yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] DB126:
- reboot

- check adaptive icon settings in launcher/rom
[Android Apps and Games] yochananmarqos:
I'd you mean sending a PM, you may have forgotten to add something to Message Subject.
[Android Apps and Games] chopoLet:
I'm using sir Paphonb's rootless pixel 2 launcher, and I'm on stock unrooted 8.1 Nexus 5X. I did check adaptive icon settings and reboot but still no luck. All my icons are square except xdalabs. It was circle atm and now it's not :confused: .
[Android Apps and Games] DB126:
Works fine here; Nova launcher on some ROM. Not seeing other reports (yet). Probably have to do a little more local troubleshooting to get it sorted.
[Android Apps and Games] chopoLet:
Yeah, I have bought nova launcher prime and the icon works fine, I think I'll stick with nova atm to stop my OCD from tingling :silly:
[Android Apps and Games] Ibuprophen:
I've got a quick question [MENTION=2637227]blk_jack[/MENTION]...

So when I go to the Labs Store (via Browser) and select the option to manage my apps i am taken to a type of dashboard.

Within that dashboard, it reflects the total number of downloads and this is great!

Here's my feature suggestion...

Would it be possible to also have a slight breakdown for the total number of downloads reflecting each app?

I hope that this isn't a tremendous feature to enhance there nor asking for the impossible. :)

Thank you very much!

~~~~~~~~~~~~~~~

I DO NOT provide support via PM unless asked/requested by myself. PLEASE keep it in the threads where everyone can share.
[Android Apps and Games] blk_jack:
That feature has been requested before but I should be up front in that I had nothing to do w/ the developer console for Labs. I've only tweaked and modified it here and there. If I were you I'd look into using a platform like Fabric or Firebase Analytics to get a better idea of installs/active users. It's a much better and accurate representation than anything we could provide with Labs.

EDIT: I know Google Play Store has better and more comprehensive analytics, but that's because Play tracks the hell outta users both through its native app and through Google Play Services. Labs doesn't track users at all and has no idea as to what apps a user has/doesn't have installed, which limits us from doing anything that's not just a download "counter" (which is pretty inaccurate and usually misleading).
[Android Apps and Games] Ibuprophen:
I was just wondering about this...

Thank you for your response! :)

~~~~~~~~~~~~~~~

I DO NOT provide support via PM unless asked/requested by myself. PLEASE keep it in the threads where everyone can share.
[Android Apps and Games] woodman:
Does it correspond to this already suggested feature? https://github.com/Wood-Man/XDA-Labs-Issues-and-Suggestions/issues/53

If it's the case, I will add blk_jack's comment above to GH.
[Android Apps and Games] yochananmarqos:
What does Flurry track then? AdGuard blocks it by default, but I'll whitelist it if it helps with automatic bug reports.
[Android Apps and Games] blk_jack:
Labs uses the Flurry Restricted Feature Set sdk for analytics.

https://developer.yahoo.com/flurry/...complete-version-of-flurrys-analytics-product

TLDR; Anonymous stats and events to determine how the app is used and which sections see more traffic than others. No personally identifiable data is sent.

I don't track any crashes or bug reports via Flurry, for that I use an XDA hosted Sentry service that's again anonymous but DOES show me the device model/Android version.
[Android Apps and Games] Sarin Tamang:
Iam in need of rooting tools//app for oppoa83
[Android Apps and Games] knpk13:
I just saw the new XDA feed tab in the menu. I already have the op3/t specific version of XDA feed installed. Shouldn't clicking on the tab open the XDA feed app for me? Instead it simply goes to the download link for the generic version of feed on labs. And it's nice to see that an option to hide the link is already present haha. Forced UI changes can be annoying. Freedom is so nice.
[Android Apps and Games] Thebear j koss:
Just curious, I personally theme the app myself and have caused numerous crashes on my device trying to do something. Do you get stuck thumbing through all my crashes? If so i am sorry. Lol My bad.
[Android Apps and Games] Ticklefish:
So it's official. If the app moves slowly at any point it's Thebear's fault for using up all the bandwidth.. :D
[Android Apps and Games] shaggyskunk:
You get points just for your username ?
[Android Apps and Games] Thebear j koss:
You don't know [MENTION=4315551]Ticklefish[/MENTION] he is the awesome dev who gave us Tickle My Android. ??

Sent from my Moto G5S Plus using Thebear Blue XDA Labs
[Android Apps and Games] Eleo:
I dont think it is possible that anybody on XDA doesnt know [MENTION=4315551]Ticklefish[/MENTION]

;):p
[Android Apps and Games] moriel5:
I am extremely sorry for both the extreme OT, and taking up the mods' time and energy (I am not sure which is more important in this specific context, so I am also sorry if I had put the wrong thing first), however I may need a mod to look over at the SideSqueeze thread if people don't calm down over their distribution (as in distributing the APK, there are no heated discussions there currently) craze by tomorrow.

Update: It appears the thread in question is completely out of sync with it's browser counterpart, resulting in the last two days' posts being split between the two platform according to which platform was used to post them (Labs posts only appearing on Labs, and website posts only appearing on the website).

Here is the link: https://xdaforums.com/android/apps-games/sidesqueeze-add-squeeze-gestures-to-t3765774

[MENTION=2637227]blk_jack[/MENTION], at least my post is no longer OT, eh?
[Android Apps and Games] strongst:
[MENTION=5358804]moriel5[/MENTION] why not simply report posts by hitting the report button under such posts? The specific forum Moderator becomes active then.
[Android Apps and Games] blk_jack:
Ah yes I was waiting for somebody to mention this.

So since the summer (!) all builds of Feed are exactly the same and the only reason the OP3/T and Pixel builds exist is to not leave those users in a lurch. Long ago Feed stopped querying the backend by the build and started using device models themselves, which is how Feed now shows per-device content for -every- device (in theory -- content needs to be published for said devices, but anybody can submit content for their device no matter what it is).

I would recommend switching to the linked version of Feed in Labs as I'll be decommissioning the other builds in the near future.
[Android Apps and Games] Ticklefish:
Looks like the bribes are working nicely. :cool:
[Android Apps and Games] moriel5:
For three reasons:

One, I was using Labs at the time (I almost never log in through the website anymore).

Two, since I wanted to give people the chance to mend their ways (some have, at least).

And three, there were about two pages worth of such posts, it would take too long.

Instead (in no specific order), I just reminded people to follow the rules, promised to keep them up to date on the matter, posted here to ask for a mod's help, as well as to notify [MENTION=2637227]blk_jack[/MENTION] about the "desync" issue, and sent a PM to SideSqueeze's author (which I hope will reach them, and not be imoacted by network issues).
[Android Apps and Games] DB126:
Me thinks reporting one of the offending posts via normal means would have been better than initial request placed here. Moderators will take it from there. Load in browser option via overflow (3-dot menu) facilitates quick action when using Labs. I come to this thread for XDA Labs; not a discussion of outside thread moderation.
[Android Apps and Games] moriel5:
That is correct, hence my apologies.

My knowledge of moderation procedures is near-negligant, since I try to steer clear from offending situations.
[Android Apps and Games] Bogdan010:
Can you guys add friend requests tab?:)
[Android Apps and Games] Eleo:
That, I suppose is included into later stages of suggestion #66 for improving profile page, as the requests are done (and accepted) through there.
[Android Apps and Games] Bogdan010:
Ok. Thanks for your reply:good:
[Android Apps and Games] woodman:
Suggestion #66 amended :good:
[Android Apps and Games] Bogdan010:
Suggestion 666. Literarly?
[Android Apps and Games] woodman:
As said by [MENTION=5488402]Davey126[/MENTION], you can use any mobile web browser to report posts (via 3-dot option within Labs ) and yes reporting the very 1st problematic post of a thread is enough, you can write that the following posts need attention and the moderator affected will review the whole issue. :)
[Android Apps and Games] woodman:
Wait wut?
[Android Apps and Games] Bogdan010:
Just kidding
[Android Apps and Games] woodman:
Yeah that's what I thought but I just don't understand tbh :o
[Android Apps and Games] blk_jack:
I realize this is offtopic but could anybody who has an opinion/reaction to this feel free chime in? Could anyone summarize the confusion (in your words) behind the various "versions" of Feed?

[MENTION=7134312]knpk13[/MENTION] mentioned the "generic" version of Feed and my fears are that people assume Feed generally doesn't have device-specific content and that the only two devices supported are the OP3/T and Pixels because of their device-specific builds.

If that's the case for people (or a large chunk of them), I would love to hear suggestions or ideas around how I can spread the word that that's not the case and that Feed has a ton of per-device specific content.

Also take into consideration what was posted & mentioned here. Though I'll forgive you if you didn't catch that article when it came out ;)
[Android Apps and Games] knpk13:
No I remember you saying that the OP3/T and pixel versions were optimized to run on those hardware specifically and that the generic version didn't run as well on them. That's why I asked. Thought it was kinda weird though, why can't one version perform as well as possible on any given hardware like most apps do haha. I didn't see any other reason to have device specific builds. I mean I thought you could just identify what device it was running on using the app, why have a different build for it.
[Android Apps and Games] woodman:
[MENTION=2637227]blk_jack[/MENTION]

I don't use Feed, I just did some tests and translations. I thought and still think that the generic version is meant to replace the Pixels and OP3T versions. The confusion is here IMO: people like me are/were wondering why there are still those specific versions available. But I know why now, the answer is here: https://xdaforums.com/android/apps-games/labs-t3241866/post75975388
[Android Apps and Games] RSDamasceno:
Hello,

This is the first time I've come here despite using the app for quite some time.

I would like to report a bug that happens frequently.

Sometimes I can not attach more than one file to the post.

I could not get the screenshot with the error message, but it is nothing relative to the size of the file or to the network connection.

I put the log in attachment, I hope I have helped.
[Android Apps and Games] woodman:
I think it's same as known issue #76 here: https://github.com/Wood-Man/XDA-Labs-Issues-and-Suggestions/issues/76

What do you think? If it's the case, I can add your case (+logs, thanks!!) to this GitHub issue.
[Android Apps and Games] Eleo:
I wander whether it is from same MiXplorer thread or some other thread that has the same behavior...
[Android Apps and Games] blk_jack:
This may be due to where you're selecting the file from. I believe some directories (external media) don't return proper file objects. I recall running into this a long time ago but I could be mistaken..
[Android Apps and Games] RSDamasceno:
The captured log and the error occurred in the following topic: https://xdaforums.com/apps/magisk/mcs-charging-controller-t3739371/

I do not know if I mentioned it, although it happens frequently I did not notice it being reported to any specific topic. In the same topic I was able to post two files after leaving the edit screen and enter again a few times.

In fact, one of the files I tried to upload was stored on the memory card.

But as I said, I tried a couple of times and I ended up getting it.

If it helps, the next time it occurs I try to collect more logs and post here. It helps?
[Android Apps and Games] RSDamasceno:
Again. And in this topic.
[Android Apps and Games] erayrafet:
Today I had the same problem. Both files were on the Internal storage and the first one uploaded fine but i got a "Bad request" error when trying to upload the second one. Then i tried to upload in reverse and the first file was uploaded, but the second one always failed. Btw, I was posting a bug report on the MiXplorer thread.
[Android Apps and Games] RSDamasceno:
Sorry to post repeatedly ...

I think I understand what's going on.

When I click to attach files it opens directly the default Documents UI (I use Pixel Experience 8.1.0). And when I select some file from the memory card I get error.

I decided to freeze Documents UI.

Now, when I click attach, it opens a popup with options (attached screenshot). And I succeeded in all the tests (about ten attempts on different topics, including the MiXplorer), always selecting the same file stored on the memory card. In all tests I used MiXplorer to select the file.

Conclusion. I think my bug is not related to XDA Labs itself but to the Documents UI of the Pixel Experience. However, no errors related to Documents UI appear in the logs.

Now a request: could you force this selection popup before opening Documents UI directly?

I do not intend to keep it frozen, it might not be a good idea.
[Android Apps and Games] blk_jack:
Wow great sluthing! I'll look into this more and make a note of it. Thanks for the help!
[Android Apps and Games] woodman:
Added as issue #92 :highfive:

Why didn't you contribute in the past? Wow, please be back soon! :highfive:
[Android Apps and Games] Marvino.:
It's the icon pack.

Can you share this wallpaper?
[Android Apps and Games] grumpycoder100:
You can grab that wallpaper via Justin Maller's website (the original artist). Just do a google search and you should be able to find it in his website.

Sorry for the OT guys.
[Android Apps and Games] Wolfcity:
Just a bit more info about that issue, as you can see in my screenshot there are a lot of options from where to take the file and with what app in my documents UI. Isn't that the case in yours?

I read somewhere in the MiX thread that freezing/deleting documents UI could cause problems.

But I had a funny side effects as I wanted to upload the screenshot, the picture is a PNG file and I got the error message "this file has the wrong JPEG extension". I tried different ways/apps but it worked when I changed the ending from PNG to JPG.

Strange.
[Android Apps and Games] IronTechmonkey:
FWIW; I've been following this conversation with that same thing that you mentioned from the MiXplorer thread in mind. To your point, it definitely seems to be the case in some ROMs that if you disable the native file manager (aka picker?) there may be problems with some other file managers. Perhaps unsurprisingly when the picker (which may be a system app in those ROMs) is deleted as opposed to being frozen the problems were worse.

Counter to all that, I have also seen the opposite, where the native ROM's picker cannot be used to select a file so a third party file manager must be used. Such was (and may still be) in CM/LOS ROMs when importing files into Adaway.

Also, [MENTION=4260736]RSDamasceno[/MENTION], as others have mentioned - nice reporting (which may inform some of the issues reported in MiX as well).
[Android Apps and Games] BillGoss:
Don't you get the option to use one of your file managers from the Documents UI hamburger menu?
[Android Apps and Games] RSDamasceno:
I thank you for contributing in some way to the project. ;)

I back whenever possible. what I want it is time and a grammar best (Google translator).

No, not have. :(
[Android Apps and Games] Wolfcity:
Do you use substratum? There's a mod called

/substweaks/ that enables a few functions for stock that you normally have on custom roms like the number of tile rows and one is something to enable "hidden features" in documents UI. If freezing somehow causes problems for you (won't hope so) this one may unlock this feature.
[Android Apps and Games] RSDamasceno:
I'll take a look at this, thank you.
[Android Apps and Games] ogre del:
News feeds crash on my sprint galaxy note 8 on oreo. Everything else works fine after the oreo update, I just can't open the news feed. (It crashes xda labs)
[Android Apps and Games] Donkarz:
Hey, I'm trying to download Apps from Xda Labs but after some seconds it only gives me an error message saying something with the download went wrong. Anyone an idea what the problem could be?
[Android Apps and Games] woodman:
Hi,

Please read those 2 posts here below:

- https://xdaforums.com/android/apps-games/labs-t3241866/post74139031

- https://xdaforums.com/android/apps-games/labs-t3241866/post73512580
[Android Apps and Games] Donkarz:
Thank you very much :)
[Android Apps and Games] Stefan_F:
Hi. I see a little problem with the store, it say 1,93 kr, but curency is US$ (I think it is) but it goes from 1,93 kr to 1,93 kr $. And as I live in Sweden and know that exchangerate is not 1 kr=1 $.

Have tried to force Englosh, but somewhere it still use, maybe, Swedish currency "name".

I saw it when I looked up a plugin/addon to MiXplorer.
[Android Apps and Games] Clark Joseph Kent:
Gents, OT is accepted to a limit by the Great RD/OP, but let's not test the waters. Good to go, thread cleaned.
[Android Apps and Games] CV01:
It looks like I can see planned news in news feed before it's date of publication.
[Android Apps and Games] strongst:
What do you mean exactly, im seeing the same news and they are public
[Android Apps and Games] woodman:
CV01 means the post date of the article which is in the future. It depends on the timezone set on your device. Look at my screenshot, I've intentionally set the timezone to - 10 hours and it ends up like this: "In 22 minutes".

Also, here are below 2 previous reports about this issue. The problem is that it was supposed to be fixed in a previous version of Labs (v1.0.9b). Regression?

- https://xdaforums.com/android/apps-games/labs-t3241866/post68701106

- https://xdaforums.com/android/apps-games/labs-t3241866/post68702885
[Android Apps and Games] DevALT:
Is there any way to edit signature in XDA Labs?

I can see my signature made on my PC but can't edit it :c
[Android Apps and Games] Badger50:
Only if you want the standard signatures.
[Android Apps and Games] DevALT:
I saw those when I was searching how to edit the custom one. Thanks for answering.
[Android Apps and Games] Thebear j koss:
You can't. Those are your choices. You can open in browser if you wish to add a signature

Sent from my Moto G5S Plus using Thebear Blue XDA Labs
[Android Apps and Games] Eleo:
Those are bylines. It is different than signature. Bylines cannot be hidden. It is a part of post. But signatures can be hidden.
[Android Apps and Games] shinobisoft:
Actually, a by-line can be hidden. Don't use one. The poster you responded to was asking about editing his signature via Labs, not by-lines.
[Android Apps and Games] Eleo:
Well, the question was already wrong, mentioning bylines as "signatures", and the responds afterwards never corrected him but were actually about signature (enter to browser to edit)... so it needed an explanation to clarify who asks what and answers what
[Android Apps and Games] shinobisoft:
Where does he mention by-lines? Not trying to be an ass...

And there's no such thing as a "wrong" question. ?
[Android Apps and Games] Eleo:
This was the one that mixed all:

https://xdaforums.com/android/apps-games/labs-t3241866/post76137701

The question was about signature indeed. I may have missed that. But the first answer and respond to that answer were about bylines. That was confusing... he said "I found how to edit custom one" here:

https://xdaforums.com/android/apps-games/labs-t3241866/post76137755

And I remember posts about custom byline... so was it actually what he was looking for or he was actually looking for signature?

Looking at his signatire I see it is not XDA Labs friendly (needs to close child bracket before closing parent one):

Like mine for ex. I had to make it so that it is readable through XDA Labs too:

Either way... I didnt understand what was asked and what was answered and what was found. That was confusing
[Android Apps and Games] Thebear j koss:
This all made it more confusing than needed. To edit signature he would need to open with a browser. The bylines are just xda labs signatures, nothing to do with xda signatures. Bylines are only choices given for lab's use determined by device info

Sent from my Moto G5S Plus using Thebear Blue XDA Labs
[Android Apps and Games] Eleo:
I know it. And I also know that byline/signature name confusion was present since loong time ago like here. I had a custom byline procedure here. That is why I had to interfere to correct byline/signature confusion. Some people use clipboard (paste from a note) to add custom byline (or use tapatalk and annoy people with animating colorful size=7 bold byline with a huge photo that makes you scroll 7-8 times more than you need to to go to the post below) but I think signature is a better place to hold anything that should not be present on all posts of a user.

I think all is fine now:p

P.S. I think I expressed my sincere feelings about custom bylines above even though I shouldnt

:D
[Android Apps and Games] имфамилия:
Swetlanka.gab
[Android Apps and Games] Ibuprophen:
The "Swetlanka.gab" isn't a foreign question but, is foreign and appears to be a website in itself...

If this was stated without a dot in it like "Swetlanka gab", it would then be German for "Svetlanka gave" but, this doesn't make sense either.

Though the member name [MENTION=9078833]имфамилия[/MENTION] is Russian for "immamelia" and I don't believe, personally, that someone from there would state something that appears to be in German.

[MENTION=9078833]имфамилия[/MENTION], can you please clarify, in English, what exactly your asking/stating because it just appears as though your just trying to build a Post Count up.

This is just my Opinion based upon my findings... :)

Thank you very much!

~~~~~~~~~~~~~~~

I DO NOT provide support via PM unless asked/requested by myself. PLEASE keep it in the threads where everyone can share.
[Android Apps and Games] имфамилия:
Swetlanka.gab:cool:
[Android Apps and Games] Eleo:
In russian it means "name surname":D. Maybe he (or most probably "she" if it is name/surname) is trying to request change the nickname to "Swetlanka.gab".

That is a possibility
[Android Apps and Games] pix106:
Imho : 8 posts to go ;)
[Android Apps and Games] Ashraf Iraqian:
Hi

i can't upload photos it is say "network error"

i am sure my network very good

using GT-i9300 Lineage 14.1

xda labs build 1.1.6b
[Android Apps and Games] Eleo:
We'll need more.

1. Which thread did you try in?

2. Sometimes restarting XDA Labs can solve it. Did you try it?

3. If restart doesnt help, we'll need logs. Use this method for instance:

https://xdaforums.com/android/apps-games/labs-t3241866/post75147733

Good luck.

Still in 2 posts:D This looks more real now, eh?
[Android Apps and Games] woodman:
In addition to what Eleo wrote, which app/way do you use to upload file within XDA Labs? Maybe the issue is triggered by the app you use to upload the attachment?

Using different ways to upload files (document, gallery, internal/external storage, etc.) may give you some clues to figure it out.

Also, please read those this post here below:

https://xdaforums.com/android/apps-games/labs-t3241866/post75944625
[Android Apps and Games] Ashraf Iraqian:
Hi , tried to upload by (Document & Gallery)

i will upload logcat soon

Edit: I am so sorry the problem was realted to my device system lineage 14.1 i am uploaded picture after 2 reboots.

maybe you can know how much errors founded in my ROM in matlog.txt
[Android Apps and Games] Ashraf Iraqian:
ok done