yashsingh1/xdaforums huggingface dataset:
[General Questions and Answers] Slionhrt:
Hello:

My sk17 touch screen is bricked because i flash a wrong ROM y tryed every fix posted here but no one work, so after days of research i find i have a missing file in /sys/devices/platform/spi_qsd.0/spi0.0 folder i want to add it but android prohibited.

I try it in ES File Explorer with root and R/W enabled and with ADB commands but still no luck

Is there i way to modify files in /sys folder?
[General Questions and Answers] dreamwave:
Is the phone rooted? If you can get a custom rom onto it like cwm or twrp then you should be able to use adb as root and put the file there. If you want to try this just ask me how.
[Android Q&A, Help & Troubleshooting] Willienut:
My memo pad smart 10 fw 4.2.1 rooted iam wanting to get rid of stock apps but i have two iam not sure of please if i may. One is MOBILE DATA

THE OTHER IS MOBILE NETWORK CONFIGURATION . My system is wifi. No mobile like verisom or any other . I need to know if it would be safe to delete these two. I hope i did this right. Thank you
[General Topics] yoogi_ooi:
Hi all,

Any idea why the outlook refuse to sync from PC to my pda? If I create the entries in on pda, it can be sync to PC outlook but the other way round.

Million thanks and appreciate you kind advice.
[Verizon Samsung Galaxy S III] Kaaru:
hello xda! is there a touchwiz based 4.4 rom for verizon galaxy s3??
[Verizon Samsung Galaxy S III] landshark68:
If you are on an unlocked bootloader, there aren't any. If you are on a locked bootloader, there are two you can flash through safestrap. They can be found in the Android Development section.
[Verizon Samsung Galaxy S III] Kaaru:
Im on unlocked bootloader :/
[Verizon Samsung Galaxy S III] ShapesBlue:
Be happy then and keep the unlocked bootloader, even without the ability to update to a 4.4 tw rom your really not missing out on much. There are plenty of other custom roms that are even better than tw at least in my opinion

Sent from my SCH-I535 using Xparent ICS Tapatalk 2
[Verizon Samsung Galaxy S III] Kaaru:
yaa..thats true..i'm using p.a 4.5 beta 2 rite now..but..now im goin on a vacation..so have to take some pictures..touch wiz wont freeze the camera rite? i used cleanrom..and that was good actually..so..i was thinking 4.4 touchwiz wud be better..cuz after using 4.4.4 kitkat on my device..rolling back to cleanrom(4.3) makes me feel like crying D :D :P
[AT&T Samsung Galaxy S 4 Q&A, Help & Troubleshootin] Plomos:
Hey guys,

So i was using Hyperdrive 17.1 and decided to go ahead and update to 18.0 when it came out. I flashed everything through safestrap just like before:

Rom, Super, Modules, Modem, Reboot

I had to put in the APN settings to get 4G to work which is fine, but the wifi won't turn on despite having flashed the modules for NC1 just like i did for version 17.

Am I missing something, or is this just a wait it out and see thing?

Thanks
[AT&T Samsung Galaxy S 4 Q&A, Help & Troubleshootin] dssking:
Kernel? Try Ktoonz...........

What carrier are you on?
[Shield Tablet Android Development] Hashbang173:
#include
/*
* Your warranty is now void.
*
* I am not responsible for bricked devices, dead SD cards,
* thermonuclear war, or you getting fired because the alarm app failed. Please
* do some research if you have any concerns about features included in this ROM
* before flashing it! YOU are choosing to make these modifications, and if
* you point the finger at me for messing up your device, I will laugh at you.
*/

This is a build of AICP for the Shield Tablet (WiFi Only) (wx_na_wf)

You need to have CWM recovery installed on your device See Here for instructions install CWM. Try this version of CWM when flashing

Or use PhilZ

Instructions on installing:

Make a backup of your current ROM (Optional but highly recommended)

Wipe --> Factory Reset (Data, Cache, and Dalvik Cache)

Flash ROM

Flash Gapps

Reboot

Downloads:

8/28/14 ROM

8/25/14 ROM

8/23/14 ROM

8/22/14 ROM

Gapps

Bugs

You tell me

Kernel Source

XDA:DevDB Information

AICP for Shield Tablet (WiFi Only), ROM for the Nvidia Shield Tablet

Contributors

joshuabg, Unjustified Dev For making the device tree compatible

ROM OS Version: 4.4.x KitKat

Based On: AOKP

Version Information

Status: Testing

Created 2014-08-22

Last Updated 2014-12-20
[Shield Tablet Android Development] Hashbang173:
Reserved
[Shield Tablet Android Development] MRobbo80:
OK I done a full wipe factory reset/cache in the latest recovery then tryed flashing had an error saying

This package is wx_na_wf this device is shield tablet

Error status 7

I'm not much of a dev but will look through the build prop or meta data to see if its a simple name change?
[Shield Tablet Android Development] Hashbang173:
Just got to edit the META-INF/com/google/android/updater-script

proably have to change wx_na_wf to shieldtablet in line 2

I can do it and reupload the whole zip f you want

Edit: You could just erase that line
[Shield Tablet Android Development] MRobbo80:
That's OK I can do that give me 10 mins
[Shield Tablet Android Development] Hashbang173:
OK, just edit the updater script, you should be able to just delete the second line without an issue.
[Shield Tablet Android Development] MRobbo80:
Deleted second line and did not have any luck so this second line below just change

"wx_na_wf" to ,"shieldtablet "

").");

assert(getprop("ro.product.device") == "wx_na_wf" || getprop("ro.build.product") == "wx_na_wf" || abort("This package is for \"wx_na_wf\" devices; this is a \"" + getprop("ro.product.device") + "\"."););
[Shield Tablet Android Development] Hashbang173:
What happened when you deleted the second line? It might be easier if you join the IRC channel so I can walk you though everything.
[Shield Tablet Android Development] MRobbo80:
Deleted second line and did not have any luck so this second line below just change

"wx_na_wf" to ,"shieldtablet "

").");

assert(getprop("ro.product.device") == "wx_na_wf" || getprop("ro.build.product") == "wx_na_wf" || abort("This package is for \"wx_na_wf\" devices; this is a \"" + getprop("ro.product.device") + "\"."););

So it should look like this

").");

assert(getprop("ro.product.device") == "shieldtablet" || getprop("ro.build.product") == "shieldtablet" || abort("This package is for \"shieldtabley\" devices; this is a \"" + getprop("ro.product.device") + "\"."););
[Shield Tablet Android Development] Hashbang173:
What happened when you flashed this?
[Shield Tablet Android Development] MRobbo80:
Says

Installing

Installation aborted
[Shield Tablet Android Development] Hashbang173:
Do you have zip signature verification checked?
[Shield Tablet Android Development] MRobbo80:
No I did not, now I enabled that I tried flashing the original rom it seems to start of by going through the normal process of flashing, then stalls with the first error message to start with. When I change the second line (name change) in the update script to (shieldtablet) it the gives me an error saying the footer is in correct when trying to flash. Think it is a very simple fix to get this going but having a dipstick trying to help you is not much kop sorry m8

Hold on think I know what I done
[Shield Tablet Android Development] Unjustified Dev:
[MENTION=4630246]joshuabg[/MENTION] You have to upload your recovery.img that compiled with it. I changed name :) because we shouldn't be using shieldtablet name in custom roms that's common to all versions.
[Shield Tablet Android Development] Hashbang173:
I'll upload that tommorow.
[Shield Tablet Android Development] Hashbang173:
My ROM is made for wx_na_wf. The bad thing about that is that aicp checks to see if the device is a wx_na_wf before it flashes. The stock os shows the device is a shieldtablet. So you have to remove that line in the updater-script.
[Shield Tablet Android Development] MRobbo80:
sorry man got it sort of working got it to flash but stuck in a boot loop, now I can not enter recovery or so far get adb working
[Shield Tablet Android Development] Hashbang173:
Here's my recovery.img that generated with AICP (wx_na_wf)

https://s.basketbuild.com/filedl/devs?dev=joshuabg&dl=joshuabg/wx_na_wf/recovery.img
[Shield Tablet Android Development] Hashbang173:
https://s.basketbuild.com/filedl/devs?dev=joshuabg&dl=joshuabg/wx_na_wf/recovery.img
[Xperia SP General] Marília de Oliveira:
Hi friends and visitors, good'll teach you guys how to add custom roms recovery in a simple and fast mode. Works perfectly with me I put the same lines on my custom rom. I made this little guide for those who have doubts or for those who do not yet know how to add the functions.

I want to remember that this guide is not for roms with AROMA, only serves to roms without the aroma installer​

Let's get to work ;):good:

*** First locate your rom in the META-INF folder some roms like mine you can add the folder or date kernel.

*** Located META-INF folder then open the folder and follow the process. See photo below

META-INF -- com -- google -- android

*** After locating the folders named in the above photo, you thought the following update-binary files and the update-script.​

*** See the photo below for you to have as base and as my way of installation.

*** Place the recovery folder outside the system folder. Leave the folders as well as the image​

*** Once you have made ​​the entire process above, you can now create the zip of your rom or want to add something more and so add and finally create the zip and install.

Below I will attach my update script to have a base and will also attach the folder recovery

​

Downloads​

The file comes in rar then you could extract and thought the recovery folder with the files inside
​

Recovery Folder

My update-script

To encourage me and encourage my future work please give me a thank [:good:]. Thanks a lot :victory:​
[Xperia SP General] Tech N You:
Thanks a lot! :D

This is the only thing I wanted thanks mah!

Hats off!:cool::good::laugh:
[Xperia SP General] Marília de Oliveira:
Thank you, next tutorials will follow ;)
[Xperia SP General] Tech N You:
Sure thing! :D

Waiting for more tutorials! :D

Continue your development for XSP! :good:
[Xperia SP General] Marília de Oliveira:
Thank you I am very grateful and happy for all this :D
[Xperia SP General] Tech N You:
Your welcome :)
[Xperia SP General] Marília de Oliveira:
Thanks
[Xperia SP General] iSiddharth:
Helpful, thnx :good:
[Xperia SP General] guize:
recovery´s versions

Please post recovery´s versions in your pack.

Thanks
[Xperia SP General] Rajeev:
Very nice tutorial. Nicely explained.. Keep up the good work...

From My Xperia Z With XDA App
[Xperia SP General] Marília de Oliveira:
Are the latest versions, but the tut is for any version :D
[Xperia SP General] Marília de Oliveira:
Thank you for the compliments ;)
[Galaxy S 5 General] Commodore 64:
Greetings,

This driver is obtained from Qualcomm's 07 Aug 14 drivers for "Qualcomm Adreno 3xx GPU on Nexus 4, 5 & 7 devices running Google Android 4.4.4 KitKat".

All credits go to the folks at Qualcomm for making the developer version of these lib files available for us to play with.

This is for testing purposes only. Please don't flash without backing up first and then start screaming if something happens to your phone!

The package only contains files for Adreno 300 and 330. I cooked the packaged to be flashable on our SM-G900T or any SM-G900 with the Adreno 330 chipset.

I'm on a "XtreStoLite_G900T_ROM_v1.3_UVU1BNG3" ROM, which is a super clean/slim version of the stock rom. This is also Android 4.4.2, my AnTuTu benchmark results dropped from 37400 to 35800 after flashing this package.

I'm requesting someone with a KitKat 4.4.4 ROM to test this and report back their before and after benchmarks.

I appreciate your feedback,
[Galaxy S 5 General] 92drls:
Hmm, interesting.. I'm only on 4.4.2 or I would help out..
[Galaxy S 5 General] Commodore 64:
Turned out the 3D performance on antutu version 5 with this driver puts our phone one head and shoulder above everyone else!
[Galaxy S 5 General] Slicktune:
And this means....... I'm sorry but I don't understand the purpose... Is this supposed to make Tw snappier?

Thanks in advance!
[Galaxy S 5 General] Commodore 64:
It is updating the video (graphics) drivers. It probably improves the touchWiz performance as well (don't have evidence to support this), but what i noticed was a huge performace increase in the 3D graphics score. This will make games run alot smooter and more efficiently.

To clarify, this file resembles how your Mac/PC has a video card with say NViDIA or ATi video cards and they have their own driver releases. Our phones graphic chipset is designed by Qualcomm and it gets its own drivers as well. Hope I answered your question, and didn't make it worse!
[Galaxy S 5 General] AlkaliV2:
In order to get any real "TouchWiz/Nova/Apex/etc" performance increase from it you'd have to flash this, then venture into Developer's Options and enable Force GPU rendering and Disable Hardware Overlays. And even then our device is so performance driven that you likely would likely not even realize the difference other than giving the CPU a break for a few cycles and possibly seeing a battery life increase depending on whether the CPU or GPU pulls more juice. These drivers are largely made to increase the 3D performance of your device when gaming and while it wasn't meant for us I'm glad to see someone took the time to let us benefit from it.

I'm going to flash it on an NG4 (4.4.2) release and see how it holds up to GPU rendering no hardware overlays. I don't game so if you want an objective test on that someone will have to pick up my slack. I'll report back when I know if it truly impacts it.
[Galaxy S 5 General] KingVeto:
Tried flashing the update and ran into a couple random fcs for a few apps. Nothing device-breaking or anything, but I also didn't notice any real difference in performance or framerate in games. But I do appreciate you posting this, I'm always up for trying a little experimentation on my device to find something new. Thanks man.
[Galaxy S 5 General] Slicktune:
Anything?

Thanks in advance!
[Galaxy S 5 General] AlkaliV2:
Don't worry, I didn't forget about you. It takes a few days to really put it through its paces. But here is what you want to know: It works in 4.4.2 Touchwiz (Alliance Rom B4 for me)

Performance Increase in ROM function and control with "Turn Off Hardware Overlays" and Force GPU Rendering: Check

So I tested this by underclocking my CPU to the point where lag was perceivable in things likes app launching, keyboard typing, app draw opening, etc. I dropped it down to about 1200Mhz on all cores and then disabled HW Overlays. It was night and day. After the GPU took over rendering my CPU clock speed hardly moved all of the items previously lagging went right back to being fluid.

So does it help with Rendering in the ROMs? Yes, it definitely can.

The other concern people have is with battery life that goes with GPU rendering and the claims are that the GPU uses more power than the GPU. In my preliminary testing, what I noticed was lower overall CPU temps while Hardware Overlays was off, lower CPU clock speeds since it didn't need to render apps, and a small decrease in battery life.

In the power draw category I need more time with BetterBatteryStats and I need to adjust some variables. I want to underclock the GPU to the point of perceivable lag (if that is possible) and then I want to adjust the governor with KTweaker and see if I can't get better battery life. I will simultaneously lower CPU speeds to keep my core temperatures down and keep the battery cool. If these things are successful and battery life is interchangeable between the two, I may run the GPU full time for rendering the ROM. Keep in mind though, only custom kernels allow this kind of tweaking. If you use a stock ROM you are stuck with CPU and GPU clock speeds where they are so battery will drain faster.

Give me about a week to test my theory on this and see if I can find an equilibrium for CPU and GPU temperature and speed. I'll post the profile I used with KTweaker when I have my results. Until then, if you want to help and find your own settings and post them here along with battery life that would be awesome.

Edit: For what it is worth, to test application launch speeds and UI fluidity with the GPU I completely turned off system animations, I set Nova Launcher Animations Speed to Faster than light and scroll speed to "Fast" (personal preference). I got the same, or better response time using the GPU to render the UI.
[Galaxy S 5 General] Slicktune:
Thanks for the detailed response, can I flash this over a cm rom or only "touch wiz" and/or after I updated/flash this no Mauer what rom I flash will it stay. ..?

Thanks in advance! I'm still a bit confused...
[Galaxy S 5 General] AlkaliV2:
I haven't tried it on CM yet, I'm about to flash the 09/04 build of CM11 by Albinoman with KT's kernel. But I won't flash these drivers prior to running the build 24 hours or so to make sure there aren't bugs that existed before flashing the files. So, if you've been running CM for awhile and want to test this build just nandroid, flash, and report any issues.
[Galaxy S 5 General] Slicktune:
Ooo that sounds like a killer combo cm + kt kernel + adreno update = project slip n slide lol nah but I'm really curious of what results you might get [emoji4]

And once I flash this, can I go back or will it erase the update once I flash a different rom?

Thanks in advance!!
[Galaxy S 5 General] AlkaliV2:
I'll keep you posted. I wasn't impressed overall with it's performance in Touchwiz on battery life with the CPU underclocked, so I am branching out to a more AOSP-like build. I'll keep you posted to what I find out.
[Galaxy S 5 General] Slicktune:
This can't be right because right now I haven't flashed the driver update and look at My score

Now imagine that's without kt kernel just stock kernel, I'm on xtralite 3.5a t-mobile, so what if I flashed the kt kernel AAAAND the adreno update.... would my phone explode?!?!

I'm thinking twice now whether I should flash thisor not. ..
[Galaxy S 5 General] Commodore 64:
You have a good point. I think antutu v5 also rescaled their scoring system. Anyway, post your new score if you decided you want to give it a shot.
[Galaxy S 5 General] DrearierJester1:
This maybe off topic, but does this works on other devices like Z2 or HTC M8 using the same GPU?
[Galaxy S 5 General] 92drls:
43718 before

43292 after

All I did was reboot into recovery, flash the ZIP and then run the test, same clock speed etc..
[Galaxy S 5 General] T3chMan1:
Lower score, what about gaming?
[Galaxy S 5 General] AlkaliV2:
You guys make me sad. Benchmarks are not now, nor will they ever be, an acceptable means for telling you how capable your device is. Your scores in AnTuTu are about as capable of telling you your phone's speed as your ESN is at telling people who your phone belongs to. It is just arbitrary numbers that will fluctuate up and down based on the slightest inconsistencies.

Drivers, just like in Windows/Linux/Mac, are meant to optimize the performance of your hardware. That's it. This driver likely optimizes the GPU cycles to make it more efficient and lower heat output while performing better in games. You know why hardware review sites start out with benchmarks saying what it can do in a perfect world but still ends the review by telling you it gets 75 FPS in Borderlands 2? They do that because while synthetic tests are nice, what would be the point if our games don't play better? It is the same concept here.

I'm begging you, uninstall AnTuTu, re-install your favorite mobile game and just base performance off of whether it plays better or not.

Side Note: Drivers didn't appear to do anything in AOSP CM11 when I gave it a try. Sorry I am so late on reporting in, college takes up a lot of my time. Also, using the GPU to draw your applications does eat more battery whether you use these drivers or not. So there is no marked improvement from lowering CPU speed and using GPU only to render.
[Galaxy S 5 General] 92drls:
I figured since the OP stated he got less points in Antutu, I would go ahead and use the same app and test to compare...

F*ck me right? :cool:

Regardless, I don't notice anything different either, my stats are in the sig.
[Galaxy S 5 General] lingowistico:
This should be moved to S5 Android Development or S5 General as it concerns ALL Qualcomm S5s.

Thanks for the zip OP. On a sidenote, when qualcomm posted drivers like this for the S2 Skyrocket it showed up to 40% increase in FPS :)
[Galaxy S 5 General] Sock12345:
Hey it seems your a Neatrom user also, have you tried this? and did it increase or decreased, battery life or performance?
[Galaxy S 5 General] lingowistico:
I haven't tested this yet, I will test it and report back.

As of now I'm on CM11. I was intending to only do a test run and go back to NeatRom but after restoring the backup in TWRP most apps FC. Even after wiping cache/dalvik & app data.
[Galaxy S 5 General] Hellscythe:
What was the score for just GPU? The lower total score could have been a fluctuation in another area.
[Galaxy S 5 General] 92drls:
2d graphics : 1643

3d graphics : 14519
[Galaxy S 5 General] Sock12345:
Hope to see ur results soon man :)

Toobad ur apps crashed :/ Maybe if you reflash ur rom and than restore ur data only?
[Galaxy S 5 General] boostermbkking:
can i flash in android 4.4.2?
[Galaxy S 5 General] -PiLoT-:
try reading back a page or two dude. this has already been answered
[Galaxy S 5 General] Slicktune:
Do u know how to revert back? Because my phone seems now laggier than usual....
[Galaxy S 5 General] -PiLoT-:
nope i didnt flash it. but if i had id read the op that tells you to backup

FYI the best way to do this is to open the flashable zip and see what it replaces and copy them from the device to a safe place
[Galaxy S 5 General] Slicktune:
So I guess it's too late then? Is gone forever ???
[Galaxy S 5 General] lingowistico:
So I've tested CM11 with and without this driver.

Antutu on CM11 without this driver

http://i.imgur.com/wixKBTS.png

http://i.imgur.com/eYC400r.png

Antutu on CM11 with this driver

http://i.imgur.com/jB2nihi.png

http://i.imgur.com/eTyguM3.png

3D Mark on CM11 without this driver

http://i.imgur.com/hDiK20k.png

http://i.imgur.com/PHa4BVm.png

3D Mark on CM11 with this driver

http://i.imgur.com/eXHb737.png

http://i.imgur.com/Fuqbvti.png

The conclusion is that using this driver will certainly improve performance on CM11 :good: (if you believe benchmarks), as far as other ROMs go: I haven't tested.

Offtopic:

One of the first things I noticed with CM nightlies (without installing this driver) is that sometimes the display seems to crash or be close to crashing by showing some major lag and gui crashes (not fc, more like a tv with a bad signal).

Agree with Pilot lol. Always read the OP carefully.

Open the zip and note which files it contains in system folder, copy those files from your rom's zip back to your phone in which ever folder they're supposed to be in and you will have "reverted back". Oh and set permissions.
[Galaxy S 5 General] Sock12345:
So the drivers are ****, plain and simple. There made for nexus device toobad.. Thnx for those who tested it!!

Verstuurd vanaf mijn SM-G900F met Tapatalk
[Galaxy S 5 General] lingowistico:
Lol did you actually read my above post and look at the benchmark screenshots?

The driver increases performance. As in makes your phone better. The driver is good :good:

At least if you're on CM11.
[Galaxy S 5 General] Sock12345:
I did read it, but antutu score got destroyed?

And im pretty sure it will not work perfectly/buggy on TW

Verstuurd vanaf mijn SM-G900F met Tapatalk
[Galaxy S 5 General] lingowistico:
Ok. I think you confused the screenshots. I got 2000 points more in antutu with this driver.
[Galaxy S 5 General] BlackSoulxxx:
Anybody know the version of this driver?

Mine is "OpenGL ES 3.0 V@66.0 AU@ (CL@)"
[Galaxy S 5 General] Sock12345:
Ooh i now see it, sorry so for CM11 these drivers are really good? Sadly i use TW, since i like it too much :p

Verstuurd vanaf mijn SM-G900F met Tapatalk