yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] JulienBe:
Thanks a lot ! :)

It's done with libGDX

And the new update is online, and frankly, it's awesome ! :D

I've fixed a few bugs, but the main focus was on graphics, here is what it looks like :

So, I've made new sprites for the blocs and ball. There are also animations that you can't see on the screenshot :

- The balls emits lightnings

- The blocks have a "sweeping" effect on them.

- When a blocks gets it and it's not destroy, the tiles flip before displaying the new color

I hope I'll enjoy it, I'm really proud of this one :)
[Android Apps and Games] kicker22004:
Ok just played the update and wow! Nice work. However I'm always the one with issues it seems... I was coming here to inform you that the balls are incredibly difficult to see once everything is breaking... But once I seen you where playing in "lights off" mode I gave it a shot... And yes with lights off it is way better! And very visible. I'm not sure how you can fix the issue with the lights on. Great work tho. But for time being you might think about defaulting to lights off so new users get a good experience.
[Android Apps and Games] kicker22004:
Ok I got a glitch! After I exited I turned on the lights and now have a graphic glitch.
[Android Apps and Games] JulienBe:
Thanks for letting me know ! :)

I'll look into it !

And about the lights, I'm not sure to tweak it either :p But lights off has been the default for a while :)
[Android Apps and Games] JulienBe:
Hello !

So, the last update has been published today ! With :

- A lot of new levels, I abandoned all the "procedural" thingy for the levels. I've added a selection menu, I've still have a work to do on this one, but it's better than nothing.

- The ball is bigger et the sprite has changed. In fact that's the same sprite used 3 times with different colors and a rotation clock wise or conter clock wise. It looks good and it's easier to see the ball even with a ton of particles ! We're getting close to a solution on that !! :)

- And, the collider of the ball is now a circle, not a point.

- The paddle emits some particles. And as we all know, the more particles the better :D

Just to remind you, the game is available here : https://play.google.com/store/apps/details?id=be.julien.blocus
[Android Apps and Games] droidev1:
Beautiful game and nice updates. Good luck with it!
[Android Apps and Games] JulienBe:
Thanks a lot ! :)
[Android Apps and Games] Pixcel Studio:
Smashing game!
[Android Apps and Games] JulienBe:
Thanks !! :)

That's encouraging :)
[Android Apps and Games] vlt96:
The link in the OP is broken, that's probably why you don't get many downloads from here, it's unusable on mobile :D

Epic game, I love that new achievement. :highfive:
[Android Apps and Games] JulienBe:
Hey, thanks for noticing !!

It's fixed :)

I'm sure that you love that achievement :D
[Android Apps and Games] kicker22004:
New update is much smoother, still not as smooth as it was back at the second update tho. But much better then the last few updates. You really should think about charging like .99 or so for this game.. It's worth at least that. Thanks again for your game and your dedication to it.
[Android Apps and Games] JulienBe:
Thanks, that's very encouraging :) I'd love to get a few bucks, but I don't think that it would sell much on the Play store :/

I'll think about it
[Android Apps and Games] KFTeam:
Entrancing ) Thanks a lot for sharing it!
[Android Apps and Games] kicker22004:
Well you could always add a donation button in the options menu. That way if someone feels its worth it they can make the choose themselves.
[Android Apps and Games] vlt96:
Kind of sucks for people like me, with no credit card, I would buy the app if paysafe was an option on gplay
[Android Apps and Games] JulienBe:
Yeah I was thinking about it and I immediatly taught that the guy that has completed the most levels couldn't buy the app ;p

But a donation seems like a good idea. I will implement it, it could remove the adds or something, that way everyone wins :)

And I forgot, but a new update online, not much honestly, but a very important update for the endless mode !

- The number of blocks in a column has been largely improved, it was too easy and boring before ;)

- There are particles around the paddle

- When the ball hits something, there are a lot more particles emitted and lightning

An example :
[Android Apps and Games] raydekk:
Nice! Thanks for sharing
[Android Apps and Games] JulienBe:
My pleasure :D
[Android Apps and Games] vlt96:
[IMG="I need to stop..."]http://i.imgur.com/nKZ8thW.jpg[/IMG]

I should stop...
[Android Apps and Games] JulienBe:
OMG :o

Vlad, you'll be clad to know that I will add new levels for the version :D

And I've planned an achievement "over 9000" for those who get more than 9000 points on the Endless mode, but maybe it should just be more than 9000 levels :o
[Android Apps and Games] Rampkin:
Wow. Huge mess on the screen:). I really enyoy the graphics and "special effects"...
[Android Apps and Games] vlt96:
I've just had a 5 minute mayhem in endless, got around 5000, I think.

By the way, is there any leaderboard for the endless mode? Both local and Google would be cool :D
[Android Apps and Games] JulienBe:
Thanks a lot !

And yes, there is a leaderboard for the endless mode :)

I've been contacted by App of the Day to promote the game, I hope it will go trough :)
[Android Apps and Games] kicker22004:
That's great news!! You deserve it. Keep up the great work
[Android Apps and Games] JulienBe:
Hi guys !

It's been awhile, in this new version, I've worked once again on improving the visibility of the ball in the normal mode. The particles are now emitted with a random offset.

I've replaced xp by diamonds, it doesn't change much but apparently it's easier to understand. And yes there are more of them :p

box2D, libGDX and other libraries have been updated.

and finally the collisions are improved :)
[Android Apps and Games] JulienBe:
Hi guys !

I've just released a new update, it includes more levels, as usual. But the main feature is a new paddle with a new shot !

I'm also proud to announce that the game as more than 85k downloads, mostly thanks to a promotion on App of the Day, and the 100k are approaching quickly ! :)

Thanks for your support !
[Android Apps and Games] black_magic001:
Ideas

Hi Julien,

I love the game - It's a 5-star remake of a classic.

I've spent more hours than I'm comfortable sharing playing this game, and had a couple of ideas I thought I'd share:

Gameplay Ideas

A 'power-bar' on slow-mo, which would start decreasing whenever you're not making contact. This bar could carry-over each level, so there's more incentive to be careful about wasting it.

When a column is cleared, promote a random ball, not the same one - at the moment, in endless, I typically just get rid of too-fast balls

Animated / Moving brick levels - although I imagine this is quite difficult to implement.

Powerup Ideas - At the moment, surviving is a little easy, especially with the 'slow-mo' mode when not making contact.

Added slow-mo time powerup

Smaller-paddle powerup (decreased paddle width)

Disabled slow-mo powerup (disabled slowdown when not making contact for a few seconds)

Promote a random ball powerup

Demote a random ball powerup

Smaller ball powerup

Larger ball powerup

Scoring Ideas - A bit of info on how the existing scoring system works would be good.

At the end of a level, a score multiplier based on how many balls were active when the last brick was destroyed

At the end of a level, a score multiplier based on time taken to complete the level - perhaps let users know the 'estimated' completion time is when they start the level, and potentially what the current 'fastest' time is

During a level, a score multiplier based on average 'level' of active balls

GUI Ideas - I love it, it's very smooth and makes for a great experience, but:

More options to reduce 'fireworks' - in endless with 7+ balls, or when firing the paddle shot, things become difficult, if not impossible to see

Again, love the game, love the new paddle and can't wait to see what you decide to do next!

One last thing, how do you pronounce 'Blocus'?
[Android Apps and Games] kicker22004:
Gj man getting close to 100k!! You will make it with this game.
[Android Apps and Games] Exponent Games:
Great game the particles are amazing :)
[Android Apps and Games] JulienBe:
Wow.. That a lot of ideas !!

Thanks a lot for your support, and thanks a lot for taking the time to give me this feedback ! :)

- I don't know about the bar but yeah, there should be some incentive about not using the slow motion

- Yep, the ball sometimes become very fast, but that's a work as intended, I wanted some kind of trade of when your ball becomes more powerful :)

- More variety in the levels, I definitely agree on that

- I don't like the smaller paddle. I want it easy to understand : If it's dropping, it's a bonus, no malus.

- I like the idea of a larger ball :)

- Ok about the the time multiplier.. THAT's what I was looking for !!! I wanted to take into account the amount of time it took to finish the level, that seems like a great idea ! Still have the problem of the multiple leaderboards tough.

- About the multiplier, that's a good idea too ! But I would prefer to take the highest into account.

You love the gui, really ? :D I don't ^^ I've always sucked at ui

An option to modulate the number of particles would be nice yes.

Blocus.. It's prononce like a "block" than.. there isn't the soung I'm looking for in Enligsh. I've found this : http://clicnet.swarthmore.edu/rire/abcde/abcd/u.mov and then a short s.

And for the next update, I'm working on an awesome paddle :D

Once again, thanks everyone for your support :)
[Android Apps and Games] kicker22004:
Just sent you a bug report. Clean install of the game and crash on startup
[Android Apps and Games] JulienBe:
Thanks, I'll look into it for the next update !

Speaking of updates, I've just added a new paddle, and frankly, I'm in love :D I had great fun making it, and I love the smoke <3
[Android Apps and Games] minhductxn:
look great , so much color
[Android Apps and Games] kicker22004:
The last update got my game working again, however the full screen ads are driving me to drink!. The remove ad button isn't working, please release a paid as free version I'm sure all of us here would gladly paid for it.

---------- Post added at 03:19 AM ---------- Previous post was at 03:03 AM ----------

Update: The remove ads finally worked and I paid the $2.49 to remove the ads. After putting in my google password the game crashed and the ads are still there.. My wallet shows the pending charge....what now?
[Mi 3 Q&A, Help & Troubleshooting] bilalvoh:
Can anybody confirm what's the misc space is being consumed by ?

***If I helped you or even tried to help don't refrain yourself from hitting the thanks button :)***
[Mi 3 Q&A, Help & Troubleshooting] navi_994:
I have 4 GB used of misc after a clean installation :(
[Galaxy S 4 Q&A, Help & Troubleshooting] blooblyblobl:
SOLVED: This was being caused by the T-Mobile Visual Voicemail app. Disabling the app fixed the problem.

I recently switched from T-Mobile to AT&T, bringing over my unlocked T-Mobile Galaxy S4 (not rooted, running stock android, got the SIM unlock code from T-Mobile). After fiddling with the APN settings everything seems to be working fine, except every time I reboot I get the following text message:

From: +1121611611

122 Error Invalid Number. Please re-send using a valid 10 digit mobile number or valid short code. Activate:dt=15

Any ideas? I first saw this error text the first time I rebooted my phone after switching the SIM card to AT&T, and I get the same text whenever I reboot my phone now.
[JASJAR, XDA Exec, MDA Pro General] HurricaneDj:
Can someone please send me the Palm Threaded SMS Application?

Or point me in the direction of the .CAB......

Thanks and Happy Hollidays!
[JASJAR, XDA Exec, MDA Pro General] HurricaneDj:
Hmmmmm?:cool:
[JASJAR, XDA Exec, MDA Pro General] LSmith4285:
stop cross posting.

http://xdaforums.com/showthread.php?p=1078259#post1078259
[JASJAR, XDA Exec, MDA Pro General] HurricaneDj:
sorry... i posted in my universal fourm, then thought it to narrow, so I posted in the general>>>

Payed off, someone there helped out!!!

gOT IT WORKING FLAWLESSLY!!!\

CHEERS>
[Sony Xperia L] Samarasz:
Hello,

I've been looking for a tutorial to compile a custom rom for my Xperia L. I've tried this tutorial that was posted on the Cyanogenmod wiki (can't post links yet) but it didn't work (vendor for cm_taoshan wasn't found)

Can anyone help me out?

Thanks in advance!
[Galaxy Note II General] dr.ketan:
reserved
[Galaxy Note II General] omdevsinh:
Thanx doc
[Galaxy Note II General] Krejouche:
Hey, what a really useful post! Thanks doc, I'm finally gonna understand something about this titanium label thing!
[Galaxy Note II General] anoopva:
Thanks alot Ketan Bhai for this great noob friendly guide.. :good::good::good:
[Galaxy Note II General] malybru:
Mod Edit

Good work.

Thread stickied

malybru

Forum Moderator
[Galaxy Note II General] jasminedd:
Very very thank you Dr.ketan...

Can I ask you...

Which are the apps requiring root permission and/or to be given auto notification, that you advise to manually open after titanium data restore?

I think I have never read something so useful in any thread about flashing roms...Great??
[Galaxy Note II General] gabripranzo:
Great thread. I would just add to backup external datas for certain apps like WhatsApp: they're stored in the internal sd and may get lost when formatting it, since usually Titanium doesn't include them in its backup.

Sent from Galaxy Note 8.0 GT–N5100
[Galaxy Note II General] dr.ketan:
I said that about third party (User) applications. Like any third party app you have restored with titanium and that requires root you should trigger supersu permission by asking it. sometimes what happen that it ask supersu permission while you are not monitoring device and you may miss it and app can't perform action. Also some app are not having auto restart option so these kind of app also needs to open it once after restoring with TB

In short user Applications you restored with titanium needs to open once to get it activated.
[Galaxy Note II General] jasminedd:
Very thank you Dr.ketan... Never done so even more precious is your advice ?
[Galaxy Note II General] alok_dhawal:
This is such a fantastic guide. Thanks Doc, would save hours for a newbie... You rock
[Galaxy Note II General] mazen1966:
Thanks this is really a great guide
[Galaxy Note II General] batman74:
Very thank you Dr.ketan. you are the best!!

Inviato dal mio GT-N7100 utilizzando Tapatalk
[Galaxy Note II General] mithundperfect:
Great thread dr :) .. but I missed such thread during my nooby days :(
[Galaxy Note II General] dr.ketan:
Better late than never. Hopefully this will cut off cluttering many thread development. Also easy to direct newbies here for you like helping friends.
[Galaxy Note II General] McLaren__F1:
Doc, lets say XDA v1.2 is install and i did TB backup manually for that on my microSD card. Later on XDA v1.3 is installed how can i make it automatically overwrite the previous verison on the microSD card without deleting it manually?

Not sure if im asking this correctly:o
[Galaxy Note II General] dr.ketan:
It depends on how many backup to keep is selected under preferences. If you select one then earlier will be erased automatically once you backup new.
[Galaxy Note II General] KNIGHT97:
Alternatively, if one has problems with any backups on external SD, mostly on KitKat firmwares due to write to SD permission revoked for 3rd party apps, one can use this app - https://play.google.com/store/apps/details?id=com.genie9.gcloudbackup to make backup on cloud storage and keep it secure forever and restore hassle free(until you forget your password :p).

Does not require root, so its fine for those coming from stock to custom directly without rooting.

Sent from my RPG with auto targeting
[Galaxy Note II General] haybill:
WOW!

I have been using Titanium Backup Pro for several years--but, there is stuff in your guide, dr. ketan, that was completely new to me--it is so very useful.

Now doing a clean install will be soooo much easier.

thanks,

Glad that this has been made a 'Sticky'.
[Galaxy Note II General] gabripranzo:
But it needs root to backup app datas.

Inviato dal mio GT-N7100 utilizzando Tapatalk
[Galaxy Note II General] Shanu23:
Regarding NG4 for note 2

I am sorry sir but I was unable to post in NG4 thread dated 29 aug,

sir I have installed your rom, n while installing I chose high boost in sound mod, it is very loud and the sound is turning into noise now, how to return to mild boost or normal without deleting or resetting my phone?? and sir I want to change the music player in note 2 from the current one to the one provided in the 4.1.2 rom, in which we were able to select multiple songs and share from the music app, please reply soon, I need to fix this sound problem.
[Galaxy Note II General] :
For the volume fix, you have to run Aroma installation again - skip everything except the volume page - select mild volume or stock - and skip other things - run - you have done it
[Galaxy Note II General] wahyu91:
wifi problem

I flashed DN3 V5 from 4.4.2 nd3 bootloader on my note2 back in may everything worked just fine except wifi problem ! After that I flashed DN3 V5+ and now V5.5 everything works fine except that same wifi problem ! When I flash the rom wifi works for few minutes after that its ssme, doesn't start when I press the icon it is deemed and it always says wifi turning on but actually never turn on ! Please help me I have tried everything including dr. Ketans wifi fix and wifi patch but it's same ! I have tried nd1 modem still it is same ! I have nd3 bootloader and kernel is 3.0.31 DN3 ! Always checked checksums it was all right !
[Galaxy Note II General] wahyu91:
screenshots--
[Galaxy Note II General] dr.ketan:
Once you are having kitkat bootloader there is no role of wifi fix.

Try this

1.Flash this

http://xdaforums.com/attachment.php?attachmentid=2916611&d=1409304428

If doesn't work

2.Flash KK bootloader

If doesn't work

3.Clean Install ROM

If doean't work

4.Flash Stock kitkat ROM with Odin and wipe data

If still doesn't work then it could be hardware issue.
[Galaxy Note II General] wahyu91:
Thx alot bro for ur kind help ! I am tried 1 n 2 but no luck ! Clean install ROM = clean to install the new ROM option in recovery ? Now I have the last option of going back to stock ! Can I find stock rom here on this forum ? I have problem downloading it from sammobile.com
[Galaxy Note II General] jasminedd:
Clean install is what this thread speaks about ;)

Post 1 n. 2.5 Wipe from stock recovery can be useful
[Galaxy Note II General] alok_dhawal:
Doc small question, for chatting apps like WhatsApp, telegram etc. Will "Backup nrw user app and new versions" option take care of all chat history.?
[Galaxy Note II General] dr.ketan:
It depends on app data management. You can try this

Make backup - Uninstall - restore app+data

If that restore chat then it supports.

Also note that if you want to make backup of daily chat it should be included in schedule backup. New app +new version rule will make single backup only first time +any time you update version.
[Galaxy Note II General] georg3003:
Dr.Ketan V10.1

Hi Doc,

I want to install your V10.1 and I want to know if Philz has to be necesarilly only 6.26.6 or can it be also a greater Version like 6.48 or another which is now already available.

I have to read everything very carefully bevause i dont want to brick my note2.

Thanks

George
[Galaxy Note II General] mithundperfect:
What's your current recovery..I flashed V10.1 through TWRP V2.7.2.0 successfully..
[Galaxy Note II General] georg3003:
Ok I had 6.19 now I upgraded to 6.26 but I saw there are Higher Versions.
[Galaxy Note II General] mithundperfect:
You can use higher versions too.. better use which is advised in OP.. don't afraid just take a nandroid (for safety) and flash..
[Galaxy Note II General] georg3003:
Thank you very much for your Answers

I have so many Questions, and I am really reading much and searching but I cannot find Everythink what is for me Important.

May i ask you some mor things?
[Galaxy Note II General] mithundperfect:
Yeah sure.. but why don't you ask in rom thread.. you'll get faster answers and search before posting.. you may get your answer before asking :)
[Galaxy Note II General] georg3003:
Because i have no rights to write in Development yet.

Well, if i flash the V10 and then the update to V10.1 will the Bootloader also be modified? I am now on DME2.

Will V10 work with that V10? Or do i need upgrading to MJ5 or other BL?

Can i make a Backup of my BL or is there a Download if i want to back?

What do i need for BL Backup?

In this moment i dont know wht to ask. Maybe later.
[Galaxy Note II General] mithundperfect:
ME2 is old now..you need mj5 and newer bl for V10..and no V10 to V10.1 doesn't change bl infact it's risky to flash bl through recovery (use only odin for bl flashing) and that's why dev's don't include bl in roms.
[Galaxy Note II General] dr.ketan:
[MENTION=5391548]mithundperfect[/MENTION] and [MENTION=5697564]KNIGHT97[/MENTION] thanks for support.

Highly appreciated.
[Galaxy Note II General] KNIGHT97:
Roms don't contain boot loaders because it is dangerous to flash them via recovery. And there isn't any possible way to modify a booloader by flashing a ROM, it'll stay and work like the way it always has.

MJ5 is a very old boot loader and was needed for those who were coming from 4.1.2 only, for the rest, not needed.

There is no need to backup the boot loader, because downgrading isn't possible in that case. And a backup if boot loader isn't needed Because it resides on the motherboard and not the NAND of the phone, so no possible way to touch, alter or harm it by just ROM flashing.

Happy flashing :)

Fired from my RPG with auto targeting
[Galaxy Note II General] dr.ketan:
You may get answer on other thread but

May not all here are having knowledge like mithundperfect or knight97. You are lucky that these guys helping you.

But always preferable to ask on thread you are following so other users of thread well known to issue /fix of that thread itself. I don't think to be eligible for posting in dev is too hard. Isn't?
[Galaxy Note II General] georg3003:
So i need to flash BL MJ5 before flashing V10? I need to flash it with Odin.

Is that right in this way?

Thanks
[Galaxy Note II General] mithundperfect:
Yeah flash mj5 bl (you can't charge offline with mj5.. you need nd3 or newer for offline charging and can't downgrade after flashing nd3) 1st with pc odin then V10.
[Galaxy Note II General] KNIGHT97:
Yes, flash MJ5 using Odin and reboot. Then flash your desired custom ROM.

Also take note : use either of TWRP 2.6+ or PhilZ version 6.25+ for flashing because older recoveries aren't compatible with KitKat based Roms.

PhilZ can be safer in case you need to check MD5 of the zip and match it just before flashing, or you can check by using ES explorer (long press file >properties >show checksum)

If the md5 of your downloaded zip and the one provided on thread/site is exactly same, you can go ahead and flash the ROM without worry,if not, you have to download again because it is a corrupt zip in this case.

Fired from my RPG with auto targeting
[Galaxy Note II General] georg3003:
Hi Doc,

and also mithundperfect and knight97,

Thank you all for your Help. I really apreciate it. But now 2 or 3 Hours ago i had no permission to write to DEvelopment. I really tried writing my Question there, but (told you). It was because of the first 10 Posts. I think / hope now i am allowed. So i can clarify my Questions right there.

And Doc if i am allowed to name you so. Pretty good work. I like your work. V10 REally Really very good. Up to now i had no experience flashing ROMs. I worked 2 Times already with Odin when i rooted my device. So I think that will work upgrading the Botloader. And then V10. I already made my Backups, But first i have to read your Tips in this first Post here so i can see if i missed something

Thanks again

George