[Optimus L3, L5, L7 Android Development] Asce1062:
First of, I'm sorry I never got to update the ROM yesterday. Here's why.

The bootanimation and wallpaper were too HD for our phone (720 x 1280 for boot animation and 2560x1600 for the wallpaper ).

The bootanimation caused a lot of these

W/Adreno200-ES20( 2763): <qgl2DrvAPI_glTexImage2D:477>: GL_OUT_OF_MEMORY
W/Adreno200-GSL( 2763): <gsl_ldd_control:225>: ioctl code 0xc00c092f (IOCTL_KGSL_GPMEM_ALLOC) failed: errno 12 Out of memory
W/Adreno200-GSL( 2763): <gsl_ldd_control:225>: ioctl code 0xc00c092f (IOCTL_KGSL_GPMEM_ALLOC) failed: errno 12 Out of memory
W/Adreno200-ES20( 2763): <qgl2DrvAPI_glTexSubImage2D:550>: GL_OUT_OF_MEMORY
W/Adreno200-GSL( 2763): <gsl_ldd_control:225>: ioctl code 0xc00c092f (IOCTL_KGSL_GPMEM_ALLOC) failed: errno 12 Out of memory
W/Adreno200-GSL( 2763): <gsl_ldd_control:225>: ioctl code 0xc00c092f (IOCTL_KGSL_GPMEM_ALLOC) failed: errno 12 Out of memory
W/Adreno200-ES20( 2763): <qgl2DrvAPI_glTexImage2D:477>: GL_OUT_OF_MEMORY
W/Adreno200-GSL( 2763): <gsl_ldd_control:225>: ioctl code 0xc00c092f (IOCTL_KGSL_GPMEM_ALLOC) failed: errno 12 Out of memory
W/Adreno200-GSL( 2763): <gsl_ldd_control:225>: ioctl code 0xc00c092f (IOCTL_KGSL_GPMEM_ALLOC) failed: errno 12 Out of memory
W/Adreno200-ES20( 2763): <qgl2DrvAPI_glTexSubImage2D:550>: GL_OUT_OF_MEMORY
W/Adreno200-GSL( 2763): <gsl_ldd_control:225>: ioctl code 0xc00c092f (IOCTL_KGSL_GPMEM_ALLOC) failed: errno 12 Out of memory
W/Adreno200-GSL( 2763): <gsl_ldd_control:225>: ioctl code 0xc00c092f (IOCTL_KGSL_GPMEM_ALLOC) failed: errno 12 Out of memory
W/Adreno200-ES20( 2763): <qgl2DrvAPI_glTexImage2D:477>: GL_OUT_OF_MEMORY
W/Adreno200-GSL( 2763): <gsl_ldd_control:225>: ioctl code 0xc00c092f (IOCTL_KGSL_GPMEM_ALLOC) failed: errno 12 Out of memory
W/Adreno200-GSL( 2763): <gsl_ldd_control:225>: ioctl code 0xc00c092f (IOCTL_KGSL_GPMEM_ALLOC) failed: errno 12 Out of memory
W/Adreno200-ES20( 2763): <qgl2DrvAPI_glTexSubImage2D:550>: GL_OUT_OF_MEMORY
W/Adreno200-GSL( 2763): <gsl_ldd_control:225>: ioctl code 0xc00c092f (IOCTL_KGSL_GPMEM_ALLOC) failed: errno 12 Out of memory
W/Adreno200-GSL( 2763): <gsl_ldd_control:225>: ioctl code 0xc00c092f (IOCTL_KGSL_GPMEM_ALLOC) failed: errno 12 Out of memory
W/Adreno200-ES20( 2763): <qgl2DrvAPI_glTexImage2D:477>: GL_OUT_OF_MEMORY
W/Adreno200-GSL( 2763): <gsl_ldd_control:225>: ioctl code 0xc00c092f (IOCTL_KGSL_GPMEM_ALLOC) failed: errno 12 Out of memory
W/Adreno200-GSL( 2763): <gsl_ldd_control:225>: ioctl code 0xc00c092f (IOCTL_KGSL_GPMEM_ALLOC) failed: errno 12 Out of memory
W/Adreno200-ES20( 2763): <qgl2DrvAPI_glTexSubImage2D:550>: GL_OUT_OF_MEMORY

And Wallpaper a lot of these(Causing SystemUI to FC continuously!)

E/qdmemalloc( 2750): ION_IOC_ALLOC failed with error - Out of memory
E/qdgralloc( 2750): gralloc failed err=Out of memory
W/GraphicBufferAllocator( 2750): alloc(2560, 1600, 2, 00000b03, ...) failed -12 (Out of memory)
D/GraphicBufferAllocator( 2750): Allocated buffers:
D/GraphicBufferAllocator( 2750): 0x400a8768: 1500.00 KiB | 480 ( 480) x 800 | 1 | 0x00001a03
D/GraphicBufferAllocator( 2750): 0x4019ae00: 1500.00 KiB | 480 ( 480) x 800 | 1 | 0x00001a03
D/GraphicBufferAllocator( 2750): 0x4024a6b0: 1500.00 KiB | 480 ( 480) x 800 | 1 | 0x00000b03
D/GraphicBufferAllocator( 2750): 0x4028e4e8: 1500.00 KiB | 480 ( 480) x 800 | 1 | 0x00000b03
D/GraphicBufferAllocator( 2750): 0x403f4000: 1500.00 KiB | 480 ( 480) x 800 | 1 | 0x00000b03
D/GraphicBufferAllocator( 2750): 0x403f57f0: 16000.00 KiB | 2560 (2560) x 1600 | 2 | 0x00000b03
D/GraphicBufferAllocator( 2750): 0x403f8930: 1500.00 KiB | 480 ( 480) x 800 | 1 | 0x00001a03
D/GraphicBufferAllocator( 2750): Total allocated (estimate): 25000.00 KB
E/ ( 2750): GraphicBufferAlloc::createGraphicBuffer(w=2560, h=1600) failed (Out of memory), handle=0x0
E/BufferQueue( 2750): [com.android.systemui.ImageWallpaper] dequeueBuffer: SurfaceComposer::createGraphicBuffer failed
W/Adreno200-EGLSUB( 3764): <DequeueBuffer:420>: dequeue native buffer fail: Out of memory
E/qdmemalloc( 2750): ION_IOC_ALLOC failed with error - Out of memory
E/qdgralloc( 2750): gralloc failed err=Out of memory
W/GraphicBufferAllocator( 2750): alloc(2560, 1600, 2, 00000b03, ...) failed -12 (Out of memory)
D/GraphicBufferAllocator( 2750): Allocated buffers:
D/GraphicBufferAllocator( 2750): 0x400a8768: 1500.00 KiB | 480 ( 480) x 800 | 1 | 0x00001a03
D/GraphicBufferAllocator( 2750): 0x4019ae00: 1500.00 KiB | 480 ( 480) x 800 | 1 | 0x00001a03
D/GraphicBufferAllocator( 2750): 0x4024a6b0: 1500.00 KiB | 480 ( 480) x 800 | 1 | 0x00000b03
D/GraphicBufferAllocator( 2750): 0x4028e4e8: 1500.00 KiB | 480 ( 480) x 800 | 1 | 0x00000b03
D/GraphicBufferAllocator( 2750): 0x403f4000: 1500.00 KiB | 480 ( 480) x 800 | 1 | 0x00000b03
D/GraphicBufferAllocator( 2750): 0x403f57f0: 16000.00 KiB | 2560 (2560) x 1600 | 2 | 0x00000b03
D/GraphicBufferAllocator( 2750): 0x403f8930: 1500.00 KiB | 480 ( 480) x 800 | 1 | 0x00001a03
D/GraphicBufferAllocator( 2750): Total allocated (estimate): 25000.00 KB
E/ ( 2750): GraphicBufferAlloc::createGraphicBuffer(w=2560, h=1600) failed (Out of memory), handle=0x0
E/BufferQueue( 2750): [com.android.systemui.ImageWallpaper] dequeueBuffer: SurfaceComposer::createGraphicBuffer failed
W/Adreno200-EGLSUB( 3764): <DequeueBuffer:420>: dequeue native buffer fail: Out of memory

Seems our Adreno200 dies (LOL! :confused:)

Don't Fret though, I got around to rescaling both the bootanimation and the wallpaper. Tested and now working fine.

Of course always latest Skernel ;)

Updates for all phones i.e. L7 and L5 ,on Friday!