yashsingh1/xdaforums huggingface dataset:
[Sprint Galaxy S 5 Android Development] sandix:
When I was running Paranoid Android (CM12 based if I remember correctly but I am most likely wrong. Correct me if I am.) I did not have any bluetooth issues.

That being said, I love your work, and I didn't realize BT was a CM12 wide issue, and not just ROM specific, figured I'd let you know my case since I saw some people had a different issue than my own (although I would call my issue more of an annoyance than anything because while the BT is connected, it works flawlessly. only after disconnecting does it FC BT settings.)

Anyway thank you so much for your work, I've been following you since day one trying to figure out if your LP ROM was worth it and so far no major issues.

Some minor issues in the 1/24 build (Might be fixed in the 1/29?):

When I disconnected from wifi and toggle wifi off, then back on again with in about 3-5 seconds, the wifi settings will hang (but not FC) for about 10 seconds and I'll have to toggle again. (but who does this anyway? lol)

Bluetooth obviously (Already known by CM12 users/devs as of quoted post)

Anyone wanting to try Lollipop on their S5: This Dev and ROM are worth it. 100% daily driver. Battery life is incredible (compared to other ROMs I've tried) and the developer is very friendly and will help you with any issues. I recommend TWRP for the recovery as well, it will give you better backup options and also has a file manager built in for emergency recovery.
[Sprint Galaxy S 5 Android Development] sleshepic:
Concerning Changelogs, I thought this might help explain a little why I, and nightl-esque threads in general have trouble giving changelogs between nightly builds unless there is something big (like a significant bug fix) to mention(and huge thanks to albinoman887 for pioneering alot of the commits for our phone).

Every day when I/we sync up there are generally going to be, if it is a work in progress like LP, multiple commits seen as each repository for the phone is synced up with latest sources(some for OUR phone, some for LP, some for CM12 etc). Sometimes there are many, sometimes there are few. see below an example of two being updated, with commit tag given.

To wrap it all up, what neccesitates a new nightly?....enough of those in the rights spots as I sync. sometimes simple as that. Hope this helps.

or perhaps just justify with my schedule why I dont respond much to changelog requests :)
[Sprint Galaxy S 5 Android Development] sleshepic:
New nightly 2/1

BeanStalk-5.0025-20150201-kltespr.zip - 262.25 MB

Will get up in OP later
[Sprint Galaxy S 5 Android Development] sleshepic:
New build from yesterday, bout to flash and test run

https://www.androidfilehost.com/user/?w=settings-dev-files&flid=13973
[Sprint Galaxy S 5 Android Development] sandix:
Any news on this?
[Sprint Galaxy S 5 Android Development] sleshepic:
On the build? Running well, sorry got distracted and didn't add to OP. May run another build tonight(out of town)
[Sprint Galaxy S 5 Android Development] dgr581:
Is the issue where you can't answer incoming calls present in the 2/7 build?
[Sprint Galaxy S 5 Android Development] sleshepic:
New Build, Bout to flash me-self

Beanstalk 5.0035 LP

https://www.androidfilehost.com/?fid=95916177934527371
[Sprint Galaxy S 5 Android Development] nobleynobe:
Has the incoming call bug been addressed? I would love to try this ROM out but that's the only thing stopping me.
[Sprint Galaxy S 5 Android Development] coco1969:
That's been working for a while..
[Sprint Galaxy S 5 Android Development] nobleynobe:
OK thanks. Going to give it a whirl. How about the hang up big?
[Sprint Galaxy S 5 Android Development] sougatadc:
I'm using the Jan16 built version here in West Bengal, India with MTS. While roaming network failed with this ROM.

Network restored automatically after I returned to home zone. This surely is a bug.

Does the new build support bluetooth flawlessly?
[Sprint Galaxy S 5 Android Development] nobleynobe:
I'm noticing some lag after a while.
[Sprint Galaxy S 5 Android Development] khpatel4991:
Is xposed working on this ROM?
[Sprint Galaxy S 5 Android Development] sandix:
Not sure about xposed since I don't use it, but I've been running the latest, and I got to say much much better! Super amazing battery life and Buttery smooth UI with the lollipop. Got to say my favorite ROM for this phone by far. I am definitely a loyal fan.

Keep up the great work!
[Sprint Galaxy S 5 Android Development] ebertshay:
charging light?

Hi everyone, theres a good chance I'm just blind but I cant seem to find the option to turn off the battery charging light. Is there an option in settings? Thanks for the ROM by the way I love it :)
[Sprint Galaxy S 5 Android Development] sleshepic:
New Build, bout to flash myself. been away for a bit

https://www.androidfilehost.com/?fid=95916177934538879
[Sprint Galaxy S 5 Android Development] De_Falt:
Thanks!!
[Sprint Galaxy S 5 Android Development] sandix:
Any news on these builds?

What's broken in the latest and what is working?
[Sprint Galaxy S 5 Android Development] jo_hammer:
I've had no issues running the new build. Even Bluetooth seems to be working without error.
[Sprint Galaxy S 5 Android Development] sandix:
I've been running this build for a couple of days, I've noticed that performance is a little lacking on some apps and games. But that is not a big deal as these apps and games are known for their Lollipop issues.

I do however notice the recent apps "Kill-all" button disappears after some time of the ROM running.
[Sprint Galaxy S 5 Android Development] jo_hammer:
+1 on the kill-all button! Didn't even think of that. Doesn't bother all too much since I don't kill my apps that often.
[Sprint Galaxy S 5 Android Development] iLLdWes:
Do you use it every day for phone calls?? Ive been wanting to switch to aosp ever since i got my s5 back in the summer but the bt issues have kept me from doing it.. I need it to work with out issues since i drive everywhere for work in my car and im in and out of my car serveral times a day so i need it to work. The ticket here in nyc is no joke.. Right now im running a TW lollipop rom
[Sprint Galaxy S 5 Android Development] jo_hammer:
I haven't had any issues with it since I flashed it. I also use Ktoonsez kernel. I use BT everyday with my Jeep (calls and music) and headphones at the gym.
[Sprint Galaxy S 5 Android Development] sandix:
If you flash the oa6 modem/firmware (without thebfull system restore) then flash this it runs near perfect. Calls, BT, MMS, etc. LTE works like a champ. Camera is great. All the lollipop compatible apps I've tried so far (Facebook, Twitter, gmail, snapchat, and most of the top 50 free apps/games) from the play store work great.

All in all. Good build! I'd recommend as a daily driver for sure.
[Sprint Galaxy S 5 Android Development] iLLdWes:
Really?? In order to run MOAR rom (current rom) i had to do a full install of oa6. So youre telling me this should run better on oa6?? If thats the case im flash aosp asap!
[Sprint Galaxy S 5 Android Development] codabrink:
I'm having trouble finding a working GApps package to download. All of the links appear to be broken.
[Sprint Galaxy S 5 Android Development] sandix:
Yes, I have the oa6 modem installed with the oa6 twrp recovery and this flashed and booted up easily after setting up all my accounts and updating gapps and letting it sit to make sure it fully updated, it runs like a beast! Been using this since the last update on the 8th of march. No issues. Everything is working. BT headset and controllers work with no issues. MMS works. Data and calls work too. Same with SMS.

The only issue is that the message app that comes with the phone won't send anything so you need hangouts (which I recommend) or googles message app.

This ROM is also fully compatible with hangouts dialer.
[Sprint Galaxy S 5 Android Development] sandix:
Admin/mod: how come you edited my post, I had no question in there, just facts about the rom.
[Sprint Galaxy S 5 Android Development] iLLdWes:
He edited your post?
[Sprint Galaxy S 5 Android Development] sandix:
This strange, the edit is gone. I wonder if it is a caching issue on my phone.
[Sprint Galaxy S 5 Android Development] sandix:
Just found a bug in the latest build: After casting media (Screen, music, game, netflix, etc) to the chromecast Mobile Data, Calls, and SMS all die and I have to format cache in order to get it back. This bug, as far as I can tell is only persistent with the chromecast, using 3rd part casting software (Like BBQScreen) does not seem to cause the issue.
[8525, TyTN, MDA Vario II, JasJam General] christopherwoods:
I was surfing my Hermes' registry earlier (if you could call it that), and I noticed an odd reg entry: in HKLM > Software > Microsoft > Windows > CurrentVersion > Internet Settings, it has a link to an HTC XML file:

http://www.htcmms.com.tw/tmo/mdavario-2.0.xml

Loading it up in Firefox/IE shows all sorts of information about the device (not my device in particular, just generic information about the device model I have) and various references to resources on the Open Mobile Alliance site... I did notice that the URL contains /tmo/, a reference to my phone being branded as a T-Mobile Vario 2 - who else has this link in their registry, and is it operator-specific like mine is?

Any idea what larger purpose this serves?
[8525, TyTN, MDA Vario II, JasJam General] MikeChannon:
Not present on TyTn. So presume it's as you say a customisation file.

Mike
[8525, TyTN, MDA Vario II, JasJam General] tadzio:
That's the "User Agent Profile" URL. "User Agent" here refers to your web browser, i.e. PocketIE. This URL is sent together with each HTTP request to the server. The server can then grab that file, analyse it, and modify the response to your request so that it matches best the capabilities of your device as described in said User Agent profile.

So, it should really be just device-specific and not carrier-specific. But you know how some carriers are - the want to get their name to wherever they can. :-)

If you want more information, just google for "UAProf".

Cheers

Daniel
[Fire TV Q&A, Help & Troubleshooting] wastate2014:
I am a very early adopter of the Fire TV. One issue with set top boxes that really sticks in MY CRAW is how they can market a device for gaming then provide no storage to keep them? At its release this was suppose to be added to Fire TV and unless I'm missing something still no support?

Fire TV is not alone Android TV devices , Madcatz Mojo, have slots for expansion then provide a OS that does not support it? I just can't see the Logic!!!! You ask me to buy games? Where am I suppose to put them do a uninstall daily or weekly? You should not have to modify the device?

Am I the only one who is missing something here? Can anyone explain the thought process behind this? There has to be a reason I JUST DONT SEE IT?

My fire TV sits in the closet
[Fire TV Q&A, Help & Troubleshooting] artkrime:
I agree. Terrible device. Just send it to me.
[Fire TV Q&A, Help & Troubleshooting] wastate2014:
:laugh: Please dont get me wrong I am not saying Fire TV is bad ! Just want the ability to store my games local?
[Fire TV Q&A, Help & Troubleshooting] KLit75:
I didn't buy 2 of these boxes for gaming. But, yes I think you have a VERY legitimate gripe. The only reason I bring it up is the other nite I was watching the news and saw people were suing Apple over the new iPhone.

I didn't follow-up on it & 'really only just thought about it when I read your post, but they're basically mad because Apple promises x amount of storage without making it clear that the OS takes up a significant amount. I don't have a iPhone but I'll bet the provider has some immovable bloatware as well. THEN their only solution for you is to upgrade for a substantial fee or pay for cloud storage.

I've pointed out it seems like a crime to have such little space to start then take another 30% or so away from the user. (Yes that's almost exactly how I put it) Now we may find out if it IS a crime.

But I bought this to root it and attach external storage. To be honest, even if it came with double the advertised 8gb, it still wouldn't make a difference to me.
[Fire TV Q&A, Help & Troubleshooting] Magnesus:
The current FireTV is unrootable though. So there iż no way to extend storage. I am slowly thinking of moving to Nexus Player - it's at least open although it has an awful remote.
[Fire TV Q&A, Help & Troubleshooting] wastate2014:
I would wait for Razer's $99.00 upcoming Forge TV MUCH nicer specs same price:good:. Still don't know if it will support storage?

I know most on this forum have no issues modding a device which I am all for. Should it not come standard without the need to mod? Amazon needs to step up to the plate!
[Fire TV Q&A, Help & Troubleshooting] photize:
Nexus has no wired network unless I'm wrong. At the price they are I also would like to argue over storage but for now I just made my box a 1 trick pony Xbmc and some streamed TV etc and use something else for the rest. I can't buy any games or videos there's no room for paid apps :)
[Fire TV Q&A, Help & Troubleshooting] nyder:
I recently bought the Oddworld: Stranger game for my AFTV. While my system is rooted, I am not currently using the best method for external storage (4TB drive to be here today), so it would download the game, but then tell me I didn't have enough room to install it.

I ended up resetting my AFTV because I it ended up I needed like an extra 300mb to install the software. Really stupid on Amazon's part. They need to put in usb storage for unrooted peeps.
[Fire TV Q&A, Help & Troubleshooting] wastate2014:
I guess in my case I am looking at this device without a Mod whatsoever. I am trying to understand Amazon spending Hugh $$$$ + on developing games to market on Fire TV where am I suppose to put them??? :p I just cant wrap my head around how this is good business sense? Really this is more me venting with frustration as calling Amazon support is useless on this matter heck half of them did not understand what I meant about external storage:confused:

Example: Bard Tale alone can be 1.8GB at that rate you are out of space within a few large games?
[Fire TV Q&A, Help & Troubleshooting] xm41907:
You do have a very valid point regarding storage. With the current unrootability of newer FTVs it sucks not having the storage expansion. That should be something built into the system. I was lucky to get a new FTV that was rootable after Christmas and now I have it all hooked up. I have probably over 100 games installed on an external WD My Passport with 320GB storage. I installed the Ouya Everywhere apks, with a modded launcher, the Google Play Store, and Nova Launcher. It took some tweaking, but most everything works awesomely. The FTV is a great little device with enough power to make it a usable gaming system. The lack of storage and now unrootability may be its downfall though. The average user is not going to even bother with rooting, let alone the mods needed to expand the storage. Amazon should rethink this for its FTV2.
[Fire TV Q&A, Help & Troubleshooting] Magnesus:
Amazon recently released a nice game made by their studio - Tales From Deep Space - but it's only available on Fire Tablets, not on Fire TV. :eek: I don't know what they are thinking, really.
[Fire TV Q&A, Help & Troubleshooting] Mrreg:
Check out this guide for moving app data/obb files to external storage (requires root): http://www.aftvnews.com/how-to-move-and-run-amazon-fire-tv-apps-from-an-external-usb-storage-drive/

This lets you have more than just one or two big games at a time.
[Fire TV Q&A, Help & Troubleshooting] tekweezle:
just wondering, are any of those large games actually supported by the AFTV(as in downloaded directly from Amazon's limited Fire TV app store)? or are they ones that exist on other platforms(and not vetted to run on the AFTV) that you side loaded?
[Fire TV Q&A, Help & Troubleshooting] Mrreg:
The big games (in terms of file size) I have from Amazon are all the GTA titles. I also installed KOTOR from Google Play.
[Fire TV Q&A, Help & Troubleshooting] nyder:
Well, I got my 4TB drive that I hooked up to my aftv using the method that copies the /data folder over. Love it so far, but dang copying stuff from my computer to the aftv with that drive is slow. Thinking I should boot up a linux livecd, hook the usb HD to my computer and copy stuff over that way.

As for games, it depends. If I'm buying the game, i prefer an Amazon Fire TV version. Otherwise I'll try to located a pirated version of it (from a trusted uploader on torrent sites) to test out. And then generally I buy the paid version, but not always. Sort of hard to put money out for GTA SA when I've bought that game like 5 times for various systems so far. And still haven't finished it.

Anyways, Amazon was stupid to put only 8gb of ram in their system and needs to get rolling with usb storage support. While it's not necessarily a gaming machine, for android devices, it's actually a really nice gaming device.
[Fire TV Q&A, Help & Troubleshooting] Mrreg:
Do you mean this method? http://xdaforums.com/fire-tv/general/mounting-external-usb-to-data-t2889319

You all got me thinking about trying it, so I switched this evening. It seems like a better option because some games don't keep their bulk in the data/obb files so there's nothing for FileMount to move.
[Fire TV Q&A, Help & Troubleshooting] nyder:
yes, did method 1, all the data. Got a fast drive, so only limitation is the usb speed. Seems to be okay so far. No complaints.
[Fire TV Q&A, Help & Troubleshooting] ashsha7877:
It is a joke what amazon did with the storage, they said 8bg but when you open the box you have 5.49 space and out of that you have only 4.85gb available to use.....what nonsense! They really didn't think AFTV was going to do well cuz they said gaming was just an added bonus for the AFTV but i suppose once they saw it was one of the hottest item selling on there site they decided add more games.

i use aftv just a media center to run xbmc, i am not prime member.

They are forcing auto updates on AFTV and the latest firmware are not root able as of today. At this point they have 4 options, either wait and see if user will pay for could storage or released a firmware updates which will allow user to use the external storage via USB or come out with AFTV2 with bigger hard drive or discontinue the AFTV.

I for one will not pay could storage or will pay for apps, why do i have to pay for the same app again if i already bought it on google play store, Amazon probably notice that user are not willing paying for the same apps 2x, which is why they offered that $220 free apps bundled during the holidays to keeps folks happy cuz most folks were probably going to return it cuz that $99 device will cost you more cuz u have to buy all the apps again.

Thank you
[Fire TV Q&A, Help & Troubleshooting] wastate2014:
This is a very good point. I have not added any Mods to my Fire TV the only games come directly from Amazons Store. Little experiment: load all of your standard TV apps. Then go into the Amazon store and just see how many games (Amazon only) you can download and install? Many are rather large 500MB+? Then if you are not technical I would bet many would find it hard to dig down into settings to find how to uninstall? Yeah your games are in the cloud but the bandwidth to keep downloading these games is crazy? In addition I stream ALLOT about 1.2TB a month and I pay extra after 1 TB so every time I download it again its costing me money:mad:.
[Fire TV Q&A, Help & Troubleshooting] photize:
I think your missing the point New boxes are un rootable by software alone and even so Jo Public should not have that necessity to buy games on a "games console" 1 or 2 big games and your stuffed. D

As it stands it does not fullfill the promise.
[Fire TV Q&A, Help & Troubleshooting] wellersl:
My understanding is, that at this point in time, *none* of them with the current official firmware are rootable by *any* means. But I could be wrong.

http://xdaforums.com/showpost.php?p=58198312&postcount=300

Irrespective of that, it does not fulfill what promise made to whom?
[Fire TV Q&A, Help & Troubleshooting] photize:
I was responding to your link to a process of moving applications which as its 1st requirement need ROOTing that's my point. The problem being complained about is true. Amazon is selling a product which they promise will provide many services , one of the main uses being a games console have you ever seen a games console where the supplier is attempting to earn revenue by selling games and then you find out that if you select the better ones your limit could be around 3 or 4 . I do believe that's a problem, as for rooting. 1 its not available and 2 it should not be a prerequisite for "normal" operation. Please accept my good faith and :)

PS didn't notice the hardware hack has also been disabled.;))
[Fire TV Q&A, Help & Troubleshooting] wellersl:
Ah. I guess it comes down to one's definition of normal operation.

I came to the Fire from a Roku, which is also an unrootable walled garden. The Fire runs, with aplomb, anything and everything the Roku did - PLUS Kodi and Firefox. IMHO it is just a superior box. Even without rooting.

If rooting is a must have, you need either an HTPC or a pure Android box. Some devices even come pre-rooted. Including the Fire. (While supplies last.) The Fire, Roku, Apple, and others are aimed at a different target market.
[Fire TV Q&A, Help & Troubleshooting] photize:
I agree with all you have said. I have all varieties Here inc Ouya, the TV boxes you have .mentioned do not aspire to be games consoles and as such would maybe survive with small memory. I do not need rooting nore do Jo public. The complaint is we would like more than 3 top games on our new games console/ TV box . I actually don't funnily enough ? But a full blown Kodi with PVR to an attached ssd would be nice.

Enjoy as I do its a bargain especially when in offer.
[Fire TV Q&A, Help & Troubleshooting] bradwatson:
You have a very valid gripe OP. I am lucky enough to be on a rooted device with a 2TB HDD mounted via StickMount, but your point is still valid. I have hacked my Fire TV to pretty much maximize its current capabilities, but some times I just get tired of hacking things and just want things to work. I love my Fire TV and everything it can do currently, but I have hacked it so much I can't really even remember all the mods I've made to it. As an Android guy and a techie I don't usually mind hacking things, but the common user either 1) does mind or 2) doesn't know where to start. Android fanboys usually get annoyed when Apple fanboys say iOS "just works", but there is a lot of truth in the statement. The common user wants to plug a device in, install or configure apps, and actually use the device. They don't want to spend hours on message boards reading tutorials and watching videos on how to enable a feature that should work OOTB like external storage. Set-top boxes are sitting on an absolute goldmine if a manufacturer can actually come along and build one with all the important specs and features the common user and the techie are looking for. They are currently all lacking something.

Apple TV: Can't install any apps that aren't packaged in with the current firmware, and current app ecosystem is extremely limited. No AirPlay for Android devices.

Fire TV: No Google cast functionality. Limited internal storage and no external storage without root. No Google Play services.

Nexus Player: No Ethernet without OTB cable and USB hub (75% of users won't have any clue what to do here). Limited internal storage and no external storage without root.

Hopefully some of the new Android TV devices will provide some features we are all looking for like external storage capabilities and ethernet.