[Android Apps and Games] leo.riv:
system\etc\audio_effects.config

# List of effect libraries to load. Each library element must contain a "path" element
# giving the full path of the library .so file.
# libraries {
# <lib name> {
# path <lib path>
# }
# }
libraries {
# This is a proxy library that will be an abstraction for
# the HW and SW effects

#proxy {
#path /system/lib/soundfx/libeffectproxy.so
#}

# This is the SW implementation library of the effect
#libSW {
#path /system/lib/soundfx/libswwrapper.so
#}

# This is the HW implementation library for the effect
#libHW {
#path /system/lib/soundfx/libhwwrapper.so
#}

bundle {
path /system/lib/soundfx/libbundlewrapper.so
}
reverb {
path /system/lib/soundfx/libreverbwrapper.so
}
visualizer {
path /system/lib/soundfx/libvisualizer.so
}
downmix {
path /system/lib/soundfx/libdownmix.so
}
loudness_enhancer {
path /system/lib/soundfx/libldnhncr.so
}
pre_processing {
path /system/lib/soundfx/libaudiopreprocessing.so
}
}

# Default pre-processing library. Add to audio_effect.conf "libraries" section if
# audio HAL implements support for default software audio pre-processing effects
#
# pre_processing {
# path /system/lib/soundfx/libaudiopreprocessing.so
# }

# list of effects to load. Each effect element must contain a "library" and a "uuid" element.
# The value of the "library" element must correspond to the name of one library element in the
# "libraries" element.
# The name of the effect element is indicative, only the value of the "uuid" element
# designates the effect.
# The uuid is the implementation specific UUID as specified by the effect vendor. This is not the
# generic effect type UUID.
# effects {
# <fx name> {
# library <lib name>
# uuid <effect uuid>
# }
# ...
# }

effects {

# additions for the proxy implementation
# Proxy implementation
#effectname {
#library proxy
#uuid xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx

# SW implemetation of the effect. Added as a node under the proxy to
# indicate this as a sub effect.
#libsw {
#library libSW
#uuid yyyyyyyy-yyyy-yyyy-yyyy-yyyyyyyyyyyy
#} End of SW effect

# HW implementation of the effect. Added as a node under the proxy to
# indicate this as a sub effect.
#libhw {
#library libHW
#uuid zzzzzzzz-zzzz-zzzz-zzzz-zzzzzzzzzzzz
#}End of HW effect
#} End of effect proxy

bassboost {
library bundle
uuid 8631f300-72e2-11df-b57e-0002a5d5c51b
}
virtualizer {
library bundle
uuid 1d4033c0-8557-11df-9f2d-0002a5d5c51b
}
equalizer {
library bundle
uuid ce772f20-847d-11df-bb17-0002a5d5c51b
}
volume {
library bundle
uuid 119341a0-8469-11df-81f9-0002a5d5c51b
}
reverb_env_aux {
library reverb
uuid 4a387fc0-8ab3-11df-8bad-0002a5d5c51b
}
reverb_env_ins {
library reverb
uuid c7a511a0-a3bb-11df-860e-0002a5d5c51b
}
reverb_pre_aux {
library reverb
uuid f29a1400-a3bb-11df-8ddc-0002a5d5c51b
}
reverb_pre_ins {
library reverb
uuid 172cdf00-a3bc-11df-a72f-0002a5d5c51b
}
visualizer {
library visualizer
uuid d069d9e0-8329-11df-9168-0002a5d5c51b
}
downmix {
library downmix
uuid 93f04452-e4fe-41cc-91f9-e475b6d1d69f
}
loudness_enhancer {
library loudness_enhancer
uuid fa415329-2034-4bea-b5dc-5b381c8d1e2c
}
agc {
library pre_processing
uuid aa8130e0-66fc-11e0-bad0-0002a5d5c51b
}
aec {
library pre_processing
uuid bb392ec0-8d4d-11e0-a896-0002a5d5c51b
}
ns {
library pre_processing
uuid c06c8400-8e06-11e0-9cb6-0002a5d5c51b
}
}
# Audio preprocessor configurations.
# The pre processor configuration consists in a list of elements each describing
# pre processor settings for a given input source. Valid input source names are:
# "mic", "camcorder", "voice_recognition", "voice_communication"
# Each input source element contains a list of effects elements. The name of the effect
# element must be the name of one of the effects in the "effects" list of the file.
# Each effect element may optionally contain a list of parameters and their
# default value to apply when the pre processor effect is created.
# A parameter is defined by a "param" element and a "value" element. Each of these elements
# consists in one or more elements specifying a type followed by a value.
# The types defined are: "int", "short", "float", "bool" and "string"
# When both "param" and "value" are a single int, a simple form is allowed where just
# the param and value pair is present in the parameter description
# pre_processing {
# <input source name> {
# <fx name> {
# <param 1 name> {
# param {
# int|short|float|bool|string <value>
# [ int|short|float|bool|string <value> ]
# ...
# }
# value {
# int|short|float|bool|string <value>
# [ int|short|float|bool|string <value> ]
# ...
# }
# }
# <param 2 name > {<param> <value>}
# ...
# }
# ...
# }
# ...
# }

#
# TODO: add default audio pre processor configurations after debug and tuning phase
#

system\vendor\etc\audio_effects.config

# Digital audio enhancement

libraries {
dap {
path /system/lib/soundfx/libswdap.so
}
beatsaudio {
path /system/lib/soundfx/libbeatsbass.so
}
bundle {
path /system/lib/soundfx/libbundlewrapper.so
}
dirac {
path /system/lib/soundfx/libdirac.so
}
dolby_mobile {
path /system/lib/soundfx/libdolbymobileeffect.so
}
downmix {
path /system/lib/soundfx/libdownmix.so
}
fmas {
path /system/lib/soundfx/libfmas.so
}
fnrwrapper {
path /system/lib/soundfx/libfnrwrapper.so
}
huawei_pre_processing {
path /system/lib/libhuaweiaudiopreprocessing.so
}
loudness_enhancer {
path /system/lib/soundfx/libldnhncr.so
}
maxxaudio3 {
path /system/lib/soundfx/libmaxxeffect-cembedded.so
}
mmieffects {
path /system/lib/soundfx/libmmieffectswrapper.so
}
mysound {
path /system/lib/libmysound.so
}
offload {
path /system/lib/soundfx/libaudioeffectoffload.so
}
output_processing {
path /vendor/lib/libLifevibes_lvverx.so
}
pre_processing {
path /vendor/lib/libLifevibes_lvvetx.so
}
preeffect {
path /system/lib/soundfx/libpreeffectwrapper.so
}
posteffect {
path /system/lib/soundfx/libposteffectwrapper.so
}
proxy {
path /system/lib/soundfx/libeffectproxy.so
}
reverb {
path /system/lib/soundfx/libreverbwrapper.so
}
soundalive {
path /system/lib/libaudiosa.so
}
soundalive_sec {
path /system/lib/soundfx/libaudiosa_sec.so
}
spectrum {
path /system/lib/soundfx/libspectrum.so
}
SRS {
path /system/lib/soundfx/libsrsfx.so
}
visualizer_sw {
path /system/lib/soundfx/libvisualizer.so
}
visualizer_hw {
path /system/lib/soundfx/libqcomvisualizer.so
}
vpt51 {
path /system/lib/soundfx/libvpt51wrapper.so
}
}

effects {
dap {
library dap
uuid 9d4921da-8225-4f29-aefa-39537a04bcaa
}
aec {
library pre_processing
uuid 0f8d0d2a-59e5-45fe-b6e4-248c8a799109
}
agc {
library pre_processing
uuid aa8130e0-66fc-11e0-bad0-0002a5d5c51b
}
bassboost {
library proxy
uuid 10e50dc0-50bb-11e3-a9b0-0002a5d5c51b
libsw {
library soundalive
uuid a926a540-418a-11e1-b2f1-0002a5d5c51b
}
libhw {
library offload
uuid 16a70d80-50bb-11e3-8959-0002a5d5c51b
}
}
bassenhance {
library beatsaudio
uuid 37cc2c00-dddd-11db-8577-0002a5d5c51b
}
be {
library output_processing
uuid 12ba8f80-8fd1-11e3-9e61-0002a5d5c51b
}
dha {
library proxy
uuid 37155c20-50bb-11e3-9fac-0002a5d5c51b
libsw {
library mysound
uuid 263a88e0-50b1-11e2-bcfd-0800200c9a66
}
libhw {
library offload
uuid 3ef69260-50bb-11e3-931e-0002a5d5c51b
}
}
dirac {
library dirac
uuid e069d9e0-8329-11df-9168-0002a5d5c51b
}
dolby_mobile {
library dolby_mobile
uuid 7c0cb5a0-6705-11e0-ae3e-0002a5d5c51b
}
downmix {
library downmix
uuid 93f04452-e4fe-41cc-91f9-e475b6d1d69f
}
equalizer {
library proxy
uuid 295b42c0-50bb-11e3-a6ed-0002a5d5c51b
libsw {
library soundalive
uuid c117b70-f97f-11e0-be50-0002a5d5c51b
}
libhw {
library offload
uuid 2f2afe20-50bb-11e3-bc97-0002a5d5c51b
}
}
fens {
library output_processing
uuid cbcc5980-476d-11e1-82ee-0002a5d5c51b
}
FNR {
library fnrwrapper
uuid e285de40-3862-11e1-b0f9-0002a5d5c51b
}
huawei_pre_processing {
library huawei_pre_processing
uuid e707d040-6b79-11e2-b16a-0002a5d5c51b
}
lmfv {
library output_processing
uuid 989d9460-413d-11e1-8b0d-0002a5d5c51b
}
loudness_enhancer {
library loudness_enhancer
uuid fa415329-2034-4bea-b5dc-5b381c8d1e2c
}
maxxaudio3 {
library maxxaudio3
uuid ae12da60-99ac-11df-b456-0002a5d5c51b
}
mmieffects {
library mmieffects
uuid bce61ec2-eca4-445c-9dcb-91cc7cce01ba
}
ns {
library pre_processing
uuid c06c8400-8e06-11e0-9cb6-0002a5d5c51b
}
Posteffect {
library posteffect
uuid 88a4e000-7940-11e1-b247-0002a5d5c51b
}
Preeffect {
library preeffect
uuid 4aad7940-6cc7-11e1-b614-0002a5d5c51b
}
reverb_env_aux {
library reverb
uuid 4a387fc0-8ab3-11df-8bad- 0002a5d5c51b
}
reverb_env_ins {
library reverb
uuid c7a511a0-a3bb-11df-860e-0002a5d5c51b
}
reverb_pre_aux {
library reverb
uuid f29a1400-a3bb-11df-8ddc-0002a5d5c51b
}
reverb_pre_ins {
library reverb
uuid 172cdf00-a3bc-11df-a72f-0002a5d5c51b
}
soundalive {
library proxy
uuid 05227ea0-50bb-11e3-ac69-0002a5d5c51b
libsw {
library soundalive_sec
uuid cf65eb39-ce2f-48a8-a903-ceb818c06745
}
libhw {
library offload
uuid 0b2dbc60-50bb-11e3-988b-0002a5d5c51b
}
}
spectrum {
library spectrum
uuid 40050b20-6999-11e0-b0d8-0002a5d5c51d
}
virtualizer {
library proxy
uuid 1db5b180-50bb-11e3-888e-0002a5d5c51b
libsw {
library soundalive
uuid c747f6a0-418a-11e1-a621-0002a5d5c51b
}
libhw {
library offload
uuid 23318080-50bb-11e3-9101-0002a5d5c51b
}
}
visualizer {
library proxy
uuid 1d0a1a53-7d5d-48f2-8e71-27fbd10d842c
libsw {
library visualizer_sw
uuid d069d9e0-8329-11df-9168-0002a5d5c51b
}
libhw {
library visualizer_hw
uuid 7a8044a0-1a71-11e3-a184-0002a5d5c51b
}
}
volume {
library bundle
uuid 119341a0-8469-11df-81f9- 0002a5d5c51b
}
VPT51 {
library vpt51
uuid 447bdc20-198c-11e2-892e-0800200c9a66
}
wowHD {
library SRS
uuid f7a247d2-1a7b-11e0-bb0d-2a30dfd72085
}
}

pre_processing {
camcorder {
FNR {}
ns {}
}
mic {
aec{}
agc {}
ns {}
}
voice_communication {
aec {}
agc {}
FNR {}
ns {}
}
voice_recognition {
FNR {}
ns {}
}
}

output_processing {
voice_call {
fens {}
lmfv {}
be {}
}
}