yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] Dunard:
I got the keyboard to work on 4.4 and 5.1. Just change the keyboard setting on those then the keyboard will work after that. Set mine on English. Some reason the MEmu keyboard setting is broken on 4.4 and 5.1. You will see the icon showing at the top left side. That the keyboard setting showing.

Or just wait on the new 4.4 and 5.1 release with fixes. Recommended.

So far tested on the 4.2.

Digimon Heroes!

Dark Meadow: The Pact

Plants vs. Zombies Heroes

Wonder5 Masters (Crash once.)

Ys Chronicles I

Ys Chronicles II

As for reg cleaning. Use CCleaner. All those reg left overs will be removed. https://www.piriform.com/ccleaner/download

Remember not everything stable yet.
[Android Apps and Games] sadicwin32:
[MENTION=7971119]SMOrc[/MENTION]

After installing the update i went to settings > About tablet > Android Version, still in 4.2.2

Before applying the update the game opened for a couple seconds and then closes, now instaclose.

Can you give it a try and install it? Maybe i'm missing something. Game name is Age of Ishtaria, its a 3MB app.
[Android Apps and Games] SMOrc:
[IMG="Create new Android 5.1"]https://scontent.fnat1-1.fna.fbcdn.net/v/t31.0-8/15874739_1206023882844732_1710529198097024435_o.jpg?oh=dcacd60055ffb1332a41a2253afddc37&oe=591C1C61[/IMG]

After installing the 5.1 package, you must create a new VM with Android 5.1 as show in the image above :)

---------- Post added at 21:37 ---------- Previous post was at 21:26 ----------

[IMG="Still not working"]https://scontent.fnat1-1.fna.fbcdn.net/v/t31.0-8/15844163_1206033869510400_2320245681720662114_o.jpg?oh=90255837b3b6179e6ef6ddc2282569e0&oe=58DC5A14[/IMG]

Tried changing everything to English, it still doesn't work for me :( Still have to use Android virtual keyboard.
[Android Apps and Games] SMOrc:
MEmu is stable now

Downloaded version 2.9.2 but started with 4 CPUs and 4GB RAM, it lasted for more than 1 hour before it crash. Now I decided to not go all greedy and put 2 CPUs and 2GB RAM, it been more than 5 hours now with no crash from MEmu.exe or lag from Android Lollipop 5.1.

The only thing now is that the physical keyboard isn't working anymore.

MEmu Lollipop 5.1 : 2 CPUs - 2GB RAM.

PC specs:

Windows 8.1 64 Bits

I7 4770k

16GB RAM

GTX 770
[Android Apps and Games] mathesar:
Unfortunately still random crashing with fresh install of 2.9.2 (2.8.6 is stable) I will try 2.9.2 with 5.1 RC3 and see what happens.
[Android Apps and Games] SMOrc:
It almost 8 hours since the last crash I got with 2.9.2 using MEmu Lollipop 5.1 with 2 CPUs and 2GB RAM dedicated to the VM.
[Android Apps and Games] SMOrc:
Found another bug with 2.9.2

Key mapping for physical keyboard isn't saving for different apps.
[Android Apps and Games] Dunard:
SMOrc you are right about the keyboard isn't working. It was working but it now not.

We gotta wait on the fixes then. 4.4 and 5.1 isn't fully compatible with this release as it seem.
[Android Apps and Games] :
At time of this writing MEmu 2.9.2 isn't released yet, only a pre-view exists. Keep this in mind!

I'm on MEmu 2.9.2 Pre-View with Android 5.1.1RC3 and physical keyboard (QWERTZ-layout) works like a charm! Just my 2 cts ...

My MEmu App Player settings: 1920x1080px & 323dpi, 128MB VRAM, 2 vCPUs

My Android L settings: 2048MB RAM, heapsize 1024MB, heapstartsize 64MB, heapminfree 2MB, heapmaxfree 64MB, heaptargetutilization 0.37, lockprof.threshold 500
[Android Apps and Games] SMOrc:
Your physical keyboard is working? like everything you type in your PC KEYBOARD also inputs in any Edittext on MEmu?

Edit wtf, mine just started working when I replied to you LOL. Altho, the Android virtual keyboard appears when I select any Edittext it wasn't happening before and i think it shouldn't since there is no need for the android virtual keyboard appears when I have my physical one.

Edit 2: Nevermind I had Android keyboard selected, now that I select MEmu input it do not show up.

Edit 3: I knew something was wrong, I just restarted the VM to make sure and BOOM, my physical keyboad won't work. I think this the same problem that happened to Dunard.
[Android Apps and Games] :
1. I told you so. Point. Or do you think I'm a liar?

2. You make the virtual keyboard disappear if you clck / tap Android's back-button. It's all so simple.
[Android Apps and Games] SMOrc:
Calm down bruh, did you take your time to read my 3 or 4 Edits? Mine isn't working, and this problem will happen to you too, just wait or restart your VM.
[Android Apps and Games] :
I can re-start my copy of MEmu 2.9.2 Pre-View as often as I want I dont't have such a keyboard problem as you reported: physical keyboard always works from the beginning.

Hence I don't have to wait ...
[Android Apps and Games] SMOrc:
Thats good for you, but me and Dunard are having this problem and probably someone else will have this problem too, so its better to take a look anyway. This new version also have a problem where the key mapping wont save for individual apps. Those things werent happening in version 2.9.1 for me. So they basically fixed something and broke 2 more. Will keep sending more reports and try to figure out what is going on.

Also, someone in here reported crashing in 2.9.2 (this issue was happening only in 2.9.1 and should be fixed in 2.9.2) things will happen to some, no one have the same rig but everyone should be able to enjoy this emulator with no issue thats why reporting any problem even if it doesnt happen to many will help.
[Android Apps and Games] Dunard:
I just gonna wait. No need to mess with 4.4 and 5.1 again.
[Android Apps and Games] SMOrc:
My keyboard started to work and stopped once I restarted the VM.
[Android Apps and Games] :
Keymappings for your apps / games are stored in MEmu's SQLite database file MEmu.db.

You always can look into this related database MEmu.db what keymappings indeed are written thereto so far.

Simply install on your Windows machine an SQLite database viewer: http://sqlitebrowser.org/

FYI: Can't test it, because never used and/or saved keymappings.
[Android Apps and Games] :
MEmu 2.9.2 Pre-View: External ScreenRecorder Still Not Working Correctly

Again for testing purpose recorded for 2 minutes a video. The resulting video is of 8 seconds duration! EDIT: Additionally recorded screen for 10 minutes. The resulting video is of 6:35 minutes duration IMO therefore actually you can completely forget this tool, because it's more than useless.

FYI: Windows Taskmanager showed screenrecorder's max CPU-usage is 65%.

ScreenRecorder Setting:

[MENTION=6824716]Microvirt[/MENTION],

suggest you to completely remove this screenrecorder feature from MEmu App Player. Remember I told here already some weeks ago that Windows 8.x comes already with a screenrecorder on board:

Screenshot of Windows's Screenrecorder Menu-bar:

BTW:

What in my eyes is totally idiotic is fact the recorded videos by default are stored in subfolder ...\Microvirt\MEmu\videos and not in MEmu's shared folder C: \Users\<USER>\Video\MEmu Video. Who had this brilliant idea? I can only pound my head ...
[Android Apps and Games] ANDMINE:
I have a problem with this.

Down and installed but when I run it, at 99% it stops. The windows stays openend at 99% don't know for how long, 10 min by now.

Intel pentium Dual-Core E6700 ~3.2GHz

4GB DDR3

Intel Q45/Q43 Express Chipset (1695 MB, 1280x1024/32bit-60Hz)

Windows 10 Pro 64bit

Any suggestions?

thx
[Android Apps and Games] :
MEmu 2.9.2 Pre-View: Sound controls

I'm on MEmu 2.9.2 Pre-View with Android 5.1RC3 image installed. Noticed that, where it doesn't matter which of the 2 audio-control icons you click / tap, you always are shown two 100% identical audio-setup windows

Really asking myself why 2 different looking icons are offered which provide the same functionality? Is there at Microvirt Co., Ltd. anyone who tests the MEmu App Player before it is rolled out?

[MENTION=6824716]Microvirt[/MENTION],

I suggest you to completely remove these two icons from MEmu's toolbar - and associated routines, they aren't needed at all, because everyone can control audio output (loudness, etc) by Windows OS - the emulator's host. Slim down MEmu App Player, it's an emulator only, not a real Android device.
[Android Apps and Games] :
First of all read this blog entry: http://www.memuplay.com/blog/index.php/2016/03/01/how-to-solve-start-failure/

Come back here if your issue couldn't be solved.
[Android Apps and Games] FanOfAndroid:
Can you please tell me how you started / restarted the VM? AFAIK the VM is ..\Microvirt\MEmuHyperv\MEmuHeadless.exe. Thanks.
[Android Apps and Games] mathesar:
MEmu 2.9.2 key mapping not saving.

Was just coming here to say the same, definately a new bug that wasn't present in previouis versions.
[Android Apps and Games] dmstarchikov:
I expected that the closer will be version 3.0, the more changes, the emulator, judging by the latest reports it is, but so far I see only cosmetic changes.

For example a checkmark for "Peer mode" to display shortcuts to applications and close all subprocesses.
[Android Apps and Games] ANDMINE:
yeah

maybe I should upgrade system :) to be continued..:D
[Android Apps and Games] SMOrc:
Just press "X" and click "Restart"
[Android Apps and Games] sadicwin32:
[MENTION=7971119]SMOrc[/MENTION] Thanks, but no luck in 5.1.1 with Silicon Studio games (Age of Ishtaria/Grand Sphere)

Both of them start loading and after a couple seconds i get this.

[IMG="Grand Sphere"]http://i.imgur.com/85OYMJP.jpg[/IMG]

I guess i'll need to force myself to use bluestacks... :(
[Android Apps and Games] Liza8764:
Hello!

Can you tell me ,please, how to connect ipv6 with emulator memu.

Thank you.
[Android Apps and Games] SMOrc:
It seems you dont have Google Play Games installed, and many Android games require Google Play Games to function. Try to download and install it.

Nvm... I tested both games with MEmu and G Sphere forces close and Ishtaria crashes the emulator O.o

Then I launched Nox Emulator to test both and the same problem, G Sphere forces close and Ishtaria crashes the emulator O.o

Those games are possessed! :P
[Android Apps and Games] Dunard:
I talk to one of the Dev tonight. Thomas got the reports on 4.4 and 5.1 issues. Auto flip screen is broken (Not talking about the app screen. Talking about the MEmu.) and the keyboard is having an issue. He said those issues need to be fix.
[Android Apps and Games] Microvirt:
As to keyboard issue, it happens in 4.4 and 5.1 in 292 and we will refresh them later because 292 made some changes in input channel.

As to crash issue, we are investigating it right now, it seems get improved but not 100% fixed.

Thank you for your feedback!
[Android Apps and Games] SMOrc:
Ill keep reporting everything :)

Oh yea please, take a look into the keymaping not saving for different apps!
[Android Apps and Games] Dunard:
Thumbs up. :)
[Android Apps and Games] :
If you look into Android's file /proc/sys/net/ipv6/conf/eth0/disable_ipv6 you can see it's set to FALSE thus IPv6 is enabled - at least in Android 5.1.1RC3 which is the one and only Android image I'm using. Same is case if you look into Android's file /proc/sys/net/ipv6/conf/eth1/disable_ipv6.

So what is your real issue?
[Android Apps and Games] SanketMohapatra:
We are ready to extend our helping hand to Microvirt for debugging various bugs
[Android Apps and Games] SMOrc:
I can confirm this. I tried installing Dead Trigger 2, and screen would flip upside down lol
[Android Apps and Games] herlgl:
The last update I did silently deleted my VM without warning, so for this update I chose to export the VM from 2.8.6.

Now I can no longer import the ova, neither in 2.8.6 or a newer version, it extracts all vmdk files and the .memu file and then fails. Genius. Next VM gone -.-

EDIT: Oh I found the problem by accident while looking with procmon what the importer does. It wrote a log file to "\Users\xy\.MemuHyperv\MEmuSVC.log" in this logfile I saw that MEmu51.ova in the \MEmu folder was missing. I'm glad I saved this file so I could copy it back and then MEmu could re-import the real ova.

Maybe write this on your website or in the import script, that you actually need the blank OS ova for whatever reason to re-import an ova.
[Android Apps and Games] :
MEmu 2.9.2 Pre-View: Cleanup Memory not working

I'm on MEmu 2.9.2 with Android 5.1RC3.

Clicking / Tapping on the "Cleanup Memory" button (icon) in MEmu's toolbar which - so you can read it in MEmu's User Manual - should kill all Android background-processes (recents) does nothing - for me it seems to be a fake. Also a "Kill selected apps" option isn't available at all. If it's indeed not a fake, this task killer is essentially redundant, because it works on the assumption that freeing up memory makes your MEmu instance run faster, which is not the case at all. Making in Android use of a task killer is a bad practice, if not to say absolute nonsense. If ever, one should close apps that he/she doesn't use often or apps one specifically want to close for X reason. IMPORTANT: Android OS operates markedly differently from Windows OS. Android, instead of using a pagefile as Windows, just kills off old processes to free up memory for new ones. All this is done automatically, so open apps are not affected by MEmu's allocated VM memory. Again: If a large amount of RAM is required by an app, Android will stop recent apps by itself to provide the newly launched app the needed resources. No need to stop them yourself, it's the Android OS's job. Why does stock Android Lollipop not have this general option? Ever asked yourself this?

[MENTION=6824716]Microvirt[/MENTION],

I suggest you to completely remove this icon - and its associated routine(s) from MEmu App Player: this feature really is nonsense.

What really missing in MEmu's toolbar is an icon with which you can trigger a soft-reboot of MEmu's Android OS. A soft-reboot is a true task killer, misbehaving apps that got hung this way are killed at 100%.
[Android Apps and Games] SMOrc:
Yea, Taskkiller apps do more harm than good for Android, so yea, no need to have such feature.
[Android Apps and Games] manvel007:
Injustice GAU

Hi!

Im trying to play the game Injustice gods among us on Memu 2.9.1 but no luck. it doesn't start.

is there a way to play that game?
[Android Apps and Games] SMOrc:
Yea... MEmu can't run Injustice, neither do Nox. Maybe Droid4x can run it for you, I know because I played Mortal Kombat X with it and both games share the same engine for Android.
[Android Apps and Games] monica lewinsky:
Already requested a year ago. :(
[Android Apps and Games] Dunard:
jwoegerbauer how I speed the MEmu up?
[Android Apps and Games] :
All what I've done so far is described here:

https://xdaforums.com/android/apps-games/pimp-copy-memu-app-player-t3518388

And I don't have most, if not even all of the problems others seem to have with MEmu App Player. My copy of MEmu App Player (Android Lollipop) runs as expected...

BTW: 125+ downloads until today: thank you for your interest!

But never forget actual MEmu App Player 2.9.2 Pre-View is based on VirtualBox v4.3.20_OSE r96996 ( released 2015-03-19 ) which isn't made (really ready) to process modern heavy 3D games or do any video processing per se. This you can read in all serious Virtualbox forums. Hence Leapdroid App Player ( now aquired by Google ) indeed was better because they utilized Virtualbox 5.x: you could turn 3D-acceleration on!
[Android Apps and Games] monica lewinsky:
If start Kritika:The White Knights get error

Xigncode Hackdetected [E0191017] Illegal program has been detected by XIGNCODE

Anybody knows the reason, a fix?
[Android Apps and Games] Microvirt:
Unfortunately it's because the game vendor blocking android emulator...
[Android Apps and Games] SMOrc:
Disable root in MEmu, devs can make their apps detect if the device is rooted and prevent their games running (Pokemon GO for exemple) they do it to prevent cheating/data modfiers. If it doesnt solve the problem, then you could try out others emulators.
[Android Apps and Games] :
MEmu 2.9.2 Pre-View: ADB (for Windows) seems to be outdated

Google recently has released a new version of Android Debug Bridge (AKA ADB) for Windows: It's timestamp is 2016-12-16.

adb.exe 1,455KB

AdbWinApi.dll 96KB

AdbWinUSBApi.dll 62KB

Noticed that this update isn't part of MEmu 2.9.2 Pre-View yet.

If somebody is interested in this update, here's the link:

https://dl.google.com/android/repository/platform-tools-latest-windows.zip
[Android Apps and Games] manvel007:
Uhmm! Thanks!

I used Andy, but is getting unstable, so i was dreaming to play in Memu because is better lightweight and easy.:crying: Thanks any way.
[Android Apps and Games] SanketMohapatra:
Please update the underlying virtualbox to the latest version 5.x to increase the performance of the emulator
[Android Apps and Games] mathesar:
On a positive note, Simpsons Tapped Out hasn't crashed at all with 2.9.2 (5.1 RC3) This is this the first time I've been able to play the game stable through an emulator in the last several years.
[Android Apps and Games] :
Your request has already been raised here in the past year several times. Never an answer was given.

They can't simply exchange Oracle's Virtualbox executables and libraries, as you can't do it, due an initial mistake they made. If I'm seeing it correctly it would take them very, very much time, perhaps even months. Do they have the human resources / man time? Keep in mind they also would have to revamp the 3 Android editions they actually provide - keyword: Virtualbox guest-additions.

They know, I'm pretty sure, why I come to this conclusion! ;)
[Android Apps and Games] sadicwin32:
They sure are :)

My hope dies with bluestacks in the end... T-T
[Android Apps and Games] UmarAbid3DArtist:
Hi can you please make update to android 7:) Also I live how your android is already rooted so i don't need to do anything.
[Android Apps and Games] icexshinigami:
Seems like there is a bug that will not let firefox play media music/video via soundcloud and youtube inside the browser.

Just changed the emulator to 5.1 lollipop and it runs great.

4.2 default did not work.
[Android Apps and Games] Dunard:
UPDATE:

4.4 RC4 for 2.9.2: https://docs.google.com/uc?id=0B9HuUtEryJU-dE5lN0E5TTFlUTg&export=download

5.1 RC4 for 2.9.2: https://docs.google.com/uc?id=0B9HuUtEryJU-T2FiYzdoak1iaWc&export=download

I notice they didn't post these on the main post.
[Android Apps and Games] SMOrc:
Are these both android compatible with 2.9.2?
[Android Apps and Games] Dunard:
Yep 2.9.2 listed. Posted on Facebook page. https://www.facebook.com/groups/memuplayer/?ref=bookmarks
[Android Apps and Games] :
All available MEmu's Android-VMs simply aren't in production state yet

MEmu App Player's developers with regards to the Android-VM use the "release candidate" versioning scheme, means version 1.0RC1 is not in production state, but stable enough. If 1.0RC1 turns out to have bugs which must be fixed, it turns into 1.0RC2, and so on. This practice permits MEmu users to evaluate how much real-world testing a given Android VM release has undergone. If changes are made between, say, 1.3RC4 (a release candidate) and the production release of 1.3, then that release, which asserts that it has had a production-grade level of testing in the real world, in fact contains changes which have not necessarily been tested in the real world at all.

At time of this writing they have rolled out release candidates of modified x86-ports of Android

KitKat => 4.4RC4

Lollipop => 5.1RC4

Note: This versioning isn't conformant with that Android-x86 Open Source Project uses. It's a deviating scheme proprietary to Microvirt. :confused:

As said initially, these Android-VMs still aren't in production state yet. Further testing seems to be required.

So, you simply are test person, nothing else! :D
[Android Apps and Games] olarob:
Hi, I am trying to interface with MEmu through the commandline and I had the following questions

1. MEmuConsole create (create a new MEmu by default ) - is there a way to specify name of the vm when using this? MEmuManage has a createvm argument that allows a name to be specified, but if I use that, the created vm doesn't show up in the Multi Emu console

2. Is there a way to know when the creating of the vm is complete using the above?

3. I'm trying to change the resolution using the following commands

MEmuManage.exe guestproperty set MEmu resolution_height 480
MEmuManage.exe guestproperty set MEmu resolution_width 800
MEmuManage.exe guestproperty set MEmu vbox_dpi 192

What I'm noticing is that it doesn't work unless I first go into settings and change the resolution to 'Custom Settings' first.

I hope this is the right place to ask these. Thanks in advance for any help
[Android Apps and Games] mathesar:
Thanks looks like the key mapping bug was fixed in RC4 (it wasn't saving after exit in RC3).

Family Guy Quest for Stuff still has no sound in RC4 (only music) which has been a problem with 5.1 ever since I first tried it in previous versions of MEmu (both sound & music have always worked with the default MEmu 4.2 install).
[Android Apps and Games] SMOrc:
Nice! Key mapping is 100% again! also the physical keyboard is also working perfectly again.
[Android Apps and Games] FanOfAndroid:
2.9.2 preview & 5.1RC4

At first hesitated, but then decided to give RC4 a try.

Noticed that

Camera is still not working

Preinstalled Busybox (v1.22.1) is outdated: actual version is 1.24.2

Preinstalled Facebook Messenger Lite (v2.0.0.5.318) is outdated: actual version is 3.1 - was released December 19, 2016.

Preinstalled ES File Explorer is outdated: actual version is 4.1.5.4

Preinstalled Google Play Services (v7.3.07.K-all) is outdated: actual version is 10.0.84

Google Play Games is not preinstalled: most games rely on it !!!
[Android Apps and Games] SMOrc:
Thats why you update/download them all later :P It not different from other emulators I used (Droid4x, MEmu, Nox, RemixOS, Bluestacks...)
[Android Apps and Games] SMOrc:
I'm having more crashs with the new Lollipop RC4 than RC3 :/
[Android Apps and Games] mathesar:
Yes this appears to be stable for me as well, I ran RC3 5.1 for couple days and now RC4 5.1 and haven't experianced any random MEmu crashes with either one.
[Android Apps and Games] SMOrc:
I'm having crashs now... :/
[Android Apps and Games] SMOrc:
I think the reason it was crashing for me was because I was using the auto click script, because it working wonders now.
[Android Apps and Games] SMOrc:
omg seriously? Android RC4 now MEmu is crashing a lot to me, it looks like it version 2.9.1 all over again.

Edit: I was playing with resolution 1440x810 with 216dpi, switch back to 1280x720 with 192dpi and the crashing issues seem to be "fixed"
[Android Apps and Games] mathesar:
Odd I haven't had any crashes with RC4 but I will report back if I do, I've always ran 1600x900 216dpi, 2 CPUs and 3072 Memory.
[Android Apps and Games] SMOrc:
Im also confused :(
[Android Apps and Games] :
It's not useful simply reporting "has crashed"

IMO it doesn't make any sense to repeatedly report "has crashed" without telling us the cause. Hence if Android crashes, provide its logcat here, if MEmu App Player crashes, provide its log here.
[Android Apps and Games] Dunard:
Look for the error.txt in the Microvirt\MEmu. Paste it here. Sound like your graphics driver issue. Have you update the driver?
[Android Apps and Games] FanOfAndroid:
MEmu 2.9.2 preview: Superflous files found

If MEmu 2.9.2 preview gets installed in folder \Microvirt\MEmu\adbdrv the 2 subfolders 32 and 64 are created. On my 64-bit Windows host the subfolder 32 is superfluos. BTW: on a 32-bit Windows host subfolder 64 would be superfluos.

Please fix this. It makes no sense to have files on disk which are never used.
[Android Apps and Games] Jhowker:
Im having this problem, it is very annoying since i can't get any push notifications working properly.

The only way i've found to turn it blue again is to download an APP on Play Store. But i have to repeat this process EVERY TIME i turn the emulator on/off.