yashsingh1/xdaforums huggingface dataset:
[Nexus Player Original Android Development] npjohnson:
App Settings per app DPI unfortunately doesn't work on 5.1.x ): (you can read the appsettings thread)

Not at all! What's you current setup?

If you have LolliRock 2.1, and an old Bootloader, go dowoad the newest factory image, and just run the Flash-Base.bat instead of Flash-all.

If flash-base isnt present, just manually fastboot flash bootloader /path/to/blimage.img
[Nexus Player Original Android Development] zulu99:
The module App Settings to change at least only per app dpi work well. Downloaded from inside xposed framework app and Tested now.

Maybe others functionality are not working, but some times we need just this functionality from app settings. So we can.

P.S.

GravityBox for Lollipop or Immerse Me are very useful on this firmware to go in immersive mode when you want or per apps selection.

About change dpi for some Leanback-only apps, is an option for users that want see the effect on native dpi. Not for me, i always use the classic app and not the leanback one because is more fast in interaction. I am allergic to the directional keys, i'm sorry. For me the life is too short to lose time with directional keys.

But i respect the preferences of all.
[Nexus Player Original Android Development] npjohnson:
I just tried the App Settings that the XPosed installer presents.... Per App DPI does not work for me.

But, in the App Settings thread, there is an unofficial App Settings for 5.1 (labeled test build). That may work better if any users experience issues like I did.
[Nexus Player Original Android Development] Kewjoe:
Has anyone gotten Spotify to work on LolliRock 2.1? I've tried both the standard APK and the modified APK from XDA and both won't login.
[Nexus Player Original Android Development] zulu99:
Work without problems, maybe you forgot your usersname or password.

Tested now. this version http://www.apkmirror.com/apk/spotify-ltd/spotify/spotify-3-3-0-916-beta-android-apk-download/

But i not know if there is a better version because i used rotation locker to have the app in landscape. ( long press on landscape )
[Nexus Player Original Android Development] talk2nate:
Thank you.. I just download the latest factory package and loaded the bootloader. I was on 2.05 still and 2.09 is the current. Thank you both for the help. I'm really enjoying this ROM on my NP. Thinking about getting another for the bedroom because this ROM is so solid. :)
[Nexus Player Original Android Development] zulu99:
yes you have right this version of Xposed module Apps Settings work very well

http://xdaforums.com/showpost.php?p=61696098&postcount=1847

The previous create some problems.
[Nexus Player Original Android Development] rgolnazarian:
After updating to the new firmware I keep getting errors for flashing boot.img it says "error: cannot load boot.img" when I check devices through fastboot it reads the Nexus, but when I try adb devices, it doesn't find it....I don't know where the problem is coming from...any help will do, much appreciated!
[Nexus Player Original Android Development] nickhaven:
Sorry for my ignorance but I am havIng issues with how my external drive mounts to the system and being able to access the files from most programs.

When I mount a USB stick, it mounts to /mnt/usd/media_rw/usbdisk, no problem all the programs I need to access the stick can do so.

When I mount a USB drive, It mounts to USB://2003, and I can't get most of my apps cannot access this location.

I had this drive mounted as a network drive but that was not fast enough. Any help on this would be huge.

Answer: found an app called Stick Mont that solved this issue.
[Nexus Player Original Android Development] lordodin912:
Update to official bootloader first? USB debugging checked? Start fresh, good luck.
[Nexus Player Original Android Development] adroidgalaxy:
Alright this rom looks promising. I am (like everyone else) having storage limitation nightmares.... needless to say I can fit like two game and popcorn time and that is it..... sooo I have been looking at this rom for a few days, I know OTG is auto mounted BUT will that allow it to recognize lets say a 32GB flash drive and use that for app and obb storage??? I see a few people say yes and a few just cant get it to work :( I really need a quick answer and yes I am new to the line of Nexus so sorry for the dumb questions above. :) Thanks everyone for the quick help and reading my rant style question :) :)
[Nexus Player Original Android Development] Klaus88:
Hi guys, I've just bought Nexus Player even if it's not a so recent product since I don't need to have a very powerful machine due to lack of 4k TV (and I'm not planning to buy one). The main target for the Player will be the use in Kodi. I've seen that it is able to push HEVC via software quite well without any stuttering which is very good.

I know that Android TV has always had limitations with apps compatibility and that there are two ways to go beyond that: use sideload and web browsing to install additional apps or installing a custom rom which permits to install quite everything.

My question is (since it's not clear after reading the topic): is it possible to install Android TV launcher (Leanback Launcher) over custom rock lollirock? And if it's possible, is leanback able to show every app installed maybe with some mod? And does leanback support the use of keyboard and mouse (not a big problem because I would switch to another launcher if needed)?

In addition, I read that Android M will support the installation of Apps on external memory (such as SSDs in an external box) and the chance to use the external memory for data, so I hope that lollirock will move to muffinrock :P
[Nexus Player Original Android Development] zulu99:
In case you need a also the Leanback Launcher with mouse support, you can download it from here:

https://goo.gl/8KDRWh

[YOUTUBE]c0uFJWIcIXM[/YOUTUBE]​

I take care of my friends, i'm not like big companies. :)

p.s.

For [MENTION=4864177]Klaus88[/MENTION], you can already move apps to usb. With Folder Mount and in a better way because you can use the usb with apps insiide also on others devices.

In preview M your usb drive will be encrypted and used ONLY on the device that encrypted it. And you can move an app to usb only if the developer approve it. Instead with Folder Mount you can do that in transparent way with all apps.
[Nexus Player Original Android Development] Klaus88:
Really good, thanks! It has arrived today!
[Nexus Player Original Android Development] jakmayhopher:
I just got a nexus player a few weeks ago and I was thinking about rooting it. But my only question would be if normal android tv apps work with this rom?
[Nexus Player Original Android Development] nickhaven:
Yes they do. But the leanback versions are sometimes a little different on this ROM (from the market). Biggest difference is the Sling TV app doesn't respond well to the remote. I backed up my Player before wiping it and the leanback version of all the apps I have tried seems to work just fine and update fine.

For this version I would recommend a keyboard and mouse solution of some sort.
[Nexus Player Original Android Development] jakmayhopher:
Should the mouse and keyboard be used for every aspect of navigation?
[Nexus Player Original Android Development] nickhaven:
Not at all. I use the nexus remote or the nexus gamepad for about 90% of the time.

However, with this ROM it basically turns your Player into a tablet. So in some apps like the Plex app, you can get to the category navigation but you can't select the item without a mouse. I can think of one other time in the interface of an app that you are force to use the mouse.

I love having a keyboard for the Player on any ROM because on custom ROMs the remote mic doesn't work, and in the stock ROM voice search is kind of a pain. I have a Logitech k700 from the Logitech Revue. If you buy the k700 right out it comes with the unified receiver, that you can plug in via the ogt cable in the back of the Player.

If you want to buy the keyboard , and no ogt cable, I would recommend just skipping the ogt cable and get a powered ogt USB hub. This allows you to do things like add other devices like hard drives and the like (this will come in handy when Android M is official and you can expand your native storage)

Sorry for the novel. I just love my Player a lot more after getting the Nexus GamePads, OGT USB Hub, K700 keyboard/mouse, and hard drive attached to the Player.

The Lollirock ROM is also a must for me, it unlocked being able to use apps that was not on the leanback android market and was not able to be side loaded.
[Nexus Player Original Android Development] sam.balia1012:
you mentioned you got the hdd attached, how did u set it up ? will it in fact add storage capacity to the NP? I had no luck getting it to work on this rom or the CM12.1
[Nexus Player Original Android Development] TheLoonyRebel:
Would I be okay with flashing this on my Nexus Player with TWRP installed and not lose TWRP recovery? Or am I going to lose TWRP if I install this ROM?
[Nexus Player Original Android Development] npjohnson:
You're good. You can keep TWRP with this ROM.
[Nexus Player Original Android Development] nickhaven:
Sorry for the delay.

Well with the hard drive mounting, you can check were it mounts with ES file manager, I notice that lollirock can see the hard drive from ES but I couldn't get any other program to see the mount.

I loaded [root] stick mount https://play.google.com/store/apps/details?id=eu.chainfire.stickmount (paid for pro) and it will mount to a folder in you storage. /sdcard/USB

If that doesn't work for you, try also loading Multi Mount Sd-card Lite https://play.google.com/store/apps/details?id=com.rafoid.multimountsdcard.widget.free and select the MTP Fix, then reboot.

I think you should be fine with stick mount but I did both before I saw the mount at /sdcard/USB.

I have filled my hard drive with ROMs and configured Gamesome https://play.google.com/store/apps/details?id=com.vektor.gamesome (emulator front end) and with all of the emulators from dev Robert Broglia. It has made for a great classic gaming experience.
[Nexus Player Original Android Development] chibluboy:
Video Playback Stop (Google Movies & TV) & Bluetooth Keyboard issue.

I finally figured out what was causing an issue I have had for some time regarding playing HD video playback from Google Movies & TV.

My issue was that every time I started playing a movie from Google Miovies, after about 5-10 minutes of playback, the movie would automatically stop. I just learned to deal with it and got used to having to hit play on my Bluetooth keyboard to finish watching the movie. Today, when I started to play another movie I wanted to help reserve the battery power of my keyboard and turned it off. As soon as the keyboard was turned off, video playback immediately stopped at the exact same time. I turned the Bluetooth keyboard back on, hit play again and left it on to continue the movie. Then like clockwork, after approx 5-10 minutes they movie stopped playback again (just as if I turned my keyboard off).

This got me to thinking..... The two conditions must be related causing the playback to stop. Well, I figured out the my Bluetooth keyboard has a power saving feature that after approx 5-10 mins of non-use, it would self power off. So I tested this and was correct. I have a blue LED light on my keyboard that indicates power. I started playing a movie from the Google play store and monitored the Blue LED. Sure enough, as soon as the keyboard powered down. Video playback stopped.

My final test was to completely leave my Bluetooth keyboard off and I used a USB mouse to start playback of the Google play store movie. I am now 1 hour in to my movie and the video has not stopped once!!

So the movie playback issue is with my bluetooth keyboard

Model # IS11-BT05 RoHS

Basically, if I am watching a movie from the Google play store and I initially use the keyboard to start playback, once the keyboard either is turned off or it times-out. Movie playback stops at the exact same time.
[Nexus Player Original Android Development] zulu99:
I suggest to use my app DroidMote. For me is the best way to control any Android device. You can also use multi touch apps without problems.

In the video below i'm controlling the device with DroidMote.

https://youtu.be/tKaEQEoKsLw?list=PL2E8D73B9D757086B
[Nexus Player Original Android Development] ramsesht:
I flashed to 2.1 no problem. I have an issue though with my external drives 3,4,5tb NTFS formatted. I cannot see them for whatever reason. They mount just wont list . I have moved ntfs3 to root directory of internal SD. Any advice? Thank you zulu for the phenomenal ROM!
[Nexus Player Original Android Development] nickhaven:
Did you try the solution three up from your post? If you did and it still doesn't work let us know.
[Nexus Player Original Android Development] ramsesht:
You guys rock! Thank you Nick. I didn't bother to read and that was the solution. Also, my lack of patience didn't allow for scan and list. Takes a couple minutes when using usb hub. Thank you again have a great evening.
[Nexus Player Original Android Development] nickhaven:
Yeah if you are talking about scanning in Gamesome, it will take forever to build out the library lists, especially if you get the hyperspin full list of ROMs.

Edit: also are you using a USB 3.0 hub? The ogt port is 3.0 capable for fastest speed.
[Nexus Player Original Android Development] ramsesht:
I have a sabranet 2.0 little 4 port hub from amazon. Good to know that the 3.0 works. I went the safe route and purchased the one in the OP for root that OP suggested. Thank you again Nick, next purchase will definitely be usb 3.0 hub.
[Nexus Player Original Android Development] peconaut:
Can anyone help me. Every time I install the room the image stretch out ( like I am missing conrners of the screen). I try a resolution changer app which told me my resolution was 1920*1800 240dpi. I try playing with it around but no luck.
[Nexus Player Original Android Development] roebling:
Try UI Tuner, in the Play Store. After installing, go into settings and change 0,0,0,0 to 40,23,40,22.
[Nexus Player Original Android Development] 53l3c7a:
Thanks [MENTION=1469500]zulu99[/MENTION], this ROM is great! I got fed up with Plex for Xbox 360 looking jagged every time my wife or I used some bandwidth while a movie was playing. Nexus Player will solve that issue, and more. Videos look crisp and smooth in VLC.

This ROM is just the icing on the cake! I fiddled with the stock firmware for a bit, bit I got fed up with root issues on 5.1.1 and ES File Explorer not wanting to browse my samba shares. Lollirock cured all those issues.

I took the plunge with Droidmote as well- I love not having to have a keyboard on our coffee table. Brilliant!

Too bad I have to share the TV in our living room, or I would geek out with this a whole lot more!
[Nexus Player Original Android Development] peconaut:
They setting won't stick. Or I can't see the save file part. Any idea
[Nexus Player Original Android Development] roebling:
NP, in "Overscan Area" > "Set overscan area", change 0,0,0,0 to something like 40,22,40,23. FYI, the numbers seem to be pixels of overscan, one for each edge. The first number is the left edge, second is top, third is right, fourth is bottom.

After you change the overscan area, drop down to "MISC" > "Set on boot" and check that box. Now the overscan stays adjusted when you reboot. However, even though you made the change persistant, the UI Tuner control panel, when you open it, doesn't display your change, but the change is there.
[Nexus Player Original Android Development] roebling:
Nexus Player stuck at 720p

My fine new 1080p direct illumination LED TV reports that the HDMI port into which I've connected my Lollirock'd Nexus Player is only putting out 720p, but all Nexus Players are supposed to output 1080p. I've found no setting on the TV to change HDMI resolution, nor any controls for HDMI resolution in the Lollirock settings, not even in "Developer" settings. Also, I checked "Builder Prop" and "Display_Settings.xml" files but no joy.

Is there a way to force the Nexus Player to output 1080p?

FYI, the Chromecast I plugged in the adjacent HDMI port reports a 1080p connection, and swapping the ports didn't fix the Nexus Player's output. The port that reported 1080p when the Chromecast was plugged in dropped to 720p when the Nexus Player was attached to it. And the port that reported 720p when the Nexus Player was plugged in increased to 1080p when the Nexus Player was removed and a Chromecast was inserted.

Help, zulu99, I bought the 1080p TV to get the most out of my Nexus Player but now it's stuck on the old TV's 720p setting. Rebooting hasn't helped, either. Ideas?

Update: I wiped the Nexus Player and started over but it didn't fix anything, still stuck @ 720p.

Update #2: I don't know what is forcing my Nexus Player to output 720p but I know it's not Lollirock. I've reverted to Android M v.2 and to Android 5.1.1 and neither fixed the lower resolution problem. I bought & attached a new HDMI cable and that hasn't fixed it. I've rebooted and changed inputs, no help. I searched build.prop and a dozen other text config files for an HDMI switch and, though a few seemed to hold solutions, none worked.

Ideas?
[Nexus Player Original Android Development] zulu99:
I'm sorry to say that. But from your words, the problem is your TV.

The nexus player output at 1080p on all firmwares without problems on all my tv and is the same for 99% of users.

I suggest to update the software of your TV.
[Nexus Player Original Android Development] Stud22:
I switched to this rom from stock because my player always had casting problems with stock. I absolutely love this rom but I can't get kodi to transmit 5.1 audio pass through our stereo up mix like I could before. Has anyone else experienced this is know a fix for it?
[Nexus Player Original Android Development] zulu99:
Just a proof of concept to show how many touch-only games you can play.

Storm the Train on Android TV

Download the touch profile 1920x1080_0 for Nexus Player and Shield TV, load it from DroidMote Client Settings, enable Gamepad2Touch, Enjoy.

http://goo.gl/JsZpNe

[YOUTUBE]ynQv6Ey-xgg[/YOUTUBE]​

p.s.

You can create the touch profiles for any device / screen size / orientation directly from your phone or tablet with the app Touch Profile Creator and a screenshot of the game.
[Nexus Player Original Android Development] fzurita:
[MENTION=1469500]zulu99[/MENTION] I'm having bluetooth issues with sixaxis controller app and a PS4 controller with this ROM. Every 10 seconds or, connections seems to drop out and then back in. When this happens, the PS4 controller will get stuck in its last position, so if I was pointing forward, it will keep pointing forward for a second or so before realizing I'm now pointing somewhere else.

This doesn't happen with the stock ROM or a PC, so I'm thinking it's related to this ROM. It's also happening like clockwork every 10 seconds or so. It feels like something is taking priority or interrupting the bluetooth driver. Any ideas?
[Nexus Player Original Android Development] sam.balia1012:
:confused:

I just cannot get the nexus remote to work even though it was paired

at setup.

It works just fine on other builds (cm12.1 M )

which gapps are you guys using ?

Anyone managed to get a usb or hdd connected to

increase internal storage

?

other than that, great ROM
[Nexus Player Original Android Development] 53l3c7a:
Is there a way to change the name of the Chromecast receiver on this ROM? I can't see it from the Chromecast app. I'd prefer to name it 'bedroom.'
[Nexus Player Original Android Development] zulu99:
The nexus remote works well. But a simple remote like it, is not sufficient for full Android. Can be sufficient for Kodi and some other similar apps, but not for all apps.
[Nexus Player Original Android Development] sam.balia1012:
Anyone managed to get a usb or hdd connected

to increase internal storage

?
[Nexus Player Original Android Development] georgecarstoiu:
Any idea why the ROM has to initialize all the apps each time I reboot the device? I can understand right after installation, but each time?
[Nexus Player Original Android Development] zulu99:
You can. Connect usb storage and use FolderMount
[Nexus Player Original Android Development] zulu99:
Is not so by default. Maybe you installed some xposed module not compatible ?

Or something strange ?

Reinstall and clear user data. Or simply factory reset if you are sure that you don't have installed strange stuff.
[Nexus Player Original Android Development] jacoghi:
Anyway to put the device into deep sleep to save us some more power overnight? I noticed that the way it is right now, it never deep sleeps. Thanks
[Nexus Player Original Android Development] sam.balia1012:
I hate to ask you this:

Do i need stickmount? how do I use Foldermount ...when I try to pick a different destination folder it wont let me

usb storage need to be FAT32 formatted?....
[Nexus Player Original Android Development] zulu99:
The kernel support ntfs , fat32, exfat and more

You can connect the usb drive without app or if you prefer you can use

stickmount. Without stickmound i not remember if you can have the usb storage formatted also in others formats than fat32.
[Nexus Player Original Android Development] zulu99:
Standby should put the device in deep sleep. The kernel support it.

One click on power button of DroidMote Client to go in standby.

For a long life, instead i long press on power button of DroidMote Client to shutdown the device when i not use it.
[Nexus Player Original Android Development] jacoghi:
I'll try this Droid mote when I get back. I've configured a go to sleep button on my keyboard, but even though the device sleeps, whenever I access the battery stats it never shows me the processor as being in deep sleep state. Should we see any difference on the led when the device is deep sleeping? Like blinking or something?

Thanks anyways, great job done

EDIT: If you shut it down, how do you turn it on afterwards? I noticed that the only way of doing it is by unplugging and replugging the power cord, is that it?
[Nexus Player Original Android Development] prozack1983:
Hey, sorry if this is a dumb question, but I've searched and couldn't find an answer. I'm currently on cm12.1 with twrp 2.8.7.0. I don't have a monitor for my desktop right now, so I was wondering if I can flash these files within twrp rather than thru adb? Any advice would be appreciated. Thanks!
[Nexus Player Original Android Development] georgecarstoiu:
Apparently after updating SuperSU it stopped doing this, so all good right now :)

Tested CM12.1 and PacROM, LolliRock is by far the most stable and nicest of them all. Maybe next release could be in the form of a zip file, now that we have TWRP support?

Good work zulu99, we are all in your debt :D
[Nexus Player Original Android Development] IamSonoma:
Great rom.

I too have issues. I am on the latest version with 5.1.1.

I have two GameLoft games that immediately crash after opening. Tank Battles, Minion Rush and Asphalt 8: Airborne. The last 2 worked in stock rom but have not in Lollirock.

I have reinstalled several times.

Disabled and reabled HW Layer support.

Tried a different version.

freed up space.

Aggravating to say the least.

I am still reading through the forum so if this has been answer I am sorry. So much to take in, just getting to it...

Anyone else having these issues?
[Nexus Player Original Android Development] zulu99:
I always played with asphalt 8 in the past without problems.

Do you have xposed installed or others not conventional stuff ?

But from some time i not play with this game. I will test.
[Nexus Player Original Android Development] zulu99:
After your message, this morning i tested Asphalt 8: Airborne and Minion Rush on latest Lollirock firmware.

I downloaded both games directly from Google Play.

The two games works like a charm also with the DroidMote controller.

I have all google apps updated, make sure to have installed Google Play Games.

In my configuration works very well.
[Nexus Player Original Android Development] ajbiz11:
So is there still no rom with working remote microphone support?