yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] sfortin:
That was quite unhelpful unfortunately.

Another's post on taking a logcat via adb is probably the way I will go since the phone isn't rooted. if I can get that to work, then I'll have a look and if I cannot figure out the root cause, I'll post the captured info.

What is the manual means to acquire a file? From where does XDALabs serve up its files from? Please PM me. At my age, I've almost forgotten why I'm here.
[Android Apps and Games] woodman:
Sorry but I have no time to guide you about this via PM or even elsewhere, I hope you will get some help by another member. It's holidays / family time for me currently so almost no activity on my end. You will probably need to experiment yourself and maybe read some guides about logcat on Android.

Sorry again...
[Android Apps and Games] sfortin:
i don't need guidance on how to perform a logcat (thank you [MENTION=1803258]ibu[/MENTION]profen), what I need help on is determining why XDALabs is not allowing me to download files. I wanted to do so manually if possible.

attached is the log captured with adb logcat

does anything jump out at you?
[Android Apps and Games] Ibuprophen:
It looks like you may be using a VPN/Proxy that appears to be blocking the downloads from the XDA Labs (sometimes AD Removal/Filtering apps and such does this as well).

~~~~~~~~~~~~~~~

Unless asked to do so, PLEASE don't PM me regarding support. Sent using The ClaRetoX Forum App on my Apple Macintosh.
[Android Apps and Games] sfortin:
Both are VZW phones, maybe they install something. I do not believe I have explicitly done so.

I really appreciate you looking at the logcat output.

I just want to download the .APK.

What a PITA for people that aren't developers.
[Android Apps and Games] Ibuprophen:
Not a problem. :thumbup:

You can also download apps from https://labs.xda-developers.com via your PC/Android browser if all else fails.

Good Luck! :)

~~~~~~~~~~~~~~~

Unless asked to do so, PLEASE don't PM me regarding support. Sent using The ClaRetoX Forum App on my Apple Macintosh.
[Android Apps and Games] sfortin:
Wish that were possible. As a paid app, it is not. I paid for it, but XdaLabs not working with my phone. Beyond dissapointed. Way too much research and jumping through hoops. The delivery mechanism should replicate that of the playstore. Fail.
[Android Apps and Games] Nebrassy:
Maybe it's the link timeout issue I mentioned a while ago?

Nevermind, I just tested it again, the issue seems to have been fixed recently
[Android Apps and Games] woodman:
Sorry by "manual means to acquire a file?" I thought you meant the log files, not the download files.

Which version of XDA Labs do you use?

Is it 1.1.6b? Regular or debug version?

In your logs I can see a DownloadManger exception.

One semi-random suggestion would be to wipe data of your DownloadManager and retry to download apps.

Another one would be to check if your devices run dns apps, try to disable them and retry downloads.
[Android Apps and Games] sfortin:
I accept your apology. It's XDA Labs failing me, not me failing XDA Labs... My question is quite a propos isn't it?

So you do not know if it's possible to manually acquire a file after one's paid for it, and XDA Labs cannot deliver it.

OK, how does someone get in touch with the developer(s) of XDA Labs? Assuming I cannot, you as moderator probably can.

Can you do me a solid and send a request for one of them to look at this please and advise? I would be most grateful.

I'm running 1.1.7b (debug).

The line with the 403 exception for the DownloadManager suggests to me, my phones do not have appropriate access to download the file.

I am not running any special DNS program. I'm running stock Verizon carrier configurations which are not rooted.

For a user like myself, this should be as easy as using the PlayStore to acquire a XDALabs hosted application, but... it's not working. Please, pass this along.

Yes - I've already attempted to contact the dev of the particular application I'm trying to download. He's busy. I shouldn't have to privately send the developer a request for assistance. It's not his fault.

This has been painful.
[Android Apps and Games] woodman:
1.1.7b is a test build which has been released on telegram only. Try official 1.1.6b available from OP and your download issue will be gone IMO. Please let us know.
[Android Apps and Games] shaggyskunk:
1.1.7b-rc1 is also available on apk mirror - Which is when I got it from & only to discover the download issue - Thanks to the salient question from another member ??️
[Android Apps and Games] sfortin:
Well, I had already tried 1.1.5, 1.1.6 and 1.1.7 on the phone, running Android 5.x that I needed to have AAGateway on, and none worked. I did manage to get it to download via 1.1.6 on a phone running Android 8.x.

I don't care about this dysfunctional situation any more. I'm past it. I downloaded it onto one phone and moved it to the other via Filezilla and SwiFTP, and it's installed. After all this effort - it's probably not going to work.

It's been an adventure. This is the poster child though of poor service delivery and documentation. If there are version (Android OS) capability / compatibility requirements for a particular version of XDALabs, someone should document them. I could have gotten where I needed to be sooner had this been done.

Thanks Woodman, that was an experience I never want to repeat and wish on no other user.

Ibuprophen - I am in your debt and will pay it forward.
[Android Apps and Games] woodman:
I knew this but what I meant is that 1.1.7b RC1 has been provided through telegram for test purpose by blk_jack himself. The other files available elsewhere, apkmirror for instance, are not there thanks to him.

About the above topic, a little reminder for everyone: https://xdaforums.com/android/apps-games/labs-t3241866/post79758698
[Android Apps and Games] woodman:
My time spent on xda has been a 100% adventure, that's how I learnt so many things. An adventure of a non-developer full of testing, reading, learning from others, experimenting, testing, providing help, reading, asking, taking logs, posting full bug reports, posting bad jokes and pony memes, etc. all for free. That was not because someone asked me, it was just because I wanted it. An adventure of taking my free time (sometimes leaving my family behind, which is awful and I'm no longer doing this). That is how I see we can build something great in my opinion and how I think we can provide to other people and build a teamwork spirit in our community. All this as volunteers, like you and me.

I'm digressing I guess.

About "someone should document them.", I'm wondering if it's a request or something else. If someone else than the developer (blk_jack) wants to do it, feel free, I won't be that guy because my plate is full at the moment. If it's the dev himself, it's his thread and I won't tell him what he has to do.
[Android Apps and Games] sfortin:
I did find the GIF of the huge wood-splitting machine interesting.

I do appreciate you advising and answering questions. In this case I guess I just had to prove it wasn't a user problem. In the end - I found a work-around.

Even if I had known not to run 1.1.7b on my LG V30 with OS 8.x (and to use 1.1.6 instead), and had been successful, I would not have known, nor do I know now what version of XDA Labs would have been compatible with my LG G2 that is running OS 5.x.

That is the problem. It shouldn't matter. I presume the XDA Labs delivery should work independent of the version of OS on my devices, more in line with the PlayStore.

I don't know if this is even possible, but maybe an alternate means of acquiring the files could be employed as a backup. You know, low-tech like APKMirror. You have to have login creds, and you need to have a record or token or something that you paid for an app. That info is stored somewhere. I don't know if that's possible or practical. That's why there is a program for this purpose right?

I'm all for an alternate to the PlayStore to support development by developers, and to perform some kind of revision control / tracking / distribution. I want to be clear about that.

I'm still uncertain if the program I ultimately acquired needs to be installed on both phones to do it's thing. I think possibly not. Not being sure, I had to download it to both places.

Is there another poster here complaining of download problems? Maybe that's a legit issue that affects more than just myself and needs to be investigated. Maybe this will result in a better XDA Labs for everybody.

Anyway - thanks for your help and keep up the good work helping newbies like myself.
[Android Apps and Games] woodman:
Yes download issues are a often reported here, you're not alone. That's why blk_jack planned to develop his own download manager more than 2 years ago: https://xdaforums.com/android/apps-games/labs-t3241866/post71414801

I hope it will be done.
[Android Apps and Games] IronTechmonkey:
Based somewhat on the farcical notion that, if the Earth were flat then cats would have pushed everything off of it by now and on Arthur C. Clarke's short story "The Nine Billion Names of God"...

Perhaps it is for the best that your plate is full and you don't have the time to document absolutely everything.

:silly:
[Android Apps and Games] godzulu:
How can i make this app open on "subscribed threads", every time,?
[Android Apps and Games] githyanki:
Settings, enable forum icon. Use that icon to open the app. Then spend the rest of the day wondering why you didn't just search and find the answer a lot faster.
[Android Apps and Games] shaggyskunk:
That's genius ??
[Android Apps and Games] andy356:
I think Labs should now replace the Xposed tab with Magisk. Xposed development has been falling further and further behind, while Magisk generally stays on top of things. I think it would be far more useful to have modules in the Magisk tab. Specifically those ones which aren't accessible from within Magisk Manager itself. What do you guys think?
[Android Apps and Games] :
How to delete apps?

Is there a way to delete apps?

[MENTION=2637227]blk_jack[/MENTION], [MENTION=2235607]svetius[/MENTION], [MENTION=450224]bitpushr[/MENTION]

I published an app using a disabled xda account and now that I opened a new account I want to publish the same app but it says there's another app with the same id (that i already unpublished).

How to delete this app (id = com.iven.iconify)? Could You please delete it so I can publish it using my new account?
[Android Apps and Games] Ibuprophen:
Correct me if I'm wrong but, this may be something that would also fall into the area of [MENTION=278202]the_scotsman[/MENTION] or [MENTION=335322]MikeChannon[/MENTION] expertise first.

Just a suggestion... :)

Good Luck!

~~~~~~~~~~~~~~~

Unless asked to do so, PLEASE don't PM me regarding support. Sent using The ClaRetoX Forum App on my Apple Macintosh.
[Android Apps and Games] woodman:
Nope, as well assumed by enricodortenzio, blk_jack and bitpushr are the only ones who have access to the Labs servers and can maintain them AFAIK.
[Android Apps and Games] LeeDroid:
There seems to be an issue with uploads at the moment guys.

I have used the same signature/keys, uploaded to the play store fine but labs wont accept the release, it keeps throwing a signature error.... any thoughts?

Error adding build: Invalid or non-existent signing key - This is incorrect.

App: https://labs.xda-developers.com/store/app/com.leedroid.shortcutter

Edit: It appears that google changed the way APK's are signed in Studio in the latest release, v1 signing is no longer applied to anything other than jar's meaning CERT.RSA & CERT.SF are missing.

All attempts to force V1 signing fail, signingConfig or otherwise, valid for all APK's targeting API 24 and above.
[Android Apps and Games] woodman:
Could this post be helpful? https://xdaforums.com/android/apps-games/labs-t3241866/post79851115
[Android Apps and Games] LeeDroid:
Seen it, yes and no as it looks like intended behaviour in the new android studio, jar signatures aren't being applied to APK's, I could be wrong though, but if not, it needs accounting for
[Android Apps and Games] coal686:
Seems like something [MENTION=2637227]blk_jack[/MENTION] or [MENTION=450224]bitpushr[/MENTION] or [MENTION=2235607]svetius[/MENTION] would need to address.

/admin mention spam ftw :victory:
[Android Apps and Games] strongst:
Can you please specify your question?
[Android Apps and Games] woodman:
Not sure it's a real question/request. 10-post spamming IMO. It should be cleaned I guess.

But thanks for trying to help tho! :highfive:
[Android Apps and Games] strongst:
Obviously yes, didn't looked before trying to help him:rolleyes:
[Android Apps and Games] woodman:
I agree if feasible. Added to already suggested ideas: https://github.com/Wood-Man/XDA-Labs-Issues-and-Suggestions/issues/101

:good: :highfive:
[Android Apps and Games] andy356:
I was suddenly booted out of my Labs login session yesterday and was unable to log back in until just now. I think the website also had a partial outage. I was redirected to the Cloudflare "host server error" page when I tried to open this thread in the browser. Did anyone else experience this?
[Android Apps and Games] sd_shadow:
https://xdaforums.com/general/about-xda/xda-outage-aug-2019-t3963429
[Android Apps and Games] adinechin:
That's not a new subject and I think it's on the MQTT server side, but I do not receive any notification and with debug app I have this log :

09-02 11:38:06.777 25348 25811 D PushService$MQTTConnection$MsgHandler: Connection attempt failed with reason code [32103]: java.net.ConnectException: failed to connect to labs-mqtt.xda-developers.com/52.202.170.13 (port 1883) from /<my IP and PORT ;)> after 30000ms: isConnected failed: ECONNREFUSED (Connection refused)
09-02 11:38:06.778 25348 25811 D PushService$MQTTConnection$MsgHandler: at libcore.io.IoBridge.isConnected(IoBridge.java:273)
09-02 11:38:06.778 25348 25811 D PushService$MQTTConnection$MsgHandler: at libcore.io.IoBridge.connectErrno(IoBridge.java:188)
09-02 11:38:06.778 25348 25811 D PushService$MQTTConnection$MsgHandler: at libcore.io.IoBridge.connect(IoBridge.java:130)
09-02 11:38:06.778 25348 25811 D PushService$MQTTConnection$MsgHandler: at java.net.PlainSocketImpl.socketConnect(PlainSocketImpl.java:129)
09-02 11:38:06.778 25348 25811 D PushService$MQTTConnection$MsgHandler: at java.net.AbstractPlainSocketImpl.doConnect(AbstractPlainSocketImpl.java:356)
09-02 11:38:06.778 25348 25811 D PushService$MQTTConnection$MsgHandler: at java.net.AbstractPlainSocketImpl.connectToAddress(AbstractPlainSocketImpl.java:200)
09-02 11:38:06.778 25348 25811 D PushService$MQTTConnection$MsgHandler: at java.net.AbstractPlainSocketImpl.connect(AbstractPlainSocketImpl.java:182)
09-02 11:38:06.778 25348 25811 D PushService$MQTTConnection$MsgHandler: at java.net.SocksSocketImpl.connect(SocksSocketImpl.java:357)
09-02 11:38:06.779 25348 25811 D PushService$MQTTConnection$MsgHandler: at java.net.Socket.connect(Socket.java:616)
09-02 11:38:06.779 25348 25811 D PushService$MQTTConnection$MsgHandler: at org.eclipse.paho.client.mqttv3.internal.TCPNetworkModule.start(TCPNetworkModule.java:70)
09-02 11:38:06.779 25348 25811 D PushService$MQTTConnection$MsgHandler: at org.eclipse.paho.client.mqttv3.internal.ClientComms$ConnectBG.run(ClientComms.java:650)
09-02 11:38:06.779 25348 25811 D PushService$MQTTConnection$MsgHandler: at java.lang.Thread.run(Thread.java:764)
09-02 11:38:06.779 25348 25811 D PushService$MQTTConnection$MsgHandler: Caused by: android.system.ErrnoException: isConnected failed: ECONNREFUSED (Connection refused)
09-02 11:38:06.779 25348 25811 D PushService$MQTTConnection$MsgHandler: at libcore.io.IoBridge.isConnected(IoBridge.java:262)
09-02 11:38:06.779 25348 25811 D PushService$MQTTConnection$MsgHandler: ... 11 more

Can you have a look ?
[Android Apps and Games] TonikJDK:
On Android 10 Final, if you enable the XDA Forums icon and place it on your home screen it reverts to XDA Labs after any reboot of the phone. Before it reverts it works correctly and opens Forums, after reboot and it is the Labs icon it opens Labs. I can't tell you if this was an issue during BETA of 10, I didn't participate in the BETA.

Any logs or testing I should do please let me know. I am on debug.
[Android Apps and Games] Eleo:
Does it happen on custom launchers too?
[Android Apps and Games] deepseaturtle:
Hello friends!

I'm using the XDA app on my Note10+ running Pie.

When I go to "My device" section in the left menu,i'm brought to the AT&T Note3.

Even worse, when I type the model number of the Note10 series (SM-N970/SM-N975), I'm brought to the same page. To access the forum, I have to search it manually.

Hope it's going to be useful. If needed, I can provide screenshots.

Have a nice day!
[Android Apps and Games] woodman:
You can retry to find it manually by typing "Note 10+" instead of the model number. It should work.
[Android Apps and Games] woodman:
I mean, this.
[Android Apps and Games] deepseaturtle:
Well indeed, searching for it works as intended. But for XDA, it's not yet linked to its model number. It's good to have a quick access, we'll see how the future goes.

Have a nice day!
[Android Apps and Games] woodman:
Thanks for the feedback :good:

If you want to participate, feel free to add a pull request to add your device, here below as stated in post #2:

https://github.com/corcoran/android-device-names-registry
[Android Apps and Games] tpsdev:
Looks good, I really like the black yellow theme. Maybe the white is a little too much contrast at times though
[Android Apps and Games] deepseaturtle:
Hello !

Sorry for replying late. I followed your instructions and created a pull request on the changes. I hope I didn't do any mistakes.

If so, I am sorry, I don't really use Git all the time.

Have a nice day !
[Android Apps and Games] woodman:
Thanks for your contribution! :highfive:

LOL, I realized I wrote poll request instead of pull request in my previous post (which is now fixed) :laugh:
[Android Apps and Games] FcukBloat:
hi and sorry if it is has been already asked: with the official release of Q, any plans to add automatic theme changing according to android system theme settings? to avoid switching dark and light manually. tia
[Android Apps and Games] lfom:
Hi, there. Any plans to support blocked users (I mean, block content from blocked users)? As a related question, maybe someone can help: isn't it supposed that blocked users can't see or comment in threads that I have started? If it isn't the case, then the blocking feature is kinda useless...
[Android Apps and Games] woodman:
If you are talking about the xda ignore list feature, the purpose of this is not to prevent them from seeing or posting something, it is meant to allow YOU to not see someone's posts on xda website. For instance if you decide to add me to your ignore list, YOU won't see any of my posts but I will still be able to read and write posts anywhere.

https://www.xda-developers.com/how-to-add-an-xda-member-to-your-ignore-list/amp/

Now regarding xda labs, this feature has not been implemented (but it has been suggested to be btw) so you will unfortunately see posts from a member who is present in your ignore list if you use xda labs.

About "blocking" users, like you have described, i.e. not allowing someone to see a thread or post in one's thread, this is not a feature on xda, oh wait, there is one but it's called ban hammer and only moderators can do this. Seriously, if some users are harassing you or are breaking the xda forum rules, you need to report them to the moderators regardless if they are in your ignore list.
[Android Apps and Games] Clark Joseph Kent:
Blocking (banning) others, some of us have enjoyed this, wiping others off the "net" of XDA ...name your fee, name your wanna be'd blocked. :eek:

​

:laugh:
[Android Apps and Games] Logan2269:
Hi there..I tried adding some screenshots of my homescreen to a post asking to show your homescreens.. under Huawei p20 pro forums... Everytime I try to attach a pic I keep getting "bad request" error.. any suggestions on how to solve this issue. Others are able to do so, so not sure why I can't.
[Android Apps and Games] woodman:
Hi,

This should answer your question: https://xdaforums.com/android/apps-games/labs-t3241866/post74424549
[Android Apps and Games] Logan2269:
Thank you..Wood Man...

It was driving me crazy...lol
[Android Apps and Games] Ibuprophen:
I wasn't sure the following was only happening to only myself or not specifically regarding the developers area on the XDA Labs Store via both the Android and PC Browsers. I've never had this happen before either.

This isn't an issue (so to speak) and isn't specific to just 1 area. Whatever I update/change (ie... Text, Updated Apps, etc...) on the Labs Store but, when I select the "Save" button, I almost immediately receive a blank white page with only the text "Server Error (500)".

Now the funny thing (as stated that it wasn't really an issue) is that whatever I save has actually been saved.

This just makes me "assume" (sometimes a necessary word I don't like to use as much as possible) that it's more likely the displaying of the next web page/URL as opposed to the success of the actual task itself.

I hope that I had explained this okay via text... :eek:

Thanks a bunch! :)

~~~~~~~~~~~~~~~

Unless asked to do so, PLEASE don't PM me regarding support. Sent using The ClaRetoX2 Forum App on my Sanyo Juno device.
[Android Apps and Games] woodman:
I've been told that this issue related to the labs store website will be looked into.

There's been some issues lately, blk_jack told me it might be due to timeouts from the load balancer.
[Android Apps and Games] insan_wicaksana:
Well, i'm still using version 1.16b but when trying to search with some keywords, the app crashed. The log uploaded below when i tried to search "youtube vanced" from xda labs app

https://del.dog/lugorilalo
[Android Apps and Games] woodman:
This crash case about search plus is already fixed in 1.1.7b RC1 but this latest version had major changes (new updated libs and some other fixes) so there are a bit more annoying issues than 1.1.6b unfortunately because of the implementation of those new up-to-date libs. 1.1.7b RC1 hasn't been pushed "officially" because of this (first release was done on labs Telegram because it was very very test build).

This next version is still WIP. I know one new Dev started to help blk_jack on the app for a few weeks/months but I have no news since August. I was lucky to test a modified 1.1.7b version this last summer. It includes additional fixes and 1 or 2 small stuff here and there compared to the 1.1.7b RC1 that has been pushed on Telegram initially.

I'm not sure something will happen tbh but it's supposed to, AFAIK.

Patience is the key.

:)
[Android Apps and Games] doomscooter:
Why i can not open xda in xda labs apk? Invalid username or password?

But when i open xda in browser in htc u11 or browser in my pc, all normally.

Tia

EDIT : problem solved. Because blocked from adguard. Thanks
[Android Apps and Games] coal686:
You're welcome. Glad we could help. :laugh:
[Android Apps and Games] pendragon666:
Today I keep getting this whenever I try to open an article from the app

Edit: seems android system web view was to blame. I got an update this morning and it seems to have caused it, together with issues in other apps I had, because I deleted Chrome. Got another update seconds ago and it all works again. Damn you google...
[Android Apps and Games] coal686:
What's the joke?

/Now where did I put my hammer?
[Android Apps and Games] IronTechmonkey:
Is anybody else experiencing problems accessing Forums and Labs sections in the Labs app over the past few days? Interface seems to be authenticated and awaiting content but then reports network connection error. After logging out, then attempts to login report bad credentials. Forums is accessible through web browsers.
[Android Apps and Games] woodman:
Nope, I have no network connection issue currently and even the past few days running 1.1.6b debug. And logging out and then in works fine on my end.