[Samsung Gear 2] SightlessRoot:
uh, help?

totally beroken on my gear 2 neo. Flashed back to tizenmod_full_restore, that booted fine. then reflashed the latest tar of ware, rebooted, and it's getting totally stuck here: I/gralloc ( 1322): width = 60 mm (135.466660 dpi)

I/gralloc ( 1322): height = 60 mm (135.466660 dpi)

I/gralloc ( 1322): refresh rate = 118.51 Hz

D/hwcomposer( 1322): using

D/hwcomposer( 1322): xres = 320 px

D/hwcomposer( 1322): yres = 320 px

D/hwcomposer( 1322): width = 60 mm (135.466000 dpi)

D/hwcomposer( 1322): height = 60 mm (135.466000 dpi)

D/hwcomposer( 1322): refresh rate = 118 Hz

I/hwcomposer( 1322): PSR info devname = /sys/devices/platform

/exynos-sysmmu.10/exynos4-fb.0/psr_info

I/hwcomposer( 1322): PSR mode is 2(0: video mode, 1: DP PSR m

ode, 2: MIPI-DSI command mode)

I/SurfaceFlinger( 1322): Using composer version 1.3

I/SurfaceFlinger( 1322): EGL information:

I/SurfaceFlinger( 1322): vendor : Android

I/SurfaceFlinger( 1322): version : 1.4 Android META-EGL

I/SurfaceFlinger( 1322): extensions: EGL_KHR_get_all_proc_add

resses EGL_ANDROID_presentation_time EGL_KHR_image EGL_KHR_im

age_base EGL_KHR_image_pixmap EGL_KHR_gl_texture_2D_image EGL

_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image E

GL_KHR_fence_sync EGL_EXT_create_context_robustness EGL_ANDRO

ID_image_native_buffer EGL_ANDROID_recordable

I/SurfaceFlinger( 1322): Client API: OpenGL_ES

I/SurfaceFlinger( 1322): EGLSurface: 8-8-8-8, config=0x600000

14

I/SurfaceFlinger( 1322): OpenGL ES informations:

I/SurfaceFlinger( 1322): vendor : ARM

I/SurfaceFlinger( 1322): renderer : Mali-400 MP

I/SurfaceFlinger( 1322): version : OpenGL ES 2.0

I/SurfaceFlinger( 1322): extensions: GL_EXT_debug_marker GL_O

ES_texture_npot GL_OES_compressed_ETC1_RGB8_texture GL_OES_st

andard_derivatives GL_OES_EGL_image GL_OES_depth24 GL_ARM_rgb

a8 GL_ARM_mali_shader_binary GL_OES_depth_texture GL_OES_pack

ed_depth_stencil GL_EXT_texture_format_BGRA8888 GL_OES_vertex

_half_float GL_EXT_blend_minmax GL_OES_EGL_image_external GL_

OES_EGL_sync GL_OES_rgb8_rgba8 GL_EXT_multisampled_render_to_

texture GL_EXT_discard_framebuffer GL_OES_get_program_binary

GL_ARM_mali_program_binary GL_EXT_shader_texture_lod GL_EXT_r

obustness GL_OES_depth_texture_cube_map GL_KHR_debug

I/SurfaceFlinger( 1322): GL_MAX_TEXTURE_SIZE = 4096

I/SurfaceFlinger( 1322): GL_MAX_VIEWPORT_DIMS = 4096

D/SurfaceFlinger( 1322): Set power mode=2, type=0 flinger=0x4

0f86550

I/hwcomposer( 1322): unblank ioctl failed (display already un

blanked)

D/SurfaceFlinger( 1322): shader cache generated - 24 shaders

in 45.090332 ms

D/libEGL ( 1374): loaded /system/lib/egl/libEGL_mali.so

D/libEGL ( 1374): loaded /system/lib/egl/libGLESv1_CM_mali.s

o

D/libEGL ( 1374): loaded /system/lib/egl/libGLESv2_mali.so

I/Mali ( 1374): Mali API Version : 401

I/Mali ( 1374): Mali REVISION: Linux-r4p0-00rel0 BUILD_DA

TE: 2014-07-08 17:50:42

E/BootAnimation( 1374): couldn't find audio_conf.txt

And this issue seems to persist accross flashes and all that. Suggestions? I really, really need this thing working...

---------- Post added at 22:39 ---------- Previous post was at 22:37 ----------

oh and another thing when in recovery it refuses to format /data (e: unable to mount /data) every, single, time. /data is an empty directory when looked at in recovery.