yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] behappy:
GOD bless the Devs! This is awesome, can't believe I just found this thread and app. Works like a charm on MM G3 running Bliss Rom. Nice!
[Android Apps and Games] KUSOsan:
This plus Viper4Android 2.3.4.0 has been the perfect audio combination so far on my note 4 5.1.1
[Android Apps and Games] eskimosound:
Not working on SRom M10 port, any suggestions for a workaround...
[Android Apps and Games] bbbbblue:
Need your audio_effects.conf file

Hi,

I have followed exactly you mentioned here, i am not able to edit the 'audio_effects.conf'. Can you share your 'audio_effects.conf' file here?

Thanks in advance.
[Android Apps and Games] cuvetto:
Maybe can be different, but I'll show you how to do yourself:

Preleve the app from first post and isntall it through recovery.

Reboot your phone, try if app work so good, and if work, open root explorer, or other file manager, and go in system/etc and copy on your storage the file "audio_effects.conf".

Now you have your file working on your storage, and you can use it to integrate (with other files) on your build ROM.

Inviato dal mio Paris con Tapatalk 2
[Android Apps and Games] bbbbblue:
OK. I was able to edit the audio file and replaced the original files. But the dolby audio just stays on the dolby logo and phone vibrates intermittently forever. what do i do now? I am on stock recovery rooted phone (c5302 xperia SP), i do not wish to change the stock recovery and tried the above files using root explorer. What do you suggest?
[Android Apps and Games] cuvetto:
I understood....but if you don't try the app before (through recovery), you'll never know if work in your smartphone, so is useless to integer on your ROM...because you don't know if really work on your smartphone....

Inviato dal mio Paris con Tapatalk 2
[Android Apps and Games] bbbbblue:
Oh.. OK. i will try it. Thanks
[Android Apps and Games] ahrion:
I took the liberty to update Dolby Atmos to 6.6. It dramatically improved compatibility with newer HTC phones (ie M9/10). If you have a working non HTC device then there is no reason to flash this version.
[Android Apps and Games] sunkan135:
Its not working with poweramp please help!! Yes! I TURNED ON THE enable music fx Option INSIDE THE audio setting as well as in equalizer
[Android Apps and Games] aki_007:
[MENTION=5463312]smeejaytee[/MENTION]
[Android Apps and Games] cuvetto:
If you want, I integrate 6.5 version on my ROM, and translate the app, adding values-it.

I can send you, if you want...

Inviato dal mio Paris con Tapatalk 2
[Android Apps and Games] DeeZZ_NuuZZ:
Does it fix the problem where it stops the effects after tapping on back button?
[Android Apps and Games] ahrion:
No. Not yet. It has to do with the app not persisting in memory. Happens with mainly HTC phones.
[Android Apps and Games] DeeZZ_NuuZZ:
Really strange, because even games etc are kept very long in memory...i think it's a problem with marshmallow and this app, because on lp it worked fine... Even other phones have this problem
[Android Apps and Games] ahrion:
It's something that's almost exclusive to HTC.
[Android Apps and Games] ahrion:
I have an m9 w/ cm 13 . I'm pretty certain it's not just because of MM, otherwise it wouldn't work
[Android Apps and Games] meduza:
Thank you for the update!

Unfortunately nn change in case of s6 and radio apps... .

m.
[Android Apps and Games] ahrion:
What's wrong with radio apps?
[Android Apps and Games] meduza:
...dolby atmos just didn't work with them....

But with n7 player it worked and works. This happened when updated to MM :(

m.
[Android Apps and Games] ahrion:
Use the deep buffer zip in the op
[Android Apps and Games] meduza:
I did with 6.5 but it didn't help, but I could reflash it now and try with 6.6 ... .

m.

---------- Post added at 11:22 PM ---------- Previous post was at 10:58 PM ----------

Just checked, still the same... . A friend in our German forum confirmed. It must be something with the s6. It's just extremely strange that it works with the n7 player... .

m.
[Android Apps and Games] sunkan135:
Edited; faced a problem initially. Thought dolby made some issues. But not, it works like a charm . Thank you!
[Android Apps and Games] VladHD:
Has anyone tested this on xperia p?

I'm using cm 12.1 on xperia p and dolby is crashing.
[Android Apps and Games] eskimosound:
Great, thank you. It all works apart from the surround effect, that is greyed out and you cannot switch it on....HTC M10 ported M8 SRom MM.
[Android Apps and Games] supertiger1234:
Awesome! There's one problem. Why can't I max out the equaliser? Am I doing something wrong?

Thanks
[Android Apps and Games] meduza:
[MENTION=5357345]ahrion[/MENTION] ,

I just discovered that Dolby Atmos is working when using BT speakers with radio apps but not with the build in speakers or headphones. All regarding stock rooted galaxy s6 with MM. With galaxy tab S and the SLIM6 ROM everything is working like it should. Pretty strange... .

m.
[Android Apps and Games] ahrion:
You may need to do a backup and try on a clean restore. Also, do me a favor and search your entire system for audio_effects.conf. You may have a different Config like HTC does (htc_audio_effects.conf)
[Android Apps and Games] meduza:
Thank you for your kind response!

I found that file! So what should I do with it?

Sorry a backup & restore of what? The whole ROM? I don't get what you mean... .

m.
[Android Apps and Games] toledz:
Its not working on motion rom v17 grand 2 please help !!??
[Android Apps and Games] androfanboy:
App not found after flashing

[MENTION=981278]worstenbrood[/MENTION] Iam using xiaomi mi4 with qualcomm sd 801.i flashed this zip using twrp. Am on a global stable rom of miui7. The installation was done but no app is to be seen in the app drawer or anywhere else in the phone.
[Android Apps and Games] ahrion:
I need some non htc testers for the newest atmos. https://drive.google.com/open?id=0BxlY-VYiFXU7NG1jcnZ6SVM3RVE

test if the service starts and is active on reboot and doesnt get killed when you press back or swipe away recents
[Android Apps and Games] folusmile:
Dev, look at the attached screenshot..i flash but it forceclose. Pls can I use your uninstaller to remove it. And install 6.5. Is 38mb is the correct size? But is showing 248kb in total after flashing

Thanks

Note4 MM
[Android Apps and Games] popthosegaskets:
The app itself is just 284kb. The 38MB includes other system files for it to work properly...

All you need to do is open the zip and see for yourself.

僕のSM-G920Iから送信されました
[Android Apps and Games] folusmile:
Seen, but not working force close. Can I use uninstaller to remove and flash the old one.

Thanks
[Android Apps and Games] juviko:
no recent update ?
[Android Apps and Games] ahrion:
There are two apks you flashed. One is the service and one is the UI. The UI is always larger.

FC tells me nothing. I need logs.
[Android Apps and Games] folusmile:
Ok I wil attach a log, secondly can I use ur uninstaller to remove?
[Android Apps and Games] ahrion:
I don't have an uninstaller. I recommend testing with a clean restored rom. I always test by backup up my current rom and restoring a completely clean rom to make sure no other audio mods or apps conflict.

Why are there two logs?
[Android Apps and Games] folusmile:
Didn't Knw I attachEd two logs
[Android Apps and Games] richibape:
Does it works on SGS5 (g900f) with MarshMallow?

Enviado desde mi SM-G900F mediante Tapatalk
[Android Apps and Games] popthosegaskets:
Try it out for yourself. It's not that hard to take a Nandroid Backup before testing this mod for yourself.

僕のSM-G920Iから送信されました
[Android Apps and Games] richibape:
I just tried and I can confirm that it works perfect. 0 problems ?[emoji1]

Enviado desde mi SM-G900F mediante Tapatalk
[Android Apps and Games] Tanmoy Mitra:
Starting with thanking you a million times that you spend your brain and resources and successfully ported Dolby atmos but here is some suggestion/update/problems:-

Well Mr. worstenbrood. this got installed in my Panasonic P81 running stock Jellybean 4.2.2 and "launches" too but says "Unfortunately,Dolby atmos had stopped.."Please fix this issue...............Luckily my dad had bought Lenovo vibe K4 note with dolby atmos(running stock Lollipop, no root,Marshmallow OTA pending that I'm not installing) and i rigged up my dad's phone and find some frameworks

1.)dolby_ds1.jar

2.)dolby_ds2.jar

a new file (dax-default.xml along with ds-default.xml)(ok ds-default I've copied from your dap r6.5)

some new dependencies(audio policy.conf , media_codecs.xml , mixer_paths.xml , audio effects.conf)

ok the addon.d folder I've copied from you.....PS remember that the apk I am Sending has min api 21....you can use that dap r6.5's apk that works fine too........ I'm sending the rigged files as a zip[NON FLASHABLE] because i cannot make any head or tail out of it....

so please release a new version Dap_r7.zip with these things in mind......Dolby is cool but want it badly in my phone.........

PS:utilise this frameworks....also i cannot find any specific permissions related to dolby in /etc/permission...

also pm me if you find or make an update .....Best regards(from your Fan) Tanmoy Mitra.

ok please send your gmail id so i can send you the zip...xda is not allowing me!!!!!!!!!!!
[Android Apps and Games] ahrion:
We're currently porting that, but since you have a full rom and speak perfect English is there any way you can link your dad's full rom? If you look a few posts back you'll see I posted my test for that Dolby Atmos, but there are a few problems. IE it only seems to work for my device (HTC 10) AND doesn't persist service/start on boot. Our team is [MENTION=981278]worstenbrood[/MENTION], myself, and [MENTION=5648292]aki_007[/MENTION]. [MENTION=4388232]ZeroInfinity[/MENTION] has been helping to extensively test. Worstenbrood is the most experienced in porting as it requires many in depth smali edits, however since he's dealing with his own personal stuff that leaves aki and myself to port.

The new Atmos sounds better and has a better config. We integrated dolby_ds1/2.jar is integrated into the apk. Min API doesn't matter. We were able to change the new atmos to API 17. This wouldn't be a version 7.0, it would start from r1 because it's a NEW Dolby Atmos. Check a few posts back and you'll see I already posted it, but we may have issues with the source rom which is why we need a more reliable source. It's however, not as easy as it sounds. It required going through about 8,000 or more smali files and checking/fixing errors.

We recommend sending the 5.0 full rom and link to email ahrionmgallegos@gmail.com or PM link. When you update to 6.0 it would be nice to get that full rom as well.

Thanks.
[Android Apps and Games] Tanmoy Mitra:
Well im noob at porting(i dont know porting or anything but know how to pull.files from adb and dalvik debug monitor's file explorer) because my dad rarely let me touch it because that phone holds financial info and he wants it secured in his own hand only(ok finger print lock enable)....... but if you ask a specific file i can pull it from root directory....and mail you the zip file... but you need to send me gmail link because xda server are having issue in uploading files............but yeah im absolutely ready to help....
[Android Apps and Games] ahrion:
No worries.

Search the phone for anything that says dlb, dax, dap, dolby, atmos, and ds and send the files in their respective folders (system/vendor/etc/Dolby, system/vendor/lib/soundfx, etc) so we know exactly where to place them. Include the audio_effects.conf

Im pretty sure that's it.

---------- Post added at 03:25 PM ---------- Previous post was at 03:23 PM ----------

Also include the framework-res.apk
[Android Apps and Games] Tanmoy Mitra:
Ok so i had created the zip. Give your Gmail id so i can send it to you....and i found traces of dolby in audio policy.conf and some more files and i will post it soon......one amazingly notable thing is that it uses libhwwrapper.so but that was never to be found anywhere......i spend the whole day like a freaky Psychopathic evil scientist at some Dexter's lab to rig the whole system and finding every dependencies and every snippet that says hey there dolby uses me too.... and even decompiled the apk too....I just juice out not just to be a contributor at xda and show off but to really help developers and xda members so they can use it without bugs.........

PS your gmail account please
[Android Apps and Games] skyhirules:
????????

Keep up the good work!??

Sent from my Xperia Z1 Compact with XDA app.
[Android Apps and Games] slayerz:
Tried it using a 5.1 source, Front Right, Center, Front Left are well placed.

However, Rear Right still plays as Front Right while Rear Left plays as Front Left - it's only a bit to the sides - I hope you get what I mean!

On my PC sound card's Virtual Surround the source sound well positioned.

I will try other Dolby implementation to see if any works well.

[UPDATE] I tried Dolby Digital Plus, it's the same. So I guess that's how Dolby made it. It's mode like Left/Right Surround than 'Rear'.

See my other post, I was trying on another thread: http://xdaforums.com/showpost.php?p=67276783&postcount=3271
[Android Apps and Games] Tanmoy Mitra:
Thanks. Hope to see dolby dap_r7.zip soon
[Android Apps and Games] ahrion:
Ahrionmgallegos@gmail.com

If it doesn't upload put it on Drive and share the link.
[Android Apps and Games] Tanmoy Mitra:
OK thanks will try. actually i was sending it as attachment and it says "uploading 3% please wait"

And then all of a sudden it says "connection was terminated" wait i will add it to drive and will send the link
[Android Apps and Games] ahrion:
Typically, anything about 5mb cant be uploaded through email.
[Android Apps and Games] Tanmoy Mitra:
I checked xda allows 20 mb of zip max to be uploaded and mine barely touches 8 mb..

And tar of 10mb or so.....
[Android Apps and Games] ahrion:
For both Ds.apk a d dsui.apk? That seems a little small because the dsui apk is like 30mb
[Android Apps and Games] juviko:
hey. can share the download link? latest update dolby atmos?
[Android Apps and Games] supertiger1234:
Hey! Thanks its working buuut I don't quite know how to use it. When I pull the first or any equlizer bars, they don't max out and go back to the middle. I want dat bass!

Thanks
[Android Apps and Games] Anirban Kopty:
Not worked in Motorola Moto G 3rd Gen phone

I have a Motorola Moto G 3rd Generation XT1550 device.

Recently, I just have rooted my device through unlocking bootloader, flashing twrp and flashing superSU using twrp. My device is in stock rom now.

Then, I chose Dolby Atmos, I flashed it through twrp, but it doesn't even work on my phone.

It is not that Dolby Atmos app ain't opening, it is opening well but it ain't working. I mean, I found that there is no differnce between the sound while it's on and the sound while it's off.
[Android Apps and Games] ahrion:
It will be a new Atmos. It looks the same as the old atmos, but isn't the same.
[Android Apps and Games] juviko:
Pleasee link download new atmos [emoji30]
[Android Apps and Games] VolksWagenGm:
Perfect apps . Thanks so much !!! [IMG="https://vozforums.com/images/smilies/Off/beauty.gif"]https://vozforums.com/images/smilies/Off/beauty.gif[/IMG][IMG="https://vozforums.com/images/smilies/Off/beauty.gif"]https://vozforums.com/images/smilies/Off/beauty.gif[/IMG][IMG="https://vozforums.com/images/smilies/Off/beauty.gif"]https://vozforums.com/images/smilies/Off/beauty.gif[/IMG]
[Android Apps and Games] Viraj Wavare:
Hey its not working in galacy grand prime it suddely stops working
[Android Apps and Games] krrishy046:
Thanks for the effort

It works perfectly on my OnePlus X with Sultan MM. Thanks a lot [MENTION=981278]worstenbrood[/MENTION]
[Android Apps and Games] Albert Poon:
Tried on HTC One X9 running Marshmallow. All working except Surround Virtualizer on Bluetooth.
[Android Apps and Games] DeeZZ_NuuZZ:
this doesn't work on any phone over bluetooth
[Android Apps and Games] AkmalWarrior:
Are you sure that your SEandroid is on Permissive.
[Android Apps and Games] dajhacker:
Need to flash the deep buffer remover too?
[Android Apps and Games] Albert Poon:
It is just a bug or theoretically cannot work?
[Android Apps and Games] DeeZZ_NuuZZ:
no bug, it only works through analog signal/outout, like on headphones, or so which is wired. this is an enhancement which doesn't work on digital output, like bluetooth and DLNA/MHL etc
[Android Apps and Games] bbender716:
I have found that Atmost will only "kick in" when I open the app and then push the middle android button. If I push "back" then its effects stop. Any way to force Atmos to always be active? Thanks!
[Android Apps and Games] mjh1978:
This has been an ongoing bug in the app since marshmallow first came around. It won't be fixed until somebody puts a new version of the app from a marshmallow device. It affects pretty much all devices running marshmallow.
[Android Apps and Games] defvayne:
I thought I was the only one having this issue.
[Android Apps and Games] mjh1978:
Not at all. It's wide spread for anyone using the app and running marshmallow. The settings only seem to stay set/on while you're in the app. Check out the thread on here for AcoustiX Audio. There's a ton of posts about it. His sound MOD uses this same Dolby Atmos app.

HTC 10 ICE Rom 2.0.4

Cleanslate Kernel

AcoustiX Audio

T-Mobile US

S-Off
[Android Apps and Games] ahrion:
The Bluetooth issue is still present in the the new MM version. It seems to be a config issue. Im working with [MENTION=4388232]ZeroInfinity[/MENTION] to fix this since he's extremely familiar with the dolby settings.xml and I'm just a porter. I just ported it and am currently testing. For everyone who's going to test this, I need you to please tell me your Device/Rom and Android version along with what happens after install. You also need to remove any previous versions of Atmos. I need logs for FCs. Set selinux to permissive.

Few things to note:

- This is a completely new Dolby Atmos and is the latest version

- UI is the same, but the service is NOT the same (IE effects are loaded differently

- Came from a brand new Lenovo A7000 (K4 Note) rom. The one in OP came from K3 Note

- Sounds better

- I ported this. Not androidexpert35 or any other who claims they did

Changes from original stock ROM

- Ds.apk is now Ax.apk /DsUI to AxUI

- Namespace (package name) has been changed from com.dolby and com.dolby.daxappUI com.atmos and com.atmos.daxappUI to not conflict with other Dolby's such as HTC Dolby. This required a ton of small edits

- Audio Effect UUID has been changed for the reason stated above

- Dap Audio Effect was changed from dap to dax

- libswdap.so changed to libswdax.so

- SDK 23 (MM) was the version it was made for, but I backported to down SDK 17 for compatibility between Android versions.

- Original rom also including two framework files, dolby_ds1.jar and dolby_ds2.jar. I merged them both into the APKs

Worstenbrood, my mentor is currently dealing with personal stuff so I'm taking over. I'll be starting a new thread soon.

https://drive.google.com/file/d/0BxlY-VYiFXU7ajBPSHM1QXI4VGM/view?usp=drivesdk
[Android Apps and Games] Skuggo:
Thanks for the hard work. I get a fc on startup with my note 4 on cm 13.1. How do i find the logs so I can send it your way?
[Android Apps and Games] ahrion:
I personally use the xposed mod Cracker that logs the FC for you. Otherwise catlog is your next best best.
[Android Apps and Games] Skuggo:
Grabbing it. Back with a log shortly. Thanks!

---------- Post added at 05:28 AM ---------- Previous post was at 05:22 AM ----------

java.lang.RuntimeException: Exception: can not load settings.

at com.atmos.api.DsBase.convertErrorCodeToException(DsBase.java:114)

at com.atmos.api.DsFocus.getProfile(DsFocus.java:497)

at com.atmos.daxappUI.MainActivity.onClientConnected(MainActivity.java:1291)

at com.atmos.api.DsBase$1.onServiceConnected(DsBase.java:375)

at android.app.LoadedApk$ServiceDispatcher.doConnected(LoadedApk.java:1224)

at android.app.LoadedApk$ServiceDispatcher$RunConnection.run(LoadedApk.java:1241)

at android.os.Handler.handleCallback(Handler.java:739)

at android.os.Handler.dispatchMessage(Handler.java:95)

at android.os.Looper.loop(Looper.java:148)

at android.app.ActivityThread.main(ActivityThread.java:5461)

at java.lang.reflect.Method.invoke(Native Method)

at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:726)

at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:616)

at de.robv.android.xposed.XposedBridge.main(XposedBridge.java:133)

Anything i can do to help let me know. Would love to help you test any potential fix.
[Android Apps and Games] defvayne:
Here is mine. Using TruePureXMM 2.9 Moto XT1575
[Android Apps and Games] ahrion:
All my alpha testers have working versions. However they all use HTC devices.

Both of you make sure you have your selinux set to permissive. Also move both apps to priv-app. That worked for [MENTION=4388232]ZeroInfinity[/MENTION]
[Android Apps and Games] Skuggo:
Selinux is set to permissive and that's a no go on the priv-app. However you say both apps? There's only one as far as I know? is there something else I should install?
[Android Apps and Games] ahrion:
There's two. Check your system/app to see if you have Ax and AxUI
[Android Apps and Games] Skuggo:
Got it. Still a no go.

java.lang.RuntimeException: Exception: can not load settings.

at com.atmos.api.DsBase.convertErrorCodeToException(DsBase.java:114)

at com.atmos.api.DsFocus.getProfile(DsFocus.java:497)

at com.atmos.daxappUI.MainActivity.onClientConnected(MainActivity.java:1291)

at com.atmos.api.DsBase$1.onServiceConnected(DsBase.java:375)

at android.app.LoadedApk$ServiceDispatcher.doConnected(LoadedApk.java:1224)

at android.app.LoadedApk$ServiceDispatcher$RunConnection.run(LoadedApk.java:1241)

at android.os.Handler.handleCallback(Handler.java:739)

at android.os.Handler.dispatchMessage(Handler.java:95)

at android.os.Looper.loop(Looper.java:148)

at android.app.ActivityThread.main(ActivityThread.java:5461)

at java.lang.reflect.Method.invoke(Native Method)

at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:726)

at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:616)

at de.robv.android.xposed.XposedBridge.main(XposedBridge.java:133)
[Android Apps and Games] ahrion:
It looks like everyone is getting the same error
[Android Apps and Games] Skuggo:
Yeah let me know if you have any test builds or something and i will check it out. Thanks!
[Android Apps and Games] ahrion:
Check your audio_effect.conf in system for "dax" lines. There should be two. One in the effects area and one in the library area.

Of that is fine try copying your audio_effect.conf from System/etc to system/vendor/etc
[Android Apps and Games] Skuggo:
That file does not exist in system. :(
[Android Apps and Games] ahrion:
It has to exist in system/etc
[Android Apps and Games] Skuggo:
Found it. They exist and i tried copying it. Same error.
[Android Apps and Games] ahrion:
Did you restart?

---------- Post added at 04:56 PM ---------- Previous post was at 04:56 PM ----------

Delete both apps in titanium backup. I'm uploading a quick test version

---------- Post added at 05:00 PM ---------- Previous post was at 04:56 PM ----------

Test this. TEST1

https://drive.google.com/file/d/0BxlY-VYiFXU7NUFHWHJyRXdDalE/view?usp=drivesdk
[Android Apps and Games] Skuggo:
Yeah rebooted. And no same error still :/
[Android Apps and Games] ahrion:
Same log??