yashsingh1/xdaforums huggingface dataset:
[Shield General] cgutman:
It looks like it's screwed up on the PC-side. There's nothing I can do from the client to fix that.

Can you capture a log of it crashing for me? http://xdaforums.com/showthread.php?t=1726238
[Shield General] maxnik1:
I've been using this application on my Note 3 and I am really impressed, but a few days back I got a HP Chromebook 14 (it is intel based) and I wonder if it is possible the app to be ported or coded for Chrome OS, using probably NaCl, Dart or something like this. Do you anyone think it is possible?
[Shield General] hakami55:
Xperia play

thank you for your interest

in the attached file the log for first software decoding and it work

then several time hardware and auto option

((today it appear black screen when choose force HW)) gust once then it crash

this is 1st time to log any apps.

thanks
[Shield General] irtimmer:
Could you maybe provide a Wireshark capture of a this new pairing mechanism and a first connection to the pc?
[Shield General] lalkamw3:
Mouse

I am speaking about android mouse, not windows.
[Shield General] cgutman:
Try this version and see if it still crashes: https://www.dropbox.com/s/iuxob0t9gqsb6ay/Limelight-NoFlagsTest.apk
[Shield General] cgutman:
Samsung Galaxy S III owners experiences hardware decoding crashes

I have a new build that may fix GS3 issues since the 4.3 update. Anyone who is having these issues please test the following build and report back.

https://www.dropbox.com/s/du01vx3syrx4mlv/Limelight-QcomRef.apk
[Shield General] hakami55:
Xperia play

Still Nothing
[Shield General] bluegizmo83:
Oh, OK! My mistake. I can see how that one is useless.
[Shield General] death_entry:
Isn't the whole point of getting a chrome book is that you don't do anything like play amazing games.... :p

Still you can do one of two things... somehow run steam and then you can use the new steam streaming across your lan thingy or....

Create a Windows to go USB disk;

Download AOMEI Partition Assistant

Download Windows 8 (not 8.1)

Get a micro sd, SD etc card and create a windows to go from the partition program

Boot of your sd card etc and wham you can use Windows 8 and run whatever programs you like :p
[Shield General] Kazuya17:
It doesn't seem to work with my Wamo Pro controller. It does detect the left analog but i can't push any of the buttons, steam detects an xinput based controller tho :/ Any ideas?
[Shield General] jpeich:
I am quite anxious about this to work on Xperia Play by HW decoding!!!!!

thanks to both!!!!!
[Shield General] hakami55:
Xperia Play

Here you can see I use the limelight on xperia play

http://xdaforums.com/showthread.php?t=2758629
[Shield General] jpeich:
Xperia Play

I think the problem regarding the Xperia Play HW decoding is that Scorpio Monocore Qualcomm processor is not h264 High profile hardware decoding capable...
[Shield General] Octanium91:
Very good!
[Shield General] hakami55:
Xperia play

I think it support H264 high profile

here in the specs

http://xdaforums.com/showthread.php?t=1040895
[Shield General] cgutman:
High Profile Level 3.1 is only 720p30 maximum (level 4 adds 1080p30 and 720p60). Have you tried streaming with it set to 720p30?
[Shield General] hakami55:
xperia play

yes and its the same .

:crying:

could it be a kernel issue?

I used both but nothing new.

Turbo Kernel v3.1.1

LuPuS JellyBean v13 Kernel
[Shield General] mastertiti2000:
The last update of Nvidia drivers made me crazy. After the last update (337.88), Steam didn't want to launch anymore with limelight. I tried to uninstall and reinstall Nvidia drivers/Steam, performed a restauration of my PC, but no results. I've reinstalled old Nvidia drivers and now all work (but i have lost my Steam games....). So if someone have decided to install new drivers, he is informed.....
[Shield General] cgutman:
Strange. I tried to replicate your issues and couldn't. I upgraded from 337.50 to 337.88 and Limelight worked fine. I also tried having GFE forget paired devices and paired again with no issues. I'm running Steam non-beta. Are you running Steam with beta updates? Can you tell me more specifically what happened when it tried to launch Steam?

Has anyone else had these issues on 337.88?
[Shield General] mastertiti2000:
I don't know if I have activated beta updates or no. I will see this later, after work. When I launched Steam, he says connecting to my account (on my PC and my phone screens) and after a few minutes nothing more, always the message "connecting to my account" and nothing. But I could connect to my Steam account and launch a game if I was not in streaming mode. When I've re-installed it, always the same probleme and sometimes nothing on screen (PC/my phone) and error connecting to my PC with limelight. I've restarted my computer and after launch "connecting to my account" message again and always. My PC is always find at each launch of limelight, so I don't think it's a network problem.

**Edit** I don't use beta update :)
[Shield General] hakami55:
Xperia play Works

finally

the problem is

I was using a deferent kernel not compatible with the rom

the FXP cm10 rom zip file have its own kernel in side the zip file

just I flash the boot.img file as boot and after that I install the roms form recovery

then tried Limelight

its work

on 720p 30f

hardware and auto option

the problem is that there is small lag maybe 0.5 sec or less

beside that every things was ok..

hope you see that is useful

(((( I SUGGEST FROM THE DEVELOPERS TO MAKE A DEVICES COMPATIBLTY LIST)))))

OTHERE DEVICES I use is galaxy s i9000 on cm10 rom and work great on 720p 30f (((no lags))

720p 60f there is a/v data loss

both I use wifi maybe I will test it with Ethernet cable later.

thanks:good:
[Shield General] SeeDborg:
Hi everyone.

I just updated my Limelight and I have the same issue on Limelight-android and Limelight-pc :

1) When I quit a game, I just have a blank steam screen (I can see the background of big picture), but I can't see steam buttons.

2) None of my devices seems to be remembered by SHIELD. I have to pair again everytime I want to play.

Is it happening to everyone ? Is there a way to fix this ?

Thanks :)
[Shield General] cgutman:
Sometimes you can fix the UI disappearing by taking Steam off beta updates. If not, the UI is still usable so you can hold Up then Right and press A to go to the exit menu. When you connect again, it will be fine.

The pairing "forgetting" issue is related to pairing changes that Nvidia made in GFE 2.0. Anytime the streaming service restarts (such as a machine reboot), it will forget any paired devices UNLESS a real SHIELD has paired. Was it done on purpose by Nvidia? I don't know. Fixing the pairing issue would mean changing to Nvidia's new pairing method which uses encryption.
[Shield General] SeeDborg:
OK thanks for the answers !
[Shield General] alex-terek:
Hello! I have a problem.

Galaxy Note 3 (802.11ac 5Ggz)

4.3 OS - wi-fi speed limit - 200mbit... freezes sometimes - at 1080p 60fps

4.4 OS - wi-fi speed limit - 433mbit... 1080p but - at this speed and rate 60fps it work realy worse then 30fps (it works well!)
[Shield General] ivamp:
Not work with geforce experience 2.1.0.0
[Shield General] cgutman:
Can you (or someone else) be more specific as to what is broken and any error messages you see? I don't have a PC nearby to test with.
[Shield General] ivamp:
no appairing and starting app failed ;)

I test limelight in october and it's work fine, i discover app in the playstore today i try the latest version and not work with the new geforce experience ;)
[Shield General] death_entry:
New Geforce experience just got released just broke functionality, can't connect or pair at all...
[Shield General] cgutman:
What messages do you get when you try to pair and stream?
[Shield General] ivamp:
message " ip:478989/pairstate?uniqueid=@mac"

But in geforce experience no device apparaid
[Shield General] death_entry:
just being trying steam streaming to my macbook Air, it's very smooth almost no lag you really have to look hard to see it... :p So it does show that a wireless network can handle the streaming ok :D
[Shield General] cgutman:
GFE 2.1 status update

I've confirmed the breakage. It looks like they ripped a lot of old code out of the server. Limelight used the old non-encrypted pairing method which appears to be gone in 2.1. Hopefully they didn't rip out the non-encrypted input support too. It looks like I'll have to reverse engineer the GFE 2.0 encrypted pairing method in order to fix things. I was going to do that anyway, but it's not something I wanted to have to rush.

It's probably going to take a few days at least for me to fix this. In the meantime, 2.0.1 is still up here. You have to uninstall GFE 2.1 first before you can downgrade.
[Shield General] Attreyu:
Same error here, with pairstate@uniqueid. Not an error per se, it just doesn't connect.
[Shield General] ivamp:
I remove GFE 2.1 and i reinstall 2.0.1 and it's work fine.

The GFE 2.1 don't work, good luck to fix the problem :)
[Shield General] Attreyu:
I have 2.0.1 installed...
[Shield General] TheSizik:
Getting error trying to pair.

"Pair GFE error: Streaming session has failed due to a game management error. (Error code: 522)"

System:

GFE 2.0.1.0

GeForce 337.88 Driver

Geforce GTX 770

Trying to stream to a Raspberry Pi running Raspbmc.

Edit:

Here's the XML response from the pair HTTP request:
[Shield General] cyriana:
After downgrading to GFE 2.0.1 I was able to pair my Android Device with my PC and I am able to connect with limelight the first time. But after i disconnect it's not possible to connect again.

It looks like nvidia is detecting the old GFE 2.0.1 and disables it. Can you confirm this behavior?

greetings

cy
[Shield General] TheSizik:
Got it fixed. Problem was that the NVIDIA software was installed across two drives (I have an SSD, but try to install programs to the Program Files on my old drive). 64-bit version was installed to Program Files on one drive, and 32-bit version to Program Files (x86) on the other drive. Copied it over to the same drive, modified the registry key (HKEY_LOCAL_MACHINE\SOFTWARE\NVIDIA Corporation\NvStreamSrv) to point to the new location, and now it pairs like a charm
[Shield General] DeadlySin9:
I'm curious, has anyone tried using this to play local multiplayer games with a remote player? I'm going to test it soon as my friend isn't busy but I was curious, as that would be a nice solution to local only multiplayer games like Gang Beasts and Goat Simulator.
[Shield General] robikonobi:
I Tried street fighter iv. ..unfortunately my android device can't seem to map two controllers...so both controller end up controling player 1.
[Shield General] DeadlySin9:
I meant more for just having one remote player connect and one local player. It definitely worked, got split screen Goat Simulator, though my connection isn't too good since my house has no wall plugs so I'm on wireless. As far as using two controllers I don't think you can have two controllers using Android's native gamepad input.
[Shield General] wookie_666:
Hey guys. Need some help.

I can run this fine on note 3 and nexus 7. When using the psi controller using six axis. The bluetooth that it uses to connect the controller wireless plays around and the video is choppy and lags. When using the controller using usb otg it is much better. But I need to run 720 p 30 for with a max bit rate of 5.

I have a Bob 2 router with iinet in Australia. Can somebody please point me in the right direction about spending up my streaming speed to be able to get a batter stream through my home network. Will going to a dual band router really give me a much better stream speed. Or is there something else I can do.

Running a brand new i5 pic woth gtx770 gain ward graphics chip. Please is plugged into router directly and phone/tablet is using wifi. When I click on the network on the phone it shoes as 23mbs connection speed.

Thanks
[Shield General] GrayBoltWolf:
Getting a better router would certainly help, or relocating the router to a closer location to where your phone/tablet is. The phone says 23 Mbps connection, but that is just the link speed and the actual speed is much lower.
[Shield General] wookie_666:
So I have upgraded to a Dual band router.

Definately better, but I still get some latency issues. Not like a specific time delay. Just like frame stuttering and such at some points.

Any Ideas. I have turned everything but wireless off.

My phone speed shows 175 mbs in the lounge room and 350mbs in the study.

I can atleast play at 1080 p. although I find that I have to turn the bandwith right down.

Cheers.
[Shield General] gudjsgh:
I request to you! Help me Please!

Hi

First, your app is really good I really thanks to you

but i wished to add serveral functions.

i have xbox360 wireless controller and receiver

but my receiver is not microsoft's product (3rd party product)

that may be why controller sync is well but if i press controller button it doesn't happen anything

so i used 'USB/BT Joystick Center GOLD' app

(https://play.google.com/store/apps/details?id=com.poke64738.usbjoygold)

this app which makes the joystick button (xbox360 button) to recongnize as the android keyboard

i uesd well the android emul app (like NDS,PSP emul) which is dfferent above method.

but in limelight app doesn't work

maybe i think limelight is dosent support android keybord..

would you solve this problem?

My native language is not English. so my Enlish is not good

it will be good if my meaning was well delivered.

Thank you

My android Device is Galaxy S4 (Eynos 5410 version) 4.4.2 Kitkat
[Shield General] cgutman:
I tested a Exynos 5 Octa successfully. The latest APK will use any decoder by default, so you should be able to confirm whether the older Exynos SoC works.

Audio's been working for a while :)

I can't reproduce the video issues you are having on any of my devices. I did change some of that code with the latest update. Can you confirm that it still exists with the APK just posted?

I committed that missing file. Thanks for reporting that.
[Shield General] T3DWARDS:
No idea

How do you get this to work? I have the app installed, it pairs with my pc, click stream and then it says connection failed and then Starting app failed :( This is on a nexus 4 btw
[Shield General] cgutman:
Thanks for your help. Can you post a log with the attached APK?
[Shield General] danielb7390:
I got it to work after 4 connects.... then i disconnected and got error again. Something is intermittent...

And yes, audio and video worked!

Following log of a failed connection:

(lots of blacklisted codecs here not relevant)
11-23 21:02:21.369: I/System.out(26291): Using software decoding (performance level: 1)
11-23 21:02:21.459: I/System.out(26291): Codec config
11-23 21:02:21.459: I/System.out(26291): Codec config
11-23 21:02:21.479: W/System.err(26291): java.net.PortUnreachableException:
11-23 21:02:21.479: W/System.err(26291):	at libcore.io.IoBridge.maybeThrowAfterRecvfrom(IoBridge.java:556)
11-23 21:02:21.479: W/System.err(26291):	at libcore.io.IoBridge.recvfrom(IoBridge.java:516)
11-23 21:02:21.479: E/NVAVCDEC(26291): Decode failed
11-23 21:02:21.479: W/System.err(26291):	at java.net.PlainDatagramSocketImpl.doRecv(PlainDatagramSocketImpl.java:161)
11-23 21:02:21.479: W/System.err(26291):	at java.net.PlainDatagramSocketImpl.receive(PlainDatagramSocketImpl.java:169)
11-23 21:02:21.479: W/System.err(26291):	at java.net.DatagramSocket.receive(DatagramSocket.java:253)
11-23 21:02:21.479: W/System.err(26291):	at com.limelight.nvstream.NvVideoStream$3.run(NvVideoStream.java:252)
11-23 21:02:21.489: W/System.err(26291): Caused by: libcore.io.ErrnoException: recvfrom failed: ECONNREFUSED (Connection refused)
11-23 21:02:21.489: W/System.err(26291):	at libcore.io.Posix.recvfromBytes(Native Method)
11-23 21:02:21.489: I/System.out(26291): Received OOS audio data (expected -29076, got -29075)
11-23 21:02:21.499: W/System.err(26291):	at libcore.io.Posix.recvfrom(Posix.java:136)
11-23 21:02:21.499: W/System.err(26291):	at libcore.io.BlockGuardOs.recvfrom(BlockGuardOs.java:164)
11-23 21:02:21.499: W/System.err(26291):	at libcore.io.IoBridge.recvfrom(IoBridge.java:513)
11-23 21:02:21.499: W/System.err(26291):	... 4 more

EDIT: After some 3minutes trying managed to connect again... this is really strange...

Video still gets some blocks but definitely better than before!
[Shield General] cgutman:
Thanks for the log. It turns out that a subtle change in how I was sending the UDP keepalive packets was causing this. I decided to call connect() on the datagram socket so I wouldn't have to manually specify the destination for each packet I sent. This had the (undocumented) side effect of causing ICMP port unreachable errors to be propagated to the receive thread, causing the connection to be terminated. The reason that I didn't see this in my testing was because the machines I was using for testing had the firewall in a configuration where it wouldn't send these ICMP messages.

The attached APK should fix your issue.

EDIT: Could you test this APK on your Neo G4 to see how the H264 decoding works?
[Shield General] danielb7390:
I will test in Neo G4 tomorrow.

On tablet is working fine! Just a little problem :) To get to the steam overlay it's "back + start" right? It doesn't work...

For the delay its a little noticeable here is a photo. +-200ms
[Shield General] pete224:
I have the exact same problem on my S3. However I think this is a configuration error somewhere on the PC side since I have the same error on my brother's HTC One and my dad's Nexus 7 2013. Can't figure out the exact issue however.
[Shield General] cgutman:
See if restarting your PC fixes the issue. During my testing, the Nvidia streaming software will sometimes get into a broken state where it quits responding normally to requests to start streaming. Also make sure Steam isn't trying to do an update or something (start it from the PC and make sure it gets to the main page).
[Shield General] pete224:
Fixed "Starting app failed"

Figured out the issue. In GeForce Experience I never had scanned for any games. As soon as the scan for games had been done, I could connect and stream. I can only assume that when GFE scans for games it also scans for where Steam is installed and when it doesn't know where Steam is installed it obviously can't start up big picture (Though this is just speculation)

So if anyone is having the "Starting app failed" error. Just do a scan for games under the "Games" tab in GeForce Experience.

Though this error message could come up for multiple issues, so this may have solved the error for me but it might not solve it for you.
[Shield General] danielb7390:
NEO G4

So using the hardware decoder "omx.rk.*" it was veryyy bad and lagging like hell!

So i added "blacklistedDecoderPrefixes.add("omx.rk");" but now it crashes with the soft decoder...

Lots of log follows :)

Above asked but you didn't answer: to open steam overlay it was supposed to be with "back + start" buttons right? It doesn't work...

Keyboard input some keys work (arrow keys), enter for example doesn't. Mouse works but it shows the android mouse at same time :D

The log too big to post here: http://pastebin.com/FiX2e8RF

Video:http://www.youtube.com/watch?v=DgQdPGE88CU (around 50seconds its the most noticeable)

Some ideas you might want to consider:

-Add FPS counter (overlay on video)

-Add CPU load (overlay on video)

-Add current bitrate (overlay on video)

All of those would be very good while debugging problems.

Also, there's no way to set a target bitrate? Or lower resolution?
[Shield General] T3DWARDS:
Ah putting steam on the main page fixed mine :) Latency is pretty low for me, only downside is there is frequent blockyness in games :D
[Shield General] cgutman:
I see an InterruptedException in the log but that usually just means that the activity was closed and the thread got woken up to terminate.

The back + start combo is working on my Xbox 360 controller. Are the back and start buttons working independently? Also what controller are you using?

The keyboard part still hasn't been implemented although it's under active development. We'll soon have a soft keyboard plus support for hardware keyboards.

Debugging overlays would be good. Android has a built-in CPU load overlay which can be turned on in the developer options. The FPS would be valuable but I'm concerned with adding any more processing per-frame given that we're already hitting CPU bottlenecks on pretty much every device that has to render in software (besides the Tegra 4). I'm still looking into ways that I can better utilize weaker hardware with more cores (like Tegra 3) through greater multithreading in the software H264 decoder.

The requested resolution is sent in the configuration packet from the Shield/Limelight and currently requests 1280x720. We could try sending a different resolution, but it's possible that it will either not stream at all or just force it to 1280x720 anyway. The bitrate is the same way.
[Shield General] danielb7390:
I'm using a Logitech F310. It just shoes up as a standard xbox 360 controller on pc. Start button i believe its working, back i don't know.

Just try to request different res and or bitrate to see what happens :) If it would support different res would be awesome !

The log i atached was using hardware decoding, with software decode "AVCdecoder" it just crashes. Seems i forgotten to add the log of the soft dec.... will get one for you in a moment.
[Shield General] unisasquatch:
Pretty cool. It all works perfectly on my galaxy note 3!
[Shield General] danielb7390:
Log after blacklisting the OMX.RK decoder:

11-24 20:23:31.820: I/System.out(2091): Blacklisted decoder: OMX.rk.video_decoder.avc
11-24 20:23:31.820: I/System.out(2091): Blacklisted decoder: OMX.rk.video_decoder.vpx
11-24 20:23:31.820: I/System.out(2091): Blacklisted decoder: OMX.rk.video_decoder.h263
11-24 20:23:31.820: I/System.out(2091): Blacklisted decoder: OMX.rk.video_decoder.m4v
11-24 20:23:31.820: I/System.out(2091): Blacklisted decoder: OMX.google.amrnb.decoder
11-24 20:23:31.820: I/System.out(2091): Blacklisted decoder: OMX.google.amrwb.decoder
11-24 20:23:31.820: I/System.out(2091): Blacklisted decoder: OMX.google.aac.decoder
11-24 20:23:31.820: I/System.out(2091): Blacklisted decoder: OMX.google.g711.alaw.decoder
11-24 20:23:31.830: I/System.out(2091): Blacklisted decoder: OMX.google.g711.mlaw.decoder
11-24 20:23:31.830: I/System.out(2091): Blacklisted decoder: OMX.google.vorbis.decoder
11-24 20:23:31.830: I/System.out(2091): Blacklisted decoder: OMX.google.raw.decoder
11-24 20:23:31.830: I/System.out(2091): Blacklisted decoder: OMX.google.mp3.decoder
11-24 20:23:31.830: I/System.out(2091): Selected decoder: AVCDecoder
11-24 20:23:31.830: I/System.out(2091): Blacklisted decoder: OMX.rk.video_decoder.avc
11-24 20:23:31.830: I/System.out(2091): Blacklisted decoder: OMX.rk.video_decoder.vpx
11-24 20:23:31.840: I/System.out(2091): Blacklisted decoder: OMX.rk.video_decoder.h263
11-24 20:23:31.840: I/System.out(2091): Blacklisted decoder: OMX.rk.video_decoder.m4v
11-24 20:23:31.840: I/System.out(2091): Blacklisted decoder: OMX.google.amrnb.decoder
11-24 20:23:31.840: I/System.out(2091): Blacklisted decoder: OMX.google.amrwb.decoder
11-24 20:23:31.840: I/System.out(2091): Blacklisted decoder: OMX.google.aac.decoder
11-24 20:23:31.840: I/System.out(2091): Blacklisted decoder: OMX.google.g711.alaw.decoder
11-24 20:23:31.840: I/System.out(2091): Blacklisted decoder: OMX.google.g711.mlaw.decoder
11-24 20:23:31.840: I/System.out(2091): Blacklisted decoder: OMX.google.vorbis.decoder
11-24 20:23:31.840: I/System.out(2091): Blacklisted decoder: OMX.google.raw.decoder
11-24 20:23:31.840: I/System.out(2091): Blacklisted decoder: OMX.google.mp3.decoder
11-24 20:23:31.840: I/System.out(2091): Selected decoder: AVCDecoder
11-24 20:23:31.840: I/OMXClient(2091): Using client-side OMX mux.
11-24 20:23:31.850: E/ACodec(2091): Unable to instantiate decoder 'AVCDecoder'.
11-24 20:23:31.850: E/MediaCodec(2091): Codec reported an error. (omx error 0x80001003, internalError -2147483648)
11-24 20:23:31.850: A/libc(2091): Fatal signal 11 (SIGSEGV) at 0x00000008 (code=1), thread 2277 (Thread-139)
11-24 20:23:32.610: E/Trace(2283): error opening trace file: No such file or directory (2)