yashsingh1/xdaforums huggingface dataset:
[Verizon Samsung Galaxy Note II] celyko:
Anyone having trouble when turning the phone on? Whenever I press the power button the menu and back lights come on, but the screen doesn't come on. Have to press and wait 2 or 3 times to get it to work. Also can't open in private tabs on the stock Internet browser without it force closing.
[Verizon Samsung Galaxy Note II] ElDuez:
My Google voice texts don't push. I have to open the app to check for new texts.
[Verizon Samsung Galaxy Note II] kirch21:
I don't think there are any 4.4 AOSP kernels out yet. Getting smooth performance and great battery on stock kernel though.
[Verizon Samsung Galaxy Note II] Georgegore1990:
Could someone please tell me what ART is? =/
[Verizon Samsung Galaxy Note II] NeoandGeo:
Working pretty good the couple hours I have used it. I am getting screen tearing though like vertical sync is off. Any way to fix this?

Also the sensors don't allow Google Sky Maps or Star Chart to work right currently. Other than that, it works well, hopefully there isn't any battery drain.
[Verizon Samsung Galaxy Note II] wbvczar:
Android Run Time. It is new to Kit Kat. You can do a google search for more info.
[Verizon Samsung Galaxy Note II] guardianali:
Why is System taking up 6gigs? Just came from TW
[Verizon Samsung Galaxy Note II] bigmike35:
Last 2 nightlies I had the "Cant turn my phone on when I took a call problem" it only happened twice and other times it worked. Really annoying esp if it goes to VM you have to pull battery which sucks cuz mine is in a otter box case, takes a min to get off.
[Verizon Samsung Galaxy Note II] TEK112:
I have had that same random issue since 2/7.
[Verizon Samsung Galaxy Note II] bigmike35:
Kool, thanks, just making sure it wasn't something I was doing on my end. Hopefully it will get ironed out, I hate that lol
[Verizon Samsung Galaxy Note II] behmer:
Anyone else unable to focus in the camera app?
[Verizon Samsung Galaxy Note II] CallerHoller:
Look back a few pages. There are links to a flashable fix.
[Verizon Samsung Galaxy Note II] 66racer:
Already have premium apex...Im just weird in the sense that regarding launchers I rather use stock if possible. Finally I feel the stock stuff is good enough for me to ditch apex. Just hope trebuchet gets gestures then I really wont have a reason to use apex. Touchwiz with the modded grid I was able to do a while without wanting apex also.
[Verizon Samsung Galaxy Note II] CallerHoller:
Man! Two blacked out screen calls today on 2/12, and Incall volume sux!
[Verizon Samsung Galaxy Note II] locolbd:
I will have to try this again, I got frustrated and moved back to a touchwiz rom.

Thanks a milli
[Verizon Samsung Galaxy Note II] z71kris:
I went back to beans stock TW rom with the roma fix to fix random reboots(it hasn't rebooted since I applied the fix) because the of audio issue. I haven't had it happen since I switched back. I do l like the rom and will be checking back to see if this gets fixed at some point. I'm also looking forward to a 4.4 TW rom.
[Verizon Samsung Galaxy Note II] sbrissen:
http://www.androidfilehost.com/?fid=23329332407571532

Can I get some testers on this for call volumes?
[Verizon Samsung Galaxy Note II] CallerHoller:
I called a couple of voice mails . Didn't notice anything significant. It's still to early to start calling anyone yet. I'll post further.

**Called wife's cell, sounded strong. Better
[Verizon Samsung Galaxy Note II] rclar144:
I keep getting this !? Does this mean format data? No option in recovery that says wipe data partition.... Please help
[Verizon Samsung Galaxy Note II] laxattack:
Anyone having really horrible battery life? Like maybe about 6-8 hours?
[Verizon Samsung Galaxy Note II] CallerHoller:
I don't know what you did but battery is stellar! I don't think I'll flash a nightly for a while now. Unless your kernel or whatever you did is coming in a nightly soon.

I usually have less than 20% overnight but I had 74% this morning on your ROM

**22hrs and 45%
[Verizon Samsung Galaxy Note II] bigmixxx:
Coming from gummy to this.

Phone Calls:

Verizon to S4 on sprint (stock): STRONG volume going out, coming back not as good -- that may be a sprint thing

Verizon to S3 on Verizon (stock): Strong, really strong.

has this been incorporated in the the 2/16 nightly?
[Verizon Samsung Galaxy Note II] Tophaholic:
sbrissen - this is awesome. The in-call volumes (from what little I have tested) seems to be definitely up from previous builds.

Low in-call volumes have been a big issue with AOSP on Note2 - but this build has fixed it.

The in-call volume was very loud - I would say as loud as Touchwiz rom if not louder.

I jumped back from a TW ROM just to test this build!! :good:
[Verizon Samsung Galaxy Note II] Zealus:
I've read somewhere else on this forum that there is a fix for an issue (can't hear audio) with audio played through headphones jack. Or maybe such fix could be included with nightly build?

Issue is that after any interruption (say - incoming phone call) the media audio volume resets to 0. It goes like this - I am listening to audio book or music via headphone jack, call comes in, either answered or not, then when I hit Play again - there is no sound since volume was reset to 0 and never restored. Sometimes even adjusting the volume doesn't help and I have to reboot the phone which is a huge problem because I use my phone for driving with Waze.
[Verizon Samsung Galaxy Note II] MrMuzik:
So what's the deal with airplane mode? I tend to use it a lot except now I can't because... sporadically it won't come out of airplane mode unless I factory reset. Pretty annoying bug. I've been using the phone info menu to turn off the radio instead of airplane mode and it works fine.
[Verizon Samsung Galaxy Note II] TEK112:
This is a weird bug that goes back to gingerbread.

Try downloading an airplane mode toggle from the market and see if that works. They usually do. Something about the modified framework that causes airplane mode to not know what state it is in.
[Verizon Samsung Galaxy Note II] MrMuzik:
Aight, I'll check it out. I've never seen this on any phone or ROM yet over all these years... so it's certainly odd.
[Verizon Samsung Galaxy Note II] Tophaholic:
Sbrissen....is the in call volume fix now incorporated in the cm11 nightlies?
[Verizon Samsung Galaxy Note II] sbrissen:
not yet, waiting on more to confirm its better.
[Verizon Samsung Galaxy Note II] sully112277:
I gave it try for a day but didn't notice a difference.
[Verizon Samsung Galaxy Note II] laxattack:
Seems better on this end
[Verizon Samsung Galaxy Note II] Tophaholic:
I will vote twice ;)

In-call audio is definitely improved for me. Testing this since you posted the test build. Very strong volumes.

I do frequent teleconferences - and earlier the volumes were ok but I had to be in a quiet room to hear clearly. With this test build - I can hear loud and clear even in noisy environment. - So definitely not a placebo.

Now if only you could do your magic and fix the GPS orientation (compass). Mine is flipped 180 deg. e.g. North shows as south, East as West etc. I am talking about the little arrow that shows on the blue dot in Maps - to show which direction you are pointing to :angel:

Thanks sbrissen for all your hard work on this ROM. The low volume was one of the big items holding me back from CM11 - but your test build fixed this!! I am back on CM11 :victory:
[Verizon Samsung Galaxy Note II] TEK112:
For those with volume issues this worked very well for me:

Viper4Android
[Verizon Samsung Galaxy Note II] Tophaholic:
Tested this atleast 10 times - Mine goes into and comes off of airplane mode perfectly. Did not try staying on airplane mode for an extended time before I switched back though.

---------- Post added at 06:11 PM ---------- Previous post was at 06:09 PM ----------

TEK112 - Per my observation Viper4Android or any other DSP manager only affects music/video volumes (earphone or speaker) - does not affect in-call volume at all. Are you sure this helps with the in-call volumes?

If it has helped - then can you please share what settings you change and to what numbers to increase in-call volume?

sbrissen's fix is the first time I have seen decent in-call volumes - as in Touchwizzz levels
[Verizon Samsung Galaxy Note II] TEK112:
My bad. The sound issue for me was overall sound loss. This mod will not affect call volume, just all other volumes. That was my biggest gripe. I use a BT headset for calls so volume was okay.
[Verizon Samsung Galaxy Note II] bigmixxx:
did the in-call changes make it into the latest nightly

Just checking?
[Verizon Samsung Galaxy Note II] bgowland:
Camera taking grey pictures

The past few nightlies my camera now only takes all grey pictures. I tried a different camera app and it was able to. Any ideas?
[Verizon Samsung Galaxy Note II] rippedwarrior69:
Is there a way to make the sound loud like on a touchwiz rom. DSP manager nor viper make the sound loud enough for me. Maybe they can increase it in a nightly update.
[Verizon Samsung Galaxy Note II] tdrussell:
check the last couple pages of the thread.
[Verizon Samsung Galaxy Note II] CallerHoller:
Seems the volume improvement is isolated to certain things. Speakerphone isn't better. Earpiece is louder. It's difficult everyday seams different.

**frustrating
[Verizon Samsung Galaxy Note II] DreamFX:
Wipe and flash clean
[Verizon Samsung Galaxy Note II] CallerHoller:
Clean flashing is the only way to go.
[Verizon Samsung Galaxy Note II] bigmixxx:
I TOTALLY agree here. I'm roughly getting the same thing. if we can get a little more volume on the headphone in, it would be solid, but for now, whatever you did to get the on call volume up works perfect.
[Verizon Samsung Galaxy Note II] MrMuzik:
Try the devil kernel. It'll do the job for now. Works great for me.
[Verizon Samsung Galaxy Note II] DanDaGuitarMan:
In call headset and speakerphone are much louder with your fix, sbrissen. Thanks a bunch!
[Verizon Samsung Galaxy Note II] rippedwarrior69:
Devil 1 or devil 2. Thanks for the help guys.
[Verizon Samsung Galaxy Note II] DreamFX:
http://xdaforums.com/showthread.php?t=2239453 t0lte version

---------- Post added at 07:20 PM ---------- Previous post was at 07:20 PM ----------

Devil 2
[Verizon Samsung Galaxy Note II] Tophaholic:
Guys....please test sbrissen's test build from a few posts back and comment on the in-call volume.

I prefer the stability of the default kernel over devil or Agni.
[Verizon Samsung Galaxy Note II] bigmixxx:
I've commented. I'd REALLY like to see it in subsequent nightlies. I'm running 2/19 and it's like somebody turned on the speed. I also turned down the location stuff to battery savings, and it is AMAZING in the difference of battery utilization, not to mention trebuchet as the launcher...
[Verizon Samsung Galaxy Note II] sbrissen:
http://www.androidfilehost.com/?fid=23329332407573099

Please test this one, I noticed on the previous one that the volume was stuck at 1 level only. I also boosted the other incall volumes (handset,headset) and bumped out of call speaker a little.
[Verizon Samsung Galaxy Note II] manoosie:
Among the normal issues, my battery life is terrible (2/3 day). What kernals and/or tricks do you guys use?
[Verizon Samsung Galaxy Note II] CallerHoller:
LOL! I just got done setting everything up on 2/20 and the very first Web page I open. There's your build. :laugh:

That's what Crack Flashin's all about.

**Wow. I wiped before I moved this ROM to ext-sd. LOL I had to flash another ROM download this one and start all over.
[Verizon Samsung Galaxy Note II] bigmixxx:
What is this one based off of. I'm going to do a dirty flash and see if things go well...

---------- Post added at 07:13 PM ---------- Previous post was at 07:12 PM ----------

Consider turning you Google now options to battery save. Benefited me immensely....

---------- Post added at 07:52 PM ---------- Previous post was at 07:13 PM ----------

Dirtyflashed over the nightly 2/20.

Made a Verizon to Verizon call. Super loud.

Verizon to voip work phone. Really good soft yet loud sound.

Speakerphone. Louder...not quite toucheiz, but maybe a hair under.

This is good.

Sprint to Verizon...sprints voice service just sucks.. But 9 feet away from the speakerphone and I could here and scream through the mile from there.

This seems solid, may need to boost the speakerphone volume more along with the headphone...
[Verizon Samsung Galaxy Note II] CallerHoller:
Honestly what I would like to see is maximum volume so much that we have to throttle back from max.

Let's not test it with a toe, lets jump in. :laugh:
[Verizon Samsung Galaxy Note II] dtroup64:
Sorry if this is a numbskull question, but I searched and could not find this answered.

I don't seem to have a Messaging app. As I absolutely abhor Hangouts, do I have to go with something like GoSMS? Or should there be a Messaging app that I seem to be missing. I just flashed it clean, with the PA Gapps for 4.42

Thanks!
[Verizon Samsung Galaxy Note II] rippedwarrior69:
I think a older gapps might have the messages app. The new one if not mistaken only has hangouts.
[Verizon Samsung Galaxy Note II] CallerHoller:
It's actually PA Gapps fault. It literally says deleting stock Messenger and deleting stock Browser while flashing PA Gapps.

I used AOKP Gapps till stock Browser stopped attaching files in email and everywhere else. I haven't checked with recent builds. Just been toughing it out with Chomp SMS
[Verizon Samsung Galaxy Note II] dtroup64:
I'll try an older gapps
[Verizon Samsung Galaxy Note II] Joebroni:
If you use the PA Gapps thread, just check the description of what's included in each bundle. I personally use the Micro Mini versions that include the bare minimum for Google services to work and since it doesn't include Hangouts, I get the keep the stock Messaging app. Otherwise you're stuck downloading a 3rd party app unless you can push the apk manually.
[Verizon Samsung Galaxy Note II] dtroup64:
This did the trick. I had to re-wipe everything, and clean flash rom and gapps again, but with this package I ended up keeping Messaging. Been a while since I've been on an AOSP rom, and this is simply lovely. I'll test the volumes today, but everything I read is giving me hope that I might be here for a while! :)

Thanks for all your work on this!
[Verizon Samsung Galaxy Note II] Tophaholic:
I use the full modular pa gapps which has the aosp messaging app. I hate hangouts too

---------- Post added at 12:30 PM ---------- Previous post was at 12:21 PM ----------

In call volume is still strong. This is with me holding the phone to my ear. Did not try with Bluetooth headset. Also speaker volume is good.... Maybe not tw level....but better than the typical low level. Did not realize it was such at 1 level in the previous build.
[Verizon Samsung Galaxy Note II] tdrussell:
Bootlooping on 2/21...
[Verizon Samsung Galaxy Note II] dbrickg:
Likewise. Spinning at the cyanogenmod boot logo for 5 minutes. Had to pull battery, boot into recovery, and restore to most recent backup. First time that's happened in a long time.
[Verizon Samsung Galaxy Note II] bigmike35:
I just installed 2/21 about an hour ago, no bootlooping for me, installed agni kernel as well be running fine.
[Verizon Samsung Galaxy Note II] tdrussell:
weird. wonder if CMUPDATER is handing out bad files. Where'd you update from bigmike?

I rebooted to recovery, reflashed, and bootlooped again, so i guess its' the file.
[Verizon Samsung Galaxy Note II] bigmike35:
Downloaded from the cyangonmod site, wipe dalvik, cache, data x3, installed rom with pa modular gapps, then agni kernel booted up. I am using twrp 2.6.3.1 for recovery

In the process of making phone calls to see volume, then going to flash the script he provided, hopefully sometime later I can give an update (I am using agni boost already tho, is that going to play a factor?)
[Verizon Samsung Galaxy Note II] sbrissen:
http://www.androidfilehost.com/?fid=23329332407573327

more bumpidity bump in volume

Also I've seen some complaints of prox sensor not turning off after a call. I've made some changes to the sensors that should help. If it does get stuck on, try just turning the screen off and back on, should reset sensors.
[Verizon Samsung Galaxy Note II] tdrussell:
Deleted and redownloaded 2/21 from cmupdater, still bootlooping. Could this be a recovery issue? I'm using the most recent philz recovery...
[Verizon Samsung Galaxy Note II] dbrickg:
I don't think it's a recovery issue. I'm using cwm 6.0.4.3. After 2/21 started looping, I tried 2/20, and that one worked just fine
[Verizon Samsung Galaxy Note II] tdrussell:
Where were you downloading 2.21 from just out of curiosity?
[Verizon Samsung Galaxy Note II] dbrickg:
Sorry, should have included that info right off the bat. I always use the link posted at the head of this thread:

http://download.cyanogenmod.org/?device=i605

this is the first time I've had any problem with cm11 nightlies. I always download manually (via chrome), boot into cwm recovery, flash the new zip, flash gapps (from the cyanogenmod wiki), clear cache, clear dalvik cache, and reboot.

PS: using ART, no custom kernel
[Verizon Samsung Galaxy Note II] sbrissen:
Can you get a log? Nothing specific to t0lte has been merged recently so I'm curious why its looping
[Verizon Samsung Galaxy Note II] tdrussell:
Sure, do you need last_kmsg?
[Verizon Samsung Galaxy Note II] sbrissen:
Sure please
[Verizon Samsung Galaxy Note II] redskinsfan:
I think it has to do with ART. After clean install, it rebooted fine, but when I switched to ART and it rebooted, it got stuck in the bootloop.
[Verizon Samsung Galaxy Note II] dbrickg:
Not sure how I'd get a log, since I have to restore to a backup to get anything usable.

Just now downloaded your latest volume-boosted kernel and am trying that instead of the 2/20 nightly....

---------- Post added at 12:48 PM ---------- Previous post was at 12:42 PM ----------

Ah... that would explain why some people get the loop and other don't. I use ART, too.

tdrussell, are you using ART? ... never mind.... I see you already answered that in the affirmative
[Verizon Samsung Galaxy Note II] tdrussell:
ART was the ticket for whatever reason. I flashed 2/19, booted, switched to dalvik, flashed 2/21, booted right up.
[Verizon Samsung Galaxy Note II] chachi:
Took me 3 dls before didn't get an md5 error ...
[Verizon Samsung Galaxy Note II] rippedwarrior69:
The newest nightly the sound is still to low for me, but devil kernel 2 does the trick.
[Verizon Samsung Galaxy Note II] nkhex19:
Volume is definitely bumped up. I think it's perfect. Speaker phone is plenty loud. Thanks for the build. Volumes are definitely pretty equivalent with TW now.
[Verizon Samsung Galaxy Note II] CallerHoller:
Not quite TW but much better. Battery is the best I can remember in a while too.

Thanks for the kernel tweaks
[Verizon Samsung Galaxy Note II] sbrissen:
My only concern is speaker outside if calls may be too loud. whats the general concensis?
[Verizon Samsung Galaxy Note II] CallerHoller:
Speakerphone is great. Definitely not too loud. I remember thinking this is the loudest phone I'd ever owned. I happy you're bringing that back for CM11
[Verizon Samsung Galaxy Note II] bigmixxx:
Man bake this sound mod into the nightlies. Only thing is that if there is a heavy echo in the room its gonna be a problem.
[Verizon Samsung Galaxy Note II] Tophaholic:
Sbrissen...after testing for several hours...I can confirm in call volume is very string for both earpiece and speaker.
[Verizon Samsung Galaxy Note II] CallerHoller:
There's something wrong with the AOSP browser. I can't attach files with any upload button. Email, forums anywhere. No menu pops up to select a file.

This appears to be CM based since the beginning of February. The same problem with the AOSP ROM.
[Verizon Samsung Galaxy Note II] redskinsfan:
Anyone know whether the bootloop caused by ART is fixed in the latest (22) nightly?
[Verizon Samsung Galaxy Note II] bigmixxx:
I used to DJ. Its easier to turn it down vs turning it up. Its nothing wrong with too loud as long as its not distorted. And this stuff is not distorted.
[Verizon Samsung Galaxy Note II] rippedwarrior69:
Yes I do would like to see the sound old in the nightly builds.
[Verizon Samsung Galaxy Note II] otakueric:
I also see that the audio only plays when you are on the homescreen if you have headphone/aux cable plugged in.

It won't even play in the program. It does this for both Apollo and other apps, such as BeyondPod, etc.
[Verizon Samsung Galaxy Note II] Lodingi:
Is there a fix for the headphone jack issue? It's the only issue that keeps me from AOSP.
[Verizon Samsung Galaxy Note II] dtroup64:
I'm probably simply missing your intent. I just ran apollo with no headphone or aux cable, and it runs perfectly both in the program, and if I'm on the homescreen.

Are you talking about something else?
[Verizon Samsung Galaxy Note II] CallerHoller:
I can't duplicate the headphone issue. Both Apollo and Poweramp are playing fine with and without plugin headphones.

Bluetooth has been good all along for me.
[Verizon Samsung Galaxy Note II] otakueric:
It is WHEN a aux/headphones are plugged in. If you navigate to any other app, the music stops playing.

You can only hear the music if the phone is unlocked and on the home screen.

There have been about 7 or 8 other users a few pages back who reported the same issue.
[Verizon Samsung Galaxy Note II] laxattack:
I have the same issue
[Verizon Samsung Galaxy Note II] hugerobot:
I can confirm the headphone jack problem. When listening to a music app with headphones on, as soon as the screen turns off or I navigate to another program, the app stops playing.

i went back to 2/7 nightly (one I had downloaded in cmupdater folder) and the problem does not exist in that nightly. So whatever the problem is, it was introduced after 2/7.

Hope this helps.
[Verizon Samsung Galaxy Note II] DreamFX:
Headphones working great with screen on or off. Power amp, Pandora, YouTube, play music. Anything I throw at it all day long. Sorry for your luck everyone else. So weird.
[Verizon Samsung Galaxy Note II] dtroup64:
Odd.

I'm listening to Apollo right now, headphones in, just switched to chrome, no issue. Screen just turned off, no issue.

I'm using the latest link provided by Sbrissen...
[Verizon Samsung Galaxy Note II] sully112277:
Same here. Had to reboot. Theres an issue i have had since 4.2. If u have headphones or bluetooth hooked up and listening to music and try a voice search you loose audio till u reboot. Kinda familiar
[Verizon Samsung Galaxy Note II] dbrickg:
Just downloaded and flashed 2/24. With ART enabled, bootloop still not fixed. Cyanogenmod boot logo spun for 5 minutes before I pulled the battery, booted into recovery, and restored a backup.

PS: from the backup, switched to dalvik, reflashed 2/24, and it's booting just fine. Guess I'll leave it on dalvik till this problem gets fixed.
[Verizon Samsung Galaxy Note II] otakueric:
For some reason, even rebooting does not fix the problem for me.

Whether its MXPlayer or BeyondPod or Apollo or even Flappy Bird.

I have confirmed this problem with a friends N2 as well. For his N2, it will work at first with headphones, switching to another app, and then back to the music app will mute the audio until you go to the homescreen. The audio will continue to play on the homescreen as long as you don't navigate away from it or the phone doesn't lock.

Locking the phone, navigating away from the homescreen, going to googlenow, or to open apps, or any other app will mute all audio.
[Verizon Samsung Galaxy Note II] nycthunder:
Yeah, I'm still suffering from the same problem. Oddly, the only way that I can keep audio going is to avoid going to the home screen--I can switch apps by holding down the home button and selected another app fine without loss of audio, but the moment I navigate home and touch any other button, audio is muted.
[Verizon Samsung Galaxy Note II] otakueric:
do you use novalauncher or google launcher?
[Verizon Samsung Galaxy Note II] rippedwarrior69:
Google Launcher you don't get the stock android experience if you use something else.