yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] nseidm1:
More fonts would be a mistake because ttf files are relatively large. The app will become bloated. It's currently less than 5 megs, adding 10 more fonts would bump the app likely to 10megs. I doubt I'll head down that road, Google Messenger doesn't even offer customizable fonts so it's not a priority to keep parity.

Thank you for suggesting larger mms image previews. New markers is a decent suggestion too, I'll consider it.

I'll definitely add some new animations to the attach mms, and send message buttons.

Cheers

Noah
[Android Apps and Games] lars85destroyer:
What I mean by more font is based on QK : when I select system font, I have the choice between Condensed and normal, where Material have only the condensed option
[Android Apps and Games] nseidm1:
Thin, condensed and normal are all part of the Roboto family of fonts. It is identical to QKs offering. System is not a font, it's whatever font the phone is using which is not always Roboto depending on the manufacturer of the phone. Many manufacturers offer custom fonts which Material Messaging will pick up on when the System option is select.
[Android Apps and Games] Redflea:
Very nice overall.

But I have the same issue with group messages coming in as individual messages. This is group messages from others where group messages work fine with Chomp set as the default app, don't with this app.

Fix that and this becomes a very nice option for me.
[Android Apps and Games] nseidm1:
Group messaging works fine according to my tests using the current version of the app. Sorry, I don't see anything to fix here. I doubt you can reproduce group messaging issues in 1.2.6.4.

To test send a group message to yourself and 111-111-1111.

Noah
[Android Apps and Games] Redflea:
Thanks very much for your quick reply. Your app is quite beautiful.

Just installed from the market just before I posted my message. I sent group text messages from my sons phone to myself and my wife's phones.

Showed up in this messaging app as two separate messages not as a group message. This app was set as the default messaging app at the time. ChompSMS accepted the messages as a group message as it should, even when it was not set as the default messaging app.

If what is in the market right now is current, then I am able to replicate the problem with a real world group SMS from one phone to another.

Any suggestions?
[Android Apps and Games] nseidm1:
Sounds like your son's phone possibly sent the message as a multi recipient sms instead of a multi part mms pdu payload.

Ensure your son's phone is using a messaging app that properly supports modern multi part mms pdu group messaging. My app, Textra, Chomp and iPhones all will work fine. Stock manufacturer messaging apps tend to not work properly, especially HTC's stock messaging app which has zero support for group messaging.
[Android Apps and Games] Redflea:
Thanks for the info.

Unfortunately, I can't control the messaging app that my friends and family use, I have to coexist with them, warts and all. :) I've had limited success getting people to change their preferred app, especially when it works well for them.

Assuming that there is a formatting issue with another messaging app's group messages...Since Chomp correctly recognizes the group message, there appears to be a way to handle messages that aren't formatted exactly as your app requires. Any reason why you can't implement the same type of workaround to achieve greater real-world compatibility?

I understand completely if you don't want to, it's your app. But doing so might make your app more successful in the long run.

I really do like your app, nicely designed and has good customization options.
[Android Apps and Games] nseidm1:
The situation is I have no way to know what Chomp or any other messaging app does in the code. They don't publish their code, it's not public. So I have to guess. I'll spend some time on this but it's not a priority. The vast majority of group messaging is done using modern multi part mms pdu payloads which Material Messaging fully supports.
[Android Apps and Games] Redflea:
Thanks, appreciate the info. And I'm a bit sad for me. :)
[Android Apps and Games] nseidm1:
1.2.6.5 published to the Play Store

★ Fixed default conversation background color

★ Simplified contact cache management

While the contact cache simplifications are not designed to resolve reported issues with group messaging participants, it'll be nice if the simplifications resolve the issue.
[Android Apps and Games] nseidm1:
Want to help translate Material Messaging?

★ http://ackuna.com/translate-/material-messaging

★ http://ackuna.com/translate-/material-messaging-arrays
[Android Apps and Games] lars85destroyer:
I'm gonna take a look at it ;)
[Android Apps and Games] nseidm1:
Version 1.2.7.1 published to the Beta channel

★ Inline animated GIF playback

★ Improved post send animation processing
[Android Apps and Games] ejackson:
Okay I have looked through several pages and can't find a link to the beta channel, how do i get it? Thank you.
[Android Apps and Games] nseidm1:
https://plus.google.com/+NoahSeidman/posts/ieywdRMA2vK
[Android Apps and Games] nseidm1:
1.2.7.2 published to the Beta channel

★ New delivery notifications feature in the settings
[Android Apps and Games] JoeFCaputo113:
Running 1.2.7.2 but what's the "new delivery notifications feature"??
[Android Apps and Games] nseidm1:
Underneath the delivery reports setting.
[Android Apps and Games] JoeFCaputo113:
Delivery toast & delivery notification?
[Android Apps and Games] nseidm1:
Yes, the toast existed, the notification was a recent feature request.
[Android Apps and Games] Br1ce:
Hello,

I can't send any MMS, an error occurred saying that MMS have not been saved in the database. It works with other messaging apps.

I have a Sony Xperia Z3 running stock based rom (lollipop 5.0.2)
[Android Apps and Games] nseidm1:
When you see that error message it means your phone's mms database did not provide a valid URI for the mms you tried to send. Your phone's database needs to provide a valid URI when the mms is inserted otherwise nothing can be done. Sorry, I consider such a defect device level.

Try restarting your telephone. Otherwise the cause of the issue can be quite low level and potentially out of your control to resolve.
[Android Apps and Games] nseidm1:
1.2.7.4 published to the Beta channel for testing.

★ The conversation list now shows up to 4 contact images part of a group thread

★ Auto show keyboard with the QuickReply popup
[Android Apps and Games] Br1ce:
Phone restart didn't help. I don't get why I can't send MMS with your app whereas it works with google messenger or textra for example....
[Android Apps and Games] nseidm1:
Because you're mms database is failing to produce a URI for the inserted data. Unless you hook your phone up to a computer, with my app in debug mode, there's no way to know what's going on with you're device. This issue is not systemic, according to stats there's a couple of thousand Sony device users out there.

I'm happy other apps work for you ? Feel welcome to use my app anytime you'd like.
[Android Apps and Games] migueldbr:
Hi [MENTION=3844441]nseidm1[/MENTION]

Do you plan to implement a quick reply with swipe down notification to reply?Something like falcon sms or Awsms. Dont know it you know those apps, but it is basically taking the lollipop headsup notification, swiping down to reveal a textbox and replying from that notification
[Android Apps and Games] nseidm1:
Possibly, although because quick reply already exists in my app it's not a total priority to develop. Although giving users the option to use a lighter quick reply would be nice.
[Android Apps and Games] Kidy973:
I'm back and I enjoy the improvements :D

Now, I can see all my contact picture, MMS quality is a lot better ( not as sharp as Google messenger but never mind).

Thanks :good:
[Android Apps and Games] migueldbr:
yeah, imo it would be very useful. I find the current popup reply a bit intrusive(dont take it the wrong way, i like your app very much)
[Android Apps and Games] thedimzone:
nice idea, use it
[Android Apps and Games] Robles23:
I second that. A lighter quick reply would be a great addition to the app. There's always room for improvement!
[Android Apps and Games] Redflea:
Can't find a setting to only show contracts mobile numbers. Is that missing?
[Android Apps and Games] nseidm1:
Telephone numbers show as names if a relevant contact is available in your phonebook. You want to override and show only their number?
[Android Apps and Games] Afterburner11:
[MENTION=3844441]nseidm1[/MENTION],

Just found small bug regarding Theme, if I change to other color, black for example. Then if I close the app, the opening animation still in blue (default) color.

Thanks.
[Android Apps and Games] Redflea:
Sorry, what I meant is that I only want to show contacts who have a mobile number, not all contacts.
[Android Apps and Games] nseidm1:
You mean in the new message recipient editor? Many users don't properly save contact telephones with correct tags, it's best to just show all telephone numbers.
[Android Apps and Games] egodriver07:
How do I set a picture for myself for on the right side chat bubble? Right now I get a blue circle with a standard stick figure person.
[Android Apps and Games] nseidm1:
That's your Google account profile picture. You can either set it directly or I believe updating your G+ profile photo will sync down as well.
[Android Apps and Games] Afterburner11:
Can you check this one?

Sorry my English wasnt good

Thanks.
[Android Apps and Games] nseidm1:
The application theme is blue, so it will show blue briefly for a second before the customized theme setting applies itself at the activity level. This is known and expected behavior. Thank you for reaching out to inquire if this is an issue or not ??
[Android Apps and Games] egodriver07:
OK, because I had one set on G+ but it didn't show up when I downloaded app. All other contcat pics seem to be working well. I'll change my g+ photo and see if that forces it through.
[Android Apps and Games] nseidm1:
Otherwise you'll need to directly set your account profile pic.
[Android Apps and Games] t12icky0:
Anyway to port this to 4.4.2? I have the s5 using Google messenger but this app looks very nice.
[Android Apps and Games] nseidm1:
Support for android older than 5.0 is impossible. When Lollipop was released last year too many APIs were updated that KitKat simply has no infrastructure for.
[Android Apps and Games] t12icky0:
Dang..ok. Appreciate it
[Android Apps and Games] nseidm1:
Open the settings panel, see the third setting :P Select None for the standard "slide" animation.
[Android Apps and Games] JoeFCaputo113:
Well, I'm on Sprint and let me tell you, they're data SUCKS in my area... So I need this feature in any SMS app I use or else I cannot use it haha. That's how bad the service is where I live -_- that is why I use Textra right now, because they have it implemented perfectly.
[Android Apps and Games] nseidm1:
No worries, I got you covered. The hard parts of the app is complete, this is something relatively easy. Hopefully tonight, otherwise tomorrow morning ish.
[Android Apps and Games] JoeFCaputo113:
You're THAT sure you can have it 100% by tonite/tomorrow morning?! DAMN! :good::fingers-crossed:
[Android Apps and Games] nseidm1:
Currently my app is designed to wait for a specific network to be available NetworkCapabilities.NET_CAPABILITY_MMS. I'll just break the "wait" after 5 second and proceed with a normal download is wifi is connected. Should work fine.
[Android Apps and Games] JoeFCaputo113:
And this will work with data OFF, correct?!
[Android Apps and Games] nseidm1:
Exactly.
[Android Apps and Games] JoeFCaputo113:
Awesome bro! Feel free to PM me a test version if you'd like once you're ready! :good::highfive:
[Android Apps and Games] nseidm1:
I was hoping you'd say that. I'll post a Google Drive link publicly here in this thread when something is ready to test. :good:
[Android Apps and Games] JoeFCaputo113:
Sounds good.... this app seems very promising!
[Android Apps and Games] skeetzor:
Yeah, derp found it not long after I posted.

The black slide out sidebar is kinda hard to read
[Android Apps and Games] EXV:
Ugh this exactly the type of messaging app I've been looking for. Sadly I want to wait until CM12 is a bit more stable before switching from 4.4.4 to 5.0.2. Looking forward to trying this app when I do.
[Android Apps and Games] nseidm1:
Please give version 1.0.9.0 on the Play Store a spin, it should do the trick :P
[Android Apps and Games] chrisrj28:
Any thoughts on making this kitkat compatible
[Android Apps and Games] nseidm1:
I've had many thoughts, it's not possible unfortunately :-/ KitKat simply doesn't optimally handle network connectivity routing the way Lollipop does. Also SmsManager has an awesome new feature providing carrier limitations for mms messaging. That takes the guess work out of the core mms system, thus making it a very reliable implementation considering my mms sending and receiving code.
[Android Apps and Games] chrisrj28:
Got you, that makes sense. Just sucks waiting for Samsung to get around to updating the note 4. Oh well i will bookmark this thread and try your app when i do get L. Looks great though, great job sir.
[Android Apps and Games] poopsoncats:
Sweet!
[Android Apps and Games] nseidm1:
Version 1.0.9.0 has been published with a lighter background color for the Settings drawer.
[Android Apps and Games] nseidm1:
Version 1.0.9.0 has been published to the Play Store with improved support for T-Mobile and Sprint Wifi Calling. The Wifi Calling system will take a minimum of 5 second to engage in Material Messaging. Previously the app would wait for a "valid" network to be available that supports mms, the new code unblocks the "wait" and forces the mms code to continue when the following conditions are met:

5 seconds have passed

Wifi is enabled and connected

Data is disabled or disconnected

If neither wifi is connected or data is disabled or disconnected the "wait" will not be overridden and the mms transmission will continue to wait for a valid network channel that supports mms.

I have a decent feeling about the implemented code, so please feel welcome to let me know if it behaves as I attempt to describe above!
[Android Apps and Games] Robles23:
issues

I have a galaxy note 4. Sprint running the just released lollipop update. I installed this app however i encountered an issue. When I tap either the app theme, tint or animation arrows nothing happens. It doesn't display an additional menu to change the preferences. Same thing in the vibration pattern. Please look into that if possible. I also have a suggestion. The contact bubble colors that are displayed on the main screen are not good looking. Just random colors that don't match anything. Please allow us to set all bubbles to a specific color . Thank you.
[Android Apps and Games] iArvee:
Whenever I type ":3" it automatically converts into a heart. Does this happen to anyone else? And could this possibly be fixed?
[Android Apps and Games] JoeFCaputo113:
That is on purpose... Just like if you type ": )" it converts it into :)
[Android Apps and Games] nseidm1:
As mentioned that is a special feature to my app. Android smiley ascii character sequences are automatically converted to their corresponding unicode character sequence for display as a relevant emoji image.

Although, it's worth noting, the unicode conversion isn't sent or received, the message is stored with the ascii character sequence and only converted on the fly to unicode for display purposes.
[Android Apps and Games] iArvee:
I see. Didn't know that " :3 " meant <3. :D In our country, when we use the emoticon " :3 " it usually means something similar to the sad emoticon. But, I guess I can live with that. :)
[Android Apps and Games] fireishott:
A few feature request. The ability to resize the quick reply. And auto close of the quick reply when message is sent, and maybe the ability to add a sent notification
[Android Apps and Games] Redflea:
That's why you'd make it an option. :) Those who want it that way, can have it that way. Very common and extremely useful feature.
[Android Apps and Games] nseidm1:
Based on useage analysis 9/10 users don't even open the settings drawer, ever. The small minority of users that love custom features happen also to be a very vocal group. I'll consider adding such a feature, but it's heading down the road of feature bloat.
[Android Apps and Games] nseidm1:
I'll be working on the Quick Reply popup in the future, it warrants tweaking. Auto close, I'm not so keen on such a setting, especially with the close button already existing and clicking in the transparent area also dismissing the popup. I'll consider sent notifications too, simple enough to mirror the already existing delivery notification.
[Android Apps and Games] nseidm1:
Version 1.2.7.6 published to the Beta channel

★ Added dark mode setting for the widget

★ Layout tweaks to the QuickReply popup

★ Added sent notifications setting
[Android Apps and Games] Redflea:
Thanks for considering. The fact that you're decision process is data driven is shocking (in a good way). :)
[Android Apps and Games] egodriver07:
Quick reply looks awesome now spread across the whole screen. Thanks for this.
[Android Apps and Games] nseidm1:
1.2.7.8 published to Beta

★ Heads up notifications support

A bunch of edge case crash conditions fixed too. I'm likely going to push this to production later tonight after some playing around.
[Android Apps and Games] Kidy973:
Hi,

I know i'm boring with MMS but i got trouble. I can receive them, but no one can receive mine (tested on Iphone and Android 4.4, idk above). But i can receive them if i sent them to myself (Nexus 5 on 5.1.1). Are MMS limited to android 5.0 and above ?

And MMS are really blurry, look at this :

The original :

View attachment 3378320

Send with Material Messaging :

View attachment 3378321

View attachment 3378322

Send with Google Messenger

View attachment 3378323

View attachment 3378324

To finish, i got a notification of "people A" even if i'm already in a conversation with "people A". Is it intentional ?
[Android Apps and Games] nseidm1:
My wife and mother in law have an iPhone and I send her mms attachments daily. Sorry I don't know what to recommend to help with what you're experiencing. In my opinion, and based on Splunk useage analytics, mms is working as I designed it.

Mms works on all android versions, and all iPhone versions. Mms works on Blackberry and Windows phones too.

I do see that the Google Messenger resolution is slightly higher than the resolution my scaling algorithm produces; meh, not much higher though. I'm satisfied with the resolution my scaling code produces.

When you receive a message a notification will show. Even if your in the thread for which the message was received. (Although 1.2.8.0 published tonight only shows heads up notifications when the app is not open)
[Android Apps and Games] nseidm1:
1.2.8.0 published to the Play Store

★ Added setting to show only mobile numbers when sending a new message

★ Only show heads up notifications when the app is not open
[Android Apps and Games] Redflea:
I think I love you. :D

Thanks very much. Perfect.
[Android Apps and Games] nseidm1:
1.2.3.8 published to the Beta channel

★ You can now rotate a selected mms image attachment

★ Improved conversation image for group messages containing exactly 2 contacts

★ Edge case crash conditions addressed
[Android Apps and Games] astrosplatt:
Beta channel link?
[Android Apps and Games] Cocoriquelme:
works with 5.1.1?
[Android Apps and Games] nseidm1:
5.0+ does indeed include 5.1.1.
[Android Apps and Games] nseidm1:
1.2.8.6. published to the Beta channel

★ Added Roboto Light to the font list

★ Conversation list dividers can now be disabled

★ Mms image rotation is now PNG lossless
[Android Apps and Games] radialapps:
Dual sim support?
[Android Apps and Games] nseidm1:
Already fully supported on android 5.1+ phones. Has been a feature for over two months now.
[Android Apps and Games] nseidm1:
1.2.8.9 published to the Beta channel

★ Improved support for Flesky' Gif and Imoji integration
[Android Apps and Games] Edinho376:
Link, please?

I also like the private box function, better if hidden :)
[Android Apps and Games] nseidm1:
https://play.google.com/store/apps/details?id=com.project.vegassms
[Android Apps and Games] camera111:
Looks good. Thanks !
[Android Apps and Games] nseidm1:
1.2.9.3 published to the Beta channel

★ Use of OkHttp instead of Apache HttpClient
[Android Apps and Games] Abrego39:
Has anyone noticed that the scheduled messages isn't working properly?
[Android Apps and Games] nseidm1:
No I have not. To check I just tested on my S6. Scheduled messaging works just fine, and according to my expectations.

If messages aren't sending for you ensure you don't kill apps, never use the Samsung close all apps button, and generally avoid memory optimizer apps, etc...
[Android Apps and Games] bbender716:
For whatever reason, I can't get MMS to work. Falcon SMS allows for manually setting APN but I much prefer this app. I'm using T-Mobile and have made all the right settings in the general APN settings but can't understand why this won't work :( help!
[Android Apps and Games] nseidm1:
No mms configuration is required in my app. In the android main settings, mobile settings, APN settings menu; delete all entries but the single, correct, functional one. Then restart your telephone.

Good to go on my GS6 on T-Mobile. If it still doesn't work after restarting your phone, the APN settings are likely incorrect.
[Android Apps and Games] bbender716:
So strange, works with Messenger, Falcon, and Vegas SMS, doesn't work for Messenging and Material Messenging. I have only one apn entry. The mms address I have is: http://mms.msg.eng.t-mobile.com/mms/wapenc

---------- Post added at 01:51 PM ---------- Previous post was at 01:50 PM ----------

Just want to make clear, your app is my absolute favorite of any of those! Which is why Im trying to figure this out. Thank you so much!
[Android Apps and Games] nseidm1:
APN: fast.t-mobile.com

APN type: default,mms,supl

No proxy, no auth credentials.

Your MMSC is correct. That's all there is to it really. The only thing required to send mms really is the MMSC. Maybe the issue is WiFi Calling related; most of the time mms will send with WiFi and WiFi calling connected, but other times it won't.
[Android Apps and Games] nseidm1:
1.2.9.8 published to the Beta channel

★ New view all Mms images feature in conversation list context menu. Long press any conversation for options
[Android Apps and Games] lparee:
Awesome messaging application !

Trouble sending MMS (even small picture of lesss than 30 kBytes).
[Android Apps and Games] Abrego39:
Has anyone noticed that after randomizing colors, when a new message comes in, they are set at default and any messages after are all that way and you have to randomized again to get the different colors.
[Android Apps and Games] nseidm1:
That would include group text messages. Sorry, no repro on my end, group text messaging passed testing for the last update, as well as Fleksy Emoji support too which is images less than 50k on average.

Ensure you're using the up to date app, there was an issue with mms less than 50k several weeks ago.
[Android Apps and Games] nseidm1:
Randomize colors is a one time process for existing conversations, for a new thread press menu and select Color to change its color. You can also select randomize colors again for a new set of colors for your conversations ?
[Android Apps and Games] tlxxxsracer:
I'd love to make two app suggestions.. I love this app

1. To be able to archive conversations.

2. Be able to swipe into the conversation of a given contact versus clicking on the contact/conversation. To have the option instead of swipe to call, you can just swipe the conversation and opens the texts. To help include material design as I found myself wanting to swipe the contact and plus swiping to go back to the list of conversations
[Android Apps and Games] nseidm1:
Thank you for your suggestions. I always consider suggestions and do what reasonable and programmatically consistent with my app's architecture.