yashsingh1/xdaforums huggingface dataset:
[Android Builders Collective] ezio84:
Then uninstall the themes from playstore too and see what happens.

The crash happens after the app load the installed themes:

07-05 19:02:16.286 V/IntentResolver(864): Action list: [ServiceIntentInfo{56043a6 com.spastef.evolve/.Overlay}, ServiceIntentInfo{5773f6b com.spastef.volt/.Overlay}, ServiceIntentInfo{1a8c37f com.jerbeck24.Spectrum/.Overlay}, ServiceIntentInfo{ba2698e com.spada.transparent/.Overlay}, ServiceIntentInfo{f721ee7 com.adityavivek.NeatFriends2864/.Overlay}, ServiceIntentInfo{9279e90 bitsykolayers.Midnight/.Overlay}, ServiceIntentInfo{a8afa8 com.setiawanjimmy.TheColors/.Overlay}, ServiceIntentInfo{fe7cbc0 com.colors.tint.layers/.Overlay}, ServiceIntentInfo{1946a55 com.spastef.commute/.Overlay}, ServiceIntentInfo{b6af7e6 bitsykolayers.WOLF/.Overlay}, ServiceIntentInfo{ece5200 com.annihilation.domination/.Overlay}, ServiceIntentInfo{28a2e67 com.chummy.darkmaterial_layers/.Overlay}, ServiceIntentInfo{744835f com.chummy.aditya.materialdark.layers.donate/.Overlay}, ServiceIntentInfo{3d5dd85 bitsykolayers.InversionFree/.Overlay}, ServiceIntentInfo{48f8351 com.setiawanjimmy.TheMagpie/.Overlay}, ServiceIntentInfo{2ee4b89 connoisseurship.project.mono/com.schnettler.exampleUI.Overlay}, ServiceIntentInfo{7beee22 bitsykolayers.ddarktheme/com.bitsykolayers.ddarktheme.Overlay}, ServiceIntentInfo{cb78ef7

Or, before uninstalling them from playstore, try to delete layers app data ;)
[Android Builders Collective] Yank555:
Well going to 1.27 will do pretty much as much as rebooting 1.28 ;)

Look at github what changed, almost nothing, and certainly nothing related to turning the screen OFF.

Oddly you've been the only one so far to report that issue, unless I'm mistaken.

I run yaosp on all my 6 devices (when I'm not testing Slim), never ran into that issue, not even once on none of those devices... not much I can do with the info I have.

Please grab a logcat next time you run into that, that would be a start to understand what's happening to your device.

JP.
[Android Builders Collective] ralpheboyo:
Had a bit of time today so I did a slim build.....(one thing at a time ;)

Ultra

Domination #whiteuimustdie
[Android Builders Collective] acultr:
That was a trick.

Thank you BOSS
[Android Builders Collective] fKm:
Speaking of Linux Mint I get this error while compiling:

prebuilts/clang/linux-x86/host/3.9/bin/clang: error while loading shared libraries: libncursesw.so.6: cannot open shared object file: No such file or directory

Seems to be an easy fix but I am too nebwie to fix it. Can someone help?
[Android Builders Collective] kantjer:
building with non-standard clang is a pain in the ...
[Android Builders Collective] fKm:
Yeah, but with a VM and builduntu it wasn't that painful. I thought when I install a Linux Distro directly without a VM it would be easier but that doesn't seem to work as expected :(

Edit: Do all devs here say it is not worth to use a custom clang for compiling? How about custom toolchain like UBERTC?
[Android Builders Collective] nathanchance:
I use the AOSP toolchain for all of my ROMs. I have never believe in ROM toolchains, I compiled with Uber once and saw no difference. Kernels are a different story.
[Android Builders Collective] ralpheboyo:
Never been a real fan of TC for the simple fact that in most case it breaks some form of functionality on the phone....performance gains are too minimal for me to see any real benefit .....

Ultra

Domination #whiteuimustdie
[Android Builders Collective] rohit25:
hey all... thanks for the help so far.. has been awesome to have some assistance.... it seems that i have run into probably the last error before i get building a pure AOSP atleast....

rohit@rohit-desktop:~/AOSP$ make -j8

============================================

PLATFORM_VERSION_CODENAME=REL

PLATFORM_VERSION=6.0.1

TARGET_PRODUCT=aosp_angler

TARGET_BUILD_VARIANT=userdebug

TARGET_BUILD_TYPE=release

TARGET_BUILD_APPS=

TARGET_ARCH=arm64

TARGET_ARCH_VARIANT=armv8-a

TARGET_CPU_VARIANT=cortex-a53

TARGET_2ND_ARCH=arm

TARGET_2ND_ARCH_VARIANT=armv7-a-neon

TARGET_2ND_CPU_VARIANT=cortex-a7

HOST_ARCH=x86_64

HOST_OS=linux

HOST_OS_EXTRA=Linux-4.4.0-28-generic-x86_64-with-Ubuntu-16.04-xenial

HOST_BUILD_TYPE=release

BUILD_ID=MTC19V

OUT_DIR=out

============================================

Checking build tools versions...

************************************************************

You are attempting to build with the incorrect version

of java.

Your version is: openjdk version "1.8.0_91" OpenJDK Runtime Environment (build 1.8.0_91-8u91-b14-0ubuntu4~16.04.1-b14) OpenJDK 64-Bit Server VM (build 25.91-b14, mixed mode).

The required version is: "1.7.x"

Please follow the machine setup instructions at

https://source.android.com/source/initializing.html

************************************************************

build/core/main.mk:171: *** stop. Stop.

#### make failed to build some targets (14 seconds) ####

rohit@rohit-desktop:~/AOSP$ cd

rohit@rohit-desktop:~$ file /etc/alternatives/java

/etc/alternatives/java: symbolic link to /usr/lib/jvm/java-8-openjdk-amd64/jre/bin/java

rohit@rohit-desktop:~$ file /etc/alternatives/java /etc/alternatives/javac

/etc/alternatives/java: symbolic link to /usr/lib/jvm/java-8-openjdk-amd64/jre/bin/java

/etc/alternatives/javac: symbolic link to /usr/lib/jvm/java-8-openjdk-amd64/bin/javac

rohit@rohit-desktop:~$ java -version

openjdk version "1.8.0_91"

OpenJDK Runtime Environment (build 1.8.0_91-8u91-b14-0ubuntu4~16.04.1-b14)

OpenJDK 64-Bit Server VM (build 25.91-b14, mixed mode)

rohit@rohit-desktop:~$

it seems to say i got a incorrect JAVA version but i have open-jdk-8 installed... so not sure what to do now... any ideas??
[Android Builders Collective] nathanchance:
The error is telling you what you need: Java 7, not Java 8.
[Android Builders Collective] limjh16:
How? I still see no significant change in performance/battery with different TC in kernel. Except linaro5.3.1. with uber 4.9, 5.x and 6.x I see no difference. Not even with linaro4.9 or 6.0...
[Android Builders Collective] nathanchance:
I switched from Uber 6.x to Linaro 6.x and I could feel a change in performance. Very well could be placebo but that's just my experience.
[Android Builders Collective] ralpheboyo:
pls take a look how your post should be...thxs
[Android Builders Collective] limjh16:
Oh well. Even with linaro the perf gain is so minimal that if there are any build errors I eont bother anymore. Haven't tried dragonTc though, it seems interesting. Any experience on that?
[Android Builders Collective] rohit25:
silly me.. but i thought i read somewhere that openjdk-8 is required rather than openjdk 7... would be installing the same and get going...

thanks again...
[Android Builders Collective] limjh16:
I think java 8 is only for nougat. If you face any errors with java7 though, you can enable experimental java 8 support somehow (i forgot)
[Android Builders Collective] Yank555:
Well I'd go further, it's way less interesting for kernels than for ROMs. Personally, all I see from this is "fancy" names is potential for nice changelogs and more importantly new issues (either instability, or code change needed for it to still compile, so effort to get back to where you actually already were in the first place).

Like going from the living room to the basement then to rooftop to eventually go to the kitchen next door to the living room ... get the idea ;)

What he says ;)

I prefer spending my time to add real-life benefiting features or fixing real life impacting bugs (or going for a walk, at the movies, hanging out with friends...) than losing it to make some code work with some toolchain so I can add +0.1 to the version of the used toolchain in my changelog.

Each to his own, but I think with the years I've learned to be pragmatic, and if there is NO real life benefit (and a changelog really does not qualify), my conclusion is that it's an unfortunate loss of time and effort, and those could have been better invested on something productive that impacts real life use.

Note:

When I say "fancy", it's not directly meant as an offence (okay, maybe just a little bit :angel:), but since I do speak german more or less natively I just can't help but burst into a big LOL each time I have to read "UberSomething" ... that's so hillarious ... replace that each time you see it with "OverSomething" or "AboveSomething" and tell me it's not kind of hillarious (see possible translations) :silly:

It's like calling it MegaSomething, GigaSomething, SuperSomething, UltraSomething, PetaSomething ... it's kind of cheap marketing namings rather than names that actually mean something, "Google Android Toolchain" says what it is, it's Google's toolchain for compiling Android ... UberTC ... is some TC above what exactly ?

Like Danny Glover said in Lethal Weapon, I suppose "I'm too old for that s.h.i.t", too :D

JP.

PS: Don't take this post too seriously ;)
[Android Builders Collective] rohit25:
Thanks all for the help so far... got my build running... it's pure stock for now(need to learn how to cherry pick) ... just a question though... how long does it usually take to compile.. got a i7-2600k with 16gig ram and 1tb wd green...

Thanks again for all the help... and eager to learn to new stuff...

SENT... isn't that enough
[Android Builders Collective] kantjer:
Hard to say upfront.

First build no ccache. I guess something between 1 and 2 hour looking at your PC specs
[Android Builders Collective] S1ay3r666:
Sooo in PrueNexus mod german is semi translated.

Improvement Idea for PureNexus mod:

- add the dirty unicorn screenshot edit. Its really handy!!!

or does someone have an app which is as easy to use as the implementation of du? (easy crop, mark stuff with a pencil, instant share)
[Android Builders Collective] limjh16:
It's called screenshot crop and share if I'm not wrong, from the play store (not sure if we're talking about the same feature here)
[Android Builders Collective] S1ay3r666:
Awesome!!!

Thats exactly the feature i like to have!

Thanks :highfive:
[Android Builders Collective] kantjer:
The app offers more options than the builtin feature, that's why it was decided not to include it in the mod version.
[Android Builders Collective] S1ay3r666:
Interesting!

Installed the app, works without a hiccup. Im happy :victory:
[Android Builders Collective] rohit25:
awesome.. it seems that i got my first build in 2hrs... but i see the said error:-

tion_entry: error: unsupported reloc 42

out/host/linux-x86/obj/SHARED_LIBRARIES/libartd_intermediates/arch/x86_64/quick_entrypoints_x86_64.o:function art_quick_instrumentation_exit: error: unsupported reloc 42

out/host/linux-x86/obj/SHARED_LIBRARIES/libartd_intermediates/arch/x86_64/quick_entrypoints_x86_64.o:function art_quick_deoptimize: error: unsupported reloc 42

clang: error: linker command failed with exit code 1 (use -v to see invocation)

build/core/host_shared_library_internal.mk:51: recipe for target 'out/host/linux-x86/obj/lib/libartd.so' failed

make: *** [out/host/linux-x86/obj/lib/libartd.so] Error 1

#### make failed to build some targets (02:20:42 (hh:mm:ss)) ####

rohit@rohit-desktop:~/AOSP$

so is this an issue... also i guess i used the wrong command... as in the out folder i just see a folder for angler.. not a zip... the command i used to was "make -j8" ... missed the otapackage statement... "make -j8 otapackage"

seems like a bigger goofup.. that angler folder is like 8.8GB... i guess i didnt get the build...
[Android Builders Collective] kantjer:
Your build didn't finish, that's why you have no zip.

Are you sure you are now building with stock source because you still have a clang error

remove prebuild clang sync and build again

I hope you set ccache or you will have to wait an other 2,5 hour
[Android Builders Collective] rohit25:
Yup had ccache setup for 50gig... have setup the build again... will report back...

SENT... isn't that enough
[Android Builders Collective] fKm:
You can type the following commands to fix that:

mv prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/x86_64-linux/bin/ld prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/x86_64-linux/bin/ld.old

and then:

ln -s /usr/bin/ld.gold prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/x86_64-linux/bin/ld

Always works for me.
[Android Builders Collective] rohit25:
thanks... ran the commands and running the build again...
[Android Builders Collective] pkelly517:
Please please please use the hide tags
[Android Builders Collective] Stevica Smederevac:
Just switched to Bullhead and I am also from Mars, but who is building Yaosp for 5x? My Orthodox brother?
[Android Builders Collective] limjh16:
[MENTION=5790246]VictorLapin[/MENTION]

who is your unorthodox brother anyways? I do not know of anyone from mars. Only from pluto.
[Android Builders Collective] Stevica Smederevac:
Catholics, for example ;)
[Android Builders Collective] rohit25:
arget system fs image: out/target/product/angler/obj/PACKAGING/systemimage_intermediates/system.img

Running: mkuserimg.sh -s out/target/product/angler/system out/target/product/angler/obj/PACKAGING/systemimage_intermediates/system.img ext4 system 3195826176 -D out/target/product/angler/system -L system out/target/product/angler/root/file_contexts

make_ext4fs -s -T -1 -S out/target/product/angler/root/file_contexts -L system -l 3195826176 -a system out/target/product/angler/obj/PACKAGING/systemimage_intermediates/system.img out/target/product/angler/system out/target/product/angler/system

Creating filesystem with parameters:

Size: 3195826176

Block size: 4096

Blocks per group: 32768

Inodes per group: 8128

Inode size: 256

Journal blocks: 12191

Label: system

Blocks: 780231

Block groups: 24

Reserved block group size: 191

Created filesystem with 2023/195072 inodes and 208497/780231 blocks

build_verity_tree -A aee087a5be3b982978c923f566a94613496b417f2af592639bc80d141e34dfe7 out/target/product/angler/obj/PACKAGING/systemimage_intermediates/system.img /tmp/tmp4MtkiR_verity_images/verity.img

system/extras/verity/build_verity_metadata.py 3195826176 /tmp/tmp4MtkiR_verity_images/verity_metadata.img 39ddaa4a73a8c49248c72c3ce2b4c5ebb02ead6aed83972285ae30c092033872 aee087a5be3b982978c923f566a94613496b417f2af592639bc80d141e34dfe7 /dev/block/platform/soc.0/f9824900.sdhci/by-name/system out/host/linux-x86/bin/verity_signer build/target/product/security/verity.pk8

append2simg out/target/product/angler/obj/PACKAGING/systemimage_intermediates/system.img /tmp/tmp4MtkiR_verity_images/verity_metadata.img

append2simg out/target/product/angler/obj/PACKAGING/systemimage_intermediates/system.img /tmp/tmp4MtkiR_verity_images/verity.img

Install system fs image: out/target/product/angler/system.img

out/target/product/angler/system.img+out/target/product/angler/obj/PACKAGING/recovery_patch_intermediates/recovery_from_boot.p maxsize=3288637440 blocksize=135168 total=827927398 reserve=33251328

#### make completed successfully (01:19:10 (hh:mm:ss)) ####

this feeling... finally compiled my 1st AOSP ROM.... really grateful to all you guys helping me and answering my questions... THANKS A LOT.... :)
[Android Builders Collective] limjh16:
No problem. Thats what Android Bob the Builders Collective is for :p

BTW [MENTION=2640853]Garrykd[/MENTION] can I have a ABC banner with lego figurines from lego movie im begging haha
[Android Builders Collective] pkelly517:
But does it boot?

Flashing your own build is when you really get brave [emoji2]
[Android Builders Collective] rohit25:
Would be flashing when I come home... had a meeting so needed my phone in working condition... ??

SENT... isn't that enough
[Android Builders Collective] pkelly517:
Oh, I remember that feeling.

I still live with that feeling. I generally don't flash anything during the day. I'll always make sure I have a couple hours to clean flash, just in case...

Check the image size. Make sure it's within a few megabytes of other angler builds. Tens of megs shy means you forgot some binaries. You really want the binaries.

Welcome to the world of building. You'll have a blast.
[Android Builders Collective] limjh16:
The world of build errors, you mean?

Oh wait, you guys have nexus'es
[Android Builders Collective] Garrykd:
You answered your own question. :laugh:

I'll be home Friday
[Android Builders Collective] theesotericone:
That. Building and booting are two totally separate things. We've probably all stared at the colored circles wondering when the hell Android would pop up. Sometimes it doesn't. I've been building for a few years now and flashing for longer. I still watch my phone on first boot. If I see the Google logo I can walk away. You know at worse it's a bootloop. If you ever don't see that Google logo, start crying.:cool:
[Android Builders Collective] Tech_Savvy:
Why do dont you connect to ur pc run adb logcat and read the logcat as it happens:) that the real fun:)):)
[Android Builders Collective] nathanchance:
Pure Nexus Mod 6.0.1-20160706 for Angler, Bullhead, Hammerhead, and Shamu now available! This includes the latest blobs but does not include the July security update OR build fingerprints (so no new vendor is needed just yet). I'll build as soon as Ezio merges them tomorrow :D

ROM: http://downloads.hostingsharedbox.com/nathanchance/ROMs/Pure Nexus Mod/

GApps: http://downloads.hostingsharedbox.com/nathanchance/GApps/

SuperSU: http://downloads.hostingsharedbox.com/nathanchance/Root/

Vendor images: http://downloads.hostingsharedbox.com/nathanchance/Vendors/

Scripts and other things: https://github.com/nathanchance?tab=repositories

Changelog: (see Github for full commits)

- Angler: Update vendor blobs "MTC19X"

- bullhead: update blobs for 6.0.1 (MTC19Z)

- hammerhead: update blobs for 6.0.1 (MOB30P)

- shamu: update blobs for 6.0.1 (MOB30O)

- Add Haptic Feedback to QS tiles

Installation, tips, info: check the 6th post of this thread: http://xdaforums.com/showpost.php?p=55121776&postcount=6

If you have problems, call A-team or clean flash.

Thanks as always to:

- [MENTION=2095315]ezio84[/MENTION] and the Slim team for the fantastic work :)

- [MENTION=4395895]BeansTown106[/MENTION] for the Pure Nexus base and all of the work he has done for the open source community <3

- You fine people for enjoying the ride

Build times :D

20:57:18: /home/nathanchance/Scripts/ROMs/rom.sh pn mod angler

BUILD SUCCESSFUL IN 15 MINUTES AND 56 SECONDS

21:13:31: /home/nathanchance/Scripts/ROMs/rom.sh pn mod shamu

BUILD SUCCESSFUL IN 16 MINUTES AND 13 SECONDS

21:42:21: /home/nathanchance/Scripts/ROMs/rom.sh pn mod hammerhead

BUILD SUCCESSFUL IN 12 MINUTES AND 6 SECONDS

21:57:34: /home/nathanchance/Scripts/ROMs/rom.sh pn mod bullhead

BUILD SUCCESSFUL IN 14 MINUTES AND 11 SECONDS
[Android Builders Collective] fracman:
Is anybody working on support for substratum? Love these builds but all my layers themes are becoming extinct. Lol.
[Android Builders Collective] theesotericone:
Most people are waiting for it to come out of beta. It just got opened up a few days ago. There's builds floating around that have the OMS commits. It will be a while before you see most builds switching over. Stable substratum means most people will add the commits. It's working now but needs some fine tuning.
[Android Builders Collective] efan3719:
New Flo build - https://www.androidfilehost.com/?fid=24572369242688144

Changelog -

=======================

07-06-2016

=======================

* frameworks/base/

93296af Add Haptic Feedback to QS tiles [1/2]

* packages/apps/PureSettings/

f1ae308 Add Haptic Feedback to QS tiles [2/2]

* vendor/asus/

a760446 flo: Nexus 7(WiFi) binaries for Android 6.0.1 (MOB30P)

e626fb0 deb: Nexus 7(LTE) binaries for Android 6.0.1 (MOB30P)

0b8e6c4 fugu: Nexus Player binaries for Android 6.0.1 (MOB30P)
[Android Builders Collective] Tech_Savvy:
is it gonna be spectrum ready?

edit: found the answer on github :) can't wait to try it out tomorrow:)
[Android Builders Collective] Stevica Smederevac:
Can't add payment method in play store. If i press Add, gp store force close. I am on VictorLapin 's build. Same with stock and custom kernel. Would a log be of any help?
[Android Builders Collective] efan3719:
logs are always good if you're having an issue.

do you have any layers installed by any chance?
[Android Builders Collective] Mikulec:
Where is [MENTION=2095315]ezio84[/MENTION]? Its already tommorow here. :silly:
[Android Builders Collective] Stevica Smederevac:
No, nothing. Didn't touch anything. I'll grab a log then

Here's the log

https://www.dropbox.com/s/oryg31gt75wbw8k/2016-07-07_08.05.zip?dl=0
[Android Builders Collective] limjh16:
Oh, I misintepreted "see you guys friday" haha...

Oh well, I'll wait.
[Android Builders Collective] ezio84:
I'll merge the July aosp update and make a build, so people using classic layers can have the latest security fixes by Google. Then i'll add substratum on a following build.

That's the plan

Writing from the beach and teasing you :D :D
[Android Builders Collective] MarcoG::
that sounds good[emoji106]

Gesendet von meinem Nexus 6P mit Tapatalk
[Android Builders Collective] ralpheboyo:
The last build I did had the oms commits.... unfortunately....as usual ....for caf ....more work is needed....the next I release will be without the oms....(needless to say I am keeping a close eye on oms)

Ultra

Domination #whiteuimustdie
[Android Builders Collective] VictorLapin:
Just checked, this works for me, even with layers installed. Will have a look at the logs provided a bit later.
[Android Builders Collective] Mikulec:
Is that you Ezio? :p
[Android Builders Collective] rohit25:
Okay.. so it seems like my compiled system.img is 890mb... but when I compare that to the latest nexus image.. it's a cool 2gig...

So it seems like the binary didn't get added... but I will still flash for the fun of it...

Wanted to confirm 2 things though...

1. The binary that I downloaded for angler was from this website...

https://developers.google.com/android/nexus/blobs-preview

Would this be correct...??

2. In all the guides I followed it said to extract the binaries to the root folder.. which I did... and got 2 additional .sh files in root of my AOSP folder ...

update:-

booted up fine but wasnt recognizing my simcard or showing a IMEI... will be flashing the latest image... and would build again...
[Android Builders Collective] VictorLapin:
07-07 08:05:28.255 E/AndroidRuntime(11942): java.lang.IllegalArgumentException: No creatable instruments to show.

I believe that's your problem. But it is fired by the heavily obfuscated play store app, so almost no chance to track its source... :( And it is certainly not a kernel issue.
[Android Builders Collective] indian84:
Is rain forecasted in Italy??
[Android Builders Collective] limjh16:
Nope!
[Android Builders Collective] ezio84:
He ate me :D

Factory img are bigger due to included gapps.

Btw some blobs are missing in the Google downloadable packages if i remember well (your sim issue could be due to it), then it's better to grab vendor files from github custom repos like PureNexus or extract them from your phone with factory img running.
[Android Builders Collective] indian84:
Then eizo won't be working on merging new commits. ;)
[Android Builders Collective] ezio84:
And Rome is colder than where i am [emoji14] :D

---------- Post added at 01:30 PM ---------- Previous post was at 01:29 PM ----------

Some clouds can always come :D
[Android Builders Collective] limjh16:
Well I searched "Italy rain forecast" and that was first thing that came out...

Blame Google lol
[Android Builders Collective] kantjer:
LOL, call Greenpeace, perhaps they can tow him back to open sea :D:D
[Android Builders Collective] DroidIt!:
...and yet still answering questions? I knew you were good. :p
[Android Builders Collective] kantjer:
Huge thumbs up to [MENTION=4395895]BeansTown106[/MENTION] and [MENTION=2095315]ezio84[/MENTION]

PN mod for Angler with July patches is up.

As always you will need to flash the updated vendor.img (MTC19X), and I also recommend to fastboot the updated bootloader (3.52)

fastboot flash bootloader bootloader-angler-angler-03.52.img

Changelog

vendor-angler-MTC19X.img

bootloader-angler-angler-03.52.img