yashsingh1/xdaforums huggingface dataset:
[Verizon Galaxy Note 4 Android Development] morcant:
Hi hsbadr,

Some feedback for you on the latest build:

I am coming from your AICP build, and even though this is an early release this feels almost as good! Great work, and I know as things stabilize this will be amazing. Thanks for working on this, we all appreciate it.

I have noticed the blank drop down issue others have described as well, not a serious issue and I know you are already aware of it.

I had some initial battery drain/charging issues that seam to have worked themselves out.

Specifically - when I started the upgrade I was at 96% and plugged into a 2A charger. The backup, modem upgrade, wipe, install, gapps install, and setup put by to around 10%. During the apps restore, even while plugged in I ran down to 0% and phone wouldn't stay on.

Having a feeling this charger was probably not putting out 2A, I switched to another charger and was hovering around 1-3% between reboot/charge cycles.

I went home and used my fast charger, and I was able to complete the apps restore and was up to 70% in no time. I let it charge to 100% and I haven't had any issues since.

I tested my chargers at the office, and they both tested fine.

Do you think this could be due to re-calibration of the battery/charge controller or was my phone really pulling that much power that it couldn't stay on while charging?

If the later, what was it doing that was sucking so much juice? I've tried to reproduce the drain by running things like Antutu/Apica/SD writes but have not experienced the same extreme battery drain.

Compared to AICP, this release does seam to use more battery. On AICP I was getting just shy of 19 hours typical use from charge to dead. This seams to be down to around 12. This could be because of the below issues.

Wifi is set to turn off when sleeping unless plugged in - but it does it. Battery settings show Wifi is on 100% of the time.

Cellular Signal seams to be lower. It's only been a few days, so it's possible there is some other cause, but overall cellular signal seams lower. I am not noticing any issues on calls or anything, but the signal levels at known locations (home, office, etc..) are down compared to what they showed on AICP. I have some dbm numbers in a spreadsheet someplace when going from Stock to Jasmine to AICP, ill dig those up and confirm.

Screen Brightness issues - after waking sometimes the display backlight brightness is super dim. Locking the phone and waiting a few seconds and waking it again usually puts it back to normal, if not repeating does.

These are all minor issues, and I am using your CM13 release as my daily driver now.

Thanks again for all your work, and let me know if you need any more feedback on the issues I've described above.
[Verizon Galaxy Note 4 Android Development] DrPhant0m:
The latest build and the last build have been super-stable for me. Deserving of daily driver status. New daily driver justified a donation. Buy a few beverages of choice on me, [MENTION=5868929]hsbadr[/MENTION]! Thanks for everything!
[Verizon Galaxy Note 4 Android Development] jlavallee25:
I have found the 1/, 20 build to be laggy. I originally thought it was due to a dirty flash but I cleaned flashed and still seem to experience the lag. It is an overall lag in

waking up the device

Pulling down the Notification bar

Opening apps

Switching apps from recents

Is anyone else experiencing any of this?
[Verizon Galaxy Note 4 Android Development] solomonquansah123:
That has been my experience too but I'm confident that hsbadr is working on fixing all this with time.
[Verizon Galaxy Note 4 Android Development] colbyrainey:
Thank you OP! The 1/20 build is amazing on my T-Mo Note 4. I only have one question... Is there a way to remove the visible brightness slider from the quick settings tiles area? I'm used to the invisible one on the status bar and it's not necessary to have both.

Thanks and great work!
[Verizon Galaxy Note 4 Android Development] m374llic4:
Hello all, I installed this last night on a tmobile Note 4. It seemed to be working well minus the quick toggle buttons not showing up in the pull down menu, but they randomly did end up showing up a few hours later. Though I woke up this morning and the phone was on the charger, it was so hot it would have burned me. I am a bit worried about that. I hope it didn't do any permanent damage. I pulled the battery asap and gave it some time to cool down and fire it back up, it seems to be fine, but I am not sure what caused it, or if it will happen again. : /
[Verizon Galaxy Note 4 Android Development] jpcalhoun:
I haven't had that issue nor have I heard of any other user reporting that issue. Are you using a stock charger?
[Verizon Galaxy Note 4 Android Development] m374llic4:
Yes, it is the stock charger as well as cord. Once I restarted the phone, it has been fine since. I did a fresh install last night and had no other apps installed yet minus gapps. The last thing I did before bed was check that everything was working. Last app I opened was the camera, not sure if that has anything to do with anything. After restarting the phone, it has been fine all day.

Probably unrelated, but often times I have to turn my screen off and then on again because the brightness will be all the way down the first time, but then will be fine after the second try.
[Verizon Galaxy Note 4 Android Development] cursixx:
settings/display and lights/ambient display = off
[Verizon Galaxy Note 4 Android Development] jpcalhoun:
Yep, this will fix the brightness problem.

---------- Post added at 01:45 PM ---------- Previous post was at 01:40 PM ----------

Not sure about the charging problem, could be just a one time issue until the fresh install had a chance to "settle". See cursixx's post about the brightness issue, he's spot on.
[Verizon Galaxy Note 4 Android Development] m374llic4:
Much appreciated.
[Verizon Galaxy Note 4 Android Development] Gravemoss42:
I have had this on for days, after fixing the brightness, it is the best rom I've had on my note 4. I have had no issues at all! Thank you, amazing work!
[Verizon Galaxy Note 4 Android Development] plainbum:
I like this rom very much . I am having trouble getting a bluetooth mouse to work with this ROM I can pair it and can connect it but I never see the cursor. A working BT mouse is a must have for a DD rom for me. Can somebody try pairing then connecting thier BT mouse and see if theirs behaves similarly or differently please? Can anybody help thank you very much
[Verizon Galaxy Note 4 Android Development] DrPhant0m:
UPDATE: I found the following fix for the issue. See post #61 HERE to find the following info:

I did this, and confirmed in step 1 that low-latency audio is a "feature" that is listed. I renamed the file with *.xmlbak and rebooted. Now the game sounds perfect.

Evidently, any game with the UNITY engine will incorrectly recognize this ROM as supporting this feature, and when it tries to use it, the audio will fail.

The above modification worked for me. I'm not sure if this change will adversely-affect any other apps. Can/should this modification be written into the ROM?

***END UPDATE

I recently wrote an email to Fireproof Games (Makers of the The Room series of mobile games) because The Room 3 was exhibiting audio problems - very choppy, scratches and pops, etc. The other games in the series (nor any other game on my phone) was doing this, so I figured it was a problem with that specific game. The response I got indicated that the problem lies with CM. See below:

[MENTION=5868929]hsbadr[/MENTION]... is this something that you/we can fix in the ROM? I'm going to write back to the game studio and ask if they can add a toggle for "use low-latency audio" in the game, but I'd also like to know if it's easy enough for me to bypass at the OS level.

Thanks!

PS... Would this help? http://review.cyanogenmod.org/#/c/102870/
[Verizon Galaxy Note 4 Android Development] hsbadr:
We actually use audio configs from a TW ROM, but I've not updated them yet since the current configs just work (if it ain't broke, don't fix it). Updating audio configs from the latest 5.1.1 TW ROM may fix your problem or introduce new Call/Audio issues. If you'd like to test, I can give you some experiments for private testing (not a good idea to publicly mess with Call/Audio, if it works fine for other users).
[Verizon Galaxy Note 4 Android Development] DrPhant0m:
I see your point.

I haven't had any call problems, and this was the first audio issue I came across.

I thought it might be as easy as removing the XML file I referenced... but if it would put global call/audio quality at risk, I'd say not to mess with it.

If you make a test build, I'll try it... but I won't put any pressure on you to make any.
[Verizon Galaxy Note 4 Android Development] hsbadr:
Just replace the audio configs (*audio* and *mixer*) in /system/etc from JasmineROM v4.x. You may notice improvement in sound quality, but wih lower volume. If this doesn't cause Call/Audio issues, I'll update the audio configs and increase volume in the next build.
[Verizon Galaxy Note 4 Android Development] DrPhant0m:
I downloaded JasmineROM4.0.zip, and I don't know how to extract it on my PC in order to see the /system/etc directory. :eek: (If I don't have to install JasmineROM in order to copy the files, that'd be great)

On that topic... it sounds like you're suggesting that I replace all files with *audio* or *mixer* (asterisk as wildcard) in the /system/etc folder. Is that correct? So once I figure out how to drill down to the directory from the zip, then I'll replace files like audio_effects.conf and mixer_paths.xml? To be clear... the file I had to rename today was in the system/etc/permissions folder. Would I replace them, too?

====SEPARATE ISSUE====

I'll add this as a bug report, but I'm also capturing it here while I'm typing a post.

I've noticed on the 1/20 build that when I add my car bluetooth, the checkbox to "remember this setting" is not present when it asks me for access to my messages. So every time I get in my car, it bugs me for this access. Is the cause of this known? Is there a way to force it to save the setting? I've removed and re-added my car a few times, and it's the same every time.

Thanks
[Verizon Galaxy Note 4 Android Development] plainbum:
I am asking for someone to pair/connect a Bluetooth mouse to help me troubleshoot my issue. I can pair then connect but nothing else happens. I see no curser arrow and none of the click buttons work for me. I know my mouse is working properly. Thank you!
[Verizon Galaxy Note 4 Android Development] DrPhant0m:
I don't have a bluetooth mouse... but I plugged in a basic USB mouse through an OTG cable, and when I move the mouse, I see a black arrow cursor pretty clearly. Left click and scroll wheel work well. So... "mouse support" in general is supported. I didn't have to "switch" to it or anything, either... the cursor just shows up when I move the mouse.

How do you have your Settings > Language & Input > Mouse/Trackpad settings set up? I don't see an "enable/disable" option or anything... but maybe poke around in there as well as the bluetooth settings (and settings for the device when connected) to see if you can spark some activity.
[Verizon Galaxy Note 4 Android Development] The_FNG:
Over the past couple weeks I've had a good chance to compare CyanogenMod 13 with the latest Jasmine Rom 4.2 and one thing I've noticed on the CyanogenMod is that all animations stutter.

Every animation especially speedtest from ookla. The animations for Google Play updates - the ones that go from left to right - they stutter, they're not smooth. There are times that it seems that the CPU's are completely overpowered and Windows just stop mid-cycle or mid- animation or mid-change. Other than those anomalies, I prefer the CyanogenMod.
[Verizon Galaxy Note 4 Android Development] plainbum:
Thanks DrPhant0m for testing and replying!

Good to know for wired mousing but this BT situation is a bit frustrating as like the rom but I will have to leave it if I cannot get this resolved and I absolutely need a BT Muse to function as my daily driver.

Mouse/Trackpad settings only give me the option to change the speed of the cursor, nothing else.

BT settings also give me limited options such as 'rename' and 'forget"

I will give [ROM] [6.0.1] [UNOFFICIAL] CyanogenMod 13.0 [Jan 20, 2016] by hsbadr one more day and than Ill go back to my previous ROM.

Thanks again for trying a cabled mouse>

Surely SOMEONE here owns a BT mouse.... :)
[Verizon Galaxy Note 4 Android Development] jpcalhoun:
I'm not experiencing the same. Are you running a launcher other than stock. I'm running Nova Pro with animation settings set to default. No stutter so far.
[Verizon Galaxy Note 4 Android Development] The_FNG:
Nova Pro here as well. I'm currently on Jasmine 4.2.1, and experience none of the stutter with the same apps and config.
[Verizon Galaxy Note 4 Android Development] jpcalhoun:
Well, every phone and setup is different I guess, LOL. Not sure what may be causing the stutter. I'm just not getting it on any of the apps I have installed.

EDIT:::It just dawned on me that I am running the 1/17 build of CM13, not the 1/20 build. I ran Jasmine 3.1 prior to running CM13 but have never run Jasmine 4.2.1. I guess comparing our two builds is like comparing apples and oranges.
[Verizon Galaxy Note 4 Android Development] m374llic4:
I really like the way the Dolby Atmos app / plugin from my last rom I used sounded in my truck, is that something that has to be built in to the rom in a special way, or can I just download it and it will work?
[Verizon Galaxy Note 4 Android Development] hsbadr:
Yes.

I won't be available to work/help on this until after Feb the 4th.
[Verizon Galaxy Note 4 Android Development] hsbadr:
Version Information

We've one stable build (13.0-20160117) and may get more experimental builds with more updates until the next stable one. Please read OP!
[Verizon Galaxy Note 4 Android Development] m374llic4:
Is there a way to receive emails or something when new builds get posted? I like to keep my roms current without having to come back every day to look, lol.
[Verizon Galaxy Note 4 Android Development] shaggyskunk:
lol - yeah it's so time consuming - Especially compared to the time that goes into Building the Rom....

Sent From My SM-N910W8 Running CMRemix 6.01
[Verizon Galaxy Note 4 Android Development] solomonquansah123:
If you use Tapatalk and subscribe any of the the threads it should keep you notified when people post stuff including the Developers. You can also 'follow' the developer on xda and in tapatalk and you'll be notified whenever they post any thing including new builds.
[Verizon Galaxy Note 4 Android Development] cursixx:
at the top click Downloads tab. top left click Follow Project
[Verizon Galaxy Note 4 Android Development] ACiDxCHRiST:
In my experience, the 20160120 build is just as stable if not more so than the 20160117 build.

I dirty flashed 20160120 over 20160117 without any issues. I didn't even wipe caches in TWRP before rebooting. I did have to reflash SuperSU and Xposed but they are working fine now. As someone else mentioned, the notification menu quick toggles didn't show up at first but after a few minutes they showed up and worked fine.
[Verizon Galaxy Note 4 Android Development] hsbadr:
"Beta" or "experimental" doesn't necessarily mean "unstable". It means that the changes/updates are moving quickly and may introduce issues.
[Verizon Galaxy Note 4 Android Development] m374llic4:
Thanks man, that is exactly what I was looking for.
[Verizon Galaxy Note 4 Android Development] Jefffet27:
I'm coming from Firekat rom running NJ5 firmware and I want to run CM13 now. Do I just need to flash the BOK3 kernel, flash a recovery and then flash the latest CM13 build? Sorry for the elementary level question but haven't changed roms in quite some time. Thanks in advance for any helpful guidance.
[Verizon Galaxy Note 4 Android Development] jpcalhoun:
Yep, that's all you need.

---------- Post added at 04:41 PM ---------- Previous post was at 04:38 PM ----------

You will also need a Gapps package {see OP}.
[Verizon Galaxy Note 4 Android Development] Jefffet27:
Thanks for the quick response!
[Verizon Galaxy Note 4 Android Development] jpcalhoun:
No problem. Good luck. You shouldn't have any problems. Remember to go into Developer Options and enable root after you've flashed CM13, otherwise you will not get root access even though SuperSU is installed.
[Verizon Galaxy Note 4 Android Development] hsbadr:
Ok, I'm working on a new build and want to make sure that the new audio configs don't cause any Call/Audio issues before committing the changes. So, I've created a flashable ZIP for you to test (just flash in recovery and test your audio with media and during calls!). Let me know when you're ready!
[Verizon Galaxy Note 4 Android Development] DrPhant0m:
What will the changes be? I'm not sure I need any improvement. Media audio works great with renaming the one low latency audio XML file (only needed for 1 game)... and call audio is perfectly fine.

That said... I'll test anything. Would i be able to flash back to normal if it's not better?
[Verizon Galaxy Note 4 Android Development] hsbadr:
Updated audio configs in /system/etc from 5.1.1 (we're currently using KK configs, manually mod'd to work on MM).

Sure. You may also backup your system and restore it if needed.

Check your PM for testing!
[Verizon Galaxy Note 4 Android Development] DrPhant0m:
Test Audio Configs (using 5.5.1 files)

I reverted the name of the low latency audio file I modified, rebooted to recovery and flashed the audio configs file from my PM.

The first thing I did on boot was start The Room 3. The intro music played flawlessly, so it seems as though the modified audio configs are compatible with games built on the Unity engine. This is an improvement. Over the next few days, I'll try out the media and call audio streams on earpiece, speakerphone, headphones, and bluetooth... and report back to you.

What kinds of things should I be looking for?
[Verizon Galaxy Note 4 Android Development] hsbadr:
Great!

Now, just test sound during a phone call and let me know if the stock volume is better/worse, so that I can commit the changes and continue working on the new build.
[Verizon Galaxy Note 4 Android Development] plainbum:
Thanks for your efforts!

I am wondering if you plan to incorporate the abilities of a BT mouse working in this next build? I can get mine to pair and connect but I never see a mouse cursor and the mouse buttons don't work either. I will have to drop back to another Rom otherwise.

Thanks again
[Verizon Galaxy Note 4 Android Development] DrPhant0m:
I started the game up while connected to my BT headphones, and the audio was broken again. Tried several times. Only broken on bluetooth.

Also... I played an audiobook and Pandora, and the volume is always 100% on bluetooth.

Call audio on ear, speaker, and Bluetooth are good. Volume is good too.
[Verizon Galaxy Note 4 Android Development] hsbadr:
I'll look into it, but it isn't a priority at this stage!

I'm a bit confused! Does it introduce any

new

issues?
[Verizon Galaxy Note 4 Android Development] plainbum:
Thank You!
[Verizon Galaxy Note 4 Android Development] DrPhant0m:
I could change the volume when on BT before. Only media is affected. Not calls.

I didn't scrutinize the audio on the 1/20 build... and never noticed any problems.
[Verizon Galaxy Note 4 Android Development] zclemmensen:
Gapps

Hey can someone link me to the gapps for cm13. Also this will work on my note 4 canadian version correct?

Thank you
[Verizon Galaxy Note 4 Android Development] jpcalhoun:
Go to the OP, the link is highlighted there. Yes it should work on the Canadian version.
[Verizon Galaxy Note 4 Android Development] solomonquansah123:
I use the full gapps at http://www.opengapps.org
[Verizon Galaxy Note 4 Android Development] zclemmensen:
It wont let me select the 6.0 version
[Verizon Galaxy Note 4 Android Development] GoCkillaz:
Could you also test to see if you're able to make a call while headphones are plugged in?
[Verizon Galaxy Note 4 Android Development] solomonquansah123:
I just did again and it works please try again. Keep it on ARM, then tap on 6.0, it will give you some info and then select whichever flavor (stock, full etc) you want.

---------- Post added at 07:44 PM ---------- Previous post was at 07:42 PM ----------

Please keep the differences in flavor in mind when downloading. I for one prefer the aosp keyboard over stock so I use the "full" flavor. I also use a lot of google apps.
[Verizon Galaxy Note 4 Android Development] GoCkillaz:
Could you please test out calls with headphones plugged in?
[Verizon Galaxy Note 4 Android Development] DrPhant0m:
I don't have wired headphones with a microphone. I do have a set of bluetooth headphones though (Moto S11 FlexHD), which I used to test out the media and call audio.

I have skullcandy headphones that I use at work... If I notice anything using them tomorrow, I'll report it.
[Verizon Galaxy Note 4 Android Development] GoCkillaz:
It doesn't have to have a microphone, as the phone's mic should activate if there's no microphone on the headphones.
[Verizon Galaxy Note 4 Android Development] hsbadr:
[ROM] [6.0.1] CyanogenMod 13.0 [Feb 1, 2016]

I've added a new build with various updates and performance improvements, fully supporting microSD file systems including exFAT (no need to format new cards), and upstream CyanogenMod changes.

To extend your battery life, turn off Mobile Data, WiFi, Location, Sync, .. etc when you don't use them. You can "Edit tiles" to add handy quick-settings toggles, in the notification panel.

I'll wait for your feedback to mark it as a new stable build.
[Verizon Galaxy Note 4 Android Development] fallingup:
While trying to install the newest build, TWRP just sits at patching system image unconditionally.
[Verizon Galaxy Note 4 Android Development] m374llic4:
Have people been having battery issues? I unplugged my phone at 8:00 am, it is 2:00 now and I am still at 81%, mine has been pretty good I think, or are you saying that this new build might start to suck battery? Also, can I dirty flash this update over the last one?
[Verizon Galaxy Note 4 Android Development] hsbadr:
No way! I'm running it already. Make backup and try to wipe everything before flashing or flash with the latest TWRP if you're using an older version!

Huh! These are tips to "extend" battery life. I expect a better battery life on the new build.

Dirty or clean flashing depends on user data. You can always dirty flash over a previous CM13 build at your own risk. Clean flash is always recommended though.
[Verizon Galaxy Note 4 Android Development] m374llic4:
I was just wondering, only because my battery life running the prior build has been pretty darn good. If this one is even better, then.. well, yay : D
[Verizon Galaxy Note 4 Android Development] fallingup:
Im running the latest TWRP, tried formatting system, tried installing over another build. still does the same thing. ill try to redownload and flash again

Edit: Redownloaded, same issue.
[Verizon Galaxy Note 4 Android Development] DrPhant0m:
What are the details of this portion? Does this only imply that newcomers to Marshmallow won't have to format their external SD cards... or is this some kind of "external storage fix" like from KK and LP, making it easier to read and write data to the SD card without all of the red tape and permissions?
[Verizon Galaxy Note 4 Android Development] GoCkillaz:
I was wondering if people could hear you if you had plugged your headphones in. On previous CM versions (Lollipop), the mic would not work if headphones were plugged in.