yashsingh1/xdaforums huggingface dataset:
[Galaxy S II General] formercontra:
Will this feature replace the Settings > Advanced > mDNIe Mode/Scenario options? I've never noticed any difference in changing those.
[Galaxy S II General] titanic_fanatic:
Yours looks only slightly blue compared to mine without the enhancement and with the enhancement they look like what you see above.

The enhancement seems to affect mostly light colours like white and grey and browsing through both phones, one with the enhancement and the other without, the one with the enhancement seems to look more realistic in terms of colour.

Funny though that those who responded actually chose the device without the enhancement ;)
[Galaxy S II General] big_biso:
Funny you mentioned it, I kind of had a feeling that I chose the one without enhancement but the other looked to much blueish to me
[Galaxy S II General] RukusX7:
The enhancement must be meant to counter the yellowing of an amoled screen after some time. Not all devices should need this unless they notice the yellowing. Which happens because after some time, the blue in the screen becomes less intense over time.

Sent from my One.....mmmm... bacon.
[Galaxy S II General] titanic_fanatic:
Good point, all the more reason to figure out how to make it configurable ;)
[Galaxy S II General] titanic_fanatic:
Yeah, I'm looking into getting rid of that since it in fact doesn't do anything as you mentioned ;)
[Galaxy S II General] house677:
Phone Call Issues

First off I wanted to thank TF and everyone who has contributed to this great ROM.

I've been experiencing some issues with phone calls lately. While calling someone, the phone would say "dialing". but I would hear no ring tone. When the call would connect, I wouldn't be able to hear the person on the other end of the line and they wouldn't be able to hear me either. The same thing happens when I receive calls.

The only temporary fix so far is to restart the phone. I wanted to avoid re-flashing if there's something simpler I can do first.

I would appreciate some help and thanks in advance!
[Galaxy S II General] big_biso:
Get rid of Facebook messenger of you have it. I used to get that if I use Facebook messenger for voip calls it mess up the speaker and microphone
[Galaxy S II General] house677:
I don't use the voip feature, but thanks i'll give it a shot!
[Galaxy S II General] titanic_fanatic:
I've had a similar experience, but for me it doesn't happen often and when it does, it's usually because my signal is weak.

Does it happen to you often and have you noticed if your signal is weak?
[Galaxy S II General] house677:
It does happen to me very often, and I did not notice a connection to the signal strength as it happens in many places, even with full bars.

I am running on the 2nd latest build since it seems to preform the best, and I do use titanium backup (only ever made a backup with the 2nd latest build so I don't think there are any cross-build compatibility issues).
[Galaxy S II General] titanic_fanatic:
Have you changed the governor or ioscheduler? If not, try ondemand with deadline for the best performance. It might help with the issue.
[Galaxy S II General] house677:
Since I have no idea what those are, I didn't change them lol. Thanks for the performance tip, I guess I'll reflash and see if I still have call issues.
[Galaxy S II General] titanic_fanatic:
Go into Settings -> About Phone and scroll to the bottom and tap on the build number 7 times and you'll enable developer options and performance settings in the main Settings menu. Go to Settings -> Performance - Processor and change it to OnDemand and check the box for set on boot.

Try this out for a bit first before re-flashing.
[Galaxy S II General] titanic_fanatic:
Thank you all for being so patient. I've been very busy with the kernel and device settings. I've added a lot over the past couple of days such as the colour enhance, colour and gamma controls which are replacing mDNIe.

I have also added 3d gpu overclock to help with the visual performance of the device and frandom to help with lag.

Also new is memory optimization which currently gives us 800mb of ram from 730mb.

Gone is the 91fixoverlays script in exchange for a similar mod in the build.prop.

I have also tweaked the samplerates for a2dp and screencast as per bryan2894's repo.

This will be it for this next release. After that, I will add CPU overclock, kernel based mpdecision/thermald and voltage control.

Yes, the performance based modifications will use more battery but the device should operate a bit better now. I'll take that for a little bit more battery consumption.

Well, build just finished so I'll go and test it out now. If all goes well, there will be a new build posted tomorrow ;)
[Galaxy S II General] titanic_fanatic:
Just a quick update. I have everything implemented and working except for the color and gamma controls which are currently causing the screen to go a crazy shade of green ;) I will leave this out until I can fix it.

On another note, gpu is over clocked from 266mhz to 320mhz and boy does it seem to make a difference in performance.

I'll be running the new build tonight and will have it posted for the morning ;)

And on yet another note, sultanxda has done it again. He has the skyrocket running on the 3.4 kernel ;)
[Galaxy S II General] big_biso:
Will this be CM or Carbon build or both
[Galaxy S II General] titanic_fanatic:
cm followed by carbon followed by slim followed by aokp ;)
[Galaxy S II General] titanic_fanatic:
Alright guys, new build of CM11 is now up and has a huge list of changes, just checkout the change log below, and don't forget to double check that pesky second post of tips and tricks as it's been updated with my color/gamma settings and explains a tiny quirk with those settings.

Download

And... The change log:

Changelog

I've put a lot of time into this one and really hope you guys enjoy it!!!

Oh, and I can't say it enough...

A BIG THANKS to [MENTION=3478918]rukusx7[/MENTION] who donated his device and made this fast paced development possible ;)

PS: I don't care if that looks rediculous or not. I just can't thank him enough :P

Still waiting for Android L source to drop ;)
[Galaxy S II General] RukusX7:
Your welcome bud! You're really making some milestones for that device! Like I mentioned, its better in your hands than sitting in a drawer! And we've proved that! Great work!

Sent from my One.....mmmm... bacon.
[Galaxy S II General] sadowling:
That's a lot of changes, amazing work. Thanks, as always! Given the scope of these changes (specifically, the memory changes), is a clean wipe required? Or dirty flash OK?
[Galaxy S II General] titanic_fanatic:
It would probably be best to clean flash this one just because there were so many changes ;)
[Galaxy S II General] manfromgta:
I'm speechless. This ROM is noticeably more responsive than any previous release!

I know it's early but I do believe this is a milestone!

Great work TF!

Sent from my SGH-I757M using Xparent Cyan Tapatalk 2
[Galaxy S II General] house677:
Impressive new build, thank you everyone!

How exactly do you overclock the GPU?

Also, has anyone ever bought the battery for this phone of this link before? I heard something about the EB585157VK being a knock off version and the 'A' one is what we want.

ebay.ca/itm/New-OEM-Samsung-EB585157VK-EB585157LU-i757-i727-T989-i547-Battery-/261567793428?pt=US_Cell_Phone_PDA_Batteries&hash=item3ce6a7c914&_uhb=1

*Please add (w w w .) when you copy the link, I'm not able to post url's yet.
[Galaxy S II General] titanic_fanatic:
The GPU is already overclocked. You don't need to do anything but let the phone decide when it needs to be ramped up ;)

And I have never bought a new battery for my device so I couldn't comment on that one.
[Galaxy S II General] danrobi:
WoW! This build is lighhtning fast.Titanic you made this phone a cat... it has 9 life.I was thinking about getting a new phone and give this one to my 13 year old son... i'm not sure anymore.

I'll see more about battery life tonight after a normal day of use.

Many thanks to you Titanic.
[Galaxy S II General] danrobi:
Yeap, battery is draining a bit faster. Mostly on 3g, i haven't notice much difference while on wifi.

BLN would not go off a couple of times, had never hapenned before.

One more thing, when cranking brightness all the way up, colors turn greenish.

For the rest, this is a hell of a rom.

---------- Post added at 06:43 PM ---------- Previous post was at 06:39 PM ----------

For the greenish colors, i have just reseted gamma and colors in settings, fixed the problem.:)
[Galaxy S II General] RukusX7:
Should check out some rom and kernel toolchains for your builds. Sabermod has been quite popular lately.

https://github.com/SaberMod

I could try taking your rom and release sabermod versions myself. I forget who was getting into compiling roms.... That could also be a good thing for you to try.... that way titanic_fanatic can keep up his great work!
[Galaxy S II General] titanic_fanatic:
Been thinking about it actually, but it will be a lot of work to fix the bugs. Using things like linaro, which I think sabermod uses required 40+ fixes all over the source since it enables the strictest of coding rules. So things like ensuring that variables are not only defined but also initialized can be tedious. some of the fixes can be found in other repos and some are specific to my build. It will happen, but not in the early future. I will get carbon fixed, then I will be releasing slim and aokp then will add the new Bluetooth and Wi-Fi drivers to the kernel. I'm excited about that one as I'm hoping it will clear up any issues remaining with Bluetooth.
[Galaxy S II General] RukusX7:
Ahh got ya. Diddnt realize all that.. I was thinking about the sweep2wake as well. Its not very functional in a convenience sort of way. I would leave that feature out all together as it drains battery, because it always has to be "listening" for touches.

You could probably just leave it disabled by default, and if users want it, they can use trickster MOD to enable it
[Galaxy S II General] omar.kassam97:
Phone not working

First of all I have to say that this new update to the rom is incredible! I did not know that our phone would every become so buttery smooth like it is for me now and I thank you for that! The rom is running great however I face the same problem that some people are facing with the new carbon build which is that the phone dialer doesn't really work. It can place calls but I can not hear the person on the other line, nor can they hear me. Also when receiving calls I can't hear the person talking and they can't hear me. A reboot temporarily solves the issue however is inconvenient when receiving calls. That's the only problem that I'm currently facing, otherwise the rom is flawless!
[Galaxy S II General] titanic_fanatic:
This is really strange, and the only thing I can think of is the the memory optimizations. I will revert those changes and run a build to test this with. It should be as simple as flashing a new kernel. I will have it ready later this evening.
[Galaxy S II General] RukusX7:
Would you mind downloading an app from the Playstore named Logcat Extreme? Its an app that allows you to read your logcat in realtime. I like it because you can also open it in a floating window. So what you do is open Logcat Extreme set it to record, call up a friend who doesnt mind helping you out. Then immediately after, have your friend call you back. then once this is done, save you logcat and upload it for us to see.
[Galaxy S II General] titanic_fanatic:
Disabled by default, definitely. No need to use trickster though, the settings are built into the advanced settings ;)
[Galaxy S II General] RukusX7:
Ah! Nice, :)
[Galaxy S II General] titanic_fanatic:
I've done this with carbon by calling my vm and it's not giving any useful messages :( kernel complains with an ambiguous error though and thought I had found a fix from Google, but I need to modify it for our device as it was for an omap device I think. First want to try the memory optimization though ;)
[Galaxy S II General] omar.kassam97:
It could most probably be the memory optimizations but I just thought I should let you know that before flashing this rom I was running your most recent build of slimkat and had these exact same problems with the phone. An would you still like me to download the logcat extreme app or should I hold off?
[Galaxy S II General] titanic_fanatic:
That should not have happened with the latest slimkat since it does not have any of the new additions. Hold of on logcat for now
[Galaxy S II General] omar.kassam97:
Yea that;s the weird part, I switch to the new cm build because I needed the phone and it would just not work in the slimkat build so I'm wondering if its a hardware issue, but it works fine on builds previous to it.
[Galaxy S II General] titanic_fanatic:
Can't be hardware, it's affecting a lot of us right now so must be software our kernel ;)
[Galaxy S II General] big_biso:
I am not sure of the memory optimization is the cause. This afternoon I put you latest CM11 build with memory optimization and it is working fine. I did regular mobile calls and VoIP calls and just tried now calling land line and it also works fine both ways
[Galaxy S II General] titanic_fanatic:
Thank you for the report. Can you confirm that you received notification of an incoming call (bln + ringing/vibrating)? And can you hang up your phone call on your cell phone without hanging up the landline?
[Galaxy S II General] big_biso:
Yes I confirm all the above

Just tested calling my house line

---------- Post added at 12:34 AM ---------- Previous post was at 12:21 AM ----------

Is there s way on CM to stop screen rotation in the home screen but keep it in the apps
[Galaxy S II General] titanic_fanatic:
Thank you.

About the rotation, I would recommend looking to see if there is an exposed framework module add this is unsupported
[Galaxy S II General] titanic_fanatic:
For those of you still on the latest cm11 and also experiencing the bugs with the phone, please see my post on the carbon thread about it:

http://xdaforums.com/showthread.php?p=55430805

EDIT:

Now the problem is fixed. See the post from me after the one I posted above
[Galaxy S II General] house677:
Unfortunately, even while being on the latest CM11 build I still had the same issue of not being able to hear my calls. I have it set on OnDemand, and all I did was raise the minimum cpu frequency to one step above. Since the issue persisted with other governors, I don't think that's the issue.

I will try out the build.prop fix and report back after testing. EDIT: I don't experience the exact same bug as Carbon (I do receive calls), but will still give it a try.

Also, does anyone encounter a 'upload failed' issue with Instagram videos?
[Galaxy S II General] big_biso:
Hi TF, I have found what causing occasional loss of speaker and microphone. As some user reported on various builds when they call or receive calls.

It just happened to me and now I can reproduce it. Some VoIP apps will highjack the phone mic and speaker and will not be able to use them any more with the regular dialer. In the past Facebook messenger did that and today the new hangouts did it when I used VoIP. Other apps like viber or majicjack do not do that.
[Galaxy S II General] house677:
It happened to me with Facebook messenger and Hangouts both uninstalled. Maybe there are some other stock and/or user apps requesting use of the 'Phone' app.
[Galaxy S II General] titanic_fanatic:
Which voice/VoIP apps do you have installed?
[Galaxy S II General] house677:
None that I know of, except Facebook Messenger. But even with that, I have never used calling through it, and the problem persisted when I uninstalled it.

Hopefully if I get some free time from school in the near future, I can install the ROM clean and test out the dialer for a while after installing each new app. This way we can rule out if any user apps are causing the issue.
[Galaxy S II General] big_biso:
Hi TF, Since I can reproduce it every time. I managed to get a logcat for you.

I looked in the logcat and I found some errors during the Hangouts voice call like out of memory and I found a warning that state it is detecting a memory leak.

attached
[Galaxy S II General] house677:
I was going to make 2 logcats, one while calling works and one while it doesn't. Fortunately, it seems that I found a fix. Going into the sound settings and enabling 'lock screen sound' seems to do the trick!

[MENTION=1691042]big_biso[/MENTION], please try it out and let me know if it works for you. Then again I don't use any VOIP features.
[Galaxy S II General] big_biso:
Unfortunately that did not solve the issue when using voip . still after hangouts no voice on regular calls
[Galaxy S II General] big_biso:
Hi TF, Anything you find in this logcat?
[Galaxy S II General] titanic_fanatic:
No, unfortunately not. Thinking of logs though, are you able to get a dmesg log. You just run

dmesg > /sdcard/dmesg.txt

After having done su of course. This is the kernel log and there might be something useful going on in there.
[Galaxy S II General] big_biso:
Hi TF, the dmesg log is attached
[Galaxy S II General] titanic_fanatic:
You are extremely quick... Interesting log, I'm looking at these two failed commands. I'm wondering if this is from disconnecting the voip. I'm going to look into updating from caf the audio drivers to see if that will sort out the issue. Would you be willing to be the tester? It won't be for a week or so, but will contact you through PM if that's ok when I'm ready.
[Galaxy S II General] big_biso:
Thanks no problem. I will test it whenever you are ready
[Galaxy S II General] andyzeng1993:
No sound when calling

After my phone has been running for a while, when I attempt to make a call, there are no sound! However the person on the other line hears me fine. This forces me to reboot every time I need to make a call if my phone has been on for more than 15-30 minutes, it's ridiculous :X. Anyone else have the problem or know how to fix it?
[Galaxy S II General] titanic_fanatic:
Do you have any voip apps installed like hangouts, Facebook or Skype?

We've discovered in carbon that voip apps are high jacking the audio stream and not releasing it.

Do you notice this happens after having used a voip app?

I'm working in upgrading the audio drivers for that reason.
[Galaxy S II General] andyzeng1993:
The only apps I have are whatsapp, groupme and facebook. However I never used facebook to send voice messages...:X

It usually happens after i leave my phone on for a while. The only apps i use are instagram, whatsapp and groupme... I don't even use facebook at all. When someone else calls me, I don't hear anything either :X Its really weird
[Galaxy S II General] house677:
Hi TF,

I would appreciate if you send it to me as well to test it out. The problem reoccured, and also I don't use any VOIP apps by the way.

Thanks.
[Galaxy S II General] big_biso:
Anybody wants a oneplus one invite. Last one
[Galaxy S II General] samarthmehta:
Please Send the invite Sir

samarth128@yahoo.co.in
[Galaxy S II General] RukusX7:
I have an invite to share once again. Who wants?

Sent from my Oneplus One ...mmmm... bacon.
[Galaxy S II General] manfromgta:
If you still have it I would appreciate the invite. Thanks in advance. :)

manfromgta@gmail.com

Sent from my SGH-I757M using Xparent Cyan Tapatalk 2
[Galaxy S II General] big_biso:
Sorry it is gone.
[Galaxy S II General] RukusX7:
Coming your way now!

Sent from my Oneplus One ...mmmm... bacon.
[Galaxy S II General] titanic_fanatic:
latest Philz now uploaded to my androidfilehost. Latest version is 6.57.9.

https://www.androidfilehost.com/?w=files&flid=12461
[Galaxy S II General] andyzeng1993:
Is this the fix for the no sound during call?
[Galaxy S II General] manfromgta:
No. This is the latest philz touch recovery.

Sent from my SGH-I757M using Xparent Cyan Tapatalk 2
[Galaxy S II General] house677:
Hi TF, I was just checking in to see if there's still a possibility for the call audio fix. If not, no worries, but can you recommend me another ROM of yours to switch to?

Thanks!
[Galaxy S II General] titanic_fanatic:
Definitely, I'm working on integrating the updated audio drivers. I've just been getting busy with my business ;) I'll have a test for you by the end of the long weekend if it boots ;)
[Galaxy S II General] house677:
Actually just picked up the One M8 two days ago. However, I can still test the voice things out for you if you want.

Thanks for all your hard work and giving new life to the S2 :D
[Galaxy S II General] purezalbert:
Bug with recents? Whenever I launch chrome beta the app for some reason it goes into floating mode. But if I went 'home' and went to recents and tapped it from the recents it would launch it normal screen size. Yes, this only happens with my chrome beta app?
[Galaxy S II General] omar.kassam97:
I've experienced this too but it appears to be happening with most custom roms with the newest version of chrome beta installed and has something to do with the new release of Android L. I'm excited to see what Google does with this.
[Galaxy S II General] RukusX7:
I can confirm this happens with my Oneplus One. Running latest Liquidsmooth ROM.

Sent from my Oneplus One ...mmmm... bacon.
[Galaxy S II General] ioev:
I need a little tech support, if anyone is willing to offer it.

I'm fairly new at this whole process, but I have rooted my phone and installed CWM a while ago. Now I'm trying to install the philz touch recovery. When I try to do this, I get an error:

This package is for 'SGH-I757M.SGH-I757.celoxhd.SGHI757M.SGHI757' devices; this is a 'galaxys2hdbell'... installation aborted.

So it seems my phone has a different model name than what is expected. Is there any way to skip this check, or to change the name so this will install? I assume I'll have to do the same thing with CM as well?
[Galaxy S II General] RukusX7:
Does your device have stock ROM on it currently?

Sent from my Oneplus One ...mmmm... bacon.
[Galaxy S II General] ioev:
Yes it does. I did a bit of research on my own, and found out about the 'updater-script' file, and how it does some assertions to make sure the device is the one the update is intended to me. It seems that in this case, it would be safe to just remove the assertions, or add my device into the list to allow it to install?
[Galaxy S II General] titanic_fanatic:
Yes, you can add your model in the updater-script or remove the assertions to bypass. They are there for a reason though. What is your model number as seen in about phone on stock Rom?

If it's for the Korean variant, this kernel won't work as it's for the bell Canada version only (which includes virgin and sasktel in Canada).

If this is truly a new model number for the same device, I would like to add it to the build. Can you tell me what model is listed in your stock Rom in about phone?
[Galaxy S II General] ioev:
This is the Canadian phone, got it at a Visions Electronics in Winnipeg about 2 years ago. From about device:

Model number: SGH-I757M

Android Version: 4.1.2

Baseband version: I757MUGMC5

(the rest seems specific to the firmware I'm currently running)
[Galaxy S II General] titanic_fanatic:
Yeah, just delete the assertions then ;)
[Galaxy S II General] ioev:
Successfully installed the rom! So far so good.

I have to ask, is there any way to merge to 2/14 gb partition on the device, so that it acts they way newer Android devices do? One of the biggest problems I was having with stock Android was that this 2gb fills up too fast. All the pre-loaded crap and apps that won't let you move them to the "sd-card", which is really just the other, larger internal partition.
[Galaxy S II General] titanic_fanatic:
Well, this isn't stock so there isn't any bloatware taking up space and you can move your apps to sd with this Rom.

Repartitioning is possible, but somewhat complicated and not recommended because you run the risk of bricking it, so I would try the Rom out for a bit to see if that is still a problem for you ;)