yashsingh1/xdaforums huggingface dataset:
[AT&T LG G3] neo4uo:
I said this in another thread and I will say it here. I have read where thecubed along with some or all of the team codefire group is working on a Lollipop Rom as we speak. The words I read are very encouraging and will look for that thread and post a link. How great would it be for our first custom Rom on AT&T to be a functional AOSP Lollipop Rom? Well for one I would be tickled pink. Its just around the corner. If you didn't know (which I am confident that you do) thecubed and team codefire was the group that gave us "bump" So I am sure we will have a great custom Rom soon.

*Now off to find that link*
[AT&T LG G3] Barsky:
Smart.

Thanks
[AT&T LG G3] samsirishcream:
Seriously can you show an in depth look at what is taking up your battery. That looks amazing. Mine is just horrid and I barely reach 3 hrs SOT.
[AT&T LG G3] motcher41:
I also have a 9000 mah battery so still...my 40hr up time and 11.5 screen on isn't that great. My OPO did 7-8 hrs screen on daily with only what? 3100mah or 3300mah one of them. The number one offender on this phone is the pointless high res screen. Give me 720p or maybe 1080p any day. On a 5ish inch screen all QHD does is zap battery can't even tell a difference between this screen and my OPO screen. Its too small. The slightly lower res on the OPO is the reason the battery life is so much better.
[AT&T LG G3] samsirishcream:
Ahhh... Do you have the lemonzero case?

I hope I attached these photos correctly...

I have the stock 3000mah
[AT&T LG G3] motcher41:
They attached fine. Yeah the ZeroLemon. If you want me to track my drain I could. Got a good app in mind to track the offenders you referring to? I'd attach screen but I went back to my old Tapatalk HD apk. It just force closes when I try to attach a pic. I hate the newer Tapatalk. It sux big time.
[AT&T LG G3] samsirishcream:
I'm hoping to get amplify back one xposed has some more bugs squashed. Maybe that will help out my battery. BTW what does OPO stand for?
[AT&T LG G3] motcher41:
Never heard of Amplify. OPO is short for OnePlus One.
[AT&T LG G3] drock212:
Amplify helps control things that cause wakelocks. Like apps that use GPS. They have default interval in which they use GPS to see where you are. Amplify let's you adjust those intervals. I use it mainly for Google search so it doesn't try to tell me every 4 minutes how bad traffic is Lol
[AT&T LG G3] :
This isn't true. The resolution of the screen does not affect battery life., and there are several case studies to prove this.
[AT&T LG G3] motcher41:
Higher res has to make the GPU work harder. That's fact.

Besides. This phone and the OPO besides screens have no other differences. Specs are the same chips, ram, everything. Only diff is the screen

Maybe if the GPU was bumped for the larger res it would have been better.
[AT&T LG G3] Pdj7969:
So now that we're getting our stock Lollipop on, has anyone been successful in getting Viper4Android working? Been having a hell of a time.
[AT&T LG G3] :
and the software. Screen resolution does not affect battery life.
[AT&T LG G3] motcher41:
Not directly...indirectly.
[AT&T LG G3] auky:
Yes. Viper4android rocks!

You have to download SE Linux mode changer fromthe play store and set to permissive for viper to work.
[AT&T LG G3] Pdj7969:
Oh duh! I downloaded that and completely forgot to do that. Derp! Thanks!!
[AT&T LG G3] guyd:
That's not exactly true. The type of screen technology used and the firmware that drives them can effect battery life. Also, apples to apples, the more pixels you have to turn on, the more power (battery) it takes. How much is debatable.
[AT&T LG G3] :
I agree with the first point, but pushing more pixels, even on the same GPU, if it affects battery life, is extremely minimal. The screen/firmware/and device firmware itself have a much larger effect, to the point where the minimal, if any, effect on battery by resolution is negated.
[AT&T LG G3] guyd:
Let's agree to disagree. I will hold to my point that with all things being equal, the more pixels you have to turn on, the more juice it takes.
[AT&T LG G3] :
http://pocketnow.com/2014/10/28/qhd-smartphone-displays

http://www.techradar.com/news/phone...-rubbish-but-that-s-about-to-change-1210539/2

http://www.phonearena.com/news/We-c...and-negligible-battery-life-increases_id65982

Your points make sense, but there just isn't any evidence to support it. Anyways, how's everyone liking LP?
[AT&T LG G3] shayneflashindaily:
Lol

2SHAYNEZ
[AT&T LG G3] gpgon:
Really hope the bugs get worked out of Exposed. I'd like to get rid of that annoying set app as default prechecked box. What happened to don't ask me again?
[AT&T LG G3] mrhaley30705:
Tweakbox updated to Lp

https://plus.google.com/111461081728725940877/posts/TwfFpQsQ34G
[AT&T LG G3] autosurgeon:
Lol at pixel count affecting battery life... Shakes head.
[AT&T LG G3] TemporaryTester:
My understanding is that it just affected GPU performance/speed, not battery life.

Not that I'd ever force 1080p on this device... >_>
[AT&T LG G3] skeevydude:
Yes it does.

And "fastboot oem unlock" just sits there doing nothing.
[AT&T LG G3] mrhaley30705:
Thanks for looking ?
[AT&T LG G3] SkVergil:
I Managed to put Viper4Android to work, after a hell of a lot of time and work but the driver status says "Processing: no" for headphones and speakerphone. Works flawless on bluetooth tough, it's just not working for the other two options.
[AT&T LG G3] Pdj7969:
I've had a hell of a time myself. It's working flawlessly with Play Music and the stock Music app, but for Spotify I have to put it in Compatibility mode to get it to work at all, and every time a song changes it begins playing it without the enhancement and then it kicks in with a noticeable pop. I'm sure I'll figure it out eventually.
[AT&T LG G3] SkVergil:
Thank you, you directed me to a possible resolution. I only use Spotify, and I haven't tried Compatibility Mode with it. I'll give it a try.

By the way, try making V4A a system app with Lucky Patcher or something. Maybe that will make it stick when songs changing and so. Back at KK that helped me a lot.
[AT&T LG G3] Pdj7969:
I already made it a system app so that's not it.
[AT&T LG G3] motcher41:
I like the agree to disagree part. No real evidence we landed on the moon but I believe we went there.
[AT&T LG G3] aybarrap1:
In regards to the battery life debate, I truly feel that while the pixel count has some effect, I lean more towards other factors hitting battery life. Screen size has a larger impact along with screen technology (e.g. a true black wallpaper on AMOLED will result in more power savings than if on LCD tech). Apps and bloatware to me can be a large culprit...especially if poorly written.

Sent from my LG G3 D850
[AT&T LG G3] guyd:
That is correct. Forcing the G3 to 1920x1080 resolution does not really effect battery life, because the device is still turning on 1440x2560 pixels through a process of interpolation. Now if you installed a 1080 screen in this device, it will have better battery life!
[AT&T LG G3] aybarrap1:
I think to a degree this makes sense in terms of a true 1080p vs 2K HD screen, but only to a degree. Now, if actually using true 2K HD capability by having apps/games/video using the full potential high resolution, I think there would be a much larger hit due to heavier loads on CPU/GPU.

I honestly don't think the 2K HD resolution on the phone makes much of a difference than 1080p viewing wise. Perceptually, the screen is just to small for the eye to denote the difference.

On that not, the resolution was not what brought me to buy this phone. It was the fact that it packed a 5.5 inch screen in a phone that is about the same bulk as most 5 inch phones...and I find the power and volume buttons placement to be more pleasing. Of course my first thing was that the phone had to be capable of root and custom ROMs. I purchased in December.

Sent from my LG G3 D850
[AT&T LG G3] motcher41:
High screen res like this will make the GPU run at an elevated rate. More so then a lower res screen cuz it has to. No debating that. Now this GPU is the same GPU my 1+1 had but a higher res. I can almost guarantee that in this device it will never run at min regardless of what your doing. I'll post a screenshot later at what I am talking about.

---------- Post added at 11:08 PM ---------- Previous post was at 10:57 PM ----------

That's my point exactly...to a T. Only thing a high res screen does is waste our battery. Can't even tell a difference visually on this size screen.
[AT&T LG G3] autosurgeon:
You guys would be better if chasing other battery drain issues than arguing about something you cannot change
[AT&T LG G3] motcher41:
Where's the fun in that. Already identified a battery drain issue I feel is worse then bloatware. GPU for the most part won't run at the min. Most of the time it has to run at 330mhz for it to maintain the screen. Sad. I'm running it at 200mhz and its fine for normal things. I'm sure in a game it wouldn't work so well.
[AT&T LG G3] aybarrap1:
While true, most other battery drain issues I have discovered have been resolved or being worked on in some forum out there. But I do think it is important to understand the impact of the high res screen on battery. It could potentially affect development to some very small degree as well as future purchase of phones...which lends the topic some merit.
[AT&T LG G3] motcher41:
And....I just like to debate things :D
[AT&T LG G3] :
No GPU is running at it's minimum state to render the UI/Animations in Lollipop. Switch the governor to powersave and see what happens, even on your 1+1.
[AT&T LG G3] autosurgeon:
The thing is unless you are logging this from the kernel you are wasting you time as the apps that show you your processor tend to cause the gpu to ramp up to monitor your gpu via their cute animation.
[AT&T LG G3] skeevydude:
I don't really want to join in the screen/gpu/battery debate, but if anyone has ever overclocked a PC's GPU and monitored the voltages while playing games at different resolutions, they'd understand that a higher resolution does in fact cause more of a power drain.

It's a simple correlation of -- more pixels to render=more gpu utilization=more power used=more battery drain.....

I wouldn't be too surprised if overclocking the GPU actually saves battery life by being able to do what it needs to do faster versus taking longer at a slower frequency, combined with a tweaked GPU governor for quicker ramp up scaling and a slight delay for ramping down. Holding at max for a bit longer can actually save battery by not having the cpu and/or gpu ramp up and down all the time and cause a process to take longer than it actually needs to
[AT&T LG G3] motcher41:
Not true. As I type this my G3 is running at min on the GPU. ;) 200mhz is just fine but videos and stuff would be a different stort
[AT&T LG G3] southern87:
You changed it so you cheated lol
[AT&T LG G3] motcher41:
I did stick it at 200mhz for a little will to see how it reacted. It reacted just fine so now its on power save mode with max back at 578. Running the UI it has not spiked until I did something more intensive. I'll report back my usage which looks like it'll add about 4 hrs screen on time.

---------- Post added at 12:01 PM ---------- Previous post was at 11:58 AM ----------
[AT&T LG G3] southern87:
Is there a step setup with g3 or is it min or max?
[AT&T LG G3] motcher41:
Mom or Mac?
[AT&T LG G3] southern87:
My phone auto corrected min and max lol
[AT&T LG G3] motcher41:
Well playing HD video it didn't spike. It stayed at 200mhz. I just installed temple run 2 I'll see what happens.

---------- Post added at 12:14 PM ---------- Previous post was at 12:09 PM ----------

Well I can't get the MHz to spike but 2d drawing did.
[AT&T LG G3] southern87:
Found this. Not sure if this is know. The target freq is 330mhz too.
[AT&T LG G3] motcher41:
Yep them the governors
[AT&T LG G3] brobinson2102:
Friday, finally got around to rooting and adding TWRP via [MENTION=2684188]autoprime[/MENTION]'s instructions. Tibu to delete some AT&T and LG bloat, removed CarrierIQ and installed Greenify. Holy cow, battery life is incredible! A-maz-ing!

"In the end, it will be alright; if it's not alright, it's not the end." ~anonymous
[AT&T LG G3] southern87:
Is yours set to the adreno one? Tz is a thermal thing I believe.
[AT&T LG G3] motcher41:
No. Set to powersave
[AT&T LG G3] muppetmaster916:
Quick question, once bump'd and root/recovery can we flash international model roms? Or can we strictly only flash d850 stuff? I came from an m8 and being unlocked supercid basically let me flash whatever so I'm lost here.
[AT&T LG G3] southern87:
What's your max freq with that? Is it 578?
[AT&T LG G3] motcher41:
That's what I have it set at but I am not sure on the gov specifics.
[AT&T LG G3] harihacker:
I understand where u r coming from (came from an M8 myself) and can tell u that u r lost..please do a bit more reading.. Only can flash D850 roms..
[AT&T LG G3] shayneflashindaily:
Only flash Roms that are to your device... NO international

2SHAYNEZ
[AT&T LG G3] muppetmaster916:
Gotcha, we're currently waiting on devs to update correct? We've only had L. And root for a few days from what I've read.
[AT&T LG G3] auky:
Installing xposed alpha broke Setting, Networks, Tethering & Networks.

Can anyone please confirm?
[AT&T LG G3] motcher41:
Hmmm haven't heard that one.....wipe just cache in twrp and reboot a bunch. see if it sticks.

Edit: Oh wait. That's normal.
[AT&T LG G3] GroovyGeek:
Nj

Humm, device physics suggests otherwise. Power consumption scales linearly with frequency but the square of the voltage. So you can never win by driving something faster at a higher voltage because the speed gain is less than dV^2. There is a reason extreme over clocked cpus need extra cooling.

As for more pixels costing more power, to first order the screen power consumption is proportional to screen size. When you drive the screen at lower resolution you don't actually turn off some of the pixels. You still drive all of them except you compute the brightness level of only the reduced subset but then have to interpolate the values for the "unused" subset. Probably some second order correction, but not the huge effect some seem to think it is.

Putting a true 1080P screen would make a substantial difference only if you make the screen smaller. This is all about how much light you have to emit, which is proportional to the area that does the emission - at least to first order.

I now put my pocket protector back on and go looking for my propeller beanie hat.

---------- Post added at 10:39 PM ---------- Previous post was at 10:34 PM ----------

Yes this menu breaks which is NOT normal and a deal breaker for some of us. I need to be able to control data usage and data roaming when I travel. Not rich enough to pay AT&T roaming rates. For the moment I remain on the sidelines as far as Xposed is concerned.
[AT&T LG G3] motcher41:
Yes...it IS normal cuz it happens to everyone. Didn't say its right. Perhaps when the finished product comes out that will be fixed. For now though that IS normal.

I type while re-taping my glasses together. ;)
[AT&T LG G3] KeeperOfThePizza:
If you need xposed better off just using KitKat until they get the quirks out.
[AT&T LG G3] skeevydude:
I didn't say the screen itself used more power, only that the GPU did in order to render the extra pixels.

I also didn't mention running something at a higher voltage, though I did mention an overclock.....overclock and overvolt are two separate things, but you know power equations so you should already know that. I'll rephrase that comment -- I'd reckon that if the GPU could be overclocked without the voltage needing to be raised, it would help save a tiny bit of power by rendering stuff faster at the same power lever that it was before.

While I don't remember my numbers, all I was referring to was how Skyrim utilized the GPU on my PC. At 1080p, it used more power to render more stuff while at 720p it used less power to render Skyrim with the same GPU settings....then I could run at 720p with the max GPU settings and get it to draw more power. Those power levels had **** to do with my TV or how many pixels it has, only what the GPU was doing. It's the same as our GPU having to work a bit harder to render the extra pixels needed for our screen.

All I know is my phone is at 50% power after 48 hours of moderate use with maybe 20 minutes plugged into my PC yesterday while I rooted, backed up some partitions, check our fastboot mode for "fastboot oem unlock" (didn't work, just sits there), and flashed TWRP. I really don't have any battery life complaints with the phone for my average use. I'm trying to see how long it takes for my average use of a phone to kill the G3's battery....just a "feels" based test...not actually pulling numbers or getting that technical with it.

EDIT: As an AT&T customer, $10 per GB is ridiculous. I once racked up a $270 overage when my cat unplugged the home WiFi while I was syncing some Debian repos. Luckily I was able to get them to drop the charges. That's nothing compared to the $1800 long distance fee a dial up porn server hit the phone bill with back when I was 14.....damn thing unknowingly disconnected me from Prodigy and dialed up their offshore server....it was a known complaint at the time so I (my parents) weren't charged for it.
[AT&T LG G3] TonyStark R.I.P.:
Debate things like beer, movies, your dress size.... but real stuff, in a Lounge:confused:

To early in the morning for this:silly:
[AT&T LG G3] motcher41:
So. I'm a size 8...lol

Only if its form fitting if its a sundress I like 9 so it breathes
[AT&T LG G3] shayneflashindaily:
.....:what:...... Weird.... Beer would be a better subject.
[AT&T LG G3] TonyStark R.I.P.:
:Eats a Snickers:

Better:D
[AT&T LG G3] TonyStark R.I.P.:
Come on... with that Irish blood. You do know, a Kilt is still a dress;)
[AT&T LG G3] neo4uo:
If someone could take the time and get a logcat of the the force closes of running latest xposed with stock lollipop the dev of xposed said he could look at it. We all know it's to do with the circle case lock screen and weather. Someone has already submitted a hug on his github but he requested this back to resolve with no promises. I haven't had the time to do it or else I would have. Anyways maybe someone's that's similar with the situation could get this done info.

https://github.com/rovo89/Xposed/issues/27
[AT&T LG G3] harshybar:
Patiently waiting for a one click root, a working twrp and a non bumped cm12 rom. :D :cyclops: :highfive:
[AT&T LG G3] skeevydude:
I can pull the logs, but I won't be able to even think about starting for another 8-10 hours at a minimum. I'm just lurking around waiting to go to work. I learned my lesson about flashing crap before work years ago.

To save some time, here's rovo89's post at github
[AT&T LG G3] KeeperOfThePizza:
Sounds like a pipe dream [emoji5]
[AT&T LG G3] skeevydude:
Did a Google image search for "pipe dream" with safe search off...

Toys was a category....

Found this product there....

...a Justin Bieber love doll...

Don't GIS "pipe dream" at work with safe search off.
[AT&T LG G3] KeeperOfThePizza:
Loling.
[AT&T LG G3] harshybar:
I don't understand.
[AT&T LG G3] shayneflashindaily:
Hahaha touche' ....touche' sir. That was deep!
[AT&T LG G3] TonyStark R.I.P.:
Translation. Not going to happen any time soon. As in many, many months (it may never happen)
[AT&T LG G3] harshybar:
damn you lg, why must you make my life so hard!!!!
[AT&T LG G3] cline2:
Yup! If u need to go there. Download mobile or network settings in play store. It will take u to data setting. Good luck.
[AT&T LG G3] mrhaley30705:
To root and install twrp is very easy. In fact, 95 percent of it is copy/paste.
[AT&T LG G3] harshybar:
Yeah but no roms are released yet right?
[AT&T LG G3] cdjaney:
Did you every get an answer to your question of whether adding TWRP to rooted LP tripped the Qfuse or not?

Sent from my LG-D850
[AT&T LG G3] JCred:
Downscaling the G3's resolution might be futile since it results in constant GPU upscaling, but, pairing the same GPU with a 1080 or 720 panel could deliver tangible power savings and/or increased performance. Whether it could do both, simultaneously...? That's where the pocket protector is required.
[AT&T LG G3] mrhaley30705:
No one ever answered, but checking after root/twrp showed the qfuse as intact and untripped.
[AT&T LG G3] muppetmaster916:
Right no roms yet because we've had L for all of 2 seconds, give the devs time, they're actual people with actual lives.
[AT&T LG G3] TemporaryTester:
There are plenty of KitKat and AOSP Lollipop ROMs that you can install once you pop TWRP on. Nobody has put time towards modifying the ATT ROM yet because:

It's full of bloatware

It takes time

There's more promise in cracking the international boot security and mass-porting from D855

Until [MENTION=2984496]Spz0[/MENTION], [MENTION=270378]Cloudyfa[/MENTION], or some other person can crack the security on boot to permit international ROMs on the device, we'll be out of luck as far as porting any of the several international-base ROMs.
[AT&T LG G3] muppetmaster916:
That's semi true, I think we'll see a few roms even without a bootloader unlock
[AT&T LG G3] demoicurn:
Hoping for a dark themed lp d850 rom. The white is blinding! Until then, keeping darkwulf 10d.
[AT&T LG G3] TemporaryTester:
Oh, undoubtedly.

It's actually not a bootloader unlock that needs to happen; we get a "Security Error" if we try to pair the 20f kernel to an international build. KitKat ROMs didn't have this handshake check built in. I would think, however, that we'd only see larger scale development atop the D85020f ROM if the security check doesn't get cracked in a reasonable timeframe.
[AT&T LG G3] motcher41:
I've seen a nice bump in battery life I think so far after dropping GPU into powersave. I don't game on my phones so idk if there is a drawback bit tomb runner 2 or whatever its called ran great. 3.5hrs SOT with 10hrs up time. Battery is and 80%. I started using airplane mode at work today where I get no signal indoors. That way the results aren't skewed by the massive power usage when not having a signal.

Battery only dropped 5% over the work day. Not bad considering used it on breaks and lunch. Also used a GPS speedometer app to and from work.

Oh and keep in mind I have a 9k battery so you can't get these results no matter how hard you try without your own 9k battery.
[AT&T LG G3] shayneflashindaily:
My Mugen has given me 10+sot at 48hrs before :)
[AT&T LG G3] skeevydude:
Don't like quoting myself, but I looked into Xposed running on our stock LP and realized that there are already people much smarter than me working on it. I wouldn't be able to contribute anything that hasn't already been posted by someone else.

Looks like it'll come down to either cracking LG's encryption on their system apps or figuring out when & where to modify them as they're decrypted in memory.

What's stopping us from building from a bumped AT&T 20f source, only swapping their stock kernel sources for ours, and cherry-picking their kernel commits with some slight modifications for things like the defconfig? Out of boredom I've been cherry-picking features from the Rin and Skydragon kernels onto our stock 20f kernel, probably going to do a test compile and flash later tonight....don't ask for an ETA....

I'm not a kernel dev, I just know how to use git, how to cherry-pick, how to compile a kernel (wtf, dt.img???), and I'm mainly doing it because I wanted something to do, though I will post it if it's worth a crap. So far it's basically a Rin kernel clone using 20f as the base with a few commits from the Verizon G3 SkyDragon kernel. Still need to do some little things like defconfig diffs before I can even compile because I've been lazy about it...
[AT&T LG G3] TemporaryTester:
There's some handshake between the actual ROM and the kernel now. There's no problem with getting the kernel to work with a D855 ROM (I think), once we pass this security error. If not, we'd essentially need to cherrypick commits and tweaks from D855 ROMs and dump them into our ATT 20f base ROM.