yashsingh1/xdaforums huggingface dataset:
[Galaxy Note II Android Development] hoaxdream:
tested working on omega v20, the only problem was the SecLauncher4.apk( i rename the SecLauncher4 to SecLauncher2 so it will work),it gives fc, is there any work around with this? or is there any alternative touchwiz launcher for 4.3 that will work even without note 3 apps in 240 dpi?
[Galaxy Note II Android Development] mannyvinny:
SecLauncher4 is of Note3 launhcer. Renaming it to seclahncher2 wont make it work. You need to mod Note2's seclauncher2 for this purpose. I'll provide you download link within few days.
[Galaxy Note II Android Development] hoaxdream:
thank you manny. i'ĺl wait for it. btw i sent you a pm.
[Galaxy Note II Android Development] umudeus:
Mannyvinny congratulations, your population will grow fast i think :)

in a few hours i will give a try to your modpack 4 on my Note II DrKetan v6.1 and wait for your modded ML3 rom.

At this point i have a problem... in our country we have to facing with imei lost problems. and when i try to install any custom kernel (devil or agni) my imei goes to null/null.My note 2 is original, reseller guarantied and no any imei changement process on it.. have you face with kind of this problem. and what about your great brandnew rom for this issue

thank you very much
[Galaxy Note II Android Development] mannyvinny:
No, I didn't faced this situation. My rom will have stock kernel. If you face imei lost problem, you can flash the modem that is working for you.

And thanks for your compliments mate.
[Galaxy Note II Android Development] NewKindOfWorld:
Using omega v20 and note 3 mod pack : works fine ! But is there a way to have less and bigger icons on tw launcher ?

Envoyé depuis mon GT-N7100 avec Tapatalk 4
[Galaxy Note II Android Development] andy88de:
On DN3 works perfectly...however I'd like to ask if it's possible to increase the height of the keyboard...thanks great work
[Galaxy Note II Android Development] tonylee000:
I want to try this on wanamlite 3.9 (android 4.1.2) - is it a straight forwad flash the mod?
[Galaxy Note II Android Development] mannyvinny:
It's for 4.3 roms only..
[Galaxy Note II Android Development] mannyvinny:
Of course possible mate. Do you know how to decompile apps? If yes I can tell you what files you need to mod.
[Galaxy Note II Android Development] NewKindOfWorld:
I'm not smart enough to do such things, but it's not really a problem, I can get used to have so much tiny icons on my home screen :)

Thanks for your answer !!
[Galaxy Note II Android Development] tonylee000:
Yes i spotted the 'for 4.3 roms' tezt when it was installing lol oops!

The dpi works but nothing else does haha is there a version for android 4.1 roms?
[Galaxy Note II Android Development] Shahzeb5444:
Yes....plz tell me which files needs to be mod.

I also wants to do that.
[Galaxy Note II Android Development] NocturnalRebel:
On the 7105 with DN3 the Mod works fine but i can´t switch on LTE. There is no button for LTE only WCDMA and GSM. So the mod is Useless for me...
[Galaxy Note II Android Development] mannyvinny:
Sorry again for delay guys. My ROM is ready but my broadband is dead from last 3 days. Some theives stole the cable in late night from the pole!! Lol.

I wanted to gift to you all as a Christmas gift but those stupid theives.... Anyways,new year is coming..it will be big surprise.
[Galaxy Note II Android Development] coolgids:
now I know why u said these...

I want to flash Phoenix v16. but after a few hours, I restore to Dr.Ketan's V6.1 with 240dpi mod

because 240dpi mod in Phoenix is not perfect, the launcher and camera is the big problem!

I will wait eagerly!

thx for your effort man!
[Galaxy Note II Android Development] tagadroid:
...New Year - a big suprise ! is it like a very loud explosive ROM coming up ?

very nice work with Modpackv4.
[Galaxy Note II Android Development] mannyvinny:
I hope so..Its explosive or bad, you all will decide this. I've put in all my efforts I can. My main moto is a beautiful looking ROM with high performance which I accomplished.
[Galaxy Note II Android Development] mannyvinny:
Thanks. I am also eager to upload but my broadband...

Btw What problem did you faced in Phoenix?
[Galaxy Note II Android Development] Rickav:
As a fellow Phoenix V16 user, the main problem with Phoenix's 240dpi mod is that it does not seem to be "system wide". To explain it better, once the mod is during installation flashed, a few system apps need to be manually changed through Xposed DPI Settings to 320dpi to avoid crashes/glitches. Now, given that this is unavoidable in any case for a smooth performance, the second problem is that a fair few user apps fail to exhibit any characteristics of the 240dpi mod's existence. The main one in my case is Swiftkey. I'm not a huge fan of Samsung or LG Keyboard and definitely prefer Swiftkey over them both in terms of functionality as well as aesthetics. However, on Phoenix the keyboard comes up as 320dpi regardless of the mod. Understandably, these have rusltled my jimmies somewhat.

However, upon flashing you 240dpi Modpack 4, I've never had to mess around with any Xposed DPI settings, and all my apps function in 240dpi (keyboards and all).

On an unrelated side note, I'm looking forward to flashing your Rom in the near future.As it stands, I'm torn between 3 different Roms, all on 4.3 firmware. In case you care to know who they are: Alliance, Phoenix & Dr.Ketan's. I've used Alliance since 4.1.2 for brilliant results. It is, to this day, my favourite, unbeaten 4.1.2 rom with an amazing developer team behind it. However, they were a bit late on picking up the 4.3 update, so I moved on to Phoenix, now V16, rom. As this is my current rom, I'm very satisfied with it. Except there are few minor hiccups here and there which kind of ruins the experience. Namely, the touch key lights light up every time the screen is touched, even when switched off through Display settings. I haven't, as of yet, found a fix for that yet. Finally, Dr.Ketan's rom. Truth be told, I haven't flashed it yet. But I've heard so much about it. I also heard that Dr.Ketan has now left the Note II development field in favour of Note 3 which makes me slightly apprehensive to try his Rom as I feel as if it has no "future" to it, if you know what I mean, despite everything he has pioneered so far. Finally, Alliance is back on the radar again as they recently started releasing beta builds of their 4.3 rom.

So, I can't decide between staying with Phoenix, or giving Alliance or Dr.Ketan' a shot. When you release yours, I'll be sure to try yours at some point though. And if you read this far, I'm sorry for the rant...
[Galaxy Note II Android Development] coolgids:
Your mod is almost perfect on Dr.Ketan's V6.1 that I use. That's why I still using it now even there is new ROM with smoother and richer feature, I will wait until their mod could use THIS AMAZING MOD!

the problem I faced on Phoenix V16 is the same with Rickay said. but for me, the biggest problem is the system launcher

I love the small launcher and small homescreen, but in Phoenix we must change into 320dpi to avoid small TW launcher

I would love to try your ROM after it released, Sir!

in 4.1.2 I use stock DMG1 odexed with Anymod from Dr.Ketan, it works perfect, smooth, and very responsive (maybe because its odexed) that's why I don't use any other custom ROM in 4.1.2

but in 4.3 case, we have 240dpi mod! that's why we need de-odexed rom. even if it's not as responsive as odexed ROM its not a big prob for me

it is true that Dr.Ketan will not release update for this ROM, but for now its enough for me until a bugfree and 240dpi mod applicable mod appear :D

I heard there is OTA update for Phoenix V16 called V16.3 try to go to Phoenix thread, check it out mate.
[Galaxy Note II Android Development] mannyvinny:
First, thanks for beleiving me and praising my work.

I ain't an avixio developer like the Alliance team or Indie behind Omega. I am a geek who's very eager to learn new things. I learned many things here on xda and I've made many mods and themes. I made ROM after learning from various different sites and forums. Its not merely a copy-paste work or deleting fews apps and making it slimmer. I really worked on my ROM to make it perfect. I themed it very nicely and added many mods and tweaks. Beleive me, modding framework and systemui isn't simple. It's very complicated to mod them and recompile. But I've worked on even them!

So I hope you will surely enjoy it and get a better experience and feel than stock.
[Galaxy Note II Android Development] mohit_jus4u@yahoo.co.in:
If u want to get rid of ugly weather widget on the lock screen, just use root explorer - go to system/app and rename KeyguardSPlannerWidget.apk to KeyguardSPlannerWidget.apkbak. restart n enjoy
[Galaxy Note II Android Development] mannyvinny:
Thanks mate..I was about to post this solution.
[Galaxy Note II Android Development] t0pstar:
Hey ...

Any news about your Rom :beer:;):thumbup:
[Galaxy Note II Android Development] mannyvinny:
My rom is ready mate but my broadband is dead. I'll upload it once its fixed.
[Galaxy Note II Android Development] alitaheri73:
Anyone tested it on ML3 ?
[Galaxy Note II Android Development] sentiere:
I did a clean installation of XXUEML3 PhoeniX ROM V16.7. Than istalled the 240dpi mod instead of the one already built in to PhoniX ROM.

There are two issues I am now facing with.

1- The email is always FC. I was experiencing the same issue after installing the 240dpi mod on Omega ROM v20. Is there any thing I can do about email ? since I cant use it is like a hell.. I have also tried the AppSettings to change DPI to 320. but nothing seems to be changed, it is still FC.

2- PhoeniX ROM Samsung keyboard was White which comes built in as an intallation option of PhoeniX ROM. After installation the keyboard changed back to black. I have already asked @tamirda for this white samsung rom if possible to get as mod.

So is there any way you could do a 240dpi White Keyboard MOD of the stock Samsung Keyboard ? (which looks real sexy and should look sexier when it is 240dpi...) :)

Thank you in advance
[Galaxy Note II Android Development] alitaheri73:
Wipe date of your email with titanium backup will fix it..
[Galaxy Note II Android Development] mannyvinny:
1.Wipe email data and cache.

2.Ive modded Note3 keyboard for 240dpi in both Black and White colors. Check out the Apps section, its there.
[Galaxy Note II Android Development] alitaheri73:
[MENTION=223050]manny[/MENTION] Do you plan working on a new version full compatible with ML3 ?
[Galaxy Note II Android Development] mannyvinny:
Of course,Yes. Right now I'm busy with my ROM. I'll start working on this after getting free from ROM. I hope you all will like my ROM.
[Galaxy Note II Android Development] sentiere:
1- I have wiped email data and cache. Done ! thank you.. the problem was just this :)

2- I have checked the Apps section, (you mean the one in the zip file right ?) but there is only one keyboard which is black. I have installed it again, but its just black... how can I do it for white ?

NEW

3- i just realize that after installation of 240dpi mod, there are my personal message and weather information widget at lock screen but after swiping the screen down the whole widget changes to accuweathers widget... please check the manual taken pictures...

1. one is how it looks like before swiping down

2. one while I swipe it down

3. After swiping down
[Galaxy Note II Android Development] mbl007:
Just one question plz, if I wanted 2 get back to 320 dpi how can I do it?
[Galaxy Note II Android Development] sentiere:
I dont think there is a revert. As the applications are overwrite to their originals. You need to find them and install them back. well.. best to do I guess wipe and reinstall your rom...
[Galaxy Note II Android Development] mbl007:
Did anyone found a bug in flashlight widget? It appears as a white square on homescreen :/

I'm on dn3 3.1.1
[Galaxy Note II Android Development] majkicimo:
Manny can you help me? I have a problem with my touchwiz size.it's very huge. I was trying to change it via xposed but unsuccessful:(
[Galaxy Note II Android Development] mannyvinny:
How come your tw size is huge? Are you using my modded launcher or any other?
[Galaxy Note II Android Development] mannyvinny:
Yes, it's a bug.
[Galaxy Note II Android Development] mannyvinny:
Delete/freeze Keyguardsplannerwidget.apk from system/app and reboot.
[Galaxy Note II Android Development] mannyvinny:
Dirty flash the ROM u r using(without wiping data), everything will be back to 320dpi.
[Galaxy Note II Android Development] majkicimo:
Default 240 dpi of phoenix rom...
[Galaxy Note II Android Development] walox:
Hi mannyvinny.. I had your fantastic mod with phoenix rom, but now i am using cyanogen.. I think i now the answer, but.. Is imposible that this mod work with this rom?..

Cheers! And maybe i will comeback to stock.. Its great new that you have your own rom :)

Enviado desde mi GT-N7100 mediante Tapatalk
[Galaxy Note II Android Development] sentiere:
Thank you for your help.

Previously you have mentioned that the white keyboard moded file was in apps section. I have checked the Apps section, (you mean the one in the zip file right ?) There is only one keyboard which is black. I have installed it again, but its just black... how can I do it for white ?
[Galaxy Note II Android Development] drsiddique5700:
hi mannywinny thx for all the work u did.i m using phoenix with built in 240 dpi but the launcher there is buggy so i searched apps and themes section there i found 240 dpi modded tw launcher in flashable zip i think its from mj7.so what i m asking is how can i add 5 shortcuts icons other than apps icon?any workaround?
[Galaxy Note II Android Development] mannyvinny:
This mod will no way work with CM or omni since all my modded apps are of TW.

But you can change dpi to 320 in build.prop and set resolution to 320dpi of misaligned apps using xposed.
[Galaxy Note II Android Development] mannyvinny:
I guess u are using the launcher modded by me. What shortcut icons are talking about? Please clarify.
[Galaxy Note II Android Development] mannyvinny:
No, my thread is named as Keyboard Collection. There I've all themed modded Keyboards.
[Galaxy Note II Android Development] drsiddique5700:
yeah ofcourse the modded launcher is from you.i m talking about the shortcuts we get in home screen@bottom
[Galaxy Note II Android Development] sentiere:
Whenever you do that, you wont have clock and personal message on the lock screen. I tried, reboot, they have gone...
[Galaxy Note II Android Development] mannyvinny:
I use HD widgets app for weather widgets. They are more beautiful and customizable compared to Accuweather. You can give it a try. Btw it was discussed already few pages back and solved.

Or wait for ModPackv5, it will be based on new base and all bugs fixed.
[Galaxy Note II Android Development] mannyvinny:
Oh I got it..I'll surely mod it for you if I get time.
[Galaxy Note II Android Development] coolgids:
I hope your mod will finish soon :laugh:

Currently, I'm using Dr.Ketan's V6.1 with u'r mod...

Can I make TW Launcher auto-rotate?
[Galaxy Note II Android Development] walox:
Hi for the answer manny, i have already did what you say, but look this screenshot.. The space between icons its huge, do you know a way to fix it that i can do?.. I like pure android, samsung and bloatware really affect smothness and battery, but only for your mod, I am seriously considering comeback to stock rom jojo!

Enviado desde mi GT-N7100 mediante Tapatalk
[Galaxy Note II Android Development] mannyvinny:
To fix this, Launcher needs to be modded. Is there any other app misaligned? I'll think on making a ModPack for CM/Omni.
[Galaxy Note II Android Development] tonylee000:
Wouldnt using a alternate launcher such as Apex solve this problem? Ive used Apex for about 2 years now because I want to be able alter icon spacing etc
[Galaxy Note II Android Development] walox:
Really?? i will to revise if there is any options like that, would be great.. in fact i have apex launcher

In any case, make a ModPack for CM, it will be really hard because with this ROM many users use differents launcher, and like you say, this icon spacing depend of launcher.. with stock rom, almost all use touchwiz..

i will see the options that tonylee said, maybe fix that :) thax again, guys!!
[Galaxy Note II Android Development] mannyvinny:
Ya, I also prefer using Nova compared to TW because of customization and flexibility. I am using Nova as my default launcher. But most people prefer using TW so I need to fulfill their demand.
[Galaxy Note II Android Development] tonylee000:
TW is just far to rigid for me. I used apex instantly when I got my note 2 because id come from a desire hd (cant remember if I used apex on that one - might have) because the menu button was on one side and couldnt be moved and that was it for me haha

I wasnt very clear about icon spacing - I dont mean you get to select certain specific spacing, but you get to chose the size if the 'grid' you use and how many icon there will be on your screen.

I suppose you get used to tw becausr thats what comes with your phone and most will have it setup how they want it by now which is a shame as they can customize it so much more with apex/nova
[Galaxy Note II Android Development] Rickav:
Absolutely agreed with you there. Have been using Nova Prime for a long time (I still am note sure if any major differences exist between Nova & Apex) and ditched TouchWiz immediately. Changing the grid size to 16x16 just frees up so much space to use all of screen estate available on the Note II. Besides, I feel Nova is somewhat more responsive and quicker on startup than TW has ever been. Plus, let's not forget about all the customisation made available in the app drawer which, again, is highly limited in TW. And by limited, I mean non-existent.

It's a shame many users prefer the stock launcher simply because it is stock.
[Galaxy Note II Android Development] tonylee000:
I might have to give nova another look. I did have both Installed for a long time and there was no real difference between the two. Apex was the one I went with as that was the one that was more setup than the other. I now notice a difference though - 16x16 grid. Apex only goes up to 10
[Galaxy Note II Android Development] Rickav:
Technically speaking, Nova only goes up to 7x7 which you may notice as being significantly less than Apex's 10x10. However, you can enable the "hidden" experimental feature known as Big Grid Size which extends the limit to 16x16. Be aware that this does result in apps on the homescreen being cut off from the sides as their icons are to big to fit in this huge grid size. Results are best on widgets as shown in my previous screenshot of one of my homescreens.
[Galaxy Note II Android Development] tonylee000:
On apex in 10x10 the sides of the icons are cut off but with the 240dpi mod making the icons smaller they finally display properly again!
[Galaxy Note II Android Development] apurva.giri:
Any way to revert back to 320 dpi ?

Is there any way to revert back to 320 dpi ? I'm on dr.ketan V6.
[Galaxy Note II Android Development] WAHEGURU JI:
flash the rom again without wipe...:)

SATNAAM SHRI WAHEGURU SAHIB JI....
[Galaxy Note II Android Development] apurva.giri:
No other way without reflashing ?
[Galaxy Note II Android Development] mannyvinny:
There's no other way to revert back since stock 320dpi apps are replaced with modded apps. You can dirty flash your rom so need to worry about your data, it won't be wiped.

Or if you have knowledge, you can manually replace the apps from your rom in system and change dpi to 320 in build.prop.
[Galaxy Note II Android Development] walox:
Effectivly, i put 6x6 and now icons looks excellent!

Enviado desde mi GT-N7100 mediante Tapatalk
[Galaxy Note II Android Development] tonylee000:
Heres 10x10 with the 240dpi mod and with apex ive reduced the size of the icons too
[Galaxy Note II Android Development] themsubtle:
I know this question might have been asked before but does this mod work on the lte (N7105) version of dn3?
[Galaxy Note II Android Development] mannyvinny:
80%..some apps gives fcs but its acceptable.
[Galaxy Note II Android Development] sentiere:
one-hand operation of keyboard fails.. is it a bug ? or is it something different...

After I put in on one-hand operation mod, I could able to take the keyboard to left side but right side; it only comes left to middle line .... not more than that...

check the pictures...

+ and also there is lots of space on the bottom...
[Galaxy Note II Android Development] mannyvinny:
Its because one-hand is still not resized..
[Galaxy Note II Android Development] NewKindOfWorld:
Can it be used on ml4 ?

Envoyé depuis mon GT-N7100 avec Tapatalk 4
[Galaxy Note II Android Development] semantsen:
Thanks for the nice mod Manny, +1

I am on DN 3.1.1 and had fc of email. But I pushed the necessary files to system/apps and it is working good.

Now only gallery looks weird. Some black patches in between that is minor but has anybody found the solution?

Regards,
[Galaxy Note II Android Development] mannyvinny:
Xposed app settings is the solution. Set dpi to 320..
[Galaxy Note II Android Development] mannyvinny:
I personally didn't tried yet but I guess it should work since there's merely any difference between all new base.

Note-Take a nandroid backup first before flashing
[Galaxy Note II Android Development] majkicimo:
I set it in the xposed to 320 but it's huge. .. everything other is in 240 dpi
[Galaxy Note II Android Development] mannyvinny:
Guys my ROM is live now! Get it here-

http://xdaforums.com/showthread.php?t=2593200
[Galaxy Note II Android Development] majkicimo:
Please help me master.
[Galaxy Note II Android Development] mannyvinny:
What problem you have mate? Gallery?

Gallery isn't modded yet for 240dpi. But you can set the resolution to 854X6xx(I am forgetting the exact figure) and dpi to 320. It won't be huge rather it will same as its used to be in regular 320dpi. Btw I use Gallery without setting any res in xposed as I like small ui. There's a black patch at the bottom but doesn't matters. It's acceptable. .
[Galaxy Note II Android Development] majkicimo:
No gallery.it's OK. But touchwiz it's huge. Everything other is in the 240 dpi.
[Galaxy Note II Android Development] mannyvinny:
Manually push my modded launcher in system/app and reboot.
[Galaxy Note II Android Development] alitaheri73:
Still waiting for new version fully compatible with ML3/ML4 ..
[Galaxy Note II Android Development] DarkDvr:
Contacts FC after this mod - tried clearing cache and manually clearing data and cache for anything phone/contacts related. Still FCs.

Same for SNote. =(

Stock 4.3 EMK3 ROM (rooted, ofc.)
[Galaxy Note II Android Development] sagarb:
After installing this mod with phenoix 16.7 snote always force close if i need to save as my snote file in to image or pdf file
[Galaxy Note II Android Development] keysikasuy:
Sir [MENTION=4886094]mannyvinny[/MENTION] tune in on the DITTO rom. They are giving out an update. We hope that it is still compatible with your mod. :)
[Galaxy Note II Android Development] mannyvinny:
You are using stock rom which means you have old SNote app. My mod has Note3 SNote. That's why its giving fcs. Same applies for Contacts.
[Galaxy Note II Android Development] mannyvinny:
Try clearing cache and data..
[Galaxy Note II Android Development] mannyvinny:
Sure:)
[Galaxy Note II Android Development] eZdubzitmk4:
Contacts fc on me also on ditto rom and skynote air 4.3
[Galaxy Note II Android Development] mbl007:
Bro ure talkin abt dn3 right? Cuz im on dn3 3.1.1

Did you get an update or something?
[Galaxy Note II Android Development] mbl007:
Bro [MENTION=4886094]mannyvinny[/MENTION] I just have a little problem in the gallery, the albums titles are kinda eaten in the right part of the screen as you can see, and mx player also is desplaying the screen a little bigger so the subitles are cutted down the lower part of the screen :/ can you help me with this?

P.S : I have app settings installed from xposed but I donno how to really use it :/
[Galaxy Note II Android Development] mannyvinny:
Set dpi to 320 and resolution to 800X1280 for Gallery.

Or You can experiment with those values that best suits you.