yashsingh1/xdaforums huggingface dataset:
[Samsung Galaxy Music] omkar333:
yap....first i modified ..got some error ...so then directly tried to flash the zip ..and it was successful though ..but then it was getting bootlooped :/
[Samsung Galaxy Music] leonmorlando:
From a stock 4.0.4 ROM using the provided CWM recovery in your other thread. I did a factory reset after flashing both the ROM and Gapps in all cases.
[Samsung Galaxy Music] rahimali:
you should flash this ROM from stock 4.1.2 ROM
[Samsung Galaxy Music] leonmorlando:
Thank you, I will try that now.

---------- Post added at 11:22 PM ---------- Previous post was at 10:25 PM ----------

It worked. No more reboots, working 100% stable.

My only real problem now is that it asks for a network PIN unlock code? I'm using the same SIM as before flashing.
[Samsung Galaxy Music] leonmorlando:
Update: I flashed CM from a stock ROM from a different country (4.1.2 Panama) and it now works perfectly. Thanks for breating new life into my old phone!
[Samsung Galaxy Music] Alonso1398:
Nice to hear it is working :good:

mmm after getting the bootloop, could you reboot on recovery, flash aroma fm and search if there is a folder named tombstones inside /data ? And if it is, could you give the files inside there?

Also, bootable cm 11.0 is out, for installing it, you will need to update cwm however it is still on alpha state. I will also still support CM 10.1

And probably I will be absent for some time because next week I will have exams :(
[Samsung Galaxy Music] rahimali:
I think this has internet call issues, i tried viber and skype. outgoing sound is just fine, incoming is not working, i.e., while the other party could hear me just fine, i could not hear anything on the duos.

Edit: Confirmed. No outgoing audio with either Viber or Skype after further extended testing. Back to stock until issue fixed! :)

Edit: Is it possible to use CM 10.1 kernel with stock 4.1.2 ROM? Would be an experiment worth trying until the no outgoing audio with internet calling gets fixed...

[MENTION=5321015]Alonso1398[/MENTION], best of luck with your exams!
[Samsung Galaxy Music] 9441Rahul9441:
can i use it over gmd duos ics

My galaxy music duos s6012 is ics 4.0.4 can i flash this cm10.1 over the ics or it can only work when flashed over jelly bean?:silly::rolleyes:
[Samsung Galaxy Music] rahimali:
only over jb
[Samsung Galaxy Music] 9441Rahul9441:
download fails alot how can i download jb rom

Can i download jb rom directly over my phone plz it fails alot even 471.8"mb then failed
[Samsung Galaxy Music] rahimali:
download from here, my mediafire mirror. it's resumable and you can use a download manager like IDM to download
[Samsung Galaxy Music] rahimali:
Hi [MENTION=5321015]Alonso1398[/MENTION], are you gonna be looking into this issue if/as/when you're free from exams and/or have free time? Thanks a lot!
[Samsung Galaxy Music] Ashwani890:
Gameloft games not working on this ROM !

After updating from stock to this CM 10.1 ROM I got an error on games like asphalt and sandstrom .. I have its data and is in sdcard0/gameloft but when I open it.. It says An SD card with at least 1 mb required .. Even I have 788 mob left on SD.. (But on stock JB sandsstrom was working without error). ..So if someone help me fixing this error .. Thanx in advanced !

OK now I know the error .

It is because all the old Gameloft games were read the mmt/sdcard but on this ROM (most cm ROMs) have little different directory storage/sdcard0

storage/lagacy/0

So Gameloft games can't read it.. Can anyone tell me how to change storage to mmt ..or is it possible?!
[Samsung Galaxy Music] omkar333:
awesome work

well ...my device is GT-S6012 (duos varient) and the thing you told changing names ..it isn't really necessary i guess ...i flashed it anyway and it's working preety fine!!!!

JUST FREAKING AWESOME JOB!!!!

WAITING FOR CM11!!!! hope you will finish soon

all the best!!
[Samsung Galaxy Music] Akito:
I have a 8gb externalsd card and use gl tools in the rc5 version of the ROM..

Games I play are PES2012 & Need For Speed Most Wanted..

Gl to SD on CM10 is a bit headache..

So in it's settings uncheck amount on exit so that we don't have to on every time we need to play..

This is what happens when I try using gl to SD after restarting my phone..

1. open gl to SD and try mounting and playing..

2. if not work amount and close app..

3. open app again..

4. most probably the app list will still be present.. if not go to system settings>storage and unmount card and Mount card immediately after it's unmounted..

5. now open app and mount, click home button to go to launcher and click on the game..

6. to check if it is mounted or not before opening game, open file manager and check if the data is emulated in internal SD and the original is on external sd. if so then the game will work..

also place the folder properly in the external SD to play..

folders formed for files are..

sdcard1/data for data folder that contains many files..

sdcard1/obb for Cobb folder that has one big obb file..

sdcard1/games for most Gameloft games..

try out using this data..
[Samsung Galaxy Music] Alonso1398:
Hi, it's been a long time, finished exams but I'm still quite busy. Please don't be waiting too much releases because sometimes I can take a lot of time. I do this as a hobby so will take my time.

For the next cm 10 release, probably will have overclock (thanks to pocket neo kernel of dhinesh), multiuser support and maybe if I can,init.d support

Will try to fix it, thanks for reporting it however remember I'm a 10th grade student so I'm not quite sure if I will be able to fix it:rolleyes:

Edit:

I think it's possible with android kitchen, extracting the stock boot.img and then replacing the zImage with the one of the boot.img of cm 10, repacking it and then flashing the modified stock boot.img... However I think it could be kinda risky, do it at your own risk :S
[Samsung Galaxy Music] rahimali:
First of all, thank you for whatever you have done so far, it's a brilliant job!

Next, best of luck with your exam results.

Lastly, how high is the risk with the frankenstein :D kernel? i.e., worst comes to worst, I'll be able to flash back your CM10.1 kernel and have a working phone right? Or is there a chance of a hard brick? Could you help me with the kernel please if it's not a high risk issue? i.e., make a test kernel for me? Would like to test if that enables internet calling on the phone...

Thanks!
[Samsung Galaxy Music] Akito:
thumbs up

good work bro..

maybe when I get a good lap I'll try making a cm11 port for galaxy music although I have to learn it a bit more..

if you are free do add some goodies in the ROM from other custom ROMs..

just a thought..

saw your cwm post update..
[Samsung Galaxy Music] rahimali:
this is pure cyanogenmod, don't hold your breath waiting for any "goodies" :)
[Samsung Galaxy Music] Akito:
I know..

although its a bit annoying to have one sim in a duos..

waiting for a cm11..
[Samsung Galaxy Music] omkar333:
well I've got a small problem ....the superuser doesnt allow any apps for root access ...how do i do this .........checked in its settings but doesnt say anything

anyone knows the problem??
[Samsung Galaxy Music] rahimali:
never had that problem. do you have developer settings enabled? if so, check if root access is allowed for apps under developer settings...
[Samsung Galaxy Music] omkar333:
yes ........dev settings are enabled and access is allowed for apps and adb but still no.......
[Samsung Galaxy Music] rahimali:
permissions seem appropriate from the screencap...

do you have root in terminal / adb shell on PC?

maybe you could flash supersu and see if that allows your apps to have root access?
[Samsung Galaxy Music] omkar333:
well the problem was solved Im still not sure what it was .....but thanks anyway!!

*attachment* thats how i fixed the problem ..anyone else faced it then do that
[Samsung Galaxy Music] Alonso1398:
Ok, since haven't been able to fix bluetooth, will release rc 7.

It adds overclock (Thanks to dhinesh corsica kernel) , small changes and multiuser support. However multiuser is a little buggy so if nobody needs it, I will probably remove it on next version. For changing users on lock screen you need expanded desktop activated....

Bluetooth can be fixed because dhinesh fixed it on Galaxy Pocket Neo so it is my actual priority. Then I will look into online calls and fm if I can fix bluetooth

link of RC7:https://www.dropbox.com/s/af2j2i84aii1qw0/CM 10.1 ivoryss RC 7.zip?dl=0
[Samsung Galaxy Music] rahimali:
Mirrors for CM10.1 RC7

Dev-Host

Mediafire
[Samsung Galaxy Music] Ashwani890:
Hi.. I There is no use of multiuser on this small device..In my view..And please add gpu overclock if possible..Thanx
[Samsung Galaxy Music] Akito:
RC6

I found out these stuff after updating to rc6..

- NFS most wanted doesn't work and crashes on the phone as do many more games high tech games which worked in rc5..

- Feels more laggy than rc5..

-Phone App has no textures when in call mode.. Just white and black hatched lines..

I used xposed mod to activate multi user but it crashed..

It is also uneconomic to add multi user in a small phone..

FM radio is the only thing I need now in the ROM that is missing..

To all those who use this rom., extend it's capabilities a bit by using exposed mod..

Maybe Alonso can try implementing xposed mod straight into the system..

Just a thought..

Nice work on the rc7..

Will download and install later or maybe rc8 itself.

Note:Damn good about the overclock.. how fast does it go now..??
[Samsung Galaxy Music] Alonso1398:
Are you sure about being more laggy and with problem textures? Maybe you should try a clean install from stock rom. And I won't implement xposed into the rom. This rom is pure cyanogenmod and xposed can be installed pretty easily

RC 8?:eek: Last version is RC 7 lol.

Fixed :fingers-crossed: The true bug was no sound at all during calls (including normal calls) so for example the button when you finish a call will now make a sound
[Samsung Galaxy Music] rahimali:
Awesome! Very much looking forward to fixed build! :good:
[Samsung Galaxy Music] Akito:
Oh..

Although c

xposed has its plus..

Anyways Another major problem is the font DPI in games it is blurry in games like PES2011, PES2012 and Clash Of Clans..

What can I do here??
[Samsung Galaxy Music] Alonso1398:
I'm sorry, from those games I've played Clash of Clans and I think the problem is our small screen :rolleyes: Also tried to see if something could help but was unable to fix it. I suppose that's why it doesn't appear for our phones on the Play Store

Also:D today I'm releasing 3 releases as a christmas gift lol RC 8 of cm 10.1, beta 1 of cm 11.0 (I think it can be used now for daily use) and a new rom based on cm 11 that it's named NamelessRom. It caught my attention because it had features of cm, omnirom and some of their own, however, I had problems about multisim with it:rolleyes:. Merry Chistmas in advance
[Samsung Galaxy Music] Akito:
Phone app layout is bad in landscape mode..

Should I dual boot with cm11??

Or just use cm10/cm11??
[Samsung Galaxy Music] leonmorlando:
I have a problem. I'm not sure how to fix it.

I have flashed 2 different versions of the stock 4.1.2 (MH1, MK1) and both work fine as stock. As soon as I flash CM 10.1, the first screen that greets me is the "Network Unlock PIN code" screen. I really have no clue why this happens.
[Samsung Galaxy Music] hightmare:
are there any news on cm11 i love this rom but i need the dual sim function?
[Samsung Galaxy Music] armanote:
My galaxy music dous bricked when i was installing cwm recovery then I unbrick it by downloading mode and odin but when phone turned on I see that the sim card antenna .signal has problem and dosent work my imei is ok and device recognise sim cards but signal changes too fast it says I have sim and then it cant register on network then register but again disappeared

help pleasee:confused::confused::confused::confused::confused:
[Samsung Galaxy Music] Alonso1398:
I can't really tell you what's the problem now but maybe you need to flash a stock rom from a specific location
[Samsung Galaxy Music] armanote:
hey mr.alonso can you give me the pit file of the s6012 galaxy music it solve all the problems:angel::angel::D:D:D:D:D
[Samsung Galaxy Music] Alonso1398:
I'm sorry, pit file?
[Samsung Galaxy Music] armanote:
Pit file for repartition in odin can someone has s6012 and cwm recovery on it take a back up from pit file

for tutorial search in google please
[Samsung Galaxy Music] armanote:
Ok thats it you can get help from some one and deodex the galaxy young 2 kitkat rom a new kernel

or use cyanogen mod 12 the galaxy S plus i9001 have it and the ram is same :D:D:D:D the phone beautifuly runs hd data games
[Samsung Galaxy Music] Alonso1398:
but even if those devices have same ram as galaxy music, I think their chips are different. Our device use bcm21654 and as far as I know, the devices with those chips too are the galaxy pocket plus, galaxy pocket neo, galaxy chat and I think the galaxy fame lite

Also released today next cm 10.1 release as RC 8.1 because there were no bugfixes and changes were minimal. Also today is my last day of vacation so I won't have too many time to develop, I'll only work on bluetooth on my free time, so it is very probable that there won't be any releases until I fix bluetooth
[Samsung Galaxy Music] armanote:
The problem is just that 200 mghz more cpu ?

at young 2 the camera is same
[Samsung Galaxy Music] armanote:
My friend alonso thank for the rom its the best rom on galaxy music dous but you must know in cyanogen mod 11 its give us the best performance because the kktkat is optimised for 512 megabyte rams and has many more options

if You are tring to to make cm12 rom its the best thing to life of galaxy music

but just try creating cm 12 its so easier than cm 10.1 or tell some one that makes cm 12 for another phone and give him

our cm 10.1 to rebuild the rom by cm 12 thank so much we love you
[Samsung Galaxy Music] armanote:
Hello mr.alonso can you add wifi direct to our phone beacause it supports wifi direct:D:D
[Samsung Galaxy Music] Alonso1398:
Well kinda yeah. And also similar cameras doesn't mean the phones are "siblings"

Well, I've already made a device tree for cm 12 for our phones, so I think anyone with a powerful PC with linux could compile it, but I don't know who to ask about it. It kinda embarass me asking something like that to someone else

Also I've already tried that many times but for some reason, enabling wifi direct breaks wifi, however on cm 11 that doesn't happens so it is enabled there but I haven't tested it myself
[Samsung Galaxy Music] armanote:
hello mr alonso do you said that you ported the rom from galaxy pocket neo?

if yes better take a look at this http://xdaforums.com/pocket-neo/development/rom-cm-11-0-galaxy-pocket-neo-duos-gt-t2833952 :laugh::laugh::laugh::laugh:
[Samsung Galaxy Music] leonmorlando:
You just need the hardware? Because I got that, but I don't have the slightest clue as to how to "compile" or what the package requirements for it would be. If you could fill me in on it, my hardware is yours.
[Samsung Galaxy Music] armanote:
The best one

Today 18 of February

I installed modern combat 4 on my galaxy note 10.1 then I got an copy from data I installed the apk of mc4 on my galaxy music tooNow I runned the mc4 game on my galaxy music dous with CM 10.1

UNbleaveable i Cant bleave that my galaxy music runned the mc4 :victory::victory::victory::victory::victory:

:D:D:D:D:D:D

its ......

mr alonso CM 12 pleaseeeeeeeeeeeeeee
[Samsung Galaxy Music] Alonso1398:
Well yeah, dhinesh77 have also told me how to fix certain issues, however his bluetooth fix brings problems to our phones (I'm still trying to figure out why). Here is galaxy music cm 11 in case you haven't checked before.

Whoa :o I don't know what to say, thanks. Are you sure about it? I want to make sure that I don't know too much about android for fixing bugs myself, pocket neo's cm 12 development was stopped so if we manage to build and boot cm 12, will have terrible bugs...:( and I'm not sure how to fix them

Well anyway, does your computer has windows or a linux distribution?

Nice to hear that :)
[Samsung Galaxy Music] leonmorlando:
Windows, but I run a custom-built Arch distro in a virtual machine (which I give only 2 cores and limit to 50% usage because I never need them. Will give them 100% power for this, though.)

I got an FX-6300 processor OC'd to 4.2Ghz and an HD 7870, just in case the GPU can run some parallel operations if needed/possible.

If my stuff's not good enough for helping you, let me know.

Also, I will repeat I haven't the slightest idea about what I'm doing, so you will have to provide me with as much info as you can if you choose to have me compile for you.

(Yes, I am under the impression compiling is nothing more than putting a buncha files in a folder and running a command-line string to have it magically "build" the thing)
[Samsung Galaxy Music] Alonso1398:
Well even I don't know what are the minimun requirements for building lollipop on a reasonable time. The problem for me is libwebviewchromium.so takes eternity compiling, I even saw that for building that library on a virtual machine, something else had to be done (I will search about it). I suppose you could use the virtual machine and constantly pause and resume the machine. I can't do that because if using the host operating system takes eternity, who knows how much will take on a virtual machine.

I very appreciate your help, I always used debian based distros for compiling, it is possible on arch but I have no experience with it. So you would like to make a new machine only for building or use the arch machine?
[Samsung Galaxy Music] leonmorlando:
I have very limited storage space, but if you can give me until next month I will be able to expand my storage with an extra 2tb drive. (And dual-booting with Linux in the process)

In order to keep everything as close to your configurations as possible, I will install the distro you currently have. Please provide me with as much info as possible via PM so we can get this thing rolling. :highfive:
[Samsung Galaxy Music] Alonso1398:
It's okay, there's no rush :good: thanks again for your help
[Samsung Galaxy Music] ARGHA_DAS:
Hey bro can u help...our devs to make cm10.1 of galaxy star 5282 Stable..it has Ril prblm :(
[Samsung Galaxy Music] 9441Rahul9441:
Can someone help me fixing unresponsive touchscreen issue..caused as i flashed custom kernel of galaxy pocket neo ..need flashible zip for repair

---------- Post added at 12:21 PM ---------- Previous post was at 12:19 PM ----------

Can someone help me fixing unresponsive touchscreen issue..caused as i flashed custom kernel of galaxy pocket neo ..need flashible zip for repair
[Samsung Galaxy Music] Alonso1398:
Did you make a nandroid backup? What rom are you using stock or cm? Where did you downloaded that kernel?
[Samsung Galaxy Music] 9441Rahul9441:
Flashed stock via Odin still not solved

---------- Post added at 07:05 PM ---------- Previous post was at 07:03 PM ----------

Flashed hyper v1.1 kernel of pocket neo
[Samsung Galaxy Music] Alonso1398:
Hmm the only idea that comes to my mind is flash stock rom again unless you don't want to lose important info on your phone. And do you have stock recovery too?
[Samsung Galaxy Music] 9441Rahul9441:
Need stock kernel with stock modules

---------- Post added at 07:22 PM ---------- Previous post was at 07:21 PM ----------

I ve messed up my touchscreen modules i think so
[Samsung Galaxy Music] chuby007:
GPS

Mae alonso.

Pura vida, mira para preguntarte soy solo yo o el GPS no sirve con este rom ? solo es por saber si hice alguna calballada o que putas, porque siempre me pone que el GPS esta apagado... gracias !

ah y esta pura vida el ROM..

:good:
[Samsung Galaxy Music] Alonso1398:
Mmm mae cuando yo usaba cm 10 a mí si me funcionaba el GPS, no sé porqué no te funciona :-/ actualmente uso carbon rom y si me funciona. Bueno, tal vez revise un día de estos cm 10 a ver si de verdad no funciona

Y por cierto, no conozco del todo las reglas del foro pero creo que deberías publicar en inglés a menos que des una traducción aunque por mí no hay problema que uses el español

In english: When I used cm 10, GPS worked for me, i don't know why it isn't working to you :-/ Actually i'm using carbon rom and its working. Well, i may check someday cm 10 to see if it isn't really working
[Samsung Galaxy Music] chuby007:
de donde saco ese otro rom el que estas usando ?
[Samsung Galaxy Music] Alonso1398:
http://xdaforums.com/android/development/rom-unofficial-carbon-rom-samsung-t3067619

Y también está disponible cm 11

English: And there is available cm 11 too

Link:http://xdaforums.com/android/development/rom-unoficcial-cm-11-0-samsung-galaxy-t2897839
[Samsung Galaxy Music] ThomasDj000:
Thanks for sharing.
[Samsung Galaxy Music] jprimero15:
Can u help us to fix the remaining bugs of CM10.1 for our device? BTW our device is galaxy pocket plus... Plz
[Samsung Galaxy Music] androidlover5842:
can you help me to port cm13 to my device GT-S7392 ? . i have ported cm11 before but cm13 is not booting on my device please help me :)
[Samsung Galaxy Music] sahilashraff9:
I want cm for my galaxy music duos i upgrade it to jb can u give me link for cm and tell how to flash it by cwm
[Samsung Galaxy Music] Sakuraxda:
Fix bugs

how to apply patches please ?. Thank you.
[Samsung Galaxy Music] Alonso1398:
Patches are already applied to the rom, if you want to patch the source, place the patch on the correct folder, then on terminal write "git apply <<name of the patch>>". It sometimes may give errors, if that happens, you must edit manually the source
[Samsung Galaxy Music] DanielZRK:
Links are dead.
[Samsung Galaxy Music] rahimali:
Here you go, although I would strongly recommend you flash CM11 instead as it is more complete and functional!
[General Questions and Answers] theErock:
Just wondering from other users. Do you prefer to keep your mobile security such as avast always running or do you only run it periodically to scan for virus/malware here and there?

I'm wondering cause mine is greenified right now but is it better to just always run it and sacrifice a tiny bit of performance?

Sent from XT912

[AOSP/4.3] [ROM] Eclipse v5.1 build 6 spyder
[General Questions and Answers] carlfinity:
Running it all the time is not necessary not unless you are fond of visiting shady sites like you know... Periodically is fine and should help you have more free ram.
[T-Mobile Samsung Galaxy Note 3] krelvinaz:
I've noticed the more of the hacks you turn on, the more sluggish the phone gets. Today I turned all of them off and was surprised at how snappy the phone was. I then turned on only a few of what I used to have and it has remained that.

I am using stock rooted 4.42 still on B4.
[T-Mobile Samsung Galaxy Note 3] DrawnToLife:
Well yeah.. more running processes :P
[T-Mobile Samsung Galaxy Note 3] kabuk1:
What hacks are you using? Just curious cause I use Xposed w/about 5 or 6 different modules and I haven't noticed any slowdowns.
[T-Mobile Samsung Galaxy Note 3] krelvinaz:
Notification

Hide battery icon mode

Hide NFC icon

- Custom carrier label

- Hide Wi-Fi persistent notification

Lock screen

- Hide wireless charging dialog

Sound

Disable loud volume warning

Hide headset apps motivation

Disable boot sound

Disable volume control sound

- Disable low battery sound

System

- NFC behavior screen off and looked

Theme

Use auto brightness detail

Security

Fake system status

Disable Knox notifications

Modules

Xprivacy

Root Clock

NFC lockdown off enabler

Wanam Xposed