yashsingh1/xdaforums huggingface dataset:
[Samsung Gear VR] solideuk:
Upon doing the above, does the Gear perform just like it would on a compatible phone?

As in same quality, no pixelation issues?
[Samsung Gear VR] Titanicology:
Does this mean that you just can't use the Note 4 normally after modifying the Gear VR? Like non-rooted Note 4 is impossible? My Note 4 isn't rooted and I'm not planning to root it as of now.
[Samsung Gear VR] Pvt Joker:
No. You can easily use a non-rooted note 4 with the gear vr consumer. Just use your dremel and pliers etc.

The point of this particular few messages is to see if there is a significant difference between the consumer vr and the original innovator for note 4 with regards to visual quality and screen door affect..
[Samsung Gear VR] Trololoo:
AFAIK, you cannot do anything about screendoor effect in software, you are physically looking through lenses at hardware features (blank spaces between pixels/subpixels). You can slightly de-focus the lenses with the focusing wheel and the screendoor effect will disappear.

The software can control the distortion to match the lens and maybe the color aberration (by displaying "reverse" abberation, Oculus Rift does that, but I don't know if it is done on Gear VR at all).

The root is needed for the distortion in non-center portions of the picture - apparently Innovator and Consumer has different lens. Without root, the Note 4 will install software meant for Note 4 and Innovator and you get distortion. You need to install software for Note 5 and Consumer to get proper lens to screen proportions and in order to do that you need root to modify build.prop.

Interestingly, when I first modified my consumer edition Gear VR to use with Note 4 I didn't notice any distortion, I noticed it only later on (maybe the software for Note 4 was changed?) and then it was reported here that you need to install Note 5 software to get rid of it... So maybe in order to avoid distortion without doing root, try older versions somehow?
[Samsung Gear VR] ShamanVR:
Does anyone who has modded their Gear VR know if the newer phones will still fit in the gear vr after the modification are done to the headset?

---------- Post added at 12:30 AM ---------- Previous post was at 12:24 AM ----------

So the only reason for to having a rooted Note 4 is for distortion due to the most recent Oculus Home version? Also with your modded Gear VR headset is the note 4 perfectly aligned with the lenses or did the micro usb plug align it?
[Samsung Gear VR] Trololoo:
I'm not sure whether it is limited to the most recent version (and I only vaguely recall that the distortion wasn't there before), but yes, you need the root only to get rid of the distortion. Otherwise it totally works non-rooted.

The USB port and the opposite holder aligns it.
[Samsung Gear VR] Titanicology:
Thank you for clarifying! Do you have any idea how to install older versions of Oculus? And what was the last version that doesn't have distortion? Thanks! :D
[Samsung Gear VR] ShamanVR:
Another question, does the touchpad and external power port work?
[Samsung Gear VR] Trololoo:
Unfortunately, I have no idea in both questions - how to install and which version to install :/

Touchpad - without any problems. External power - doesn't work.
[Samsung Gear VR] wuvio:
I just don't know if those black space/grid I have is normal like anybody else or is it just me. Because I saw the review says it is crispy and immersive enough, but to me it is not. I think what I observed is a little bit condensed than the picture I attached, and also mine is thin grid, the picture is thicker dots. But I hope you guys get the idea. Also I don't know if screen default dpi matters, but this is my default dpi on TEKHD rom. Third, I am pretty sure I have the note 5 version of oculus software, because I changed my build model number before I installed, and there is no sd card remainder (but I always have sd card inside), but just to be sure, is there certain app that note 4 version doesn't have , so I can find out If it is sth to do with my oculus software version.
[Samsung Gear VR] wuvio:
Final question , I saw lot of posts mentioned in the thread about a certain kennel that fit our vr playing, so I have kennel adjuster, then how do I manually change to lower cpu but higher gpu power ?
[Samsung Gear VR] Titanicology:
Quick update.

I just got the Gear VR CE and modified it. Fits like a glove. I was worried at first because I thought it might scratch my Note 4 but to my surprise, no scratches and also modified the headphone jack to fit. The picture quality is amazing. The screen door effect is not distracting and it's not that big deal for me IMO as this is my first VR experience. I can't wait for the future.

EDIT!!!!!

Btw how do I download Note 5 apps that are not supported on the Note 4 like AltSpace VR. I'm not rooted and I'm not sure if I want to root. (OCD reasons lol)
[Samsung Gear VR] ShamanVR:
Modded mine a couple days ago and when comparing my note 4 with my Dad's note 5 in the Gear Vr there does seem to be a "distortion" with the note 4. I also seem to have a overheating problem not sure if it's because of the phone or just because it's hot where I live? Can anyone point me in the right direction for rooting a At&t note 4? I don't need service to be working because it not active.
[Samsung Gear VR] Titanicology:
So there is indeed a distortion? Hmmm. So the only real way is to install the Note 5 Gear VR software? What's weird is that when I installed the Oculus software there's no SD card notice like some other people herr are saying. My phone is not rooted ay all. By the way please update me if the distortion get fixed when rooted & installed Note 5 software.
[Samsung Gear VR] Wilsonb:
Yes, definitely compare by uninstalling Oculus items , changing build.prop. model to SM-N920T, reboot, put phone back in Gear VR / remove, let it install Oculus apps.. then compare.

Might be hard to do if your not rooted..
[Samsung Gear VR] gersrt:
Is Their any chance we can get the external power working? I'm very confused why its not working to begin with. Isnt it only a pass through?
[Samsung Gear VR] ShamanVR:
Did you ever get this to work?
[Samsung Gear VR] Titanicology:
Can anyone send the apk file of the latest version of AltSpaceVR? Thank you! I'm not rooted that's why I can't access the app on Oculus store :|
[Samsung Gear VR] Ezzine:
Gear Charging Port ideas

The physical compatibility factor seems to be all set.

Would be spot on though to have the charging port working too.

Now what about this:

We make the Gear VR think that the note 4 actually is a Note 5 inside out (kinda):

1- Apply Note 5 propbuild

2- Note 5 kernel

3- might well be an entire official Note 5 Rom on the note 4.

That way if these 3 don't work, we would at least be positive there is almost nothing to do on the software level of things.

Any custom Rom volunteer to dedicate an hour on this test?
[Samsung Gear VR] ShamanVR:
People in this thread already said that just changing your build.prop fixes the distortion issues. But nobody has mentioned anything about the apps that are not available to the note 4. I wish I could test it out for you but from what I learned the At&t model can not be rooted.
[Samsung Gear VR] Ezzine:
I read this entire thread meticulously. I know buildprop fixes distortion.

I was talking about the USB Charging Port (not working) on the VR. We need to start testing stuff to make it work.

So I suggested a Note 5 buildprop, official Kernel and official Rom to fix any issue with the charging port on the software level.
[Samsung Gear VR] Titanicology:
Anyone??? AltSpaceVR apk?
[Samsung Gear VR] Wilsonb:
Not sure how to extract the apk. Last time I tried it on my note 4, it was non useable and phone heated up quick. Its a demanding app.
[Samsung Gear VR] ShamanVR:
post here if you find it. The note 4 is also missing, Escape Room and the Hulu app. I'm pretty sure all these app work so I'm not sure why its not available for the note 4.
[Samsung Gear VR] Cruz77321:
Note 5 app?

I had to factory reset my Note 4 (AT&T) over the weekend. Don't know if this is definitive confirmation, but previously the Batman vs. Superman 360 video in the Oculus Cinema wouldn't play. After the reset and changing the prop build, the video now plays. Perhaps this is a way to test for apps that are not available on the Note 4.
[Samsung Gear VR] Wilsonb:
I personally never saw this ask or it wasn't clear. I have done the build.prop change to Note 5 many times and leave it. To answer the question, yes changing the build.prob allows Note 4 to view all applications in Oculus store and download them. Thus able to run them. Some are so slow , they are unusable. ie. AltSpace

The Oculus Store just checks to see what model it's on and allows / doesn't show the application.

I put my Gear VR down for time being, because mine would heat up within 10min.

---------- Post added at 09:37 AM ---------- Previous post was at 09:35 AM ----------

This has been asked before...

Does ANYONE using Kernel Auditor (rooted) have any Gear VR profiles created? Profiles that step down the CPU voltage and is ideal to keep Gear VR use from overheating phone?

Thanks
[Samsung Gear VR] ShamanVR:
How do you change your build prop on the At&t Note 4? I asked in the Note 4 at&t section and I was told their is no root so you can not download it.
[Samsung Gear VR] developweb:
Keep searching XDA and/or check out http://galaxynote4root.com/ and read user experiences. Lists at&t as "coming soon".

Here is a YouTube video on a method: https://youtu.be/-WSlylaer3g

As usual, search. Your success may vary.
[Samsung Gear VR] Cruz77321:
Temp root

Used temp root via KingRoot. From what I understand temp root is only available on 4.4. After temp root used Kernel Auditor to change the build prop.
[Samsung Gear VR] Fastsofa:
I just now got my note 4 working with the gear vr consumer edition. Just have to take the front black piece off (don't have to but I did) and Dremel out the corners. Everything works great.
[Samsung Gear VR] EmsCar:
Good day everyone! Just bought a Gear Vr consumer edition for my N910C. Well, I wreck the edges and finally get my note 4 to fit. But as I plug the USB on my note 4, the oculus home/setup didn't appear. Any idea?

Btw, I'm on Sixperience V6 rom with suemax 1

6 kernel. Does it matter with my problem? Every reply will be highly appreciated! Thank you! ?
[Samsung Gear VR] Wilsonb:
It's definitely Rom related. I am on TekHD and currently have the same problem.

The TekHD Rom comes with mods in a folder that you install via TWRP in recovery. One of those mods are for Gear VR. Once you install mod and reboot, Gear VR should work.

So, point being, your Rom your using might need a 'patch' or something. Might either move to TekHD that comes with mod or ask the OP or someone to post a copy of that file for you to try on your rom.

(my mods are not installing/working for some reason, so have been out of luck myself for a week or so with Gear VR.., waiting for Lolipop custom rom release for Note 4, before reflashing again.. (Time consuming)

Issue I have;

1.) Put phone in , makes the Oculus startup sound

2.) black screen and stays there with tiny small [ x ] at corner of screen

3.) after a few minutes/seconds it makes a single vibrate, then after 5-10sec makes a double vibrate, then loops in that behavior

It was working for me before on this TekHD 7.2 (Android 5.1.1) Emotion beta 4 r24 Kernel, not sure whats going on. Might backup and start over..

---------- Post added at 10:46 AM ---------- Previous post was at 10:27 AM ----------

The reason that specific area overheats is because the CPU (not GPU) is on opposite side of main board facing LCD. Bad design for heat dissipation. I was looking for weeks a way to add a heat-sync to the metal housing the CPU is in, but considering it's on opposite side of back/ tight area.. not much that can be done.

I did add heatsync compound to area right below MicroSD slot and between SIM slot. Then cut out and folded foil to avoid the charging pins .. It did seem to absorb some of the heat.. not sure how effective it was. Even cutting out an opening in that area might help, but serious void of any warranted or resale.. (Be sure and put scotch tape over the small white square under SD if you do this mod, it's a water detect paper for voiding warranted)

On the heat topic and custom Rom, I heard many times that if you undervolt the CPU and overclock the GPU , using Kernel Auditor profiles its possible to keep it from over heating.

I have not found any Gear VR specific Kernel Auditor profiles.

I have tried to build a profile for Emotion kernel and can not find the 'sweet spot' , mine was boot looping..

I encourage anyone smarter with overclocking to create a Kernel Auditor profile

Thanks for posting all this info.. Great mind share.

Could you also edit your post and add a picture of finished product/everything attached to Gear?
[Samsung Gear VR] Wilsonb:
There are TO MANY disable apps to choose from. What I have spent hours on is, looking for a utility that allows you to make custom profiles to sleep / suspend apps..

Anyone?

Would be nice if Kernel Auditor had the sleep / suspend specific apps built in, then just config the profiles for sleeping apps and cpu settings. I think this would alleviate the heating issue. A profile to run the bare minimum apps in background when using Gear VR. .On top of that, include option to assign a running program to execute the profile. I think Tasker might be able to do this..
[Samsung Gear VR] Trololoo:
Seems the 'distortion problem' went away by itself.

I did not use Gear VR Consumer Ed. for a while with my stock Note 4. When I plugged it into the Gear VR recently and put it on, it showed something along the lines 'Please unplug the device and continue through the instructions on the screen...' (just like when you plug it in for the first time and it installs the software). I was like WTF, I already have the software, but I did, it just updated (it never updated like this before, only through Google Play without the message inside the Gear VR), plugged it back in and lo and behold, the distortion was gone! When you turn your head, everything 'stays in place' and not bulge at the FOV edges like looking through a fisheye. However, the separation seems to be increased a lot, it is a lot harder to converge eyes on closer GUI elements (e.g. Milk VR's buttons, Oculus Home), but that is not a problem within videos/games/etc.

Can anybody who did NOT install Note 5's software through modified build.prop, but is still running the Note 4's stock Oculus confirm?
[Samsung Gear VR] Ezzine:
VR DIY update

Hi Wilsonb, thanks for the interest, I appreciate.

Well, it took me a long while (delivery from china) but I received the duo fans and the small powerbank days ago and started working on it. The result can be seen on this link:

http://xdaforums.com/mobile-vr/gear-vr/cleanest-mod-usb-fan-powerbank-gear-vr-t3358754#post66731816

I hope this held up to my budgy claims of "cleanest mod" and whatnot just fine !

Let me know if there are any improvements that can be applied. I'm open to ideas.

Also on a Software level:

I have two Note 4s.

One running at 5.1.1 official. (clean unrooted)

One Live Demo Unit (Rooted) running at 5.0.1

I'm tempted to hit up a note 5 buildprop on the LDU. Or maybe an S7 Edge buildprop. Have you tried the latter?

Some stuff is exclusive to the S7 lately in the VR content.

Waiting for your feedback on all of this!

Cheers.
[Samsung Gear VR] Titanicology:
Stock rom here and not rooted. There is no distortion same as Note 5.
[Samsung Gear VR] ShamanVR:
Was just going to post this. I don't know how long this will last but as of the latest oculus update the distortion on the note 4 using the consumer gear vr seems to be gone.
[Samsung Gear VR] gimmezell:
I recently was able to get the consumer Gear VR for cheap and modded it to accommodate my Note 4. The games and Netflix everything is clear. However, all the movies in Milk VR and other video sources within the Oculus app are blurry. Using the dial doesn't resolve the issue either. The plastic has been removed from the lenses. I do have a glass screen protector on my Note 4 but I would rather keep it on it. Could it be the lack of clarity caused by the glass screen protector or is the problem with my eyeballs (IPD)? Or something else?

Thank you,

Jeremy
[Samsung Gear VR] Wilsonb:
I use ZAGG high quality Glass screen protector (a must have) .. Never had any distortion with it. I don't think that is your problem.
[Samsung Gear VR] gimmezell:
Yeah, I didn't think the glass screen protector was the problem. I had my wife and my son try it too and they said the it's a little blurry as well.
[Samsung Gear VR] traffylaw:
$99 for a samsung vr ? got my vr set for $37 including a samsung s6
[Samsung Gear VR] kent1021:
cool. where did you get yours ?
[Samsung Gear VR] traffylaw:
a site named giel and mehr.

*i think i spelled it right.
[Samsung Gear VR] Pyroet:
Thanks mate, I've just done the same hack and it works fine !

And now I've just ordered usb powered fan to avoid overheating... I'll post pictures of it when it's finish...
[Samsung Gear VR] Wilsonb:
At this point everyone should know it's possible and how to mod the VR, that Horse is beat to the ground..

The issue is Overheating on Note 4.. There are settings for rooted phones using specific Kernel settings, CPU down throttling , under volting that can resolve this

External Micro USB port for some reason doesn't work

Optics in VR headset and software are different for newer phones

We should have more discussions on these topics
[Samsung Gear VR] Hawken121:
It's not strictly about this, but i need help :P

Hello! My first post here! (yaaaay :D)

I will have a N910X (Note 4 Live Demo Unit) and Gear VR... but i must pass the retail mode and change soft from demo to normal - is it possible? I only found a 1 page where is something about it but it's in Russian (i'am from Poland). Anybody have same phone and unlock it to Gear VR? Thanks for any help! :)
[Samsung Gear VR] Ezzine:
LDU Live Demo Unit Note 4

Yes it is possible. I myself have a Note 4 Live Demo Unit (got it for roughly 140 bucks).

Now back to your question, in my case, I used Odin + Samsung drivers (in case you don't have the drivers already installed on your pc).

Something of notice when it comes to LDU: I tried 5.1.1 official Lollipop at first but it bootlooped hard on me, and the same happened to many previous roms up to 4.4 official Kitkat.

These very roms worked on my normal Note 4 but bootlooped on the LDU.

I only had one official touchwizz working on that LDU, and that is the 5.0.1 (unfortunately with all the memory leaks known with 5.0.1, but hey it's working)

Last week, with the OTA samsung update of 6.0.1 touchwizz Marshamallow on my normal Note 4. I thought hey try an official 6.0.1 rom from sammobile on the LDU phone.

Same thing happened, the LDU bootlooped. It bootloops always at the very same spot. It installs with Odin just fine, moves over all steps, and when it reaches the penultimate step of "Starting Apps/Optimizing Apps" just before booting a first run of the rom, it keeps restarting endlessly on Optimizing apps, while heating up as well.

Anyhow as I was expecting that to possibly happen with the 6.0.1, so I just reverted back to the only working official rom for me on the Note 4 LDU,

5.0.1 touchwizz

.

I hope all of this "previous experience and experiment" backlog would be of help facing any frustration you may cross with the LDU.

Cheers
[Samsung Gear VR] Hawken121:
Thanks!

Thanks a lot! But now i have S7 LDU and don't have to change a ROM (i Still don't have Gear VR) - i hope the oculus system will work :v

P.S

I have S7 LDU without a "X" in model (i have in info SM-G930F not SM-G930X). Is it normal? Or i have version with GSM model?
[Samsung Gear VR] toma_toma:
My cooling solution for Note 4 and Samsung Gear VR Consumer Edition:
[Samsung Gear VR] Ezzine:
With LDUs what shows up on the software side of things is irrelevant. It can show a normal letter (not an X) simply because the ROM is a normal phone's ROM not a LDU test Rom .

In case of non removable battery, you can check in device info the baseband it should be unavailable for LDUs.

Long story short if it's a really good deal like one third of the phone's price or so then go for LDU otherwise it's a bother!

At least from my note 4 perspective.
[Samsung Gear VR] Hawken121:
Awesome work!

How it cools? You can use it long time?

And last question: Phone is warm or cool with a "most heating games"? :v
[Samsung Gear VR] toma_toma:
It is very quiet - almost not noticeable when it is working. For now I am powering up this fan with small powerbank 2600mAh that I bought for about 2$. I was able to play 3-4h so far and still I didn't discharged this powerbank. Phone was only little warm when I have finished my few hours "session" and no message about overheating at all. So far it works perfectly.

BTW.: I was not removing back cover of phone. Removing it (I think) additionally can improve performance of cooling ;)

Wysłane z mojego SM-N910C przy użyciu Tapatalka
[Samsung Gear VR] Araltd:
I did the physical mods to my gear VR consumer to fit my note 4, I'm running tekhd v6. 7 rom (5.1.1) with beast mode kernel. I install the note 4 into the gear VR and nothing happens. I don't see any gear VR zips to flash?

Can anyone assist? I didn't want to flash without asking.
[Samsung Gear VR] Araltd:
I tried flashing the gearvr.zip listed earlier in this thread to my phone running 5.1.1 (tekhd v6.7) with beast mode kernel 1.9.2, no luck.

Another user in the tekhd thread says his VR worked? Mine doesn't do anything. (gear VR is listed as supported since v6. 3 btw)

When I connect my note 4 the status bar goes away and the screen stays on. The touch pad, volume and back buttons all work, but nothing tries to load on the phone.

All I've been able to do is watch some youtube videos in cardboard mode. :(
[Samsung Gear VR] DarrenMi:
Has anyone tried a Note4 tablet in the new 2016 model Gear VR with USB-C connection (which includes a micro-USB adapter for the Note5/S6 etc) ?

Looking at photos, it does not appear to have the thicker side bits that needed to be cut away on the 2015 model VR...
[Samsung Gear VR] DarrenMi:
I have searched all 31 pages of this thread reading all the posts about modifying the build.prop file to make the Note4 appear to be a Note5 for the VR software install - this seems to be a fix for blurriness due to getting an older version of the VR software on a Note4, that prompted for an SD card.

I have done full wipes and set my phone back up twice in the past 2 days (on 2 different ROMs - latest official Samsung 6.0.1 and custom NAMELESS v4 ROM) and at no time has the software prompted for an SD card.

Does that mean the Note4 and Note5 version is now the same and there is no longer any need to modify the build.prop file ?

I dont mind going through the effort of removing the VR software, modifying the build.prop file, and reinstalling - but just wondered if its no longer an issue ?

My currently installed version of OCULUS is 2.7.4. OCULUS HOME is 2.7.21. OCULUS System Activities is 1.0.3.3
[Samsung Gear VR] lukasz:
I confirm that new Gear VR2 can accomodate Note 4 quite well. No need to cut edges (so unscrew / dismantle the goggles) the only needed mod is to file the headphone jack. (not needed in case of BT headphones) See pictures below.

Additional pluses:

- less fogging - new Gear VR has bigger vent holes, noticeably less fogging.

- bigger lenses - slightly wider view

- no need to remove spacers - can be used with whole line of suggested phone models AND with Note 4
[Samsung Gear VR] b!galos:
Hi guys. I wanted to try Viso places on my Note 4 but i found out that its not supported, so i tried changing the model number in the buildprompt without deleting the oculus apps, now i have a weird flickering (see in the link below)... Any idea how to get it to work ? I really want this app so bad. Tnx

--> imgur.com/a/QfrCB

PS: Running Dr ketan's rom + custom kernel if that helps !

&btw I have the consumer edition of the gear vr n yes i did the mod, it works great !! :)