yashsingh1/xdaforums huggingface dataset:
[Android Builders Collective] Ed St John:
With the anniversary update including bash, can you build android off it?

---------- Post added at 11:55 PM ---------- Previous post was at 11:49 PM ----------

When I specify the path in local manifests, if it's just one folder do I do "hardware" or "hardware/"?

Asking here rather than PM as others may know.

---------- Post added 8th November 2016 at 12:12 AM ---------- Previous post was 7th November 2016 at 11:55 PM ----------

Free for 60 days then a lot after the trial haha from looking at the prices :(
[Android Builders Collective] a g bell:
Didn't have anniversary not sure l would just download it and paste it but l shouldn't say that?
[Android Builders Collective] harpin14789:
Well, windows is best for games IMO, so I stick with windows for now.

---------- Post added at 12:24 AM ---------- Previous post was at 12:22 AM ----------

Really, that pricy? lol

I thought you pay by hour from looking at the thread.

http://xdaforums.com/showthread.php?t=2585828

I would've went with this Ubuntu version since it has everything setup already. If only I had seen it before I downloaded Ubuntu and setup everything manually. :(
[Android Builders Collective] Ed St John:
Oh didn't know that. Still though won't it still be quite a lot of money?
[Android Builders Collective] harpin14789:
Well it depends, if you build once per week. And if you choose the right config. And the job gets done in let's 3-4 hours. So you have 16hours per month. I don't know the rate per hour but I think thats how it works.

Just read through the thread I linked about Google cloud, its pretty descriptive on everything you need to know about Google Cloud
[Android Builders Collective] Ed St John:
Ok fair enough - will check it out more thoroughly!
[Android Builders Collective] chrisexv6:
I havent really looked into specifics but I would be interested to see if Amazon EC2 on-demand instances could work:

https://aws.amazon.com/ec2/pricing/on-demand/

Charged hourly (not sure if physical time on or CPU usage hours) but it could be fairly economical depending on how many builds you plan on doing.

I was using the Google cloud compute free trial....its pretty easy to setup and use to get building and I never even used up my full credits. I really only built in between official releases because the crackflasher in me needs to flash something (other than my wife)

FWIW when I did a complete sync and build on a Google VM with 4 CPU, 15GB RAM and 500GB SSD, it took about 3.5 hours to sync and build. sync and noclean builds afterwards would take 45 minutes to 1 hour.
[Android Builders Collective] a g bell:
Thats what my ps4 is for ?
[Android Builders Collective] theesotericone:
Two words: Dual boot:cool:

I've posted my build/gaming rig specs on here a few times. It's fast and can play any game on Ultra. I still boot up the PS4 when I'm in the gaming mood. Console guy for life I guess. lol
[Android Builders Collective] VictorLapin:
Bullhead build: https://www.androidfilehost.com/?fid=457095661767112583
[Android Builders Collective] twcobra:
NDB91K image for Angler is out.

---------- Post added at 09:44 PM ---------- Previous post was at 09:02 PM ----------

Ok before I waste a lot of time messing up my PC. I would like to learn to build a ROM. But first is my machine capable.

First its an i3 3.4 Ghz.

Windows 10 but I do have a spare 1T drive I can drop in and put linux on as a dual boot.

At the moment it is on 6Gb on the ram. The machine has 2 slots capable of 2, 8Gb for 16. I believe I read that this should be enough memory.

So I think my big concern is the i3 having enough horsepower.

So if the i3 is enough please let me know if all I need is to upgrade memory, drop in the spare hard drive and set up for dual boot to I believe the preferred is Ubanta 16.04.

Let me know if this is what I need as the first step.

Thanks
[Android Builders Collective] Topse:
I think a good beginning is this guide. [GUIDE] Building Pure Nexus

16 GB RAM is very good.

I think the i3 is ok for building.

I build with a Phenom X6 1055T . Intel-Core-i3-3220-vs-AMD-Phenom-II-X6-1055T
[Android Builders Collective] limjh16:
Hey all,

got any idea for this build error?

http://hastebin.com/oribegizod.rb

don't ask why im still on MM, im testing something to see what has changed in N lol
[Android Builders Collective] kantjer:
Angler users be prepared ;)

vendor-angler-NBD91K.img

bootloader-angler-angler-03.62.img

The radio image is unchanged in the November factory image (NRD91N), it's still 03.72
[Android Builders Collective] ezio84:
AOSP tags to merge the 6P November update:

- android-7.0.0_r0.38 kernel/msm

- android-7.0.0_r17 for source and device tree

Reference:

https://groups.google.com/forum/#!topic/android-building/qtO8b1efRjA

https://groups.google.com/forum/#!topic/android-building/_IVqRHhW7i4

It's probably something wrong on your distro configuration.

Maybe a wrong package version (clang, gcc and related ones).

Try to do this:

http://review.cyanogenmod.org/#/c/120824/
[Android Builders Collective] th3discodancer:
Been on [MENTION=2033478]Yank555[/MENTION] 's latest N build for a few hours and I have to say that it's the snappiest N ROM I've been on till date. It misses a few features but it's got plenty too and my god, the system flies.

Unfortunately, I'm eager to test the new images out and will be flashing those soon but from the limited time I spent on his build, I know what I'll come back to once I get bored :P

Kudos, man! :)
[Android Builders Collective] limjh16:
Thanks, fixed.
[Android Builders Collective] fKm:
Nono, don't use that commit. Look at this: https://bbs.archlinux.org/viewtopic.php?pid=1656173#p1656173

That commit mentioned in the post will fix it too and it seems to be "cleaner" than the CM commit.
[Android Builders Collective] limjh16:
Well the previous commit worked for me, I'm not going to touch it anymore lol

I don't use arch anyways
[Android Builders Collective] fKm:
Can you send me that link too please? I am facing the same issue.
[Android Builders Collective] a g bell:
Yes will post here though it doesn't appear to of fixed ed's problem l remember the gralioc error myself just need to find the fix will post it in a bit

The gralloc error l faced was in hardware/qcom

Anyway here is my hardware folder

https://github.com/scn46/abc-hardware
[Android Builders Collective] Ed St John:
Building again now so we'll see if it works soon
[Android Builders Collective] a g bell:
What device folder you using?
[Android Builders Collective] chrisexv6:
My body is ready!
[Android Builders Collective] Ed St John:
Yours
[Android Builders Collective] a g bell:
Ah ok cool
[Android Builders Collective] fKm:
My build was successful. Ill post my local manifest later
[Android Builders Collective] Ed St John:
Still the same error [MENTION=3846540]a g bell[/MENTION]
[Android Builders Collective] fKm:
Here is my build for hammerhead from today: https://drive.google.com/file/d/0B8ulRQ1_7o98enhPZmNzZkh3VVU/view?usp=sharing

And here is the local_manifest I used to build:

<?xml version="1.0" encoding="UTF-8"?>
<manifest>

<remote name="bitbucket"
fetch="https://bitbucket.org" />

<remove-project name="platform/hardware/broadcom/wlan" />
<remove-project name="platform/hardware/qcom/audio" />
<remove-project name="platform/hardware/qcom/display" />
<remove-project name="platform/hardware/qcom/media" />
<remove-project name="platform/hardware/qcom/bt" />
<remove-project name="platform/hardware/qcom/gps" />
<remove-project name="platform/hardware/qcom/keymaster" />

<project path="device/lge/hammerhead" name="setiawanjimmy/android_device_lge_hammerhead" remote="github" revision="test" />
<project path="vendor/lge" name="DirtyUnicorns/android_vendor_lge" remote="github" revision="n" />
<project path="kernel/lge/hammerhead" name="DirtyUnicorns/android_kernel_lge_hammerhead" remote="github" revision="n" />
<project path="hardware/broadcom/wlan" name="DirtyUnicorns/android_hardware_broadcom_wlan" remote="github" revision="n" />
<project path="hardware/qcom/msm8x74" name="DirtyUnicorns/android_hardware_qcom_msm8x74" remote="github" revision="n" />
<project path="hardware/qcom/audio" name="DirtyUnicorns/android_hardware_qcom_audio" remote="github" revision="n" />
<project path="hardware/qcom/display" name="DirtyUnicorns/android_hardware_qcom_display" remote="github" revision="n" />
<project path="hardware/qcom/media" name="DirtyUnicorns/android_hardware_qcom_media" remote="github" revision="n" />
<project path="hardware/qcom/bt" name="DirtyUnicorns/android_hardware_qcom_bt" remote="github" revision="n" />
<project path="hardware/qcom/gps" name="DirtyUnicorns/android_hardware_qcom_gps" remote="github" revision="n" />
<project path="hardware/qcom/keymaster" name="DirtyUnicorns/android_hardware_qcom_keymaster" remote="github" revision="n" />
<project path="prebuilts/gcc/linux-x86/arm/arm-eabi-4.9" name="mdalexca/arm-eabi-4.9" remote="bitbucket" revision="master" />

</manifest>
[Android Builders Collective] a g bell:
No worries getting build errors myself now?

http://pastebin.com/Gy6fPW4t

Anybody have any ideas what needs changing in device folder for latest source to work with hh?
[Android Builders Collective] ezio84:
​

ABC rom v.7.0-20161108 :D

Download for Angler: https://www.androidfilehost.com/?w=files&flid=112021

Important notes for this build:

- flash November vendor.img and booloader.img, download links here: Click

- flash latest gapps (PN or [MENTION=3306843]kantjer[/MENTION] ones recommended)

Changelog:

Source: Merge AOSP NBD91K, android-7.0.0_r17

Angler kernel: Merge AOSP android-7.0.0_r0.38

Screenshot:

- Now Power+VolDOWN takes a fullscreen screenshot, Power+VolUP takes a partial screenshot

- Partial screenshot: code cleanup

- Screenshot: allow to set a custom delay

Fix race condition in setting notification panel height

Update built-in HOST file

Installation, tips, info: check the 6th post of this thread: http://xdaforums.com/showpost.php?p=55121776&postcount=6

PS: if you have problems, call A-team or clean flash.
[Android Builders Collective] Ed St John:
Thanks I'll test the manifest file now.

Have you tried flashing this? All working correctly?
[Android Builders Collective] fKm:
Nope, I didn't had time to. Will do tomorrow so be warned guys ;)
[Android Builders Collective] Ed St John:
Getting this error [MENTION=3458408]fKm[/MENTION] [MENTION=3846540]a g bell[/MENTION] from using latest local manifests after just 4 mins.

Import includes file: /home/ed/LunaOS/out/target/product/hammerhead/obj/SHARED_LIBRARIES/libOmxCore_intermediates/import_includes
Export includes file: hardware/qcom/media/msm8974/mm-core/Android.mk -- /home/ed/LunaOS/out/target/product/hammerhead/obj/SHARED_LIBRARIES/libOmxCore_intermediates/export_includes
make: *** No rule to make target `/home/ed/LunaOS/out/target/product/hammerhead/obj/KERNEL_OBJ/usr', needed by `/home/ed/LunaOS/out/target/product/hammerhead/obj/SHARED_LIBRARIES/libOmxVdec_intermediates/vdec/src/frameparser.o'. Stop.
make: *** Waiting for unfinished jobs....
mv /home/ed/LunaOS/out/target/product/hammerhead/obj/SHARED_LIBRARIES/libOmxCore_intermediates/export_includes.tmp /home/ed/LunaOS/out/target/product/hammerhead/obj/SHARED_LIBRARIES/libOmxCore_intermediates/export_includes ;

#### make failed to build some targets (04:09 (mm:ss)) ####
[Android Builders Collective] Mikulec:
Was anybody able to flash latest [MENTION=2095315]ezio84[/MENTION] build with SuperSU 2.78?
[Android Builders Collective] mslatter:
So that I'm not trying to fix my phone for the rest of the evening, are we able to flash both img files through TWRP or do we need to do it via Adb? =)
[Android Builders Collective] Weetbix:
Yep - working well here
[Android Builders Collective] efan3719:
Latest versions of twrp can flash img in recovery.
[Android Builders Collective] Weetbix:
The vendor image can be flashed via TWRP, but as far as I am aware your options for flashing the bootloader are fastboot ..... or fastboot. I know there was a recovery flashable bootloader image floating around a while ago, but that was a few months ago...
[Android Builders Collective] mslatter:
Thanks guys... I'll give it a go tomorrow ?
[Android Builders Collective] mohican16:
ABC rom v.7.0-20161108

Download for Bullhead https://www.androidfilehost.com/?fid=385035244224395698

Don't forget to flash November vendor.img and booloader.img
[Android Builders Collective] snachez:
[MENTION=2095315]ezio84[/MENTION] just a heads up the link to ABC rom 7.0-20161108 in OP post #6 is incorrect, takes you to kantjers 20161105 build. :)
[Android Builders Collective] Mikulec:
Which version of SuperSU?
[Android Builders Collective] twcobra:
If there are any of you using suhide 055. The ROM would not finish booting while installed.
[Android Builders Collective] Weetbix:
2.78
[Android Builders Collective] harpin14789:
2.78 SR2 or SR3
[Android Builders Collective] ezio84:
Updated tnx :D
[Android Builders Collective] fKm:
Strange. I'll suggest to start from scratch.

Next step for me is optimization with sdclang ;)
[Android Builders Collective] Mikulec:
Well, I am not able to boot with the latest build and either SR2 or SR3.
[Android Builders Collective] kantjer:
I'm running the build superSU 2.78 -SR3

To be 100% complete, I flashed (in the order listed)

ROM

Flash kernel

superSU 2.78 -SR3

Custom_Dynamic_GApps-7.x.x-20161108; boot

flash vendor.img; boot

fastboot bootloader; boot
[Android Builders Collective] Mikulec:
Weird, I was not able to boot it.
[Android Builders Collective] kantjer:
I just edited my previous post with what I flashed and the order.
[Android Builders Collective] Mikulec:
My steps were: rom, gapps, supersu, kernel. I might try to change the steps acording to you, just for the "lolz"
[Android Builders Collective] davall:
Due to the fantastic work of the whole ABC team i would like to contribute my last flounder build to this thread.

Download flounder ABCrom_nexus_flounder-7.0-20161108: https://drive.google.com/file/d/0BxTiNlNin15qWG80S01oakZkczg/view?usp=sharing

Notes: this is based on the last nrd91n vendor image for flounder. Flashing this November vendor image is mandatory to have a functional wifi, etc.

Download vendor image: https://drive.google.com/file/d/0BxTiNlNin15qc1ZVR29PaGEtdkk/view?usp=sharing

Download latest baseband 3.48.0.0141: https://drive.google.com/file/d/0BxTiNlNin15qZEduZmVibDZJelE/view?usp=sharing
[Android Builders Collective] Shockz:
Make sure you check md5 as well.
[Android Builders Collective] Mikulec:
All files are ok.
[Android Builders Collective] johnb380:
Always flash super su after the kernel.

- Running my ? on

​

and ⚡️ kernel!
[Android Builders Collective] kantjer:
Try removing all OMS overlays before flashing.
[Android Builders Collective] Mikulec:
Not sure about that, for me SuperSU sometimes restores stock kernel if it is flashed right after the custom kernel

WhiteUI lover here, so no themes. :o
[Android Builders Collective] kantjer:
Perhaps Google is punishing white ui Lovers :silly:
[Android Builders Collective] Mikulec:
Thats what [MENTION=2095315]ezio84[/MENTION] said. :D
[Android Builders Collective] kantjer:
can you check if the layers.sh script is removed in the addon.d folder
[Android Builders Collective] Mikulec:
After flashing the 8/11 build?
[Android Builders Collective] kantjer:
Before and after. It shouldn't be there on oms
[Android Builders Collective] Ed St John:
Dammit do I have to xD
[Android Builders Collective] kantjer:
that's the beauty of building yourself, you decide.

I gave up on all forms of optimizing the ROM, the only thing it brought me was sleepless nights :p
[Android Builders Collective] Mikulec:
no script before and after in addon.d folder, now I have tried your latest build with open gapps from today and SuperSU SR3 and again its booting for more than 15 minutes.
[Android Builders Collective] a g bell:
Well a few songs to celebrate trumping

?

https://youtu.be/w211KOQ5BMI

https://youtu.be/scyC9A6o_Ts

And a new build for hh

https://drive.google.com/folderview?id=0ByRlwtAJ0pz0MEpyUTRORE1NYlU
[Android Builders Collective] twcobra:
Here is the 3minit battery mod. I am going to take a brake from the 3minit clock. I keep getting new conflicts nearly every update. I believe this mod is ment for implementing with the stock clock.

My priorities at the moment is to get my PC upgraded and setup for building.

https://www.androidfilehost.com/?fid=385035244224396142
[Android Builders Collective] DroidIt!:
Heya ladies and gents, hope all are doing well. :) I have what might seem like a random question :angel: But, when flashing a rom in recovery, where is the file that checks the device you're flashing on located at? :) I'm being adventurous and I want to disable a device check on one of my tabs to see if a rom works. :cool:
[Android Builders Collective] limjh16:
Meta-inf / bla until you see a file called updater-script
[Android Builders Collective] ezio84:
I'm really enjoying the new Android Auto 2.x (download on apk mirror till it's pushed on playstore), it doesn't need a compatible car and gives a nice handy UI with big buttons and voice notifications reading.

So i made a tile to quickly launch it when needed :D

Here's the updated SystemUI apk (the feature will be in the new abc build but i won't push it at least before weekend) if you want to try it:

https://drive.google.com/open?id=0Bzua1MirSibkSkpPS0VwWkhpUnc

-

The tile is also able to handle the old 1.x version though, and will hide itself if Android Auto is not installed.
[Android Builders Collective] DroidIt!:
Thanks for the tip. Took the device check out and it didn't quite work out. :) Worth a shot. :D
[Android Builders Collective] mondaza:
Wich is right vendor in last YAOSP for bullhead? Do you have a kernel modified by yank?
[Android Builders Collective] indian84:
Use October Nougat Vendor. My guess is it is with Yank's kernel tweaks.
[Android Builders Collective] damngood98:
just flashed this (ty btw :D)...seems like it a lot speedier to for some reason...in any case, are you able to use dttw with yours? i thought that was something included in saberslim as well as robbies slim bacon too? unless it's off by default in which case i've just missed the option to turn it on
[Android Builders Collective] inffy:
New stock shame build can be found in my sig
[Android Builders Collective] Natakranta:
Hi. Appears it's not merged as it is only s temporary workaround until all Slim screen off gestures are back. I need to find the commit and cherry pick it. I'll try today if I have time.

Otherwise back to Robbie's last test build which had it or to SlimSaber LP which has it as well.
[Android Builders Collective] ptr_hamilton:
Build error

Hi all,

I stil have some issues building SlimLP for Bacon. I included TheLoonyBin and also reinstallied Linux to start from scratch. No chance. Now I tried BBQLinux, which by the way is fantastic to use as build maschine, but still get errors while building..

Could someone please check my output and help me get it building? It was so easy for Nexus devices :(

http://pastebin.com/SCBAuB8X

Thanks in advance
[Android Builders Collective] spanish33:
You need to cherry pick this commit

https://gerrit.slimroms.net/#/c/16672/
[Android Builders Collective] ezio84:
device/oppo/common/overlay/frameworks/base/core/res/res/values/config.xml:32: error: Resource at config_deviceHardwareKeys appears in overlay but not in the base package; use <add-resource> to add.

https://github.com/SlimRoms/device_...rameworks/base/core/res/res/values/config.xml

As you can see, that file is not updated since a lot of time and it still tries to set an overlay for a resource (config_deviceHardwareKeys) that doesn't exist anymore in the framework base code.

EDIT: ninja'd :D Apply [MENTION=4659370]spanish33[/MENTION] commit to disable the overlay.
[Android Builders Collective] ptr_hamilton:
Thanks guys, that's been some quick replies.. I started building again :good:

Edit: It worked :victory: First build out of the oven :cool:

Thanks for your help
[Android Builders Collective] spanish33:
Yes after removing the overlay you will get device handler errors, I took a couple days trying to figure out how to fix the device handler error until [MENTION=5180758]Natakranta[/MENTION] showed me the commit I mentioned above.
[Android Builders Collective] Natakranta:
That's the thing. We need to cherry pick it after each repo sync until Slim goodies are back (Slim shortcuts if I'm correct, necessary for navbar customisation).

OPO is getting strong here :)
[Android Builders Collective] inffy:
There is no oppo/common folder anymore so how do I enable that commit
[Android Builders Collective] ptr_hamilton:
Have you included theloonybin repos and lunched bacon? Some folders appear after first build attempt
[Android Builders Collective] pSyCh¤_O_O:
Hey guys hows it going ;)

Did anybody by any chance bake a hlte (Note 3) build with latest 5.0.2 chocolate toppings?

I purchased Note3 last night and its running on oficial SlimLP right now...but only 5.0.1
[Android Builders Collective] inffy:
Yes and as seen in get hub, those have been changed
[Android Builders Collective] inffy:
I would like to build Slimlp with Faux kernel integrated. How could I archive that?

Do I just replace the kernel source with the faux github source in my manifest file?
[Android Builders Collective] ezio84:
Here's the updated code fixed up for SlimLP (i've also added this fix made by Paranoid guys):

EDIT: http://xdaforums.com/showpost.php?p=57698986&postcount=1449

EDIT: see the following post by letmedanz :D
[Android Builders Collective] letmedanz:
It's slightly different with lollipop ? [emoji6]

Here are the steps to build lollypop with a different kernel.

In device.mk delete lines 23 to 31 (I think.. Pls take a look at the file and the block of text relating to kernel is obvious. If building slim now, these lines may not be present as slim is building with lean kernel afaik)

In Boardconfig.mk add the following lines

BOARD_KERNEL_IMAGE_NAME := zImage-dtb

TARGET_KERNEL_SOURCE := *a

TARGET_KERNEL_CONFIG := *b

TARGET_KERNEL_CUSTOM_TOOLCHAIN := *c

Where

a = kernel source on your machine

b = the defconfig for the kernel you want to use

c = the tool chain used

If you encounter lz4 errors, make sure you install all lz4 packages for your distro

Thanks to Allen for working with me on this [emoji4]
[Android Builders Collective] ezio84:
Taking a note, thanks for the head up ;)
[Android Builders Collective] ezio84:
Huge thanks to Marc [MENTION=842211]Grondinm[/MENTION]

here are the really fixed chromium prebuilts commits:

https://github.com/ezio84/android_build/commit/9e67e44a406b930847ab0d04fdd07abfe654e0e4

https://github.com/ezio84/vendor_slim/commit/5fa1c412bb160cb9b3d8917b7bba35a37d5e9896

(remember to add export USE_PREBUILT_CHROMIUM=1 in your build script or in the terminal before building).
[Android Builders Collective] inffy:
Hm strange. I just noticed that my phone shows it only has 23gigs of total storage... And I have the 64gig version
[Android Builders Collective] DroidIt!:
I've had the same before. I had to go to recovery and format data to get it to show right :)
[Android Builders Collective] Natakranta:
Thanks a ton! Running great. Only one thing I noticed on previous build (clean flash) is still there, YouTube can't play 60fps videos. If I chose 720p60 it stops and goes on and stops and so on. 1080p60 freezes video (audio keeps on going) and it stays like it.

The Answer to The Ultimate Question of Life, the Universe, and Everything is: CLEAN FLASH.
[Android Builders Collective] a g bell:
Dam you noticed that too ?yeah been like that for while but l haven't got a clue how to fix was think it was YouTube app itself but not sure ? tried playing the same video on n4 and it did the same but don't know if anyone knows of fix please let me know thanks?

Hmm l might try something later stand by?

Can you try disabling hw overlays in settings developer options then try 720 and let me know thanks and yeah 1080 just freezes but not sure if it's rom can you/anyone confirm its OK on stock m rom on the latest you tube.apk ?
[Android Builders Collective] Phrodini:
Once was drunk but now youre sober.. Welcome back