yashsingh1/xdaforums huggingface dataset:
[Galaxy S 4 i9500 Original Android Development] nitinvaid:
Have you tried adding this in you're?
[Galaxy S 4 i9500 Original Android Development] Sitwano:
No, I reverted back to stock touchwiz coz I had some important calls to make.. But can you or anyone try this? Would be earth shattering if it works lol
[Galaxy S 4 i9500 Original Android Development] nitinvaid:
Well I can't find that line in mine build.prop will check again from PC

This rom is just lacking call quality and little battery life otherwise its soo much stable

Atleast no crash and random reboots
[Galaxy S 4 i9500 Original Android Development] Sitwano:
Well then we can just add it in I think.

persist.audio.handset.mic.type=analog

Like that....

I did some googling and found that almost everyone who had in call audio problems did this.. They had the exact same call quality problem. Idk this might just be the solution :) let's first test..
[Galaxy S 4 i9500 Original Android Development] nitinvaid:
I can add but can't test its 3AM so no call
[Galaxy S 4 i9500 Original Android Development] Sitwano:
Just see if it reboots.. If it's stuck in bootloop then we know it doesn't work hahaha. Be careful though..
[Galaxy S 4 i9500 Original Android Development] intervigil:
See this section of the mixer paths config: https://github.com/CyanogenMod/android_device_samsung_i9500/blob/cm-11.0/audio/mixer_paths.xml#L240

There's a back mic. I assume third mic is the top mic. For voice calls it uses the "voice-main-mic" config here: https://github.com/CyanogenMod/android_device_samsung_i9500/blob/cm-11.0/audio/mixer_paths.xml#L345

Might be worth trying to swap "back-mic" to "third-mic" and see what happens.
[Galaxy S 4 i9500 Original Android Development] Sitwano:
Wow intervigil you're like batman :P no one knows when you come or go haha

Yeah I figured out which mic is what. The back mic is the top mic and the third mic is the headphone mic. Thanks :) I tried making voice calls only use the main mic and not stereo (channel left) .. But I didn't pay close attention to the call quality.. Can someone check please?

Btw, do you think adding the persist.audio line in build prop will help? I think the default is digital and that's why we had to increase the digital mic volumes to 150.. Samsung only has it up to 128 as default.. And instead the normal volume was around 23 or so.. I might be completely wrong of course lol :)
[Galaxy S 4 i9500 Original Android Development] intervigil:
Like 99% of property edits out there, I don't think that line actually does anything.
[Galaxy S 4 i9500 Original Android Development] Arch9:
This mixerpath is using intervigil config advice, if anyone want to try

https://www.dropbox.com/s/mp065uri8q82cpv/mixer_paths.xml
[Galaxy S 4 i9500 Original Android Development] om.thelostone:
I wonder why no one pointed out this bug. The installs/updates from Play Store are very slow. The speed never crosses ~300 KBPS irrespective of what connection you are on.

Did nobody notice this?

Any fix will be helpful.
[Galaxy S 4 i9500 Original Android Development] nitinvaid:
yup i wont get more then 256kbps

**** this Samsung i am feed up of now wasted money on S4 this week

Gonna buy Nexus Now
[Galaxy S 4 i9500 Original Android Development] Trueray:
Yeah I was like why would you buy a Samsung device if you like rooting your phone and etc. Unless you are a touch wiz fan.

For some reason I get the occasional freeze up and automatic reboot with this ROM now. Maybe once a week or so it will get really slow, freeze then reboot.
[Galaxy S 4 i9500 Original Android Development] nitinvaid:
the only thing i go for samsung is the memory card slot and i like Galaxy devices Colors but nexus 5 are also not that much bad its good i bought it using it the only thing no memory card slot
[Galaxy S 4 i9500 Original Android Development] om.thelostone:
No guys, I think Samsung devices have the best hardware for Android OS.

Galaxy S4 Exynos is an exception as the source for Exynos has not been open sourced.

Otherwise, look on any device, including GT-I9000, the original galaxy s. Almost every custom rom maker makes a ROM for Galaxy devices.

Just that this time, our phone with Exynos is an exception, has a lot of issues. CM team took on its development late.

But on Galaxy S4 Intl. version, you see, there is a lot of development.
[Galaxy S 4 i9500 Original Android Development] oz_90:
[MENTION=2386505]Alberto96[/MENTION], here's my feedback.

I'm on the 2014-06-27 build with Dalvik (I've used the previous builds and every release is way better).

The "Keep awake" permission for Google Play Services denied with AppsOps.

Modem, used by my carrier on the 4.3 stock ROM (Tigo Guatemala): UBUEMK1.

Using the mixer paths on my signature (just some playback volumes tweaked).

Again, great ROM, your work is awesome. I have good battery life (I use mobile data 99% of the time) and great performance. The call quality has been great since long time ago using my carrier modem. The camera works great.

But there has to be something wrong jaja. On call, I still have the same problem, the screen turns off but it seems to be activated and operated with my cheek (I'm sure is not a HW problem). For me, this is the only thing to make it perfect, but wont stop me for using CM, I've been fully on CM since january the 3rd and since then I'm happier :D

I would be even happier without that bug :) Thanks again for your great and awesome work.

PS: Stop complaining about Samsung in this thread, it's out of the main topic ;)
[Galaxy S 4 i9500 Original Android Development] NUGENT GAGNER:
I'd just like to know whether the battery for this ROM delivers as much the performance
[Galaxy S 4 i9500 Original Android Development] tal_sarid:
Audio still bad

I can confirm that this mixerpath does not fix echo in calls and UBUEMK1 modem does not help with the in-call voice quality nor Oz_90's mixerpath.

Everthing else is working great but it can't be a daily driver for most people because of the audio issues. :(
[Galaxy S 4 i9500 Original Android Development] oz_90:
My mixer paths, as I said before, only have some playback volumes tweaked (earpiece volume reduced, media and in call volumes through earphones reduced), nothing related with in-call voice quality.
[Galaxy S 4 i9500 Original Android Development] Bosstazem:
For me the battery life is great almost identical to touchwiz. I disabled google play service wakelock, greenified and turned off sync when there's no wifi. So I got 4-5 hr of screen time depending on apps.
[Galaxy S 4 i9500 Original Android Development] supertincho:
Known Issues

Alberto96,

Apparently, there is no implementation in your ROM of the S4 infrared functionality for remote control. I've tried with some apps and none is responding.

Please, take into consideration this issue for your pending log.

Many thanks!

:o
[Galaxy S 4 i9500 Original Android Development] Alberto96:
I need to test it.

I had this bug in previous build. Now it's working fine.

Unfortunately CM Team seems to work only on Qualcomm devices and exynos devs are rare.

Maybe we should temp. disable second mic without noise suppression. I'll need to think on jt.

Thank you [MENTION=5062786]bigkusi[/MENTION] . you seem to be the only one who read first post.

I don't think it will work.

Mobile Provider related. I get more than 1mb/s with HSPA+ with Vodafone Italy.

When you get these freezes save a logcat via adb.

Yeah, I have a friend with Nexus 5 but screen is too bad I think. Why not OnePlus ONE? ;)

For Galaxy S I9000 we were lucky because Nexus S was using the same Motherboard so the S1 has been transformed to a nexus device. ;)

Without some logs I can't fix that bug. It's rare and seems more device related.

Battery Life isn't the best (like other AOSP ROMs and a bit worse than touchwiz but unfortunately seems that also other new exynos devices like note 3 have wakelocks, also on stock ROM)

As I already said, call quality is random.

+1

You're lucky so :)

IR is implemented but almost every app on play store works bad with KK.
[Galaxy S 4 i9500 Original Android Development] Alberto96:
ALERT: Stop posting here questions. I'll close the thread if this situation doesn't change. Thank you.
[Galaxy S 4 i9500 Original Android Development] oz_90:
I'll try to get a log of the bug. Thanks again man!
[Galaxy S 4 i9500 Original Android Development] jotade:
Hi im using your version and is pretty good. I got a question. My MTP mode or USB mode is not working. Just charge my phone. Is that a bug? Thanks
[Galaxy S 4 i9500 Original Android Development] Alberto96:
Set all as set here (Google Now Settings) to fix Google Play Services walelocks. Seems that also other wakelocks aren't anymore here with these settings.
[Galaxy S 4 i9500 Original Android Development] Nalmaus:
What is the new in your last build??, i'm using Cm nightlies..
[Galaxy S 4 i9500 Original Android Development] Alberto96:
Changelog on First Post.

Remember that this isn't the Q/A thread so next time post question on the other thread. Thank you.
[Galaxy S 4 i9500 Original Android Development] rohanchrome:
Unable to focus while a video is being recorded... Tried with Google Camera and Focal...
[Galaxy S 4 i9500 Original Android Development] jgfernog:
this is not a bug, when u r recording a video, you can't focus, when u hit the screen you will take a picture
[Galaxy S 4 i9500 Original Android Development] rohanchrome:
No, it was possible with stock camera. Moreover its double tap for photo in focal.

Edit: It won't even autofocus while recording a video. Everything else seems to be super smooth compared to stock ROM. Just battery drain and this Video focus. Having no issues with the call quality..
[Galaxy S 4 i9500 Original Android Development] om.thelostone:
How to OTA update this ROM? Also is are there lots of settings like CM in this ROM too, and non-CM settings?
[Galaxy S 4 i9500 Original Android Development] Alberto96:
Not all Camera Apps support manual Focus while recording a video, the sensor automatically focuses the image when needed. Install Snap Camera for working manual focus on videos. This isn't a rom bug but an app limitation.

OTA Support has been temp. removed due to goo.im file hosting changes. It will be readded when the GooInsideMe Team will fix it. I'm using an alternative file hosting until this happens :)

My rom isn't different than CM11 in features, it's just more optimized and supported than Official one.
[Galaxy S 4 i9500 Original Android Development] jgfernog:
Music player cutting the song when I press home button, back, APP drawer and sometimes with an APP action.
[Galaxy S 4 i9500 Original Android Development] jafffar98:
any offline charging salutation ?
[Galaxy S 4 i9500 Original Android Development] oz_90:
That's because of the Google Now Launcher. In the home screen press menu, go to settings/voice/"OK Google Detection and uncheck all the boxes.
[Galaxy S 4 i9500 Original Android Development] ThisTechGuy:
This ROM couldn't recognize my SD card, but the latest nightly fixed the issue, so I'll stick with it. Is there anything that GearCM is much better in than CM11?
[Galaxy S 4 i9500 Original Android Development] om.thelostone:
How are you updating to latest nightlies? How did you set up any manager? like Goo.IM ? Are you updating over OTA?
[Galaxy S 4 i9500 Original Android Development] ThisTechGuy:
Sorry should have been clearer, I'm just really tired so my post might have been not well-written. I flashed this GearCM ROM first, but it couldn't read my SD card, which has the majority of my phone's data on it. So, after spending hours trying to use two ROMs, the first one compatible with my SD card, I just gave up and installed the latest Official i9500 Cyagenomod nightly release from the official website. It read my SD card and fixed the problem, so I stuck with that ROM.
[Galaxy S 4 i9500 Original Android Development] Alberto96:
Read first post before writing something already discussed here.

exFAT partitions aren't supported yet, something broke its support. This is why your external sdcard can't be read.

Like the thread title says my GearCM CM11 is more optimized and faster than nightlies (and have more fixes)
[Galaxy S 4 i9500 Original Android Development] Alberto96:
Delete this.
[Galaxy S 4 i9500 Original Android Development] hotheabilly:
Hi alberto. I think I found the fix (not really much but it help reducing) the oversaturated colors and smearing here. Can you integrate it to this rom? http://xdaforums.com/showthread.php?p=48302190 thanks
[Galaxy S 4 i9500 Original Android Development] ThisTechGuy:
If I format my SD card into FAT32, will GearCM read it seamlessly? Also, with CM11, I've noticed it's quite battery draining. Is your ROM better than it regarding battery usage? Will all the themes that I have installed for CM11 atm work with GearCM?
[Galaxy S 4 i9500 Original Android Development] Alberto96:
FAT32 will be read without any problem. Battery life is almost the same as CM11 Nightlies. Themes will work as on CM11.

Next time post this questions on Q/A thread.

Interesting, thanks for the link.
[Galaxy S 4 i9500 Original Android Development] diegolopez10:
Not a bug, but...

Hi Alberto, thanks for the wonderful work!

I flashed today, and I'm pretty happy with the ROM, no call quality issues at all.

No word yet on battery drain, I need to let it sit. I come from stock TW.

Just a word of advise, i had no mobile data, even though the status of the phone seemed to be all right (Network --> OK, Mobile Network Type --> HSDPA, Service State --> In Service, Roaming --> Not roaming, Mobile Network State --> Connected). I scratched my head for a few minutes, and then remember that I might have to set the Access Point Settings (APN).

Might be an isolated case, but, remember to check your APN settings if you don't have mobile data.

I'm on a Mexican carrier, not sure if that's related, glad I have mobile data now.

Thanks again and keep up the EXCELLENT work!
[Galaxy S 4 i9500 Original Android Development] MemAllocatoR:
ODROID-XU android 4.4.4

maybe we can use this link

http://forum.odroid.com/viewtopic.php?f=60&t=4475

to fix in call echo??
[Galaxy S 4 i9500 Original Android Development] Alberto96:
Different audio hardware also with same platform.
[Xperia Z Q&A, Help & Troubleshooting] LiLTrippz:
how do I edit my framework-res.apk on apktool? I'm on 4.3 stock
[Windows Phone 8 Development and Hacking] -W_O_L_F-:
Most useful app ever!

It can backup your apps data (Isolated Storage) to SD card or Documents folder. Very useful when you need to do Hard Reset and don't want to lose game progress.

Your phone must have CAPABILITIES UNLOCK!

Version 1.4:

Added possibility to backup to phone "Documents" folder

Added settings page

Added switch to hide/unhide backup folder

Any background operation blocks UI now to prevent crash

Version 1.3.1:

Log added to error page

Version 1.3:

Error page added. Now app notifies about errors (before crash :D )

Version 1.2.2:

UI improvements.

Backup folder is now created as hidden. This should prevent your backup from scanning for media by OS. You can hide/unhide it manually from PC.

Version 1.2.1:

Fixed support for apps on SD.

Version 1.2:

Support for apps on SD.

Version 1.1.2:

WP8.1 support.

No APPX support so far.

Version 1.1.1:

UI improvements.

Version 1.1:

Check all/Uncheck all added.

Progressbar for all actions, not only update list.

About page with version added.
[Windows Phone 8 Development and Hacking] Budniu:
THX bro. One question - it's only for interop unlocked devices, or for all ?

UPD

Ok I see - I can't install that app on my Lumia 820 with dev unlock.
[Windows Phone 8 Development and Hacking] -W_O_L_F-:
This app requires Capabilities unlock and not limited to Samsung devices (should work on reker's W1).

It works on wolfROM 2.0 without need to run Enable All Sideloading.
[Windows Phone 8 Development and Hacking] contable:
Brilliant idea ! :good: Greetings from the folder app...:laugh:

Do you plan to use a zip library to backup the whole folder ?

I have added that feature today to my app and it´s working fine.
[Windows Phone 8 Development and Hacking] -W_O_L_F-:
which folder?

I have a plan to use zip for phones which don't have SD. It'll be easier to copy one file then a folder to PC. Or upload it to a cloud.

I think backup shouldn't be stored for a long time. It may be incompatible with newer apps.
[Windows Phone 8 Development and Hacking] contable:
The "local" folder of each app you´re copying...

You can zip or unzip the whole folder easyly with SharpZipLib. Should work.
[Windows Phone 8 Development and Hacking] -W_O_L_F-:
New version. Alpha 2.

App renamed to App Data Manager. And there is a reason: it can now delete cache of any app.

Tool has only 4 features:

1) Copy AppData -> Backup

2) Copy Backup -> AppData

3) Delete Backup

4) Delete AppData

Added confirmation messages

Delete options moved to menu

Items with backup are highlighted

Progress indicator added

Icons are loading directly (without copying) now

Added 3 textboxes with folder sizes. AppData (Full), AppData\Local (Dt), Backup (Bkp)
[Windows Phone 8 Development and Hacking] lukas_ita:
I will try it! Will this work on my brother L820 too?
[Windows Phone 8 Development and Hacking] contable:
Read post #3.
[Windows Phone 8 Development and Hacking] poloche:
Hi Wolf, thankx for this tool, but i would like backup one game xap, and this xap isn't in the list... :s

Just the "officials" application of the store are in the list, it's possible to add the list of xap in your app please ?

Thankx dud :p
[Windows Phone 8 Development and Hacking] djtonka:
I was trying to make GTA backup, but folder on SD have only approx. 50MB instead of 2GB.

I did copy thru the WPPT just in case and is 1.98GB of data.
[Windows Phone 8 Development and Hacking] -W_O_L_F-:
Mwahaha! This app backups DATA, not the APP itself XD
[Windows Phone 8 Development and Hacking] djtonka:
but this is from Data, xap is only 20MB so the the rest is downloaded into Isolated Storage
[Windows Phone 8 Development and Hacking] -W_O_L_F-:
What's the size (Full) of GTA? App don't do backup of all Isolated Storage, just Local folder. For most apps other folders are cache or empty.
[Windows Phone 8 Development and Hacking] Sunius1:
Apps can write to installation folder without any problems whatsoever.
[Windows Phone 8 Development and Hacking] djtonka:
Everything goes back to normal after restart the phone. I did install GTA, made a full backup 1.98GB than I removed the game and restore backup. So do not need to be download extra files again :D
[Windows Phone 8 Development and Hacking] ngame:
could you please send me Backup files ?

I want to try install on Lumia 920
[Windows Phone 8 Development and Hacking] djtonka:
I am trying catch by wireshark but cant see any matching files. Will upload anywway
[Windows Phone 8 Development and Hacking] GoodDayToDie:
By the way, -W_O_L_F- (and anybody else who might want to do something like this): Be aware that the ApplicationManager.FindPackages API does not list sideloaded applications. I recommend getting the package list from the registry (or, if you have access, the file system) instead, if you want sideloaded apps to show up.

I ran into this when trying to use AppFolder to create a folder of my sideloaded tools, and it didn't show them.

EDIT: Added this app to my list of apps for unlocked phones. Thanks for your great work!
[Windows Phone 8 Development and Hacking] tids2k:
Nokia keeps your logs and records here : <LogViewerUrl><![CDATA[https://ps-iceman.us.msudev.noklab.net/clientlogs]]></LogViewerUrl><!--internal URL for viewing uploaded client logs-->
[Windows Phone 8 Development and Hacking] -W_O_L_F-:
Yes, I know. It lists only one sideloaded application - caller itself.

Alpha 2 reads WMAppManifest already (to get icon path). But I don't know how to choose the best locale for application name.
[Windows Phone 8 Development and Hacking] GoodDayToDie:
First hit on StackOverflow suggests http://msdn.microsoft.com/en-us/library/windowsphone/develop/dd318136(v=vs.105).aspx.

There's also System.Globalization.CultureInfo.CurrentUICulture.Name. (CurrentUICulture sounds like it would give the preferred culture phone-wide, rather than the current culture of the thread; should work better for apps which are in a language your app doesn't have).

Of course, you may still need a fall-back option, but it *should* work...
[Windows Phone 8 Development and Hacking] -W_O_L_F-:
You answered another question. But I've got idea what to do :)
[Windows Phone 8 Development and Hacking] contable:
Thanks for the suggestion.

I have finished today the AppDataMgr support for my PDF to Office app using file system access. Loading is much faster than with ApplicationManager.FindPackages API.
[Windows Phone 8 Development and Hacking] -W_O_L_F-:
I can't find capability that allows to enumerate \Data\programs subfolders.
[Windows Phone 8 Development and Hacking] GoodDayToDie:
Yeah, I looked for that earlier too. ID_CAP_CHAMBER_PROFILE_CODE caps seem to give access to subfolders of those directories (inherited access that doesn't apply to the current folder; NTFS supports this), and may let you create files/folders there, but doesn't let you enumerate it.

However, the contents of sub-folders are enumerable. Also, if you have an ID_CAP_CHAMBER_PROFILE_DATA cap, it seems to work for enumerating application data folders. Not sure yet if that applies to all users or just to DefApps... hmm...
[Windows Phone 8 Development and Hacking] -W_O_L_F-:
Warning!

Today AppData Manager corrupt my SD card. Don't tap "backup" while backup is in progress, maybe bug is there.

To recover SD:

1) Insert it in a Windows PC

2) Windows ask you about FS check. Accept.

3) You can delete "FOUND.***" folder.
[Windows Phone 8 Development and Hacking] -W_O_L_F-:
New version is released. See OP.
[Windows Phone 8 Development and Hacking] trytogetme:
got this error with WP powertools :(
[Windows Phone 8 Development and Hacking] -W_O_L_F-:
I'll reupload XAP soon, but IMHO this is XDA problem with attachments.
[Windows Phone 8 Development and Hacking] lomax50:
Ok, W_O_L_F.

We'll try again
[Windows Phone 8 Development and Hacking] fgr:
Tried to download, getting a "404 page not found" error.

Is it just me?
[Windows Phone 8 Development and Hacking] -W_O_L_F-:
Reuploaded XAP. Enjoy!
[Windows Phone 8 Development and Hacking] trytogetme:
Thanks, works very well:good:
[Windows Phone 8 Development and Hacking] Steny:
error with deploying to Lumia 1520, something with editing AppManifest... thanks in advance
[Windows Phone 8 Development and Hacking] -W_O_L_F-:
This app requires unlock.
[Windows Phone 8 Development and Hacking] Steny:
sorry, was not clearly for me, thanks for info
[Windows Phone 8 Development and Hacking] fgr:
All good now, thanks !!!
[Windows Phone 8 Development and Hacking] -W_O_L_F-:
One more version! I've improved UI a little bit.
[Windows Phone 8 Development and Hacking] lomax50:
V 1.1.1 tested and working well. Thank you.

:good:
[Windows Phone 8 Development and Hacking] nence:
Error 81030110 appears.Can you fix this?
[Windows Phone 8 Development and Hacking] -W_O_L_F-:
Is your phone unlocked?
[Windows Phone 8 Development and Hacking] nence:
Lumia 720 with dev unlocked.
[Windows Phone 8 Development and Hacking] ceesheim:
http://xdaforums.com/showpost.php?p=49764455&postcount=3

should be your answer.
[Windows Phone 8 Development and Hacking] GoodDayToDie:
... SO tempted to link them all the way back to the Mango beta threads (from two years ago) where the interop-lock first appeared. People, learn to search before posting!

Though, in fairness, this app doesn't actually appear to declare INTEROPSERVICES (though it does declare other second-party capabilities).
[Windows Phone 8 Development and Hacking] fgr:
Installed 8.1 this morning and was running through all my apps to see what works or doesn't.

AppData Manager does not for me. Main screen comes up, progress bar starts to read data, then blank screen with the AppData Manager label at the top.

Is this working for anyone else that has updated?

I was thinking of reseting my phone since 8.1 is out and I'd like to start fresh, but there are a few games whose data I would not like to lose.

I wonder how much the built-in backup in apps+settings actually backs up.