yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] coal686:
That's OK. [MENTION=4752536]Wood Man[/MENTION] would have to put it as Request #1337. :cool:
[Android Apps and Games] woodman:
A ban button without confirmation could be funny tho :D :p
[Android Apps and Games] Starchief:
I know this doesn't exactly relate to labs, but many people have been wondering if you are still supporting the xda feed app, and if you are, can we expect to see any new versions/updates rolling out in the future that will fix the problems that people are having with the app? It has been several months since the app broke, however nobody really knows if the app was just ditched or if it still supported (in other words, should we uninstall and forget about it or hang onto it with the hope of being able to use it again someday?). Any information you can provide us would be very helpful. Thanks
[Android Apps and Games] strongst:
Yeah, exactly next to the reply button :D
[Android Apps and Games] coal686:
True, but too tempting. :D
[Android Apps and Games] woodman:
Life without temptations is not life :D
[Android Apps and Games] blk_jack:
Without trying to derail this thread, I'll just address Feed quickly since the community is definitely owed an update.

Feed was by far my favorite project I've done with XDA. I used it every day and I still miss it. XDA shut it down without giving me a heads up, so it's up to them. They could spin it back up, get new mods and keep it going. The actual cost of keeping it running was only a few hundred dollars a month, not much IMHO. Sadly, Feed never really got featured, promoted or integrated like other apps on XDA but it did have several hundreds of thousands of users. Even though it was relatively inexpensive to keep going, it still brought in 0 money for XDA as a company, so I kind of understand why they axed it. I just wish I'd been given a heads up, but I was working on other contract work at the time and didn't have much involvement.

The main issue is that the content was user submitted and managed by a moderation "team". Managing, maintaining and building that team is difficult and relies on the community. For most of Feed's life it was done by myself and 1 other individual and we weren't able to train and retain people to run the platform.

I still love the app and might just open source it at some point. The backend technically is still hosted and the database still exists, but there are no VMs serving anything so it just looks straight up broken. I also think they removed it from Play.

I'll bring it up w/ the others at XDA at some point but unfortunately for now it's defunct :(
[Android Apps and Games] blk_jack:
These kinds of mod features have been requested quite a few times (as you're obviously aware), but on a serious note they couldn't be added to XDA Labs because the backend API that Labs uses doesn't have any moderation abilities. There's simply no endpoints that let you perform any of the moderation actions.

They could obviously be added, but that backend was created by a developer who is no longer at XDA and I'm not even sure there's been an update to it in years.
[Android Apps and Games] Starchief:
Awesome, thank you so much for this update!! I (as well as many others) have been wondering what was going on with the feed app for months now. It's a total bummer that XDA decided to stop supporting it... I really loved the app; it was such a great idea! I hope one day XDA will see its value to us, decide to start it back up again, and keep it alive. Unfortunately I don't know much about coding/app development (I hope to learn one day), otherwise I would totally be willing to contribute to the apps development should it ever start up again. But anyways... Again, thank you for the update, this was exactly the information I have been looking for! :) I will relay the info to the telegram group
[Android Apps and Games] woodman:
Yes of course I was aware and I/we was/were kidding on this topic as you probably noticed. Moderation tools are defo not high priority since there are more important items to fix/implement and anyways we moderators perform our moderation duites essentially using a computer, so not using mobile apps. No worries :)
[Android Apps and Games] Timmmmaaahh!:
Yeah, I guess wrapping my mod actions in fajitas wouldn't be the best idea (delicious though!) [emoji51]

Fully agreed, let's stick with the more important user-focused matters. I might start using it then [emoji23]

Wrapped with delicious Fajita [emoji896]
[Android Apps and Games] basz86:
Apologies for being all noob-y but where do I create/find the log?

It's from a fresh apk install
[Android Apps and Games] ktmom:
You might want to use the debug build (http://imgs.xda-labs.com/apks/XDA-Labs-1.1.6b-debug.apk). Just grab a logcat while reproducing the problem. You can use any of the apps for logcats (catlog, matlog, ect) on the play store.
[Android Apps and Games] jasonEdwardesUk:
looks like a great idea

That app looks like a great idea, would take a lot of work to complete on android studio(java) maybe with Kotlin.

Is there different activity's built for phone/table size (could look great in landscape on a 10" table) and screen orientation as this often cause my apps to look crap, is the app built for offline mode as well, in case the internet drops for a few minutes
[Android Apps and Games] BladeRunnerA2C:
Hi I'm not able to post in some threads via XDA Forums from XDA labs app (using Nokia 6.1 Plus) It shows "Post creation failed
[Android Apps and Games] Wolfcity:
Are you able to post there when using a browser?

Have you controlled if the is post created in spite of the error message?

Maybe take a log and name the threads where it's happening. There's an update for XDA Labs announced (scroll back some posts).
[Android Apps and Games] coal686:
Another quick idea: can you link to the threads? Maybe they are closed or something.
[Android Apps and Games] BladeRunnerA2C:
Here are the threads

https://xdaforums.com/oneplus-3/how-to/modded-google-camera-hdr-60fps-video-t3658552/

https://xdaforums.com/apps/google-camera-mods/google-camera-urnyx05-t3937515/
[Android Apps and Games] Wolfcity:
Ok, I could post in the first thread (OnePlus3 cam) but not in the second one. [MENTION=4592755]coal686[/MENTION] Maybe you could be so kind to delete my testing post here:

https://xdaforums.com/oneplus-3/how-to/modded-google-camera-hdr-60fps-video-t3658552/post81948585
[Android Apps and Games] coal686:
Strange. I was able to post in both inside of Labs. It appears that both threads are open and people are posting there. Not sure if they are doing it from Labs or not.
[Android Apps and Games] LaurelCraddock:
There is no way to let the app devs know of individual movei/et all ..links that dont work ? We used to be able to report the link in app... What happened to this feature?!

---------- Post added at 08:25 AM ---------- Previous post was at 08:21 AM ----------

cant edit or delete threads as in the above when I miss post them?!!
[Android Apps and Games] DB126:
Posts - yes (edit; not delete)

Threads - no, unless you're a member of the Mod Squad
[Android Apps and Games] Qiangong2:
In the past few weeks, I've noticed that the news feed won't update every time you open the app. Only every 3 days or so. It doesn't hurt the functionality of the app, but just something I noticed
[Android Apps and Games] coolman7:
I have 4 apps in my xda labs account. I can only see total download count. But I can't see which app downloaded how many times. Is it possible to get that information: Which app downloaded how many times?

Thanks
[Android Apps and Games] woodman:
Yeah it has requested already, you're not the 1st one. Could be great to implement this indeed if possible: https://github.com/Wood-Man/XDA-Labs-Issues-and-Suggestions/issues/53

You can check 1st page of this thead for useful info and where already suggested ideas are listed for instance :)
[Android Apps and Games] coolman7:
Thanks for reply. I checked GitHub page, and it was requested 2 years ago. And not implemented yet. I guess it will never gonna happen.
[Android Apps and Games] woodman:
Not sure about this, things are moving currently, some backend changes have been done already (!!) these last weeks and others are planned in a near (I hope) future. The app itself is planned to be given some love again. Hopefully we'll see new stuff soon.

I am the 1st fan of this app and this platform and I can assure you I did my best to make things happen lately and I will continue until I die on xda or until the xda owners decide to give up :D
[Android Apps and Games] andy356:
Some news article is making Labs crash. I open Labs, wait for a while, then it crashes on its own.

The latest article I can see is about Samsung's Remote Test Lab.

This or one of the ones before is probably the cause.
[Android Apps and Games] shaggyskunk:
You can use a workaround for the moment - Open XDA-LABS & you'll see the crash screen - Click on Browse apk or Show Thread - It'll open a browser - Then Click on Open With Browser & XDA-LABS is an option - Click on it & XDA-LABS opens without crashing.
[Android Apps and Games] Wolfcity:
I get a lot of force closes on my devices today, especially when in App updates but also in the forum section, sometimes every few seconds. Anything happening regarding XDA servers?
[Android Apps and Games] shaggyskunk:
As you can see here ?
[Android Apps and Games] shaggyskunk:
Only with XDA-LABS at the moment.. But have a look at the "workaround" above.
[Android Apps and Games] IronTechmonkey:
Regarding LABs app FC, FWIW:

On a Moto X4, Oreo, LOS 15, Magisk device the FC occurs very shortly after the UI loads. During the brief period before the FC tabs can be switched and some scrolling can be done. It seems as if scrolling causes it to happen sooner but I'm not certain of that and even if left untouched the FC occurs within seconds.

On. Moto G4, Nougat, LOS 14, Magisk device, FC does not occur nearly as quickly, in fact in most tests not even after some minutes left untouched or changing tabs and doing a good bit of slow scrolling. One thing that seems to precipitate it is an abrupt swipe up or down scroll.

This might just be the different OS and web components reacting differently to the underlying issue.
[Android Apps and Games] Wolfcity:
For me the FC's appear on my Moto G5+ (stock 8.1 rooted) and Xiaomi MI 9T (android 10, not rooted) almost identical, directly when on XDA Labs, not so often in the forum section (I write this with XDA 1.1.6b debug).

The above workaround by [MENTION=4351374]shaggyskunk[/MENTION] doesn't change anything in my case.
[Android Apps and Games] TheInfiniteAndroid:
Workaround works fine for me, fix incoming soon?
[Android Apps and Games] IronTechmonkey:
:|

A little bit of patience won't kill us any faster than some other things going around.

Perhaps we could consider the state of the times before adding urgency to the relatively minor issues reported here (especially something so recently discussed that such a request might be considered inappropriate under any circumstances no less extraordinary circumstances).

:|

Getting back on topic, here is an additional detail. On the Android Oreo, LOS 15 device which experiences of the FC quickly and consistently I was able to review the details and install 2 available app updates from that part of Labs without getting the the FC.

[EDIT] FC seems to no longer occur.
[Android Apps and Games] shaggyskunk:
Looks like Jeff has fixed the issue with XDA-LABS - All appears back to normal ??️??

---------- Post added at 08:33 PM ---------- Previous post was at 08:07 PM ----------

@incanter Just an FYI - It may be better to upload the crash logs to your Cloud account & then just paste the link in the Thread - A little easier to navigate the Forums - Especially on a Mobile device ??️
[Android Apps and Games] blk_jack:
Sorry about that folks. Looks like it was triggered my a huge image coming in through the api and getting past the backend validation. I fixed it in the backend and will have a new app build out to prevent it from occurring in the future.
[Android Apps and Games] incanter:
I can confirm that it is working where it wasn't this morning, thank you so much for the quick fix.

[MENTION=4351374]shaggyskunk[/MENTION]: sorry about that -- will not happen again.
[Android Apps and Games] shaggyskunk:
No worries - I know that you are fairly new - Like I said - Just an FYI ??️
[Android Apps and Games] grimloktt:
Does XDA labs properly run on Android 5? I just purchased a MK809V TV stick for AAGateway but can't log into the XDA application to download the AAGateway application. If I try to login using username/password, I get invalid username/password error. If I use the G+ association, the next screen is a green frozen screen.

- Any idea how to log in?

- Maybe option to download AAGateway another way?

Thnx!!!
[Android Apps and Games] Wolfcity:
I don't know the stick you're talking about but if you can install apks on it you should be able to install a browser and log into XDA and download your app from there:

https://labs.xda-developers.com/store/app/uk.co.borconi.emil.aagateway
[Android Apps and Games] woodman:
Which version of xda labs do you have?

Your login issue could be caused by apps such as adguard or similar. Xda labs could be blocked by such an app. Example: https://xdaforums.com/android/apps-games/labs-t3241866/post80424955
[Android Apps and Games] dark0shark:
Good, that you mentioned this. I got the exactly same behavior, newest apk from XDA labs installed on a fresh installed LG GPad 8.3 with Android 5.0.2. This drove me mad until I saw your posting.
[Android Apps and Games] knpk13:
I just had a similar issue on a fresh install on Android 10. App wouldn't login and just keep crashing, even if I reinstalled it. It was solved when Jeff fixed the backend problem he mentioned recently though. I was able to login and set it up. Funnily enough I didn't have any issue with the app I already had setup on another device.
[Android Apps and Games] Wolfcity:
xxxx snip xxxx

What the .....is this spam post for?
[Android Apps and Games] Eleo:
If you count it out, user made exactly 11 posts (or so he/she thought). Which is preliminary for posting a link in XDA threads.

Just a guess:o
[Android Apps and Games] Wolfcity:
Maybe...however, he/she/it guessed wrong.

BTT.
[Android Apps and Games] kmr168401:
Hi today I got your application crashed

Build version: 1.1.6b-play

Build date: 1979-11-30 00:00:00

Current date: 2020-04-04 08:18:47

Device: OnePlus ONEPLUS A6010

Stack trace:

java.lang.RuntimeException: Unable to start activity ComponentInfo{com.xda.labs.play/com.xda.labs.DiscoverContentActivity}: java.lang.IllegalArgumentException: Path must not be empty.

at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:3335)

at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:3474)

at android.app.servertransaction.LaunchActivityItem.execute(LaunchActivityItem.java:83)

at android.app.servertransaction.TransactionExecutor.executeCallbacks(TransactionExecutor.java:135)

at android.app.servertransaction.TransactionExecutor.execute(TransactionExecutor.java:95)

at android.app.ActivityThread$H.handleMessage(ActivityThread.java:2081)

at android.os.Handler.dispatchMessage(Handler.java:107)

at android.os.Looper.loop(Looper.java:214)

at android.app.ActivityThread.main(ActivityThread.java:7643)

at java.lang.reflect.Method.invoke(Native Method)

at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:516)

at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:950)

Caused by: java.lang.IllegalArgumentException: Path must not be empty.

at com.squareup.picasso.Picasso.a(Unknown Source:25)

at com.xda.labs.DiscoverContentActivity.onCreate(Unknown Source:77)

at android.app.Activity.performCreate(Activity.java:7815)

at android.app.Activity.performCreate(Activity.java:7804)

at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1318)

at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:3310)

... 11 more
[Android Apps and Games] Yudh:
Crash report on OnePlus 3T rooted Oxygen os

Build version: 1.1.6b

Build date: 1979-11-30 00:00:00

Current date: 2020-04-05 13:22:00

Device: OnePlus ONEPLUS A3003

Stack trace:

java.lang.RuntimeException: Unable to start activity ComponentInfo{com.xda.labs/com.xda.labs.DiscoverContentActivity}: java.lang.IllegalArgumentException: Path must not be empty.

at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:3037)

at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:3172)

at android.app.servertransaction.LaunchActivityItem.execute(LaunchActivityItem.java:78)

at android.app.servertransaction.TransactionExecutor.executeCallbacks(TransactionExecutor.java:108)

at android.app.servertransaction.TransactionExecutor.execute(TransactionExecutor.java:68)

at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1906)

at android.os.Handler.dispatchMessage(Handler.java:106)

at android.os.Looper.loop(Looper.java:193)

at android.app.ActivityThread.main(ActivityThread.java:6863)

at java.lang.reflect.Method.invoke(Native Method)

at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:537)

at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:858)

Caused by: java.lang.IllegalArgumentException: Path must not be empty.

at com.squareup.picasso.Picasso.a(Unknown Source:25)

at com.xda.labs.DiscoverContentActivity.onCreate(Unknown Source:77)

at android.app.Activity.performCreate(Activity.java:7149)

at android.app.Activity.performCreate(Activity.java:7140)

at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1288)

at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:3017)

... 11 more
[Android Apps and Games] dark0shark:
Any update to this issue? I still cannot login into 1.1.6b.
[Android Apps and Games] :
Well there is a new build available in the Telegram Chat. 1.1.7 RC2. You can see if that solved your issue or not. Just search for XDA Labs on Telegram.
[Android Apps and Games] dark0shark:
Thanks for this suggestion, but same issue with version 1.1.7b-rc2 (debug).
[Android Apps and Games] Pix12:
I'm trying to upload a new version of my app, but it says Invalid Signing Key, I lost my signing key after a format. I even deleted the last build and now I'm stuck with no app on XDA Labs...
[Android Apps and Games] FlyingHorseGA:
I also have a problem with login using 1.1.6b on an Android version 5.1.1 device. I was using XDA app fine for 2 years or so, then about 3 or 4 weeks ago I got an "Unable to Connect" network error from XDA app. I logged out and haven't been able to login since.

I was using an Amazon Fire HD8 (2017). I believe there was an update to Google Play Services that may have caused this problem. I tried what I could by deleting cache and data as well as uninstalling then reinstalling. I'm unable to troubleshoot or provide logs as I don't have access to a PC. I may try to regress Google Play Services to see what happens.
[Android Apps and Games] Redhawk2000:
I'd be interested as well. It is becoming more common in apps and I personally have come to appreciate the ability of apps to change along with the system toggling of dark mode.
[Android Apps and Games] milewap:
Sucesfuly download xda labs akp with,google chrome and login.Nice app but download noth work,when i click to download N Browser Free...download faild :(
[Android Apps and Games] woodman:
Which version of xda labs are you running?

You should use 1.1.6b to make sure app downloads work. If it still doesn't work with 1.1.6b, the issue could be related to third-party apps blocking xda labs downloads for instance.
[Android Apps and Games] elocnix:
Anyone else having issues logging in with the app?

I'm running 1.1.6b-debug and it keeps telling me 'Invalid user name/password'.

Cleared cache and data but it didn't work either.

Thanks.
[Android Apps and Games] woodman:
Your login issue could be caused by apps such as adguard or similar. XDA labs could be blocked by such an app. Example: https://xdaforums.com/android/apps-games/labs-t3241866/post80424955
[Android Apps and Games] elocnix:
[MENTION=4752536]Wood Man[/MENTION] Few other apps were also misbehaving and I figured out it was AppOps template that caused them to freak out.

All fine now. :)

Cheers!
[Android Apps and Games] Mynacol:
Thanks for taking open-sourcing into consideration again. I really would like to see this happen, as on my tablet only open-source and free (as in freedom) apps are installed, except for XDA Labs. The system is open source as well, by using the famous LineageOS.

The app is great, but being closed-source is almost a no-go for me. Thanks for providing this really nice app, but open-sourcing it (which may take some time, I know) is for me an important step forward.

Thanks for considering!
[Android Apps and Games] Or1994:
Hello, I have a question about AAgateway app: I bought the app in my phone. Now if I want to install the app on another phone, Do I have to pay again or if I enter with the same account I don't have to pay?
[Android Apps and Games] Norbi095:
I’ve discovered a bug in the official XDA Labs app just recently, if I type in „Samsung Galaxy j6, or just „Galaxy J6” into the search plus within the app, it crashes it.

Hopefully this reaches one of the devs and they can look after it.

Also the app recognizes my Galaxy J6 device as a Note 3, (I clearly have a Galaxy j6 (J600-FN variant), and there’s also an actual forum for the J6, that the XDA App cannot find, it can only be opened in an external browser, like Chrome, Edge, etc.
[Android Apps and Games] woodman:
This is already fixed and will be in next build.

Galaxy J6 has no full dedicated forum on xda, I mean with the full usual structure (guide, dev, q&a etc) , it is an Enhanced Tag "forum". This is why it is not in "my device" section and this is also why you cannot find the forum using the app because ET are not handled by xda labs.
[Android Apps and Games] vasileios13:
I like this app,a lot. Thanks!
[Android Apps and Games] MrMeeseeks:
Has it been a week yet?
[Android Apps and Games] andy356:
I got kicked out of my login session again yesterday. Anyone else?
[Android Apps and Games] mathuaerknedam:
I did also. Maybe two days ago. I wasn't able to login when I noticed, but did just now.
[Android Apps and Games] IronTechmonkey:
As described in a minimal XDA Twitter notification there seem to have been some issues. During the course of them I was also logged out automatically from the XDA Labs app a few times. Seems OK now.
[Android Apps and Games] knpk13:
Wasn't just labs. Desktop XDA also didn't work for short periods over the last couple days. Probably related to that.
[Android Apps and Games] IronTechmonkey:
Yep, website was returning errors at the same time. and site, was inaccessible. No forced log-outs for the web browsers though.
[Android Apps and Games] AshDevil:
Couldn't upload images. Help please
[Android Apps and Games] woodman:
I did a quick in-thread search and found this. You should have a look. :)
[Android Apps and Games] AshDevil:
Than you ??
[Android Apps and Games] MPK99:
Crashing !

All xda labs are crashing on android 10. It was worked before, on Pie. What's the solution ?
[Android Apps and Games] TonikJDK:
First I have heard of this and am on 10. Clear cache and data on the labs app would be the first step.
[Android Apps and Games] MPK99:
Bruh I tried everything literally... cleared storage, cache, gave permissions, removed optimising battery usage, etc, etc. nothing worked.

I'm on lineage os, with magisk, edxposed installed.

Edit : Playstore's 'XDA' is working though. But 'XDA Labs' is crashing.
[Android Apps and Games] Eleo:
XDA Labs works perfect on android10. No logs no report no help. Been using it since my google pixel 3a xl received android10. So funny that you think it doesn't work on android version that was released a year ago

:D
[Android Apps and Games] DB126:
Also note the reporters device config, especially edxposed. Sounds like pure stock to me. Must be the app; please fix. :rolleyes:
[Android Apps and Games] ~El Julio~:
Few months after, any update on the progress situation that you could share with us ?