[Android Q&A, Help & Troubleshooting] rmccurdy:
1/15/2015 UPDATE: So it looks like I have a few ideas so far ..

* version of SDK does not matter long as its JB +

* the APKs are all basicly the same what I think is tripking me up is wrong or old play store or google servbices , google games,services framework etc ... if you install google games it asks for update then says it can't because the device is not supported ... so i still have the issue with the play store not having jack @#$% on it .. build.prop seems to take no effect too..I still think its more a google issue then Clash of clans APK blocking SDK's etc ...IE CoC is trying to hook google and it dies because of incompat device or wrong versionts of google sdks ...

10:37 PM 12/22/2014 UPDATE: So build.prop seems to have NO ****ING effect on google play store ... I have tried http://apcmag.com/how-to-fake-an-android-device.htm with verious builds and even after time and deleting the userdata-qemu.img userdata.img cache.img / reboot still nothing ...

I have spent about 3 full days now ****ing with this .. and the only thing that still appears to work is bluestacks pile of ****... I have also copied bluestacks build.prop stings and also removed/changed them to match my build and no ****ing effect ... its almost like build.prop is no doing anything I also tried to remove the last part of the build.prop in BS still it works fine so its nothing that I can tell in the 2nd part of build.prop ...

I have go the Market Helper to work and actually install Clash of Clans but the game *****es about needing to be reinstalled ... I got it to work on NON X86 arm build some how ..... but with HAXM I get **** ... maybe my gapps ? gapps-jb-20130812-signed

* I have tried wiping data from playstore

* removed userdata-qemu.img userdata.img cache.img

* rebooted and setup google play and still no Clash of clans or any games for that matter ... its like its not even listing to the build.prop ?

* google plays still says clash of clans is incompatible.

* I also tried "market Helper" with no luck

* I have tried forcing run of from working build on real phone and it works so its build.prop ... or something else...

* not going to use Bluestacks or any other pile of crap like Jarofbeans ( jar of beans has the same @#$ing issue with no games in play store )... see my prev post http://xdaforums.com/chef-central/android/google-play-store-filtering-bypass-wtf-t2927108

* is it more then just build.prop ? IE I have seen some edits to hardware excel etc .. ?

* notes /ref http://www.androidtablets.net/threads/lets-settle-the-google-play-compatible-issue.46327/

# begin build properties
# autogenerated by buildinfo.sh
ro.build.id=MASTER
ro.build.display.id=cm_ancora_tmo-userdebug 4.1.2 JZO54K eng.camcory.20121126.063112 test-keys
ro.build.version.incremental=495790
ro.build.version.sdk=16
ro.build.version.codename=REL
ro.build.version.release=4.1.2
ro.build.date=Tue Oct 9 20:03:51 UTC 2012
ro.build.date.utc=1349813031
ro.build.type=eng
ro.build.user=android-build
ro.build.host=vpbs30.mtv.corp.google.com
ro.build.tags=test-keys
ro.product.model=SGH-T679
ro.product.brand=Samsung
ro.product.name=cm_ancora_tmo
ro.product.device=ancora_tmo
ro.product.board=ancora_tmo
ro.product.cpu.abi=armeabi-v7a
ro.product.cpu.abi2=armeabi
ro.product.manufacturer=Samsung
ro.product.locale.language=en
ro.product.locale.region=US
ro.wifi.channels=
ro.board.platform=
# ro.build.product is obsolete; use ro.product.device
ro.build.product=generic
# Do not try to parse ro.build.description or .fingerprint
ro.build.description=SGH-T679-user 2.3.6 GINGERBREAD UVLE1 release-keys
ro.build.fingerprint=samsung/SGH-T679/SGH-T679:2.3.6/GINGERBREAD/UVLE1:user/release-keys
ro.build.characteristics=default
ro.cm.device=ancora_tmo
# end build properties
#
# system.prop for ancora_tmo
#

rild.libpath=/system/lib/libreference-ril.so
rild.libargs=-d /dev/ttyS0

#
# ADDITIONAL_BUILD_PROPERTIES
#
ro.config.notification_sound=OnTheHunt.ogg
ro.config.alarm_alert=Alarm_Classic.ogg
ro.kernel.android.checkjni=1
xmpp.auto-presence=true
ro.config.nocheckin=yes
net.bt.name=Android
dalvik.vm.stack-trace-file=/data/anr/traces.txt