yashsingh1/xdaforums huggingface dataset:
[Galaxy Note II Original Android Development] kbhuvi:
[MENTION=400907]mohit[/MENTION] and [MENTION=615804]Mishra[/MENTION]ji

l know some devices dont tolerate high uv. I have tested my device it till - 70 on agni and supremekat 1. I was giving [MENTION=400907]mohit[/MENTION] the feedback.

Since it was a peculiar behavior of double tap sleep not working, I shared it so that some testers could replicate it and scratch out the reason. I have repeated it at least 5 times with same result. Even restoring the system from previous backup without mat9v scripts doesn't let u double tap sleep. Note that data has not been restored. So perhaps it changes some values thst are stored in the data section.

Even if mat9v scripts are deleted and wipes, double tap sleep doesn't work. Yes, I unsinstalled xposed n gravity box after downloading afresh but it doesnt solve the issue.

Only way is that I reflash the rom clean. Wipe cache, dalvik, system, data, internal storage. Before that I delete android n secure android folder in ext sd card. Installing garvity box

Did not do a factory reset after restoring the system. I forgot that aspect.

I am just sharing the experience. As advised by [MENTION=1997844]nitol[/MENTION] i am using all in one gestures. So problem is solved but still u can give it a thought

Anyways, thank u guys for looking out.
[Galaxy Note II Original Android Development] mohit141785:
Mate I am using mats max uv script with double tap to sleep module.and I am using these scripts since long. But anyways I'll try downloading the version you have and try to replicate the issue. And just to assure yourself you can try opening mats scripts as text file and see for yourself that it doesn't contain any thing which can interfere with that module.
[Galaxy Note II Original Android Development] KNIGHT97:
1)try to mention people correctly, it disturbs others profiles when you mention partial names and someone else get mentioned there

2)Mat9v scripts alter nothing anywhere, they are just meant for tweaking kernel parameters

3)Before blaming the hard work of a man, try to see what the scripts are actually changing

4)Always learn fully and then report a problem, reading quick and thinking you know all won't help with any problems you encounter

5)You say you use gravity box, ever thought that it too can interfere? Gravity box is meant for AOSP, it will always create problems on touchwiz or other custom skins, so why not look for alternatives to features you want? Lazy to read/learn/look around? Why none of us have this problem? We are also using his scripts, but why don't we ha e this problem? Is our device somewhat special or what?

6) If you are ever trying to restore a nandroid backup restore full, not just one partition, restoring partially will always cause problems, partial restore is meant for use only in emergency situations.

7) Know the purpose of partitions before deleting them just because they eat space. If you delete things without knowing you are bound to have problems.

8) If you are so much experienced with all this, why not tweak the kernel on your own? Why do you need the help of someone else?

10) My post felt rude? Good, at least it can get some things in head of hard nuts.

Sent from my RPG with auto targeting
[Galaxy Note II Original Android Development] mohit141785:
Try this. Re Flash Rom just wipe cashe dalvik cashe system data and internal sd. Nothing else.

Boot up. Set up rom and then reboot to recovery flash kernel.

Boot up check if you have root.

If not then reboot to recovery and flash su zip.

Boot up again chk root

Now install xposed

Install xposed framework

Reboot boot up

Open xposed search double tap to sleep module

Download the stable version

Enable it in exposed

Reboot

Then boot up again reboot to recovery

Flash script of your choice.
[Galaxy Note II Original Android Development] myaslioglu:
Please release a quick fixed version without script that conflicts with init.d
[Galaxy Note II Original Android Development] Pafcholini:
Guys, i don't have time but in those days I'll release the new version fixing the init.d issue, etc.
[Galaxy Note II Original Android Development] Austtin:
I'm really waiting. I'm not flashing r6.1 nadia because of this. I know that you're gonna fix it. So take your time pafcho. :victory:
[Galaxy Note II Original Android Development] klurosu:
Take your time buddy. Enjoy the summer, family and friends.
[Galaxy Note II Original Android Development] SLMI:
[MENTION=4824728]Pafcholini[/MENTION] bro i know you don't have much time in these days but in future ot further releases will/can you update the kernel base to the FNE1 base, cuz i read a lot about FND3 was a buggy build in if built is buggy i think kernel is buggy too, so can you please update the kernel base to FNE1 or FNE2 please in future releases

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[Galaxy Note II Original Android Development] SLMI:
And one question for general guys what's the difference between Normal release kernel sources versus SEA KK releases or LA KK releases

For example what's the difference between these three releases i marked

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[Galaxy Note II Original Android Development] Saluco:
I have quite an issue with my phone (of note 2 PhoeniX ROM )

When the phone is in deep sleep , when I receive a call it takes quite few seconds since the phone start ringing till the screen lights up, which is quite annoying. Using a custom kernel, like this one, improves the time a little but still not quite satisfactory. I used App settings to keep Com.Sec.Phone and Com.android.Phone Resident but still not big deal

The question is, there are some settings I cand do to this Kernel to improve the responsiveness from deep sleep

( I used search but did not find a satisfactory solution)

Tnx in advance
[Galaxy Note II Original Android Development] mohit141785:
Mate that is the problem of in callui. And I am afraid that there is no solution for it yet. But some devs are working on it. And we should soon have a fix for it.
[Galaxy Note II Original Android Development] Pafcholini:
I'm updating the kernel to the new source code.
[Galaxy Note II Original Android Development] SLMI:
Bro what's the difference between these releases what for the SEA KK or LA KK mark stands for and what is the difference from OpenS_UP1

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[Galaxy Note II Original Android Development] mohit141785:
Thanks paf
[Galaxy Note II Original Android Development] ph03n!x:
N7100U and N7100T are different from the international devine (N7100 / t03g) and N7105 (t0lte). Look up their model numbers if you need more details...
[Galaxy Note II Original Android Development] Saluco:
Tnx for the answer, at least now I know what is all about or what I'm "looking for"
[Galaxy Note II Original Android Development] SLMI:
Got it, thanks, btw why the [MENTION=4824728]Pafcholini[/MENTION] using the n7100t sources, bcz they're newer? Bcz he has the n7100t version?

And using n7100t sources makes a difference ?

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[Galaxy Note II Original Android Development] Lukapetr:
Hi to all .I am on latest Emotion revolution rom and I have just flashed the latest version of this kernel. My question is: do I need to flash any scripts to improve my battery/performance's phone ? If I leave all to default without touch the kernel's app I will see any difference to stock kernel of the rom ?? Thanks in advance and sorry for my English
[Galaxy Note II Original Android Development] Pavamarea:
Take a look:

http://xdaforums.com/showthread.php?t=2504016&page=3454 in post number 34539. No more lag in Incoming Call's screen .:)
[Galaxy Note II Original Android Development] mohit141785:
Hi mate flashing scripts are optional. And kernel is optimised on its own. Look at the opening page. For the recommended settings. And if you are new to this my advice would be that you stick to the recommended settings for a while. And watch the various video tutorials posted to have an idea how to go about it.and later on when her more comfortable then you can experiment with the scripts
[Galaxy Note II Original Android Development] ph03n!x:
Lol.. had you looked up the model number, you'd have figured this out. The T is the New Zealand variant and U is the Australia variant. IIRC the biggest (if not the only) difference between them and the rest of the world is that those phones use a different frequency for GSM/ 3G (I could be wrong here)...
[Galaxy Note II Original Android Development] Pafcholini:
I'm working on the r7 that is based on fne2 source code.
[Galaxy Note II Original Android Development] mpsnet:
[MENTION=240426]PAF[/MENTION]

Have a good job.

we are awaiting
[Galaxy Note II Original Android Development] wowrlz123:
I got no UCI support detected while trying to use Synapse. How to fix the problem im using the latest Emotroid.
[Galaxy Note II Original Android Development] KNIGHT97:
Flash the kernel again and it'll be fine

Sent from my RPG with auto targeting
[Galaxy Note II Original Android Development] chobztopz:
[MENTION=4824728]Pafcholini[/MENTION]

Hey mate... I couldnt change the value of /sys/class/misc/wolfsound_control/eq_hp_band_1 through init.d script (maybe I used wrong command)?

any help?
[Galaxy Note II Original Android Development] SLMI:
it seems like FNE1 base bro are you sure it's FNE2

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[Galaxy Note II Original Android Development] vdb86:
Hi guys, I have a quick question.

I like to play with undervolting myself and testing the phone afterwards for stability.

Just in case I set the voltage too low and set it to set on boot.

Is there anything that I could do to avoid the bootloop?

Anything to flash from recovery or edit through aroma file manager?

Thanks!
[Galaxy Note II Original Android Development] mohit141785:
You can try deleting the app synapse from data/apps from file manager
[Galaxy Note II Original Android Development] Pafcholini:
The FNE1 is the firmware base.
[Galaxy Note II Original Android Development] mohit141785:
First of all I would strongly advice that you don't do this. While testing

And in case you still do this then what you can do is

Run aroma file manger mount system then go to data then apps then find synapse apk and then delete it then clear cashe and dalvik and reboot and keep your fingers crossed
[Galaxy Note II Original Android Development] Pafcholini:
echo "0" > /sys/class/misc/wolfson_control/eq_hp_gain_1

The values are -12 to 12.
[Galaxy Note II Original Android Development] chobztopz:
not gain, but band mate
[Galaxy Note II Original Android Development] vdb86:
Thanks for a quick reply!

Would it be safer to play around with a init.d script?

If a problem happens I just remove my script from init.d folder with aroma file manager and that should be it.

Any thoughts?
[Galaxy Note II Original Android Development] mohit141785:
Yup init scripts are much much safer and reliable options. You can try some from mat9v s page. Or you can rite some according to your satisfaction. Just one pointer ensure that you put a high value of sleep ie more than 35 so that the phone boots up nice and all other things get settled before the script kicks in.
[Galaxy Note II Original Android Development] kbhuvi:
[MENTION=2473722]mat9v[/MENTION]'s OP says that his scripts have to be run by smanager.

there are other scripts also in init.d folder such as related to supersu, zipalign etc

prior to using the [MENTION=2473722]mat9v[/MENTION] scripts, i have not been using smanager to run those scripts

does it mean that those other scripts are not getting executed or as the kernel supports init.d, they are getting executed automatically

my guess is that smanager is used so that [MENTION=2473722]mat9v[/MENTION]'s scripts are not executed automatically at boot until you test your device for stability w.r.t undervolting etc. once you feel that your device is stable, you can run them automatically at boot without the help of smanager.

please enlighten me.

PS : for the love of god, i dont mean any disrespect to any body
[Galaxy Note II Original Android Development] mohit141785:
Loll. No it's not mandatory to use smanager with mats scripts. It's just that there is a small glitch in the current kernel. Which interferes with the execution of scripts. Hence the smanager app. And about those other scripts try running them with smanager and see if there is any difference.

Pafcholini is aware of that problem. And it will be solved in the next update. Till then you can use smanger for proper execution of init scripts.
[Galaxy Note II Original Android Development] kbhuvi:
[MENTION=400907]mohit[/MENTION] you amaze me with your promptness and willingness to help.

Its good to have you here

will do as you advised
[Galaxy Note II Original Android Development] mat9v:
Yes, he is very helpful. Kudos to you [MENTION=5194609]mohit141785[/MENTION] :)
[Galaxy Note II Original Android Development] mohit141785:
Mat you are the man!!!! Thanks
[Galaxy Note II Original Android Development] paulove:
Have anyone else tried this with the latest Dr.Ketan NG4 based rom? For me I only get a black screen after first boot image when I have flashed kernel.
[Galaxy Note II Original Android Development] nikhilsnigam:
same here...something wrong within the rom...same was with phoenix kernel
[Galaxy Note II Original Android Development] dewingerd:
Try sEFix antropy fixer from playstore. Work great for me.
[Galaxy Note II Original Android Development] paulove:
I believe it is the new base that is too different, so that older kernels won't work.
[Galaxy Note II Original Android Development] Pafcholini:
Give me a few days and I'll upload the kernel with the new source code.
[Galaxy Note II Original Android Development] Saluco:
Tnx but I already have Seeder for entropy and doesn't improve the things very much

But I raised the lower cpu value at 400 MHz and things are better
[Galaxy Note II Original Android Development] dewingerd:
I also tried Seeder, but that didn't make any difference, While sefix makes a hugh difference. If you read in playstore what the program does you will understand that it is not the same as seeder. Seeder is for older android versions, but not for kitkat. Anyways, you could always try the program, it is free and for me really works.
[Galaxy Note II Original Android Development] mohit141785:
Using synapse make set the read threshold to 512 and write threshold to 1024 then it will start the inbuilt frandom generator and then you won't have any need for any entropy generator apps.
[Galaxy Note II Original Android Development] dewingerd:
Ok, thanks, i will try that.
[Galaxy Note II Original Android Development] Saluco:
Tnx to both of you, I'll give it a try

---------- Post added at 06:28 PM ---------- Previous post was at 05:48 PM ----------

Hi I unsinstalled Seeder and set the thresholds the way you said but now when I receive a call the phone took more the 4-5 seconds till he lit up. Basically when I was able to respond the call ended :(
[Galaxy Note II Original Android Development] mohit141785:
Was it better before. As I said earlier it's the problem of incallui. Try the note 2 in call ui
[Galaxy Note II Original Android Development] Saluco:
Tnx anyway. Have a nice day
[Galaxy Note II Original Android Development] mohit141785:
You too mate. Hope your problem gets solved
[Galaxy Note II Original Android Development] Saluco:
Well, after another reboot things seems to be going better than for help. I'll test it next days
[Galaxy Note II Original Android Development] gemtin92:
How is your work going on? :)

Cant wait for NG4 based roms support.

Tapatapatap Note 2
[Galaxy Note II Original Android Development] KNIGHT97:
[MENTION=4824728]Pafcholini[/MENTION] for the new NG4 compatibility, have a look at this post by [MENTION=4365701]psndna88[/MENTION] or your kernel won't boot on NG4 base. This is a temporary workaround for the Mali driver updates till Samsung release sources for NG4

Sent from my RPG with auto targeting
[Galaxy Note II Original Android Development] Pafcholini:
Thanks knight! Those days I'll upload the beta r7 based on FNE2 source code. Regards.
[Galaxy Note II Original Android Development] topbasework:
Sefix work better for me...just try both.seeder n sefix..but I choose sefix
[Galaxy Note II Original Android Development] djie:
How can I go back to stock kernel. I already try flashing stock kernel and make many application error/forced close. I just want to compare sound quality. Thanks.
[Galaxy Note II Original Android Development] KNIGHT97:
Dirty flash your ROM and delete synapse apk

Sent from my RPG with auto targeting
[Galaxy Note II Original Android Development] djie:
Ok then, thanks :D
[Galaxy Note II Original Android Development] maxld:
Been on AGNI, but music via bluetooth was stuttering like hell... With this kernel everything is working flawlessly, thank you
[Galaxy Note II Original Android Development] mohit141785:
For future what you can also do this. When on stock kernel make a custom backup of the boot image through recovery.

And whenever you wanna switch back to stock kernel. Just clear the init.d folder and restore that backup.
[Galaxy Note II Original Android Development] lionsmatara:
Same here...

Nice kernel.. keep it up... :thumbup: :D

---------- Post added at 07:37 AM ---------- Previous post was at 07:34 AM ----------

A little 2 request....

1. Can u start Facebook group?

2. Plz show MD5 value on download selection.

Thanks.
[Galaxy Note II Original Android Development] aukhan:
You may follow on twitter

Yes here on we shall provide it
[Galaxy Note II Original Android Development] takkk7:
Hello guys!

Everything is fast and smooth for me.No reboots or whatever , and great battery life.Hats of to developers!:cowboy:

But there is a slight problem.

As I have mentioned before , I still get lags when playing 3D games(GTA SA) , or when unlocking the phone with particle effect.

I change back to stock kernel , and everything is smooth and nice.

For example, in GTA SA , gameplay has definately less fps and you can notice a decrease in performace when you pause the game and navigate through the pause screen(start , resume ,options). It is SLOW and I really dont know why.

I thought problem seems to be GPU.I tried to change thresold levels:

I descreased almost to minimum UP Thresold (all levels)

I increased enough but not max DOWN Thresold (all levels again)

Remember , that stock kernel is fine both in GTA SA and particle effect in unlocking.

With that being said , I did NOT change gpu freqs and I really dont want to

.:D

Things definately got better.Now particle effect is smoother and its not a placebo.

(You can try opening synapse and step 1 GPU set 54mhz lowest possible and max out thresold UP level 1 to 100%) <--See?

Opposite results occur a very BAD performance in unlocking phone with particle effect- and even in launcher everything is laggy-)

So, it really depents on that settings.:o:laugh:

But still it is NOT as smooth as default kernel , which makes me think that maybe some default settings in Synapse are doing the job.

I havent touch anything in Kernel Tweaks nor ABB page. [MENTION=2473722]mat9v[/MENTION] please can you give me a hand?

Tried disabling and enabling DVFS still same. Tried changing governors , not much of a difference.

Any ideas?

Anyone have not seen any difference in 3D games?

Or in GTA SA pause screen which is the most noticable

?

*I dont blame anyone.Developers have done a great job and I give them congratulations for one more time.

I just post my results.
[Galaxy Note II Original Android Development] Vuska:
Hi.. can NG4 base rom work with Nadia ?
[Galaxy Note II Original Android Development] dollyaja:
http://xdaforums.com/showthread.php?p=54897498
[Galaxy Note II Original Android Development] mat9v:
First thing, if you are playing with overclocking and voltages - disable DVFS

Stock kernel has less governors, schedulers, modifications - everything really - it is very much optimized :) So it's not strange, that it offers great battery and nice performance. Custom kernels on the other hand offer overclocking, undervolting and many other useful tricks and properly configured, they can give us even better performance and battery than stock.

I don't know why you have such problems with custom kernels, what I would advise is to uninstall any oc/uv utility (including synapse) and try one of my scripts. Start with 1600_533_nouv as it is closest to stock with cpu/gpu frequencies. Verify if unlocking and gta works correctly - it always worked for me with that config - if it doesn't for you, I think there may be some conflict between Nadia and your current rom. You may also try ultrasmooth script as an addition - it smooths out some situations when the load increases dramatically - as it does during unlocking from sleep.

As to the GTA - situation is strange - if stock is working correctly, then there is no way that custom with default frequencies could overheat, so no way that it would be thermal protection messing with cpu speed. It is possible that current governor configuration causes fluctuations in cpu speed - to verify that you can install cputableau (in OP of my thread) and enable overlay that displays active cores, frequency and temperature in real time.

Try my way - then I can advise you more once I know if my settings work or not :)
[Galaxy Note II Original Android Development] bijoy91:
Hmmm ng4 suffocated nadia releases ?
[Galaxy Note II Original Android Development] Pafcholini:
No but currently I'm testing kernel source code FND3 and FNE2. Also my time this month is very limited.
[Galaxy Note II Original Android Development] klurosu:
Take your time buddy. You have a life ;)

We can wait for next update
[Galaxy Note II Original Android Development] mohit141785:
Bump
[Galaxy Note II Original Android Development] KNIGHT97:
Much needed ;)

Sent from my RPG with auto targeting
[Galaxy Note II Original Android Development] nidhish91:
My phone is locked to 1600mhz and 200mhz

Can anyone tell me how to fix this.. Battery is flowing out like crazy and cpu is at 61 degrees.
[Galaxy Note II Original Android Development] mohit141785:
What do you mean locked to 1600 and 200 those are normal freq. Are you trying to overclock?? And did you read the opening page and the recommended settings and the video tutorials. If not then please do. You will get your answers.
[Galaxy Note II Original Android Development] KNIGHT97:
Try this - change the freq_step in governor settings (main page) to either 40 or 5 and then report what happens.

Sent from my RPG with auto targeting
[Galaxy Note II Original Android Development] nidhish91:
The thing is that my cpu is stuck to 1400mhz for all the tasks. It isnt running on any other level or even coming down. I Didn't even try to overclock it. Its heating up my phone like crazy. See this
[Galaxy Note II Original Android Development] nidhish91:
I tried doing it but still the same. I tried changing the kernel but same issue. Any help will be appreciated!
[Galaxy Note II Original Android Development] mohit141785:
Reflash rom with full wipes
[Galaxy Note II Original Android Development] F@HIM:
Hey guys does this kernel supports crt animation....and if yes then how to enable it...em on dn3 rom v5.2
[Galaxy Note II Original Android Development] gabripranzo:
Use Wanam Xposed. It works here, with stock kernel.

Inviato dal mio GT-N7100 utilizzando Tapatalk
[Galaxy Note II Original Android Development] F@HIM:
Yes bro I used wanam and enabled it hey and can wanam enable crt on stock kernel.... ????
[Galaxy Note II Original Android Development] gabripranzo:
I think so: I'm on Ketan Rom with stock kernel and Crt perfectly working ;)

Inviato dal mio GT-N7100 utilizzando Tapatalk
[Galaxy Note II Original Android Development] Flypants101010:
does this kernel support aicrack?
[Galaxy Note II Original Android Development] mohit141785:
Do you know you that it is illegal. In most countries
[Galaxy Note II Original Android Development] JoyMoro:
Hi.

Anyone using this kernel with latest dr ketan rom 10 or 10.1.

Twice i tried to flash but phone did not boot.

Any idea what's issue ??

my S pen did this. :D