yashsingh1/xdaforums huggingface dataset:
[Windows Mobile Development and Hacking General] poan:
Thanks

Done

Now it starts Ok after a soft reset.

Now I can start it from main screen

P-O
[Windows Mobile Development and Hacking General] chrismrulz:
yep an option would be good. or if ilock.exe works like you said then that should do for a while. (or we could even ask A_C if he can add a black screen while it loads which locks everything aswell)

we just gotta have priorities though.

memory usage and the graphics buffering problems are probably more important (and harder).

adding the config and all those little extras will be easy enough to do once we get to that stage (though a bit time consuming).
[Windows Mobile Development and Hacking General] LlamaV3:
buffering works brilliantly on the version I'm using on my phone, but that's with transparency switched off, I'm just trying to work around that at the minute and it will be done.
[Windows Mobile Development and Hacking General] chrismrulz:
buffering worked perfectly for me with transparency on, but only on qvga screens.

so does it not work as well on yours with the transparency on?
[Windows Mobile Development and Hacking General] RAMBO29:
Nice

I use it and works well.Nice app:D
[Windows Mobile Development and Hacking General] LlamaV3:
not as well in the version that's on here compared to an older one I worked on with transparency.

anyway I'm gonna try something completely different today, if I've got time (seems like I'm in meetings most of the day, fun).
[Windows Mobile Development and Hacking General] chrismrulz:
oh, well it looks like we're dealing with two problems then.

cos for me the current one is fine in qvga mode (except for when the timers kick in sometimes).

looking forward to it.

don't rush yourself though. i've only been able to spend about a couple hours a day for about a week a half and we've already got this far.
[Windows Mobile Development and Hacking General] RiNo808:
will this work for a treo 750???
[Windows Mobile Development and Hacking General] badjao:
Is this software work for imate jasjar?
[Windows Mobile Development and Hacking General] chrismrulz:
i've heard it doesn't strech to the right screen size for it because it's square screen.

will be working on doing that later but for now i think you can run A_C's slide2unlock.

@badjoa, not sure. if it's qvga or vga it should work.
[Windows Mobile Development and Hacking General] mrchris:
Doesnt work on landscape Athena. The slide bar drops off the bottom of the screen (and the far right side is just a repeating texture from the background).

I think Athena is VGA landscape if that helps fix it?

-v1.0 Release
[Windows Mobile Development and Hacking General] chrismrulz:
if you tried with the vga patch, try without it, and vice versa.

landscape mode probably wouldn't work at all though.
[Windows Mobile Development and Hacking General] mamema:
ilock with slide works 90% .......

I don't know why, but if i use ilock the buttons don't get locked immediately. I can press any button to switch on the device. If i wait (don't tested the exact time yet) eg 30-60 sec only the power button switch works.

regards

PS: using O2 xda flame

mamema
[Windows Mobile Development and Hacking General] Reichi:
Hi,

i have converted all bmp files to png and changed everything that has to be changed in the sources.

This stripped down the total size to less then 600KB.

I could not implement the vga patch as i didn't know what has been changed there (and i was too lazy to reverse it...) but theres an "slideanis_vga.png" in GFX/Res which can be used for the vga version.

If you can send me or post the source of the VGA version or even better, make a diff of the changes, i can do an implementation working for both vga and qvga devices (you can easily determine the screen width to do that).

Source + Binary Release attached.
[Windows Mobile Development and Hacking General] LlamaV3:
I wonder if anyone can give my application a go.

I've rewritten it entirely from the ground up. This test release is not meant to be functional, in fact I would call it a proof of concept, and not even an alpha.

It is just to test the lock/sliding action, the frame rate, quality of the graphics (flickering) and memory usage/leaks. Also it is QVGA only, and doesn't contain all the fancy bitmaps.

Features are:

Higher quality graphic drawing methods

Transparency (on the slider arrow)

Can easily be resized (when I bother with VGA)

Can anyone who tries it please let me know -

Model of Device:

OS:

Frame Rate:

Does the slider flicker:

And Issues with Memory:
[Windows Mobile Development and Hacking General] Reichi:
@LlamaV3: slides like charm :) FPS on my Touch is alway >100
[Windows Mobile Development and Hacking General] RAMBO29:
Tested

Downloaded and tested.A bit faster than previous in lockin.Frame rate above 150 most of time.

Model:htc p3300

os:Meschle rom(WM6)

Slider is smooth and better.Some display things like previous would make it perfect.I dnt know of memory issues but seems ok.
[Windows Mobile Development and Hacking General] Carnivor:
Model of Device: Toshiba G900

OS: WM6

Frame Rate: 44FPS

Does the slider flicker:No flicker, slowly glides back to resting place. 40FPS whilst gliding

And Issues with Memory: None

Background appears to be slightly streched to accomodate WVGA
[Windows Mobile Development and Hacking General] iggy:
Model of Device:Apache 6700

OS: WM6

Frame Rate: 125-130

Does the slider flicker: no

And Issues with Memory: no

Does not lock hardware buttons including PhoneKey (green) not good at all since this is my major issue (making calls when I don't want to, can be close with OK button but not PhoneOff key.

Edit: Neeto to be able to set to turn on a device wake.
[Windows Mobile Development and Hacking General] chrismrulz:
cheers, great to see people doing things with the source.

is png lossless though?

i started off using png's but then didn't want to risk losing any quality so i use them as bitmaps like slide2unlock.

if you don't want to change the source, you can just save them in the png format but save them with the extension as .bmp. that should work.

btw, with the vga patch you can find the source on the front page.

in both the source and binaries, only the changed files have been added (the binaries are a patch you apply to a qvga installation).

i lose track of what needs to be changed in the vga versions so i use UltraCompare (google it) on the changed files i upload in the vga source package against the same files in the qvga source.

@llamav3 - looking great so far only it's definitely no good for vga yet.

tested it on 3 vga devices, and desktop windows, and vga with device emulator,

and they all ran reeeealy slow. it took about 30-40 seconds for it to slide up. same for the slideback action.

it showed 3 fps when it came back to the start and stopped. (until then it just said FPS FPS)

the good part though was there were no glitches on the slide arrow button and it didn't glitch the transparency when it went behind the start point.

are you going to upload the source for it?

would be good to see how you used asprite.net to draw everything.
[Windows Mobile Development and Hacking General] Reichi:
@Iggy:

Man, he said it is a "Proof of Concept" and it's all just about the animation, sorry guys, but ist it SOOOO hard to at least READ what people tell you?

@chrismrulz:

PNG ist not lossless but it's way better than using jpg or bitmaps (instead of artifacting things they can loose some sharpness).

You can try my Version, i couldn't see anything looking "bad".

I think using ASprite would make you Slider the perfect Choice :).

Oh and as said: You can easily determine the Screen size by using

Screen.PrimaryScreen.Bounds.Width

And then decide which image you want to use :).
[Windows Mobile Development and Hacking General] chrismrulz:
lol thanks i got that.

he said it was supposed to be testing the fps (speed) and flickering.

and he asked if people can test it and tell him about the things that i said.

you need to tell the developers about what works and what doesn't so they can do what needs to be done ;)

edit: sorry you added in the quotes and stuff in later.

yeah true iggy it's a test release so none of those things matter. but reichi, some people don't know what 'proof of concept' etc. means so go easy on them.

and about the Screen.PrimaryScreen.Bounds.Width,

i started off using that in the code if you looked at the source near the start,

but it made it incompatible with some devices.

using that now mightn't work because the vga patch isn't always needed.

sometimes the .net autoscaling does it's job, but sometimes the controls that were manually added in don't scale on some devices, so you need to manually set the size of the pixels.

if i do a Screen.PrimaryScreen.Bounds.Width and if it says it's 480 and i automatically apply what the vga patch does, it won't work on some vga devices that worked fine before applying the vga patch.

e.g. one vga device like the device emulator might show everything at proper resolution without the vga patch, while another one without the vga patch might show it with the arrow button too big and the animation too small. and needs the vga patch to set them properly.
[Windows Mobile Development and Hacking General] Reichi:
@chrism: just changed my posting as yours haven't been there when i wrote mine... (and i didn't want it to look like an response to yours!)
[Windows Mobile Development and Hacking General] LlamaV3:
thanks for the comments guys.

it's obvious at the moment that there's a massive difference in frame rate between qvga and vga, I expected a significant difference but not 100fps for qvga down to 3fps for vga, that's mental.

I'll have a look at it. the code is really simple at the moment because as i said, it's all about the animation and the memory for me right now.

yes iggy, it doesn't lock the keys, but chrismulz code does lock them, please take a look at that in the first post.

Chris, shall I start a new thread for testing my code base to not confuse people? I want to get this animation into your code when it's ready (which is why I'm not bothering with the time/date/battery/signal things at the moment.

on a side note I may have just lost all my source code because the partition table on my laptop buggered up, I think I can rescue it though.
[Windows Mobile Development and Hacking General] chrismrulz:
yep definitely saying 3fps for me :(

infact it didn't even look like 3fps. it moved about 1 (maybe 2) pixels every second.

what i don't get is how that G900 showed 40fps.

the g900 has an 800x400 screen so it should be even worse.

looks like it's todo with the size of the vertical pixels being past a certain amount or something, and the width doesn't matter. (well actually it's the width that matters when you are talking about using it in portrait mode though)

either way considering that was your first one there's plenty of time to have that optimized for vga.

the source is recoverable as you did it in .net.

infact i just decompiled it to check it out before.

there shouldn't be a need for a new thread unless you're going to make a different app instead of porting this code into a new one (looking at your source it seems there is some very similar source to mine already in there).

i don't even care if you've used the knowledge from my source or even the code itself to start a new one or anything.

in the end i'm only after a solid iphone-like slider app that's compatible with my different devices,

and then make it work for other people's devices that have the same problems.

so if you wanna make another one that's fine but i'd really like it if we can just port this one into better graphics and then make those extras that you wanted later on (if that's why you want a separate one), as optional functions you can turn on and off.

what would be good in the end is to have a function you can turn on to make it exactly like the iphone.

and then if you want all the stuff slide2unlock does (and maybe more) you can turn the 'pure iphone' function off.
[Windows Mobile Development and Hacking General] Carnivor:
its 800x480 actually :P

i just done it again to be sure and got the same results! it apparently does have a goforce 5500 in it tho, badly implemented mind.

thinking about the problem with the vga detecting, could you just cheat and when installing ask what the screensize is? it's lousy i know but it'd solve the problem, hehe

attached a pic for proof, this is on battery, no overclocking
[Windows Mobile Development and Hacking General] Novembre5:
Your iSlip shows on my device at 60fps. I have a (Qtek 9090) Blue Angel with WM6.

I was just wondering if you will be adding slide 2 answer to this version, or if you have tried it and have it working?
[Windows Mobile Development and Hacking General] chrismrulz:
oh, looks like the gf5500 is doing something then.

i've heard they are supposed to do alot more accelerating than the 2700g's but had no idea that would mean gdi stuff.

and nah it's not about detecting the screen size that's the problem. we can do that. it's detecting whether the .net autoscaling will decide to work or not on some modified controls that's the problem.
[Windows Mobile Development and Hacking General] Reichi:
PNG is not the format you want to use for the original Images!

You always need to have and manipulate the original Images and then convert them to whatever format you need.

For me Bitmaps are definitley a nogo for a release as i REALLY have a lack of space on my device!
[Windows Mobile Development and Hacking General] chrismrulz:
i'll upload new versions that use png for all images ;)
[Windows Mobile Development and Hacking General] Reichi:
Here we go

BTW: i converted the Background to png, too but it's still way to big as png ;).

I think in releases it should just be jpg as it was before :).
[Windows Mobile Development and Hacking General] chrismrulz:
thanks.

i just generated all the new images and uploaded those you did into the slider config etc..

so now they are all png images.

it's probably better if the wallpaper is a png too though.

that way it'll remain a perfect quality image like it is on the iphone. jpg is just dull and has artifacts.

and after all you can easily just edit the wallpaper and save it in jpg format but with the .png extension if you want to.
[Windows Mobile Development and Hacking General] poan:
Hello

I,m successfully running the Slider and the Slidelauncher on two Magician (2003 SE, 2.03 TX WWE).

Have been capable to modify the config file for most buttoms.

Anyhow some remaining issues with the IPHONE buttoms:

1) Buttom Settings. I find no way to generate a short cut. My Windows\Start\Settings is empty. Haven't find how settings is started.

2) On the upper horizontal bar, between the AT&T and battery icons, there is a 00. When tapping 00 i get Error: cannot find Slider ( or one of its component....) ....

3) I would like to have a way to come back to the traditional screen, to be capable to start my other applications.

Suggestions?

Excelent software

P-O
[Windows Mobile Development and Hacking General] chrismrulz:
the launcher is not mine. i only modified it to be capable with the slider.

you need to paste the directory you have the slider app ontop of the launcher app installation.

the 00 is supposed to be a clock that when you click, launches slider.exe.

don't know why the timer doesn't work on yours in the launcher cos i didn't make it.
[Windows Mobile Development and Hacking General] poan:
Thank you

I've allready done as you suggest.

I can live with as it is.

Someone else might come up with a solution

I will continue to test various setups as best In can.

P-O
[Windows Mobile Development and Hacking General] chrismrulz:
hasn't been much i can do to improve this lately..

but i've started another little iphone slider project in javascript :D

almost everything works now except for the image positioning (only the stuff up the top is done properly).

it does real alpha-blending and the sliding works. so far the sliding will only work in Internet Explorer though, not FireFox.

it's only 170kb altogether so it should load pretty quickly. 140kb of it is the background image so it could be reduced even more later on.

you can download it here: jsiphone.zip.

open up iphone.htm, or index.html if you want to make it go fullscreen.

you may have to click the IE security warnings to allow the scripts to run from the harddrive (on a webserver it's not a problem).

it's also hosted online here: www.freetrafficsite.com/jsiphone (and if that doesn't work go here: www.freetrafficsite.com/jsiphone/iphone.htm)

of course the battery and signal status wont be able to update etc..

and it's only proof-of-concept atm as the image positions are all screwed up (it's hard to make it work for 4:3 screens aswell as say a 16:10 widescreen. so i'm trying to make it use relative positioning rather than just scale it)

but when it's finished, it should allow anyone with a browser that has javascript to be able to use the slider.

combined with something like pocketie plus for pocket pc's, you could run it fullscreen and set it to exit the app, or do something like navigate to your homepage upon unlocking.
[Windows Mobile Development and Hacking General] iaingray741:
Add slider to home screen?

Good job on the Slider it works seemlessly!

Is there anyway i can add it to the Today Home screen so i can lock my phone easily? Like the way you can have the device lock on the Home Screen.

Thanks,

Iain
[Windows Mobile Development and Hacking General] killeredge:
can u make it so that it works on portait mode and landscape mode automatically?
[Windows Mobile Development and Hacking General] lukeraskino:
Luke

Hi

Can you advise me how I can launch the slider on my phone by attaching it to the device lock option or otherwise

It currently seems like the only way for me to do it is to go into the specific directory and click on the slider file

This is a great app, if only i could launch it more easily. I currently havenot installed the launcher application, just the slider application
[Windows Mobile Development and Hacking General] :
So what is the difference to this?

http://xdaforums.com/showthread.php?t=335978
[Windows Mobile Development and Hacking General] krammit:
lock slider

It may already be somewhere in the forums. But, is it possible to just download the lock slider without the background. I mean like jsut add the lock slider to your current today screen.
[Windows Mobile Development and Hacking General] johnnycross22:
you know I never thought of that Krammit, that would be a really great idea. ONTOPIC: great app, working smoothly on the titan, thanks for your work!
[Windows Mobile Development and Hacking General] jomo25:
I agree that would be very cool indeed...
[Windows Mobile Development and Hacking General] Bingoig11:
Nice app and work!!! :cool:

I tried to personnalize the theme on my old Hima, but I didn't succeeded to align correctly parts of image. If you have an idea on how I could align it easily, it would be great!
[Windows Mobile Development and Hacking General] krammit:
Well im hoping someone makes the app. I hate the tilts lock/unlock junk. I would rather just have a simple slide to unlock tool.
[Windows Mobile Development and Hacking General] Bingoig11:
Just noticed a little bug don't know if someone noticed it before.

When phone is on battery, if I enable slider, power gesture disable screen then switch it off. Because of the lock of all keys, I'm unable to switch on the screen and then slide to unlock. I have to soft reset it.
[Windows Mobile Development and Hacking General] trublu:
been wondering about this. i actually even considered replicating my today screen. i think that would be way cooler than uses a wallpaper
[Windows Mobile Development and Hacking General] krammit:
Yes, i agree. I downloaded the slide-to-unlock program and it sucked. It was buggy. When i recieved a text or email, the whole screen would go black, when i recieved a call, the caller id didnt work. Also it would just shut the screen off randomly. I deleted it as it was more a nuisance than help.
[Windows Mobile Development and Hacking General] krammit:
This thread still alive?
[Galaxy Note5 Accessories] bonerp:
If anyone is after this battery case, zerolemon.asia have these in stock as of today and supply to UK with 4/5 day dhl delivery. Total cost £56 delivered.
[Galaxy Note 4 Q&A, Help & Troubleshooting] edios123:
The call quality on my phone is really poor. The call speakers sounds like there is no treble at all. I'd like to add some treble to make it more clear. Now it's kind of like muffled. The previous M8 had MUCH better quality than this..

There used to be an option in some phones to change the call equaliser. I find nothing in my phone.

Any workaround, guys?
[Galaxy Note 4 Q&A, Help & Troubleshooting] edios123:
Bump. Please help.
[X Play Q&A, Help & Troubleshooting] Tom.K:
I'm trying to move apps that take about 100 MB+ of internal storage to sdcard, but when I try to move them, I simply get this error twice: "Couldn't move the app."

It doesn't give any other explanation.

I'm able to move nearly any other app that takes less than 100 MB without any issues, but anything over that will fail. The sdcard that I'm using is Transcend 16GB Class 10, and it works just fine for other things.

Any ideas how to fix besides from formatting and rebooting?
[X Play Q&A, Help & Troubleshooting] MrBelter:
reboot your phone and try
[X Play Q&A, Help & Troubleshooting] Tom.K:
I've done this already, and it wouldn't solve the problem anyway.
[X Play Q&A, Help & Troubleshooting] MrBelter:
I just rebooted my phone when it exhibited the same symptoms as what you are having when trying to move Monopoly (277MB).

It moved it no problem after the reboot.
[X Play Q&A, Help & Troubleshooting] K.khiladi:
You are on Marshmallow?
[X Play Q&A, Help & Troubleshooting] Tom.K:
No, I'm on Lollipop 5.1.1.
[Android Apps and Games] usmannaeem:
Hi friends,

Google loved our app so much we won 1st Prize at Google HackFair last week in Lahore, Pakistan.

We have a new app called Share Via SMS - SVS , that lets you share images and 10 second audio notes over standard sms, no internet required

Yup! no need of MMS, GPRS, 3G, LTE, 5G or Wifi Direct even.

ts as easy as select attachment, crop if you want and send when you are texting someone. You can also text short audio clips. Fro the sender's side it compresses breaks into multiple sms, encrypts and sends, and the receiver gets a decypted, decompressed complete file on SVS.

Our strength is in our compression and encryption engine and we plan to release a localized sticker bazaar in version 1.0 in early Jan 2016

The app is works great on all phones and its a great tool for displaced individuals who don't have access to the internet or can't afford data packages.

https://play.google.com/store/apps/details?id=com.svs.shareviasms
[Android Apps and Games] chernikovalex:
Can you post a link on it or something if so?
[Android Apps and Games] usmannaeem:
The link https://play.google.com/store/apps/details?id=com.svs.shareviasms