yashsingh1/xdaforums huggingface dataset:
[Galaxy Note II Android Development] guma55:
if i want to use art i need to flash this old gapps 20131111 artcompatibile?
[Galaxy Note II Android Development] Keanys:
You can't flash t0lte on 7100, I already asked CM.
[Galaxy Note II Android Development] dsapac:
I would recommend PA GApps to use with Art optimization. I am on Dalvik because some apps and games are not working for me at the moment. All developer's will have to update their stuff for Art optimization
[Galaxy Note II Android Development] chuuwak:
Where can I download Devil Kernel and PA Gapps?
[Galaxy Note II Android Development] guma55:
http://xdaforums.com/showthread.php?t=2239453

http://xdaforums.com/showthread.php?t=2397942
[Galaxy Note II Android Development] duskdiyebiri:
how can I know that I'm using dalvik or arts? I flashed CM 11 and PA gapps with the latest Cwm.
[Galaxy Note II Android Development] ThdDude:
you have to select ART runtime in developer options, I would recommend doing right after boot before you start loading all the market apps. After you select art and reboot it takes a long time for that first boot.
[Galaxy Note II Android Development] dsapac:
Go to Settings - Developer Options - Select runtime: Dalvik or Art

P.S.

If you dont have Developer Options menu in Settings. Go to Settings - About Phone - tap 10 times on Build Number.

---------- Post added at 06:40 PM ---------- Previous post was at 06:34 PM ----------

Well here is my Setup. This rom. You can download it from the first page.

PA Gapps

Devil Kernel

Camera Fix

SuperSu CWM

Xposed Framework

Gravitybox Modul
[Galaxy Note II Android Development] duskdiyebiri:
I activated Developer Options and saw that I'm using Dalvik. and I have my apps installed. Do you recommend I switch to Arts? What r the advanteges/Disadvantages of arts
[Galaxy Note II Android Development] dsapac:
ART straddles an interesting mid-ground between compiled and interpreted code, called ahead-of-time (AOT) compilation. Currently with Android apps, they are interpreted at runtime (using the JIT), every time you open them up. This is slow. (iOS apps, by comparison, are compiled native code, which is much faster.) With ART enabled, each Android app is compiled to native code when you install it. Then, when it’s time to run the app, it performs with all the alacrity of a native app.

It obviously takes some time to perform the AOT compilation at install time, but the long-term gains from apps that load and run faster will easily make up for it. You probably won’t even notice the AOT compilation of small apps; but for larger apps, we’re talking about a noticeable delay. If you switch an existing device from Dalvik to ART, you’re talking about a wait time of a few minutes while Android performs AOT for all your installed apps.

The main advantage of ART is that it allows Android developers to continue writing the exact same code, and having their apps work across a wide range of hardware specs and form factors — but now their apps will now run significantly faster, feel more responsive, and your device’s battery life should improve. Early testing indicates that ART is twice as fast as Dalvik. ART’s compiled code should also perform more consistently than JIT Dalvik, too, reducing UI latency and stuttering. The biggest gains will probably be for computationally intensive apps, such as photo and video editors, but if this early build of ART is anything to go by, there should be significant improvements across the board. ART could be change that finally makes Android as responsive and snappy feeling as iOS.

There’s no timeline for the official introduction of ART, but given that Google has been working on it for a couple of years, and that the implementation in Android 4.4 feels quite mature, it’s probably not that far away. It will probably be a headline feature in Android 4.5 — or more likely, given the scale of the change, Android 5.0.

Android 4.4 Kit-Kat Runtime Comparison
[Galaxy Note II Android Development] skivnit:
Is screen mirror working?
[Galaxy Note II Android Development] BInspirinG:
Developer options > select runtime. It'll either say ART or Dalvik.
[Galaxy Note II Android Development] guma55:
great rom, use as daily rom
[Galaxy Note II Android Development] hellDr0id:
Apps automatically uninstalling in each reboot...
[Galaxy Note II Android Development] Khuz:
DPI setting is not working with latest ROM. Tried textdroider.

Anybody had any luck?
[Galaxy Note II Android Development] shail139:
Is it that complicated.....

Just edit the build.prop through root explorer....first thing i did as allways i do is changed the DPI to 241...no worries..running smooth.
[Galaxy Note II Android Development] Khuz:
It was a bit for me.

Problem was..file system was read only. Root explorer helped.
[Galaxy Note II Android Development] atomicmak:
Camera

Is there a good camera app other than stock ?

I found camera results are too rough. Focus isnt working perfectly sharp.
[Galaxy Note II Android Development] duskdiyebiri:
I started to use this ROM as daily driver. Great ROM congrats guys!!
[Galaxy Note II Android Development] chuuwak:
What about Whatsapp? Is it running on ART?

Have read that there are problems with it?
[Galaxy Note II Android Development] Nicknicknock:
Double Tap included??? :D
[Galaxy Note II Android Development] walox:
I use ROM Toolbox, wich its the same that edit build.prop, buts more user friendly cause interface.. Now i am in 270 dpi and all itd perfect

Enviado desde mi GT-N7100 mediante Tapatalk
[Galaxy Note II Android Development] BoBBBBBBBO:
This is an AWESOME build and it runs so smooth! I just got a little weird problem that I made it myself and I don't know how to fix it.. In the quick settings panel, in the User box there was my name and picture from Google+. I clicked there and I clicked delete after. Now everytime I try to click on the User box (It's still my name and picture from Google+), it opens quickly and it closes right away. Anyway to fix this or anyway to put a different name and different picture in the User box? Thank you.

EDIT: Fixed it.
[Galaxy Note II Android Development] dsapac:
I am using different camera. Not stock CM. I did flash fix. I am using this camera:

Camera Awesome

Here is link for free Camera mod. Didnt test it on CM 11.

Lenovo Super Camera

lgCamera

Or you can search the net for others camera app.

---------- Post added at 06:20 PM ---------- Previous post was at 06:12 PM ----------

This is realy easy. Find on net or buy Root Explorer app. Install Root Explorer. Run Root Explorer. Search System folder. Click on System folder.

Find build.prop file. Change RO (read only) to RW (read/write) in Root Exlorer. Edit build.prop file with integrated text editor. Find line ro.sf.lcd_density=320 and replace it with ro.sf.lcd_density=217 or ro.sf.lcd_density=240 or ro.sf.lcd_density=270. Dont know what dpi you want to use. Save the file. Reboot system.
[Galaxy Note II Android Development] Mashed_Potatoes:
I don't have audio when i record videos. Is it only me or is it a common bug?
[Galaxy Note II Android Development] atomicmak:
Camera Problem

Since Flashed 21 I am facing camera issue.

It hangs and cant connect and need restart every now and then.

attached screenshot.

Anyone else facing same ?
[Galaxy Note II Android Development] tonims:
I.m using camera awessome and works.no problem with sound

Enviado desde mi GT-N7100 mediante Tapatalk
[Galaxy Note II Android Development] chuuwak:
Stock camera, no problems.
[Galaxy Note II Android Development] Mashed_Potatoes:
I just tried CM 4.2.2 and i domt have sound there either when shooting videos

Back to Tw i guess :(
[Galaxy Note II Android Development] lifehijack:
Hi thddude,

The Goo.im download link is not working.

Could you please provide a mirror?

Many thanks,

Dinesh
[Galaxy Note II Android Development] Mjuksel:
+1

- Marcel
[Galaxy Note II Android Development] lifehijack:
Been trying since last 2 hours but no luck. :(
[Galaxy Note II Android Development] dsapac:
Try to flash this fix. For me its working. When I flash rom I always flash this fix for camera.

Fixed camera app
[Galaxy Note II Android Development] Mjuksel:
It finally worked for me just now.
[Galaxy Note II Android Development] BoBBBBBBBO:
After I flashed CM 11, the speaker volume is not as loud as it was on my TouchWiz rom. Is there any fix to make it normal?
[Galaxy Note II Android Development] nybble:
HAve we got anywhere with bluetooth? By Far, this rom is perfect, aside from the bluetooth issues. :)
[Galaxy Note II Android Development] duskdiyebiri:
you can add some boost ob DSP Manager
[Galaxy Note II Android Development] chuuwak:
+1

Same here
[Galaxy Note II Android Development] dsapac:
You can flash Devil kernel. It support scoobydoo sound and boeffla. You can use app Devil Manager to change settings.

Devil Kernel
[Galaxy Note II Android Development] padde0711:
Flashed it onto my n7100, working great! :highfive:
[Galaxy Note II Android Development] tomar5e:
Cant hear Voice Calls

Flashed this ROM from a full, clean wipe. Everything works great except i cant hear people when they call and vice versa. I have full wiped a couple of times and re flashed the ROM but same thing happens. Seems it could be a radio issue.

I have flashed even the Original Cyanogen Mod ROM and thats the same there too. Seems it is CM11 radio related.

Has this happened to anyone else and does anyone have any suggestions?

PS I am in Australia on the Telstra network if that makes any difference.
[Galaxy Note II Android Development] anhaussner:
Everything fine

I wonder when this build is going to be officially stable...

Everything I usually do on a daily basis with the phone works great... besides that performance and batter life is awesome...

Only thing is like always a not perfect bluetooth functionality... good that we got wires!!!

Another thing is "Fixed Charging animation when device is off" ... this still should be done... anybody got a workaround or any help???

Thanks, cheers, bye
[Galaxy Note II Android Development] ThdDude:
CM has yet to do builds for your device the n7100, So i am not sure you will ever get Official Stable. I made alot of changes to the n7100 device tree and put out new HK builds this morning. Waiting to here if I fixed anything or made it worse yet. I may do cm11 builds tonight, depends how I feel after my day at the mines.
[Galaxy Note II Android Development] Keanys:
Your build is great! Why don't you commit changes on gerrit of CM? I heard something about missing maintainers for Exynos4 devices, thats a reason why is not CM11 official nightly. Maybe you can be a official maintainer :)
[Galaxy Note II Android Development] mrting1111:
I love this ROM but

I have a major issue with the bluetooth.

Im running the 5th Jan build and I can make my first call via bluetooth but after that I can not make any phone calls / no sound / phone locks up or goes into a locked screen and vibrates. It was always fine on my stock vodafone uk 4.1.3 rom.

I really would love to resolve this

Any ideas?
[Galaxy Note II Android Development] padde0711:
I also have this issue. And also the first call sometimes has small interruptions (not the call itself, but the connection to the headset) - it's a little choppy, so that it's hard to understand what the others are saying, although not impossible.

The camera is actually working way *better* than with the current cm10.2 nightlies, so I'm very hesitant of going back - but... calls via BT headset are also somehow high priority for me...
[Galaxy Note II Android Development] ThdDude:
I have submited a few things to gerrit. I do not have either of these device's nor do I have access to them so being a maintainer would not be possible.

That has been the issue. What 4.4.2 ROM has a perfect working BT? I had heard Omni did so I tried picking some things from their Device tree on this last build the HK-20140109 was waiting to see what they said before I di a CM build with the picks. Anyway I am off the the mines.
[Galaxy Note II Android Development] mrting1111:
Hello Thddude, Great work!

The camera is great now on the latest build. I hope the bluetooth works out as its my only issue and this was the only rom I have used since stock.

BTW is there a way to get a different radio update for my provider vodafone uk. Sorry for the noob question.
[Galaxy Note II Android Development] padde0711:
Ok, let us know whenever there is some change to BT, and I'll test it ASAP and report back. If I can help by sending whatever logs or something, just let me know.
[Galaxy Note II Android Development] CPUoverload:
This is a great build, and I use it as my daily driver.

One issue though are annoying audio dropouts when using the phone as a car MP3 player - especially after screen has turned off.

Only way to resolve is to switch to Interactive governor, which requires flashing Devil or Agni Kernel.

I would like to avoid this though, since that brakes S-Pen removal detection.

So any chance to get Interactive governor in the standard CM Kernel?
[Galaxy Note II Android Development] BoBBBBBBBO:
Incoming calls sound from the speaker is not as loud as on the stock TouchWiz rom too.

Sent from my Galaxy Note 2.
[Galaxy Note II Android Development] fwmone:
I use the Pegasus governor and Set the Minimum frequency to 400 MHz when listening to music over Bluetooth. That does the Trick for me. I use Tasker to Do That automatically when turning on Bluetooth.

Gesendet von meinem GT-N7100 mit Tapatalk
[Galaxy Note II Android Development] CPUoverload:
Thanks tried that up to 500 MHz min frequency without success yet, will do some more tests though.
[Galaxy Note II Android Development] ThdDude:
New build is up for n7100, t0lte is still uploading. Let me know if BT is any better or worse. Enjoy
[Galaxy Note II Android Development] fwmone:
Did you also try to change the governor to on demand? In combination with min freq of 400?

Gesendet von meinem GT-N7100 mit Tapatalk
[Galaxy Note II Android Development] CPUoverload:
Yes, tried Ondemand and Pegasusq while rising minimum frequency (manually) to 500 MHz, but the dropouts remained any few seconds.

I'm using PlayerPro with the additional DSP pack 10 band graphic equalizer. This may be more CPU demanding than other MP3 players, so I will go and try higher minimum frequencies.

If that doesn't work, I have to stick with an alternative Kernel and the Interactive governor.
[Galaxy Note II Android Development] CPUoverload:
Thanks for supplying these updates, you're the man, Dude!
[Galaxy Note II Android Development] padde0711:
I've tried two calls with BT headset on the 01-11 n7100 build - the issues both still seem to be there. But thanks anyway!
[Galaxy Note II Android Development] ThdDude:
Are there any 4.4.2 ROMs with BT working correctly? If so maybe I can pick something from their HW tree
[Galaxy Note II Android Development] padde0711:
I don't know, this is the first 4.4 ROM I have tried, and I don't even know of others that run on the N7100.
[Galaxy Note II Android Development] neoxyrel:
Team Assylum Omni 4.4.2's BT is somewhat working on my phone.
[Galaxy Note II Android Development] padde0711:
I just downloaded and flashed the latest Omnirom nightly (from http://dl.omnirom.org/n7100/) and I'm having the exact same issue with BT there. First call works, second is silent.

Maybe "Team Assylum Omni" != "Omnirom"?
[Galaxy Note II Android Development] neoxyrel:
I don't know the URL you have given but I am downloading their builds on this http://bit.ly/1m11mm9
[Galaxy Note II Android Development] padde0711:
Ah, that's indeed a different ROM - just also downloaded that one and installed it (everything is black). It seems regarding the BT headset it's not really better than this ROM, on the second try with Asylum ROM the phone completely hung until I force-rebooted it. Then again, after that reboot I tried 4 times in a row, and had audio every single time.

But this also happened to me with this ROM in subsequent testing. It's just really random and unpredictable somehow.

Another thing I found out in the many tests I did in the last two hours or so: The audio from the BT headset actually goes through to the callee, just I can't hear anything in the headset, not even the ringing tone during connection setup.

So, for now I have done enough testing... I can conclude that there is currently no 4.4.2 ROM for the n7100 with consistently reliable BT headset support. :( Still sticking with this ROM for now though, and I'll keep testing whenever the Dude has something new that might improve things.
[Galaxy Note II Android Development] ThdDude:
Thanks for doing all of that. :good: As I said I do not have either of these devices:( If there is a 4.4.2 ROM with fixed BT, and they have a Device tree on Giithub or Bitbucket I can pick the fixes in. Just let me know if one of your ROM dev's here with the device gets it fixed. It is kind of weird CM is supporting the t0lte but not n7100 yet, to me it seems the t0lte has less users. My bet is CM or the OMNI guys will solve it. I try and watch gerrit as much possble for fixes and anyone can submit a patch to us through github if they find one.
[Galaxy Note II Android Development] Tahns:
Tap & Pay and Google Wallet

Why is there no Tap & Pay options in the menu? Is that a problem with my device or is it not supported in this ROM build? I really want to use Google Wallet with the new HCE system and I'm not sure why it's not available.

I'm using an N7100, by the way
[Galaxy Note II Android Development] darkjediknight:
Someone please mirror this ROM. Goo.im is too slow. It's giving me only 10-20 KBps download speed :'(
[Galaxy Note II Android Development] tetakpatak:
You rock, ThdDude

THANK YOU SO MUCH!!!!

My N7100 flies on your CM11
[Galaxy Note II Android Development] darkjediknight:
Someone please mirror the ROM. Goo.im is very slow and the connection breaks in between. :/
[Galaxy Note II Android Development] bondro:
Stop spam

Stop spamming this thread...download speed is more then better...noob
[Galaxy Note II Android Development] darkjediknight:
2 posts are not spam, and just because you are getting good speed doesn't mean everyone else is also getting that.

And I am requesting everyone, not ordering them. So, if you can't help, don't bother !
[Galaxy Note II Android Development] tetakpatak:
Is there any special workflow how to flash a new build on the N7100?

Can I just dirty flash it over an older one? That way a common way with all official CM nigtlies on my other devices.....
[Galaxy Note II Android Development] tetakpatak:
Yes, on SlimKat 4.4.2 beta weekly Bluetooth works perfectly well :)
[Galaxy Note II Android Development] Cocolopes:
Maybe if you read the download section in the OP you will understand why nobody will make a mirror. ;) And I have a great download speed...:)
[Galaxy Note II Android Development] ThdDude:
If 1 person wanted to upload the builds to say dev-host or something and I could link that in OP that would be fine. But my usage is crazy with all the devices I build for. Build server is in my house atm and [MENTION=5105835]Cl3Kener[/MENTION] uses my bandwidth as well. And I like to know how many people are downloading it.

Well i just merged their n7100 tree with ours. Running you all a fresh build to test now. So we shall see :fingers-crossed: Will most likely have to fix a few things not right when it fails on compile with my luck.
[Galaxy Note II Android Development] nybble:
Very excited. I can't wait to test :)

Thanks for all your work ThdDude!
[Galaxy Note II Android Development] ThdDude:
Well I found more issues. cm's n7100 tree has no selinux slims does. I may need some stuff from other repo's still looking. I cannot see any differences in the BT. I am compiling a build now though. I may need to fork the complete tree from slim, can anyone else confirm bt is working as it should in SlimKat on the n7100?
[Galaxy Note II Android Development] darkjediknight:
It's okay man. I guess Goo.im is giving problem in my area only. You keep up the good work. I'll somehow download your updates. :good:
[Galaxy Note II Android Development] ShimaMiku:
I can at least confirm that the Fitbit works well on the latest build of this rom on my fiance's phone. At least in my experiences, the Fitbit has been an enormously PITA to work with via bluetooth.
[Galaxy Note II Android Development] tetakpatak:
You rock, ThdDude,

I've already spent my daily "thanks" limit on your posts (once again) :D
[Galaxy Note II Android Development] Cocolopes:
If you want/need a devhost or mega mirror let me know I will make it for you. Thanks for the hard work!
[Galaxy Note II Android Development] ThdDude:
d-h would be super, I have one just can't afford to upload each ROM 2 times.
[Galaxy Note II Android Development] Cocolopes:
Ok...I will upload the last build when I get to my house...and I will post it in second post....or if you want I will send you the link in a PM.
[Galaxy Note II Android Development] ThdDude:
just make a cm11 folder and upload them there. I will link the folder in OP. that we we don't need to continue to change link.
[Galaxy Note II Android Development] Cocolopes:
Ok....I will make a cm11 folder and in there a n7100 and a lte note2 folders...will send you the link later...

Edit: I send the mirrors link to you....I dont know if I can post it here....so I will wait for you to post it in the OP...
[Galaxy Note II Android Development] nybble:
I did want to comment, at least in my limited testing (Plantronics Voyager Headset, and Sony MEX-BT3100P Car Head Unit), at times I can make a few calls it seems. Other times, i get one call working, then it doesn't. If I cycle the bluetooth (Settings -> Bluetooth and then toggle off then on) after a troubled call, some times it will work, other times the phone will reboot.

Are there some things I can gather for you to help out?

Something else that I noticed on the build before this one, occasionally on calls i would not get a call status screen at all. So I would be in a call but have no control over it. After updating to this build, it seems to be working better. However I do have a lag from ending a call to returning back to the dialer screen. Anyone else having this issue?
[Galaxy Note II Android Development] ThdDude:
New builds are up, I synced right before I compiled as usual. Hercules and Skyrocket both failed for me, trying to figure that out. And I got myself an upgrade off CL a nice second hand N4 to replace my old Hercules. I have a busy work week so enjoy.
[Galaxy Note II Android Development] nybble:
Wicked! I'll give it a go!
[Galaxy Note II Android Development] nybble:
Preliminary report: seems to be working. Made multiple inbound and outbound calls with plantronics voyager and no issues.

I'll test it more thoroughly tomorrow with more devices.

So far so good!
[Galaxy Note II Android Development] Darkje:
Just for your information, bluetooth has not been fixxed in slim. Still same issue as i posted before.
[Galaxy Note II Android Development] KOLANICH:
ThdDude,

1 could you update the busybox to full latest version

2 when will we have official cm builds? Can you make pull request to official repo?

3 can you make your zip not to delete existing gapps and touchwiz framework?
[Galaxy Note II Android Development] Eric-Mod:
Install 'Busybox Installer' from Play Store

Gesendet von meinem GT-N7100 mit Tapatalk
[Galaxy Note II Android Development] Cocolopes:
N7100, t0lte mirrors are up!! Enjoy...
[Galaxy Note II Android Development] KOLANICH:
Lol, it was installed, but it doesnt work properly on this firmware. It detects the version of preinstalled bb but doesnt installs anything. Also i think that it would be better to have it in firmware because it won't make me rerun busybox installer.
[Galaxy Note II Android Development] mrting1111:
My BT is still not working I was unable to make any call. The dialer app crashed after the first call also. :(