yashsingh1/xdaforums huggingface dataset:
[Galaxy Note 4 Original Android Development] disL:
Alright! I have the adb logcat. I wanna add, that the problem (data connection failing) only happens when on 4G (I think). Not sure if I'm doing this correctly, but here it is!
[Galaxy Note 4 Original Android Development] Klanac89:
I have no problems with 4G also not when I switch (Wifi/3G/2G).

On my Note 3 I can switch with one click to 2G. This is the last thing I miss on my Note 4.
[Galaxy Note 4 Original Android Development] jizang:
Can anyone else not download the build from today
[Galaxy Note 4 Original Android Development] Ogy77:
[MENTION=3296134]gekkehenkie11[/MENTION]	Sorry mate where I can download your app mdnie tuner?

EDIT: I find your app,big thanx sir.
[Galaxy Note 4 Original Android Development] Gandhi70:
So i die some more testing:

Charging led works as intended.

Notification led does not work. Regardless is I select default or per app notifications. What happens is: the first time the led lights up it shows the selected color. After that it switches to a kind of white blue.

Can someone please confirm/deny that this is a known problem?

Gesendet von meinem SM-N910F mit Tapatalk
[Galaxy Note 4 Original Android Development] haryp2309:
Hi just need some help with compiling AOSPA. Maybe some of you can help me. I have made this thread: http://xdaforums.com/chef-central/android/aospa-t3155811
[Galaxy Note 4 Original Android Development] x_lemariont:
Hi guys, this is the best rom I never tried on my note 4. Many thanks to gekkehenkie11 and other people who makes it possible.

The only thing that brings me back to TW superlag, is that when I record a video on CM12, with cm camera or other camera apps, the recorded sound is very low, compared to TW stock camera or other camera apps, but recording while in TW system.

Is the only thing I really miss from the stock rom. I would appreciate if you know any way to record with the normal sound.

TYVM people,
[Galaxy Note 4 Original Android Development] jizang:
Guys compared with vision kernel and stock kernel which has better battery life and temperatures?

And do I have to flash the mpdecision like a ROM or is there app to use them
[Galaxy Note 4 Original Android Development] Gandhi70:
OK. Last posting from me regarding this topic. I just installed led blinker and the notification led works fine with this app. Maybe sooner or later it will work with default cm.

Gesendet von meinem SM-N910F mit Tapatalk
[Galaxy Note 4 Original Android Development] Mandoza:
[MENTION=3296134]gekkehenkie11[/MENTION] the battery settings crashes
[Galaxy Note 4 Original Android Development] pearson44j:
Hello all

I just installed the latest nightly on my note 4 with the pico-5.1 version of gapps.

It was an easy install and I am quite impressed so far.

Many thanks to all people who make this rom possible!
[Galaxy Note 4 Original Android Development] ilz1976:
I have this failing of data connection issue also on my 910F(Jul12). Yes, LTE is more prone to failing, but 3G will fail also, given the right circumstance... and nothing but booting helps.

Youtube and Viaplay -streaming seem to be the fastest ways to fail my LTE/3G-data. LTE fails usually somewhere between 10 and 30mins. of streaming, 3G can sometimes stream for hours before eventually failing(and no app can use mobile data after the !-fail, only wifi works after !.

Did you have any luck with this?

Shout out to Hellsinki!
[Galaxy Note 4 Original Android Development] JakobSkov:
How about the camera application ? Is it working well ? Mine is crashing sometimes..

Sendt fra min SM-N910F med Tapatalk
[Galaxy Note 4 Original Android Development] ROBSONMEG:
hi just noticed that the OK Google does not work when the phone is locked and the screen is off could this be fixed as on tw I could say OK Google and it would respond when the phone was locked and the screen was off. Cheers rob
[Galaxy Note 4 Original Android Development] MHearthog:
I use the Snap Camera app and it works fine. No problems at all :)
[Galaxy Note 4 Original Android Development] jizang:
Does anyone else have signal problems with latest build?
[Galaxy Note 4 Original Android Development] Patrickjuh:
hello, Rom is great, thank you for all the work....

I only have 1 problem sins i'm on cm12.1, sometimes my touchscreen stops working on my note 4. no hand input works. the styles does work, but no hand input.

It was fine on cm12, but all build i tried of cm12.1 have same issue..

i need to restart phone to fix problem

Please help me
[Galaxy Note 4 Original Android Development] bidav1:
I'm officially back to TW. I really wanted cm 12 to be my daily driver I even donated a nice amount of money to OP but it's just not possible because of these issues:

1. camera quality is poor, tried few apps. also camera often getting stuck and you have to reboot to make it work

2. the device is getting too hot even with the latest fixes, there is an improvement but it's not it.

3. battery life is not near TW. i'm with TW for 2 days and come on there's a huge difference i don't care what you guys say - I know what i see.

4. what really made me piss off is that fact that when the device is stuck and a reboot is needed, it will always do this "optimizing apps" on reboot which takes 20 minutes! in the middle of a very important phone call with a client the phone needed a reboot (it got stuck on the phone screen), so i pulled the battery out and boom..optimizing apps. i couldn't get back to him for half an hour. it will not do optimizing apps after a regular reboot.

5. 4G quality is poor..i barely had 4g signal. now on tw I only have 4g everywhere.

6. lack of multi tasking, GPS is not working well, compass is not working well (important to me as one of my hobbies is drones flying, and the remote control is the note 4 with it's compass) and some more minor bugs.

all that said, I'm with tw now for couple of days and man i'm so happy with it..it's less smooth but it's working way better and supports the note 4 as it should be.

I wish OP and you all that this rom will someday be the best rom around and i hope to get back. will check from time to time:) sorry for my english, BV
[Galaxy Note 4 Original Android Development] pearson44j:
Hello
[Galaxy Note 4 Original Android Development] ROBSONMEG:
mdine tunner widget would be great is that possible. just to turn the hbm on or off
[Galaxy Note 4 Original Android Development] gekkehenkie11:
Been working hard on mpdecision and also the lowlight problem with the cam (bad quality). Mpdecision is a really tough nut, thing is that on TW it only changes policy for the last 2 cpu's, on CM12 it messes with the policy for all 4 cpu's and then it results in that 'stuck' frequency on the first two cpu's (that it shouldnt be managing in the first place). Been trying tons of stuff but no luck so far. Really s*cks that samsung keeps the sourcecode for mpdecision closed, makes it all a lot more difficult. But not giving up on this one yet.

The camera issue (bad quality in low light circumstances) on the other hand seems really easy to solve. My repo is broke at the moment, installing it all again now, but when my repo is up again there's a good chance I'll have it solved in no-time. Thing is that there's a Samsung vendor specific camera HAL function that flips the 'lowlight mode' switch, it even appears in the log for the stock cam. So I'm pretty sure all we have to do is call that function.
[Galaxy Note 4 Original Android Development] than33:
Maybe you can ask author of vision kernel. He is using mpdecision with own modifications and apparently it is working quite well.

Mpdecision is made by Qualcomm and is used on all Qualcomm devices.
[Galaxy Note 4 Original Android Development] AlexMullerSA:
Fixing the camera would be awesome. Im using Flyme camera on AOSP which has super quality in good lighting or flash, but in darker areas without flash a lot of colorful digital noise is visible. Would be great if we could eliminate that. Also whats up with the low mic when recording video?
[Galaxy Note 4 Original Android Development] Nikojiro:
[MENTION=3296134]gekkehenkie11[/MENTION]

Thanks for the hard work, this rom is shaping up nicely! I flashed the MPDecisionHacked zipped and I confirm the device is much cooler. Performance drop is not noticeable for me, the launcher and apps keep operating very fluidly.

Also I've found that currently, Flyme OS Camera is the only camera app that works properly on CM12.1. I tried Open Camera but shutter speed is horrendous (2 seconds between two shots) and Snap Camera isn't much better.
[Galaxy Note 4 Original Android Development] MHearthog:
I just downloaded Flyme OS Camera but it already crashed twice when playing with it...
[Galaxy Note 4 Original Android Development] gekkehenkie11:
I think all AOSP camera's have the same quality as stock ROM in normal light. I can't tell any difference when I put pictures side by side. The only quality difference is in low light and that's because the cams dont send that Samsung custom vendor call to that lowlight function.

My repo is back up, building as we speak so in a few hours I should be able to try it.
[Galaxy Note 4 Original Android Development] michaelsalter92:
Love this ROM had a couple of problems when I was at London using the camera and switching back to front camera it did give me camera failed or something.

I really need this fingerprint its the big down side I know your working on it but I can't wait for it.
[Galaxy Note 4 Original Android Development] jizang:
Does anyone else have problems with Google maps? It does not shkw the road correct
[Galaxy Note 4 Original Android Development] ContextM:
There was a bug where it had a problem switching the cameras. How ever there is other problems - the LED doesn't flash while the phone is charging upon receiving notifications. This is a minor one. The bigger one is that android is made of air. Pure air. Like windows 98 was. We want android like windows XP at least! Google should make android like windows, or this OS isn't as good. Once my SD card got formatted just because of a folder that I deleted. HTML 5 doesn't work properly. I can't play 4k videos on any browser. Chrome based browsers used to work a month ago, now it just crashes the browser. Gekke can you please test if you can play a 4k video on opera or chrome on youtube desktop mode?
[Galaxy Note 4 Original Android Development] gekkehenkie11:
4k crashes indeed. So you're saying this used to work? Do you know which build worked? I can then. Check the commits to see what they changed.
[Galaxy Note 4 Original Android Development] gekkehenkie11:
Yeah I just checked a build from 3 months ago, YouTube 4k video worked. We would need to find which is one of the latest builds that worked.
[Galaxy Note 4 Original Android Development] disL:
[MENTION=3296134]gekkehenkie11[/MENTION], were you able to look into the data problem? Did I do the logcat correctly?
[Galaxy Note 4 Original Android Development] gekkehenkie11:
No time for that mate. I'm busy for quite a while. First working on the Low light camera mode. That turned out, as ALWAYS, to be more complicated than I had hoped. It's not just a matter of flipping a switch. I've made progress though, picture looks a lot better already (sensor picks up more light in low light mode which I succesfully enabled) but it's still more noisy. I see errors in the HAL output so need to fix that, my current theory is that we not just need to send custom vendor commands but also mess with the camera parameters. I'm reverse engineering the stock cam at the moment to find out about that but that's going to be some work.

Then, after I fixed that I'm going to concentrate on mpdecision again, need to figure out what's going on exactly there. Although the hacked mpdecision that I posted earlier will solve the issue, it also decreases performance somewhat, it's not a perfect solution, so need to look into that.

As a side project I'm willing to look into that 4k youtube thing. Since 4k youtubed worked a few months ago, some commit into CM that someone made must have broken it. If people have a nightly from about a month ago, can they post it ? And 2 weeks ago ? Want to try them, the better I can pinpoint which nightly broke 4k support for youtube, the easier it will be to find the commit.

So, really tied up for now into all this and no time for other stuff, sorry ...
[Galaxy Note 4 Original Android Development] disL:
Look, you're doing a great job as it is and I didn't mean to preassure you. I know there's possibly hundreds of users waiting for CM to complete on this device. To me, the rom was just fine (I never really noticed any other issues than the data dropping), maybe just occasional camera crashes, but that's about it. I appreciate your work, and, for now I'm sticking with the stock rom until the issue is fixed.

I'll make a donation maybe next month. Keep it up! :)
[Galaxy Note 4 Original Android Development] Mandoza:
[MENTION=3296134]gekkehenkie11[/MENTION] sometimes there is signal problems so I have to restart the phone for the LTE to work on the latest build that is
[Galaxy Note 4 Original Android Development] Tom540:
It's been mentioned many times, but as gekkehenkie said in the post above he's busy with other things at the moment :)
[Galaxy Note 4 Original Android Development] gekkehenkie11:
So I had two older builds laying around:

10 may: youtube 4k works

28 may: youtube 4k crashes

So it must be a build within this range, although theoretically it could be a bit earlier: the 28may build was an official, the 10 may might have been unofficial (it was a system restore).

If anyone has a may nightly from between those days, can they upload it please ? Would help greatly in pinpointing exactly which build broke youtube 4k. Thanks !

*EDIT* actually I see they're still downloadble ! Going to try some ...

*EDIT2* damn, nope, once you click the link, file not found ... so if anybody has a nightly in that range, please upload it !
[Galaxy Note 4 Original Android Development] ContextM:
I had youtube 4k working 31st of May the latest. However, the same night, it started crashing even though I didn't update it. All the builds after that started crashing the browser upon pressing the play button on 4k. While on 3g i played a couple of 4k videos then got home and it started crashing. I noticed that the 3g messes with the automatic settings - when on wifi it sets it at 1440p at the start, but after a few 3g plays, it sets it at 240p and 260p and max 480p and then the other one crash. This fixed itself later on but on the 31st it stopped working completely. Same is on nexus 5. Not only that but a 1080p30 video longer than 2 minutes lags and the audio is like 15 seconds ahead. Same is on nexus 5. 1080p60 works ok. 720p is ok too, just the 1080p30 and everything above that crashes. It was on opera beta. Playing a video in the browser is way better than the youtube app because it offers big variety of resolutions, while the youtube app doesn't.

The problem with the disconnection is now clear to me - whenever there is a slight LTE or 4g signal - it disconnects from the 3g and tries to connect to the low 4g signal. This causes it to lose 3g and just have normal signal. It can take a minute to have internet. When it connects and you play radio or something, and put it in your pocket, it reconnects to 3g again, which makes the connecting to the 4g pointless - only does a minute of no internet.
[Galaxy Note 4 Original Android Development] gekkehenkie11:
That's odd, it doesnt work on my 28 may nightly, you're saying it did work after that nightly, until 31 !?!? And also, you're saying this happends on STOCK Nexus 5 ? Or are you running CM12 too there ?
[Galaxy Note 4 Original Android Development] exelator:
Hey, I think you can solve that network switching problem by downloading 4G Switcher (made by BaseMobi) from Google Play, open it and there is option where you can choose network, press "WCDMA only". Then your phone can not change network type automatically anymore.
[Galaxy Note 4 Original Android Development] gekkehenkie11:
I think you could also set options/mobile network settings/preferred network type to 3G if that's what you want.
[Galaxy Note 4 Original Android Development] Barracuda77777:
YouTube 4k is working on my latest home build from yesterday, I played no less then 5 videos with no issues. I can upload the build if you want to try it.
[Galaxy Note 4 Original Android Development] exelator:
It doesn't work on me always, it sometimes switch back to 4g (sometimes for 2g too) so I use 4G switcher always.
[Galaxy Note 4 Original Android Development] gekkehenkie11:
Hmm that's odd. Would your home build be different than the nightlies ?
[Galaxy Note 4 Original Android Development] Barracuda77777:
yes, there have not been a nightly since the 14th, there are lots of av commits that have yet to be included in a nightly
[Galaxy Note 4 Original Android Development] gekkehenkie11:
Right, gotcha :) Yeah if you can upload it would be nice, would probably be faster than me building it, thanks !

BTW, you are sure you were running the desktop version of the youtube site ?

*EDIT* I was just going through the changes in av, this seems like a very suspicious one: http://review.cyanogenmod.org/#/c/98120/ dated 12 May and changes something in the OMX codec (used for youtube). If today's nitghtly still has problems, I'll try to revert this change and see if that fixes it.

*EDIT2* my own build just finished too, flashing now ....

*EDIT3* nope still crashes for me (using chrome and 'request full website' option). going to rebuild now with that change reverted.

*EDIT4* nope doesnt fix it neither :(

Still hoping someone can upload May 11 to May 27 nightlies. Also, still not sure: does this even work on Nexus 5 stock or was the problem on Nexus 5 CM ?

*EDIT5* Hmmm I just saw that the nightly that DID work wasn't 10 May but April 29 ! Going to try it again and if it does work, I'll revert everything after april 22 in AV and see if that works ... but right now, going to need to focus on my real job instead of CM for a few hours ;)

*EDIT* and i just did a small test, tried that 29 april nightly again and guess what, now it crashed !?!? WTF ... maybe this has something to do with free disk space ?

ANyway for now this doesnt seem like the quick fix I had hoped it to be. So I'll concentrate on lowlight camera shots first now.
[Galaxy Note 4 Original Android Development] ContextM:
I have CM12.1 on the nexus 5 too but there I have a custom kernel, here I have the original kernel that comes with cm12.1 The nexus stopped playing 1080p after the 31st May. The nexus didn't play 4k on opera but played 1080p30 ok, now it lags, but the note always played them. I'm not sure how it all happened like that. I think it doesn't use hardware decoding and that's why it crashes.
[Galaxy Note 4 Original Android Development] exelator:
Wow I just checked out your changelog for next nightly, its very big and growing up every hour (almost). But seems like we are gonna get Fingerprint-lockscreen in next update and I want say big thanks to you guys for that.:)
[Galaxy Note 4 Original Android Development] ChemoNL:
Just flashed this ROM en first impression it's awesome. Thanks for the effort ?
[Galaxy Note 4 Original Android Development] mpcjanssen:
Since yesterday my home builds fail with a missing codecs xml in libstagefright. Sounds familiar to anyone?
[Galaxy Note 4 Original Android Development] gekkehenkie11:
Yeah they removed it. That's why the changelog for the new nightly is so big (it failed building last few days because of that missing xml file). I fixed it, if you repo sync now and build it should build correctly.
[Galaxy Note 4 Original Android Development] ChemoNL:
[MENTION=3296134]gekkehenkie11[/MENTION] can you confirm fingerprint reader support?
[Galaxy Note 4 Original Android Development] gekkehenkie11:
Read previous posts. Fingerprint most likely wont come until september/october until google releases Android M.
[Galaxy Note 4 Original Android Development] michaelsalter92:
I hope so that and the camera crashing sometimes when switching between video and camera and front back is my only problem. I would love the finger print to be added tho
[Galaxy Note 4 Original Android Development] exelator:
[MENTION=3296134]gekkehenkie11[/MENTION]

What? How do you explain this from changelog to next nightly:

Fingerprint: Include "Fingerprint" in the unlock title

Why is there added such a thing if there will not be fingerprint?
[Galaxy Note 4 Original Android Development] mpcjanssen:
This is the fingerprint enabling UI. This is included, but for it to be visible, the device HAL needs to support fingerprint and with M coming, doing this for L is pretty much a waste of time.

I honestly don't think any cm12 will have fingerprint support.
[Galaxy Note 4 Original Android Development] exelator:
Wow. Kinda disappoinment I would say.
[Galaxy Note 4 Original Android Development] disL:
The problem is that you want everything and you want it now. How about being grateful you're even able to run cm on your device. Give the guy some credit.
[Galaxy Note 4 Original Android Development] StuttgartKiwi:
Gestures settings missing on Note 4

Hi [MENTION=3296134]gekkehenkie11[/MENTION]! I have had a Galaxy S5 running CM12.1, and I noticed that the S5 has a settings page called "Gestures" whereas the Note 4 does not.

It looks like this:

http://cdn.androidbeat.com/wp-content/uploads/2015/05/gestures-cm12.1-576x1024.png

I was wondering if there is a reason that this is missing from the Note 4? I especially liked the "Wave" feature of the Ambient Display on the S5, which meant I could simply wave my hand over the phone when it sits on my desk, and it would display the clock and any notifications - very useful.

Is there any possibility that this can be added to the Note 4, or is it somehow not supported with the hardware?

Thanks a bunch!
[Galaxy Note 4 Original Android Development] Barracuda77777:
managed to enable it on my build :)

but the menu is a bit different
[Galaxy Note 4 Original Android Development] StuttgartKiwi:
Nice one! Yes, your screenshot is actually how it looks on the S5 too - the screenshot I posted above is one I just found quickly on Google. ;)

So what kind of voodoo did you undertake to enable that? Are you building your own copy of the rom from the source code or something?

And more importantly, does it actually work? I mean the hand waving and pocket features.
[Galaxy Note 4 Original Android Development] ROBSONMEG:
don't have that on my note 4 in the settings where can I find it
[Galaxy Note 4 Original Android Development] StuttgartKiwi:
It needs to be enabled in the source code, and then a new build created. Hopefully our wonderful developer gekkehenkie11 will be kind enough to do this for us. :)
[Galaxy Note 4 Original Android Development] ROBSONMEG:
yes gekkehenkie11 would u consider this.? many thanks Rob
[Galaxy Note 4 Original Android Development] grayhaze:
Issues with head tracking in recent Cardboard apps

This has been driving me crazy for a while now. I use CM12.1 on a few different devices and Cardboard apps work fine on all but the Note 4. It seems to be any app which has been updated to make use of the most recent Cardboard SDK. When turning the phone in one of these apps, the view moves momentarily in the right direction, but then snaps back to the original position. Initially I thought there might be something missing in AOSP which the Cardboard SDK is attempting to use, but I've confirmed that this only happens on the Note 4. I've also confirmed that older apps which use the previous version of the Cardboard SDK continue to work fine.

To test this yourself, just download the official Cardboard app from the Play Store and try any of the demos. If this could be fixed I'd be really grateful.
[Galaxy Note 4 Original Android Development] Mandoza:
Phone gets so hot ♨
[Galaxy Note 4 Original Android Development] gekkehenkie11:
Does it work correctly ? If so I'll have it merged.