yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] james3460297:
This is the old one, please check new re-designed app.

https://xdaforums.com/android/apps-games/app-reformed-dsp-manager-t3607970

DSP Manager for me is a amazing audio effect. But new features only develop for Omnirom, that's a disappointment. :(

Now with 12 bands equalizer!!!

CPU usage around 35%-60%!!!

So what I done is modifying original DSP Manager source code to add audio framework component into it to make it works, now I'm able to add more new effects and options into it easily. Also, it basically work for any CPU.

Now support LOLLIPOP and Marshmallow devices.

Original DSP Manager features:

1. Compression

2. Bass Boost

3. Virtualizer

4. 12 Band Hybrid Equalizer (1 low shelf, 9 band shelves, 1 adjustable-Q band shelf, 1 high shelves)

5. Stereo Widen

6. Adjustable Low pass filter(Bass Boost)

7. 3 custom bass boost mode

On development:

1. Linear phase FIR Equalizer------Status: Windowed Sinc FIR Coefficient generator works!

2. Equalizer presets

3. Parameterized Room Convolution

---I solve bugs appear in Omnirom version. It now can do preset saving/loading on each tab without restriction.

7. Noise reduced compare with original one, since it turn on Triangular Probability Dither only when suitable strength applied. Compression, Virtualizer and Stereo Widener have zero noise!

Misc change: Remove log for reduce binary size.

New icon design and Russian translation by XDA member

scrubber

:D

Download it on Github:

Github Page: https://james34602.github.io/JamesDSPManager/

How to install?

1.copy app into your /system

2.copy lib variant of corresponding platform you got.

e.g. For ARM cpu, rename lib_arm to lib and copy it into your /system

For x86 cpu, rename lib_x86 to lib and copy it into your /system

3.copy vendor into your /system

Why use this equalizer/effects?

This is fully open source, no extra code added, check above Github link.

Will NOT deal with anything with SELinux

Current Updates and FUTURE Update:

25th October, 2016

1. Update code in order to compile successfully on latest Clang compiler.

2. Add one more build option, the 'ARM Mode'. I'm not sure it is work for you or not, if it works, it really process faster, and more power saving.

23th October, 2016

1. Remove unused stuff, interpolation, etc. Less calculation instructions.

22th October, 2016

1. Reduce band number to 12, reduce CPU usage to minimize audio lag.

24th September, 2016

1. Fix permission grant on Android 6.0 when saving preset.

3rd September, 2016

1. Bands frequency fix.

2. Bands bandwidth fix.

3. Use stlport_static for reduce binary size

15th Augest, 2016

1. 14 Band Hybrid equalizer

--- (Latest)Equalizer band 13 fix.

2. More bass boost mode, more low pass filter slope selection.

3. Minor improvement on Virtualizer.

4. New icon and Russian translation.

5. Reduce binary size

...........

Unknown date

Unknown change

...........

2nd Aug 2015

1. Initialize repository.

2. All feature merged with Omnirom and run success on other roms.

Tested CPU: Snapdragon, Exynos, Intel i7 and Atom series

Will nerver support KitKat
[Android Apps and Games] james3460297:
We add more bands to DSP Manager up to 8 bands, they are all construct by high shelve filters
[Android Apps and Games] noskojv:
Does not handle online stream (internet radio).
[Android Apps and Games] noskojv:
How you added the 8 bands EQ ?
[Android Apps and Games] james3460297:
This cannot handle youtube, radio, etc. Because those developer don't use system audio effect. I recommend PowerAMP. It have their own decoder, and then my DSP Manager use individual bass boost on left/right channel, let it sound good.

How do I do 8 bands?

See source code on my Github link. It is not finish yet, I will make better filter roll-off to let frequency response match user need. You might want to try each bands.
[Android Apps and Games] james3460297:
I make a new bass boost mode that make difference sound from every DSP Manager, it will not attenuate signals even high Q filter!
[Android Apps and Games] jacomail95:
Love your project dear dev :D I use it every day

Inviato dal mio Nexus 4 con Tapatalk 2
[Android Apps and Games] yken:
I have poweramp, do i need this?

any possibility of the only modded apk file for non root users?
[Android Apps and Games] jacomail95:
As far as i know, to install system modifications like DSP Managers, you always need root. I also use PowerAmp, and when installed in system, this DSP works just fine

Inviato dal mio Nexus 4 con Tapatalk 2
[Android Apps and Games] jacomail95:
Sorry for consecutive post, i hope you don't mind, i made a flashable zip of your DSP for easy installation, it removes other DSPs, the zip is from DSP+, so credit to its developer
[Android Apps and Games] Ashokkumar RV:
Awesome!

I am using Project-Yume sound mod, and

I was looking for headphone bass & virtual-room correction .

I tried V4A & DD+ but it didn't go well with Yume.

JamesDSP made my day :good:
[Android Apps and Games] james3460297:
Cool!:D
[Android Apps and Games] ahrion:
I get this error with your mod

java.lang.RuntimeException: Error receiving broadcast Intent { act=android.media.action.OPEN_AUDIO_EFFECT_CONTROL_SESSION flg=0x10 (has extras) } in james.dsp.service.HeadsetService$1@fde0100

at android.app.LoadedApk$ReceiverDispatcher$Args.run(LoadedApk.java)

at android.os.Handler.handleCallback(Handler.java)

at android.os.Handler.dispatchMessage(Handler.java)

at android.os.Looper.loop(Looper.java)

at android.app.ActivityThread.main(ActivityThread.java)

at java.lang.reflect.Method.invoke(Native Method)

at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java)

at com.android.internal.os.ZygoteInit.main(ZygoteInit.java)

at de.robv.android.xposed.XposedBridge.main(XposedBridge.java:133)

Caused by: java.lang.RuntimeException: Cannot initialize effect engine for type: 42b5cbf5-4dd8-4e79-a5fb-cceb2cb54e13 Error: -3

at android.media.audiofx.AudioEffect.<init>(AudioEffect.java)

at james.dsp.framework.BassBoost.<init>(BassBoost.java:89)

at james.dsp.service.HeadsetService$EffectSet.<init>(HeadsetService.java:87)

at james.dsp.service.HeadsetService$1.onReceive(HeadsetService.java:177)

at android.app.LoadedApk$ReceiverDispatcher$Args.run(LoadedApk.java)

at android.os.Handler.handleCallback(Handler.java)

at android.os.Handler.dispatchMessage(Handler.java)

at android.os.Looper.loop(Looper.java)

at android.app.ActivityThread.main(ActivityThread.java)

at java.lang.reflect.Method.invoke(Native Method)

at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java)

at com.android.internal.os.ZygoteInit.main(ZygoteInit.java)

at de.robv.android.xposed.XposedBridge.main(XposedBridge.java:133)
[Android Apps and Games] KevYoshi:
Flashed the zip but can't open the dsp Manager, crashing instant.
[Android Apps and Games] jacomail95:
Informations please, what ROM are you using, Android version and if you have other soundmods or sound apps on your device

Inviato dal mio Nexus 4 con Tapatalk 2
[Android Apps and Games] KevYoshi:
No other sound mod htc one m8 Android 6.0.1 JW-7.5.0
[Android Apps and Games] jacomail95:
It's your device stock or stock-based?
[Android Apps and Games] KevYoshi:
Stock-Based
[Android Apps and Games] jacomail95:
Then maybe there are in your system some audio libs (like beats, HK, i don't know) that make the DSP crash. The only time i remember the DSP crashing is when i flashed some libs like these on my phone indeed. Try an AOSP ROM, i'm sure it will work if it doesn't come with HTC audio libs preloaded

Inviato dal mio Nexus 4 con Tapatalk 2
[Android Apps and Games] Ashokkumar RV:
Using for about a month. Stopped trying other UIs/DSPs. Happy that it works for my device. :)

I wonder why its not seen by many! :(

---------- Post added at 12:50 PM ---------- Previous post was at 12:44 PM ----------

Credit mentions James Fung, one of the developer; Is that you?
[Android Apps and Games] jacomail95:
I'm only an affectionate user of this DSP, and i only made the installer zip, James is the one who made the OP and the developer of this DSP Manager

Inviato dal mio Nexus 4 con Tapatalk 2
[Android Apps and Games] jacomail95:
Delete
[Android Apps and Games] james3460297:
So far, I think about the problems came from:

1. Do you install other effect mod? We using same effect name or UUID

2. Xposed framework is involved to sound effect modding?

3. Correct Android API level?
[Android Apps and Games] james3460297:
Yes, I'm one of it.

But don't forget to see original author's page on Cyanogenmod github!
[Android Apps and Games] ahrion:
Android sdk 23. Not when I installed it, no. And xposed is not involved in sound FX modding. There's an xposed app called Cracker that automatically logs FC for you. That's why you see xposed stuff, but it has nothing to do with the FC.

Why don't you just implement your changes into the Viper4android? They have github
[Android Apps and Games] james3460297:
Basically I don't have any idea that why it is not working, but I hadn't experience any.

I will not commit my changes into Viper4Android, because they are not open source if you really look at it. Also we have different approaches, we do nothing in the same way, yeah, I will implement their features like 2048 taps FIR Equalizer in the future(I'm designing on FIR filter bank, it is working), but I will do the whole stuff in open source.
[Android Apps and Games] Ashokkumar RV:
May be u have to edit thread title to include words like 'sound mod' etc. to attract more users.
[Android Apps and Games] dionei:
Please bro, create a zip to uninstall this, I've cm13 and installed this mod and others apps equalizers did stop work, I've to get back and i did forgot the backup :(

I installed this bcs of low pics but 31htz seems to work better then 21 in my headset so other eqz that I downloaded works better then this one even against this boss booster
[Android Apps and Games] james3460297:
My app is something to test, if you want to install it, you better do backup first, I cannot responsible for any lost, since audio effect configuration contain effects uuid, they are used to run effects, so you might recovery it by yourself, or just reinstall all your sound mod back.

Notice: I don't have any experience on installing other sound mod, I'm just a developer:p
[Android Apps and Games] Ashokkumar RV:
If we install this DSP (or sound mod) it will REPLACE /system/vendor/etc/audio_effects.conf

which means it will break previous installed sound mods.

1) So before installing JamesDSP you have to copy audio_effects.conf to somewhere, say internal-storage.

You have to edit/prepare audio_effects.conf in internal-storage

2) you can see that, audio_effects.conf contains "libraries" block and "effects" block.

3) within "libraries" block add "jdsp" entry as follows

jdsp {

path /system/lib/soundfx/libjamesdsp.so

}

4) within "effects" block look for "bassboost", "virtualizer", "equalizer", "compression" and "stereowide" entries;

I hope only the first 3 entries will be there.

if found comment-out them as follows (or delete them):

#bassboost {

# library ...

# uuid ...

#}

#virtualizer {

# library ...

# uuid ...

#}

#equalizer {

# library ...

# uuid ...

#}

etc.

5) within "effects" add the following 5 entries:

compression {

library jdsp

uuid f27317f4-c984-4de6-9a90-545759495bf2

}

bassboost {

library jdsp

uuid 42b5cbf5-4dd8-4e79-a5fb-cceb2cb54e13

}

virtualizer {

library jdsp

uuid 7c6cc5f8-6f34-4449-a282-bed84f1a5b5a

}

equalizer {

library jdsp

uuid 58bc9000-0d7f-462e-90d2-035eddd8b434

}

stereowide {

library jdsp

uuid 37cc2c00-dddd-11db-8577-0002a5d5c51c

}

now that we have prepared audio_effects.conf in internal-storage

6) install James DSP now (either Flashable or Non-flashable version)

7) now copy audio_effects.conf in internal-storage to /system/vendor/etc/ (to replace existing one).

You can copy using recovery.

Or you can copy using a file-manager app with root-access. In this case, you have to reboot the system again to activate.

8) this method worked for me. You can try it. But don't blame me. Do if you know what you are doing.

edit: I hope someone will come up with a flashable which doesn't require these steps.
[Android Apps and Games] jacomail95:
Try that, i put it together time ago, it uses echo command to the existing vendor/audio_effects.conf
[Android Apps and Games] Ashokkumar RV:
I believe JamesDSP has only 6 dependencies: libraries->dsp, effects->compression, bassboost, virtualiser, equaliser, steriowide.

Flash command should ADD or REPLACE these entries, so that existing sound mod entries do not affect.

But your echo command seems to replace the whole audio_effects.conf.

Correct me if I am wrong. (so I did not flash your zip yet)
[Android Apps and Games] jacomail95:
The previous zip replaced the whole file, the new one adds simply the lines to your system conf without deleting or compromising anything, it works
[Android Apps and Games] james3460297:
I reach my milestone and made 14 Band Equalizer works @ 32, 64, 126, 200, 317, 502, 796, 1260, 2000, 3170, 5020, 7960, 13500 and 15000 Hz

And more nice bass filters
[Android Apps and Games] jacomail95:
I had a bit of free time today so i created a flashable zip for new James' milestone version. Tested on my device, it seems to be working. Again, it does not overwrite the whole effect conf file but it echoes all the content, so it can adapt without problem to any AOSP (not tested on CM, try it yourself and see). The updater script removes stock MusicFX and CM AudioFX.
[Android Apps and Games] jacomail95:
I'm observing the release progress on Github of the project, maybe later i'll repack a new flashable package, if it is legit by the developer

Inviato dal mio Nexus 5 con Tapatalk 2
[Android Apps and Games] chris1379:
Will this work on a Galaxy S4 i337 rooted with stock Lollipop 5.01? Will it work with Flashfire?
[Android Apps and Games] james3460297:
I have done more on optimize the audio engine

I have done more on optimize the audio engine, it use less and less CPU usage than before.

So far I have update:

Pure stereo widening.

Reduce band number to 12 bands.
[Android Apps and Games] james3460297:
Sure.
[Android Apps and Games] meph02:
Thanks. I try it
[Android Apps and Games] rony raj:
its good sounds
[Android Apps and Games] mr.ace:
[MENTION=5796885]james3460297[/MENTION] can you include armv8 libs too?? because armv7 don't work on my nexus5x
[Android Apps and Games] james3460297:
armeabi-v7a is fully compatible with armv8 64 bit. Same as x86 code compatible with x86_64. So I think the issue would be UUID conflict or wrong Android version, Android 7.0 is not tested right now.
[Android Apps and Games] mr.ace:
DSP manager for nexus5x (maybe working on nexus6p)

just change audio_effects.conf based of stock one
[Android Apps and Games] satbir7:
Thank You for your great Effort!!!

Was missing the DSP that used be a part of CM.

Just flashed on CM14.1 and works as expected.
[Android Apps and Games] nk33:
I have an Android Car Stereo. It runs full android Lolipop 5.1. it has 4 speakers and a subwoofer out.

Will this app be able to detect the subwoofer out on my stereo and allow me to control it separately?

if it cant, can you advise of any way i can get it to do this without simply replaceing the stereo with one that comes with a built in one or adding a low pass line out?

Thanks in advance for your help.
[Android Apps and Games] james3460297:
I think any phone with basic 3.5mm analog output will not provide this features, because of your phone is limiting the ability on multiple channel.

Music player you have will always down-mix into 2 channel, not so many music player in Android will provide such multiple channel output, so you might plug your Android device 3.5mm jack into your car. Just like plug your MP3 player in your car :)
[Android Apps and Games] 14142000:
will this work on an AOSP android 7.1.1 rom?
[Android Apps and Games] Ashokkumar RV:
It's working for me on AOSP 7.0.

So it should work on 7.1.1 too. Pls try.
[Android Apps and Games] james3460297:
Introduce convolver, this is old thread...

Check this:https://xdaforums.com/android/apps-games/app-reformed-dsp-manager-t3607970
[Android Apps and Games] Antidote03:
where i can download profiles or Convolvers /IRS

Is viper Convolver compatible with james dsp !?
[Android Apps and Games] james3460297:
Sure

But it should be called Microsoft Wav not IRS
[Android Apps and Games] Antidote03:
so i should rename the extension from IRS To wav ?
[Android Apps and Games] james3460297:
You don’t need to rename, the file extension is compatible.
[Galaxy Note II Q&A, Help & Troubleshooting] Endracion:
I'm having trouble searching through the forum because of the multiple types of bricks people are facing.

I simply restarted my phone today and it will now simply not boot/charge/go into recovery/does not get to logo.

It acts very much like the Sudden Death Syndrome which my previous handset had suffered from, but I checked this one when I got it (2-3 years ago, can't even recall when) and it had the corrected eMMC or whatever it was called.

It's what the community would consider a hard brick, since it's impossible to interact with it from the outside. I've been reading as many threads as possible to find something similar, but was unsuccessful.

I have however stumbled upon the UnBrickable SD mod that works on Exynos 4412 chips, which my device has. I can't however find a thread about it specifically for the Note 2 for the life of me.

There is one for the Note 3 here for example: http://xdaforums.com/showthread.php?t=2476353

Can anyone point me in the right direction? This seems like the correct solution for me, but I can't find any more info on it and it was extremely sudden too, since it was working fine before the reboot of death.

Thanks for any help!
[Galaxy Note II Q&A, Help & Troubleshooting] Endracion:
I'm guessing there's no such thing for the Note 2 then? Not sure what to think - it is an older device after all.
[T-Mobile Galaxy Note 4 Q&A, Help & Troubleshooting] proman505:
i am stuck in a bootloop, i cant even get to recovery. its been like this for weeks, i odin flashed stock firmware like 50 times. i have the stock firmware from sammobile, if you can help that will be great, i pretty sure i tired everything i know of. help would be nice.
[T-Mobile Galaxy Note 4 Q&A, Help & Troubleshooting] Misterjunky:
re: bootloops

Which version of the firmware did you odin flash? I have download links for

the baseband and bootloader but I do not want to post the wrong versions.

I am certain of one thing though, your problem is not related at all to the baseband or the bootloader.

If you have successfully odin flashed the proper version of the N910T firmware then you already have

the bootloader and baseband in your phone.

What you really need to do is to go into download mode and odin flash the proper version of twrp.

Then pull the battery and replace it, once it's replaced hold down the volume-up, home key and

the power button at the same time until you feel the phone vibrate, then let go of all the buttons

and the phone will go into twrp recovery.

Once you get there do a full wipe:

System,data, cache and dalvik cache and last but not least do a factory reset.

Once that's done let twrp reboot your phone and you should be good to go except

you will need to odin flash cf-autoroot if you want root access.

Good luck,

Have a great day!
[T-Mobile Galaxy Note 4 Q&A, Help & Troubleshooting] proman505:
N910TUVU1ANK4_N910TTMB1ANK4_N910TUVU1ANK4_HOME.tar

That's the one i am flashing via odin. i opened kies restored everything i put my model # and serial # it installed the latest version of the stock firmware, i still have the same problem. my model # (on the back of the phone) SM-N910T
[T-Mobile Galaxy Note 4 Q&A, Help & Troubleshooting] Misterjunky:
Okay, you don't need the bootloader or the base band.

Follow the instructions I posted for you.

Good luck!
[T-Mobile Galaxy Note 4 Q&A, Help & Troubleshooting] proman505:
i did, same problem. it seems like im the only one having this problem, nothing is helping.
[T-Mobile Galaxy Note 4 Q&A, Help & Troubleshooting] Misterjunky:
Okay, then odin flash the "N910TUVU1ANK4_N910TTMB1ANK4_N910TUVU1ANK4_HOME.tar"

again, reboot the phone into download mode but before you do, remove and replace the battery.

Once in download mode go ahead and odin flash the "N910TUVU1ANK4_N910TTMB1ANK4_N910TUVU1ANK4_HOME.tar".

Then go back into download mode and odin flash the twrp recovery. (first remove and replace the battery)

Be SURE you use the proper version of twrp before you odin

flash it, the proper version for N910T is "twrp trtetmo 2.8.7.0" ...

If the above don't work for you then you must not be following

the instructions 100% to a "T" ...

Good luck!
[T-Mobile Galaxy Note 4 Q&A, Help & Troubleshooting] proman505:
i'll try that. thanks in advance
[T-Mobile Galaxy Note 4 Q&A, Help & Troubleshooting] proman505:
i did exactly what it says, same problem. odin says pass on every flash. im about to go throw this phone in the trash this is really pissing me off
[T-Mobile Galaxy Note 4 Q&A, Help & Troubleshooting] justice26:
Just call tmobile tell them that the phone died and get a replacement. OK, why don't you try installing an older firmware?
[T-Mobile Galaxy Note 4 Q&A, Help & Troubleshooting] proman505:
i did they said i voided the warranty. i guess this note 4 is gonna be my new coaster
[T-Mobile Galaxy Note 4 Q&A, Help & Troubleshooting] glm0025:
Quick question, what firmware version were you at before this started and have you tried installing an older or newer version like LP for example?. Also verify you are downloading the correct version for your model.
[Redmi Note 2 General] asian_xl:
2nd day of using it.

Awesome phone, I love it much more than my LG G4.

I had Redmi 1 before, but I hope someone will build Cyangenomod for this.:cowboy: can't wait.
[Redmi Note 2 General] Boberkowy:
Hey ! Could you write some information about music and camera quality and also what about gps fix ? Thank You
[Redmi Note 2 General] cataplines:
I would love some info about the GPS as well. How quick and precise it is, specially in airplane mode (or GPS only mode).
[Redmi Note 2 General] QwertyQwertz01:
Pretty nice :D. What about gaming? No lags?

Odesláno z mého GT-I9301I pomocí Tapatalk
[Redmi Note 2 General] Smyl3:
I read that on gizchina the gps fixing is fast, but the signal wasn't too accurate sometimes on a trip (prob. by car I guess)..

A gps test in a town between taller buildings would be nice.

Have you found any issues yet?
[Redmi Note 2 General] cataplines:
****. That's important for me. A few meters wrong on a trip or worse than that?
[Redmi Note 2 General] asian_xl:
If you hold the phone and SHAKE IT left and right, you can feel the battery juggling around!!!

What happened to Xiaomi QA? lol
[Redmi Note 2 General] cataplines:
Anybody else with similar problem?
[Redmi Note 2 General] zan5hin:
I really have no idea how the battery could be jiggling around. Not on my device. There are no gaps internally.
[Redmi Note 2 General] asian_xl:
If you open the back cover, battery is the only moving part

it does move left and right a bit, no joke, I take things apart and put them back together, same thing.

fingers on left and right edge of the phone (near the bottom) and shake it left and right, you could hear it. I guess it happens to all removable battery phones.
[Redmi Note 2 General] saggel:
No it doesn't just tried this on an Samsung S4...

It doesn't sound normal to me!
[Galaxy Tab 4 General] SM-T231:
ClockWorkMod For TAB 4 7.0 3G/NU/30

-Requirements

-Rooted Tab 4 7.0

-Andriod Terminal Emulator app

-Download clockworkmod from attachment below

-Introduction

-Extract clockworkmod recovery from zip to sdcard (Don't place into any folder)

-rename clockworkmod.img to twrp.img

-open terminal emulator then type

su

dd if=/sdcard/twrp.img of=dev/block/platform/soc.2/by-name/RECOVERY

-wait few seconds

-reboot to recovery

I tested with my sm-t231 and work

# If u want twrp recovery download this below

TWRP Recovry version 2.8.0(Flash in recovery)

Mediafire : REMOVED

REMOVED