yashsingh1/xdaforums huggingface dataset:
[Nexus 5 Q&A, Help & Troubleshooting] jt3:
Okay, quick electrical lesson.

Volts: This one is relatively fixed at 5 for all "USB-Powered" devices. However, virtually all electrical devices have a 10% allowable variance. So... anything from 4.5V to 5.5V should work just fine, and be considered "safe." Of course, this can be tricky since some less-than-trustworthy manufacturers (*cough*China*cough*) will include the 10% variance in the specs. So... a charger rated for 5.5V charger may actually be running at 5.8V, which is within the 10% variance for a 5.5V device, and since 5.5V is within the variance for the 5V spec, they'll just double-down, and stamp it with 5V, which is bad. Confused? Yeah, me too. Just stay away from those cheap eBay chargers, to avoid such shenanigans.

Amps (aka Current): The thing to remember here is that the draw is king. What I mean here is that the device drawing power is what's important. If your device draws 1A, then it will ALWAYS draw 1A, no matter if it's plugged into a 1A, 5A, or 1000A charger. However, it will also attempt to draw 1A if it's plugged into a 0.2A charger, which would obviously be very bad (well, unless you're TRYING to start a fire). USB devices are designed to draw 0.5A, since that's what USB 2.0 (on a computer) provides. However, many devices can draw more if plugged into a wall charger. So... you're almost always safe plugging into a computer, but your wall charger needs to be rated AT LEAST what the device expects. That can be hard to determine, so the rule of thumb is that whatever Amperage charger the device came with is the MINIMUM amperage charger you should use. However, there is no maximum, since draw is king, so go nuts in the other direction.

Watts (aka Power): Power = Voltage x Current, so Watts is nothing more than Voltage times Amperage. Thus, a 5V charger charging at 2A is 10W (5x2=10). Now that you know this, you can ignore it. Nobody but the electric company cares how many Watts your wall charger is pushing. The only, and I mean only, thing this is good for is determining the Amperage if the manufacturer doesn't provide it. So... if the only spec listed for your micro-USB charger is 12W, then you can figure out the amperage by dividing that by 5 (since all USB devices are 5V). Your 12W charger, therefore, is pushing 2.2A. See the section on Amps, since that's what's really important.
[Nexus 5 Q&A, Help & Troubleshooting] Nitemare3219:
I've plugged my device into chargers before that have rated outputs of .5A-1A when the device "expects" more... so, why didn't it start a fire?
[Nexus 5 Q&A, Help & Troubleshooting] طوني تبولة:
How much "more" are you talking about?
[Nexus 5 Q&A, Help & Troubleshooting] Nitemare3219:
The stock charger is 1.2A, correct? So given that much... a charger I have used a few times on my Nexus 4 and 5 at a friend's place only outputs .5A... so at least .7A from what our phones should be able to draw.
[Nexus 5 Q&A, Help & Troubleshooting] jt3:
An Android device knows that it's plugged into a wall charger, and thus can use more than 0.5A, only if the data pins are shorted together. Otherwise, it will assume it's plugged into a computer and only use 0.5A. Chargers made for android devices are usually so equipped. Apple chargers and some cheap-o chargers aren't. That's one reason why you'll see chargers with nothing more than a USB slot (no cable) specify that they're only compatible with Apple devices. Technically, they're compatible with any USB device, but not at the high charge rate.

Having said that, manufacturers can build in some safeguards. Quality chargers simply won't output more current than they're designed for. How they go about this varies. They may limit the output to their rated specs, they may blow an external breaker, or they may blow an internal fuse (usually killing the charger forever). Cheap chargers may not have such safeguards. Plus, many (if not most) phones/tablets will recognize when they're hooked up to a low-current source, and automatically switch to the low charge rate mode (0.5A).

In short, quality equipment is usually designed to be safe, with safeguards to protect against common scenarios. It's the cheap chargers that you have to worry about, because they tend to cut corners to keep the cost down. Safety provisions aren't technically necessary, and are usually the first to go.
[MDA III, XDA III, PDA2k, 9090 General] angelis:
Can you tell me why I might want to upgrade to wm2005?
[MDA III, XDA III, PDA2k, 9090 General] Trek55:
You are absolutely right...loots of bug
[MDA III, XDA III, PDA2k, 9090 General] cw6447:
Shoot, I for one don't want loots of bug !!
[Sprint Samsung Galaxy Note II] wicketnezz:
Ive been trying to decide whats the best way to upgrade to 4.3. I have an sph l900 on 4.1.2 thats rooted and theres some features on 4.3 that I am needing. I have been following the threads and dont know what the best way to proceed is. I followed a youtube video poseted by galaxynote2root and used odin to get root originally. He has yet to post one on how to root 4.3 and im not sure I fully understand some of the recommendations for this site. I am not wanting to use a custom rom. Just stock 4.3 rooted. Does anyone have any recommendations that would be safe and not run the chance of bricking my phone?
[Sprint Samsung Galaxy Note II] cab3177:
Try the kingo app on computer. I updated to 4.3 then used it to root.

Sent from my SPH-L900
[Android Apps and Games] jaxunited:
Tutorial:

How to backup your game progress Android Version for Gameloft games.

I'm not responsible for the game lost progress, phone failure, or anything else during this process. Make sure u know what are u doing!

1.	First off all u need to have a rooted phone (WARNING - root voids your warranty).

How to root choose your phone from forum: http://xdaforums.com/

2.	The game!

3.	Enter the game... Very important disconnect accounts in TOOLS ->SETTINGS -> CONNECTION -> LOG OUT - from all connection G+, Gameloft, Facebook.

4.	Exit game.

5.	Enter phone settings, application manager, press on the game and carefully delete cache.

6.	U will need the app Titanium Backup PRO. Only works with PRO version!!!

It`s a low price to pay for great benefits.

https://play.google.com/store/apps/details?id=com.keramidas.TitaniumBackup&hl=en

https://play.google.com/store/apps/details?id=com.keramidas.TitaniumBackupPro&hl=en

7.	In Titanium Backup Pro click for option (multiline button) or 3 dot buttons for tablet enter preference.

a)	Go to Backup app external data.

b)	Choose Enabled(Always).

c)	Enter Backup/Restore, go to game (this eg. World at Arms) Click game, click backup, wait for a while, after success message slide to left to enter Special features and choose send last backup App+Data(easy import) after that u can save it locally, dropbox, email, etc.

8.	Now u have your account backup.

9.	Install a file explorer (eg. ES File explorer)

10.	If u want to transfer your account to other device, just take that file generated thru SEND FILE Option put it on new device and enter Titanium Backup (works with free version also), go to option choose Import backup (.TiBkp)… choose ES File Explorer find the location where u put the file and choose File Way – choose Data only if u already have the app or App+Data if u don’t.

Thanks!

If this help u give me a beer on paypal : jan.florin@gmail.com

https://www.paypal.com/webapps/mpp/send-money-online

For IOS just use FunBox!

Tags: gameloft, backup, game backup, bugloft backup, new device gameloft game.

For images link: https://www.dropbox.com/s/nbiv7emidmzbcx5/tutorial.pdf
[Galaxy Note 8.0 (Tablet) Q&A, Help & Troubleshooti] qweeszzxc:
hi

i need a Flashable zip file with this recovery file inside.

but i need this signed to worked with " android system recovery 3e "

i did everything for it to work but it just say " Error: Invalid OTA package. missing scatter "
[8.9" Kindle Fire HD Q&A, Help & Troubleshooting] c4r1yx:
My language is set to English, but I cant get my keyboard to change from Japanese. Whenever I try to type it changes my letters into characters. Any Ideas?

Fixed:

Somehow my stock swype got deleted and I was able to pull a new one from amazon update file and reset.
[8.9" Kindle Fire HD Q&A, Help & Troubleshooting] LinearEquation:
I assumed you fixed it but if not tell me the keyboard you are using.
[Galaxy Y GT-S5360 General] vishal1404:
I tried alot to change the status bar icons of hyperion to.the kitkat icons but i was unable to do it as i dont have a pc......so it would be my humble request to the xda members to make a status bar mod cointaining kitkat icons for hyperion rom plzzzzz....
[Galaxy Y GT-S5360 General] TheFixItMan:
you can easily change pngs on a phone

change systemui.apk filename to systemui.zip

use any app like zarchiver to unzip the file to a folder

goto res/drawable-ldpi

replace any normal png you want to (not ones that end in .9)

rezip everything

change the file name back to SystemUI.apk

put in a flashable zip (you can download any mod flashable zip - you can use one of my mods and delete the contents of the app and framework folder and put SystemUI.apk in app folder)

flash in cwm with system mounted

if you are just changing one png you can also use the ninjamorph app but the above method is better if you are doing multiple changes
[Galaxy Y GT-S5360 General] tony_stark_noob:
I have the same problem = no pc... Use ninjamorph as said by Marcus sir...

And for ldpi pics ( kit icons will be in hdpi or more) u can use image resizer app and resize hdpi pics to ldpi

Have fun theming :)
[Galaxy Y GT-S5360 General] DeniablySam:
Misleading title change it to like [Help] How to mod statusbar kit kat icons

HnnnnnnnnmnHmmmmmmmmGpuuuuuuuuuuuuu
[Galaxy Y GT-S5360 General] vishal1404:
hey thanks mate for reply.....so i according to u.... at wat ratio or size should i change kitkat icons for our y's status bar???
[Galaxy Y GT-S5360 General] DeniablySam:
Are you purposely ignoring me?

HnnnnnnnnmnHmmmmmmmmGpuuuuuuuuuuuuu
[Galaxy Y GT-S5360 General] tony_stark_noob:
Well i use Evo x and icons there are 32 X 32.

When u replace a certain png look @ properties (of that pic). U will have the resolution.. Then resize the kitkat icon into that particular png size and replace it in the apk then Ur good to go :) all the best :)
[Galaxy Y GT-S5360 General] vishal1404:
deleted
[Galaxy Y GT-S5360 General] vishal1404:
done
[Galaxy Y GT-S5360 General] tony_stark_noob:
Cool :) can you share the status bar pngs ?
[Galaxy Y GT-S5360 General] shelowe:
You can share the icons please :good:
[Galaxy Y GT-S5360 General] Raghuveer:
Just decompress kitkat status bar & your status bar in es file explorer.

then put the kitkat icons in your status bar.but keep the original file name. Then zip that folders again.

Now sign that zip in zipSigner apk.

rename the signed file SystemUI.apk.done :cool:

sent from terminal emulator
[AT&T Galaxy Note 3 Q&A, Help & Troubleshooting] Reefkpr:
At&t Note 3 rooted with RDLV. My phone auto updated to MJ5 causing me to lose root. I have decided to stay unrooted until something other than Kingo comes out. I did a factory reset and wiped my Cache, but still have the Custom icon during bootup. I have removed the battery and rebooted several times but still showing Custom. Any other ideas on how to remove Custom icon? I don't want to root and use Wanam. I just want to stay on Stock factory firmware. Thanks in advance.
[AT&T Galaxy Note 3 Q&A, Help & Troubleshooting] LouK:
Check your SD card. I had the same thing happen to me on my Note 2.

Formated the sd card and the lock/custom when away.
[AT&T Galaxy Note 3 Q&A, Help & Troubleshooting] Reefkpr:
Thanks for the suggestion, however I tried that with no luck. Any other ideas?
[Sony Xperia Z Ultra] mias1:
Hello all.

Not sure if any body knows of this or if anyone has been able to do it. If this is known knowledge then forgive me, but to me is new.

I stumbled upon this completely accidentally and still not completely sure how I did it. On stock room, rooted.

I have xhalofloatingwindow installed, an xposed module. This allows floating windows for app but one cannot interact with the window.

I then was trying out another app called slide launcher available on the market. It allows a quick launching of apps by sliding up from the home button, and up pops a list of pre selected apps. When selecting apps to launch, slide launcher gives an option for floating window which I enabled. The description of the app says it only work with PA rom. But guess what, it worked on my stock rom. And I am able to launch not one floating window but multiple. All movable and can interact.

The size of the floating window can be resized via the xhalofloatingwindow module setting.

See the screen shots
[Sony Xperia Z Ultra] jaime4272:
Hi. I don't know how but. how did you manage to put the notification bar at the bottom with the soft keys mate.
[Sony Xperia Z Ultra] abuihsan:
very cool! tested in CM10.2 rom and it works lika a charm. but there is small things, resizing the float window is not smooth.. thanks!
[Sony Xperia Z Ultra] warfareonly:
Tablet ui. He most probably changed the DPI or used an Xposed module.
[Sony Xperia Z Ultra] mias1:
Yup, used xposed module called phab7 and then shortened its height using gravity box
[Sony Xperia Z Ultra] jaime4272:
Thanks guys.
[Nexus 5 Accessories] mobileboost:
Today in the mailbox was a package from Spigen. I had complained about the buttons being far to sensitive. They sent me a 2nd gen rubber part of the case for free :good:

I looked at the inside and the nubs are not as prominent. I tried both of them back and forth and can conclusively say the new one is FAR better then the first generation.

The power button you lose that "feel" of the button pressing in, but it's still there on the volume buttons. It takes close to 2x the pressure to push the power and volume buttons now. Same great fit!

Well done Spigen
[Nexus 5 Accessories] ishamm:
Did you buy direct from spigen, or through a retailer?
[Nexus 5 Accessories] mobileboost:
I purchased through their Amazon.com account
[Nexus 5 Accessories] AceKingNYC:
I received mine last week. I actually think the 2nd gen requires much too much force to press the power button. So i kept my original one, which I've gotten quite used too.
[One (M7) Q&A, Help & Troubleshooting] muratkaraca:
Hi guys I have a very weird problem with my HTC One. For some reason not every on screen menu and search buttons work. For example in the gallery, the only way I can open up the menu is by holding on to the Home button other than that it's not possible. I've restarted the phone several times but no luck. It was working fine yesterday but for some reason it has stopped. I've searched the forum but have not come anywhere near to similar problems. Any help is appreciated.
[One (M7) Q&A, Help & Troubleshooting] muratkaraca:
Brilliant response. Thanks a lot guys. That was helpful.

Sent from my HTC One or Galaxy S II
[One (M7) Q&A, Help & Troubleshooting] jerrycoffman45:
did you disable animations if so reinable and reboot
[One (M7) Q&A, Help & Troubleshooting] Ktan188:
Just make sure all the animations is enabled in developer's setting. Nice sarcasm
[One (M7) Q&A, Help & Troubleshooting] muratkaraca:
Thanks a lot guys. I was trying to save battery by playing with the animations in developer settings and must have disabled it. Animations enabled and set to lowest, phone restarted and all is working now. Thanks for the help.

Sent from my HTC One or Galaxy S II
[General Questions and Answers] kom333:
Hello xda-developers!

I have xperia e and it cant connect to my wifi and to another network. At home I have WPA2 encryption and interface type: 802.11b/g. My router is Thomson ST780. Before WPA-PSK i had WPA+WPA2 and also couldnt connect. Much time before, I had different SSID and then could connect. :eek: More strange is that I can connect at the cafe, where encryption is WPA/ WPA2PSK.

If anyone had the similar situation or knows how to solve mine, I would be very grateful :)

Regards.
[PDA2, XDA IIi, 2020i Software Upgrading] SubZero5:
Hi,

Today I have tried to do an upgrade but this is what I get after I click on Next:

It just hangs there and does nothing. When I press enter, it goes away (but I need to do an EndTask on the PC). Then everything starts all over again.

My screen says:

and while running MaUpgradeUt_noID.exe, it does not change anything (stays the same).

What do you recommend?

MaUpgradeUt_noID.exe starts with 44 Mb 's of memory and then I see active synch popping in the tray and goes away. a couple of seconds after that, MaUpgradeUt_noID.exe falls to 4 Mb 's of memory usage and idles like that... :(
[PDA2, XDA IIi, 2020i Software Upgrading] lalex:
Missed this post...

This happens to me too - exactly like you describe...

I have no clue what's going on. And I found no indication as to what "update fails" means - is there an indication on the PDA/PC screen? On both? What is the message? etc.

Since you have been there before me - what did you do? Remove teh PDA from teh craddle and things were as before - just as nothing has happened? Is it "safe" to remove the PDA from the craddle?
[PDA2, XDA IIi, 2020i Software Upgrading] lalex:
Found the answer :-)

1. The fact that the thing "hangs in there" and the task is idel in the TaskManager actually means that the upgrade has failed...

2. REMOVE the task from the Task Manager and re-run the Updater. This time the upgrade will succeed - you will see the various firmware upgrade stages and the PDA screen will indicate which firmware it upgrades.

Hope I helped,

Al
[PDA2, XDA IIi, 2020i Software Upgrading] SubZero5:
Fixed this with installing activesync 3.7.1 to my sisters computer and doing the upgrade again.

the problem occurs when the PC finds a device called <i dont remember now>. It was not that task named MaUpgradeUt_noID.exe waiting in the tasks list.

Strangely, while watching the tasks list, I noticed that the process just suddenly falls its size from 40something MBs to 4 MBs if PC finds a device called <which i dont remember>.
[General Topics] Shark_On_Land:
I constantly find my self having to use an android phone just to properly read these forums. Please make an iPhone app, who's with me?
[General Topics] gc84245:
You think Apple is going to approve that? They won't tolerate any mention of Android anywhere, period. Control freaks if you ask me.
[General Topics] SimonTS:
I'm not sure if you're trolling or not...

You have a Nexus 5, so why not simply use that as it is 100 times better than any iPhone?

XDA is not a Crapple development site, so why would you want to read it on an iPhone?

TapaTalk is available on iOS so just use that if you really must use an iPhone.
[General Topics] Shark_On_Land:
I need I message so I'm stuck with apple. I like reading about android development through
[General Topics] SimonTS:
As I said - look at TapaTalk! :rolleyes:
[Nexus 5 Q&A, Help & Troubleshooting] goatimus:
Hi ive been using Android phones for a couple years now and been addicted to flashing every rom available for each device from day one. With my N5 i found a rom, PSX which "almost" cured me of that addiction. Now with that shutting down and going all private I'm thinking I might give making my own rom a go.

Now I'm not to experienced in the linux side of things but I understand there are at least two ways of going about this. 1- Build from source, best done on a linux machine I assume (which I dont have.). 2- Use a Kitchen to modify an existing rom to my liking.

If anyone can point in the right direction to a noob friendly guide on how to do this or some of there own pointers on the easiest way to get started I would appreciate it. I do not intend to release it to the public just purely for my own learning experience, but it may help me have more constructive input into helping other people with problems instead of relying on already overloaded Devs.

Cheers
[Nexus 5 Q&A, Help & Troubleshooting] Chromium:
Heres a guide on how to compile CM for the nexus 5: http://wiki.cyanogenmod.org/w/Build_for_hammerhead

The process applies to pretty much any rom. Its basically:

-setup linux build environment

-download rom source

-add device specific stuff (device tree, vendor tree, kernel source)

-compile
[Nexus 5 Q&A, Help & Troubleshooting] goatimus:
Thanks i'm just going through setting up linux on a virtual machine using virtualbox. Is there a prefered/easier linux distro to use or just go with ubuntu (I've always liked the look of mint whenever i've looked at linux).
[Nexus 5 Q&A, Help & Troubleshooting] Chromium:
I would go with Ubuntu personally (just because its popular and theres lots of support online), but other distros should work fine as well.
[Nexus 5 Q&A, Help & Troubleshooting] jdbeitz:
Use Ubuntu 13.10... And building from source is nic to learn how it all works. Kitchen is just an easy way to do things in winblows.. Stick to building. Also hang out in the cyanogenmod and cyanogenmod-dev irc channels for questions.
[Nexus 5 Q&A, Help & Troubleshooting] Jimlarck:
You can use Linux Mint, it's based off of Ubuntu and has it's lighter, that and you can easily install it alongside windows.
[Nexus 5 Q&A, Help & Troubleshooting] theesotericone:
LOL. Don't make it sound so easy. It would be pretty cool to start a how to build thread. I've wanted to for a while and just need some other like minded folks who don't mind trying and failing. Setting up the repo looks easy enough but the rest will be fun to try. Breakfast, brunch, lunch? These are the things that I need to learn. How many people wanna try this besides those already posting in this thread?
[Nexus 5 Q&A, Help & Troubleshooting] Chromium:
Actually to be honest, building android for an officially supported device (such as the nexus 5) isn't too difficult. Like I said originally, the process is basically just cloning a few repos that are already readily available and then compiling. There's little to no actual programming required. However building for a device that is not officially supported can be tough. You're going to find yourself having to create missing pieces of the device tree and fixing tons of build errors.

Sent using xda-developers app
[Nexus 5 Q&A, Help & Troubleshooting] theesotericone:
How many failed builds did you get your first time around? I'm on my third attempt right now. First failed because I built it with the wrong java version. Second because of this I think:

$ system/build/tools/releasetools/common.py

Change: java -Xmx2048m to java -Xmx1024m or java -Xmx512m

All in all you right though. It really wasn't that hard. A little over 4 hours to sync everything and have two failed builds. I don't know what I've been so hesitant about. Thanks for the encouragement.

EDIT: Third fail. lol Failing on this:

[CODETraceback (most recent call last):

File "../../base/android/jni_generator/jni_generator.py", line 1070, in <module>

sys.exit(main(sys.argv))

File "../../base/android/jni_generator/jni_generator.py", line 1066, in main

options.optimize_generation)

File "../../base/android/jni_generator/jni_generator.py", line 1001, in GenerateJNIHeader

jni_from_javap = JNIFromJavaP.CreateFromClass(input_file, namespace)

File "../../base/android/jni_generator/jni_generator.py", line 514, in CreateFromClass

jni_from_javap = JNIFromJavaP(stdout.split('\n'), namespace)

File "../../base/android/jni_generator/jni_generator.py", line 457, in __init__

contents[1]).group('class_name')

AttributeError: 'NoneType' object has no attribute 'group'

make: *** [/home/matt/android/system/out/target/product/hammerhead/obj/GYP/shared_intermediates/ui/gl/jni/Surface_jni.h] Error 1

make: *** Waiting for unfinished jobs....

target StaticLib: libc_nomalloc (/home/matt/android/system/out/target/product/hammerhead/obj/STATIC_LIBRARIES/libc_nomalloc_intermediates/libc_nomalloc.a)[/CODE]

Bueller? lol I'll figure it out but if anyone wants to help figure that out faster I'd take any tips I can get.
[Nexus 5 Q&A, Help & Troubleshooting] goatimus:
Its nice to see people willing to help. I got Linux installed on virtual box last night, of to work now will continue tonight with it.