yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] nseidm1:
Speeding them up will likely cause lag and stutters. The animations are carefully timed to sync with the Android main thread for performance purposes. I will consider adding a dropdown for the animation speed, but I really don't want to give the user the option to have my app stutter and be laggy :P Then I will see negative reviews that in "fast animation" mode the app is stuttery and laggy :P
[Android Apps and Games] infernoii:
Ok i realise the new translation for you
[Android Apps and Games] JoeFCaputo113:
OK sounds good bro. In the 8sms thread here on XDA he told me his secret lol... It's in the thread!!
[Android Apps and Games] nseidm1:
Here's the only post I see in the 8Sms thread: http://xdaforums.com/showpost.php?p=47204889&postcount=400

Please, if you find a post in the thread with detailed API information, I'd appreciate if you forward it along to me. I'll integrate it into the app in less than an hour.
[Android Apps and Games] infernoii:
New translation finish :D
[Android Apps and Games] JoeFCaputo113:
http://xdaforums.com/showthread.php?p=59194271
[Android Apps and Games] nseidm1:
Thanks a bunch! I'm testing some mms over Wifi Calling right now and will publish the update soon. Turns out Sms over Wifi Calling works just fine currently at this time.
[Android Apps and Games] Mchasard:
Cool interesting app .... Just have to try several days and I'll report... Thanks
[Android Apps and Games] nseidm1:
Sorry bud, for Android 5.0 there's a defect in the T-Mobile Wifi Calling infrastructure that doesn't support:

builder.addCapability(NetworkCapabilities.NET_CAPABILITY_MMS);

They are returning false when their Wifi Calling network clearly support NET_CAPABILITY_MMS. That is a defect that I'll post on G+ and if you'd like you can try and contact them as well. I'll try and work around their defect in my app's architecture.
[Android Apps and Games] RSindian:
[MENTION=3844441]nseidm1[/MENTION] is there any chance at some point in time you will backport your app to work on android versions 4.4.2 and later? Really nice looking app, keep up the good work.
[Android Apps and Games] nseidm1:
Unfortunately the mms architecture in android 5.0+ is heavily integrated into Material Messaging. Because of the available SDK features I have access to carrier defined mms constraints including max mms dimensions, byte count, and other very useful carrier specific sms related values. These values allow for an extremely reliable sms and mms experience far more accurate than what's possible on pre lollipop devices.

I would if I could ? In any case Material Messaging will be here, and will be better when you're inevitably able to use it ?
[Android Apps and Games] nseidm1:
I reported the TMobile WiFi Calling defect for all whom are interested: https://plus.google.com/100844016034674290716/posts/UMz9tUu6zuL

The fact that a defect exists doesn't mean I won't or can't work around it ? It just means it will detract from the awesomeness of the algorithm I get to write to handle network connectivity requirements necessary to fulfill an end to end mms transmission.
[Android Apps and Games] skeetzor:
Woah cool messaging app mate.

Like some other guy said, can we speed up the animations? What about a standard slide animation? Keep it up, amazing so far
[Android Apps and Games] JoeFCaputo113:
Hmmm... then how come it works in Textra and 8sms perfectly fine??
[Android Apps and Games] nseidm1:
Because they don't use Android 5.0 APIs, they use Android 4.4 and older APIs. It'll work perfectly fine in my app too. It's better to do the implementation my way, it results in a better product using official SDK APIs rather than hack job algorithms that only work on some phones. Have some patience bro :P It appears you're somehow asking me for a feature request :P
[Android Apps and Games] BreckZeBoulay:
[MENTION=3844441]nseidm1[/MENTION]

Are you interested in french translation or not ?

I have decompile your apk, so I can modify the xmls and share them after.
[Android Apps and Games] JoeFCaputo113:
Yeah but how that is implemented is not very good IMO. Would like it if I could just press "Quick Reply" from the lockscreen. See attached image.

[MENTION=3844441]nseidm1[/MENTION]
[Android Apps and Games] nseidm1:
I need translations uploaded to Ackuna otherwise I would need to manually enter all your translations into akuna myself.

Feel welcome to send my app to anyone you want. Thank you ?
[Android Apps and Games] BreckZeBoulay:
ok :/

My goal is not to share your app by myself, you are the creator. I am just a little hand who wants to help.
[Android Apps and Games] nseidm1:
Yea, will be a pain to share yourself, every time of update the app you'll have to decompile, make change, recompile. That can get annoying.

I don't have the time right now to manually enter your changes into Ackuna, my baby is due any day now. Sorry. If you want your language changes in the apps source code I need it in Ackuna. Or upload it to another crowdsourcing site of your choice, where ever you want.
[Android Apps and Games] JoeFCaputo113:
[MENTION=3844441]nseidm1[/MENTION] No response....??
[Android Apps and Games] nseidm1:
If you press Quick Reply, then unlock the phone the Quick Reply dialog will be there. That's the way it's supposed to work.
[Android Apps and Games] BreckZeBoulay:
First 10 pages done.
[Android Apps and Games] nseidm1:
I published an update with most of the updated translations. Thanks a bunch ?
[Android Apps and Games] Jbchi:
This may have been asked already, but is it possible to get an option to change the bubbles to ones similar to Google Messenger? If not, is it possible to have an option to remove the shadow just behind the bubbles and avatars?
[Android Apps and Games] BreckZeBoulay:
There are 10 other pages to check/modify.

With the previous version, I have a bug with received MMS with photo in attachment.

I received them several times. One time each is enought ^^

And it's for all the threads.

EDIT : after installation of the new version, french translation is update but not always is the right way.

For example, Settings is no more transalated....

EDIT2 : duplicated MMs are also in the new version.
[Android Apps and Games] WiwiPouPou:
Good app, very very very nice and with a smart privacy setting but :

- It takes a lot of ram compared to others (85mo - chompsms = 36mo) !

- a "light dark" or custom background setting could be nice.

- some of my pic contacts don't show up (perfect everywhere else).

- an option to show quick reply instead of app when notification is triggered, without having quick reply always on (less intrusive, smoother) ?

You almost get me from my light chompsms :) I will follow your thread and try again in future versions, keep up the good work, nice to see a smart dev here !

Thanks for your time and work !
[Android Apps and Games] eugensfirlos:
Awesome work on the UX design as well as the app itself. Glad to see people still trying to make life even easier !!!

Do you have any plans on monetizing it in the future (whatsapp subscription model maybe?)
[Android Apps and Games] BreckZeBoulay:
[MENTION=3844441]nseidm1[/MENTION]

French translations of arrays and strings are updated in ackuna.

I have also update these xml but I can't make a functionnal apk. Build is OK but installation aborts.

Can you build a test apk with these xml attached below ?
[Android Apps and Games] nseidm1:
I'll build an apk and publish the the Play Store in an hour or two.
[Android Apps and Games] nseidm1:
1.2.4.1 published to the Play Store

★ Clicking mms attachments directly open them

★ Improved French translations

★ Improved vcard support
[Android Apps and Games] Jbchi:
Any chance we may see additional bubble options in the future?
[Android Apps and Games] BreckZeBoulay:
[MENTION=3844441]nseidm1[/MENTION]

Now a few suggestions for the UI and particulary the left column for settings (that's why I wanted a test apk with "my" xmls)

- for parameters which are set with on/off, remove the on/off text. The color of the button (blue for on, gray for off) is enough to understand if the parameter is activate or not.

- for the keyboard type, make a scrolling menu instead of "on/off" type

- for the contacts sizes in the thread, also make a scrolling menu instead of "on/off" type

I think this could make the UI more simple and clear.
[Android Apps and Games] nseidm1:
What kind of bubble options are you looking for? You can already change the color scheme to anything, and there's 4 app tints.
[Android Apps and Games] nseidm1:
I'll add these items to my list of things to do ? Cheers.
[Android Apps and Games] BreckZeBoulay:
I just see 3 app tints.

The french translation in ackuna shows also only 3 choices.

In the same way, I think the app colors have not all the choices.

---------- Post added at 02:50 PM ---------- Previous post was at 02:37 PM ----------

If you want I can modify the french transaltion for the on/off text, it's just a few lines to edit.

For the scrolling menus, you are the dev' :p
[Android Apps and Games] nseidm1:
The French arrays are missing some items. I'll manually add them when I can find some time to play with the app.

I don't have the time today to fix all the settings strings, it'll have to wait. It's on my list though.
[Android Apps and Games] BreckZeBoulay:
No problem, just tell me when you are ready ;)
[Android Apps and Games] lars85destroyer:
I'm using your app since yesterday, and it's so gooood :D

But I have noticed some little things ^^ :

- I have a total of 20 000 messages. I came from QKsms, and QK loaded all the conversations way faster than MMessaging.

- I have many crashes on start

- My main color is brown. I've set some conversations to blue. But "Message deleted", "Message sent" backgrounds (in a conversation, they popup under the name) for example are still brown. (I can show you a screenshot if you don't understand what I mean)
[Android Apps and Games] JoeFCaputo113:
Mark as read doesn't work correctly, still says I have an unread message on the badge counter.
[Android Apps and Games] lars85destroyer:
Oh, there is something we must have : display sent time instead of received time for incoming SMS
[Android Apps and Games] Jbchi:
Possibly a shape more like the google Messenger bubbles, without shadows. Is that possible?
[Android Apps and Games] jcole20:
[MENTION=3844441]nseidm1[/MENTION] I love the app but I've got a very annoying bug with the latest update.

I'm on an HTC One (M8) that shipped with sense firmware (Verizon). I'm running AOSP now specifically PACman Rom Android version 5.1.1. Everything was working flawlessly for me until your latest update. Now when I go to send SMS (don't know about MMS) roughly 80% of the time it sends duplicates of the messages going out.

Example:

hey where you at?

hey where you at?

In two separate messages. The stock (cm) messaging app isn't doing this. If anyone has a copy of the old .apk for the time being please share it because I love the app but it's unusable at the moment for me. Thank you for all your help. If you need any more information about the device let me know.

Wow... I just went to the play store to pull app version and apparently I'm not running the latest build I'm running the one from 5-18 iirc. For now ignore this message... Im going to update real quick and see if it is still an issue. I'll delete this message if all is well...

Hmm, seemed to be a bug unique to the 5-19 build actually... Not sure what the deal was. Send confirmation would probably have corrected the issue in the meantime though.

[MENTION=3844441]nseidm1[/MENTION]

I SPOKE TOO SOON. It is definitely still an issue :/ this sucks. I really like the app. I'm sorry but the issue is definitely still there.

Toggling send confirmation to on is the only way I can stop the bug for the time being. If you need anymore info other than what I've given you and is available in my sig let me know.

HTC One (M8) MultiRom: PACman 5.1.1; SOKP 5.1.1; CyanogenMod 12.1.1 (Nightlys updated weekly); ViperOne M8 w/Hypernova Kernel
[Android Apps and Games] nseidm1:
My app is fully optimized for speed. It's as fast as it's going to be. Maybe try the Delete Old Messages conversations list menu item. It's a convenient feature.

To change colors you can press menu and select Randomize Colors in the conversation list or press menu and select Color in any thread. You can also change the app theme in the settings as well as the app tint.
[Android Apps and Games] nseidm1:
I'll look into this, easy enough to fix.
[Android Apps and Games] nseidm1:
I'll add a setting for Service Center Time. I won't enable it by default because the service center time is often wrong.
[Android Apps and Games] nseidm1:
Sorry, I'm gonna stick with my bubbles. I'm. Not a fan of what Google Messenger does with their bubbles.
[Android Apps and Games] nseidm1:
Strange, I didn't fix such a bug and haven't worked on the send sms code in almost a month. I'm happy it works for you though.
[Android Apps and Games] Jbchi:
What about the current bubbles, but without the shadows?
[Android Apps and Games] jcole20:
Yeah I went through your change log and I didn't see anything related that you would think would effect it. But I've had the issue since either 5-18 or the 5-19 build and it's still present on 5-20... I spoke too soon there. As I said in the now edited post I'm using send confirmation as a workaround for the time being.

Again, if you need anymore info other than:

HTC One M8 (Verizon branded)

Unlocked bootloader running MultiRom

With AOSP PACman Android v5.1.1 (this is my main ROM and the only one I really use.)

Material messaging was fine until 5-18 or 5-19.

Again I've cleared all cache/data and rebooted the issue still remains.

To be honest though I started using material messaging on 5-15 I believe. Never had the issue until yesterday and it's been pretty bad today... I was hoping it was something on my end because I was really busy today I didn't try to correct it.

HTC One (M8) MultiRom: PACman 5.1.1; SOKP 5.1.1; CyanogenMod 12.1.1 (Nightlys updated weekly); ViperOne M8 w/Hypernova Kernel
[Android Apps and Games] nseidm1:
Sorry for the troubles you're having. To fix an issue I need to experience it. On my HTC M8 on T-Mobile, with stock software, everything is fine. No duplicate messages. This is not something I will be able to fix for you. Have you tried a different rom yet?
[Android Apps and Games] nseidm1:
I'll consider additional settings. The settings are getting quite bloated nowadays, too many settings causes confusion.
[Android Apps and Games] EXV:
Quick question, does the app remember what colors you assign to individual contacts? Example, I set one person as purple, then I delete the thread. When that same person sends me another message, the color is the default app color and not the color assigned. Is this normal?

Oh and on the sent messages, there's a small icon. Is that a delivery confirmation? I feel it's in the way and I have delivery confirmations disabled.

Edit - just noticed a review reply you made. Stated it creates a new thread id once the old one is deleted. Is there any way to fix that or is that something I'll have to deal with?
[Android Apps and Games] BreckZeBoulay:
Many bugs for me...

- Duplicated received mms.

For example, the original mms is sent (by my contact) and normaly received. The same one is recevived about one hour later and appears to be sent by my contact and me (I see my phone number, see the screenshot). If I don't delete the concerned thread, it goes on.....

- This morning I install the new version of MM, impossible to send sms in a new thread. If the thread already exists (created with another messaging app), sms is sent.

For the duplicated sms, this is taken from the last changelog of Textra :

Fixed issues with sending of duplicate messages (impacts certain devices on certain firmware versions)

For information, I have Nexus 5 running on an untouched AOSP 5.1.1_r2 without Gapps
[Android Apps and Games] infinity_pie:
I've tried to write SMS app for android once and I know what a mess it is. In lollipop api is better documented but still a good amount of time was spent on such and app. Good work man! :good:
[Android Apps and Games] jcole20:
I've tried sokp which is another aosp build. Same issue. I believe it's something with cm+mm.

HTC One (M8) MultiRom: PACman 5.1.1; SOKP 5.1.1; CyanogenMod 12.1.1 (Nightlys updated weekly); ViperOne M8 w/Hypernova Kernel
[Android Apps and Games] nseidm1:
Receiving a duplicate message an hour later clearly isn't a problem with my app's code. Sorry your having difficulties. I'm happy to say my testing team and user feedback suggest there's no large outstanding defects I need to fix. There's no current issues sending messages, all tests pass fine. I recommend contacting you ROM's developer to inform them of duplicate sms being sent, that's the only way to achieve a solution.

Feel welcome to let me know how it goes with your troubleshooting, and as always enjoy my app.
[Android Apps and Games] nseidm1:
If you delete a thread you delete it's settings. Don't delete the thread, try deleting it's messages only. Other than that I don't consider this a defect, it's the nature of deleting a thread.

The first small icon is the sent notification. If you have delivery notifications disabled in the settings you will only see the sent notification and not the delivery notification icon.
[Android Apps and Games] nseidm1:
What you're experiencing is an operating system level defect. It's not system in my app's code otherwise every single user would have the same exact problem. The fact that there's no issue with stock HTC M8 software confirms my conclusion.
[Android Apps and Games] BreckZeBoulay:
[MENTION=3844441]nseidm1[/MENTION] :

I have installed the brand new 5.1.1 stock rom a few minutes ago, fresh install, all wipes done even "SD card".

- impossible to send message from a new thread (possible to send message from an existing thread)

- when I receive a mms, I receive it from the contact who send the mms and also from me.

EDIT : I made tests, I think the problem is coming from the size of the mms.

My carrier supports a size of mms up to 600ko.

What's the setting of MM when it redim the photo for mms ?

EDIT 2 : The problem is with.... Apple ! :D

My contacts Iphone powered don't received my messages.

MMS send with an Iphone are received but the issue is like my previous screenshot (my contact + my phone number)

EDIT 3 : test with a Bada (old Samsung OS) user, same issue than Apple

With Textra, all works fine.
[Android Apps and Games] nseidm1:
See the new android SmsManager.getCarrierConfigValues(). Material Messaging doesn't set the Max size of the mms, nor the max resolution, it uses whatever values your carrier sets. It's all controlled by your carrier config values in android 5.0+.

As a developer I built my app using a Nexus 5. I cannot duplicate any of the issues you describe. Meaning I can send and receive sms and mms with anyone of my contacts. Including iPhone users.
[Android Apps and Games] BreckZeBoulay:
Ok.....

I am compiling at the moment AOSP 5.1.1_r3 with the new binaries, I will test.

Problem with my carrier ?
[Android Apps and Games] nseidm1:
Please use official Nexus 5 binaries. https://developers.google.com/android/nexus/images

Material Messaging shows failed and sent notifications for mms. If it shows as sent it means your carrier accepted the mms for delivery to the recipient.

The only way an mms can be marked as sent is if the carrier responds with a 200 http response code signifying success.
[Android Apps and Games] BreckZeBoulay:
All the last tests are made with 5.1.1 (LMY48B) stock rom (I said this a few post ago).
[Android Apps and Games] nseidm1:
LMY48B is what I use on my Nexus 5, with everything being fully functional.

Send an mms to yourself to test ?

If you see the sent confirm icon, then the problem isn't with your phone. It means the carrier received the mms, accepted it, gave a 200 response code, and said it will deliver it to the recipient.
[Android Apps and Games] EXV:
I know Google Messenger is able to save contact info, so I thought it was odd this one didn't. Thanks for the response!
[Android Apps and Games] lars85destroyer:
I have the duplicated sent messages :( Aicp 9.0, latest nightly s4 mini
[Android Apps and Games] nseidm1:
Have no doubt my app only saves 1 single message to be sent. Contact your rom developer for help or use the stock android operating system that came with your phone for a solution to the problem. There's no way this is a defect at the app level.
[Android Apps and Games] RadarZgin:
Can you add private inbox?.. Its pretty cool... But no private inbox
[Android Apps and Games] nseidm1:
Material Messaging will eventually be the public messaging app in Vegas SMS.

Plus, the entire app currently supports fingerprint locking on Samsung phones that have a fingerprint scanner.
[Android Apps and Games] BreckZeBoulay:
So..... After an evening to test and sent myself many mms, I thought that was the delivery reports set to ON which make "le bazar".

After a night in airplane mode, reactivation of the datas and..... Bam ! I receive again and again the mms I sent to myself and also the mms which were sent by my contacts (only mms, not sms).

This morning I made a test with a colleague who sent me a mms. See the screenshot of what I received. Two contacts appear, my phone number and my colleague Jean.

I made tests with Hangouts, Textra and stock AOSP app messaging, no problem.

I'm disappointed because I like your app, but it's unusable like this.

May be a problem with my carrier.....

Any french users here ?!

(during the time I wrote this post, about 6 duplicated mms received)
[Android Apps and Games] nseidm1:
If you received 6 mms, then 6 mms were sent to you by the carrier. I'm not understanding why that's a problem. When your carrier sends you an mms, Material Messaging will receive it.

Is the defect you're describing that your carrier sent you duplicate messages and you want my app to deal with it? If so that's more of a feature request than a defect report ?
[Android Apps and Games] amarty92:
One thing to say...THIS APP IS AWESOME!!!! I just downloaded it and immediately set it as my default sms/mms app. I sent test mms to see and it sends them perfectly!!! Very visually appealing and love how its only for 5.0+. Keep up the amazing work man! Looking forward to fast future updates and I'm sure you're looking forward to more happy users :D
[Android Apps and Games] nseidm1:
1.2.4.5 published to the Play Store

★ Code to deal with duplicate mms sent by the carrier

★ Improved support for various manufacturer level defects (redundant conversation list photo acquisition attempts)
[Android Apps and Games] nseidm1:
Your feature request has been implemented in version 1.2.4.5.
[Android Apps and Games] BreckZeBoulay:
Thanks for your work !

But bad news, I can't send mms anymore (no problem with reception).

MM says the mms is sent, but nobody received it.

Another bug (not he first time). Impossible to send the first sms in a new thread, MM returns Message failed to send.

I have to send the first sms with Stock messaging (for example). Then I can continue the conversation with MM.

Sorry to repeat that but Textra and Stock messaging are OK.

I don't know what to say.
[Android Apps and Games] nseidm1:
Sorry, about 6 lines of code were added for your feature request to "prevent receiving duplicate mms for a carrier that's sending repeating mms". No bugs were introduced related to sending mms or sms. I'll leave you with a common statement regarding you're new issues, " nothing in the code was changed". There's nothing here for me to fix at this time related to sending sms and mms, everything works just fine.

Albeit as a user I do understand the difficulties you're having so I wish you the best with whatever messaging app you want to use in the future. If you say another messaging app is working on your phone the way you like that's great news ?
[Android Apps and Games] BreckZeBoulay:
I'm on Evolve now ^^

You can cancel the last update of MM :P

I will test your next updates because I like your app, and it's pleasure to talk with the dev'.

Tell me when you will need help or update french translation ;)