yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] :
Yes. But before you send them the log, you should run a batch-file that reads as follows

: Copyright (c) 2016 jwoegerbauer@XDA
: Licence: GPL v3
:
: Purpose:
: This script removes all lines from the dump of Android's system messages stored in a text-file
: except those starting with E/, F/ and I/
:
: FYI:
: Every line in a dump of Android's system messages is preceeded by a class qualifier as those are
: E/ Error - I would hope this is self explanatory
: F/ Fatal Error - Again pretty self explanatory
: I/ Information - This is pretty tricky, the information class shows what the system is doing, but it can also show you errors so read it carefully!
: D/ Dalvikvm - This class will show what the dalvik processes are doing, but can also show you where mistakes are
: W/ Warning - Warnings are basically errors, but less severe. Usually it will show you missing resources, conflicting or missing paths, etc...
: V/ Verbose - Basically everything the phone is doing
: S/ Silent - You will not see silent
:
@echo off
setlocal ENABLEDELAYEDEXPANSION
color 0f
mode con: cols=80 lines=30
cls
echo(
:
: Read in arguments passed, if any
if "x%~1"=="x" (
echo ERROR: No filepathname passed
echo(
echo Usage: %~n0%~x0 "<fullfilepathname>"
echo(
goto end
)
set "in_file=%~1"
if not exist "!in_file!" (
echo ERROR: !in_file! not found
echo(
goto end
)
set "out_file=%TEMP%\%RANDOM%%RANDOM%.txt"
echo ################# Start compressed logcat ############ > !out_file!
if not exist "!out_file!" (
echo ERROR: Failed create output file
echo(
goto end
)
:
: Process the dump of Android's system messages
echo Processing !in_file! . . .
for /f "tokens=*" %%a in (!in_file!) do ( call :process_line %%a )
echo ################# End compressed logcat ############ >> !out_file!
:
: Show processed file
NOTEPAD !out_file!
:
: Delete processed file
del /f /q "!out_file!" >NUL
:end
timeout /t 5 /nobreak >NUL
endlocal
@echo on
:
:
:process_line
set "line_in=%*"
if not "x!line_in!"=="x" (
set "class_qualifier=!line_in:~0,2!"
if "!class_qualifier!"=="E/" (
echo !line_in! >> !out_file!
) else (
if "!class_qualifier!"=="F/" (
echo !line_in! >> !out_file!
) else (
if "!class_qualifier!"=="I/" (
echo !line_in! >> !out_file!
)
)
)
)
goto :eof

against the log: this drastically shrinks the log in size.

Batch-file is attached.
[Android Apps and Games] Vtrendzzy:
Everything's working good so far.

My joystick isn't recognised by MEmu. What can i do to make it work?

Asphalt 8 is what I'm playing right now. Please guide me to the setup of installing joystick in MEmu. :)
[Android Apps and Games] iceman0826:
[MENTION=6824716]Microvirt[/MENTION]

why is it Memu use 4.2.2.? can you use 4.4.4.? which I think is the last version of Kitkat then after that 5.1.1. which is Lollipop. Any way do you plan to update to Marshmallow?

I think this is the best Emulator I've used, bluestacks is a mess to operate.
[Android Apps and Games] FanOfAndroid:
The most simple method to install XPosed Framework

Use this tool

http://xdaforums.com/devdb/project/dl/?id=10300
[Android Apps and Games] :
OK, you are right: 10 seconds probably never will be reached.

On my Windows 10 64-bit computer MEmu 2.7.2 (Android 4.2.2) with 88 apps installed takes 30-35 seconds to start up. It varies. That's the start time typically a real Android / Apple phone also takes.

Wondering what Windows machine you have in use? Do you have hardware acceleration enabled?

Some examples of times to boot:

Samsung Galaxy Note 4 : 21.3 seconds

( Software Version: Android 5.0.1, Build number LRX22C,N910FXXU1BOB4 )

Samsung Galaxy S6 : 21.6 seconds

( Software Version: Android 5.0.2, Build number LRX22G.G920FXXU1AOCV )

LG G3 : 25.3 seconds

( Software Version: Android 4.4.2, Build: KVT49L.A1401987978 )

Apple iPhone 6 : 26.1 seconds

( Software Version: iOS 8.3 - 12F70 )

Apple iPhone 6 Plus : 28 seconds

( Software Version: iOS 8.3 - 12F70 )

Sony Xperia Z3 : 34.4 seconds

( Software Version: Android 5.0.2, Kernel: 3.4.0-perfg3f600d1, Build: 23.2.A.1.62 )

Nexus 537.6 : 37.6 seconds

( Software Version: Android 5.1, Build: LMY47D )

HTC One M9 : 37.6 seconds

( Software Version: Android 5.0.2 Lollipop, Software number: 1.32.401.15 )

HTC One M8 : 38.9 seconds

( Software Version: Android 5.0.1 Lollipop, Software number: 4.16.401.10 )

Nexus 6 : 53.3 seconds

( Software Version: Android 5.1, Kernel: 3.10.40-geec2459, Build: LMY47E )

Full report here
[Android Apps and Games] ULTIMATESAM:
data moving from phone to PC.

is it possible to copy data of game from android phone to MEmu??
[Android Apps and Games] :
MEmu 2.7.2 (Android 4.2.2) is drastically faster than MEmu 2.6.5 (Android 4.2.2)

Experienced that MEmu 2.7.2 (Android 4.2.2) is drastically faster than MEmu 2.6.5 (Android 4.2.2).

MEmu 2.7.2 (settings: custom - 2 cores, 2048 MB RAM, 48 MB VRAM)

Emulates Samsung GT-P5210 - with Android 4.2.2

Scores: 8347

MEmu 2.6.5 (settings: custom - 2 cores, 2048 MB RAM, 48 MB VRAM)

Emulates Samsung GT-P5210 - with Android 4.2.2

Scores: 7765

IMO the question asked is an award!

It's even times faster than newcomer

Leapdroid 1.0.0.1 (settings: custom - 2048 MB RAM, 48 MB VRAM, 2 cores)

Emulates ASUS Nexus 7 - with Android 4.4.4

Scores: 7823

FYI: Ran 3DMark - the gamer's benchmark tool - (OpenGL ES 2.0, 1080p, Test: IceStorm Extreme ) on my Windows 10 64bit HAV-enabled Lenovo G505s laptop.
[Android Apps and Games] huisinro:
Can you test our Leaodroid new version? Which uses DitectX now, instead of OpenGL, should be significantly faster. From our testing, it blows up other emulators
[Android Apps and Games] DirkStorck:
Hi, I have tried beta 5.1.1 but if I try to create a new emulator it keeps telling me that my PC does not support virtualization...but this can't be because I am using Hyper-V for using Ubuntu. Any ideas?

Thank you!
[Android Apps and Games] :
I'm afraid I can't.

3DMark ( for Android) - the tool I used - measures GPU and CPU performance with OpenGL ES benchmarks. We know OpenGL is the API used by most part of developers of games to be run on Android (Linux).

AFAIK until now the new 3DMark11 tool which measures GPU and CPU performance with DirectX11 benchmarks - we know DirectX is a proprietary API used by developers of games which are meant to be run on Windows OS - isn't available for Android powered devices, but only for Windows PCs.

Also, if I'm not mistaken, GFXBench (for Android) also only measures GPU and CPU performance with OpenGL ES benchmarks.

Just out of curiosity: Are you funded by MS?
[Android Apps and Games] huisinro:
[MENTION=1890170]jwoegerbauer[/MENTION] Look like I need to provide a bit more explanations on our new DirectX features for LeapDroid. By DirectX, we mean on Windows host, we translate all GLES (OpenGL) calls from the Android guest into host DirectX APIs, instead of Windows OpenGL functions. The reason is that Windows supports DirectX natively, but OpenGL is poorly implemented. This change won't affect the Android side, Android apps don't know how Windows host process those APIs, regardless of OpenGL or DirectX. This is mainly for performance gains and robustness.

You can still run any Android benchmarks, whether host uses DirectX or OpenGL.
[Android Apps and Games] BLACK_02:
MEmu 2.7.0 : APK FAILED TO INSTALL

Hello!:good:

To install all applications this error. Please help me

APK FAILED TO INSTALL
[Android Apps and Games] :
Yes, may happen if you try to install a side-loaded APK-file.

1. Google can and does block apps that can be damaging, and or have malicious code in them. Google can even remove apps after installing as well. Find and read their policy on installing apks from other sources.

2. Have you in the the Security section enabled "Unknown sources"?

3. Suggest you to disable Verify Apps in Security section. If that didn't help, you could just copy the APK-file file to /data/app/ and restart MEmu (as a temporary solution), also try Wiping the Dalvik Cache.
[Android Apps and Games] tlbb0305:
can i edit stock Memu.ova

i want add some app to stock memudata. how i can do that Thanks!
[Android Apps and Games] ooo.ntm.ooo:
Nox App Player can play game "Summon War"

Memu can't play game "Summon War", when update game, game has been crashed out

I hope next version Memu can fix this prolems
[Android Apps and Games] :
MEmu.ova is MEmu App Player's master VM. It should be flagged by default as read-only. In MEmu App Player its 1st instance (MEmu) is derived from. To answer your question: Open Multi-MEmu (AKA MEmuConsole) and therein simply press Create button and a (new) copy of MEmu's master VM will be created. This copy (MEmu_1) then you can modify matching your ideas. If your mods work as expected I suggest you to export this working copy to have a backup which you later at any time can import if next mods go wrong.
[Android Apps and Games] jackreator:
whatsapp audio does not work on my PC AMD Phenom II x4 only on my Intel PC .
[Android Apps and Games] Enxh:
Hey i installed the emulator and when i launched it ,it just said memu.exe has stoped working and couldn't run
[Android Apps and Games] huisinro:
It would be interesting to know if Leapdroid works on your PC, can you test it?

http://xdaforums.com/android/apps-games/android-4-4-free-leapdroid-super-fast-t3404640
[Android Apps and Games] Enxh:
Nope,just a black screen
[Android Apps and Games] huisinro:
Did you get black screen when you launch the VM? Or your app?
[Android Apps and Games] Enxh:
The VM
[Android Apps and Games] huisinro:
can you try to use the opengl mode? you need to do it from Windows command prompt:

"c:\program files\leapdroid\vm\LeapdroidVM.exe" -vfiber -opengl -s vm1
[Android Apps and Games] Enxh:
Doesn't start the VM at all now.Any other ideas? :confused:
[Android Apps and Games] huisinro:
Can you kill leapdroidsvc.exe and leapdroidvm.exe processes? Then run that command again
[Android Apps and Games] mordred1104:
When I start MEmu, this message pop out

"MEmu failed to start. Please reboot the computer and try again, or reinstall the last version!

Waiting for VM "MEmu" to power on...

MEmuManage.exe: No error info

MEmuManage.exe: error: Details: code E_FAIL (0x80004005), component ProgessProxy, interface IProgress
[Android Apps and Games] :
AFAIK DirectX refers to a family of technologies. Are you referring to Direct3D? I ask this just for my understanding.

Anyway, ran the 3DMark benchmark also against latest Leapdroid v1.1 (Direct3D enabled). Couldn't notice Leapdroid 1.1 with Direct3D enabled always is significantly faster than MEmu 2.7.2 as you supposed.

Leapdroid 1.1 (settings: custom - 2048 MB RAM, 48 MB VRAM, 2 cores)

Emulates ASUS Nexus 7 - with Android 4.4.4

Scores: 7980

MEmu 2.7.2 (settings: custom - 2 cores, 2048 MB RAM, 48 MB VRAM)

Emulates Samsung GT-P5210 - with Android 4.2.2

Scores: 8347

Maybe the results will look differently if more CPU-cores enabled. Won't waste my time with further testing. :D

Furthermore, can't notice any difference in video quality, especially with regards to anti-aliasing: see image attached. But can confirm sound is absolutely lip-synchron in both players, no stutters or similar distortions. :good:

Actually keep staying with MEmu App Player this because it's more user-friendly, IMO. For me speed isn't the K.O. criterion at all.

FYI: Ran 3DMark - the gamer's benchmark tool - (OpenGL ES 2.0, 1080p, Test: IceStorm Extreme ) on my Windows 10 64bit HAV-enabled Lenovo G505s laptop.

.
[Android Apps and Games] :
1. Click / tap Multi-MEmu icon ( this launches MEmu Console)

2. Select "Create" (this creates a new VM derived from MEmu's master VM named MEmu.ova)

3. Start this new VM

If this new VM starts properly then the VM you previously tried to start got corrupted for what reasons ever, you should delete it.
[Android Apps and Games] 25512345:
Hi everyone. I just try MEmu and love it <3 Now I want auto install MEmu in some PC but MEmu installer seem have only GUI Installer. Anyone have ideal auto install MEmu without GUI? :D
[Android Apps and Games] SlowLearnerZA:
portable

With a little symlink here and regsvr32 there it was possible to make leapdroid portable. Memu is proving a little more tricky and the 'green' portable version worked approximately once for me and none there after.
[Android Apps and Games] eliafino:
Hi, any idea to unhide "Nav bar"?
[Android Apps and Games] icetbr:
Hi, is it possible to change the resolution in order to avoid screen scrolling in games where there is a large map, for instance? Thanks.
[Android Apps and Games] :
In my copy of MEmu 2.7.2 3D-Acceleration can't be enabled

[MENTION=6824716]Microvirt[/MENTION],

In my copy of MEmu 2.7.2 3D-Acceleration can't be enabled. :confused:

Perhaps because the special VirtualBox graphics driver, which is distributed with the "Guest Additions", is missing and/or not installed by default?
[Android Apps and Games] :
You always can set MEmu engine's (AKA VirtualBox) screen resolution to any arbitrary value you want. All you have to do is to

1. completely shutdown all instances of MEmu App Player

2. in Windows command window enter 3 commands as shown next

where you replace D:\Microvirt with the installpath given on your Windows computer and MEmu by the VM you want to modify.

3. start the VM you modified

Note:

After I set on my laptop (native screen resolution 1366x768x32) the screen resolution as shown before, and then played an Youtube video I could notice severe artifacts on the video played

So don't be surprised.
[Android Apps and Games] andy_from_ireland:
trying this emulator on my LINX10 32bit windows 10, 10" tablet and it looks good. It didnt come with camera app and if I download say open camera or another camera app from the play store it doesnt work, just black screen or says 'camera app not responding - wait/close?" anyone else getting same thing? - i havent tried clearing Data yet in settings
[Android Apps and Games] SlowLearnerZA:
It's not pretty but its portable

Managed to make Memu 2.7.2 portable from the installation by transferring the Memu files to USB and then created a batch that redirects the two Memu environment variables %MEmuHyperv_Path% and %MEmu_Path% to the new location; registering the dlls and service needed to runs Memu. (on Memu exit nd to deregisters dlls and delete the memudrv service).

Their own batch files under installfolder\MEmuHyperv and installfolder\MEmu were quiet useful providing the solution (register.bat and udis1.bat have

the dlls, service name and commands) - needed just to chain them all together.
[Android Apps and Games] dmstarchikov:
viber bug and exit from program

Good evening.

The problem is the following: use the Memu, android 5.1. When you try to save Viber contact, I get an error notification. You can correct or need to change the image on 4.2.2?

I would also like to see the option that will complete the process adb.exe and memuconsole.exe after closing Memu.exe.

Thank you.
[Android Apps and Games] bilalmax:
thanks

thanks thanks thanks :) :):)
[Android Apps and Games] FanOfAndroid:
After the 5.0.16 release, the Guest Additions of VirtualBox were updated to fix certain 3D acceleration-related issues.

Wondering when they will upgrade VirtualBox to version 5? Other well known emulators are based on VirtualBox 5.
[Android Apps and Games] FanOfAndroid:
Great. But your post actually is useless. Noone here can benefit from your solution unless you provide the batch file here.
[Android Apps and Games] Cel00:
I am not able to write an @ anyone know how?
[Android Apps and Games] :
Read chapter 3.7 in MEmu's User Manual.

---------- Post added at 03:43 PM ---------- Previous post was at 03:40 PM ----------

YES, unfortunately this isn't described in MEmu's User Manual. [MENTION=6824716]Microvirt[/MENTION], this needs to be updated!

Anyway, since MEmu 2.7.2 the navigation bar became part of the toolbar, so the 3 navigation buttons always are present unless you hide the tool bar.

Of course you can unhide the extra navigation bar by opening MEmu's Settings: in the 1st tab you find something like "Position of navigation bar" where you can select among Bottom, Right, etc.
[Android Apps and Games] vdnk064:
To Memu Developer Team

I tried game Dream League Soccer version 2 (2015) & version 3 (2016) on my 2 computers: 1.5 year old Lenovo Yoga 2 13", i5, 8Gb RAM, window 8.1, and brand new Surface Pro 4, i5, 8Gb RAM, window 10.

. This game runs perfectly on Yoga 2 13", window 8.1, with native screen resolution 1920x1080. It's very smooth and fast.

. HOWEVER, it runs choppy & stuttering on Surface Pro 4, window 10, with screen resolution adjusted to 1920x1200 or even lower, with both Jelly Bean & Lollipop version. (AmiDuos runs this game very smooth on both computers). I don't know why.

. Can you take a look and have it improved ?? THANKS.
[Android Apps and Games] Ealireza:
i cant't bridge on windows 10 x64 enterprise

i not see my device on network section .

i installed netfilter driver.

how can i use bridge on windows 10
[Android Apps and Games] :
It looks that Windows 10 is not a supported system for VirtualBox 4.x which MEmu is based on. So it may not work on all computers. In VirtualBox forums it's reported that Network Bridging even doesn't work under Windows 10 if VirtualBox 5.0.2 is used.

Perhaps a workaround:

Enable "Windows 8" compatibility for MEmuHyperV.exe (AKA the VirtualBox executable): right-click on MEmuHyperV -> Properties. In Properties dialog box switch to "Compatibility" tab. Under "Compatibility mode" section, select the check box next to: "Run this program in compatibility mode", make sure "Windows 8" is selected in combo box. Click Ok. Run MEmu Manager (MEmuHyperv.exe) again! Then you should see the Network Adapters appear.
[Android Apps and Games] Novasky:
I confirm that the bridge adapter driver doesn't work with win10 ( working great with win7-64 ).

Tried everything, admin, manual install, win7 & 8 compatibility etc ..

The dropdown list in Memu network config (under bridge adapter) is empty.

[MENTION=1890170]jwoegerbauer[/MENTION] : I tried your workaround, it doesn't work :)

( Btw the bridge adapter driver of Virtualbox 5.0.24 works fine with win10, if that helps )
[Android Apps and Games] :
Bridged Network on Windows 10 machines possible?

My laptop runs Windows 10 Home 64-bit. MEmu 2.7.2 (4.2.2) is installed.

Just out of curiosity ran NetFltInstall.exe which must be run before you try to establish a Bridged Network

As you can see it miserably failed. Wondering why?
[Android Apps and Games] spieksoda:
Crackling audio on 2.7.2

I'm running version 2.7.2, which looks absolutely great and launches and plays apps very well, but I'm experiencing crackles in audio under certain conditions. I haven't tested exhaustively, but this behavior seems to vary by app.

The mobile game "Crusaders of the Lost Idols" crackles nearly constantly. Stack crackles a little very often. Fallout Shelter crackles mostly on menus.

Google Play Music will stream very well, but if do anything that taxes the emulator even slightly (switching to the main screen and the like) it will crackle occasionally, and it will also crackle occasionally for no apparent reason.

My system (Win 7 64bit/Intel i7-3770 @ 3.40GHz) supports virtualization, which was enabled by default, and I've increased cores (to 4) and memory (to 4096) but it hasn't resolved the crackling.

Is my system simply too under powered to support the sound? This is the first time I've run across crackling in any software on it. When I read through the thread, it looked like this issue should have been resolved in 2.1.
[Android Apps and Games] Novasky:
No idea.

Win10-64 Home here too, and I get the successful install message.

But nothing shows up in the Memu bridge network settings.
[Android Apps and Games] Ealireza:
we are in 2016

who use windows 7 ?!

why they recompile virtualbox , virtualbox 4.x !!! ?!

why they rename vitrualbox to MemuHyperv

why they not use virtualbox as external virtualization ?

:eek:
[Android Apps and Games] :
They not only renamed VirtualBox.exe to MEmuHyperV.exe but also renamed all files of VirtualBox distribution package which are prefixed "Vbox" to "MEmu" and furthermore probably unjustified claim that they are the copyright owner though copyright owner of VirtualBox has always been Oracle.

AFAIK newcomer LeapDroid didn't make this mistake. Hence it'ld be easy for each LeapDroid-user to manually update VirtualBox package (incl. appropriate extension pack) if needed.
[Android Apps and Games] neu - smurph:
Nearly 50% of all PC's on the internet still run on Windows 7 - https://www.netmarketshare.com/operating-system-market-share.aspx?qprid=10&qpcustomd=0
[Android Apps and Games] :
Was my fault: Didn't run it as Admintrator. :D

Anyway for me now it's proven: it has to do with MEmu's Virtualbox implementation. Tested it with LeapDroid, which is based on VirtualBox 5.0.8: there it works!

That's what you get in MEmu:

[MENTION=6824716]Microvirt[/MENTION],

please immediately upgrade VirtualBox. Remember that was already suggested here some months ago.
[Android Apps and Games] mosler:
pokemon go...

ive been trying to get pokemon go installed on MEmu with no luck. It tells me my device is not suported. I have tried changing the phone model to SM-G920AZWAATT which is att's S6 and it still doesnt seem to work, it does not show up in the play store and when i go to the store through chrome and try to install it there my MEmu device is not in the drop down list of devices to choose from. any thoughts?
[Android Apps and Games] Auora:
Pokemon GO needs Android 4.4. Normal MEmu has Android 4.2.2, so of course it won't run it. You need to use the Android 5.1.1 Beta instead. Instead of trying to install it directly from the store simply download the apk file from a third party site like Apkpure and install it from your PC.

It's likely you won't be able to play it due to how the game works though.
[Android Apps and Games] Dude992:
Guys when I try to search for APP file thru MEmu it doesn't find anything even when the files are placed in desktop.
[Android Apps and Games] remydu38:
you need lolipop version to install it, but when pokemon go it's installed , it crash after the niantic screen...
[Android Apps and Games] ehsanrezaeefar:
google play error

hi

i can not connect to google play in memu and receive [rh-01]

how i can fix it?
[Android Apps and Games] :
AFAIK your question already a dozen times asked here in current thread AND ANSWERED.

If you won't walk through the posts here, do a Google search for it.

---------- Post added at 04:05 PM ---------- Previous post was at 04:02 PM ----------

You should place the .APK-files you want to install in MEmu's shared folder MEmu Downloads and believe it or not, MEmu then always will find them. More info you find in chapter 3.10 "ChangeShareFolder" of MEmu's User Manual.
[Android Apps and Games] Exeagle:
Works great!!!!

Works great but can i suggest 1 feature with the inbuilt recording system you have ?

I know you have the ability to play it once or unlimited times

I would love it if you could add another option to play it x ammount of times..

For example the game im playing now (bleach brave souls) you have tickets, (stamina) i would love to be able to have it replay 20 times and not have to worry about it over doing it.. etc

so on so on but love your work!!! works great!!
[Android Apps and Games] UchihaKite:
Snapchat doesn't work with this emulator :(
[Android Apps and Games] :
SnapChat v9.12.2.0 (695) should work. Current versions of SnapChat no longer are Android x86 compatible.
[Android Apps and Games] rizkydhia:
How to install Pokemon GO at this emulator :confused:
[Android Apps and Games] :
Thank you for spamming this thread: Discussion about installing Pokemon GO on MEmu App Player already was started yesterday!!! More people like you and this thread gets 1000 pages in a few days. :(

BTW: This game requires camera, GPS and your moving. It has to run on a mobile device at present.