yashsingh1/xdaforums huggingface dataset:
[Nexus 5 Q&A, Help & Troubleshooting] vin4yak:
The zip might have deleted some of the stock camera libs which are needed to load the stock camera. If I were you, I would backup and flash the factory images and then re-root and restore the backup! (TiBu)

Edit: Since it's just the camera, you could try flashing just the system.img and see whether the camera is fixed or not!
[Off-topic] Rentaghost:
Snip
[Off-topic] SeSachee:
Thanks.. I used to play minecraft when I wasn't so busy like now
[Android Apps and Games] avklovesgames:
Fenceflyer (alpha & beta). My very first android game just released on google play store.

People who are into fastpaced games and want to kill some time might love this one.

With your starship you have to dodge fences and (in beta) collect coins.

If you hit a fence, it's game over. No extra lives. How far can you get ?

This free game is available for download at the google play store. Just search for fenceflyer.

Please let me know what you think of it.

View attachment 2734287
[Xperia Z1 Compact Q&A, Help & Troubleshooting] kickling:
Does anyone else have an issue, when you set an mp3 as your ringtone or notification (i.e. instead of the stock sounds) it starts plays 20% slower than it should? Like it's very laggy/choppy at the beginning of the sound for about 3 seconds before it eventually catches up to regular speed ... almost as if the phone can't handle playing the mp3 and also vibrate at the same time!

It seems to be the case if you are charging the phone using either wall charger or USB.
[Xperia Z1 Compact Q&A, Help & Troubleshooting] AlanJC:
I get the slight choppy thing too. I hadn't noticed whether it was when charging or not, but it doesn't always happen. I haven't noticed it at all today to be honest, but I did restart the phone earlier as I was having problems with a game.
[Xperia Z1 Compact Q&A, Help & Troubleshooting] pathaniya:
Yes, same here, am using stock ringtone and am on Kit Kat, ringtone rings up jerky and choppy in the very beginning.
[Xperia Z1 Compact Q&A, Help & Troubleshooting] kickling:
I have even tried copying the files onto the internal storage to allow it to read the file faster ... no change.

And sorry, I can also confirm it is all the time, not only when charging.

Seriously ... beginning to think this is money not well spent.
[Xperia Z1 Compact Q&A, Help & Troubleshooting] cheetah2k:
I found a problem with my wife's Z1C today where any music being played off her 16gb Sandisk microSD would cut in and out every 3-5 seconds. Also happened for ringtones.. I swapped out the microsd card for a Sandisk Ultra 64gb and solved the issue. I think the quality of the microsd card is an issue with these phones
[Xperia Z1 Compact Q&A, Help & Troubleshooting] pathaniya:
Don't know about the rest, but i can vouch it's a money well spent. Until 64bit, octa core, Android becomes a norm. :)
[Xperia Z1 Compact Q&A, Help & Troubleshooting] emilic:
Same issue here...

Going to try cahnging the format...
[Xperia Z1 Compact Q&A, Help & Troubleshooting] kickling:
No improvements actually, now that i test using OGG files that are stock standard with the system...
[XPERIA X8 Q&A, Help & Troubleshooting] blme96:
Why doesn't work sd-card on sevenbean halla v05, on this kernel "KITKAT and CM10.2 KERNEL ":(
[XPERIA X8 Q&A, Help & Troubleshooting] hubert123454:
because this rom work with nAa jb 05 or 06 kernel.
[XPERIA X8 Q&A, Help & Troubleshooting] blme96:
I know, but on this kernel lags music, while the kernel CM10.2 sound is not buggy
[XPERIA X8 Q&A, Help & Troubleshooting] Devhost97:
Use Xperience KK04 , is better than KK& CM10.2 kernel.
[XPERIA X8 Q&A, Help & Troubleshooting] blme96:
Thanks, I'll try :)
[XPERIA X8 Q&A, Help & Troubleshooting] blme96:
Xperience KK04 is not better than CM10.2 and nAa jb-06 kernel. It laggy
[XPERIA X8 Q&A, Help & Troubleshooting] Devhost97:
It is impossible for every ROM I mean better than Xperience Kernel kernel from Yari
[Sony Xperia S, Acro S, Ion] umais rasheed:
is there any solution to unlock sony xperia s with 0 couter or anyother way to use sim card
[Galaxy S II Themes and Apps] sanju.cvrce:
I have come across many apps, but have got one very nice and informative app on scientists.

This is really a great collections.

The link is given beloe:

https://play.google.com/store/apps/details?id=com.appzdevelopers.topscientistsf

If you people feeling this is a nice app, then provide your suggestions.
[Galaxy S II Themes and Apps] sanju.cvrce:
This is really a nice informative app...

These types of apps are really rare in play store.....
[JAMin, XDA Neo, S200 General] montana:
When I categorize my Outlook contacts on my phone, either via business or some other category I have one problem.

I can filter by category, but after I close down "contacts" all the filtering goes away, because when I open up contacts again, ALL my contacts are shown. I just want one specific category to be shown as default.

Is there a solution to this?
[Verizon HTC One (M8)] pjim:
Here is a link to the Cyanogenmod developers thread

http://xdaforums.com/showthread.php?t=2743579

Highly recommend using it for the most up to date info.

This might be, the best early nightly I've ever seen.

I cant find anything wrong with it after using it for the day.
[Galaxy Tab Pro 12.2, 10.1, 8.4 Q&A, Help & Trouble] acdcking12345:
I know we don't have a lot of custom ROMS to choose from, but we have enough. Which one do you guys like the most and feel is the most stable?
[Galaxy Tab Pro 12.2, 10.1, 8.4 Q&A, Help & Trouble] CuraeL:
Just to continue on your very detailed thread regarding three different tablets.

I don't think 0 ROMs is enough.
[Galaxy Tab Pro 12.2, 10.1, 8.4 Q&A, Help & Trouble] acdcking12345:
Good point. I forgot about all 3 being in one forum. I was discussing the 8.4" tablet. My apologies for the lack of info.
[Galaxy Tab Pro 12.2, 10.1, 8.4 Q&A, Help & Trouble] JaylanPHNX:
Honestly it could be assumed that you meant the 8.4 since it's the only one with ROMs to speak of. I'm using the CM11 since it's been around the longest and is the only official AOSP. I'm hoping some of the unofficial ports get going better. My ROM of choice would be SlimKat if it were available.

Sent from my Slim Nexus 5 with smoothness by Faux.
[Galaxy Tab Pro 12.2, 10.1, 8.4 Q&A, Help & Trouble] Rickdaddy:
The working factory one, since that's the one us 12.2 owners are stuck with.
[Galaxy Tab Pro 12.2, 10.1, 8.4 Q&A, Help & Trouble] patrick1980:
I installed crpalmer's CM 11 on my 8.4 yesterday. It's a great build. Only minor thing is the device won't film with the standard camera app (says something like the framerate is too high for the resolution) but found a other app (camera MX) that will film at highest quality :cyclops:
[Galaxy Tab Pro 12.2, 10.1, 8.4 Q&A, Help & Trouble] CuraeL:
I'm just jokin' with you. ;) I always prefer CM11 over anything else. On the 10.1 it isn't an option.. Yet.. Ever.. Who knows.
[Galaxy Tab Pro 12.2, 10.1, 8.4 Q&A, Help & Trouble] Siberian Tiger:
Best rom threads are not allowed.

Thread closed.

Thank you.
[Sprint Samsung Galaxy S III] sloheim:
So I've never been big into experimenting with new and different kernels. I figure whatever comes with the phone/ROM is good by me.

But after having been thru some ROMs with amazing battery life, I feel like I've taken a small step backwards after the 4.4.2 update.

The S3 development community still seems to be running strong. Does anyone still actively work on S3 kernels? I'm curious about what could be done following our latest update.

Thanks.
[Sprint Samsung Galaxy S III] roirraW "edor" ehT:
In no particular order (have you tried searching?):

[KERNEL][SPR][AOSP/TW][4.1/4.2/4.3/4.4][05/07/2014] KT747 - MD4 - KTweaker

[KERNEL][4.3/4.4/TW4.1/TW4.3] dkp - d2spr - 4/26/14

[KERNEL][4.3/4.4][AOSP] ¤ BMS ¤ d2spr 3.4.y [2014-04-02]
[Sprint Samsung Galaxy S III] sloheim:
For anyone interested in an actual answer, rather than a snarky response...

Kernel updates appear to be a significant undertaking due to the underlying changes in 4.4.2, and many of the original devs have moved on to other devices.

Hopefully someone with the time and know-how will be able to eventually pull something together. Hoping for the best!
[Sprint Samsung Galaxy S III] roirraW "edor" ehT:
You're welcome. :rolleyes:

Thanks for making me feel like I wasted my time looking up and answering your question that you decided to give yourself the (wrong) answer to, anyway. You can lead a horse to water...

Good day.

Sent from my Sprint Samsung Galaxy SIII with M.O.A.R. v9.0, dkp kernel dated 3/20/2014 and TWRP v2.7.0.0.
[Sprint Samsung Galaxy S III] flastnoles11:
While he may have made you feel like you wasted your time he's not wrong with his answer at all, there are major changes for the kernel in 4.4.2 (whole new base)... I'm sure we'll be seeing some sooner or later, but most of the kernel devs don't have this phone so it may take a bit
[Sprint Samsung Galaxy S III] roirraW "edor" ehT:
We have three custom kernels that I've ever noticed, at least up to date through AOSP and/or TW 4.3. Only two are for TW. [MENTION=4932679]decimalman[/MENTION] has said he still has this phone and plans on supporting TW on KitKat, so I don't understand a statement that most kernel devs have moved on.

Sent from my Sprint Samsung Galaxy SIII with M.O.A.R. v9.0, dkp kernel dated 3/20/2014 and TWRP v2.7.0.0.
[Sprint Samsung Galaxy S III] flastnoles11:
Just saying, only 1 kernel dev actually has this phone, so most have moved on bit continue to support this device... Ktoonz may or may not, he hasn't decided yet... I'm with you 100%,just pointing out he wasn't entirely wrong
[Sprint Samsung Galaxy S III] sloheim:
Nothing that I said was wrong. It appears that we have one dev left with an active interest in supporting the S3 kernel, and he has acknowledged that its a large undertaking. I used decimalman's kernel in the Wicked Sensations ROM with great results, so hopefully he can find the time to put something together with similar success based on the latest kernel.
[Verizon Samsung Galaxy S III] kidhudi:
I thought that a custom recovery disables updates.

What do I have to do to stop it from downloading.

I don't want to wake up to a locked boot loader.

Thanks for any help
[Verizon Samsung Galaxy S III] SlimSnoopOS:
See here: http://xdaforums.com/showthread.php?p=52515244#post52515244
[Verizon Samsung Galaxy S III] kidhudi:
Thanks bro worked like a charm. I tried titanium but the free version won't freeze apps. Renaming worked. Thanks again
[Verizon Samsung Galaxy S III] SlimSnoopOS:
Not a problem. If the OTA downloaded, make sure to delete the update.zip from /cache/fota. Also, manually checking for a software update will cause Settings to crash as a side effect of renaming or uninstalling "sdm 1.0"
[Sprint Samsung Galaxy S III] bobbyjohnson:
can i install the new kit kat update on my virgin mobile S3? if so can i go back to stock once i flash?
[Sprint Samsung Galaxy S III] roirraW "edor" ehT:
Stock TouchWiz 4.4 KitKat ND8 myth busters
[Android General] sanju.cvrce:
I had never seen A real developed app to get balance in my prepaid cell phone without any problem.

But I have come across

https://play.google.com/store/apps/details?id=com.appzdevelopers.balancecheckf

This is really nice one and working perfectly.

I would like to suggest my Indian Indian friends to use this nice app without any hesitation.

Please provide some suggestions on this app if feel good.

Sometimes for my BSNL network I am not getting the proper response. It is the problem of network only.
[Verizon Galaxy S 5 Q&A, Help & Troubleshooting] spuniun:
This isn't exactly an SGS5 issue because auto backup was working fine until last week.

But I noticed yesterday when opening the Photos app it was telling me that Auto Backup failed; when I click to backup manually it just sits on pending.

Any ideas on how to get it kickstarted again? Reboots have not helped.

EDIT: I'm lazy and post here before I do much of my own troubleshooting. I scrolled through media and noticed that Photos showed 3 items with no thumbnail and the message Media Not Found when opening them. I disabled Auto Backup, deleted these items, emptied trash, force quit Photos from task manager, cleared Google+ app cache, opened Photos and verified bad files were no longer present, enabled Auto Backup again which claimed everything was up to date. Then took a test pic and it was backed up successfully. No clue what those weird files were but they clearly broke auto backup from processing new content until fully removed.
[Galaxy S 5 General] CraigUK87:
So, Samsung have boasted that they can have 128GB SD card support.... what is the point in that if you can't install apps to it... All the guides i've followed have not been clear enough in regards to using my 64GB SD as the "internal" I've tried numerous apps from Link2SD and Internal2ExternalSD none of which have worked

I've also tried to partition it in the hope it would work that way, but no... it just took off what I partitioned and the excess was still displayed as SD storage!!!

Does anyone have any ideas?? because I'm really tempting to take the phone back.. a waste of money in my eyes.... who the hell at Google thought 16GB would be enough to store games and apps on..... Please... Please someone help me here, has anyone managed to use their SD as internal??

PS I also know that KitKat took away move to sd support... so before anyone says that, I know =)
[Galaxy S 5 General] Thomasba:
Google are the one's we should be venting our anger at. Samsung do make the devices with more storage so they've covered their backsides on that one, but it's Google that in my opinion have done this deliberately to force us all to use cloud storage. I do however believe that Samsung and other manufacturers should be going back to Google and applying pressure on them to rethink.
[Galaxy S 5 General] D33KK:
I have many games installed on my memory card?
[Galaxy S 5 General] Michael_P:
have you ever even tried an S5 or you just making assumptions?

Because it has app moving built in and works just fine.
[Galaxy S 5 General] zagaradrian:
I have my S5 rooted, installed NextApp SDfix (from google play), FolderMount and everything's working perfect on SD.
[Galaxy S 5 General] adie1234:
All my apps are automatically installing to my memory card fine on my s5...all thats on internal mem is the sammy junk
[Galaxy S 5 General] CraigUK87:
MOD EDIT: Comments removed

Anyway, so am i doing something wrong...because i play a lot of big games I.E. ones that take over 3GB, so when i "move" to sd... it transfers about 80MB out of 3GB... please explain what i've done wrong???? I've never used a Samsung before!

Seriously, it was a genuine question, I even went into the Samsung store today to enquire about it all...
[Galaxy S 5 General] CraigUK87:
Can you just explain how you managed to get your games to install on the SD then? all i can put on there is music, photos and well..other media... installing games doesn't seem to work...
[Galaxy S 5 General] MohJee:
What amount is transferable to the SD card is dependent on the game, not the phone or the SD card itself. large games rely on downloadable data which is not transferable, because they need to be located in a certain place in the phone in order for the game to run (usually android/obb or android/data).
[Galaxy S 5 General] CraigUK87:
Ok, I understand that...can i move the "Android" folder across to the SD via a file browser app... would that work? or will the S5 not read the files anymore... I've just tried that foldermount app... moved my spotify songs across, only to find Spotify losing all the music and then asking to redownload it.... is there a way to maybe mount the SD as a mirror... or at least as the internal card itself.. with other people saying that it "works" fine.. then maybe they arn't reading what I'm asking correctly..
[Galaxy S 5 General] Moscow Desire:
"Attention Wal-Mart staff, we need a clean-up in aisle 6!"

Ok members, I see a lot of tempers and un-called for comments from several participants. Keep in mind XDA rules require respecting other members. That includes the use of profanity and name calling.

Now, I'll clean out the off-topic posts, and maybe even edit some comments. Anymore "mud-slinging" regardless of who throws it, and the thread will get closed.

MD

EDIT: Thread cleaned and edited some comments from some posts.

Folks, if you don't wish to help, then kindly move along to some other thread without posting silly comments.

Also, please be aware of how you post, and that it doesn't come across as whining or complaining. A well thought out precise question will usually result in a precise answer.

And if any member sees a violation of XDA rules, their "ONLY" course of action is to "Report Post". Not add further fuel to the fire, as then it turns into a mess and moderation must come and clean it up. Regardless of what some think, XDA is a development site, Not a social network. Please read the rules.

Thank You and keep it clean.

MD
[Galaxy S 5 General] zagaradrian:
OK, follow those steps (or the missing ones...)

- root your phone

- install and run SD fix; as result, writing to external SD works like before 4.4

- use some application like FolderMount. You can choose different folders from internal memory and link them to another folder on external card. For example: after installing one game (normal, on internal memory), choose in Foldermount the obb folder (that is where almost every app put big amount of data) and link it to a folder on external SD (as result, foldermount will offer you to move existing data). Set Foldermount to automatically mount it on boot, and voila!

link: at operating system level, that directory seems as on internal memory structure, but in reality it resides on external card.
[Galaxy S 5 General] CraigUK87:
Thanks, to the guy above.. it's all sorted now!

As anyone can understand a bit of frustration was inevitable... considering how much this phone cost and SD.... but appreciate the help.
[Galaxy S 5 General] andymihail:
I'm on Omega Rom 2.0 (KitKat) and after I'm moving and mounting real racing 3 or dead trigger 2, when I try to play the game it downloads the data again from the Internet. I have 64 GB Samsung UHS -1 external Sd card. Any suggestions? Thanks.
[Galaxy S 5 General] ShadowLea:
The point of it? Storing all your music, videos(series and films) and offline maps on it so you can keep your internal memory as free as possible for apps that haven't been updated to work with KitKat.

Apps can read from the SD without issues. You don't need to write to the SD to play media.

That said, it still installs all my apps onto my SDcard. (Which I don't want it to.)
[Galaxy S 5 General] Apoxx:
It's ridiculous how apps utilize the SD cards on a stock S5.

Let's say you install an app that takes up 100mb, and decide to move it to SD with the device manager. It will maybe reduce the on-device size to 90mb and move 50mb to the SD, and suddenly the app takes up a total of 140mb. Just an example, but this seems to be the case for every app.
[Galaxy S 5 General] osvanberg:
Fantastic!! (irony)! That's Samsung allright!

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---------- Post added at 01:48 AM ---------- Previous post was at 01:45 AM ----------

But alot of people, me included, uses files in a much more interactive way than just "reading" from them. I need apps to be able to modify document, movies, music files etcetera! And for that the apps need WRITE permissions, which now is no longer possible.

This new KK sdcard rules really messes this up.

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[Galaxy S 5 General] knexkid:
I like to keep my media collection stored locally since I don't have a large data plan. Expandable storage on devices will NEVER be pointless.
[Galaxy S 5 General] hochui:
Please give up and stop buy 16g phone, so 32g phone will come for every brand . I insist buy s.version to have 32g. I just cannot accept android phone treat customers as a fool.
[Galaxy S 5 General] C0derbear:
App developers just need to update to support /mnt/extSdCard for writeable storage, is that really too much to ask?

This is really akin to the old days when apps on Windows assumed they could write to "C:\Program Files" or "C:\Windows" ... that's just a bad idea, and lazy (the wrong kind of lazy).
[Galaxy S 5 General] Thomasba:
I don't think this is the same as the windows analogy you use at all. "C:\Program Files" or "C:\Windows" are Windows folders and as such should be secure from outside interference. Any external storage you choose to add to your PC is your responsibility and likewise on your phone it should also be your responsibility to manage it securely. If you want to leave you unsecured bank details on it then that's your prerogative.

I store useful work related documents and files (no need for security) on the cloud (dropbox) and I use folder sync to keep the two in sync so that I have access to them where ever I am even without internet access. As a result of googles attempt to force us away from local storage and onto their cloud I now can only do this if the files are stored on the internal storage which I would rather not do. Yes I know I can use a file manager and move the files manually, but why should I have to?
[Galaxy S 5 General] C0derbear:
Disagree, all Google has done is the equivalent of locking the user be default in their home directory. On Droid this means the virtual sdcard path or the extSdCard path for the add in. The latter is equivalent to a new drive letter in Windows.
[Galaxy S 5 General] 3c:
Not Samsung, Google's idea of limited access to external SD card.

If that was that simple...

Before KK: There was no (reliable) way for an app to know if there was an external sd card, its location, but apps could write anywhere on those external SD card.

Since KK: Apps can retrieve *a* directory on every SD available, external and internal, but only in ../Android/data/<package_name>. Apps can write anywhere on internal SD card, but only in that particular directory on external SD card. Exit all file explorer features, exit reliable backups, etc.

That said, this has nothing to do with the issue of moving apps to external SD card.

Apps are composed (from Android OS perspective) of 3 sets of files: app code (APK), app extension (OBB) and app data (in /Android/data). Moving an app to SD is entirely controlled by the OS and moves both APK and OBB files, which may vary in length. Some big games use OBB files, some use app data. If using OBB, again the OS decides where to put those files and may not move them at all. Furthermore, moving to SD sometimes moves data to internal SD, which was the case in early S4 devices!

As for the remaining data, the app may chooses where to install them, BUT if under /Android/data, everything gets deleted upon uninstalling. Which many users may not want too: a backup app storing in external storage in that restricted area is ridiculous: uninstall the backup apps, all backups are gone too!

Now, as another user noted, moving an app to SD makes that app consume more space, because the code (stored in APK) is cached in internal storage anyway! All this is Android's behavior. Samsung or any other manufacturers will have to patch the OS to fix all this, but I've read somewhere they are limited by Google's agreements on what they can actually change!

One more information, which directly concerns app developers, Google didn't list this change in its KitKat change log! So most devs are still unaware of the problem! I know because I read it and test my apps on latest Android versions as soon as those are available, and there was no hint on this. Furthermore if you develop on Google's preferred device (eg Nexus), you will never face or notice this issue!

PS: I don't have the S5, but as I'm looking into getting one to test my apps, I'm wandering around the S5 forums reading the general feedback on this (expensive) device. I'm very much interested in the octa-core (for testing purposes), but it's very hard to find.
[Galaxy S 5 General] osvanberg:
Well yeah I know, but that was not my point!

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