[Android Apps and Games] ZaruenVoresu:
Testing Results

Sorry for the messy writing I will try to clean it up tomorrow

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Tests 1 - 5

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1st Attempt : Attempted to add 13 of all augments including MP Efficiency.

1st Result: Multiples of 2 - 3 augments ( Omnicasting and some others.) however most augments did not mkae it in the game....

2nd Attempt: Attempted to add 13 of all augments excluding mp efficiency.

2nd Reslt: same result as above except different augments this time.

3rd Attempt: Attempted to add 9 of specific auigments, specifically the ones with the best stat growth bonuses. (inferno, whirlwind, tsunami, ? Love, and Limit break)

3rd Result: Ended up with all the augments including 9 ? love.. however only 1 Limit break was added into the game. Making me think maybe it was hard coded to allow you to only have 1 limit break in your key item inventory..

4th Attempt: gave the limit break to cecil and attempted to add another limit break > (attempted to add 4 even though i knew the game would only allow one.. I figured i would add 1 at a time .. give it to a character.. than readd until all characters had limit break,

4th result: for some reason this time it added all 4 limit breaks busting my theory that the game hardcodes you into only have 1 at a time in your key item inventory... and was also able to successfuly give all characters the limit break... dont see why it would work in battle allowing all chracters to break damage limit.

4th result 2 : however for some reason.. 3 - 4 augments were made into many duplicates.. so now i have like 10 slots of treausre hunter and 4 - 5 slots of safe travellers..

5th attempt : tried to remove the duplicate augemnts ( when augemnt # is at 0 ... the game removes these extra augments once you save/reload.) however doing this so far did not help.. as the same duplicated augemnets came back.. going to try this one more time but it seems like i will be stuck with these duplicated augments... i will also try to add more of the remaning augments that i did not add ( since the only ones i did add were the vital ones with good growth.)

5th result : no luck... still many duplicated augments... gonna try adding less augments in at a time and using them all right away which hopefully will prevent this from happening... ( its not a huge error and its very playable.) i just have ocd so i f i can find the best of both worlds.. why not... will post again when i make my 6th attempt.

5th result 2 : nevermind doesnt work.. going to just live with it.. hopefully though when istart new game plus.. it wont prevent me from getting key items during the story.

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6th Attempt Surprise: I have one last idea actually .. gonna do a few more tests overnight and will get back to you about my results tomorrow. ( so far all the vital augments seem to work. Tsunami,Whirlwind,Inferno,Treasure Hunter,? Love, Limit Break.)

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6th Attempt Solution A

No Matter what there will be a set of random augments given to you in seperate item slots... if you give them to characters.. and than edit your augments again using the editor.. another set of random (or possibly the same , im not too sure.) will again appear on your key item inventory list no matter what... this happens every time you edit the augments using the save editor. EXCEPT

if you edit the augments and do not touch the ones that appear randomly (dont even use them in game) than edit your augments again... and again.. so long as you dont touch or use the duplicated augments that appear randomly.. than it seems pretty safe to add in augments..... howerver... you cant just add all augments as this glitches the game and causes many of them to not appear on the list.

and this is where i have come up with 2 temporary solutions.

the first solution is guaranteed to work i believe.

What you do is add 6 augments ( i chose ??? Love, Limit Break , Tsunami, Whirlwind, Curse, Treasure Hunter.) (add in the quantities you want as weell.. ( i put in 4 for the augments i had already given 1 of to the final party and 5 for the othrs.) (basically allowing me to give each member of the final party an augment of each type.)

Save your file.. go in game . ( make sure to bypass checksum using method in other thread.)

now give the six augments you added to your file ( DO NOT touch the ones that were automatically added by the editor randomly.) to the characters.

and than once again edit the save file using your editor and add another 6 augments... .. use them on your cahracters... repeat again until you have given your characters (mine being the final party.) all the augments you want

just make sure to add about 6 augments between each save editing so as to prevent the game from preventing almost all of them from appearing in your key item inventory . ( strange bug yes.)

6th Attempt Solution B

Only difference here between these solutions really is after adding the 6 augments.. you go in game.. fix checksum... but do not use the 6 augments.. only important thing is fixing checksum and than resaving your file.

than going back into the editor.... adding in another 6 augments.. and not touching the previous 6 or the randomly added ones by the save editor.... however i have only tested this with 12 augments.. i added 6.. did not use them on characters.. than added the following 6.... its possible that eventually the terrible bug described earlier will appear using this solution... i have not finished testing this solution completely which is why the first solution is better...

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Conclusion

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the point of all this is to say there are 2 bugs.. the one that adds a set of random augments along with whichever ones you added. which is seemingly harmless with the solution i provided. the other one which i dont know the cause of just yet which prevents the appearance of almost all augments added by save editor ... definitely happens when trying to add all augments at the same time... might happen eventually with solution b.. but with solution a.. i do not think this bug will ever appear so long as you add only 6 augments at a time and than use those augments on your characters so they dissapear from your key item inventory.

if its just specific augments that causes this nasty bug.. than maybe if i can pinpoint which augment(s) is causing this bug we can just refrain from adding that one augment and not have to worry about these silly solutions.

. the reason i dontk now is because i have only added 12 augments, 6 at a time so far..... (and i tried adding all at the same time of course which is where i first saw the nasty bug.)

by the way... one more thing to note.. once you use solution a or b to add in all the augments you desire... you can FINALLY change the quantites to the desired amount and/or use the set of augments that were automatically randomly generated in your inventory along with the augments you added.

I will continue my tests and report further, sorry for bad grammar , punctuation , and what not. I know its a hard read.

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Finalized Test 6 Solution B Results

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Session 1

Automatically Added (No Idea Why Editor chose these ones.)

Gil Farmer

Omnicasting

Omnicasting

Darkness

Inferno

Inferno

Inferno

Inferno

Inferno

Safe Travel

Successfully Added

5 Limit Breaks

4 Kyri Loves (???'s Love)

4 Whirlwinds

4 Tsunamis

5 Curses

5 Treasure Hunters

Session 2

Successfully Added

4 Counters

4 Reaches

4 Fast Talkers

4 DualCast

5 Adrenalyne

5 Last Stand

Session 3

Successfully Added

4 HP + 50

4 MP + 50

4 Focus

4 Pheonix

Unsuccessful

4 Fast Talker

4 Bluff

Conclusions I have are 2.

Either A. You can only add a max of 16 different augments and than must use them on your characters before adding more or else the game will start removing augments and preventing more from appearing on your key item list.

or B. Maybe it has to do with the quantity of augments added? maybe the key item list can only display a maximum total of 80 augments/key items ( which is why the bug began during the third session... it could be either one of these. most likely its A

UPDATE

after further testing ... once you start using the augments on characters.. and than add more augments using the save editor... other augments are FURTHRE duplicated increasing the size of the key item bag continuously.... like you said earlier without a proper way of removing them ... i worry natural key items gotten in game may now not be added now that i have a bunch of key item duplicate augments....

so if you mind the possiblitiy ... definitely use the augment editor with extreme cautioun .. and make sure to backup your saves so at worst case scenario you can go back to the save before you starting editing augments.

and regardless of othese unfortuante bugs/glitches.. having 5 limit breaks ???? love and other rare augments is especially awesome .! :D

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ACTUAL WORKAROUND SOLUTION C

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If you add one augment at a time.. than use it on your desired characters .... so far it seems like no further random augments are added.. just the initial set of random ones... so one at a time you can add an augment in game.. it doesnt seem to really glitch up doing it this way. I have only tested a few augments with this method.

Just make sure not to touch the set of random augments added until you are completely finished adding all the desired augments you want than you can freely use them without any glitches.. if you do edit your save again after using the random set of augments ... a new set will appear and you will probably have most of the augments on your party already thus making them unremovable and making you in a pickle :P.