yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] lotdrops:
Thank you. As I've changed how pause will work in the next version this should not happen hopefully. If it does please report it again :)

Thank you!

Can you check with any other app that shows an overlay whether this also occurs?

I think it is an android issue and not a SwiftOpen issue, but if I have to look into it it will take hours.

With the bluetooth headphones that I have there is no problem.
[Android Apps and Games] Hoothoot:
Regarding permissions I think it possibly collides with an android security feature with the new update. I can deny a permission now while SwiftOpen is active, but granting permission is disabled for me.

Did you make any progress on detecting the keyboard and moving the detectors behind it? Meanwhile Tasker integration could possibly provide a remedy.

=)
[Android Apps and Games] ovizii:
I habe just switched phones, I'm using a Samsung s7 with nougat and swiftopen simply closes very often, basically every few minutes. Since it is my only way of opening any app, this is quite annoying.

Any idea what and where to check? I know it's a random question but maybe we have another s7 user here?
[Android Apps and Games] ovizii:
I also changed my resolution from FHD TO WQHD and now swiftopen still keeps the old resolution so it's overlay only covers about 2/3 of my screen :(
[Android Apps and Games] ovizii:
Fixed this with the resize option in your app [emoji1]
[Android Apps and Games] lotdrops:
I still haven't found a solution for the keyboard. I've looked into it because it's my top desired feature, but it's difficult...

Have you granted accessibility? If not please try it (SwiftOpen settings -> advanced -> permissions -> accessibility).

Follow up. Can you repport if this fixes it? Also, when you open SwiftOpen after it has been closed, does it ask you to grant accessibility permission? (if not did you check the option not to ask, or have you never seen such a message?)

Hello, I'm trying to fix all bugs (as you can see in this thread). However most bugs do not occur on my device, but happen in other devices.

So, can you tell me the bugs you've encountered so that I look into them?

When you talk about screen size do you mean a new device or the software screen density?

And did it become smaller with the "resize" activated, or when you had "resize" disabled and SwiftOpen on fullscreen?

Because if you had it in fullscreen it means there is a bug to fix :)
[Android Apps and Games] Patrick9801:
Found a bug. Sometimes it happens that I can't install apps because of SwiftOpen. I can't tap on the install button. But if I force stop SwiftOpen and start it again it works perfectly. In this case force stop is the only way to fix it. That is strange. But it's really good that I can give and deny permissions in app info without pausing SwiftOpen!
[Android Apps and Games] ovizii:
[MENTION=3998102]lotdrops[/MENTION]

I assigned all permissions I was asked for and when opening swiftopen I wasn't asked for any other perms.

I'm new to this Samsung device so not sure what the technical terms are.

Going to Settings => Display => Screen Resolution I can chose between: FHD (1920x1080) and WQHD (2560x1440).

Since I didn't know that I had setup swiftopen while in FHD so when I switched to WQHD switfopen basically became smaller.

Does that clarify what I meant?
[Android Apps and Games] ovizii:
This thread seems to indicate there is a version 0.3 out there but the one for download here is 0.1?
[Android Apps and Games] jimsandpoint:
Notification Panel action

I suggest that a press would put you in the app for configuration rather than close the app.
[Android Apps and Games] Tech Revolution:
Amazing, just joined again for getting a new launcher
[Android Apps and Games] ovizii:
Anyone?

Apart from that, here are two more items:

- every now and then, I try to launch things and the border detection doesn't work so I manually open SwiftOpen and fidn that it is turned off. After turning it on again, all works well again... Any ideas how to analyze this? Do you think it gets killed by the OS? Shall I convert it into a System App?

- FEATURE SUGGESTION:

The app is awesome but I think we can improve it. IF I open 10 apps via SwiftOpen daily, that is still some way my finger has to travel to launch them. I have an idea to cut that down to even less.

Instead of using a grid, use a GOlden Spiral => http://en.wikipedia.org/wiki/Golden_spiral so the idea is this: you add apps in a particular order but isntead of them being displayed in a grid they'Re displayed on the spiral.

When you swipe to trigger SwiftOpen, instead of now having to move your finger to the app you want to launch I suggest that when SwiftOpen gets triggered, you simply highlight the first app and in order to select another one, you don't move your finger to the ap but simply move your finger in a circular motion which moves the highlight from app to app, reversing the circular motion, you can move the highlight backwards.

BENEFIT: less "travel" needed to select and launch apps as you only move your finger in a circular motion, kinda like a dial wheel?

Hope I managed to explain this clearly?
[Android Apps and Games] lotdrops:
Sorry about the version, the app without version number is v0.3. I forgot to update it in the manifest.

If the OS works as I believe it does, it should not kill a service with a permanent notification. It has happened to me two or three times and I thought I had touched the notification accidentally. But I'll investigate it further, as it is essential that the app is open if the user wants it to be.

If I have understood it correctly, you move less your finger but you need to be very precise (or very slow) to launch the app you want. And if you want over 20 apps it gets worse.

The initial intention is that apps can be launched very fast, and a lot of them. Basically, the user should be able to have the homescreen empty and be able to enjoy the wallpaper ;) Nevertheless, when I finish fixing bugs and developing what I have planned I'll expand to other ways of using the app, and yours is a good way of doing that. Thanks!
[Android Apps and Games] Tech Revolution:
[MENTION=3998102]lotdrops[/MENTION] i don't understand this app, how to even open it?
[Android Apps and Games] theJackalope:
You get it installed and then just find it in your app drawer. Open it, configure it, activate it and voilà! You can experiment with some different settings, it's beta version, maybe you find things messy, but i find pretty much all understandable :good: :D

To the dev, i've just downloaded v0.4:

- I think settings don't change inmediately, at least, not for me (I've tried switching "Thin line" to "semitransparent" and i had to close the app to apply; i've also tried changing the vertical position and does not change either :rolleyes:).

- Backstacking now works perfectly fine (I mean it doesn't get buggy anymore) :good:

And I've started to use this app even more in the past few days, it's very useful when you memorize where your shortcuts are, very fast launching!

Regarding this idea, i don't really understand it much. In my opinion, this launcher aims for fast launching and when things are in a fixed position that you remember, you quickly swipe from the detector to the position and the app is launched; i think the golden spiral would require much more looking at what are you doing, which app are you on and stuff like that. I repeat, it's only my opinion ;)
[Android Apps and Games] lotdrops:
What works is changing cell's content. The rest of the settings will change immediately in the next version, which will be here tonight or tomorrow ;)

It you have a folder inside of another folder sometimes doesn't it work, yet.

Thanks! That's the idea, and it encourages me to keep working on improving it! ;)
[Android Apps and Games] Tech Revolution:
This launcher is not what i thought it was, i thought it was a regular homescreen launcher :(

I would love this UI on my homescreen, can you make a regular version?
[Android Apps and Games] lotdrops:
It's an option whenever I finish this app. Nevertheless, the description says it is not a home launcher
[Android Apps and Games] theJackalope:
Downloaded v0.5.1 :

- Live changes of the settings work perfectly fine

- Issue: Launcher in my phone seems like it's been zoomed in (screenshot attached). Like my resolution is not supported (Nexus4)

Will edit for more as i try it out
[Android Apps and Games] ovizii:
Tried downloading 0.5.1 but it seems to still report itself as 0.4 or am I doing something wrong?
[Android Apps and Games] cvacavalcante:
SwiftOpen Issues and Suggestion

Hello,

I have some issues to report and also a suggestion.

I’m testing the app in a Moto G (XT1033) and I’ve the following issues:

1 – The operational system seems to kill the app frequently. In one day, I had to restart the app about 10 to 20 times (depending on how much I need it). It’s strange, because the permanent notification for this app is working, I can see it when I active the SwiftOpen.

I don’t know if this is an issue regarding SwiftOpen itself or the Android version. I also use Tasker and it also seems like it restarts from time to time, but Tasker does it by itself, I mean, I don’t need to open the app and start it again, like I must do with SwiftOpen.

2 – Sometimes (it happened around 5 times during the 4 days I used SwiftOpen), the AppTable is showed using just 30% of the screen. It looks like SwiftOpen shrinks the shortcuts just on a part of the screen, while the rest of it remains blank. If I choose the blank space (like it was an app I configured) nothing happens, the screen comes back to the screen it was, before I launch SwiftOpen.

That’s a minor issue. When it happened, I just restarted SwiftOpen and everything got back to normal. I’m just reporting to let you know, and maybe you could find out something to improve, for final release.

Now, to the suggestion. SwiftOpen is really addictive. It would be a pleasure to use it to launch any application that I want, so that I would never want to go back to home screen to launch the Apps Drawer again. So, the suggestion is quite simple, can’t you leave us an AppDrawer's shortcut to be selected in the AppTable? That way, I can launch any app installed in my phone, be it one of the most I use, or not. It seems simple, but I don’t know if it’s easy to implement. I just wanted to contribute anyway.

Continue with the good work. It’s an absolutely amazing app.

Regards.

P.S: I've just downloaded the new version available (0.5.1 - I was on 0.5) and I'll continue testing to see if the same problems happens. If I have any news, I'll register here.
[Android Apps and Games] Tech Revolution:
I think I didn't read the description good, my bad, anyway can you soon release the home launcher?
[Android Apps and Games] lotdrops:
It'll be fixed soon (Showing better text and icon position in big or small App-cells. (almost done) )

My mistake. I forgot to update the version in the Manifest. Trust the version in the filename.

Android shouldn't kill it with the notification, but I added the code to relaunch SwiftOpen whenever it was killed by the system. So it is very important to know if in the last version it still doesn't reopen, because I'll have to find another way of doing it...

If it still happens in the v0.5.1 and up, it would be very useful if you sent me a screenshot.

It's among the features I want to add soon, probably before the first release. So if it is not very difficult (I still haven't tried it) it'll be added soon. Thanks, though! Any suggestion is welcome :)

Soon I can't, because I barely have time for this app, and I'm developing another one. But if I add a shortcut to the app drawer you can have another launcher and access everything from SwiftOpen, which is very similar to SwiftOpen being a HomeScreen...

I also want to add widgets, but that'll take more time.
[Android Apps and Games] Tech Revolution:
Hehehe do the widgets later haha ( i hate them ) and i hope you will investigate some time in a homescreen replacement app.

Good luck
[Android Apps and Games] cvacavalcante:
Comments about SwiftOpen

I've tested SwiftOpen in the last available version (which is 0.5.1), so these comments are regarding that version.

In my phone (Moto G XT1033), Android system (updated to version 4.4.4) really kills SwiftOpen from time to time and SwiftOpen does not restart by itself. I have to do it manually.

Regarding to the second issue that I mentioned before, I took some screenshots and they're attached to this post. Perhaps is just my imagination but, thiis issue seems to happen more frequently in this last version. I was using version 0.5 before this one.

I hope my comments can help you.

Best regards.
[Android Apps and Games] lotdrops:
Update v0.5.2

This should be fixed in v0.5.2 but I haven't tested it enough to be sure about it.

v0.5.2 should report the correct version number.
[Android Apps and Games] ovizii:
Thanks, 0.52 feels very nice.

Just FYI I had an issue with the version before, every time you add a new table it would crash when I added the first application to it, afterwards all good, could add and delete as many as I wanted without crashing...

I'm sure I've asked this before but this is the main reason why I don't use this app to much: any chance we can get drag and drop capabilities while editing tables?

I'm a bit OCD, for me to use this app the app tables need to be perfectly optimised and that means testing and moving apps around to find the perfect position for them and without drag and drop this just takes too long :(
[Android Apps and Games] lotdrops:
Does the crashing still happen? Or was it because of the version number? If it still happens it would be very useful I'd you sent the logs explaining what produced the crash (the app should ask you to send them if it crashes).

About the drag and drop, it's planned. But several features are planned and if I don't find an open source easy to implement drag and drop it won't make it to the first release.
[Android Apps and Games] lotdrops:
Do you mean that pausing swiftopen (with the "swiftopen action" that pauses it) still prevents from installing apps??

And if you close it going to swiftopen and pressing the switch it also prevents you from installing?

I have a system that tries to detect if SwiftOpen has been killed and ask for accessibility permission, but it doesn't always work.

So, please in swiftopen go to "advanced", scroll to "permissions", select "accessibility" and when it takes you to android settings grant the permission for swiftopen. That will probably prevent it from being killed. Also, if it still gets killed please tell me.

Regarding screen resolution. Can you try momentarily disabling "resize window", switching the samsung resolution again as you did last time, and closing and reopening swiftopen to see if the size automatically gets fixed?
[Android Apps and Games] Patrick9801:
Installing apps works when SwiftOpen is running and also when it's paused (with the "SwiftOpen action") but not every time when it runs. Sometimes it works and I can install apps when the app is running (without pause action) and sometimes not. That's what I wanted to say. It's not a big problem for me, I just wanna mention it.
[Android Apps and Games] Phiraptor:
I'm not sure if it's already been reported but here's another bug:

If you want to add multiple apps at once to the grid, it always puts them into the default folder /grid instead the one from where I selected to add the apps. Adding a single app works though.

Eagerly waiting for the next release :)
[Android Apps and Games] lotdrops:
update!! 0.9.3

Fixed in the new version available!

In the new version you should be able to do that. Thanks!

Oh, and I deleted the app data and THEN restored the backup every time to fix that problem. I was so dumb, haha. Thanks for the hint! But anyways it's not so nice to see that.

How often it does succeed/fail? I can't really say that. It comes not really often to that I add an app to the drawer. But thanks that you have a look on that problem.

Refresh button available.

Hey!

I thought I couldn't do it without deploying a server but there is a free tool from Google, so from now on you should get notifications of future releases!!! :D

Please, if there is something wrong with this feature tell me! Especially if in the next release you do not get any notification (expect about 2 months from now)
[Android Apps and Games] Patrick9801:
How or where do I get a notification if you upload a new version of the app?
[Android Apps and Games] lotdrops:
I've added 2 ways of notifying for an update. The first should be a standard android notification that links to the new apk, and the second a "suggestion" that should appear the next time you open Swiftopen's settings.
[Android Apps and Games] Patrick9801:
Do you have any ideas yet when you are about to upload a new version?
[Android Apps and Games] baster72:
great app! it be useful if we want to touch in the area of the border, the border will disappear for few seconds
[Android Apps and Games] owe2003:
Oreo seems to close the app after some time, even though I have the persistent notification for SwiftOpen.
[Android Apps and Games] lotdrops:
I have been quite busy, but in a few weeks hopefully!

Hi! For now there is the "pause" action that you can add to a cell or gesture that will make the border disappear and then the notification lets you "unpause". I have in mind making it automatic after a delay, but in the future.

I haven't been able to adapt to oreo. I'm not sure if I'll do it with the emulator or wait until the nexus 5 rom is stable enough. However, I don't know if I'll be able to do much about this, can you enable accessibility permission? it should prevent it from getting closed...

When opening SwiftOpen after it has been killed you should see a suggestion to enable accessibility, does it appear? (v0.9.3 only)
[Android Apps and Games] owe2003:
The accessibility permission was already enabled. I also tried disabling the battery optimization for the app, but that doesn't work either.
[Android Apps and Games] Patrick9801:
This is so annoying... If I move apps to the external storage and reboot my phone then I get the message "[app] wurde gelöscht" from SwiftOpen. I get the message that these apps has been deleted. These apps are obviously not deleted but I have to add these apps manually back again into the drawer in SwiftOpen. So I had to move these apps back to the internal storage. Is it possible to fix this?
[Android Apps and Games] lotdrops:
Hi! I'm not sure, I will try to check that but I do not have an external SD card to verify if it works.

----

I am from Barcelona, a lot has been going on there lately and I have taken a break because of that. So development has been paused for a few more weeks, sorry. I am restructuring the code and classes, also.
[Android Apps and Games] Phiraptor:
[MENTION=3998102]lotdrops[/MENTION], any news?
[Android Apps and Games] lotdrops:
I'm working on SwiftOpen again after a long break for several reasons. As of now I'm tiding up code though. I may post an update with few additional features and later another with Oreo support or wait to do it all in one. Probably the first because I still don't have a device with Oreo and it's already been a long time with no updates, but we will see :)
[Android Apps and Games] lotdrops:
Progress

I decided to add the features and oreo support all at once, and oreo has broken more things than I hoped it would break.

Missing fixes before publishing: cannot keep track of installed or uninstalled apps (which I expected) and I have to fix some crashes.

These days I haven't had so much free time but I keep working on it.

Also, one of the new features regarding themes is done and the other is almost finished :D
[Android Apps and Games] Phiraptor:
We're eagerly waiting :)

This is still one of my most used tools (and I'm on Oreo now).
[Android Apps and Games] Reechings:
Curious to see if your update can pull me away from meteor swipe or not ?
[Android Apps and Games] Phiraptor:
[MENTION=3998102]lotdrops[/MENTION] How are things going with the update?

Kind regards
[Android Apps and Games] Patrick9801:
That little spark of hope that a new update is out after I saw that someone commented here...
[Android Apps and Games] Patrick9801:
I just found a bit annoying „bug“. Recently I decided to add a website as cell content and everytime I restart my phone and try to launch that website through SwiftOpen I get the toast message „Could not launch. Please verify the shortcut“ and I have to add this website again. This is so annoying and I hope you can fix this in the next update! ✌?
[Android Apps and Games] Phiraptor:
[MENTION=3998102]lotdrops[/MENTION]

Don't you have some good news for us? :cool:
[Android Apps and Games] lotdrops:
Bad news is I still have to do a few things. I have had much less time than I expected to spend on SwiftOpen, and what I'm doing has been more complicated than I expected.

The good news is that I'm closer to finishing this version :)

I won't say when will it be ready because I always get it wrong

Thanks, I'll look into it!
[Android Apps and Games] Patrick9801:
How I just noticed, this bug occurs too when I deactivate und activate SwiftOpen again or after I paused it.
[Android Apps and Games] Phiraptor:
[MENTION=3998102]lotdrops[/MENTION], sorry to bother you again but would you care sharing a new version with us :cool:
[Android Apps and Games] Reechings:
Hopefully he will come back to us but I found a very similar app that works well:

https://play.google.com/store/apps/details?id=org.de_studio.recentappswitcher.trial
[Android Apps and Games] lotdrops:
Working on this. Will be done soon, probably.

I've spent less time that I wanted to, lately :( I haven't forgotten about the app though. I've fixed several bugs that I had pending that had not been reported, mostly about orientation change (and everything about Oreo seems to be working). One of the new features I wanted to do for this update is working (I only need to test some edge cases to make sure it also works there) and the other is on the way. Sorry for the long long wait...
[Android Apps and Games] Phiraptor:
Well...?

:)
[Android Apps and Games] Reechings:
Just use swiftly switch, development is pretty much stopped now but it works great.
[Android Apps and Games] Phiraptor:
I tried that one out but I really like SwiftOpen better. That's why I keep begging here :D
[Android Apps and Games] Reechings:
Yeah development on this app has been very up and down. Hopefully it keeps getting worked on.
[Android Apps and Games] Phiraptor:
Swiftopen unfortunately stopped working for me with Android Pie.
[Android Apps and Games] FuzeLearner:
I'm running Android Pie on a Pixel XL 2 and it seems to be stable on my phone. Might even run better than it did on Oreo.....
[Android Apps and Games] Abdul Oxford:
Hi all. Trying to get swiftopen to work with my Huawei mate 20 X. Running really smoothly tbh. Only issue is Huawei's aggressive optimisations and power management keep deactivating it some of the time. Any ideas how to get around this?

By the way this is by far my favourite app. I'm really surprised the developer hasn't released this in the app store or collaborated with a mobile phone producer to add it to their launchers. ?
[Android Apps and Games] Phiraptor:
Did you activate Swiftopen as Assistant Service in your phone's settings? This should prevent it from being killed.

[MENTION=3998102]lotdrops[/MENTION] No news, are there?
[Android Apps and Games] Abdul Oxford:
Where can I find that setting? Looked but not having any luck ?
[Android Apps and Games] volcs0:
Having a great time with this app.

I cannot get the system "back" command to work. The screen flashes, but nothing happens. Thoughts?

Thanks
[Android Apps and Games] wild786:
I think you might need root for that. Love this app but it crashes for me quite frequently even though I've got it turned on in accessibility settings.
[Android Apps and Games] Phiraptor:
That depends on the Android version you're using. Search in your Android settings for it, not in swiftopen settings :good:
[Android Apps and Games] Abdul Oxford:
I'm using mate 20X, with EMUI. Can't find that setting though!!!