yashsingh1/xdaforums huggingface dataset:
[Xposed Framework Modules] Cypher_01:
Thx! The source code is now on GitHub [1] :)

Btw, I've changed some preferences identifier. It's recommended to clear data of the app, it doesn't matter if before or after the update.

Concerning HideX, there seems to be no source code available. [MENTION=6905332]xfunforx[/MENTION] can you give us a link?

One last thing, just for the record. I found out why the command glyph only sometimes worked in v10.

The glyphs are captured in the Turing class. This is happening during the command glyph input timeframe.

If you draw your command glyph early enough, the constructor of the Glyph class is hooked, but nothing is replaced since the right glyphs are not caught yet. After catching the glyphs, they're replaced and Xglyph works.

If you draw your command glyph too late, the right glyphs are already caught and the command glyph is replaced with the first normal glyph. Every further glyph replacement is shifted by one and everything is wrong, no matter if you draw the glyphs right or wrong, and Xglyph doesn't work.

If you're not a developer, you may not understand this. But it doesn't matter, in Xglyph v11 the problems are solved. ;) Anyway this might be interesting for developers.

[1] https://github.com/xfunforx/IngressXglyph/
[Xposed Framework Modules] xfunforx:
static String tag = "hidex======";

private Object hidexapp(Object result){
/* remove the packages from the result */
Object localObject =result;
ArrayList localArrayList = new ArrayList();
localObject = ((List)localObject).iterator();
while (((Iterator)localObject).hasNext())
{
ApplicationInfo localApplicationInfo = (ApplicationInfo)((Iterator)localObject).next();
if ((!localApplicationInfo.packageName.contains("com.xingress.xglyph"))) {
localArrayList.add(localApplicationInfo);
}
}
return localArrayList;
}
@Override
public void handleLoadPackage(XC_LoadPackage.LoadPackageParam loadPackageParam) throws Throwable {
XposedBridge.log(tag+loadPackageParam.packageName);

if (!loadPackageParam.packageName.equals("com.nianticproject.ingress")) {
return;
}

XposedHelpers.findAndHookMethod("android.app.ApplicationPackageManager", loadPackageParam.classLoader, "getInstalledApplications", int.class, new XC_MethodHook() {
@Override
protected void afterHookedMethod(MethodHookParam param) throws Throwable {
Object localObject =param.getResult();
param.setResult(hidexapp(localObject));
}
});
XposedHelpers.findAndHookMethod("android.app.ApplicationPackageManager", loadPackageParam.classLoader, "getInstalledPackages", int.class, new XC_MethodHook() {
@Override
protected void afterHookedMethod(MethodHookParam param) throws Throwable {
Object localObject =param.getResult();
param.setResult(hidexapp(localObject));
}
});
}
[Xposed Framework Modules] Cypher_01:
Oh, I see. Thx!

OK, I think the best would be to include this directly into Xglyph, hiding itself only from the Ingress client. Since Niantic became an independent company, it shouldn't be possible for them to detect installed apps through another channel like the Google Play Services.

Thoughts? Comments? Ideas?
[Xposed Framework Modules] Cypher_01:
Xglyph v12

Hi@all,

I've added the code to Xglyph. The app now hides itself from the Ingress client. I also removed the annoying useless Toast messages.

I took a look on the Ingress source code again. The client seems not to check for installed apps. So with or without this update, you should be safe. But anyway, it doesn't hurt, and we don't know what will come in future versions of the Ingress client, so it's better to prevent. :)

I didn't add a GUI control for the hiding, because it doesn't make sense to switch it off, so don't wonder about that.

The source code is on GitHub again.

Have fun and play fair! ;)

EDIT:

Oops, I removed the app drawer icon. The apk now attached brings it back. Thx [MENTION=6868614]tlvpr[/MENTION]!
[Xposed Framework Modules] xfunforx:
Perfect
[Xposed Framework Modules] tlvpr:
I was wondering, did you add anything that hides the module from the app drawer? It no longer shows up in there for me. I can still access it from the xposed installer though. I have a nexus 6 running nova if it makes ahh any difference.
[Xposed Framework Modules] euphemismus:
Hi, as it seems, the communication of the glyph stuff has changed in v1.94.1 - did you already have time to take a look? :)
[Xposed Framework Modules] _firewall_:
I have tested mod with 1.94.1. Works like a charm. :)
[Xposed Framework Modules] Cypher_01:
Oops, my fault. Personally I prefer no app drawer icon, that's why I compile it with an INFO activity instead of a LAUNCHER activity for myself. I just forgot to change this before building an apk for this thread.

I have edited the original post and added a new apk including the launcher icon. Thx [MENTION=6868614]tlvpr[/MENTION]!

Hm, I took a look at the code, but I don't see any changes. The module still works.

But it might be important, if something changed! Where did you get this information from? Did you notice something yourself?
[Xposed Framework Modules] euphemismus:
Hi, thanks for the quick response! False positive due to misconfiguration (and some lack of sleep ;)). Works fine, and correctly.
[Xposed Framework Modules] kted:
I tried twice with the new version, but it is not working.

No matter what settings I checked, the module didn't work.

The old version, the one you can download from within the xposed installer, works fine, as always.

I unistalled, installed the old version, and it works.

Tried again the new one, but no go.

So now I reverted again to version 1.0.

Any ideas on what I am doing wrong?

Nexus 5, latest stock MM, coming from clean install, and with only one other module installed (gravitybox)
[Xposed Framework Modules] lioryte:
Learn to glyph :cowboy:
[Xposed Framework Modules] kted:
Wow, thanks for the tip!

Now, anything about the module?

Sent using Tapatalk
[Xposed Framework Modules] Cypher_01:
Maybe it's about old incompatible settings. Try to delete the app data of Xglyph, activate the module in Xposed Installer, reboot and activate the module from its own interface (Activate switch on the top, Replace Glyphs checkbox).
[Xposed Framework Modules] kted:
Did that too.

I can't understand what's wrong.

I'll stick to the old version for now...

Στάλθηκε από το Nexus 7 μου χρησιμοποιώντας Tapatalk
[Xposed Framework Modules] xarit0s:
"app not installed"

i tried all versions but nothing

"app not installed"

any advice?

(lolipop 5.0 xposed v3 alpha4)
[Xposed Framework Modules] Wayd:
1.52.1

hi [MENTION=6905332]xfunforx[/MENTION]

its module safe to use after update to 1.52.1 ?:)

teardown

thanks :)
[Xposed Framework Modules] Gastwirt:
I think we have to wait and must analyze what crittercism will gather and in which way it changes the response.
[Xposed Framework Modules] _firewall_:
Works fine with current Ingress v1.95.1
[Xposed Framework Modules] Genericxx:
It's not the question if it works with the latest version, it's the question, if niantic is now, according to the teardown, able to detect xglyph.
[Xposed Framework Modules] Smyl3:
No. Lot of times its not working with the newest version. All glyphs are missing.
[Xposed Framework Modules] Genericxx:
No problems over here. Works like a charm with latest version of ingress and V12
[Xposed Framework Modules] hcarrega:
V12?

---------- Post added at 09:21 AM ---------- Previous post was at 09:11 AM ----------

Just find but parse error in install
[Xposed Framework Modules] Genericxx:
Delete old Version before installing new
[Xposed Framework Modules] hcarrega:
Thanks:)

---------- Post added at 11:45 AM ---------- Previous post was at 11:44 AM ----------

Thanks:) just works
[Xposed Framework Modules] Smyl3:
Even with using command channel hacking? Try to hack portals with that way.

Its worked with the previous game version, but not with the newest one.
[Xposed Framework Modules] Genericxx:
I usually let xglyph automagically ask for a key via command channel, regardless if i need it. Gives +500XM when recycled. So i cannot answer if manual command channel works.
[Xposed Framework Modules] Smyl3:
I apologize, I just realized that I had an older version (10) of module..
[Xposed Framework Modules] pki101:
Xposed offers only version 10.

How to get newer version?
[Xposed Framework Modules] Genericxx:
Search the Thread. APK was posted by OP.
[Xposed Framework Modules] _firewall_:
You can find it here
[Xposed Framework Modules] Cypher_01:
I would add new versions to the Xposed repository, but [MENTION=6905332]xfunforx[/MENTION] is the creator of the module and it's on his Xposed repo account. But he discontinued his work on the module and since then in a way I'm the maintainer of the module. And I don't have access to his repo.

But you can find new version apk's on this thread and the source code on GitHub.
[Xposed Framework Modules] pki101:
Removed old version, installed new (12) and activated in xposed, turned ON and selected 'Replace glyphs'... but it don' t work anymore. :(

Edit: Rebooted phone and problem solved, works ok.

Strange.. because booted after fresh install and now needed reboot again.
[Xposed Framework Modules] The Chadd:
Upgraded my Nexus 6P to latest build: MHC19I. Also upgraded to Xposed v80 framework while I was at it. It appears that Xglyph v12 no longer successfully glpyhs on this build. Pretty sure I didn't screw it up :). Anyone else having issues after upgrading to MHC19I and or Xposed v80?
[Xposed Framework Modules] larswars:
Doesn't work since last Ingress Update! Anyone else having this issue? Thanks. ;)
[Xposed Framework Modules] exebreez:
Install V12, enable it in Xposed, open it and check replace glyphs, reboot and it should work.

No problems with 6.0.1 and latest update.
[Xposed Framework Modules] Genericxx:
I am getting huge Logcat spam when XGlyph is installed. Logcat shows "XPOSED RUNNING, BUG REPORTS ARE USELESS!!!!" every 2-3 seconds. Google and search function about this brings no satisfying result. Any idea?
[Xposed Framework Modules] The Chadd:
Downgraded to v10, and it works properly again. Strange that we are getting a mixed bag of results in this thread.
[Xposed Framework Modules] Genericxx:
V10 will probably be identified by niantic due to the new upsight mechanism. Chances of getting banned will be by far bigger since V12 cloaks itself from ingress while older versions don't
[Xposed Framework Modules] The Chadd:
Hmm.... I wonder what is causing v12 to not work then. Just reinstalled 12...same issue. Everyone on v80 of the framework? I can't imagine a new build of 6.0.1 for Nexus 6P would break it.
[Xposed Framework Modules] Genericxx:
Must be, coz until two days it works and after rom update it won't anymore for me. Guess Android r23 fooked up something
[Xposed Framework Modules] Cypher_01:
[MENTION=320897]People[/MENTION] having problems:

Do you use other Xposed modules? If yes, do they work?

After a firmware update, it might be necessary to install (flash) Xposed again. I suppose, that the problems aren't caused by a not working Xglyph, but a not working Xposed.

A hint: With Xposed, the first thing to try, if anything doesn't work, is rebooting. Doesn't matter if you already did, do it again. And again. And again after deactivating and reactivating a module, and so on. ;)
[Xposed Framework Modules] _firewall_:
Hi, Cypher_01.

Is it safe to use Xglyph with current version of Ingress? I'm a little bit worrying about their new 'Crittercism', which sending too much info about the device. Found this information here.
[Xposed Framework Modules] Cypher_01:
I understand you, I've read the teardown report too.

I don't think, that it's possible to detect Xglyph. Crittercism is, as far as I understand it, for performance monitoring and crash reporting. It's a framework from an external company and not made for cheat detection. And Xposed operates only inside the runtime (Dalvik/ART), the APK isn't modified.

Most of the anti cheat mechanisms for Ingress are done server-sided. Location spoofing for example is detected heuristically on Niantics servers, some kind of 'is it realistic to walk that way?' or 'is it possible to go that fast?'.

If you think like this concerning Xglyph, what could be analized? Maybe something like 'is it possible to glyph that fast?'. That means, you shouldn't tap the screen very fast just to get a high speed bonus! That could be detected. If you think about 'is it realistic to glyph always right?', yes it is! No one can be banned just for being a very good glypher.

I suggest, the best way to use Xglyph is as I mentioned earlier. I do my best to draw the glyphs correct. Xglyph only saves me in case of a mistake.

We cannot be 100% sure. Use Xglyph at your own risk. But like I said, I don't believe that it's detectable.
[Xposed Framework Modules] Genericxx:
I have used disable services to disable all analytics and upsight things for ingress. At least it saves a bunch of bandwidth.
[Xposed Framework Modules] _firewall_:
Please provide a detailed information about services you have disabled.

Sorry for offtop, but this analytics may contain information about installed modules in future versions of Ingress. That's why this question is important in this thread too.
[Xposed Framework Modules] Genericxx:
Here you go
[Xposed Framework Modules] Cypher_01:
Xglyph v12.1

Hi@all,

I was adverted about a little bug in Xglyph. Glyph key hacking didn't work, at least not always.

If you use command glyph hooking for requesting a key, a random value between 600 and 700 ms is calculated for the input time of the command glyph. As of late this seems to be evaluated server-sided and seems to be too high. I took a look at the time that I need for drawing a 'less' or 'more' glyph, something around 450 ms. I changed the calculated value to be between 400 and 500 ms and now it works again. Normal key hack doesn't have this problem since there is no input time.

I also added a Toast message shown when (de-)activating the module from its interface, that you should restart Ingress. This configuration is only evaluated when the Ingress package is loaded. This happens either when you closed Ingress (swipe it away from multitasking) or when it have been paused for some time. That means if you switch from Ingress to Xglyph and quickly back, it might not recognize the (de-)activation, so it's better to close and restart Ingress.

As always, the source code is on GitHub.

Have fun and play fair! ;)
[Xposed Framework Modules] Wayd:
module/ app name for disable services ? Tx)
[Xposed Framework Modules] selemine:
just look for disable service in the app Store
[Xposed Framework Modules] Genericxx:
https://play.google.com/store/apps/details?id=cn.wq.disableservice

Disable above mentioned services direct for Ingress
[Xposed Framework Modules] _firewall_:
Works correctly with Ingress v1.96.0. :)
[Xposed Framework Modules] Aghartay:
Support new SIMPLE/COMPLEX glyph?
[Xposed Framework Modules] _firewall_:
Yes, works correctly with new glyphs.
[Xposed Framework Modules] Genericxx:
But not with the new simple complex commands to get even more or better items. Has to be updated.
[Galaxy S6 Q&A, Help & Troubleshooting] TheEndHK:
Not enough videobit for the scene will happen that bcoz the default bitrate is set too low on S6.
[Nexus 6 Q&A, Help & Troubleshooting] nextelbuddy:
I dont know what I did but now no matter what kernel i run or kernel manager.. despite the fact that the kernel supports speeds of say 2649... eveyr time i change it to 2649, it changes right back to 2265 or even 1958.

it happens in FKU, Kernel Adiutor, Trickster etc..

i have tried flashing stock back, then reflashing FK, or Hell cores, or Pure Nexus o Despair.. all same thing.. I can not set a max CPU speed beyond 2265 and have it stick.

what am I doing wrong? I have had this before in the past and it just went away on its own.
[Nexus 6 Q&A, Help & Troubleshooting] danarama:
It needs to have over 40% battery to set it to 2649, otherwise it will drop to 2265 below 40% and 1958 below 20%
[Nexus 6 Q&A, Help & Troubleshooting] bufosp:
i'm having this issue as well. i'm curious though, what's the cause of this behaviour, and is there anyway to "fix" this? frankly, the phone is slow as hell when it's dropped to 1567, mine most of the time sticks to 1067...
[Nexus 6 Q&A, Help & Troubleshooting] simms22:
issue? then charge your battery. the issue he describes isnt an issue, its how it works. at 40%, it drops, and again at 20%. but it never ever drops to 1067mhz, you are experiencing a completely different issue.
[Nexus 6 Q&A, Help & Troubleshooting] danarama:
This is a different issue. Your values are not the stock battery % throttling values.

For what it is worth though, I have the issue you mention and no one has been able to help me fix it..

It appears to be some kind of thermal throttling that occurs, even though I am below my thermal throttling value.. I have found if it's on charge and it drops, I can't get it back up from 1036 without a reboot. Further, I have to unplug it.. Because u lay games that drain battery and also get hot, I find myself in this situation quite often.. I have even sometimes put my phone in the freezer to reboot it, which helps me a lot BUT THAT IS NOT MY ADVICE TO YOU. DO THAT AT YOUR OWN RISK.
[Nexus 6 Q&A, Help & Troubleshooting] bufosp:
ah so it seems what i'm experiencing is the same with you. i thought what i'm experiencing is the same with TS. but i DO experience the max CPU can't stick to 2.6 Ghz.

Yeah, my phone tend to slow down when charging and produce some heat (warm to the hand at most) and when i check, the kernel controller/monitor (i use FKUpdater) will only shows 1036 for max CPU.

Is this thermal throttling? i had nexus 5 before and i can say the thermal throttling on that device was... barely noticable at most. this device is more severe i'd say...
[Nexus 6 Q&A, Help & Troubleshooting] simms22:
lmao, thermal throttle on the n5 is extremely noticeable. the n6 its really hard getting it hot enough. n5 goes to the thermal shutdown really quick, the n6 is nearly impossible to make it to thermal shutdown. and your issue mist likely usnt thermal throttle, but mpdecision. mpdecision is what puts the cpu speed wherever it ferls like, no matter where you set it. of course you can always disable mpdecision.
[Nexus 6 Q&A, Help & Troubleshooting] danarama:
It seems like thermal throttling and cooling my device seems to help, however these values don't seem realistic.

Often even a reboot won't cure it for me. I took a logcat during boot and could see it setting the cpu low and it did look like thermal throttling.

---------- Post added at 07:13 PM ---------- Previous post was at 07:12 PM ----------

Mpdecision sets min cpu, not Max. But it's similar. Just at the other end
[Nexus 6 Q&A, Help & Troubleshooting] simms22:
min, i dont believe its tied to min only. i believe it changes both min and max. if i leave mpdecision on, my cpu speed will change, max as well. but if i disable mpdecision, nothing changes, unless i go under 40% battery..
[Nexus 6 Q&A, Help & Troubleshooting] danarama:
Well as stated, looks thermal in logcat and mpdecision is off.
[Nexus 6 Q&A, Help & Troubleshooting] simms22:
op provided a logcat? or is the logcat from you?

---------- Post added at 02:58 PM ---------- Previous post was at 02:56 PM ----------

btw, to disable thermal throttle(i disable it every single bootup)..

in a terminal emulator app..

su(press enter)

echo N > /sys/module/msm_thermal/parameters/enabled(press enter)
[Nexus 6 Q&A, Help & Troubleshooting] danarama:
Me. Not OP. OP has no issue. Just me and that other guy who is not OP.
[Nexus 6 Q&A, Help & Troubleshooting] simms22:
well, for you, you pretty much know what the issue is. for the op, it could possibly be one of several iasues, since we dont have a logcat or anything to look at.
[Nexus 6 Q&A, Help & Troubleshooting] danarama:
The OP doesn't have an issue. He has normal battery % throttle.
[Nexus 6 Q&A, Help & Troubleshooting] simms22:
ok :)
[General Questions and Answers] gauravjaipur:
My yureka is restarting again and again and i have lots of data in my phone memory. so guys it there any option to get my data form internal storage in recovery or fastboot mode?
[General Questions and Answers] alvierahman90:
In the recovery you can do a nandroid backup. But it will backup to your phone. If you phone supports it, and you have a recovery that supports it, you can backup your phone to a USB flash drive. I know my phone and TWRP can do it. Via fastboot you can also flash a custom recovery of you need to. And if your phone has a micro SD card slot, you could back it up to there via a compatible recovery. OTG cables a fairly cheap BTW many on eBay and amazon.

Have a nice day, sent from my HTC One M8
[General Questions and Answers] demkohell:
Boot into the recovery, make a nandroid backup, connect the phone to the pc, then adb pull the backup files and then you can use an application to extract the data

2) you can directly backup from adb

3) you can adb pull the directories that u know have the data that you need

Thank me if i helped.. ?
[Galaxy S6 Edge+ Original Android Development] Manh_IT:
[Kernel][Recovery] ZenKernel Auto Root & TWRP for Galaxy S6 Edge+ | G928C Testing...

Clone topic
[Galaxy S6 Edge+ Original Android Development] Manh_IT:
TWRP Recovery Project for Galaxy S6 Edge+

Mod edit: Links removed.
[Galaxy S6 Edge+ Original Android Development] Manh_IT:
Reserved
[Galaxy S6 Edge+ Original Android Development] avetny:
It's time !
[Galaxy S6 Edge+ Original Android Development] Himalaya saxena:
Time for Development starts !! Whaooo
[Galaxy S6 Edge+ Original Android Development] bubu23:
so if we have recovery we can flash root no?

can anyone confirm the recovery works?

---------- Post added at 02:46 PM ---------- Previous post was at 02:06 PM ----------

confirm work flawless :D:D:D

update : reboot again and got bootloop

---------- Post added at 02:54 PM ---------- Previous post was at 02:46 PM ----------

any help got bootloop why?????? what to do?

---------- Post added at 03:16 PM ---------- Previous post was at 02:54 PM ----------

hey you post it here at least you can try help thx im stucking here :(
[Galaxy S6 Edge+ Original Android Development] solidus636:
the recovery itself works; however there is something within samsungs software that does not allow for a custom image to boot.

did you TICK the "oem bootloader unlock" button before you flashed??
[Galaxy S6 Edge+ Original Android Development] bubu23:
sure

but i saw all the sites take down the link
[Galaxy S6 Edge+ Original Android Development] Manh_IT:
I will rebuild twrp & new build kernel for Rooting...
[Galaxy S6 Edge+ Original Android Development] alixadam:
Thank you brother

By the way If possible amendment for SM-G9287_Duos If you can please :good:

And this the official recovery and boot files for models SM-G928C + SM-G9287Duos

official recovery&boot_SM-G928C

official recovery&boot_SM-G9287_Duos
[Galaxy S6 Edge+ Original Android Development] Manh_IT:
ZenKernel release
[Galaxy S6 Edge+ Original Android Development] Manh_IT:
ZenKernel auto Root & TWRP v2.8.7.1 rebuild 1 for G928C releases, check post1
[Galaxy S6 Edge+ Original Android Development] Manh_IT:
G928C now online
[Galaxy S6 Edge+ Original Android Development] michmeister:
Why keep reposting and quoting that .
[Galaxy S6 Edge+ Original Android Development] bubu23:
oh man oh man what a joke!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

i start to get very angrey the twrp!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! not working you cant get into recovery !!!!!

stop post here your stufff if you dont check themmm

what happend to xda developers thers mods around here??????????????

people dont try it it wuill stuck your phone

i dont know if you knowe what you doing but man you doing it wrong!!!! thx for trying but no thanks!!!!!!!!!!

update: even the kernel not good i download supersu and the phone say i dont have binnary and turn off !!!! totally joke
[Galaxy S6 Edge+ Original Android Development] Manh_IT:
Ok man
[Galaxy S6 Edge+ Original Android Development] bubu23:
tell me something you dont check the stuff befor relese?

its nice you try but something wrong
[Galaxy S6 Edge+ Original Android Development] michmeister:
I think it's dumb you even tried before it was verified to be working. It's your own fault.