[Nexus 6P Accessories] rice923:
I received this item for free in exchange for an honest review.

Before I begin, I'd like for everyone reading to know that this item is basically the EXACT same item I reviewed a short while ago (the ShineCon). You can find that review in my sig. That being said, The functionality and quality of the two VR headsets are identical. Nothing seems any different from one another, except the brand printed on the front. FOV, clarity of lenses, softness of pads, feel of adjustment knobs, strength of magnet, etc. all feel the same. This is also the reason why I essentially just copy and pasted my review over from the the other thread.

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Phone tested with headset: Nexus 6P (no case, just a vinyl skin)

Pros:

- clarity is awesome

- comfort with the soft pads is great

- easy to adjust focal length as well as space between eyes

- easy to adjust headstrap

- can use the phone's USB and AUX ports while in use

- front plate is removable for ventilation

Cons:

- no magnet for Google Cardboard support

- cumbersome to mount our sizable phone (even without case)

- can be a bit heavy if used to watch anything for extended periods of time

- a little bit of light can leak into the viewing cavity from the nose area

Comfort:

In comparison to the original Google Cardboard, it's obviously more luxurious and comfortable. The Blitzwolf has faux leather all around the areas that contact your face, except for the nose. The nose area is where a bit of light leaks in, but can easily be remedied with a bit of foam. However, I decided to leave this open as a port for ventilation because the phone can get warm depending on what type of VR content you're consuming.

The head straps are also made of good quality Velcro, so it's easily adjustable. The placement of the straps also seem pretty ideal, as the headset doesn't seem to be torquing my head downwards too much while in use.

Features:

The Blitzwolf has a few knobs to tweak the lens' position. There is a single knob on top that adjusts the distance between the lens. There's also knobs on either side of the headset that adjusts the fore/aft of the entire phone to bring the display into focus.

The phone loads into the headset with a spring/clamp mechanism. However, I found it difficult to load/unload my N6P mostly because the phone itself is pretty large for the mount. I wouldn't recommend any phone larger than the N6P for the Blitzwolf, but there's a tiny bit of wiggle room if you insist. The clamping mechanism also seems rather fragile, as the plastic bends pretty easily. The tabs for the clamp are also rather thin. If it does break, the clamp/tray can be removed with a few screws, and you could load the phone into the headset with some foam. Once the phone is loaded into the tray, all you do is fold the front "door" back into position and a magnet keeps things closed. The magnet seems sufficiently strong to hold my N6P without any problems. There is also an extra backplate that can be removed (attached via magnet) to allow better ventilation of your device, as well as exposing the camera for augmented reality, etc.

The front door also has a gap on either side of the headset, allowing for easy access to any ports on the phone that are on the top or bottom of the phone's edges. I could easily charge my N6P and use headphones while using the Shinecon.

Viewing Content:

Since this headset does not include any of its own software, I can only talk about the experience provided by 3rd party apps. I used Cardboard Theater to view my own content, and tested other VR videos with VRSE and Youtube. Everything was very simple to use, and the lens were of great quality. Picture was very clear, and the FOV was fantastic. Using Cardboard Theater, I was able to adjust "how far I am to the screen." In other words, it felt like I was on the front row of the theater with very good immersion. Not much black space on the edges of the field, which was a problem on the original Google Cardboard headset. I don't know the FOV values, but I'm pretty satisfied with what I'm seeing.

Build Quality:

Overall build quality was better than expected. Everything fit together very nicely. Nothing was squeaky. There were no loose threads on the leather. The hinges did not creak. The lenses weren't scratched or warped. I basically had no complaints. Especially given the very cheap price, I would definitely buy it again. This headset was slightly more pricey than a few other Chinese brand headsets, but the quality and FOV/immersion seemed to justify the slightly higher price tag.

TLDR:

I liked it. I would buy it again.

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