yashsingh1/xdaforums huggingface dataset:
[One (M7) Q&A, Help & Troubleshooting] donkeykong1:
We need info about your phone so we can help you. Please post fastboot getvar all output, but be sure to delete your IMEI and serial no from it
[One (M7) Q&A, Help & Troubleshooting] EekDroid:
Hi donkeykong1

this is what my phone says to getvar all:

C:\fastboot>fastboot getvar all

(bootloader) version: 0.5

(bootloader) version-bootloader: 1.61.0000

(bootloader) version-baseband: 4T.35.3218.16

(bootloader) version-cpld: None

(bootloader) version-microp: None

(bootloader) version-main: 7.19.401.30

(bootloader) version-misc: PVT SHIP S-ON

(bootloader) serialno: xxxxxxxxxxx

(bootloader) imei: xxxxxxxxxxxx

(bootloader) meid: 00000000000000

(bootloader) product: m7_ul

(bootloader) platform: HBOOT-8064

(bootloader) modelid: PN0710000

(bootloader) cidnum: HTC__E11

(bootloader) battery-status: good

(bootloader) battery-voltage: 3729mV

(bootloader) partition-layout: Generic

(bootloader) security: on

(bootloader) build-mode: SHIP

(bootloader) boot-mode: FASTBOOT

(bootloader) commitno-bootloader: dirty-0e2a13e5

(bootloader) hbootpreupdate: 11

(bootloader) gencheckpt: 0

all: Done!

finished. total time: 0.242s

I appreciate your help!
[One (M7) Q&A, Help & Troubleshooting] donkeykong1:
First, flash https://www.dropbox.com/s/10oetfued23psx2/twrp-2.8.7.0-m7.img?dl=0 via fastboot. Then when you boot into recovery, wipe everything except internal storage, then flash ROM.zip and gapps.zip. Reboot and enjoy
[One (M7) Q&A, Help & Troubleshooting] EekDroid:
YES! That did the trick, I saw some "unconditional" file creation scrolling by, so this twrp-2.8.7.0-m7.img is powerful!

Thank you very much!
[Android Apps and Games] Go Swalle:
Mod Edit: Please do not spam xda with commercial products. Thanks!
[XDA Assist] shafeek@3650:
I want to know how to install marshmallow official sense 7 in my htc one m8 can anyone help with details
[XDA Assist] Vatsal:
Hello,

You may visit Discussion thread for HTC one m8 and read the thread thoroughly.

Also you may visit here for all stock firmwares available for your device.

-Vatsal
[XDA Assist] Mamta_42Works:
I don't know but i am continuously getting the error To make purchase using Android Pay, please setup your card in android pay app

Even the card detail is added already in Android Pay App.And i am testing the app from US.

I followed up all the steps mentioned in the official site of Android pay with stripe

Could you please help me out.

Any help will deeply appreciated.
[XDA Assist] v7:
Hello,

Thanks for using XDA Assist.Can you tell me more about your device manufacturer and model?

__

v7

XDA Assist
[Windows Mobile Development and Hacking General] Mistellisch:
Thumbs up from my side!

I'm really curious what we'll get to see.

I'd really like to test when you are at beta stage. Hopefully it will become a bit smoother and consume reasonably less ram.

Great! :)
[Windows Mobile Development and Hacking General] dferreira:
I don't get it... why would we need an slide 2 unlock if the device stays locked when we press once the power button?

Its just to add another step to do just to turn your device on!
[Windows Mobile Development and Hacking General] Eiswritsat:
more info pics???
[Windows Mobile Development and Hacking General] Genjinaro:
Yeah I second that, pics woud be nice thanks.
[Windows Mobile Development and Hacking General] dw02020:
Very true haha. The damn iphone craze is addicting though.

:)
[Windows Mobile Development and Hacking General] superflysocal:
slide2unlock has worked fine for me, but if this will hog up less memory then i will definitely give it a try.
[Windows Mobile Development and Hacking General] fatouraee:
what programming language did u use. c .net or no. could you let me know . thank you
[Windows Mobile Development and Hacking General] nEuDy:
I think he used Visual Basic .NET ;-)

Nice Code ;)

thanxx
[Windows Mobile Development and Hacking General] chrismrulz:
C#.net

it only uses 18kb ram for the executable.

the other slide2unlock uses the PPL interpreter and requires use of gapi etc.

so if i get time to actually do the rest of the GUI, this would be better to use cos it's better performance (and would be compatible with all screen sizes and OS's due to using .NET framework).

but as it is now, it's just proof of concept for the slider.

btw people asking for screenshots,

theres no point atm really.

the point was to show how the slider works, and compatibility/performance. the graphics/UI has hardly been started on yet.

anyways:
[Windows Mobile Development and Hacking General] Mistellisch:
Obviously just haven't understood the advantage of a devicelock application yet.:p How is your device reacting after a call has come in you didn't take or you received a message that is shown on the display or a reminder popped up for your next appointment and you carry your device in your pocket?

Yes, the display stays on sensitive for every input to come until your preset timer shuts it off again after, say, 2 minutes. :eek:

A devicelock application is there to prevent e.g. calling someone by accident or triggering programs without knowing while you carry your device in your pocket. As long as it stays quiet and all buttons are out of function except for your powerbutton then it's fine without such an application - then you just have to be careful not to press it by accident. On every other occasion described above you just (ok, maybe not you, but many other people around;) ) need a devicelock.

And: why I'm not using the default devicelock by Windows Mobile? Because it's not auto-locking my device when going to standby as Slide2Unlock can and it is not as good looking as the smooth slider...

Understandable?:)
[Windows Mobile Development and Hacking General] Mistellisch:
:eek: That's quite a difference to 5,5 MB of RAM consumption of Slide2Unlock!

Great, I'm really appreciating your work! Please don't stop your development.
[Windows Mobile Development and Hacking General] NeoPheus:
Just a quick question:

How are you planning the transparency? I don't think you can do it with vb.net, can you?

cYa ~Neo
[Windows Mobile Development and Hacking General] tene:
Except it's a bit naive to count ram this way ;)

As it's .NET it require the .NET runtime, if he adds feature like SMS counter, etc... it will add some libraries to that.

Graphics are in memory also, so for instance, one image (the background) 240*320*16bit will takes around 160Kb.

Anyway, I wish you good luck for your project.
[Windows Mobile Development and Hacking General] dferreira:
I usually answer my calls, so I never had noticed this issue...
[Windows Mobile Development and Hacking General] Mistellisch:
So you see: you never ever stop learning... :p
[Windows Mobile Development and Hacking General] watchdog:
Great

I'm looking forward to future releases
[Windows Mobile Development and Hacking General] A_C:
Welcome to the hell of SLIDE :D

Just out of curiosity, how long the program takes to start? And when comparing to PPL, which one is easier to code?

Good luck & hope you enjoy the trip. :)
[Windows Mobile Development and Hacking General] NeoPheus:
Slide2Unlock is slower to load but in Slider there isn't signal bar, battery and so on...

PPL and VB.net are both quiet easy to code...

cYa ~Neo
[Windows Mobile Development and Hacking General] chrismrulz:
I've just updated it to load the images externally.

So it's 18kb for the app now.

btw those images are jpeg's and gifs. so it can actually be at vga quality for that size you mentioned (160kb).

.NET is a more optimized framework than just a runtime. and shouldn't use up anywhere near as much ram.

try comparing ram usage with a benchmarking tool before and while using both apps, if you want to get actual proof though.

i'm fairly certain this would be easy to do and that there are apps with transparency using .net cf.

i know for a fact that it's dead easy to do for just plain vb.NET (not the compact framework version).

if all fails i can just use gapi which would definitely have it. just trying to stay away from using that so it can still work on older devices aswell.

lol thanks,

the program starts a bit under 1 second on my iPAQ.

i'd have to say C#.net would have to be a hell of alot easier when coding from scratch than a lower-level one like PPL.

but it would be alot easier if the current slide2unlock on PPL was able to work on WM6/VGA rather than just me starting from scratch.

if i ever get it to the stage slide2unlock is at, this would be alot easier to add stuff to for sure.

would you be interested working with me on this C#.net one?

i just need someone to setup the graphics stuff properly. it would need to be relative positioning to the screen size, so it can work in VGA.

i can easily do the coding parts like grabbing the time and registry keys for the phone stuff and update them,

and work on making it fullscreen,

and add an ini file to configure it, and add the ability to make it use gapi with sprites.

it's just getting the graphics setup relative to the different screen sizes that is my priority now.

it's slowing me down cos i'm just thinking about how to do it, and not actually spending time coding anything.

would really appreciate some help.
[Windows Mobile Development and Hacking General] baldeagle:
This is the only one that works on my device.

One question, what do I need to do to make it active when I power on my device? (i don't want to have to manually turn it on everytime I turn my device on)

Thanks
[Windows Mobile Development and Hacking General] Bingoig11:
Anyone to help me? :D
[Windows Mobile Development and Hacking General] superwhite07tc:
Call me a noob but I can not figure out how to get this to work. I do not care to have the iPhone, I would just like the slider. Even when I launch the iPhone look, the it says The file 'slide' cannot be opened. Either it is not signed with a trusted certificate, or one of its componets cannot be found. ANY IDEAS???
[Windows Mobile Development and Hacking General] romualdrichard:
Try S2U2 from this forum :)
[Windows Mobile Development and Hacking General] blownapart:
how does it work

i downloaded the the file and loaded it on my phone and tried to run the launcher.exe and it says unable to open configuration file. how do i get it to work. I have a HTC touch diamond
[Windows Mobile Development and Hacking General] playaandsol:
Auto activation possible?

Hit there !!

Is it possible to make this program runs auto when i turn my device off?

Thanx

Nice program
[Windows Mobile Development and Hacking General] playaandsol:
S2U2

I don't need S2U2 with all its features, just a lock application, light and efficient ^^
[Windows Mobile Development and Hacking General] jeremy89632:
Great software.

Keep it up.
[Windows Mobile Development and Hacking General] Armin1991:
i780

Hey, i put the unzipped slider.zip on my phone.

i placed the font in the font directory.

then i started the application. and it works, great!

but as soon as i once unlocked the phone the slider wont turn on by itself. its just like a program that i am supposed to start :D

so how do i get it to work as the regular unlock screen of the phone every time i turn it on??

i have a SAMSUNG SGH-i780 with WM 6

AND: the "slide to unlock" bar isnt visible!! u can only see the button which u slide ??

PS: this would be how i want it http://www.youtube.com/watch?v=8_f9Pidz5_0
[Windows Mobile Development and Hacking General] binary64:
nice work.. will v1.0 use direct3d or something that is a LOT faster and flicker-free?

also instead of asking for a PIN like wm does, could you do a challenge/response.. eg enter 2nd and 4th digits of your pin
[Windows Mobile Development and Hacking General] Mr_stickz:
BUMPERS ~!! this topic is 2 frikin year old!

Dont bump something what dont get updated...
[Windows Mobile Development and Hacking General] binary64:
it is? oops.. i did scan the last post which was a few days ago.. anyway.. i'm getting a bit tired of abandoned projects on here, not many devs seem to opensource their work in a proper way (sourceforge/google code).. it's a real shame!
[Windows Mobile Development and Hacking General] ajhvdb:
Agreed, but maybe they think they can sell this but later on ...Please share your code if you don't continue your project.
[Windows Mobile Development and Hacking General] mr_ding:
Great work.

Maybe if you two combine codes, then some of the extra features from Slide2Unlock (e.g. weather, SMS, missed calls, ...) will show up on this version as well.

Anyway, it's nice to see this.
[Windows Mobile Development and Hacking General] dferreira:
How about not calling this software iPhone slider? more like Windows Mobile Screen Locker: WMSLider :D
[Windows Mobile Development and Hacking General] LlamaV3:
lol, this is the day I uninstall vb.net from my machine to make room.

i've still got it set up at home.

if you need any help at all then let me know. I agree that you should join forces with A_C or at least look over the code the original developer gave away.

this looks good and i'll definately be following it. I could probably do without the calendar, weather and missed calls from A_Cs but I think there should be a clock and a way of dealing with incoming calls.
[Windows Mobile Development and Hacking General] chrismrulz:
yeah it's gonna use the same filename's as A_C's.

I don't really have a way of testing out the phone functionality,

But as far as the clock and other stuff is concerned, they're all planned, and easy to do,

Just don't have that much time to do it atm.

All up I've only spent about 2 hours total on it so far.

But now that the slider part is actually fully working, the majority of it has been done.

Just needs someone else to help add all the graphics stuff (and make it accurate to the iPhone).
[Windows Mobile Development and Hacking General] larna:
Hehe, i think majority has yet to unleash itself upon you. When you start to realize all the different events you have to handle. :)

I made a slider called iLock ( ;)) in plain C. It uses very small amount of ram and is very fast. It has clock and date too. But locking part is missing. Because i didn't want to hassle with locking functionality.

Anyway, good luck with your project!

larna
[Windows Mobile Development and Hacking General] Mr Groch:
VGA support? Yeah !! If this will work also in landscape - This can

be my default slide app (I don't need a Caller ID, etc functions)
[Windows Mobile Development and Hacking General] chrismrulz:
long way to go before it's going to be practical to use though.

btw, updated with clock and date functions.
[Windows Mobile Development and Hacking General] A_C:
@chrismrulz,

Thank you for your invitation, but I'm quite tired after almost 4 months of working on S2U. As I said in my past posts, the development environment of WM is totally a disaster. Everytime I tested some functions & work well on my device/emulator, then someone will tell you they're not work on their device. So the more features you add, the higher chance they'll not work on some devices.

Anyway, I've talked too much & hope it won't discourage you. So it's your show time now.

GOOD LUCK!
[Windows Mobile Development and Hacking General] AJerman:
Not to rip on you or anything dude, and I certainly don't want to discourage you, but I don't think you know how the .NET framework works. The .NET framework uses A LOT more RAM than native code. It runs as a semi compiled, semi interpreted language, and requires the .NET framework overhead to do that interpretation, while a compiled app only relies on it's single file to do everything that's necessary. I assure you that you will never create a .NET app that uses less RAM than a native language app anyday. The file size can be small, all .NET file sizes are small, because as we already mentioned, it doesn't have all of it's dependencies compiled in, but the .NET framework is very memory heavy. Read what tene said earlier, he's already had experience creating an entire app using .NET, then moving over to native code to make it run faster and use less RAM.

Example (I've tried to make these identical for the test):

helloworld.exe: 464 KB, Native C++ code

#include <iostream>
using namespace std;

int main(int argc, char *argv[])
{
cout << "Hello World";
cin.get();
return 0;
}

helloworld.net.exe: 16 KB, .NET (C#) code

using System;

namespace helloworld.net
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("Hello World");
Console.ReadLine();
}
}
}

Result:

Granted this is on a PC, but the results would be similar on a PPC. Also, that's a very basic demonstration, as you load a few more libraries in, the RAM usage will shoot up very quickly in .NET. Don't get me wrong though, I love .NET, I get paid to write code in it all day long, I'm just trying to clear up a few misconceptions here. Best of luck with your application.
[Windows Mobile Development and Hacking General] mrbrady12:
Being that A_C's version doesnt work for me i am very excited to give this a try. I use Touch_It rom for the Herald (T-Mobile Wing) and have one that i can break and test with so any testing you feel at risk let me know. What i really want to test if this works on cooked roms or only WM6 factory. I am finding alot of programs dont work with these cooked roms (which is ok cause i like the cooked rom more than the prgms).

Keep the great work!
[Windows Mobile Development and Hacking General] nomb:
AJerman is correct. I also get paid to write code in .NET as he put it. :D .NET will always use more ram the a program written in a native language. The only reason I choose to use .NET for nombcrypt is because of the cryptography namespaces it has included in it. I am planning to convert over to c++ at some point I just need to figure out how to create the GUI in a native language.

nomb
[Windows Mobile Development and Hacking General] chrismrulz:
it's true that you shouldn't go by the executable size, but results wouldn't be the same as what you provided.

the compact framework is extremely different to the desktop .net framework. as is PPL from C++. (mainly because PPL is actually an interpreter whereas C++ is not)

also, the code you provided was C# not VB.

and luckily to write a hello world in VB all you need to have is:

public class hello

public sub hello ()

msgbox("hello")

end sub

end class

if you really want to test it you need to compare PPL's memory usage to VB.NET CF usage, not plain C#.NET vs C++.
[Windows Mobile Development and Hacking General] AJerman:
Okay, that's fine, do whatever you want to do.
[Windows Mobile Development and Hacking General] chrismrulz:
that was a good point though, you shouldn't be judging by the executable size.

but i think you'll find memory usage would be less than PPL, and it will be more compatible.

the main reason i'm doing it is for the compatibility though.

i can't get slide2unlock to work on my device, but i knew that if i started using the .net cf framework, it's compatible with all OS' that can run it.

heck, you don't even need to use glide.

that being said, it's still alot of work.

just wanted to give the programmers the idea and a head start on the project, incase i give up on it.

cos theres alot of us out there using WM6 (or VGA, i don't know what the common factor is) that are saying slide2unlock doesn't work for us.
[Windows Mobile Development and Hacking General] tene:
Well to be honnest, I moved because of SMS, it's hard to impossible to get access to sms account trough cemapi. Also because getting new/updated/deleted contact notification was complex.

The only issue I had with memory is in the way users see it, they still see it as a rare resource that need be spare.

And also, comparing two executable that does hello world will always give better result to the lower level language (I don't even know how you manage to make a 400Kb executable... should be more like 10K)... but when comparing big application the difference is not so noticeable, I tried to explain that what will eat memory is graphics, and in C++, C#, or whatever, a bitmap is still a bitmap and still eats memory.

Regarding this specific application, I'd encourage chrismrulz to continue in .NET... this app is a locker, so it's not running with thousand other app, it's used when you don't use the PDA: memory usage is less important. And doing it in C# alows really faster development... and even better, if more application become .NET the global cost of .NET will be less.
[Windows Mobile Development and Hacking General] chrismrulz:
@AJerman:

here is a more practical test.

download the attached file which has a Slide2Unlock v1.0 compiled in PPL for desktop windows (with slightly modified usage of filenames).

it uses a QVGA quality image as the background, whereas mine is a VGA sized one.

if you run that PPL-coded slide2unlock in windows, it uses 8-9mb ram.

if you run my VB.NET-coded app in windows, it uses 4-5mb ram.

i'm sure if you tested it on an actual pocket pc it would be even less ram though.
[Windows Mobile Development and Hacking General] AJerman:
The problem is, you're comparing .NET to PPL, not native code. The problem is when you said it's less memory, you were comparing to S2U, which I guess is in PPL (I was thinking it was native, that explains a lot though). My demonstration would show it's comparison with native C++ code and not PPL. If you really want to make something impressive, write a slider in C++ native code. Sure, it'll be a lot harder, but it'll use a lot less memory.

And tene, you're right, I forgot to optimize the C++ file. It ended up at 8kb, and thinking about it, I'd actually say I was getting them confused, C++ exes should be smaller since they are cleaned out more than .NET exes which still need enough structuring in them to be interpreted, however, I disagree that your native coded app will catch up to the .NET app as the application is bigger. On the contrary, in my past experience, .NET apps get incredibly large (up to 70-100 MB) on desktop PCs in no time at all once you start including more than a couple standard libraries into the code. While I know that the portable would be different sizes, I have no reason to believe that it's general trend is any different. Obviously resources will take up the same amount of space and memory in either app, like you say though.

Anyway, like I said, I certainly don't discourage you from using .NET, I would probably use it myself. Writing a slider like this in C++ would be a pain in the ass.
[Windows Mobile Development and Hacking General] chrismrulz:
yep.

i agree on the desktop windows versions, native C++ is going to be faster than .NET in most cases.

But slide2unlock isn't anything near C++. And .NET CF isn't quite same as plain .NET.

But, on the topic of your cpp vs c# comparison,

Now days you can convert .net applications to native code, and in the long run can turn out faster than some cpp apps.

For .NET CF you can also use opencf.net which can be faster than some cpp apps.

but yer, a native C++ would probably be the best option, but this is still better than PPL and will use less ram than it,

and as it's a GUI it's much easier to just use VB.NET CF and wont be much difference.

if it was a game or something though, it would be alot safer to use native code.

hope that explains what i mean a bit better. ;)
[Windows Mobile Development and Hacking General] AJerman:
Yeah, to be honest I was a little confused. I'm a programmer during the day to make a living, but I've still not tried programming on the PPC yet (Just got my first, a Mogul, a couple of months ago). I thought PPL was supposed to be some type of compiled C/C++ for WM. In reality, PPL sounds like one of the worst programming languages that I've ever heard of when I read over some info on it. It seems like it completely lacks structure, but hey, it lets anyone get in on the game I guess.
[Windows Mobile Development and Hacking General] mr_yellow:
Can someone clarify, why doesn't A_C's slide2unlock work on wm6 devices? I'm running wm6 on my HTC prophet and S2U works fine... I guess it's just for some devices it doesn't work?