yashsingh1/xdaforums huggingface dataset:
[Sprint  Galaxy Note 4 General] ffolkes:
After much server downtime, and a domain registrar transfer, things are stable again.

Plasma kernel is almost ready for a release in the Development subforum. There are so many features, it is daunting to document them. :P

Here is a new beta version for the Sprint Note 4 (SM-N910P) ONLY. I have only tried it on TouchWiz version NIE, but it should work for NK2 as well.

Instructions:

Nandroid at least your boot and system partition.

Flash this: http://www.plasmakernel.com/downloads/trltespr/plasmakernel_v0-12_trltespr_kk_tw.zip

Clear cache/dalvik if you want, you probably don't have to.

Boot. Rarely it may immediately reboot once after the Samsung logo. I do not yet know why this happens.

For now you must manually disable Samsung's DVFS via Xposed (Wanam, etc) or similar. Don't reboot yet. For the record, in the future there will be support for hardlimit.

Download Synapse from the Play store.

Go to the "Utilities" tab and disable mpdecision and thermal-engine.

Now reboot.

Wander around Synapse to see the cool things Plasma kernel has to offer. :cool:
[Sprint  Galaxy Note 4 General] qubanaso:
Is it possible to begin a LP build since source is out already
[Sprint  Galaxy Note 4 General] egodriver07:
Would not boot completely here. Flashed, wiped caches, rebooted, it built cache for everything, then it soft reboot, got so sprint screen, hard rebooted, loaded caches for a handful of apps, hard rebooted again, loaded caches for like 2 apps, got to where it loaded my wallpaper then just kept rebooting never getting any further than that. I'm on stock rooted nk2 and at work at the moment but let me know what i can do to help.
[Sprint  Galaxy Note 4 General] bjrmd:
Tried this on xnote (http://xdaforums.com/note-4-sprint/development/port-sprint-xnote-t2986036) and it booted fine, no problems except no cell signal. Maybe related to me having the lollipop modem. Looking forward to an update. Would be nice to have pattern unlock again. Thanks
[Sprint  Galaxy Note 4 General] ffolkes:
That's weird. Do other kernels work? Do stock installs of NK2 (4.4.4) have broken radios too after taking the LP update?
[Sprint  Galaxy Note 4 General] bjrmd:
Stock is fine and I am currently using ael which is also fine

Good to hear from you again, I just got a note 4 and the only thing I miss from my note 2 is your kernel

Any chance to enable faux sound eventually?
[Sprint  Galaxy Note 4 General] Dimahnbloe:
Agreed. This was my go to Kernel on the Note 2. I hope not much has changed with regards to it's core. I've downloaded the lollipop version for the note 2 and was blown away by the performance when using the LulzActiveQ governor. Hope that's still an option for the final version of this one. While I don't get the high Cpu scores in benchmarks that I get with the note 4, My real world usage is much better on my note to when it comes to web browsing, specifically flash player performance on websites.

When overclocked to 1.9ghz on my note 2 I can get sunspider performance of 650-670ms using UC browser and over 12,000 on the flash2008 benchmark found here: http://www.snailsanimation.com/benchmark08_play.php When i do this on my note 4, i can accomplish 580-620ms sunspider on UC browser but I have to over clock all the way to 2.88 using AEL kernel to get those numbers. Not much gain for alot more mghz. On the flash2008 benchmark I can't get it to give my past 8,000 No matter which governor I use or combination of sample time and load value tweaks that I apply to that governor. Another good example of this is that my kid can go to poptropica.com or any other browser based games flash or html5 and have it run smoothly on my note 2 using but My note 4 doesn't seem to detect in-browser plugin or load request no mater which browser or what kernel I use. I thought that it could be an exynos vs snapdragen issue. But my Lumia 2520 tablet runs a snap dragon 800 clocked at 2.2 and get 12,000 to 14,000 on it when running the same flash benchmark. I think the key is the LulzActiveQ governor and how it detects load. All other governors that you had on the note 2 lollipop version yielded the same poor performance as the note 4.

Unfortunately I can't get this or the previouse beta to load for me on KitKat. I've tried on multiple roms and

believe

I am following the instructions provided correctly. Other people have gotten this to work so I know its something that I am doing wrong. I just don't know what it is. I've been flashing roms using clean installs just to see if this can it go load but no cigar. Can't get past the bootloader screen. I either have to do a battery pull to restart or the screen just goes blank the phone shuts down. I will get it eventually I am sure. This was not intended to be complaint, as stated above, others were able to get it to boot. Just hoping you push out one soon that I am able to flash.

Hope you keep developing dude. The custom mods that you applied to the note 2 version was awesome. They worked well and did what you intended without any bugs I can remember. I actually waited until I saw your first post mentioning you had the note 4 before truly deciding to keep mines.
[Sprint  Galaxy Note 4 General] ffolkes:
Faux sound has been added, and is adjustable via Synapse. Certain things don't work, like the "PowerAmp" level (I don't know too much about Faux sound to begin with...) so they have been omitted from Synapse. I can confirm the gain works at least, being able to clip the hiss on my headphones is awesome. It's a shame many OEMs don't bother officially supporting their audio processing hardware - instead it's just all set for cheap, low end consumer-grade output.

Hmm. Where are you getting Flash player from nowadays? I can then try to test it myself. Did you ever take the Lollipop update? It seems the new firmware isn't working for the kernel source from KK. I have to look into that very soon. Thank you for the compliments, I really appreciate knowing people enjoy the crazy things I slave over. :P
[Sprint  Galaxy Note 4 General] bjrmd:
Will be flashing this after dinner, thanks.

Was looking at your github, did you remove the (annoying) check-sum requirement for faux sound (http://xdaforums.com/showpost.php?p=53971441&postcount=4394). I have been trying to adjust the headphone gain with a shell script but the file can't be changed unless the format is (value value checksum). Was very impressed that you caught that.

Will let you know how the flash goes.

I am staying with 4.4.4 for a bit--(use xposed to remap buttons)

BTW--where is the download?
[Sprint  Galaxy Note 4 General] @BB:
I'm in!
[Sprint  Galaxy Note 4 General] ffolkes:
An insane amount of time was spent getting all this done and tracking down bugs. Some stability issues should be fixed, so I hope it works for more people. For reasons beyond me, this kernel doesn't like to be booted hot. If your CPU temp is 55+C, then let your phone cool down before booting, otherwise you'll likely get a random reboot shortly after boot starts. This could just be an issue with my phone though.

Download version 0.15 (for Sprint Note 4 only)

Changelog:

Dedicated to the memory of my friend Alzirr (May 5th, 2005)

ZZMoove multicore compatibility

Implemented MultiButtons

Added Hardlimit

Added FauxSound (controls on Audio tab)

PlasmaUnlock can use relative coordinates

PlasmaUnlock can handle multifinger taps

Fixed PlasmaUnlock bugs

Enhanced S2W accuracy

PlasmaUnlock can validate width

PlasmaUnlock can ignore coordinates

Touchkey Flicks much improved

Implemented Crossed Touchkey Flicks

Plasma Mediamode is more reliable

Mediamode is activated by mic too, instead of just output

Expanded Mediamode white list to include more apps

Redesigned and added Mediamode configuration on Stem tab

Allow Touchwake with Gravity Screen/Screebl

CPU stability fixes

ZZMoove optimizations and bug fixes

ZZMoove proper boosting on all 4 cores

DriveDroid support

USB keyboard/mouse support (set mode on Device tab)

Added I/O tab to Synapse

Added Network tab to Synapse

Fixed errors in Synapse script

Optimizations to Plasma init script
[Sprint  Galaxy Note 4 General] bjrmd:
Booted fine on xnote 4.4, but as before no cell signal. Wifi is fine.

I wonder if its from the lollipop modem, I did the ota to current stock lollipop before I rooted and installed, downgraded to kitkat.

Just a thought.

Edit, after I restored to previous backup,a message flashed saying 'refreshing sim data' never seen before.
[Sprint  Galaxy Note 4 General] e92dream:
This is still only for 4.4 right? Not any 5.0 builds?
[Sprint  Galaxy Note 4 General] Dimahnbloe:
Yess! The is the first build that will boot for me without more than just one initial reboot if any after first flash. If you guys are on lollipop bootloader and are having issues, odin back to NK2. I have wifi and lte, no hick ups there.

While it's not 100% This is by far the best kernel out there from a features standpoint. There's things in the synapse features list that I did not know the note 4 could do ( like hovering over links and touchwiz options with your finger instead of the stylus). Wish I knew more about zzmove tweaking (haven't done any research yet) so I could take full advantage of it.

Sucks that this is open source. I truly believe that based on the level of detail that you put into it, that when this is complete it will add new value to the phone that was not there before and people would pay for in a heart beat. 15 day trial in the playstore and they would be hooked. The level of detail that you put even into the custom explanations in synapse that are designed specifically for the note 4 is a nice touch. It's work of are in progress man. Good Work.

Hope you can port LulzActiveQ governor over. That and some of the GPU tweaks that you had on the note 2 would be awesome
[Sprint  Galaxy Note 4 General] bjrmd:
Totally agree this is brilliant work.

As far as lollipop bootloader, modem, I am using ael kernel now with no issues, maybe you could look at his code to see why that one is fine.

Thanks
[Sprint  Galaxy Note 4 General] egodriver07:
Got this to flash and boot perfectly this time. Love and missed all these features when I came over from Note 2. Thanks ffolkes!
[Sprint  Galaxy Note 4 General] ffolkes:
Glad to hear that. :) It seems the CPU wanted to spend a fraction of a second during boot at the highest defined frequency, which is 2.95 GHz (stock is 2.64). That meant even if you didn't overclock at all, your device still had to handle that high frequency for a few ms, and that was too much for some. Hence the crashing on boot.

Thank you so much for all the kind words (and the donation!) it makes me feel so happy to know all my work is appreciated. :) I strive to explain everything I can in Synapse to help people know what they are doing when they adjust things. Vague or broken settings only confuse people, and not everything is always the same from device to device. Just about everything in this kernel was a complete rewrite of any similar functionality in my Note2 kernel. This time I went to lengths to try to make it modular, so when I'm done I can put the majority of it into the Note2 kernel which has been mostly dormant lately. Despite what people might think, I really haven't forgotten about the Note2.

I can try to get Lulz working, but then you'll miss out on all the awesome stuff in ZZMoove that I have added. By default ZZMoove is configured to really clock down when there is no input, which works great for casual use, but not so much so for things that want sustained horsepower, like Flash stuff. ZZMoove's up threshold is set to an insane 99% out of the box - normally that's in the 50-70 range. This super high threshold is possible because the input boosting engine drops it down to 70% when you are touching the screen. But once you stop touching, that 99% kicks in after a few seconds, and will cause choppiness, and I think that's what you are encountering. You should turn down the screen-on up threshold...put it down to about 70 or 60%, then drop the down threshold to about 10% lower than whatever you chose for the up threshold, and see if that helps with the problem you were having.

I plan to get some GPU settings in there soon. There are a few now (two actually) on the bottom of the Screen tab.

For now, yes. I hope to get the 5.0 TW version going very soon. I have already started a AOSP version, but I can't get it to boot, not even with just the stock cyanogen trlte kernel repo. It's the right size, but it just loops. Then from there I can try to get this going for other Note4 variants, too.
[Sprint  Galaxy Note 4 General] fallenraven75:
I have been flashing for 4 years and have always gone with the best battery life kernel. I just came over from ael and was not able to get good battery out of that one. This booted perfectly and I am now giving it some testing. I wish I understood more about the synapse settings. Will I get good bat life if I leave it as is? I can and do change things when I see settings that have helped others in the past but I only do what I am instructed to do. Any suggestions or should I just let her run?
[Sprint  Galaxy Note 4 General] egodriver07:
This is borking the galaxytools mobile hotspot hack for me, and I would assume all hotspot mods. Anyone else? If I flash to a different kernel it works fine. Flash this one and the hotspot continues to turn itself off and on repeatedly like every 5 seconds.
[Sprint  Galaxy Note 4 General] bjrmd:
Yes -exactly same with me--I have sent a pm to fflokes who was kind enough to send me a newer version to try. Except for that it seems great with more features than anything out there.
[Sprint  Galaxy Note 4 General] ffolkes:
This should now work for all KitKat builds. Lollipop and CM/AOSP are on the way within a week hopefully.

Download version 0.17-KitKat (for Sprint Note 4 only)

Changelog:

Fixed WiFi AP constantly cycling

Fixed broken radio on LP firmware

Built with Linaro 4.9-A15

Built with optimizations

Added 10 more frequency-steps
[Sprint  Galaxy Note 4 General] egodriver07:
Hotspot working great here. Thank you. With xposed apparently working for lollipop now for TW I'll be making the leap this weekend. Look forward to your kernel.
[Sprint  Galaxy Note 4 General] ffolkes:
I've been working on a LP version for 14 hours non-stop, still have more to do, but it's progressing. :D
[Sprint  Galaxy Note 4 General] bjrmd:
Really looking forward to this, thanks for all that you are doing.

Donation sent.
[Sprint  Galaxy Note 4 General] kherio:
Hey ffolkes, are u going to release a LP n7100 version? We miss u A LOT!!!!!!

If you need a beta tester, I'm your man... :)

thx
[Sprint  Galaxy Note 4 General] ffolkes:
Plasma kernel Note4-1.00 has been released for KitKat and Lollipop!

Now that I am somewhat stable with the Note4, I will bring the new stuff back to the Note2. :)
[Sprint  Galaxy Note 4 General] pbedard:
Wjata the base of plama now i been working on an oe1 kernel but wont boot i thimk its the modules or somethimg
[Sprint  Galaxy Note 4 General] kherio:
LP 5.0, 5.01 or 5.1.1 ? ;)
[Sprint  Galaxy Note 4 General] pbedard:
Kernal is acting sliggish
[Sprint  Galaxy Note 4 General] bjrmd:
You need to adjust the settings, touchboost, scaling, etc.

I had major lags till I did this, now it flies.
[Sprint  Galaxy Note 4 General] fallenraven75:
So i have found that the kernal has awesome ? life but is very laggy. I will admit that i am cautious about touching settings in synaps. This is a big request but can someone throw a few begginers tips up. I understand that this is a noob request. But i would be very appreciative
[Sprint  Galaxy Note 4 General] ffolkes:
Something I should probably make known, BatteryAware is on by default. It's one of my additions to ZZMoove, and it caps the max frequency depending on the battery level.

By default:

75-100% - Unrestricted

50-75% - 2,496 MHz

20-50% - 2,265 MHz

10-20% - 1,497 MHz

0-10% - 1,190 MHz

Change them as you see fit, or set the first one (Level 1) to 0 to disable the entire thing. Needless to say, things aren't blazingly fast when you hit <20%, and maybe that is causing issues for people.

If you want more responsiveness, there are many, many things you can try. I'll list some here.

Increase [Input Boost Punch Frequency]. This will nearly instantly boost the freq of any online cores to at least this high, and for as long as defined in [Input Boost Punch Cycles].

Increase [Input Boost Punch Minimum Cores]. Same as above, but with cores.

Decrease [Input Boost Up Threshold]. By default, the global up_threshold is set extremely high and would make for an unacceptable experience. It is intended to be dropped lower by this setting, which takes effect doing input events.

Decrease or disable [Scaling Up Blocking]. When conditions have been met to go to a higher frequency, this setting will prevent that from happening for as many cycles as defined. This helps smooth out spikes in load that lead to rapid jumps to max, and instead require the load to be sustained in order to speed up. It is meant as a way to save battery life.

Decrease the main up_threshold. This is the up_threshold used when there is no input. Decrease this if you have poor performance when doing things that don't require actually touching (AirDroid, etc)

Then there are the various boosters, which mostly default to a very modest 1,190 MHz.

Increase the scrolling booster freq and/or core count if you have laggy or stuttering scrolling. Not all apps seem to support this (eg. Synapse), so keep that in mind.

Increase the App Start Booster. This will help apps that are cold starting.

Increase the Activity Booster. This is triggered pretty much any time a screen changes, so be wary of setting it to max cores. If you have performance problems when using an app, this probably won't help. However it will help apps start faster (even if they're already loaded).

Then there are the hotplugging options, but I'll save those for later...

Here is what I suggest:

Fast at first but slows down as the day goes by? Change the ZZMoove BatteryAware thresholds to better suit you, or set [Level 1] to 0 to disable it entirely.

Sluggish to start/resume apps? Increase the Activity Booster to Userspace Boost, or higher.

Slow while interacting? Increase the [Input Booster Minimum Cores] to 2, see if that helps. If not, increase [Input Boost Punch Frequency] a little. If not, increase it more. If not, decrease [Input Boost Up Threshold] to 60% or 50%. Remember, lower = faster.

If none of that helps, decrease or disable [Scaling Up Blocking]. Or keep it on but make it take effect at a higher frequency.

Good luck! :good:

.
[Sprint  Galaxy Note 4 General] pbedard:
How do i adjust the touch boost
[Sprint  Galaxy Note 4 General] ryanalan82:
I was wondering the same thing. This kernel is extremely in depth to setup. Not a problem at all, just going to take a while to find a balance between battery life and hitting above 50,000 in antutu/prefect scrolling/zero lag. But this is the fun of roming/custom kernels. Alliance is awesome and everything is setup and the kernels give me something to tinker with.

---------- Post added at 06:47 PM ---------- Previous post was at 06:24 PM ----------

Found it. Here is what I changed to my liking

ZZMoove scaling»native input booster» input boost punch frequency: 1728

Input boost punch minimum cores disabled

Punch on all touch movement ticked
[Sprint  Galaxy Note 4 General] GROOVYJOSHCLARK:
I'll test, is there a link to the kernel anywhere?
[HTC EVO 3D] petermg:
So I finally "upgraded" from my EVO 3D. Just thought I post a farewell to it. I loved that thing, had the exact same one for over 3 years! I LOVE 3D.. but alas, I'm in the minority. No more 3D phones with 3D cameras :( Also the 3D capabilities of this phone were really good, but could have been better for big screen video. In any event I finally got an LG Volt on a black friday or something deal for $29.99. It works well. I'm happy with it. It's not a flagship phone but I've since decided to look to a tablet to do all the pizzazzy stuff for me instead of a phone mainly because when I'm using a phone that does cool stuff I want a larger screen and I tried a NOTE 3 for a while, as a tablet, not phone, in anticipation of moving from the EVO 3D to the Note 3, but it was too big of a phone for me, but too small of a tablet. Got a Samsung Galaxy Tab Pro 8.4 and LOVE IT!

But again, I really loved my EVO 3D....... sad they aren't making any more 3D phones.. but I'm one of the few. :crying::crying:
[HTC EVO 3D] agentdj:
I'm sorry you had to 'let go' the EVO 3D.

I wish you all the luck with Galaxy Tab, may you use it for a long, long time.
[HTC EVO 3D] Revenant Ghost:
I've never really cared for tablets. They're too clunky for me.
[HTC EVO 3D] gursewaksinghsandhujatt:
Miss you HTC EVO 3D users .
[HTC EVO 3D] gbahns:
I agree, I loved this phone, it was a sad day when it finally came time to upgrade! :crying:
[HTC EVO 3D] angstyu:
i have the same feelings like you, :crying: but it's time to say goodbye...
[HTC EVO 3D] 72andrew72:
Goodbye EVO, my phone since 2012. Had great time witrh this powerful machine :) Now I switched to 5s :)
[HTC EVO 3D] miniminus:
yes it seems we are of the few, and they deem us unworthy :(

i too am now looking at a new phone prospects :( but in denial !

keep hanging on for new drivers for this phone, or a new 3d phone !
[HTC EVO 3D] bigsupersquid:
htc isn't even maintaining the old 3d sdk anymore, you have to modify links to read it now. i doubt they're interested in offering any support now.

i really like my 3d. too bad i fried the first one and got a buggy second one... too cheap to go for a third yet.

still interested in working on it but no time.
[HTC EVO 3D] petermg:
With Google cardboard and a good VR headset 3D is back baby! :D
[HTC EVO 3D] codepurple:
Since I got a Gear VR with my Galaxy S7 I thought that I should make my own 3D videos for it, so I got myself an EVO 3D. I got one for only $14 on ebay! I have yet to try it in the VR, but the video looks pretty good on my 3D TV. The Evo camera fairs very poorly in low-light, but is great for daytime use. I am annoyed with the camera focus sounds, so I have come to XDA to find a good ROM for it that removes it and maybe some other cool features.
[T-Mobile Galaxy Note 4 General] Burley1:
I just received my Gear VR and have been playing with it for a couple hours. Man this is a cool set up, so awesome! I would recommend that anyone with a couple extra bucks, buy one! For 200 bucks is really a steal
[T-Mobile Galaxy Note 4 General] BableMan:
How's movie watching on it? I don't game but the cinema idea is cool...
[T-Mobile Galaxy Note 4 General] darekz:
I get mine as well, right for Christmas. Movies looks very good. I put some 3d movies from my collection and they look good. Now we have to wait for Next generation Note with 4k screen and experience will be even better. I tried to put my feet on seat on front of me in cinema mode and I knocked coffe cup off my coffe table!
[T-Mobile Galaxy Note 4 General] spinedoc:
Wow I'm jealous, I didn't see an option to buy it on Samsungs website. Where did you buy it? The only thing holding me back is I read there isn't much to do on it. A couple of games, a lot of demos, and you can't watch things like Netflix or Hulu in the cinema. How is overheating and battery life? For the life of me I can't figure out why Samsung didn't allow a power cable to be connected.
[T-Mobile Galaxy Note 4 General] darekz:
Ordered mine last friday from samsung website.

http://www.samsung.com/us/mobile/wearable-tech/SM-R320NPWSXAR

I didnt play much games yet. Those 360 pictures and videos are so fascinating. Lack of charging cable is coming probably from lawyers being involved. Samsung recommends to use swivel chair to have full experience and charging cable would be choking hazard. I think is not going to be to difficult to make some piggy-back attachment fitted between battery and phone contacts. As for battery live - dont have it long enough to have opinion. I did reveive overheating message once. Now I'm running in powersaving mode and so far no warning messages and performance issues but I'm not sure if gear vr doesn't override powersaving (I didnt spend enought time to test).