yashsingh1/xdaforums huggingface dataset:
[Nexus 5 Q&A, Help & Troubleshooting] howard bamber:
On the face of it this may not seem like much but WTH had it come from? It's causing grief. I can't make a back up. 16 gig phone You are taking about one backup of about 5gigs thx to the "data", plus it's still on the phone so that's over half my space taken! Now you see the issue. I've no laptop to store a backup on. This never used to be an issue. I've a superb cleaner for obsolete files that others leave. I tried saving the data and wiping it and starting the phone. Would not work so put it back.

Is this a crazy amount to have? It seems recent.

Running stock Kk with the superb Elementalx kernel.

If I had hair I'd pull it out! :P

From my mobile telephony device.
[Nexus 5 Q&A, Help & Troubleshooting] gee2012:
Sure mate, its the complete OS and your apps and its data. 4-5 gigs for a complete nandroid backup is pretty normal.
[Nexus 5 Q&A, Help & Troubleshooting] howard bamber:
:( seems to of grown a lot. Music is going to an mp3 then

From my mobile telephony device.
[Nexus 5 Q&A, Help & Troubleshooting] vin4yak:
You could get a pendrive and transfer the backups over there via OTG cable...

However, If you want to keep a backup on your phone itself and also want smaller nandrioids... Then transfer your media somewhere else as they can easily be transferred back to your device.. Take a nandrioid backup.. And then transfer all the media back to your device...

You could save a few GBs this way...

-Flowed from an IceCold Hammerhead!
[Nexus 5 Q&A, Help & Troubleshooting] howard bamber:
I've a pen drive, 64gig titanium and USB otg from my Nexus 4 days. Doing what you said in a while. Cup of tea first, Btit :P

From my mobile telephony device.
[Nexus 5 Q&A, Help & Troubleshooting] danarama:
Depends how advanced the recovery is I suppose. My full Nandroid backup is 2.4 GB. Set to highest compression setting

I use slimkat which may be slightly smaller than stock though. 161 user apps.
[Xperia Play Android Development] PauloKP69:
Nice ROM, downloading :good:

Edit: Getting Status 0 error... :(
[Xperia Play Android Development] sewer56lol:
Psst. Check the changelog, there's more in the queue for next release...
[Xperia Play Android Development] fliperpl:
Wow!

I will instant install this ROM when my Xperia will back from RMA!
[Xperia Play Android Development] sewer56lol:
Using TWRP or CWM?

Any prerequisites, recovery logs e.t.c?

Edit :

Could you try replacing your update binary with this one here?, (file goes to Meta-Inf/com/google/android folder of the flashable zip)

[MENTION=2503136]PauloKP69[/MENTION]
[Xperia Play Android Development] Frutak:
Its working ;)
[Xperia Play Android Development] sewer56lol:
Yeah I thought that would be the case, because original binaries (from ROM) were in the zip and these had issues :/

I have universal binary for next release, I tested it aswell.

For now I'm reinstalling windows.

Sent from my R800i
[Xperia Play Android Development] PauloKP69:
Yes, now it is working :) :good:
[Xperia Play Android Development] sewer56lol:
I might release B2 today if windows decides to install quicker because I'm reinstalling OS.

Edit: if anyone has issues with short battery life then it is useful to say that this Rom Is constantly seeding to dev/urandom.

To stop this you can remove the init.d script which begins with 08, named AggressiveEntropy.

Sent from my R800i
[Xperia Play Android Development] sewer56lol:
Actually forget about it, I found a new compression method which maybe could combine with one I'm currently using, I dunno, it will take long to optimize but I might cut another 12-15mb without removing anything again.

Edit : Cancelling it - compression goes well and apps are smaller but RAM usage is quite bad after this.

+ODEXED to save space in /data

Edit 2 : Have to rebuild next update due to many issues I'm having such as no lockscreen and voice recorder FC. (as well as mysterious lag and lack of RAM.)
[Xperia Play Android Development] sewer56lol:
Test build for Atomic GB 7.1 B2 released (may not have full changes from changelog). Check the folders in downloads.

Market fix is for Extremekernel users (recommended).

Report any abnormalities/bugs please.

Edit : Haven't tested with TWRP yet due that I just fixed an urgent error (had a SU binary error which I posted in Q&A section, fixed by changing updater-binary).

Someone please report with TWRP.

Edit 2 : Seems like no lockscreen - possibly an ODEX issue since I reoptimized apps after ODEXing.

Edit 3 : Fixed all the minor bugs occuring, ROM is probably STABLE now - will upload fixed version soon.
[Xperia Play Android Development] sewer56lol:
Releasing the next build probably now unless I find any bugs - been lightly tested and should work fine.

Recommended Kernel (Extreme Kernel r3 (480p)

Market fix included if you have problems with Extreme Kernel (it has a small cache size and refuses to download big apps from play store).

Screenshots:

Edit : Updated and Dogefied thread.
[Xperia Play Android Development] PauloKP69:
Now on updated version I'm getting error Status 6 with CWM
[Xperia Play Android Development] sewer56lol:
That's an update-script error.

The thing I did before uploading was changing the update-script, but didn't test it since it was the only thing and the ui-print or simply text you get in recovery was the only difference.

I must've forgot a comma or made a line too long or something of this sort.

I'm gonna check tomorrow after I get back from school but you can just use the old update-script, sorry for that.

I guess I need to wait more, I tend to release before fully testing.

Sent from my R800i
[Xperia Play Android Development] sewer56lol:
Sorry for the inconvenience. Since I have a version on my phone before I changed the last thing (the updater script) where I changed text I am uploading now.

Mediafire is already uploaded.

Sorry for any problems and Status 6s.

Google drive upload tomorrow

Sent from my R800i
[Xperia Play Android Development] PauloKP69:
Now it's working good :good:

One small bug - Settings icon looks like LowRes
[Xperia Play Android Development] sewer56lol:
Yeah that's intended until I replace it.

I didn't have time to edit my Settings.apk I ported from my old Gin2JB extended.

The case is that all the icons in settings and the actual app icon itself is much smaller than it should be as I took them from a LDPI device back when editing the settings couple of months ago. The launcher simply tries to resize the icon so it would be the correct size for its grid.

I never intended to fix it as what I originally aimed for was a "Like Jellybean" (this is because I didn't know how to amend sizes of buttons/bars in the main screen) experience but [MENTION=4474983]vokal1992[/MENTION] was making his own settings mod (I didn't know about that) and released it in Gin2JellyBean official which was basically going to do exactly for what I intended so I scrapped this app back in that day I was developing it.

But now I brought it back as I wanted to keep a close to stock experience for AtoMic GB to keep it's purpose still there.

This is one of the things I intend to edit next but for now I'll be very busy this week (school, tests, sport e.t.c) so it's something I will only have time to do at the weekend.

I will aim though to finish this upgraded ROM even if I receive my Nexus back at any point of the week.

Sent from my R800i
[Xperia Play Android Development] DiamondBond:
Remembered AtomicGB 7 as my Fav rom back in the XP Days and wanted it to continue, glad you have continued it, sadly i have no XP to test it on, lol, ;)
[Xperia Play Android Development] sewer56lol:
It's just a "one off update" since original AtoMic GB became quite dated. I'll be returning to my N5 soon but will make sure to finish the rom.

Sent from my R800i
[Xperia Play Android Development] sewer56lol:
Added mirrors. Google Drive and MEGA.
[Xperia Play Android Development] romeo_charly:
May be... I don't know.... You had relese the rom very soon. Atomic GB 7.0 was an amazing rom! (not an eye candy, not a beauty one), but the performance beats everyone here!!! (at least for me).

I tryed the NEXT 2 r1 framework with this update and..... IT WOOOOOORRKSS!!!

Why you don't try it in an official release. You just have to ask Kriss dee for permissions!

Just an opinion... :D
[Xperia Play Android Development] r0c0:
:good: tested with turbokernel, only had a su problem (solved by flashing supersu), also could you add a file browser

-minor thing: "set as default app" checkbox is overlapping text
[Xperia Play Android Development] sewer56lol:
I didn't set the update-script to format /data or /system (should've set /cache to format though).

(I did this to protect the data of those who may be unfortunate to flash accidentally without backing up apps so they could boot in and back up followed by reflashing the ROM - almost everyone does this at some point forgetting, even I did once.)

I have always tested and tried with clean setup (I.e wiped all manually) and SU issues sometimes seem to occur on a dirty or somewhat (almost) dirty flash in some cases.

Could you provide a screenshot for the framework bug? And any easy way to reproduce it?, I would want to identify whether it could be because of App's text being too long e.t.c because I never had this issue.
[Xperia Play Android Development] r0c0:
very simple to reproduce, just press on a file/apk in file manager and it will ask which app it should open with. see attachment showing the bug. also how do i safely exit usb mode?
[Xperia Play Android Development] sewer56lol:
USB as for MTP or UMS?

For MTP you can't usually cancel or turn it off.

For UMS go to settings > Xperia > connectivity [but should appear on status BAR if you're in UMS]

Edit : Just noticed you're using Turbo JB kernel, in it USB connectivity is controlled through kernel (go to boot menu).
[Xperia Play Android Development] r0c0:
games are laggy though (fifa 2012, pes 2012), might have something to do with the touchpads. I did an antutu benchmark and the scores are pretty much the same as nxt 2 (5k)
[Xperia Play Android Development] sewer56lol:
Appears that this is an app specific bug meaning you should contact eStrongs and report a bug in their app listing your setup I.e DPI setting, screen size, pixels, GPU (Roms are generally irrelevant). e.t.c

I checked it by calling other default app intents such as installing a launcher (screens below).

So this ain't a Rom issue.

Sorry btw, was supposed to post this 2 hours ago but had to leave house after returning from school.

It works fine on the system as you can see in the screenshots below.

I tried in other file managers aswell e.t.c
[Xperia Play Android Development] sewer56lol:
It's turbo kernel, original Dev CosmicDan left the play to work for a company when he was working on turbo, the last official release by him was the first (official- I had a beta of it)one with GB support, therefore GB implementation is prototype and may have some issues.

Regardless turbo kernel will also make snappy (unsmooth) scrolling In GB and is not at all recommended for GB Roms, try lupus or Extremekernel.

I have Pes 2012 here and using LuPuS here without adrenobooster I don't get any lag or slowdown.
[Xperia Play Android Development] sewer56lol:
Also as well as changing kernel for GB Roms I recommend taking a backup of your apps, formatting /system, /data and /cache and refreshing the ROM, since you had SU issues then it's very likely that the flash was dirty or simply it didn't go well for a certain reason (when testing I identified that dirty flashing sometimes results in either 2 superuser apps of which one is functional or breaks SU).

I would redownload and compare the MD5 since it could've also been a bad download.
[Xperia Play Android Development] r0c0:
i guess nxt 2 is better suited for the turbo kernel then, i dont have any lag and ez explorer does not have the bug, well one app that FC's on nxt2 (AG Newspapers) works on your rom. Turbokernel is the only one that lets you multiboot GB/ICS.JB so im not going to flash another kernel.
[Xperia Play Android Development] sewer56lol:
Wait... Did you disable the entropy seeder in the customizations for this slot in turbo?

They could be overriding each other causing potential lag since my rom has native seeding implemented.

Boot menu - tweaks and customizations

[MENTION=546108]r0c0[/MENTION]
[Xperia Play Android Development] sewer56lol:
[MENTION=546108]r0c0[/MENTION]

Alternatively instead of disabling seeding from kernel you could do it from ROM by removing

AggresiveEntropy from init.d

and rngd from system/xbin.

Also since you had SU glitch originally I heavily recommend formatting and making a clean flash.
[Xperia Play Android Development] r0c0:
i haven't touched any thing under tweaks and mods, i just created a new slot and flashed to rom, then i did exactly what was noted: wait for 5 minutes, reboot, kill apps under running service, the su error was there immediately at first boot i believe. I flashed under CWM if it matters.
[Xperia Play Android Development] sewer56lol:
Yeah the SU error sometimes occurred to me, what I'm asking you to do is to go to tweaks and mods and disable the entropy generator (second button from the top if I remember correctly) because the ROM has already one integrated and the fact it is seeding from ROM and Kernel at the same time may cause lag and eat away CPU activity potentially.

Also just asking you if you could wipe /system, /data and /cache then reflash to see if you get the su problem again, if recovery says after flashing SU is missing ignore it and hit no (to not add).

Asking this because SU problem is caused mainly on a dirty flash (it had slight performance issues earlier in development for me as well)
[Xperia Play Android Development] r0c0:
downloaded and flashed again, the "error" was that it needs to update su binary but it cant hence why i flashed supersu the last time which is way better than superuser anyway..so no "dirty flash" or whatever. Cant flash this rom under twrp because of outdated update binary.
[Xperia Play Android Development] sewer56lol:
That's correct, under an updated driver binary I was getting status 7 in recovery (set_perm failed : no such file or folder) for some reason even though the file existed, tried different solutions but was forced to go back to an older binary, even had a thread in the help section as even I couldn't find a solution for that problem.

It's very strange you're not getting SU though, as I have LuPuS here with the same CWM version (just a bit more featured), and I get SU fine after flash.

What I might do over the weekend is Re-Base AtoMic over stock ROM as editing it sometimes causes weird issues such as this SU problem. (Changing su binaries with their respective superuser apps doesn't solve it)

Regardless is there any performance difference between turning the internal entropy generation (from kernel) off the the slot?

It is hard to find issues myself, now even harder that I got back my N5 back as it's my daily driver again.

The ROM has a good amount of downloads but I'm not getting any feedback back.

Also please tag me @ so I know when a reply was sent.
[Xperia Play Android Development] sewer56lol:
Seeing the lack of interest/no feedback I may not continue on this during the weekend and request a thread lock.
[Xperia Play Android Development] smokerman:
due to less users here and same time new 3.4 kernel its hard to get people interested on GB roms..either way is a good rom for sure, so fix all issues and keep it alive..;)
[Xperia Play Android Development] sewer56lol:
Well that's what I thought, there are too many GB ROMs out there and simply there's a lack of interest.

Regardless KitKat is far superior anyway (only possible drawbacks may possibly be touchpads if not possible to fully implement just like in Jellybean).

I don't even know if I'll have the time to go on my old play at all.

Anyway I just checked my email and...

I wonder why would so many people want to upload to the Google Drive repository?

What I'm thinking of doing is stripping down the ROM to the bare changes and instead of having ROM release the new and old stuff as a series of zip packs.

e.g

A zip called Tweaks.zip containing all tweaks I applied here and given to the ROM e.t.c seeder/rngd modules, init.d scripts, build.prop e.t.c.

Another one for example called Additions.zip with special apps such as Xposed Framework GB or Apollo Music Player.

One maybe with my DefaultThemes.apk for the custom themes taken from Xperia Roms all around.

One with my Settings.apk (which I intend to fix the icons of anyway).

One with volume to skip tracks (which was actually made by CosmicDan but everyone forgot about it - still have it in my old NXT2JB repo).

Perhaps one with AC1D Sound Mod.

Perhaps a description of what I use to compress my apps e.t.c

You could see where it's going so that may be the next thing this thread would potentially become.

I might simply convert this thread to a Grab & Go GB toolbox.

I'm soon also going to make some of my own themed objects such as icons or lockscreen button so I would also not mind porting them to the Xperia Play's GB framework.
[Xperia Play Android Development] XenonPGH:
No one seems to be talking about the gaming performance on this rom :/
[Xperia Play Android Development] r0c0:
i gave my feedback, rom is not for me (too buggy with turbo kernel, also it didn't even have ALS or options for auto brightness and turbo options do nothing).

and another thing: Very Improve, Much Amaze, Wow. those are your opinions...
[Xperia Play Android Development] romeo_charly:
If you like "that" rom over THIS ROM, then use "that" rom.

New developement or new support for outdated roms are always welcome and you don't have the rights for spitting s**t over this.

Please [MENTION=4671636]sewer56lol[/MENTION] continue the improvements for this rom, it deserves that and there are many people grateful for it; please don't let it die (the rom and this forum)
[Xperia Play Android Development] XenonPGH:
Why can't i play videos on this rom?
[Xperia Play Android Development] XenonPGH:
How u do dat? I mean how u make nxt 2 r1 framework work on other rom?
[Xperia Play Android Development] sewer56lol:
Is your kernel extremekernel?

Extreme seems to break video playback for all GB ROMs.
[Xperia Play Android Development] ch3mn3y:
Dont see anybody erite about this:

I cant use camera. Doesnt matter which app I use.

Im using Lupus_GB with custom partitions, but I was before on TurboUI Gamer Edition with this kernel and before on AuroraPlay and camera was fine
[Xperia Play Android Development] sewer56lol:
Strange.

Anyway didn't get any development done this weekend, was very busy, (a controller broke), had a friend and had to buy a lot of stuff around.
[Xperia Play Android Development] sewer56lol:
Sorry I have to support this statement, the play is just too old and I don't get to use it anymore, a huge ton of us is away and this community is now UBER small compared to what it was and it has enough ROMs to suit our tastes. I may start bringing themes slowly though ;).

Edit : [MENTION=4609488]wedgess[/MENTION]. In b4 lock

RQ to move it to dev/closed.
[Galaxy Note II Q&A, Help & Troubleshooting] pratham2005:
Hi Team,

I am using DN3 RC2 and today successfully flashed s5 mod from electron team. Now when i activated developer option then after that i am not able to see about device options. Whenever i click about device it takes me to developer options. Please help and suggest fix
[Galaxy Note II Q&A, Help & Troubleshooting] Nonta72:
I don't have this issue at all !

Check my screenshot.

You may try to Reflash the Rom by wiping cache and dalvik. Kindly DON'T WIPE "SYSTEM" !

Sent from my GT-P5210 powered by AmatROM HD
[JASJAR, XDA Exec, MDA Pro General] xda_guy:
my xda exec uses windows mobile 5,

i came across this link which states that in wm5 that states that there is persistent

storage, which would require flash memory while wm3 has the information stored in non persistent storage (RAM) and the 72 hour rule applies where the information is lost once the phone turns off(because of no batterY) and the phone is not charged for 72 hours?

would this mean that my xda exec has flash memory for storage whereas an xda exec running windows mobile 3 would have slightly different hardware and would have ram instead of the flash alllocated for storage?

also is the information in wm5 never lost, even if we let the xda exec discharge and not charge it for say weeks, since the information is stored in flash

http://blogs.msdn.com/windowsmobile/archive/2005/07/14/438991.aspx
[JASJAR, XDA Exec, MDA Pro General] kevino:
1) Yes, WM5 devices have flash memory and normal RAM (plus disk on chip, which is also persistant [i.e. storage] which was also present on WM2003 devices)

2) Yes, that's why it is called persistant storage
[JASJAR, XDA Exec, MDA Pro General] xda_guy:
thanks for the reply

so WM5 devices have extra flash memory + normal RAM whereas WM3 devices just have normal RMA

what is the disk on chip?

can the XDA Exec be WM3 as well as WM5, would that not mean two different hardware platforms for the xda exec?
[JASJAR, XDA Exec, MDA Pro General] kdskamal:
to be specific, WM5 devices use flash memory. To be more specific, NAND based flash memory(similar to one in various storage cards)

what disk are u talking abt BTW?

and yes, XDA EXEC comes with WM5 installed. You can nt put WM2003 in it. On the brighter side, you can play with Linux ;-)
[JASJAR, XDA Exec, MDA Pro General] kevino:
Re: Memory:

Read

http://blogs.msdn.com/windowsmobile/archive/2005/08/19/453784.aspx

http://blogs.msdn.com/windowsmobile/archive/2005/07/14/438991.aspx

As for disk on chip

If you look at http://wiki.xda-developers.com/index.php?pagename=HTC_Universal (which I'm sure you have ;-) ) you'd see a link to

this
[JASJAR, XDA Exec, MDA Pro General] xda_guy:
i uess all the universal based devices have wm5 installed on them

why cant i put wm05 on my xda exec?

hey thanks for the link to the wiki, to be honest i did not know it existed. i hope you guys forgive me for that. you guys have found a way to unlock the phone from the network, cool, i had been trying to figure out how to do that

thanks for the link to the disk-on-chip

the disk-on-chip is a bunch of flash on one die, correct, with some memory management thrown in. (probably a bit more than that)

i browsed through the specs, and came across the operating environment, interestingly it mentions pocket pc 2002/03 and windows ce, isn't pocket pc 2002/03 based on windows ce 4.0
[JASJAR, XDA Exec, MDA Pro General] kevino:
I was under the impression that all Universals ran WM2005 :?
[JASJAR, XDA Exec, MDA Pro General] xda_guy:
sorry i meant

why cant i put wm03 on my exec?

i just realised that the umts chip is a qualcomm 6250, does that mean that the exec has BREW thrown in or just has JRE?
[Galaxy Tab Pro 12.2, 10.1, 8.4 Q&A, Help & Trouble] falcon26:
I want to get the 8.4 pro. But I really hate the samsung ui. I know you can put a custom launcher on it like Apex or Nova. But the lock screen is still the samsung one. Is their a way to make the lock screen look and feel like stock android 4.4 ?

Thanks...
[Galaxy Tab Pro 12.2, 10.1, 8.4 Q&A, Help & Trouble] GreenXSniper:
install cyanogenmod?
[Galaxy Tab Pro 12.2, 10.1, 8.4 Q&A, Help & Trouble] seejeremy:
There are tons of lock screen replacement apps. Give them a shot?
[Galaxy Tab Pro 12.2, 10.1, 8.4 Q&A, Help & Trouble] Zagzagel:
You can turn the Samsung lock screen off completely in the Settings menu, and install a custom lock screen app from the Play Store. I use WidgetLocker , which has several preset lock screens that look like stock Android. You can also add widgets and custom sliders to the lock screen.
[Galaxy S III Q&A, Help & Troubleshooting] dannyss:
I installed cyanogenmod 11 on my S3 using cm installer. Everything worked fine until I used the camera one day. I wanted to record a video and found that my phone recorded video only at 15fps in 1080p. So I returned back to touchwiz. Did anyone have the same problem?
[Galaxy S III Q&A, Help & Troubleshooting] andrei0635:
Have you read the common bugs section?

Yes, it's normal

There is a fix for it if you want CM back