[Android Q&A, Help & Troubleshooting] br0adband:
I just picked one of these up yesterday, the LG Tribute, the Sprint version which is model LS660P (same hardware with the Virgin Mobile version). It's a Snapdragon 400 SoC quad core powered smartphone - it's basically a mix of features between a 1st gen Moto G LTE (the SoC) and the Moto E (removable battery and microSD slot) - it's a CDMA/LTE device only so it's more akin to the Sprint/Boost/Cricket versions of the Moto G I suppose - it does have a SIM card slot but since there's no GSM radio I suppose that's a dead end. It has Sprint LTE support for LTE bands 25, 26, and 41 - it's Spark-enabled as well.

So far in using it I've been extremely pleased with the performance overall considering it's $39.99 right now at many retailers like Fry's and Best Buy (retail is $79.99).

The biggest downside is the 800x480 display resolution but honestly I could care less these days. I just owned an LG G2 and loved it but I had to sell it to cover some bills, and when I saw the Tribute specs and that low price I figured it couldn't hurt to mess around with it a bit.

But in terms of getting it up and running, the first time I powered it up I was pleasantly surprised when I saw this on the Apps screen:

Just that, and nothing else - this thing has zero Sprint bloatware on it, absolutely nothing, and nothing from LG either. Yes it just has 4GB of internal storage leaving about 1.45GB for the user but it's got the microSD slot for storage. I've done all the requisite Google stock apps updates and installed all the apps I've purchased and the free ones I regularly use and I still have 435MB left so I'm good to go. Put my 32GB microSD card in it with 6GB of Opus-encoded audio files, a couple of movies and TV shows, and so far it's been fantastic.

Current battery is showing 37% left from a 100% charge, 12 hours and 3 minutes on, 5 hours and 14 minutes of screen on time so far (and still going because I'm watching Captain America: The Winter Soldier on it and there's 1 hour and 45 mins left in the movie), Wi-Fi has been on the entire time (it's in Airplane mode, however), screen brightness using MX Player is set at 12 (of 15), volume at 15. I use Google Hangouts with Google Voice to make "phone calls" using Wi-Fi so it's in Airplane mode most of the time when I'm at home.

I expect to hit the 7 hours of SOT and this is the first full charge on the device so, consider me a very happy camper. :)

I know requests have been put into place for Stumproot support so a root could be possible on this device, and I know that LG has posted the 4.4.2 ROM and kernel source code (I grabbed that last night). So here's my question:

Is there anyone out there that might be interested in attempting to develop any recovery for this (assuming we get root at some point), and then perhaps developing some custom ROM for it - seems like it should be a relatively easy thing considering a) we have the full ROM and kernel source even though it's just 4.4.2 at the moment (I would guess LG has no intentions of boosting this to 5.0 so that'll most likely never happen) and b) it's so close to the architecture of the CMDA/LTE version of the Moto G LTE that some kind of port might be possible towards Lollipop if and when that happens...?

Long sentence, sorry about that, I get wordy at times.

But I just figured I'd ask if there's any interest at all. Yes, it's weak on the resolution, yes, it's not a powerhouse device, yes, it's fairly cheap but it's functional and could be an awesome little smartphone with a little "help" thrown its way like a potential for a custom kernel as well to get the quad core and the governor a bit more under control.

I fully suspect this device is easily capable of 7 hours of SOT with such "upgrades" if anyone is interested. I lack the technical know-how and skills to get buried in ROM development much less kernels, so I figured I would toss the question out considering it shares so much common with the Moto G LTE variant + the Moto E's microSD slot potential.

Just curious... any responses are welcome and appreciated, thanks.

Update:

It's even better than I'd hoped...

Almost 8 hours of screen on time - that was a full movie (2 hours 15 minutes long and I let it play the entire thing, first frame to final), 4 TV shows (about 42-45 minutes long each), music playback for almost 1 hour, a few Wi-Fi phone calls using Google Hangouts/Voice, and some web surfing using the stock browser.

$40... absolutely amazing. :)

I'm just concerned about the amount of CPU time the Android OS shows there - it apparently used as much battery as the screen being on for 7 hours and 38 minutes did so there's something amiss hiding inside. Will be using Wakelock Detector to see if I can detect anything I can disable on the next go considering this was the first full 100% charge and battery test. Just for the record, the Keep Awake time listed on the Android OS battery usage page is 11 hours so it's not idle, there's something going on in there that's using the battery, now I just have to find out what it is. The CPU total time was 4 hours 17 minutes for Android OS.

I'm pretty satisfied, now I wonder what this thing could really be capable of in terms of battery life with a proper custom kernel and ROM. I wonder...