[Motorola Droid RAZR] Ohmster:
[MENTION=3315635]neoramasay[/MENTION] not to worry, bra!

I have been on the internet for a LONG time. Back then you could only get on with a dialup ISP. The public library would give you a login and dialup number free, but you had to work in an UNIX terminal when connected. The library gave you an arrow down menu of things to do. Getting out of that menu to do what you want was a bit difficult but could be done so you could FTP to buried FTP sites, usually deep within some University that had no idea warez were being distributed on their server. These guys were clever, nesting secret and hidden directories, sometimes many levels deep in a public education server. I actually ran the build in FTP server that comes with Windows Ultimate and got slammed by the "warez kiddies". They did the same thing, found my machine as an open FTP server and then created hidden and impossible to delete folders, many layers thick. Windows will NOT allow you to delete folders with system names like COM, PRN, AUX, and several other system names. Just finding them was a headache, deleting them worse. I could not delete these folders at all in Windows! I think I booted to a rescue CD like Hirems or a Linux Live CD and deleted them that way to bypass the NTFS restrictions. There were other methods you could use in the Windows Command Window but hard to do, you had to use UUID numbers and strange syntax.

Those MUD and MMUD games have been around forever. The world is infinite, the players infinite, and you could get quite addicted to a game that of course you could never 'win and be done with". Microsoft Dungeon Siege was pretty cool. You could as Mages, Wizards, Warriors, and Archers to your team. But you needed to level up a LOT to get good weapons and shields. I remember going online, meeting some dude who came by in the game and he asked what's up. Nothing, just leveling up to get better weapons, I said. You could give/take from others online and keep the stuff offline so he threw the very best sword in the game and the most powerful armor at my feet and said "Take it". He had THE most powerful weapon in the game, The Chicken Gun and getting that was just an insane amount of exploring and killing to get. Man, just wading through the swamp to kill 3 or 4 zombies and 'gaters took an hour. Now with the new sword and sheild, I was kicking butt and racking up kills every 2 minutes!

I was SO impressed that this guy I did not even know, came along, real person, and met me and gave me the most premium weapons and armor in the game just to be friendly and help me. It made me want to stay. But it really was a "roll the dice" fight with your mage healing your warriors, your archers taking out opponents, and little tough guys with hammers bashing the crap out of big monsters. Very nice graphics, reasonable control of all team members, you could recruit members along the way. Extremely well done game. But I gave it up for shooters where my graphics card could really shine, showing reflections on the water, the fish below the water, hair moving, rain drops, and of course, there was a mission to complete. So many games I cannot recall them all.

All Tom Clancy like Ghosts, Ghost Recon, Rainbow Six, many others

Bioshock

BloodRayne

Call Of Duty

Crysis

Deus Ex

Doom

Fallout

Far Cry

Resident Evil

Saints Row

Tomb Raider

This is but a fraction of them all. I have a 3" thick notebook with CD pouches, 4 per side, 8 per page. The entire rear section of the notebook are filled with games, some DVDs contain up to 5 games each. And of course I played the sequels to almost all of them. BloodRayne was a LOT of fun, she was HOT, she was FUNNY, and you could enable a cheat to make her boobs bigger, bounce more, and jiggle more. LOL! But the things she would say while fighting really had me on the floor laughing. Of course I bought the sequel in advance but it sucked. Worse than Lara Croft with all of the very difficult puzzles to escape. I stuck out Tomb Raider for a very long time because the game was so beautiful to see. But jumping her, swing to there, duck to miss the blade, fall, get killed, and do it 20 more times just got OLD really fast. As soon as I passed that kind of HELL in the game, here is is again, all over again. Adding impossibly difficult puzzles to make a game last longer is a terrible idea. That is what put me off the Super Mario stuff. All jumping, falling, trying again and again and again!

Multiplayer games had their own build in frustration. The other gamers were idiots, camping at spawn points to kill you before you materialize, not cooperating to do missions with a scout and artillery shooter, not cooperating at all and shooting everything that moves. :( Finding GOOD players online took too long, you could spend half the night just trying to find a good server with intelligent people to play with.

Oh I forgot to mention the UNIX text adventure games. Some of the most famous were Adventure or "Crystal Caves" and A Hitchhiker's Galaxy to the Universe. I even installed them on my Linux computer, bsd-games-2.17-34.fc16.i686. Total black screen console with white text. You start with a description of where you are. Adventure starts out like this:

$ adventure

Welcome to Adventure!! Would you like instructions?

n

You are standing at the end of a road before a small brick building.

Around you is a forest. A small stream flows out of the building and

down a gully.

Now you must decide what do to next. Command to go N, E, S, W, Up, Down, Look, Examine, Take, Use, etc.

enter building

You are inside a building, a well house for a large spring.

There are some keys on the ground here.

There is a shiny brass lamp nearby.

There is food here.

There is a bottle of water here.

You can check your score. By entering the building I must be doing something right.

score

If you were to quit now, you would score 32 out of a possible 350.

Do you indeed wish to quit now?

This game goes on like, Forever! It opens up HUGE imaginary worlds and gets quite complicated. Do you take the things you find? You end up in mazes, face monsters, gather treasure, and back then, it was pretty darned amazing. And hard to, because you had to guess what to do next and spell it out on screen. I got pretty far in the game, but really, too hard and time consuming for me to beat by myself, even with a walk through. Worth playing with. Google for "PC port UNIX game Adventure". I think the original name for this game is Zork, find with with a Google search on: zork download pc free

And then the rush of online Flash games like Yahoo. Ack!

Ah, such memories! I feel like playing again. Nice talking to you. I *do* love good, 3D PC games! :D