yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] BeeJ1109:
Hi Woodman,

Found solution with Login issues on XDA app any version, play, labs-debug of v1.1.6b

No where on any XDA info, is stated user need Android v6 and above.

Mentioned on Play store that is it, after lots of searching within XDA - NOTHING .

My issue could have been solved "extremely simple weeks ago". NOBODY MENTIONED the limitation.

Yes, you can read anything on XDA, via app on any device with OS < 6.0, just cannot login.

So I suggest you arrange this info to be added in appropriate location.

That's it.
[Android Apps and Games] IronTechmonkey:
Plus 1 to the idea of adding a statement about minimum requirement (if this is an issue of minimum requirement rather than a bug). I could find no relevent reference in this thread to "compatibility", "compatible", "minimum android version or API", nor could I find references at Playstore . If it's a bug then knowing the source and details which make Android V6 alone and without 3rd party factors the likely culprit would probably be helpful to others. Can you cite that source directly?

Minus 1 to the idea of criticizing a volunteer community for not providing a ready answer without having viable and actual logs and while having to endlessly argue the merit of logs (which is the sinkhole most of the wasted time went into). Perhaps nobody knew the limitation because they'd never experienced it. To that point, the specifics of the source that makes Android 6 the suspect would be informative especially since it is unclear whether this is a limitation by design or by bug.
[Android Apps and Games] IronTechmonkey:
Here is a possible connection between log-in issues and some funky stuff that has occurred when attempting to save post edits. While searching this thread and Playstore reviews for indications of the scope (affected OS/scenario) of the log-in issues, although I was unable to determine the scope there were several references in the reviews to failed captcha requests.

It happens that within the past few weeks I started getting (un-fullfillable) captcha requests (the likes of which I've not seen before) while editing posts in Firefox on a PC. I'm still chasing the exact cause but think that web page scripts blocked by No-Script (Firefox script blocking add-on) and or VPN are factors in relation to some possible back-end change.

The following things occurred during the same period of time.

- Cloudflare scripts: I had to re-allow cloudflare scripts (and possibly an additional nested script) to restore function to the drop-down karat for "Notifications" which had dissappeared. I've seen this before; Sometimes that script seem to not be needed and sometimes it does. Possibly unrelated to failed captcha which is newer issue (in my case).

- VPN: possible cause.or factor with failed captcha. If so then is it the chicken or the egg?

.

- Catcha script: unlike the cloudflare scripts I've never before seen any request for a captcha script while using XDA. Today as a post edit failed I noticed a request for captcha script script and after I allowed the captcha script I was able to re-open and save the post. A few tests of this against VPN would be required in order to be sure... another day.

The captcha connection. Hmmmmm.
[Android Apps and Games] DB126:
One must appreciate the perspective that life is rich with entitlements that are, somehow, being systematically withheld by dark forces aligned against them. It's a whacky world we live in.
[Android Apps and Games] Eleo:
As a follow up to your findings, I am currently testing the same no-script addon from mozilla in chrome (v83.0.4103.97) on a PC. What I noticed directly after, is missing icons in webpage (replaced by square boxes) (ok, it can be retrieved if you allow xda-cdn.com). I dont use a VPN or cloudflare scripts other than this. After writing the post, I will try to edit and will post my findings.

Edit: If this edit comes to life, then no-script addon to Chrome is not responsible for stopping from editing a post in Chrome web browser

Edit2: I noticed that "fast edit" option in XDA forums is also disabled after no-script. It directly launches the "advanced post edit" page.

Edit3: It refreshes page each time I click on thanks (or retract thanks) to register it. It is not possible to check users who thanked a post (it navigates to https://xdaforums.com/# instead) and lastly, it is not possible to use any formatting tools on post create/edit page. I guess I am certain that this makes forum very hard to navigate if you are not here only to read and not interact
[Android Apps and Games] IronTechmonkey:
Mwahahaha! That's what No-script does and why i like it. IMO it's a nice layer of protection against both visual and privacy intrusion. I use Firefox with no-script in forums daily with no such issues regarding functional limitations and no page refresh when interacting with web page (only when temporary enabling/disabling available scripts). "Available" becomes a key word here as I think that nested scripts might be a factor. I've noticed that they don't always appear (not available to enable/disable) and that they might be also be variable over time. Sometimes I have to allow all available scripts temporarily a few times in a row to flush out the ones I need for a given web site, then make the needed ones permanent then remove the temporary allow. It can take a few tries and google and other shared services complicate the matter. I wonder if they might differ regionally as well.

In any event, in my experience the activity of these scripts has become a reliable indicator of some issues or changes at XDA in web browser, particularly with cloudflare. In the case of captcha, the captcha script was only visible after the weird new captcha request was presented, and after that script was allowed still no captcha prompt was presented and the edit was successful (idle riddle - so why then the need for the script at all). I've never seen a captcha script required for XDA (not even when I tested this a few days ago) so a hypothesis: Either captcha was doing something in the background all along and I never noticed but then something changed, or it was added. In either case a change in behavior at the same time as some reported issues.

Beyond being an incidental indicator of web site behavior, if you use FF, NoScript is a nice addition, although I did not realize it was also available for chrome.

[EDIT] Further down the rabbit hole:

Attached image shows the scripts that are presently enabled AND are presently available for XDA forum but may not show ones that have been previously allowed but not now invoked. EG: In order to get the dropdown karat fixed a week ago I had to first enable "...bluekai" then enable a cloudflare script (or visa versa), but after enabling both then starting a new browser session cloudflare no longer appears in this list - perhaps it was a one time script or on a schedule. Also, XDA Template choice as factor?
[Android Apps and Games] eriol1:
Not sure if this is the reason, but here goes:

Some (newer) captcha types don't require active user input, or just a minimal verify button (no challenge). Basically these passive captchas run some background script that's supposed to figure out if you're a human based on your behavior on the page, or identify you using you're saved google/facebook/whatever credentials.

Maybe, once the captcha was allowed to run once, you've been verified as human, and so long as session/cookies/fingerprinting keep identifying you as the same entity, you're considered human and don't need to pass active captcha verification again.

BTW, running a browser with no scripts probably registers as suspicious on most human verification systems, since it's not considered typical human behavior and is most definitely typical bot behavior.
[Android Apps and Games] IronTechmonkey:
Thanks for the description of how the unattended captcha functions. Let's put a pin on the map there* and get back to it to it after some clarification:

Having used FF with Noscript for over 10 years as primary browser, and for almost every interaction I've had on XDA (via desktop browsers which is the vast majority of my overall interaction), I'm familiar with the various pitfalls of blocking scripts. It's very rare not to be able to get a site working and doing so rarely requires all present scripts. To your point, I enable scripts required to maintain "human" status and the only time I get needless manual captcha screens seems due to VPN. The point here being that I've got no problem with script blocking. It is the behavior of the script blocking which has informed something else (as it often does).

.

* Thanks again for that explanation. It would make sense that a change in the automated captcha function might require a script (re)approval, and in fact as mentioned I occasionally have to redo the cloudflare related script, but what does not make sense is why now at this point in time after years without it did the captcha script first appear?

To get the horse back in front of the cart: It seems of note to me that my new captcha experience coincides with the reports about captcha related log-in issues at Playstore. Also a possible correlation with the most recent instance of site issues and forced log-out within the last week or so.
[Android Apps and Games] eriol1:
Maybe the ip address pool used by the VPN service is flagged as suspicious and requires the extra verification. There's a cloudflare thing for checking that iirc. Something honeypot maybe?

Also, I think cloudflare switched captcha vendors recently?

EDIT:

This about captcha triggers:

https://support.cloudflare.com/hc/e...tanding-Cloudflare-Challenge-Passage-Captcha-

This about captcha migration:

https://blog.cloudflare.com/moving-from-recaptcha-to-hcaptcha/
[Android Apps and Games] IronTechmonkey:
Uggh, all too familiar with "reputation service" providers, from having busted my ISP using a shady reputation services to block VPN servers even when they got clean reports from all other reputation services... diverting rant now.

Ding ding ding. Nice find. The timing of that migration lines up roughly with what I've seen in desktop browsers. Now I'm wondering exactly what kind of captcha requests were being reported at Playstore (though I've not the gear or interest to test that far).

[EDIT]Have not had issues with post edits since allowing the captcha script (which I had missed because it requested contextually and only briefly) [MENTION=6424060]eriol1[/MENTION], thanks again for the tips about unattended captcha.
[Android Apps and Games] Knightrider_kit:
I have been searching all morning and can't find a definitive answer on why Labs will not let me sign in. I do have a _ in my user name so I attemppted using G+ to sign in after getting user name/password errors. With G+ all I get is green backbround with spinning wheel. My device is android 4.2, but I could not find for sure if this is the problem. I do not have any 'apps' blocking Labs as far as I know. I have v1.1.6b Also, Labs does not detect that I have Xposed and several modules. If Labs should be working and you need me to post something like the logcat please let me know. Thanks.
[Android Apps and Games] coal686:
There was a discussion about Android 4.4 having issues. I wouldn't be surprised if it affects 4.2 as well.
[Android Apps and Games] ivanich:
Having the same issue with login but on android10, it won't accept my login/password and when I'm trying to login with google the same spinning wheel on the green background. Apparently it worked fine a week ago or so
[Android Apps and Games] maybeme2:
I had to reinstall the os (stock android 9, rooted with Magisk ) on my Moto G7. Since then, when I access XDA in the XDA app I see the notice about updating XDA. (See attached).

No matter how many times I download and install the update, the annoying notice to update to the full version persists. What exactly can I do to permanently get rid of the notice?

Thank you.
[Android Apps and Games] DB126:
So far the app continues to function on four different devices (varying hardware and ROMs) that I regularly use. Once it craps on on one or two my interest in XDA content will further depreciate. Abundantly clear labs app development/support is at a hiatus. Disappointing but understandable; no revenue (questionable overall rewards) in ad-hoc volunteer work. An era quickly slipping into the history books.
[Android Apps and Games] maybeme2:
No answer?

I guess DB123 was right when he wrote:

"Abundantly clear labs app development/support is at a hiatus. Disappointing but understandable; no revenue (questionable overall rewards) in ad-hoc volunteer work."

At least remove the annoying and persistent notice (see attached) to update to the full XDA labs! There is no way to do that successfully.
[Android Apps and Games] Eleo:
Probably because we all use XDA Labs rather than XDA app

It is totally acceptable in all apps everywhere to include a banner for upgrade of app. I don't see anything cruel/against rules here...

Well, there is a thanks button in forum. I guess it was there since 2010:

https://www.xda-developers.com/introducing-the-thanks-button-on-xda/

Switch to XDA Labs maybe? Were you updating XDA app in playstore whole time?
[Android Apps and Games] maybeme2:
You misunderstand me.

As i wrote above, I've clicked on the upgrade button in the ad, downloaded the XDA labs apk from where it took me to download it and installed that apk as an upgrade. But when I reopen XDA I am still not 'upgraded' to the full XDA labs.

That is what I'm asking. Something about that upgrade is not working. I am assuming that once the upgrade to XDA labs succeeds I will no longer see the ad to upgrade.
[Android Apps and Games] TonikJDK:
Uninstall everything you have and grab labs from the third post in this thread. Almost wonder if you have two versions installed and your shortcut is going to the original.
[Android Apps and Games] Eleo:
That one
[Android Apps and Games] maybeme2:
That was it. I had just figured it out and came to explain when I read your message.

The XDA labs 'upgrade' did not overwrite the existing XDA app installed from the playstore. I had assumed it would as an 'upgrade' and therefore kept clucking on the old XDA shortcut and wondering why it looked no different.

Now all is well. I uninstalled the playstore app version. Sorry I was not clear.
[Android Apps and Games] Muxeu:
Can't login to app last week.

I already uninstalled XDA app and installed XDA Labs ver. 1.1.7b2 RC2. But not success.

Any tips?
[Android Apps and Games] Eleo:
Here:

https://xdaforums.com/android/apps-games/labs-t3241866/post82780791

If still not works - report with logs AND device info
[Android Apps and Games] Muxeu:
1.1.6b is the same.

Someone from 4pda says he can login via Gemany/USA vpn, but not direct.

I'm from Ukraine, device is OnePlus 7T Pro, Android 10
[Android Apps and Games] woodman:
How 'bout this? https://xdaforums.com/android/apps-games/labs-t3241866/post82320901
[Android Apps and Games] Muxeu:
Ok, I have AdAway on my device.

I have switched it off, rebooted device, but have the same "Invalid username/password"
[Android Apps and Games] ahmdnz7797sy:
last year I get this problem tow times.

first time because the password was really wrong!

but second time because of the Internet provider location.

If you use VPN try switch off, If you don't use then, try it may work.

and may the password is really somehow wrong, so try resetting it.
[Android Apps and Games] sharkbait583:
Log in issue

hello, im using an old rooted Samsung galaxy s4. When I try to login to XDA labs it gives me an invalid username/ password. Ive quadruple checked both and they are correct. Ive changed my password several times and still wrong password. Ive also tried logging in through Google and it gets stuck at the green background screen. Please help.
[Android Apps and Games] Eleo:
What is android version of your device? 4.4? 5.0? 6.01?
[Android Apps and Games] sharkbait583:
5.01
[Android Apps and Games] Muxeu:
Still have the same problem with login.

Before entering the forum through the browser I have this warning
[Android Apps and Games] IronTechmonkey:
Problems log-in issues and issues posting screenshots beg the question:

Is cloudflare protecting us from denial of service attacks or protecting us from being able to provide service?

images had to be reattached.
[Android Apps and Games] IronTechmonkey:
Test image in Labs app

[EDIT] OK, So the same thing is happening with Desktop browser and Labs app.

FYI: In the Labs app there is no indication of the linked images or that anything is missing but in desktop browser the links are present in place of the inserted images and the image name is visible under "Manage attachments".

View attachment 5055287

Also, for some reason the last to posts were not merged but that may be another thing.
[Android Apps and Games] Eleo:
As far as I know if you have a post with attachment, and then you post again, those two posts don't merge. Same is if you have a post without attachment and then post another one with attachment - they also don't merge. So in your case, if any of the posts had attachment, they wouldn't merge.

But you are right. Attachments are not seen through XDA Labs.

But, in mobile page they are also not accessible. So, I wouldn't blame XDA Labs for not showing them, but would check how they were uploaded into post

;)
[Android Apps and Games] Eleo:
Ok that same happened to me as well. Attachments through XDA Labs didn't work. Now I am trying same with mobile browser.

Edit: ok, same happens with mobile browser. I guess Labs is not the culprit but there is smth wrong with website on its own
[Android Apps and Games] IronTechmonkey:
I predict the same. Seems like an issue with the images at the source. The link is added upon post creation but when the web or Labs UI attempts to load it the image cannot be found. In Labs, a few times there was a brief flash when (I suppose) the app saw the link and attempted to retrieve the image and started to draw a frame for it but could not access/load it then showed nothing. Thanks for confirming. Wrong day to do some UI related bug reporting, The screenshots are piling up LOL.
[Android Apps and Games] Thebear j koss:
In my case, I am trying to upload pngs and when the broken image is in the app/browser they are mislabeled as jpeg. No idea what is happening with image attachments and xda the past week...

Sent from my OnePlus 7T using Thebear Blue XDA Labs
[Android Apps and Games] Eleo:
Just checking to upload my screenshot original file (PNG) and after opening and saving the same image in Photoshop (JPG) using XDA Labs app. Let's see whether there will be any differences.

Edit: both files are still not visible even though one was png and other jpg

Edit2: this has happened not long ago when XDA files were moving from one location to another. Could it still be the case?
[Android Apps and Games] Thebear j koss:
I figured as much, did it rename your png to jpeg though? Or does it take on the jpeg from the image used within app? Also same issue using tapatalk.

Thebear's 1+7T
[Android Apps and Games] woodman:
XDA admins have been notified of that attachment issue, which is happening website wide, i.e. not only on xda labs as already mentioned in this thread.

Thanks.
[Android Apps and Games] BillGoss:
The images aren't visible in both XDA Labs and on the web.

Edit: I replied using the web and uploaded two images and they also aren't visible. So this is a problem with the XDA upload system, not XDA Labs.

Edit 2: I hadn't seen [MENTION=4752536]Wood Man[/MENTION]'s post when I posted this reply.
[Android Apps and Games] Thebear j koss:
Image issue is fixed. Thanks.

Sent from my OnePlus 7T using Thebear Blue XDA Labs
[Android Apps and Games] IronTechmonkey:
New images looking good. Previously attached images still no good. IDK if they are broken permanently or being re-indexed or something like that so I'm going to re-attach them to posts created during the issue.
[Android Apps and Games] plegdroid:
Having reports back, that image upload via xda labs app, still not being viewable. Did a test and yes still not showing in app or desktop. Desktop still shows the thumbnail for the image, and the same error as last evening presents itself "view full image the image could not be loaded""

Edit, after the failed upload, the app logged me out. After relogging back in to the app ,a further image upload test worked, I'll feed it back to see if it's the relogging in that resets something.

Edit No2. Also, after relogging back in, got to say that the app runs uber quick. No lag and blip, straight into forums ?

☕?
[Android Apps and Games] Venom0642:
Can confirm did samething in Note10 Plus Homescreen post all works now .:good:
[Android Apps and Games] sharkbait583:
Can anyone please help me? It is on android 5.0.1.
[Android Apps and Games] BillGoss:
Have you tried uninstalling the app and then reinstalling it?

Edit: And I don't mean using Titanium Backup. I mean a clean install of the app from scratch.
[Android Apps and Games] sharkbait583:
Yes, i have. Twice in fact. I am able to log in through ever other means. Even through the browser on the same phone. Just not within the app which is what i need to download AAGateway. Is there an alternate method to download apps from the XDA labs store thats not through the app perhaps?
[Android Apps and Games] woodman:
There is a way here below but it doesn't work for paid apps:

https://labs.xda-developers.com/store/app/uk.co.borconi.emil.aagateway
[Android Apps and Games] BillGoss:
I have no idea.
[Android Apps and Games] Avisadius:
Can't login

I has reset my phone and flash to xiaomi redmi5a europan rom like usually, but now i can't login to my xda lab, the pop up always show offline access, i has granted it, but always back to ask offline access and cant login
[Android Apps and Games] IronTechmonkey:
It seems that the image attachment fail is occurring again. Same symptoms as before. XDA Labs tries to load attached image and the spinner is seen but image never loads and in web browser there is only the link which does not work.
[Android Apps and Games] plegdroid:
Seems to be uploading, so don't know if a local issue.
[Android Apps and Games] IronTechmonkey:
As observed while viewing other people's posts (https://xdaforums.com/showpost.php?p=83078809&postcount=33356): Labs Spinner indicating attempt to load image then no image and browser dead link are identical symptoms to last week's issue. Maybe local to a certain area of the XDA site or within a certain range of time but not local to my gear.

[EDIT] The affected linked post was created a few hours ago and still shows the after-effect (dead link) but yours and mine both have good images so it must have been a brief issue.

View attachment 5061977
[Android Apps and Games] plegdroid:
Can confirm that upload via labs app currently not working. Tried logging out and back in again, and still doesn't work .

Again via desktop, the image shows as "click for larger image", but when pressed " 404 not found. Nginx/1.17.7"
[Android Apps and Games] TheInfiniteAndroid:
This is still currently happening, not sure if anyone's aware, spinner shows up briefly to load the image then disappears with only the text, image isn't present at all
[Android Apps and Games] DB126:
Yep - and likely will continue. Not much development/maintenance activity happening in the XDA garage lately.
[Android Apps and Games] IronTechmonkey:
Same thing that happened last week for one chunk of time has been happening on and off this time. Also, yesterday Cloudflare had some global problems which may or may not be directly related to yesterday's XDA issues. I'd cite a source (Gizmodo) but news about it is prevalent. In short: Do to a misconfiguration, all traffic on part of backbone was sent to one router in Atlanta which got overwhelmed. For understandable reasons the impact of such a thing can go beyond the reported regions.
[Android Apps and Games] djg269:
Same problem here, also tried uploading image thru browser on the phone but same issue. It's uploaded but shows "the image could not be loaded"

In this posts I uploaded pictures https://xdaforums.com/galaxy-s10e/help/model-original-s10e-charger-please-send-t4134961