yashsingh1/xdaforums huggingface dataset:
[Shield Tablet Accessories] b0ssk1:
Hi, everybody. I wont to buy a case that I can use with original screen cover. Have u seen something like this?

P.s. sorry for my bad English.
[Shield Tablet Accessories] Xephrey:
Id also be very interested in something like this.
[Shield Tablet Accessories] terracode:
I used the Fintie case (http://www.amazon.com/gp/product/B00MN98ATE/ref=oh_aui_detailpage_o06_s00?ie=UTF8&psc=1). Amazon currently has it for sale for $5.99 today 12/26.. If you cut off the cover with a razor (just flexible cloth/imitation leather holding cover to shell). Vey slightly trim back edges of case where OEM smartcover attaches to add bit more room. It will fit the NVidia Shield with OEM smartcover. Looks and works great.
[Galaxy Ace II Q&A, Help & Troubleshooting] QA Bot:
Q&A for [ROM][4.4.4][CM] **crDroid** [2014/10/12][ABANDONED]

Some developers prefer that questions remain separate from their main development thread to help keep things organized. Placing your question within this thread will increase its chances of being answered by a member of the community or by the developer.

Before posting, please use the forum search and read through the discussion thread for [ROM][4.4.4][CM] **crDroid** [2014/10/12][ABANDONED]. If you can't find an answer, post it here, being sure to give as much information as possible (firmware version, steps to reproduce, logcat if available) so that you can get help.

Thanks for understanding and for helping to keep XDA neat and tidy! :)
[Galaxy S 5 Q&A, Help & Troubleshooting] dOblivious1:
Hi guys,

Im using a SM-G900F (european SGS5) with cyanogenmod 11 (2014-11-14 nightly) and i have a problem with the emoji's used specifically in WhatsApp Plus.

So the original whatsapp uses the iOS emoji's, which are the ones i want. Tho, after 'upgrading' to whatsapp plus, the app will only use the, i believe, android-style emoji's.

i have already tried emoji switcher apps and i have manually replaced the NotoColorEmoji font and 'disabled' other emoji fonts.

this has now resulted in the texting app and keyboard using the iOS-style emojis, so i believe the system is patched right.

but whatsapp plus still wont display the right emoji's; it will still only show the android emojis. pressing the emoji button next to the text bar brings up the wrong emoji keyboard.

i can however, using the standard cyanogenmod keyboard, hold the 'next line' button and select the emoji keyboard from there, which displays the right emoji keyboard.

but whenever i type any of them, they are typed the wrong style in the text bar, and the whole app displays em in the wrong way anyways.

does anybody know how i can fix this?
[Galaxy S 5 Q&A, Help & Troubleshooting] guetzli32:
I am not entirely sure, but I think a.) there is an option in Whatsapp+ to change the emoji, look under Misc options, and b.) you can try a full reinstall of whatsapp+.
[LG G Watch R] Rivaldo2k4:
I got my watch two days ago, so far my watch has restarted 4-5 times a day for no reason at all. This is what usually happens:

Goes to Settings page

Vibrates for a while for no reason

Restarts

Steps 1-3 again a few more times

I've tried to do a reset on it to see if it fixed the issue but it still happens. It will eventually start working again after a few goes of me powering it on and off. Whilst this is all happening, I can feel my wrist getting warmer (like the watch is overheating or something).

Just wondering if this has happened to anyone else and if so, could you fix it? If not, then I shall give LG a call to get a replacement.

Thanks
[LG G Watch R] varun.gid:
In a full day use.. i do get one reboot.. Weird but not a big deal..
[Sprint HTC One (M7)] Zin0:
I'm stuck at the white boot screen with the green htc logo, the red dev text, and the word android on top of the red text.

I just unrooted and went back to stock using the latest ruu.

I'm unlocked and s-off.

I wanted to put on a recovery for it but when I did, the red text about the build being for dev purposes showed up.

I thought flashing the stock boot img would fix that.

It didn't. I can't reboot out, turn off the phone, get to bootloader or recovery, or anything.

Adb and fastboot can't see the phone is connected cause it's at the boot screen.

I tried holding Vol Up and Power for a minute and then tried shining a light on the front camera for a couple of minutes.

Is there any hope to fix this?
[Sprint HTC One (M7)] Aldo101t:
the red text is normal after flashing a custom recovery, the other stuff might be you flashed the wrong recovery for your phone, I don't know what phone you have or what recovery you flashed, if it's a sprint phone it should be for m7wls.did you flash superuser after the recovery.to gain root
[Sprint HTC One (M7)] Zin0:
I have a sprint htc one m7. I flashed philz for this phone and it worked fine. So the problem was that I flashed the stock boot image on fastboot and for some reason, it got stuck on the boot screen when I tried booting in and I don't have a way of getting out of that boot screen. So far, i'm thinking that I might have to wait for the phone to run out of power and die so it can be off then charge it up and see if I can get into bootloader. But I was hoping there would be another way of getting out of boot screen.
[Sprint HTC One (M7)] Aldo101t:
hold power down and the captive lights should blink when they stop simultaneously hold volume down should get you to bootloader.
[Sprint HTC One (M7)] Zin0:
Interesting, I never heard of that. So I hold down power and watch the lights blink until they're done, then hold volume down?
[Sprint HTC One (M7)] Aldo101t:
yep, when screen turns off hold power and volume down.
[Sprint HTC One (M7)] Zin0:
Alright cool. Do you know how long i gotta hold it for until they stop? They've been blinking forever since I've held power down.
[Sprint HTC One (M7)] Aldo101t:
hmmm, they should only blink about 10 times, does the screen turn off?

try putting it under a bright light when they are flashing.
[Sprint HTC One (M7)] Zin0:
I used the flashlight from my other phone on it but it blinks as long as I hold it down, it doesn't seem to stop. And no, the screen doesn't turn off, it's still the same boot screen.

EDIT- It probably was the damn light lol. I happened to plug in the One to the charger and there was a lamp next to it, so I put it under that and held the power and volume down key and the screen went dark and booted into fastboot and I smiled greatly :D Thank you! Now the beginning starts.
[Sprint HTC One (M7)] Aldo101t:
hmmm, don't know what the heck's going on there.
[Sprint HTC One (M7)] Zin0:
I didn't either till that blessed lamp came into my sights. I thought I had to pull the plug. But nah, life's way better. So I don't know how to get back the previous boot image i had before i flashed this one.
[Sprint HTC One (M7)] Aldo101t:
gotta get to the bootloader somehow.??
[Sprint HTC One (M7)] Zin0:
Nah. To the boot image version before the one I flashed. But I just ended up running the ruu again and it set up everything. So i'm saved now. Thanks for your help.
[Sprint HTC One (M7)] Aldo101t:
good to hear,lol, glad you got it up and running
[Android Q&A, Help & Troubleshooting] SahilC:
I encrypted my galaxy nexus, and now when it's booting up and asking for the password, there's no keyboard! What can I do to get it back?

I'm rooted, running stock Kit Kat, and I'm pretty sure that I removed the stock Google Keyboard.

PS - I originally posted this in the Galaxy Nexus Q&A forum, but I thought it'd get more eyeballs over here (and anyways, it's not specific to galaxy nexus)
[Android Q&A, Help & Troubleshooting] SahilC:
Bump?
[Android Q&A, Help & Troubleshooting] SahilC:
Going to have to bump again.. this is urgent! :(
[Nexus Player General] nimdae:
Right now I'm playing with expanding the storage for stuff not necessarily related to apps. While I can get the majority of my media through streaming (via a media server), there are some things that I need more space for.

I have a USB hub connected via a USB OTG cable as I also plan to use my Logitech F710 (maybe multiple if it works). I have confirmed my USB flash drives work fine. Note that I'm referring to USB flash drives, not USB card readers (they work a bit differently).

exFAT: so far, no go (some Android devices support this, apparently not the NPlayer)

FAT32: works great, but the larger the drive, the less storage efficiency (I'm working with a 64gb drive), and it has a hard limit on storage size (128gb) and file size (2gb)

NTFS: read only

EXT2: does not work

So it looks like if you are using a large storage device, and if it works, ext2 will be the best option. For you Windows users, this can bring complications due to lack of native support. There's ext2fsd but you can't format a drive with it, only read/write.

If EXT2 works as I've seen with my past usage with Android, this gives you the option to get some pretty large storage expansion with decent efficiency. FAT32 has some pretty harsh limitations. With 512gb USB flash drives in existence, if you want to go large, FAT32 may not be an option.

Edit: updated state of ext2

I suspect these may be problems with the app being used. To extend beyond this, it appears I may need root. The end result is if you want a volume larger than 128gb, you're going to be read-only. If you want read/write on a large volume (larger than, say, 32gb) you're going to have poor storage efficiency.

So now we wait for the hacking to get better storage support!
[Nexus Player General] Elrondolio:
Thanks for testing the formats. Once we have root, we'll be able to have the NP recognize the external storage everywhere with StickMount and, with something like the Xposed module "OBB on SD" (or any number of other methods of mounting android space to external) you'll be able to install a ton of games/etc to the external drive where you have unlimited space. The 8gb limit in the NP still sucks, but once we have root that'll be largely mitigated if not moot for most users.

http://xdaforums.com/xposed/modules/mod-obb-sd-v0-1-t2884004
[Nexus Player General] Algus Helm:
Thanks for the info, mate.

If it reads NTFS does it means I can load my HDD via windows and just plug and play on nexus player?
[Nexus Player General] angelorg74:
Has anyone tried Towelroot

Ordered last week should in my hands on the first week of December. I have a 2T drive that would great if that works. I will hold on to my FireTv which it has been rooted using the 2T drive.
[Nexus Player General] nimdae:
Keep in mind that if you have a bus powered hard drive, it will likely require a powered USB hub to work. I doubt the OTG port will provide enough power, but I could be wrong. I have a USB 3 drive I could test later.

Yes, if you have a NTFS formatted drive, you can put stuff on it with your computer and read it with the NP. As long as reading that something doesn't try to modify something there, it should work fine.

Note to self: Use a linux machine to format ext2. Seems these windows programs are really really slow at it.
[Nexus Player General] nimdae:
So I'm thinking I need to re-assess the above results as I suspect ES File Explorer is to blame for things expected to work, but not working. It will not work with EXT2 and requests to use either FAT32 or NTFS.

I'll have to do more digging.

Edit: Tested several file managers and was unable to get any further. To get EXT2 I suspect it needs to be mountable somewhere in /, which is what I believe stickmount takes care of for us (I could be wrong). But this requires root.
[Nexus Player General] devolo13:
I'm assuming that scenario would work just fine, however I can't test it to be certain.
[Nexus Player General] Elrondolio:
Drewg over in the kodi forums posted a manual way of correctly mounting usb storage into the / filesystem. Here's a bit of that and a link:

mknod /dev/sda1 b 8 1
mkdir /mnt/obb/mnt
mount -t vfat /dev/sda1 /mnt/obb/mnt

You could, of course, choose what dir you mount the storage in, its the mknod that is key. This also assumes your usb storage is being recognized as sda1 already.

http://forum.kodi.tv/showthread.php?tid=206515&pid=1832231#pid1832231
[Nexus Player General] jestexman:
Anyone test this. .
[Nexus Player General] nimdae:
I'll have to see if I can do this with ext2. vfat has the same limitations as fat32 as that is the spec it implements.
[Nexus Player General] suhelbrar:
Rooted & Installed Stickmount.. still unable to access USB files

Before I was rooted, I tried exFAT, NTFS, and FAT32.. but the USB would show in ES File explorer but won't open. Now I've rooted and installed Stickmount. When I connect the USB, it mounts it ("/sdcard/UsbStorage/sda"). But I'm still not able to access it. Any suggestions or solutions if you guys have rooted your device?

EDIT: I tried again using a 32GB USB Drive (exFAT) and StickMount mounted and I was able to access its contents using ES File Explorer and it also showed up in MX Player. I was able to play HD movies through it with no problem. Working perfectly. (I had to sideload stickmount, as it can't be installed through web play store).
[Nexus Player General] nimdae:
I'm planning to experiment with this today. I just need to get the stickmount apk transferred over as the play store lists it as incompatible. Ext2 might work best for this method as I'm not sure the stock kernel has exfat nor ntfs support and I'm biased against using fat32.
[Nexus Player General] volwrath:
It appears root, stickmount + foldermount 2.7 works fine and lets you move games to OTG-USB. I moved MC4 easily enough and it worked although it couldnt create the mc4 directory on the stick so it stuck it directly in an obb dir I created, so you might want to create your directories first.

But MC4 definitely appears to be working. Im going to try bards tale next.

Edit Bards Tale doesnt seem to work and I attempted to move MC4 into a cleaner directory and I cant get it to work again, so I am going to download its data and try again...

Edit2: now MC4will not work. Pin turns green showing everything to be linked properly but its not working now
[Nexus Player General] Elrondolio:
Thanks for your updates. I am away on business but am very interested in this aspect of the NP. Hopefully you can get it working and others can help troubleshoot. There are a few different apps that enable this functionality once rooted, but I'm sure all of them have some teething issues under the new Lollipop. Good luck.
[Nexus Player General] nimdae:
What filesystem did you use?
[Nexus Player General] volwrath:
I kept it simple and used a 32gig flash drive fat32
[Nexus Player General] nimdae:
I can confirm stickmount works with fat32. I'm working out how to get ext2 or ext4 working. ext2 would be preferred for a flash drive but I've not had luck yet. I plan to try ext4, but given the fact ext2 didn't work, I don't have high hopes. I think It's an issue with permissions and I might have to futz with that to make it work.
[Nexus Player General] Elrondolio:
Good to know stickmount is working well. Have either of you attempted foldermount, obb on sd, etc and had success yet? Thanks for the updates.
[Nexus Player General] volwrath:
I might switch to another app tomorrow, but I sent the foldermount author an email describing the problem. I feel pretty confident it is simply teething issues as it did work for a small amount of time.
[Nexus Player General] nimdae:
I had some issues with stickmount. It works, but I wouldn't say "well". At one point it kept freezing and getting into a bad state but since reinstalling it I haven't had any further trouble. Caveat emptor.
[Nexus Player General] Cuzz1369:
Wow, your glass of water is ALWAYS half empty isn't it?
[Nexus Player General] cam_neely:
I just bought the 64gb PNY Turbo USB 3.0 Flash Drive. Hope it works fine!
[Nexus Player General] Link_of_Hyrule:
I've hooked up my 500GB HDD with external power to my Nexus Player and it seemed to work just fine.
[Nexus Player General] cam_neely:
Did you format it as internal storage?
[Nexus Player General] Link_of_Hyrule:
I only plugged it in briefly to see if it would work and it was on Android 5.1.1 not Android 6.0 it came up just fine and showed my existing GPT partition. I'm sure if you wanted to copy apps to it on Android 6.0 you'd have to format it as external storage but you might be able to partition it or something idk.

I want to upgrade to Android 6.0 but only if I can root and if the external storage actually moves OBB files and other large files to external storage other wise it's pointless for me to upgrade from CM12.1 imo.
[Nexus Player General] Orbiting234:
So how is this supposed to work? I mean, I've tried it on preview 2, preview 3, and now final 6.0 release but my stuff never migrates to the USB drive even after formatting and telling it to. Apps are still all on the internal storage.
[Nexus Player General] FaberfoX:
Ok, just dirty flashed 6.0 over my existing 5.1.1 setup (fastboot flashed bootloader, rebooted, and then flashed boot, system and recovery). Took quite a while to optimize 60 apps (much longer than last update).

I'm using a micro usb otg hub like this one, plugged in a 16GB class 10 micro sd card (freshly fat32 formatted), had the system adopt it as internal storage and moved some heavy apps (Kodi, Retroarch, MAME, Riptide GP2). The internal free space released was a lot smaller than what it was supposedly moving. Rebooted to see if I'd get the internal space back and the card was no longer detected :(

Had two options at settings/storage, one to format the card again, and one to forget the older signature. Now (almost sure unlike the first time) it offered me to format it as internal or removable storage. Formatted it again as internal, now it complained that it could be too slow but I went ahead. Reinstalled a couple of the now missing apps, and they went straight to the card. I'll install a few more and see how stable it works from now on, and will probably factory reset if I still have issues.
[Nexus Player General] Link_of_Hyrule:
I'm interested to see if it's really moving the obb files or not. Someone install Asphalt 8 and move it over after fully installing and playing and tell me of the giant files actually move to the external storage or not. https://play.google.com/store/apps/details?id=com.gameloft.android.ANMP.GloftA8HM
[Nexus Player General] ninja_rancher:
I got the OTA yesterday and afterward had it format a 32GB Sandisk USB for internal storage. The problem is that I've only been able to move some games and apps over. But the majority fail with the error "not enough space". There doesn't seem to be any rhyme or reason as to why. Has anybody else had this problem?
[Nexus Player General] meccs:
So I'm reading that the NP does indeed support NTFS but I can't get it to work. I'm running M btw. Is there anything I have to activate/do to enable NTFS support? (thumb drive formated on Windows 10 btw). I just need read support.

If NTFS isn't supported right out of the box, what file system IS supported that has the file limit of over 4GB?
[Nexus Player General] timezone12:
Just installed 6.0 on my np everything works great so far also I got my 1tb drive formatted by my fire tv in fat 32 working great. Was watching some movies off it. I tried a 2tb fat 32 wd drive but sys rebooted so no go oh well
[Nexus Player General] kenkiller:
So far the external storage support seems to be good. Using a Sandisk usb 3.0 flash drive 64gb. Most big games will install direct to the usb flash drive, but some don't. But you can move it manually.

The entire game is installed to the usb flash drive, the internal space doesn't seem to be taken up at all by the new installs.
[Nexus Player General] adroidgalaxy:
I'm assuming you are using 6.0 too?
[Nexus Player General] kenkiller:
That is correct.
[Nexus Player General] Darnell_Chat_TN:
Are we able to merge the MicroSD storage with the internal storage, as a single drive? As reportedly can be done with phones/tablets running 6.0?
[Nexus Player General] nashi20002003:
I was surprised .....a 500 gb seagate drive was formatted successfully and adopted as internal storage.

I was expecting the formatting to fail. But I removed it since I don't it would have worked well as such.

But at the same time a PNY 256 gb 3.0 flash drive formatting failed multiple times. Go figure.

Right now I had to downgrade to 5.1.1 and use stickmount/foldermount solution since my most used apps are not updated for 6.0. As soon as they are I will upgrade and try an SSD as internal storage.
[Nexus Player General] Link_of_Hyrule:
I seem to be having problems with my PNY 128GB USB 3.0 Flash Drive it formats it but it just says calculating space and never goes past that.
[Nexus Player General] Darnell_Chat_TN:
I tried this card and reader with a USB OTG cable. I formatted it as internal storage. But Android said it was slow and when I used apps from it, they were stuttering and slow, just as Android said they would be.

Would a powered USB hub help things go faster from the MicroSD card? Or do I need to get a powered USB hub and a powered external hard drive for better performance? Of course, I'd prefer to be able to get things working without needing to buy much more. But if it needs more, so be it :) .
[Nexus Player General] largo19:
Thanks

Thanks alot that helped me
[Nexus Player General] treezy26:
I would like to know this as well as I am using a 16gb usb drive with otg cable. And its extremely slow when trying to play games that are on the usb. But I also have a usb hub connected that allows me to use more than one usb. Any thoughts?
[Nexus Player General] me_is_rushin:
+1 on this. Just picked up one of these bad boys and it won't take my 500gb NTFS drive and I need support for files over 4GB.
[Nexus Player General] lost2030:
Just got my NP hooked up with a Ugreen OTG cable, Inateck USB 3.0 HUB + Gigabit Ethernet, and a Samsung Evo 64GB micro SD card. It immediately turned off my wifi connection automatically and enabled the ethernet connection. I went into the storage settings and it found the micro SD. Formatted the micro SD as internal storage. Moved all the apps to it.
[Nexus Player General] Darnell_Chat_TN:
I'm hoping that there is a new Nexus Player on the horizon, with native MicroSD support. If it only cost $99 I will get it.

But the expense involved in external hard drives would be as much as a Nexus Player :laugh: .

So, if no new Nexus Player comes, I will probably buy more Nvidia Shields. It has native MicroSD card support and comes with at least 16GB already on board. It does not even run Marshmallow yet and Nvidia allows apps to be fully moved to MicroSD. I have one Shield and using the exact same MicroSD card in it has zero issues. Games moved to the card play fast and fine. Since the device has native MicroSD card support, via it's MicroSD card slot. And the Sheild is better than Nexus Player in many many other ways.

I thought getting the "Nexus" would give me the best experience and got one Shield later. (I have multiple Nexus Players.) But I should have got only Shields. Now that I have what I have. I'll see if a new Nexus comes soon and if not, Shields Up!

I just wish Nvidia's GeForce Now streaming game service could be played on more than one Shield with the same account simultaneously. But they don't offer a Family Plan yet.

---------- Post added at 11:03 PM ---------- Previous post was at 10:59 PM ----------

Did you get any warnings about the MicroSD card's performance before moving apps to it? The warning would have come up before any apps were moved, just after it was configured as internal storage.
[Nexus Player General] lost2030:
I didn't get any error messages. It took a while to complete the format. Once the format finished it showed the micro SD as USB drive, but it didn't show the capacity. After about 20 seconds or so the capacity appeared. I selected migrate data. The apps remained on the internal storage. I went into each app and moved to the micro SD. I rebooted and it's still working fine.