yashsingh1/xdaforums huggingface dataset:
[Moto X Android Development] hachamacha:
From msm8960dt to the "ghost" era

I just did a repo sync with CM11 (the base for building recovery since I started), and realized that msm8960dt(moto x, etc) was renamed and quite a few other things changed about the cm11 code base, so I've followed the trend and will put up a [ghost] version soon.

Ghost should also be unified but feel free to let me know what does and doesn't work with it (of the xt10xx series of devices). I only know for sure that my phone (an xt1060) works OK.

I've got the builds done , just need to put them up and redo the OP.

By the way: If any of you are builders out there and want to do your own special builds then just grab the cm11 revision of cyanogenmod from github and do:

// first setup recovery by doing a git on Philz Touch so look at the main thread to do that. Delete the default recovery from the tree at $CM11/bootable/recovery and move Philz_T* you just fetched to recovery.

// The changes that have occurred are that qcom_common (at $CM11/device/Motorola/qcom_common) and ms8226_common at basically the same place need to be deleted until cm11 gets their tree fixed up.

cd $cm11 // whatever that is for you
. build/envsetup.sh
breakfast ghost // (which used to be breakfast moto_msm8960dt)
make -j4 recoveryimage

More or less.

---------- Post added at 03:29 PM ---------- Previous post was at 03:25 PM ----------

Hi. Unfortunately the xt1052 (I'm thinking we talked about this before, right?) doesn't appear to have any preexisting code for vendor or device or kernel up in various possible likely places on github, so it's a time-eater for me. If you want to send me (PM or attach it here) a copy of your current "recovery.img" , go ahead and when I get a chance I could perhaps extract what I need from it and setup a device tree for it, but I'm too busy to do it soon.

I'm assuming there's no TWRP for it as well? I know there's probably no CWM since I'd have seen it if there was.

---------- Post added at 03:37 PM ---------- Previous post was at 03:29 PM ----------

From OP:
[Moto X Android Development] aviwdoowks:
[MENTION=2658922]hachamacha[/MENTION]

Does Philz still backup persist in the custom options?
[Moto X Android Development] skulldreamz:
There is a official twrp 2.8.0.1 and a official cwm 6.0.5.0 that gets installed if you choose so in developer options when installing cyanogenmod. So we have all 3 choices for recovery on the ghost
[Moto X Android Development] winlin.droidrzr:
Is it possible to fastboot flash this on xt1058 with 4.4.4 and locked bootloader and then root with superuser zip?
[Moto X Android Development] EvilDragonEX:
you need to have a unlocked bootloader to be even able to flash anything other than stock files
[Moto X Android Development] winlin.droidrzr:
Oh okay thanks! Hmm i emailed the china middle man havent got a response back so i guess i cant unlock my Sep.2013 moto x yet?
[Moto X Android Development] hachamacha:
Version : 6.58.4 added

See OP for Download:

This is more of a development change. There likely won't be more updates.
[Moto X Android Development] aneeshmbabu:
I'm using droid Maxx unlocked BL .. Flashed twrp already but how I can possible to flash this recovery
[Moto X Android Development] an21281:
Just download the zip and flash in recovery, or download the IMG and fast boot flash... Not sure if the ghost unified will work on the MAXX, but it's worth a shot.
[Moto X Android Development] sd_shadow:
Notice: A New Q & A thread has been created in the Q&A, Help & Troubleshooting Sub-Forum.

New Discussion and Q & A Tabs have also been created, located just under threads Title, when viewing in a Browser.

Posts from members with less than 10 posts will automatically be posted in the new Q & A thread.

Please check it out, and see if you can help out someone with a question about this Topic.
[Moto X Android Development] hachamacha:
Version : 6.58.7 added

See OP for download links:

6.58.7 - fixes and update code.

I finally took another pass of the main thread which is pretty quiet now that the project is over. (aside from the occasional fix) and did a git and built 6.58.7 for the ghost devices.

I've tested it on my xt1060 and it works well.
[Moto X Android Development] aneeshmbabu:
I downloaded the zip file what I need to do next , I'm BL unlocked flashed twrp.. And is it possible to re flash twrp again ,??if yes how I can switch b/w philz and twrp.. Help should be appreciated.. Thank u
[Moto X Android Development] an21281:
Download TWRP 2.8 zip here https://www.androidfilehost.com/?fid=23622183712470460

You can flash back and forth as many times as you want...
[Moto X Android Development] lordloki77:
Assume the answer to this is no, but given that the Moto x 2014 is an xt10xx, any chance it will work? If not, as I expect, anyone know where I can get philz for the 2014 moto x?
[Moto X Android Development] :
Have you looked in the 2014 X section?

Or asked there?

Seems logical. ?
[Moto X Android Development] lordloki77:
....... No. I figured I wouldn't check all of the obvious places first... *eyeroll* And my question is perfectly reasonable given the naming convention of the devices. Rather than implying that I am lazy, why not just stay silent? Or, you know, help?
[Moto X Android Development] :
Sorry, I think the only answer you'll get from anyone who owns a 2013, is "I dunno". ?

I'm not sure what you mean by naming convention? They are completely different devices. I would not think anything at all is cross compatible.

I don't see why it would work, they're totally different machines and this was made for the 2013 X.

Every version of custom recoveries I've ever known of were made for each specific device. You can't use them on other devices... Unless they are nearly identical. Like some S2's I know of.

So I'm awfully confident the answer is no. Will you have serious issues if you try? I'm not sure. I've never personally tried flashing a recovery not made for my device.

And the last reason I think there's no way it would work, is that surely Philz would be posted in the 2014 Development section if it did. And I only see twrp in the 2014 section.

So I'd stick with that. ?

---------- Post added at 10:18 PM ---------- Previous post was at 10:11 PM ----------

I wasn't implying laziness...... I was just surprised you would think it would work. And that 2013 owners would know. No offence intended. ?
[Moto X Android Development] lordloki77:
Naming convention: this forum is called xt10xx. Vzw moto x was xt1060, 2014 pure is xt1095 (eg is also a xt10xx).

And the 2013 build was a multi device build (it includes maxx and ultra as well as the moto xes)

Sometimes there is a good reason that they use the names like that....

So like i said this wasn't made for only the '13 x. It works on like a half dozen devices.

And lots of people who bought the first may buy the second... So it's a reasonable place to ask.... I appreciate that you took the time to answer me, though.

Lordloki
[Moto X Android Development] 815turbo:
Beautiful.
[Moto X Android Development] efuzone:
Hello,

I followed the procedure, I have unlocked my bootloader, i am on spring 1056. I flashed recovery and then tried to go in recovery direct but it is giving black screen i tried TWRP and CWM both same situation it is not letting me in to recovery..

Please tell me what is the solution?
[Moto X Android Development] eleazar6:
Dude, wtf man? The download page has two download buttons the first of which downloads an executable with some F4CKING ADWARE in it? USE A DIFFERENT HOST!
[Moto X Android Development] athome93:
I have a Moto X unified (ghost) XT1052, with CM12 nightly it's impossible to do automatic update the ROM with the recovery 6.58.7, only manually !
[Upgrading, Modifying and Unlocking] Deep_Inside:
Hi,

Does anyone know what works for getting rid of my SIMLOCK......its sooo bugging...I searched the whole place(whatever I could) there isn't anything for the Compact II

Here's the details:

Model no:PM200

ROM version: 1.12.2.23 WWE

PLZ help........PLZY PLZZZZZZ...
[Upgrading, Modifying and Unlocking] hanmin:
It is also known as HTC Charmer.

Anyway, I unlocked mine with lokiwiz (do a search on this forum)

And, if you want, you can flash (I flashed mine) with aWizard

but I guess you can unlock with aWizard as well.
[Android Apps and Games] garwynn:
I didn't see anything on this yet so I figure I'll start a thread for it.

I'm attaching a base save.bin from very early in the game. At first view format looks similar to FFIV so hacking it should be similar method.

Goal of this thread:

1) Discuss the game

2) Identify any hex edits possible

Thanks!
[Android Apps and Games] Airtioteclint:
Any updates on this?
[Android Themes] Madad123:
Hello everyone!

This is a thread I'm starting for my Flat Candy Icon set which i'm releasing on friday! (17th jan 2014)

Here is where I will be posting various previews and homescreens using the icons.

If you like the icon set you can follow the G+ community to keep up to date with news etc. (***mod edit)

This is my first thread here on XDA, however I have frequented the forums here for the past few years and I'm grateful for all the help I've found amongst the community.

If this thread is in the wrong place, please let me know so that I can move it.

Hope you like my work and please comment with any feedback you may have!
[Android Themes] jtj1825:
Saw your post on G+, can't wait these icons look really good!
[Android Themes] Madad123:
Thanks man! Glad you like them! It's my first full icon pack so it's been encouraging to see that people seem to like what I'm doing. :)
[Android Themes] iekansh:
This is an amazing icon pack. Can't wait for you to release them brother. Great work.
[Android Themes] saul1991:
Great looking forward to them
[Android Themes] chill145:
Looks great
[Android Themes] Abaddon:
oh my pls include those walls!
[Android Themes] HoScHaKaL:
Oh awesome cant wait for this :)) great work mate
[Android Themes] GæxD:
Beautiful :D
[Android Themes] Madad123:
Unfortunately the neon coloured meteor wallpaper I can't include, but you can find it here: http://dribbble.com/shots/1355879-Meteor-Wallpaper
[Android Themes] DiluTe:
Looking great!!!
[Android Themes] iekansh:
You need to provide a free apk as well. Advertising paid links on XDA isn't allowed.
[Android Themes] Bionic22:
Bought It!

Great looking icon set. Hope you keep it updated! :good:
[Android Themes] iDynamics:
Bought it. Downloading now.
[Android Themes] BBOXPT:
Bought, Nice icon pack!

Where can we leave our requests? :)
[Samsung Galaxy S (4G Model)] sinusSGS4G:
Okay so I've been all over this site and linked to many other articles to proceed and hope to fix my issue but nothing seems to be working for me. To get you guys up to speed it's a SGH-T959V and I started out with having jelly bean 4.0 on it then upgraded to 4.2.2 which I occurred an issue with that and had to revert to getting gingerbread flashed back on. It's been a little while since I've done so and kinda forgot how I did it. I've read about using odin and heimdall but no luck getting my phone to connect with either of those programs.

Recently upgraded to 4.4.2 slimkat which was working good (still some bugs, since it's weekly) and had TWRP recovery on it. Problem started as I was starting the process to flash the new update of 4.4.2 and I created a back up and recovery for it prior to flash but now its gone. During the flash of the new update it had occurred some error and now went to Semaphore CWM Recovery v6.0.4.5 and has a bunch of errors to it and I cant even format or mount an sd card. I've tried using a couple different sd cards same issues. I can boot into download mode no issues.

Anyone be able to help me out? I am pretty stumped on this one and have tried many things to get it to work. Also are there any programs I could use besides odin and heimdall to flash a different version of CWM or TWRP via usb?

Thanks guys let me know if I left anything out or if you have questions to help me out better.

:eek:
[Samsung Galaxy S (4G Model)] sinusSGS4G:
Hey guys, here are a couple of pictures of what it looks like while in CWM and what its saying.
[Samsung Galaxy S (4G Model)] sinusSGS4G:
Hey guys never mind, I already figured out what I was doing wrong. All I needed to do what open a file I downloaded in this thread to get it back to stock gingerbread. Now I am going to do some more flashing to get it back to 4.4.2 slimkat. Thanks
[Android Apps and Games] garwynn:
I didn't see anything on this yet so I figure I'll start a thread for it.

FF6 rolled out today on the Play Store and the first thing I did is get to the save point in Narshe and save. File is attached for further review.

The file layout is different from FFIV and I think it may be hex editable but this format is new to me. I should have pulled Crono Trigger saves to compare against that and see how it is.

Game-wise the game is sharper resolution, many places have been tweaked to give a much better gaming experience. I really didn't want to put this down and will have a hard time doing so tonight.

Goal of this thread:

1) Discuss the game

2) Identify any hex edits possible

Thanks!
[Android Apps and Games] KeylanHalfdan:
Good to see a thread for this. Downloading now. If you want to post some of your stats (HP/MP/ Items/Equip/Active Characters) I can take a look in my free time.

I have the save for Chrono Trigger mapped out (I can send it to you if you want, right now it is in a Hex Workshop Bookmark file, but I can convert to text or something else too. I have all of the weapons and items/key items mapped out in an excel file too.), and have a basic save editor that I used for my own game, so if it's anything like that, I can figure it out.

EDIT:

I see that it only has Terra (??????) with Wedge and Biggs at the moment. Let me know when you get one further along too. :)

I wish Square would make these games work with xposed installed, or someone could find a way to make square not notice that xposed was installed. I would love to play these games and test/code for them again. It was too much of a hassle to have to disable/reboot to play, and then reenable/reboot to use my phone again like normal.
[Android Apps and Games] ktetreault14:
Maybe an xposed module that hides xposed;)
[Android Apps and Games] KeylanHalfdan:
Last time I checked there wasn't one. I remember reading a post by someone who makes modules for xposed saying that he was trying to make one, but couldn't figure it out. I just recently found one that can cloak root from apps like ISIS, so I can finally use that, but haven't found one that cloaks xposed yet.
[Android Apps and Games] garwynn:
I'm supposedly on xposed with this ROM and runs okay.
[Android Apps and Games] garwynn:
New Files and associated stats. Use file 1 for compare.

1808 Steps, 4095 Gil.
[Android Apps and Games] garwynn:
Item Offsets

OK, some of the old rules still apply.

What do I mean? Use this as a reference:

http://www.gamefaqs.com/snes/554041-final-fantasy-iii/faqs/11544

Item offset seems to start at 0A90. That would mean two "empty lines" of FF splitting inventory and quantity.

Quantities start after that.

I'll test shortly and see what it takes to get it to stick.

Terra's Offsets: 0x0087 (Skip Name)
[Android Apps and Games] garwynn:
Just tried sneaking it in, no good. Load of files seems to be done at game init to avoid repeat of FFIV. So have to figure out something else.
[Android Apps and Games] KeylanHalfdan:
Since I don't have it yet can you save in slot 1, then drop/trash an item, and save in slot 2? Upload that and I can do a little research on the checksum.

---------- Post added at 12:54 PM ---------- Previous post was at 12:43 PM ----------

Hmm, perhaps next paycheck I can do a quick test quick purchase while on wifi. Just in case it doesn't work I can refund.
[Android Apps and Games] garwynn:
OK, good news and bad news. New file attached - only difference from last one is I've used one potion on Locke.

Now, here's the bad news. I was wrong on separate save files - there's only two. A quick save file and this file.

If you look you'll see two separate save data in here so not sure this will be an easy case to get CRC.
[Android Apps and Games] KeylanHalfdan:
hmm, another source gave me files that where filesRockDat1.sav has only one save slot, and filesRockDat0.sav has two save slots worth of data. Is yours the opposite? I see you are uploading Dat1.sav. The name data seems to be in the same spot for all of the files. I have not had a chance to look at the checksum info yet though. Perhaps this weekend I will have some free time. My daughter needs to clean her room, so I should have some free time during that to use the PC.
[Android Apps and Games] KeylanHalfdan:
So far, tonight before bed I have mapped out Gil, Current HP/Max HP, Current MP/Max MP, Stats (Strength, Speed, Stamina, and Magic), where the equipment slots are (RHand, LHand, Head, Body, Relic1, and Relic2) Inventory and Item Quantities (which you already found the location for). I have also mapped out the first few pieces of equipment, and the first few items (potion, hi potion, sleeping bag, phoenix down). Time for sleep now :)

EDIT: It seems to be that the game, as I suspected, uses the same values for the items as the SNES version. The only thing is that the names have been changed (to protect the innocent?) to be a better translation, or match those names given for items/spells in other games.
[Android Apps and Games] garwynn:
So it seems the main issue remaining will be getting these edits back in, either by valid checksum or other means.
[Android Apps and Games] garwynn:
Items are very easy to find as empty spaces are FF. 256 slots plus 32... Possible future use..?
[Android Apps and Games] KeylanHalfdan:
Main issue, definitely. I can't find a way around it, and I can't figure out how it calculates. I tried doing a simple change, just waiting a few seconds. This showed me where the clock might be, as there was one byte that changes by just a few values, but the file had the first 4 bytes of that save slot change by a huge amount. Definitely not as simple as the checksums for any of the other games they have released. There are also changes in 3 other spots in the save, and all of these changes are of a large amount, not a single byte by a few. No idea what is going on here, and I doubt I will be able to figure anything out. This is much more difficult than both FFIV and FFV, both of which already had me stumped. I even tried doing changing one byte by a value of 1, and another byte by a value of -1, to try to balance it out, but it still reads it as broken and uses the backup. Tried changing both, and I only had new game, so it basically read both as corrupt and wiped the data.

I wonder if something like Game Guardian would work. I have not used it in a few years, so I am not sure if it works on Squaresoft games, although knowing the crap they are doing about checksums in this, I doubt they would allow it.
[Android Apps and Games] evilvoice:
I've tried Game Killer and after searching for a value, the game stops. I don't know if Guardian would work better, but Killer causes issues.
[Android Apps and Games] garwynn:
I'm revisiting this because I wonder if this is the key. I'm going to upload both of mine later today, filled up all 5 slots too to see if that does anything.
[Android Apps and Games] evilvoice:
Can't wait for this to be figured out and see if they left some of the cool stuff from SNES in there. I remember using Game Genie to switch Umaro or Gau's ability to use Kefka or others. That would be awesome if it is doable. Still the normal edits would be great still. This is my 2nd favorite FF (1 is still the best because it is what I grew up with and introduced me to rpgs). I like X also because they finally got some voice acting and the story line was pretty well thought out.
[Android Apps and Games] evilvoice:
Any new updates on this? Game was updated recently.
[Android Apps and Games] garwynn:
Abilities can still be changed. The problem still remains, we can't reintroduce our changes files back in yet without an error.
[Xperia SP Q&A, Help & Troubleshooting] vgowtham97:
Guys,I have a serious problem..

My phone battery drained an hour before. When I connect it to a charger,the phone switches on,and due to battery drain,it switches off the next second itself. Again after 10-15 seconds,the phones turns on and turns off.This process is keeping on repeated for the past 1 hour..

What should I do now..?

Things I have tried:

1.Changing the Socket

2.Changing the Charger

3.USB charging

4.Reset Button

5.Connect to USB in fastboot or flashmode.
[Xperia SP Q&A, Help & Troubleshooting] Nanostray:
Shouldn't the phone get to charge monitor... and boot to homescreen? or what does it when connecting?
[Xperia SP Q&A, Help & Troubleshooting] joke19:
Battery bug. U can use a 2000 mAh charger to bring ur cell in life

Gesendet von meinem Xperia SP
[T-Mobile Samsung Galaxy Note II] calexchelse:
My wife has this phone and I have the s3. After doin TT the update to 4.3, we both have experienced the same issue. When I am on 4g and she is on LTE, we cannot make calls to someone on WiFi calling. We can receive them just not make them. All other calls work. When on 2g or edge it works. I finally found a fix for mine, since my s3is rooted, I reflashed the modem only and mine is fixed. My wife won't let me root hers, the note 2. With that being said, what are my options, because I think that would work for hers, but she won't let me root.
[T-Mobile Samsung Galaxy Note II] premiatul:
Make sure in wifi calling settings you have calls over wifi preferred is checked

Also do a factory reset.

That's all that comes to mind right now.
[T-Mobile Samsung Galaxy Note II] calexchelse:
Done both already. But try for your input. I am wondering if there was a way to flash modem on unrooted phone? Any body
[T-Mobile Samsung Galaxy Note II] premiatul:
The only one that I know is this

Gordon app, just go to 1st page

http://xdaforums.com/showthread.php?t=2250555
[T-Mobile Samsung Galaxy Note II] youStolemylaptop:
It looks like you need root on it still, just no recovery.
[T-Mobile Samsung Galaxy Note II] calexchelse:
That's what I got out of it to
[T-Mobile Samsung Galaxy Note II] PhxDroid86:
I have the same issue with my stock 4.3 Note 2... not sure what happen during the OTA but im led to assume that with all the newer LTE phones, note 2 users arent the only phones accessing those bands, and something was shifted that creates more instability with wifi calling. I say more instability, as even when I was on 4.1.1/4.1.2 there would be times when friends/family would call/message me when I was connected to certain wifi's (at my girlfriends/etc) and the call would never come through, the messages would receive until I disconneced from the wifi. Even when leaving a voicemail, it was hit or miss for me to get those until I disconnected from wifi.

Not sure if it is a compatibility issue from being connected to edge vs lte vs etc (like you have narrowed down) as it may be a wifi router issue, or just initial bugs with wifi calling in general, considering wifi calling is still (in my mind) in its infancy stage