[Moto X Android Development] Grishka11:
This ROM is surprisingly fast and smooth, but... Hearthstone crashes it. Whenever I open Hearthstone, the whole system freezes for a couple of seconds and then reboots. Looks like a kernel panic. There's nothing crash-related in the logcat, however, I believe most interesting logs are in dmesg but I have no idea on how to get them at the moment of reboot because dmesg just outputs logs and returns. The interesting part of logcat follows.

I/LoadingScreen(14923): Skipping extracting /storage/emulated/0/Android/obb/com.blizzard.wtcg.hearthstone/patch.883405.com.blizzard.wtcg.hearthstone.obb, missing or already extracted.
D/ ( 3143): PORT_WriteDataCO: tx queue is full,tx.queue_size:10890,tx.queue.count:11,available:105268
I/LoadingScreen(14923): Dismissing...
I/ActivityManager( 806): Displayed com.blizzard.wtcg.hearthstone/.HearthstoneNativeActivity: +1s707ms
I/Timeline( 806): Timeline: Activity_windows_visible id: ActivityRecord{3d3551b3 u0 com.blizzard.wtcg.hearthstone/.HearthstoneNativeActivity t113} time:1470132
D/ ( 3143): PORT_WriteDataCO: tx queue is full,tx.queue_size:10890,tx.queue.count:11,available:110630
V/WindowManager( 806): Adding window Window{b0cf0f7 u0 SurfaceView} at 8 of 14 (before Window{11ad8e1b u0 com.blizzard.wtcg.hearthstone/com.blizzard.wtcg.hearthstone.HearthstoneNativeActivity})
I/Timeline( 806): Timeline: Activity_windows_visible id: ActivityRecord{3d3551b3 u0 com.blizzard.wtcg.hearthstone/.HearthstoneNativeActivity t113} time:1470206
I/Keyboard.Facilitator( 1150): onFinishInput()
I/Timeline(14923): Timeline: Activity_idle id: android.os.BinderProxy@38d7e439 time:1470211
I/WindowManager( 806): Screen frozen for +1s696ms due to Window{11ad8e1b u0 com.blizzard.wtcg.hearthstone/com.blizzard.wtcg.hearthstone.HearthstoneNativeActivity}
D/ ( 3143): PORT_WriteDataCO: tx queue is full,tx.queue_size:10890,tx.queue.count:11,available:111042
I/Adreno-EGL(14923): <qeglDrvAPI_eglInitialize:381>: EGL 1.4 QUALCOMM build: AU_LINUX_ANDROID_KK_2.7_RB1.04.04.02.007.040_msm8960_KK_2.7_RB1_CL3869936_release_AU (CL3869936)
I/Adreno-EGL(14923): OpenGL ES Shader Compiler Version: 17.01.11.SPL
I/Adreno-EGL(14923): Build Date: 02/26/14 Wed
I/Adreno-EGL(14923): Local Branch:
I/Adreno-EGL(14923): Remote Branch: quic/kk_2.7_rb1.29
I/Adreno-EGL(14923): Local Patches: NONE
I/Adreno-EGL(14923): Reconstruct Branch: NOTHING
W/Adreno-EGL(14923): <qeglDrvAPI_eglGetConfigAttrib:603>: EGL_BAD_ATTRIBUTE
W/Adreno-EGL(14923): <qeglDrvAPI_eglGetConfigAttrib:603>: EGL_BAD_ATTRIBUTE
D/Unity (14923): GL_AMD_compressed_ATC_texture GL_AMD_performance_monitor GL_AMD_program_binary_Z400 GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_robustness GL_EXT_texture_format_BGRA8888 GL_EXT_texture_type_2_10_10_10_REV GL_NV_fence GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth_texture GL_OES_depth24 GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_fragment_precision_high GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_depth_texture_cube_map GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_half_float GL_OES_vertex_type_10_10_10_2 GL_OES_vertex_array_object GL_QCOM_alpha_test GL_QCOM_binning_control GL_QCOM_driver_control GL_QCOM_perfmon_global_mode GL_QCOM_extended_get GL_QCOM_extended_get2 GL_QCOM_tiled_rendering GL_QCOM_writeonly_rendering GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_texture_sRGB_dec
D/Unity (14923): ode GL_EXT_texture_filter_anisotropic GL_EXT_multisampled_render_to_texture GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_EXT_disjoint_timer_query
E/Adreno-ES20(14923): <check_framebuffer_attachment:660>: QCOM> Invalid texture format! Returning error!
E/Adreno-ES20(14923): <check_framebuffer_object_status:1052>: QCOM> Framebuffer color attachment incomplete. Returning GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT!
E/Adreno-ES20(14923): <check_framebuffer_attachment:660>: QCOM> Invalid texture format! Returning error!
E/Adreno-ES20(14923): <check_framebuffer_object_status:1052>: QCOM> Framebuffer color attachment incomplete. Returning GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT!
W/Adreno-ES20(14923): <core_glProgramBinaryOES:3129>: GL_INVALID_ENUM
D/ ( 3143): PORT_WriteDataCO: tx queue is full,tx.queue_size:10890,tx.queue.count:11,available:99162