yashsingh1/xdaforums huggingface dataset:
[Galaxy S II General] purezalbert:
How much batteries are you getting?!?!?

I was just wondering if everybody was getting the same amount of battery life, Please quote around how much battery life you have each charge,

INCLUDING:

-CPU governor(maximum CPU)Which is the best

-I/O scheduler(Which one is the best for both performance and powersave)

-Battery saving apps(which is the best)

-Please comment what i could do to improve battery life?

THX in advanced!

build. prop edits
[Galaxy S II General] titanic_fanatic:
Use ondemand/deadline and also use greenify from the market to force apps to not open on their own. You'll have to configure that specifically for your situation. Also, in the performance settings are memory management settings. Enable ksm (kernel samepage merging). For even more battery saving, disable bln in the advanced device settings. It's one of the top consumers in terms of wakelocks.
[Galaxy S II General] purezalbert:
Love it so far!!got the battery going
[Galaxy S II General] TheCrazyDirectioner:
Been using the Feb 28 build for a while now. Time to report back :D

Currently using ART with full Google stock apps from here

Running at 1.5GHz maximum CPU, whatever's lowest minimum. Interactive governor. Deadline IO scheduler. DPI is also set at 260 due to the fact that I can see.

ART is noticeably smoother and I haven't noticed any compatibility issues with the apps I use so far. It's still not smooth to my feel (CM11 on my brother's Galaxy Nexus still feels much smoother, even on Dalvik vs ART) but I shouldn't whine too much.

Battery will last me about a day of usage. Works for me I guess as I plug it in every night anyways. But still feels low as I have it on airplane mode a lot of the time when I don't need to call/text, and on stock ICS I could get 2 full days of usage with mobile network+wifi+bluetooth on all the time. Oh well.

Hope to see some good progress in this ROM!
[Galaxy S II General] sadowling:
ART as it applies to our ROM?

Can someone comment on ART and how it applies to this ROM? Is the framework available to us (i.e. does the option actually work in Developer Options)? If so, how would this affect installed apps and associated app data? Any other concerns/implications I should be aware of? Thanks.
[Galaxy S II General] titanic_fanatic:
Art requires a compatible gapps package. [MENTION=3478918]rukusx7[/MENTION] has one posted on his thread. I'll put a link to it later on ;)

The only apps I ever had an issue with was the incompatible gapps, so I don't think that should be a issue and your data will remain as well ;)
[Galaxy S II General] sadowling:
So the process for trying ART from an existing Dalvik framework install is:

1) Select ART runtime in "Developer Options"

2) Reboot into recovery. Flash ART specific GApps. (clear any cache spaces?)

3) Reboot System and done???

Or is Clean install required?
[Galaxy S II General] titanic_fanatic:
Yes, that should do the trick. I would still take a nandroid just in case though as I haven't tried with dirty flashing ;)
[Galaxy S II General] EvilDan:
I have been running the latest build since release and so far its awsome, not a single bug and battery life is good !

Any progress on the camcorder issue ?
[Galaxy S II General] danrobi:
Anything wrong with the latest Philz Recovery ???:confused:
[Galaxy S II General] purezalbert:
Small bug!!

One of the other small bugs i found, was that the default APOLLO music player does not work with Bluetooth devices, but can be replaced with any music player. TEST WITH: ROCKETPLAYER
[Galaxy S II General] titanic_fanatic:
Unfortunately not, although I'm more aware of where the issue is but have not yet resolved it.

definitely not, I was reported by a user for spamming the forum and was asked to remove them by a mod so I complied ;) newest 6.19.6-1 uses a modified sorting algorithm to use a case insensitive sort and friendly volume labels and both can be enabled/disabled (options are below the gui settings)

I'm a strong supporter of poweramp. I've never had an issue with it although it is a paid app. I'll see if I can get any useful information from a logcat though ;)

On another note, I'm taking a business development course and won't be around as frequently but will be checking my messages throughout the day... I'm still here ;)
[Galaxy S II General] :
Someone reported you? For that? Wow. Some people on here are so petty and bored. Lol

Sent from my N5 cell phone telephone....
[Galaxy S II General] titanic_fanatic:
It's all good, I'm just now encouraging people to follow that thread in addition to the rom thread ;)

P.S. builds still still be released in their loose monthly schedule ;)
[Galaxy S II General] danrobi:
Thanks.

I agree, the paid version of Poweramp is simply the best. Never had any issue with it.

---------- Post added at 05:09 AM ---------- Previous post was at 05:05 AM ----------

Is it worth the move to ART or is there still to many incompatible apps. Is there significant gain in performance to justify the switch.
[Galaxy S II General] titanic_fanatic:
I don't use it personally, but have not heard of any issues aside from not using an art compatible gapps package and many on other devices report that it does up performance considerably. I've not used it long enough past initial testing to notice a performance increase myself.
[Galaxy S II General] slushee:
Is 6.19.6 available for celoxhd? I'm only showing 6.19.3 as the latest version released for us.
[Galaxy S II General] titanic_fanatic:
It's uploaded to my androidfilehost. The link is in the OP of philz thread ;) there's also a 6.19.6-1 which uses a case insensitive sort algorithm for listing.
[Galaxy S II General] sadowling:
Nexus Camera/Photosphere

I remember we were able to use the Nexus camera (with photosphere) in strangepeer's DADOES ROM...any chance this can work in CM11.0? I still have the old googleeditioncamera.apk for JB if that is useful in the least. Thanks in advance.
[Galaxy S II General] titanic_fanatic:
Unfortunately that will not fix the camcorder as the issue is not with the camcorder itself, but a disconnect between our kernel and the hardware composer (hwc). There's something wrong with colour profiles and buffer sizes as I found out in a logcat I was able to pull. It means that the kernel will have to be updated to work correctly with the hwc.
[Galaxy S II General] sadowling:
Sorry for the confusion...I meant from a Photosphere functionality point of view. As I mentioned previously, the video option with the included stock Camera app works fine for me. I get about a 4-second delay the first time I hit record until it starts recording, but then it seemingly works fine. It looks full HD and reports 1920x1080. I have not had any issues with the stock video at all (other than the first time delay to record). What conditions cause the fault for you?

In any case, going back to my original question...was just wondering if having the Photosphere option was a possibility again, it was a great feature IMO. Thanks again.
[Galaxy S II General] TheCrazyDirectioner:
Had so much junk on my phone so decided to reflash but before that tried going back to stock ICS to see what it's like again. Man does CM reduce battery life by a landslide. Stock rooted ICS for me is getting at least double the battery life that CM10.2/CM11 is. I got the 4% warning soon before I went to bed with CM and with stock I ended my second day with 13% left (turning it off the night I didn't charge it)

Day 1 and day 2 stock, vs. one day CM11 ART

Q and A?

Apollo is about 50/50 for me on Bluetooth streaming. Sometimes it works, sometimes you play something and Apollo will freeze, FC, and won't play again until reboot. This is on the Feb 28 build with ART, streaming to a Boss Audio BV9362BI.

Gapps packaged with this ROM don't support ART so get them here. ART doesn't supercharge the phone or anything, however things do seem smoother. For example I use GNL (Google Now Launcher) and with Dalvik the swipe-all-the-way-left for Google Now was really jerky lots of the time. With ART it's pretty much smooth all the time. Apps however take much longer to install on ART. I haven't run across any compatibility issues with ART in my usage and the apps I use.

Nope. Just get the 0-day ART compatible 4.4 Gapps from here and flash them first (These gapps work with both Dalvik and ART so it's less complicated this way). Then enable ART and reboot. No wiping or clean installs required. This is how I did it.

---------- Post added at 05:48 PM ---------- Previous post was at 05:45 PM ----------

Everything seems to be fine with ART. Just don't use the Gapps included in the OP. Instead the ones from here. It doesn't affect installed apps, but ones that aren't compatible with ART won't work properly (I haven't actually found any) however this doesn't affect the app or data associated with it. You can switch back to Dalvik without breaking anything (don't even have to reflash original Gapps, just switch to Dalvik again and reboot)
[Galaxy S II General] titanic_fanatic:
Ahh, I see. I'm pretty sure that the jb camera won't work with kk, although you can try. Just make sure you backup the original camera app, and even do a nandroid as well since it is possible that just restoring the original camera app may not work. I had that happen in another rom previously.

You'll also need to copy the necessary libs from /system/lib. I don't know what those are right now, but should be able to find the list with a Google search ;) you could also look inside the zip file that you have for an idea.

For the camcorder, it has a pause as you mentioned and records, but the output is wavy coloured lines like a tv vsync issue.
[Galaxy S II General] TheCrazyDirectioner:
I don't remember which package I used but I flashed a 4.3 jb camera on a friend's S3 running CM11 and it worked perfectly fine. This was just to prevent him from opening Photo Sphere on the kk camera which would FC the camera and render him unable to go back to normal camera mode without reflashing ROM.
[Galaxy S II General] Brockman:
FYI I downloaded a "one touch video recorder" from the play store and it worked fine. Saved the video files in mp4 to a separate folder. Decent quality...
[Galaxy S II General] TheCrazyDirectioner:
There's a camcorder issue??? Its always worked fine for me. However both in camera app and in snapchat it takes a few seconds from hitting record until it actually starts recording. Nothing too bad.
[Galaxy S II General] EvilDan:
I think I know why some people says their camcorder are working and some says it dosen't.

After a few tests I have found that it works when you first flip the phone to landscape BEFORE you hit the record button.
[Galaxy S II General] TheCrazyDirectioner:
I've actually never tried it in landscape. I've taken two portrait videos in stock camera and numerous portrait videos in snapchat. Haven't had any problems.
[Galaxy S II General] RukusX7:
The camcorder issue and hardware overlay issues are somehow tied to the kernel I believe. I've saw tons of work on the Sony and HTC msm8660 boards involving a complete memory remap to fix camera and hardware overlays. But over my head to fix.
[Galaxy S II General] RukusX7:
It was a whole rework of pmem and ION.
[Galaxy S II General] danrobi:
I've been running ART for a couple of days now and everything is running just fine. I have not noticed any gain in performance, it is just as slick as this Kitkat build can be. If you make the move to ART, make you have a lot of battery, first boot is very long, even to the point where i thaught the phone would never start.:)
[Galaxy S II General] slushee:
This tread?

http://xdaforums.com/showthread.php?t=2201860

The link from

Download Home

http://goo.im/devs/philz_touch/CWM_Advanced_Edition

then click celoxhd, I see only philz_touch_6.19.3-celoxhd.zip

I'm sorry, I must be missing something or not following the right thread :) It doesn't really matter a whole lot since i'm still running CM10.2. To be honest, when compared to 4.4 kit kat, i kinda prefer the look and feel of 4.3 jellybean. Call me crazy i know!! :cyclops:
[Galaxy S II General] titanic_fanatic:
That is the main development thread. My link is in our device specific thread here:

[celoxhd][SGH-I757M][CWM Advanced Edition] PhilZ Touch
[Galaxy S II General] sandhu6698:
Plzz help my phone is heating up when i play games like clash of clans ,, hayday,,, gta san andres

plz help
[Galaxy S II General] TheCrazyDirectioner:
Every phone does that.
[Galaxy S II General] sandhu6698:
but why ?
[Galaxy S II General] Blazing Hornet:
Because you have a 2 year old phone running newer games. That's why. The CPU is under almost full load for a long duration causing excessive heat. The battery may as well be contributing as it is older as well and not as efficient.
[Galaxy S II General] TheCrazyDirectioner:
Well my Nexus 5 also gets hot playing games. Any phone does. Even my flip phone gets warm while doing things on it.
[Galaxy S II General] RukusX7:
Please, research XDA and google first for questions like this. You will understand just how easy you can answer most for yourself, and will begin to understand which to ask in a developer thread and which ones you should not. We are aleays happy to help you out with almost whatever problem you may have, but we ask you do your best to help yourself first, so we can tackle the bigger problems better as a team.
[Galaxy S II General] purezalbert:
Speed

Recently i had noticed that the when you drag a app from the app drawer to the desktop/homepage the process lags a lot, even with performance CPU governor. Also when when you scroll either left or right on the homepage it lags quite alot. Is this like a bug?
[Galaxy S II General] titanic_fanatic:
There will be a new build closer to the end of the month. This will mean a fresh flash and system should be back to normal. I'm on carbon right now and have the same thing.

There's a commit floating around right now that is supposed to fix some memory leaks. Not sure what's going on with it cause they haven't committed it to github yet though and haven't tried it. I'll investigate that a bit as it might help.
[Galaxy S II General] purezalbert:
hi, tylor, recently my phone had lost the ability to connect to the computer through usb in order to transfer files.

I had already tried the methods below:

1. use factory cables

2. reinstall driver

3. download Samsung Kies

Please help need to get some zips to flash!!!
[Galaxy S II General] TheCrazyDirectioner:
What ROM are you on? What's the actual issue? Is the phone not detected by the computer or is MTP not initiating at all? What kind of PC do you have (Windows x)?
[Galaxy S II General] purezalbert:
I am on the newest CM11 celoxhd for SGH-i757m, the actual issue is that the phone is charging and all, but then the MTP is not initially at all, i tryed and checked that my phone was on media device connection mode,i am on windows 7. And this only saarted happening recently]
[Galaxy S II General] titanic_fanatic:
Did you change something on your computer lately? Install/uninstall drivers/software? Is USB debugging on?

EDIT:

Does it show up in recovery?
[Galaxy S II General] TheCrazyDirectioner:
I'm using the newest CM11 clexohd as well. I'm at my friends and just tried it on his Windows 7 PC which has had no previous Android modding tools installed. Plugged it in, phone displays "Connected as a media device" in notification tray (not in status bar only in the pulldown), and PC mounts SGH-I757M as a Portable Device. Have you tried going into Philz, mounting USB storage then connecting to PC? See if that works.
[Galaxy S II General] purezalbert:
I have USB debugging "on" my phone, also recently i might've uninstalled the samsung driver for the phone, but then just now i just installed the samsung kies driver and ran a troubleshoot for usb connection, and it stated that it reinstalled the usb driver. i also have installed a graphic tablet's driver on my computer recently (like a wacom one), if that helps!! thank you all!!
[Galaxy S II General] TheCrazyDirectioner:
That shouldn't affect anything. In CM ROM, Samsung Kies doesn't really do anything. The computer should just mount the device as a normal MTP portable device. Try Mounting USB Storage through Philz and see if that works. If not then try re-flash CM11 (only ROM not gapps, don't need to wipe anything).

---------- Post added at 08:46 PM ---------- Previous post was at 08:33 PM ----------
[Galaxy S II General] titanic_fanatic:
New build will be posted tomorrow, it's running well with hardware overlays enabled finally, so I think i will finally remove the 91fixoverlays script. The gapps package will also be updated to ensure that it's art compatible. Stay tuned!
[Galaxy S II General] purezalbert:
Yes!!, just in time for a good wipe
[Galaxy S II General] iDynamics:
I'm so happy that the notification pull-down isn't nearly as laggy any more.
[Galaxy S II General] titanic_fanatic:
New Build is Up!

New build for CM-11.0 is up! This one is very smooth since I've removed the 91fixoverlays script as it's no longer needed (for now at least). A bunch of commits were made on the display-caf that seem to have mostly fixed the display issues. Camera still does not work, but I now believe that it's the camera app itself since other apps seem to be able to use the camera without issue, so I'm investigating this.

As usual, take your nandroid before flashing and enjoy!!!
[Galaxy S II General] danrobi:
Will a dirty flash be ok or you recommend a clean install.

Thanks :)
[Galaxy S II General] EvilDan:
I did a clean install with the latest build and I keep getting a flashing red border around the screen.
[Galaxy S II General] formercontra:
http://xdaforums.com/showpost.php?p=46204595&postcount=6
[Galaxy S II General] titanic_fanatic:
Sorry guys, I forgot to update the build.prop. change the line that reads

to

I'll update the zip when I get back to my comp.
[Galaxy S II General] iDynamics:
Been running this new build for many hours. It is simply fantastic.
[Galaxy S II General] titanic_fanatic:
Hey guys, I just updated the ROM zip. No need to reflash, it only fixes the build type issue mentioned above and removes the 91fixoverlays script which can be done manually ;) Also, in your build.prop, change this:

to this:

This is what fixes the issue of certain apps FC'ing like "Candy Crush".
[Galaxy S II General] danrobi:
Hey Titanic the link for the new rom on filehost doesn't work. It says file not found.
[Galaxy S II General] titanic_fanatic:
That's strange, maybe your browser loaded the old link. After you click on the link, check the url for the fid= part and make sure it's using this fid:

23329332407581474

If it's using any other fid, then the page may have been cached in your browser which would result in the old link being displayed and would explain why you got a file not found. Let me know if this is not the case ;)
[Galaxy S II General] danrobi:
I am using Chrome, I have cleared history and cache and still don't work. First it ever happened. I will go through my pc.

Thanks anyway. :confused:

---------- Post added at 06:56 PM ---------- Previous post was at 06:50 PM ----------

Getting stranger, just installed Firefox and tried the download link, still get the file not found message. :confused::confused::confused:
[Galaxy S II General] titanic_fanatic:
Here's the link for you to copy and paste:

http://www.androidfilehost.com/?fid=23329332407581474

EDIT:

It can also be downloaded from this thread in a desktop browser in the downloads section (not available on tapatalk)
[Galaxy S II General] danrobi:
Working fine with this link.

Thank you!
[Galaxy S II General] purezalbert:
Do we restore after reboot or before reboot??
[Galaxy S II General] titanic_fanatic:
What do you mean? Are you talking about restoring your apps after flashing a new rom?
[Galaxy S II General] purezalbert:
Yeah, cause just now i just did a normal restore, everything restored, even the ROM to 0228
[Galaxy S II General] titanic_fanatic:
The rom only gets restored if doing a nandroid restore from cwm. You should also wipe to install new rom before restoring a backup.

Are you trying to restore a nandroid? What do you mean by normal restore?

EDIT:

I think I understand now, your restoring apps. The rom won't restore while your restoring apps. I would assume that you have not flashed the new rom yet or it had an error and did not flash successfully if you still see the old build version.
[Galaxy S II General] purezalbert:
What would i press in the advanced restore if i only wanted to restore the apps and the data, and not the ROM. Because if i did a normal restore of the restore .img it would not only restore my apps and data but it would also restore the ROM which is: cm-11-20140228-UNOFFICIAL-celoxhd.zip
[Nook HD, HD+ Q&A, Help & Troubleshooting] adam_ky:
I got a samsung smart tv and would love to somehow get the allshare on the tv to work with my nook hd. As far as i know though allshare is only available on samsung smartphones n such. There has to be a way to get it to work though.

Anyone able to help?
[Nook HD, HD+ Q&A, Help & Troubleshooting] adam_ky:
Couldnt find a way to edit in app without it saying "not responding"

Anyways..

Allshare is on google play but what i am really trying to acomplish is the screen mirror if someone can help there
[Nook HD, HD+ Q&A, Help & Troubleshooting] Gorbashsan:
I''ve been poking at it but so far I haven't been able to figure out a way to make it work. I grabbed the deodexed dlna.apk from this thread: http://xdaforums.com/showthread.php?t=824953

Not only did I fail at getting it to work for my Nook HD+, I even fail to get it working on my captivate, Honestly, I'm probably am no good at tinkering with code in the first place.

I'd be thrilled if someone could shed some light on this, my galaxy tab was stolen so now I'm sitting on a useless allshare cast unless I can get my nook or my captivate to work. Preferably the nook since my phone is due for a replacement soon since it's starting to show it's age on running apps at a decent speed.
[LG Optimus G (International)] clonfsp:
Hello,

I want to change 'back' and 'menu' keys, so 'back' to be on the rigth side and 'menu' on the left. Like Samsung (I owned one). I prefer 'back' near my finger, it is more confortable.

I have been investigating. I have found a tool here in xda called buttonremapper, but after download and test, it does not work. Also it looks a bit abandoning, so it is possible it does not work for newer devices.

I have also test xposed framework + gravity box, but it has only the option to program 'long press' and 'double touch'. Under navigation bar there is an option to do what I want, but it only do it activating 'buttons in screen', so that is not a solution for me.

I suspect there is a way to do it modifying values in a /system/usr/keyloyout file, but dont know which and what modifications.

have somebody experience doing this for our device? is there a way to achieve this?

Thanks,
[LG Optimus G (International)] clonfsp:
I answer myself: it is possible modifyind the file /system/usr/keypad_8064.kl , changing the balues 'back' <-> 'menu'. It is even possible to assign buttons in another way, like right: home, center: menu and left: back.
[LG Optimus G (International)] roscatel:
key 114 VOLUME_DOWN
key 115 VOLUME_UP
key 116 POWER	WAKE
key 139 MENU	VIRTUAL
key 158 BACK	VIRTUAL
key 172 HOME	VIRTUAL

Just change keys 139 BACK and 158 Menu

You will find it in usr/keylayout/keypad_8064.kl
[Paranoid Android Q&A] torsoen:
Hi

I used PA on my LP p990 and was very happy. Now i have a Samsung i9305 Galaxy SIII and from what i understand you dont support this device. Is that correct?

Thanks up front for any clarification!

TorsOen
[Paranoid Android Q&A] Pirateghost:
That's correct.

You can probably find a port of it in your device forum's area.

Sent from my Nexus 5
[Paranoid Android Q&A] Anu6is:
No, it's not officially supported, but there may be an existing port. Do a search in the device forum for the SIII
[HD2 Accessories] sonymanw:
Hi. I have headphones form my desire and I want to use it on my zopo. But the 3 buttons doesn`t work. I have 4.2.1 i tried on other devices and doesn't work too. Is a some files necessary to work?
[HD2 Accessories] boonyanone:
hi