yashsingh1/xdaforums huggingface dataset:
[Galaxy Note GT-N7000 Android Development] GeeckoDev:
[MENTION=4576973]forest1971[/MENTION]

Hey man, nice work. I just started using it. Way smoother than anything I experienced before, coming from AOSP...

However I have a few ideas to make this kernel even better :

* Mali driver is r2p4. Ancient stuff. I do believe that switching to r3p2 would give a significant performance boost. I think I might be able to do it.

* Lowest GPU step is 133MHz. This is a bad idea because is will actually default to 115MHz which is barely enough for our Note (you can check it with Tegrak Overclock). Step it up to 134MHz will fix the issue. It seems that 333MHz actually defaults to 267MHz too, but I don't know if 334MHz would do the trick.

* I'd like to see a non-overclocked version for the CPU.

Could you share the source or give me access to it?

Thank you! :)
[Galaxy Note GT-N7000 Android Development] forest1971:
Let me try. It sounds like a risky operation so I will need to examine carefully so as not to burn the phone. Btw, with GPU OC version I could play Let's Golf3 almost without lag which is not possible under stock. which games you have problem with? tks.
[Galaxy Note GT-N7000 Android Development] Hank87:
All apps that stress the cpu, like google maps.

The cpu reaches 65° very quickly.

I am using Xposed + cputemp in statusbar to see the cpu temperature in real time.

Inviato dal mio GT-N7000 con tapatalk
[Galaxy Note GT-N7000 Android Development] forest1971:
Oh, that app only stress CPU for very short time;). No cause to worry.
[Galaxy Note GT-N7000 Android Development] Hank87:
Try zoom in and out and continue scrolling or while using the nav in car, this is just a sample, or surf an heavy website or play an intensive game, the phone becomes very slow because of the throttle of cpu at 800 MHz. :)

Inviato dal mio GT-N7000 con tapatalk
[Galaxy Note GT-N7000 Android Development] forest1971:
I will try to investigate this issue. Thanks for suggesting!
[Galaxy Note GT-N7000 Android Development] SAINI99:
Use performace governer i think solved ur problem
[Galaxy Note GT-N7000 Android Development] NoteboyTech:
Trust me friend.. I am really thankful you continued this project!

And my battery life is going amazing aswell.. i play a lot of games.. so no lag ofcourse... and the app opening and clasing transitions are smooth...

I am in love with this.. thanks a lot! 3g was ON continuosly... and i will get likr 4h screen time which was only 2h before...

Thanks buddy...
[Galaxy Note GT-N7000 Android Development] forest1971:
I do, of couse :D. I love your post very much! :thumbup: tks mate!
[Galaxy Note GT-N7000 Android Development] revanthina:
Pegasusq + noop = awesomeeeeee battery life :thumbup:

Wanna try hyper + row

Feed back soon :D
[Galaxy Note GT-N7000 Android Development] bttcp12:
You are my new god, thnak you very much, custom kernel with exfat support just mind blowing.
[Galaxy Note GT-N7000 Android Development] Hank87:
Why? using the performance governor the cpu heat up more and then reach 65 ° more quickly and will go to 800 mhz.

Inviato dal mio GT-N7000 con tapatalk
[Galaxy Note GT-N7000 Android Development] bttcp12:
I am on PegasusQ and SIO, the best duo for me :victory:
[Galaxy Note GT-N7000 Android Development] forest1971:
Can you use post battery stats? App like Battery Stats Plus give comprehensive info. Tks.
[Galaxy Note GT-N7000 Android Development] bttcp12:
My battery it's almost death so it would make no sense to compare it with others, but I been trying combinations for so long and this is the best one for me. Great equilibrium between battery and performance, not as good as pegasusq and noop in terms of battery, and not as good as hyper and row in terms of performance.

P.S. I love your kernel, but I miss zram support (c.o.h. kernel has it, and it's handy in some situations), could you add it?
[Galaxy Note GT-N7000 Android Development] forest1971:
I never use zram, not sure if it is useful, and would like to make the kernel leaner. Will implement if there are more requests for that function. cheers.
[Galaxy Note GT-N7000 Android Development] Dr. Narinder:
Is it possible to merge new philz recovery in your kernel
[Galaxy Note GT-N7000 Android Development] forest1971:
The current version of PhilZ recovery is basically the same in term of function, just different background. Anyway, will look into it.
[Galaxy Note GT-N7000 Android Development] Hank87:
PegasusQ do not ever turn off the second core.

Inviato dal mio GT-N7000 con tapatalk
[Galaxy Note GT-N7000 Android Development] vutuantu1990:
feedback

im in stock version and everything seems to be good!

i believe that you should keep VR io scheduler because i find that VR + smartassv2 work best for me,

with smartassv2, i dont need a 'Screen-OFF' profile with lowest 200mhz which is automatically controlled by smartassv2 governor,

even i dont need SetCPU app because i just use a simple init.d script that change governor and io to my favorite 'smartassv2 + vr'

I ALSO SEE THAT THE DEFAULT IS STILL' ONDEMAND NOOP' INSTEAD OF 'HYPER ROW'
[Galaxy Note GT-N7000 Android Development] forest1971:
I will keep VR and plan to leave out Deadline. Anyway, with this kernel you can have good performance in various combination.

About default I am not sure it is is you or other have similar probs. I have default HYPER and row.

About
[Galaxy Note GT-N7000 Android Development] Macrint:
It would be awesome to have an updated version of this legendary kernel!
[Galaxy Note GT-N7000 Android Development] GeeckoDev:
bump [MENTION=4576973]forest1971[/MENTION]
[Galaxy Note GT-N7000 Android Development] NoteboyTech:
Why don't you create a kernel from source? That would be the best thing to happen to the Note
[Galaxy Note GT-N7000 Android Development] forest1971:
Hi Geecko!

Thanks for sharing great ideas!

Have been too busy at work and life recently.

I will try to find and share when I can. Btw, the source from c.o.h diff file and my ForestCM11 source are having all the essential stuff!

Hope u can bring it up to next level with new gpu driver.

Cheers.
[Galaxy Note GT-N7000 Android Development] GeeckoDev:
Nice, thank you.

I just found out how to overclock the OLED panel to from 57 to 62 Hz, here. It brings noticeably better smoothness and responsiveness. Test kernel two posts below :angel:
[Galaxy Note GT-N7000 Android Development] pSyCh¤_O_O:
I can smell something good baking in the oven :eek:
[Galaxy Note GT-N7000 Android Development] :
Hmm. Maybe it woud be good to see Forest 1.9 ultimate screen Hz edition.

GT-N7000...
[Galaxy Note GT-N7000 Android Development] GeeckoDev:
Raw Kernel r1 for Touchwiz released! :)

Reverted GPU steps to stock, no overclocking, 60hz panel refresh rate. Based off c.o.h's HelloWorld kernel too.

As explained in the post, I tried to update GPU drivers but it's been unsuccessful. In fact, I think it's not doable at all :rolleyes:
[Galaxy Note GT-N7000 Android Development] cheaterdawaq:
+1

AM1 + 60/62/64hz screenrate + updated mali (r3p1) + retuned thermal/cpu throttling = Ultimate Gaming/Performance Kernel! :highfive:
[Galaxy Note GT-N7000 Android Development] forest1971:
I made two simple changes, based on V190AM1, as suggested by GeeckoDev:

- GPU minimum to from 133 to 134

- OLED panel refresh rate from 57 to 60

Things seem to be snappier and more solid. :victory:

See for yourself!

Note before you decide to flash this kernel: There may be a bug related to overclock OLED panel, as reported in Raw kernel threat. I will not have time to response to any issues faced or requests.... So take it as it is.

http://www.mediafire.com/download/4np2rcjbarynvsd/Forest-HelloWorld-Make-II-V1.9.1.zip

Credits goes to [MENTION=5145944]GeeckoDev[/MENTION] for his talents and wonderful contribution to help improve Note's kernels!
[Galaxy Note GT-N7000 Android Development] cheaterdawaq:
Boom! This is it! At last! Forest + Geeko! Another epic update!
[Galaxy Note GT-N7000 Android Development] GeeckoDev:
Nice, I was waiting for this! :)

The only bug introduced by panel overclocking on Touchwiz is that the screen flashes when charging while the phone is shutdown. However, once the screen turns off after a few seconds, it goes back to normal. I bet most people won't notice it, but if it happens, don't worry, your phone isn't broken :p

I would recommend going all the way up to 64hz for an OC kernel, because at this point it only has benefits, even if it's non-standard (default 57hz wasn't either)....

[MENTION=4576973]forest1971[/MENTION] to enable r3p1 you'll need these commits: 1, 2, 3, 4, 5. The last one fixes an issue where the wrong voltage table is used on 1400MHz devices like the Note, resulting in overvolting. r3p1 improves performance by a good margin but introduces a bug in the Gallery app. Also don't forget to modify the GPU frequency table in the r3p1 driver.
[Galaxy Note GT-N7000 Android Development] forest1971:
This is huge Geecko! You are truly a Contemporary Hero for Note :good::good::good::good::good:!

Will try to implement.
[Galaxy Note GT-N7000 Android Development] sharkteef:
flashed the file. nothing happened. black and blank. hitting the power button makes my fon vibrate though. but no display nothing. downloaded several times checked all but still no go for me. reverting to 1.9.0
[Galaxy Note GT-N7000 Android Development] NoteboyTech:
Works for me! Straight
[Galaxy Note GT-N7000 Android Development] :
[MENTION=4576973]forest1971[/MENTION]

Will we see your advanced kernel experience in CM12 ? since we have a well working ROM ATM.:thumbup:

GT-N7000 cihazımdan Tapatalk 2 ile gönderildi
[Galaxy Note GT-N7000 Android Development] forest1971:
Bauner is doing great job. Let's be patient and give him the best support!
[Galaxy Note GT-N7000 Android Development] forest1971:
Kernel V2.0.0 with R3P1 Gpu driver

For the folks who still stick with the good old JB4.1.2, I am pleased to share with you Forest-Hello-World-Made-II V2.0.0.

Change logs:

- Updated r3p1 gpu driver and rework GPU steps: 134-166-200-267.

- OC Led panel refresh rate to 60.

The kernel delivers a balance of smoothness, speed and battery. It runs extremely cool and at the same time handles heavy games without probs.

Significant improvement over V1.9.0 thanks to the new r3p1 GPU driver, which is superior to r2p4 found in original JB 4.1.2.

I may play with different options to make a performance-oriented kernel, but no promise. For now enjoy this one :victory::victory::victory:!

Instructions (read carefully):I may not have time to help troubleshooting!

- Flash the kernel

- Flash r3p1 blobs (zip file provided) (using recovery)

- Reboot, give some time for kernel to settle, and enjoy!

If you want to go back to a kernel with the older GPU driver:

- Boot into recovery

- Flash the older kernel

- Flash the original blobs for JB4.1.2

Forgetting to flash correct blobs will cause black screen when system boot! No panic! you can boot into recovery and flash the correct blobs for the kernel.

Bug and solution:

R3p1 introduce a galery bug. Use Quickpic to view pictures!

Downloads:

- Kernel V2.0.0: http://www.mediafire.com/download/xny46fxs93abtwc/Forest-HelloWorld-Make-II-V200.zip

- R3p1 blobs: http://www.mediafire.com/download/fj654tzqw8e89cd/blobs_from_raw_r3_tw.zip

- Original blobs from JB4.1.2 (for downgrade back to older kernels):http://www.mediafire.com/download/9cjsc6g8g838tlj/blobs_from_jb412_tw(original).zip

Credit and thanks should all go to [MENTION=5145944]GeeckoDev[/MENTION] for taming r3p1 GPU for JB4.1.2 for Note! :good::good::good::good::good:
[Galaxy Note GT-N7000 Android Development] User_99:
But original Gallerie App has graphic glitches with the new Kernel or not?
[Galaxy Note GT-N7000 Android Development] forest1971:
Yes. Use quickpic insread!
[Galaxy Note GT-N7000 Android Development] fuleng66:
Great news. Thank you for caring for our old note.

Can we still oc the cpu with 2.0?

Sent by Galaxy Note 3
[Galaxy Note GT-N7000 Android Development] forest1971:
Yes. this one has the same oc cpu as v190
[Galaxy Note GT-N7000 Android Development] NoteboyTech:
Smooth and working flawless
[Galaxy Note GT-N7000 Android Development] azlav:
can i use trim with this kernel?it will be great for long usage
[Galaxy Note GT-N7000 Android Development] NoteboyTech:
Tw jellybean doesnt have support for trim , it was introduced later in android 4.3
[Galaxy Note GT-N7000 Android Development] Hank87:
It's not true, the trim is disabled in helloworld kernel, but it is enabled in the stock one and in the bauner's tw kernel.
[Galaxy Note GT-N7000 Android Development] forest1971:
I will look at this and consider in the next version.
[Galaxy Note GT-N7000 Android Development] azlav:
it's nice to see that ;)
[Galaxy Note GT-N7000 Android Development] cheaterdawaq:
Thanks for the latest update! I've been using this for the whole day now (since it was released). As always, it works perfectly, it was superb. Performance wise, I'm a bit shocked, since it was as snappy as the 1.9.1 AM1 even though by just having a 267mhz GPU, maybe because of the updated mali driver (very huge improvement). I'm not pretty sure if it is just a placebo effect, but, I feel like, this new version is a bit smoother when scrolling (as in silky smooth), and a bit more responsive.

When it comes to temperature, it is sure cooler than the previous version, and it's more battery friendly. Maybe the only downside I've observed so far is a bit decrease in FPS when it comes to ultra HD games. Don't get me wrong, it does not lag, but you can notice a slight decrease of smoothness in graphics when compared to 1.9.1 AM1 while playing. I hope there will be an OC GPU version, and 64hz panel as what Geecko recommended. Overall, this is a huge improvement from the previous version. I'd definitely recommend this one. Cheers! :fingers-crossed:
[Galaxy Note GT-N7000 Android Development] Hank87:
Yes [MENTION=4576973]forest1971[/MENTION] 64hz panel, highter thermal throttle and trim support! :)
[Galaxy Note GT-N7000 Android Development] :
I reverted back to jb to test 2.0. I can easily say that desktop experience is smooth. But 3D experience is laggy very obvious performance drop. It could be wrong voltage setting or simply 267 hz is not enough. 3D is very smooth in 1.9 and in bauners LP ( even better). So just reverting back to 1.9. Thanks for the effort.

GT-N7000...
[Galaxy Note GT-N7000 Android Development] nitangle17:
I can't see any download link for version 1.9.1 as mentioned.Can anyone please confirm cause I am flashing this kernel now.
[Galaxy Note GT-N7000 Android Development] cheaterdawaq:
I suggest you backread posts next time around. :) Here you go:

http://www.mediafire.com/download/4np2rcjbarynvsd/Forest-HelloWorld-Make-II-V1.9.1.zip
[Galaxy Note GT-N7000 Android Development] nitangle17:
Ooops:p

I couldn't see it in first page for I got confused.Anyway thanks;)
[Galaxy Note GT-N7000 Android Development] BarelyPosting:
Good day! Thank you for making a new version of this kernel. I'm using this kernel from the very start for gaming purposes (but I do not post anything). I'll skip the praises since we all know how awesome this kernel is from the beginning. I will be focusing on future improvements instead. To be honest I'm disappointed with the latest release, because there is a significant drop in performance when it comes to 3D graphics gaming even by having a better driver (laggish and decreased frames), but overall it was great, though I'll stick with 1.9.1 for now.

Here are my suggested improvements in the future:

GPU OC @ 400mhz - the new driver is sure superior than the previous one, however, 400 mhz is still something when compared to 267mhz, higher frames and no lags.

Higher Thermal Throttle - to avoid "lagging" during prolonged gaming. 3D HD games lags a lot when CPU locks its frequency to 500-800mhz while continuous playing.

Supported CPU Undervolting - maybe we can prevent reaching higher temperature and save battery even more by undervolting our CPU.

64 hz screen panel - 57hz to 60hz is sure great, but barely noticeable. Maybe by making it into 64hz will make our n7000 grow wings and fly. lol

TRIM support - maybe for speed up purposes. Who knows, it might improve performance, I guess?

These are just suggestions, nothing more, please don't take it negatively, no offense intended. Whether those features will be implemented or not in the future, I love this kernel. :cool:
[Galaxy Note GT-N7000 Android Development] gleb_grid:
New kernel 2.0.0 is AM or GL edition? I want to install GL; there is lower device temperature on it. More comfortable using of smartphone for myself.
[Galaxy Note GT-N7000 Android Development] forest1971:
It is neither but closer to GL style. U can see looking at the GPU table.
[Galaxy Note GT-N7000 Android Development] forest1971:
Hi: fully understand what you mean. Still, I would be happy if you make this in a more gentle style. You seemed to be too hard on making a request! :rolleyes:

I still feel like to point out some more things:

- It seemed you have not read my post carefully, otherwise u will see that I said i will try to make a "performance oriented kernel" later on.

- I would like u to be more specific about what is drop in frame rate and when it lag (what games/what benchmark?) in fact V2.0.0 deliver about 25% more FR than V1.9.1 using Epic Citadel bench mark. I play Let's Golf 3 which is very graphic demanding and in handles very well for long playing. Subway-surfer no probs: it would stop just one time to adjust gears then it run without probs.

- GPU 400 produced too much heat and 267 is already sufficient with r3p1 so in fact it is no need. Made few versions with GPU 400 but none satisfied me.

- OLED64, thermal throttle (it is more complicated than you think), trim already have been mentioned so it feel bad to read the repetition of something in a hard manner:rolleyes:...

Anyway, I will be happy if you find any of my kernel versions useful:victory:. That is the point.

Cheers!

BTW, to All: please give the kernel enough time to settle with rom (at least 1-2 full days before you wish to make a comment about performance. And please be more specific (what games/what benchmark ...) :). Cheers
[Galaxy Note GT-N7000 Android Development] gleb_grid:
Also what is max gpu frequency on 2.0 kernel? 400 mhz?
[Galaxy Note GT-N7000 Android Development] BarelyPosting:
Thank you for the response. I'm sorry, I did not read the previous posts, I should have read before posting, I never thought that it was already posted before. Shame on me, now I feel bad too. :( Well anyway, these are the games that I am playing where 1.9.1 performs better than 2.0: Shadow Fight 2 and Battleheart Legacy. Or maybe I should try it again and give it another shot? But no matter what, I am thankful for this kernel to exists. :angel:
[Galaxy Note GT-N7000 Android Development] :
[MENTION=4576973]forest1971[/MENTION]

400 is much and generates heat but 333 as it was on 1.9 could be great step for thermal friendly performance.

Can you suggest me that how can I see which driver used in the kernel or in the ROM mean (r2p4,r3p1....)

GT-N7000 cihazımdan Tapatalk 2 ile gönderildi
[Galaxy Note GT-N7000 Android Development] cheaterdawaq:
I sent a message similar to this post of yours to forest before, he told me that we should be patient and wait for his updates, it's not an easy task you know... So calm down and don't be so aggressive in making requests. :p

Yes you should feel bad for not reading the previous posts, it was like repeated again and again. :p Haha! Funny enough, but this is somewhat a coincidence, I'm playing Battleheart Legacy and Shadow Fight 2 as well, and yes, it is somewhat "lag" on these games (V2.0.0), I don't know why. All we can do right now is to wait for Forest's update, remember, he knows what he's doing and he knows what's best for the kernel. :highfive:
[Galaxy Note GT-N7000 Android Development] forest1971:
333 does not stick, it fall back to 267.

r2p4 is in original jb4.1.2

r3p1 is in later rom which was not updated for N7000. We have it thanks to the great work by [MENTION=5145944]GeeckoDev[/MENTION]. r3p1 feels much smoother and give more than 25% FR in GPU bench mark. It may consume a bit more battery, though.
[Galaxy Note GT-N7000 Android Development] forest1971:
Thanks for letting me know the games :)!. It could be well true that V1.9.1 handle some games better than V2.0.0. Still, the later one has its own beauty. I tried but so far still could not find good setting to reduce heating for higher GPU with r3p1. So work will continue...

Cheers
[Galaxy Note GT-N7000 Android Development] forest1971:
New testing version

My initial testing showed that this version give more power (Epic citadel give 15% higher FR) and more solid than V2.0.0.

Those who has prob with games should try and let me know if it solve the problems.

GPU steps remake to 134-200-267.

Edit: testing done! link removed!
[Galaxy Note GT-N7000 Android Development] cheaterdawaq:
This has a higher framerate than V2.0.0 alright, I played the Battleheart Legacy and Shadow Fight 2, higher frames than 2.0.0 and it has the same/ similar FR to 1.9.1 but without too much heat. I'll continue monitoring. Another thumbs up for you forest! :good: Cheers!
[Galaxy Note GT-N7000 Android Development] forest1971:
V2.0.0-Ultimate definitely offers the best UI experience and performance of this kernel series! It deserves a special name! :victory::victory::victory:

Change log: remake gpu to 3 steps, 134-200-267, and fine-tune gpu voltage table.

Install instruction and note: refer to the post 598 copied above. If coming from V2.0.0 no need to flash the blobs again!

Download:

http://www.mediafire.com/download/6qak9mo3y94a9ff/Forest-HelloWorld-Make-II-V200-Ultimate.zip

Enjoy!
[Galaxy Note GT-N7000 Android Development] Hank87:
Since I tried the forest kernel 2.0 it's happening a strange bug, while I'm in call, the buttons mute or speakerphone or Bluetooth headsets activate himself randomly.

You can reproduce the bug easily while you are in call, just move your hand over the proximity sensor for 2-3 times and the buttons will activate themselves.

I tried with the 2.0 kernel and 2 ultimate, now i reflashed Bauner's kernel and everything is back to normal.

Could be caused by new mali drivers?

No one else has this problem?
[Galaxy Note GT-N7000 Android Development] forest1971:
I have tried few times just now but could not reproduce. Cheers.
[Galaxy Note GT-N7000 Android Development] BarelyPosting:
Best kernel so far above all Forest's creation. I'm getting 40.7 fps at Epic Citadel (267mhz). Cheers! And oh, is this the "performance oriented" kernel you said before? :fingers-crossed:
[Galaxy Note GT-N7000 Android Development] forest1971:
Yes, it is. :D It certainly consume a bit more juice...but should be worthy of it.:D
[Galaxy Note GT-N7000 Android Development] Hank87:
Testing v1.9.1 and same behaviour so it's not related to mali drivers, but it's very strange.
[Galaxy Note GT-N7000 Android Development] forest1971:
I guess could be rom related? May be try v190 as well?
[Galaxy Note GT-N7000 Android Development] Hank87:
In V190 the bug seems gone, it appears from v1.9.1 maybe the 60hz panel is the cause.
[Galaxy Note GT-N7000 Android Development] neonboy:
Wow

v2.0.0 Ultimate is amazing man! Thanks!
[Galaxy Note GT-N7000 Android Development] acidglory:
Guys...which version that not causing bugs on gallery? I really need to use the original gallery...

Thanks
[Galaxy Note GT-N7000 Android Development] Macrint:
1.9.0 has no lcd panel overclock and old mali driver and thus no gallery bug.
[Galaxy Note GT-N7000 Android Development] acidglory:
Tq Macrint...will look at it.

---------- Post added at 03:55 PM ---------- Previous post was at 03:53 PM ----------

Btw what it is about 'no lcd panel overclock and old mali drivers' will do?

Tq
[Galaxy Note GT-N7000 Android Development] m_rajaganesh:
In 2.0.0 ultimate no overclock?
[Galaxy Note GT-N7000 Android Development] forest1971:
Better use V1.9.1: faster than V1.9.0 and no gallery bug.
[Galaxy Note GT-N7000 Android Development] neonboy:
Hello Forest, since Galaxy Note SGH-I717 AT&T variant with Snapdragon S3 (MSM8660) support USB audio output, it is possible to enable the same feature on the Galaxy Note GT-N7000 Exynos at kernel level or it is a hardware limit?