yashsingh1/xdaforums huggingface dataset:
[Shield General] cgutman:
This seems to happen if you have Steam not installed in the default location. Try adding your Steam folder in GeForce Experience.

Because of how this app was design, we're pretty much locked into using Nvidia's encoding profiles right now (which unfortunately could use some tuning). There is some limited ability to change the configuration data we send when establishing the connection, but we don't fully understand what values correspond to what options yet.

If you want to better understand the configuration, you can try installing Wireshark and running the control protocol parser (here). The control data is the large packet sent on TCP port 47995 when establishing the connection. The data we send is most just a blob that we got from what the real Shield app sends.

Yes, this would be possible but XBMC plugins are written in Python so it would require a rewrite of our codebase.
[Shield General] kendoka15:
This doesn't seem to fix it, do you have other suggestions?
[Shield General] akasurreal:
Steam not found in GFE app list

Here is what I tried, with no luck :crying: :crying:

1) Adding steam folder to GFE

2) Uninstalling Steam, then re-installing to default location, re-scanning in GFE

3) Rebooting after each attempt, and killing/restarting process on Android devices each attempt

4) Re-pairing app multiple times (by using Reset in GFE -> Shield settings)

For reference, I am running Win 8 x64 Pro, GFE 1.8.1, Steam beta mode latest update
[Shield General] Uplink65:
Can confirm this bug

I had a similar problem on a friend's machine running Win 7 x64 to the SGH-I717 (Snapdragon S3) followed all the recommended troubleshooting steps. Steam was installed to the default directory.

---------- Post added at 04:41 PM ---------- Previous post was at 04:27 PM ----------

Thanks devs for all your hard work. This app works streaming from my gaming pc (not my friend's) running Win 7 x64 with a gtx 760 and fx-8320 to my SGH-I717 (Snapdragon S3 with the Adreno 220) over a dual band netgear route r(PC is wired with gigabit LAN to router). Video decoding works at 720p 30 fps. However, every minute or so the video freezes and lags for about 3 seconds then recovers. Every other time video decoding is good. Also, one other thing (and this isn't really a pressing bug) when i select in steam to stop streaming the app says it terminated unexpectedly when ending the stream was intended. Keep up the good work.

PS i have been a lurker for months but finally decided to make an account so a could make a small contribution to this amazing project.
[Shield General] ronnyxnyc:
Ditto

Same for me as your friend. I get the "Steam not found in GFE app list" error.So when you say Steam was installed in the default directory you mean in the GeForce app you are going to the Preferences tab, than Games tab, than adding C:\ProgramFiles (x86)\Steam in locations? Or am I supposed to go into the NVIDIA folder and change something? I have tried with GeForce 1.6.1, 1.7.1, and 1.8.1, but no luck. I was so excited to try this too :\
[Shield General] Ilocans:
Steam not found in GFE app list

I am in the same situation and I don't know what to do. I tested on my Nexus 7, Galaxy SIII and my laptop but always the same error.

Is it possible that it comes from my wifi router ?
[Shield General] seriosbrad:
Yep, everything up to date and opted into Betas. GFE can't find Steam in the app list despite all troubleshooting and user suggested methods being tested.
[Shield General] ronnyxnyc:
my (non working) setup

Here is my PC streaming setup:

OS :Windows 8 (64bit)

Router: AT&T Motorola NVG510 modem/ router which is DSL but Wi-Fi is 802.11 g, n

GPU: GTX 670FTW

CPU: i5-4570

Wi-Fi adapter: Intel Centrino Advanced-N-6205

Android is a Samsung Galaxy S Blaze 4G (4.3.1) with an ARMv7 1.7GHz dual core Scorpion processor.

The laptop I was trying to stream to is an HP DV7 with intelHD graphics and an i7 CPU

I guess this Limelight is still in alpha but its annoying that some people are getting it to work which makes me feel like I'm doing something wrong.
[Shield General] cgutman:
"Steam not found in GFE app list" errors

This error is caused by a bug in GeForce Experience. It's not properly detecting your games/apps.

When Limelight tries to start a streaming session, it queries GFE's app list looking for Steam. If Steam isn't present, you will get that error. It's not a bug in Limelight, just GFE acting up.

There seems to be a different way to fix this for each case but some useful steps (if you haven't already tried them):

1. If Steam is not installed in the default location, reinstall Steam in the default location.

2. Make sure Steam is enrolled in beta updates.

3. Completely uninstall your GeForce drivers (including GFE) and reinstall the latest drivers from Nvidia's website. Check the option for a clean install.

4. Rescan for games in GFE (it should find at least some)

5. Reboot your computer

DisplayLink software seems to have known interference issues with GameStream. Uninstall it before streaming.

Nvidia thread about this problem (many posts are old): https://forums.geforce.com/default/...games-launch-steam-from-shield-master-thread/
[Shield General] seriosbrad:
Thanks cgutman,

Guess I'll have to wait for a bug fix for GFE, all of those fixes have personally been attempted yet the issue persists.
[Shield General] cgutman:
Do you see games listed in GFE after you rescan?
[Shield General] Mksi2:
No video

Hello,

Im getting no video on shield tablet, only sound from moonlight. Im trying to stream hotline miami and guacamelee, both manually added. On laptop screen it shows video, but on tablet i got only sound. Also, it does not react to shield controller commands.

(Its the same when using shield hub app, btw)

Win 7, i7 4700MQ, gtx 765m

When i stream dolphin EMU, however, everything works fine.

Do you hlave any suggestion, how to solve this? Thank you.
[Shield General] cgutman:
The expected results of the HTTP request is XML like this http://xdaforums.com/showthread.php?p=62307382#post62307382

The HTTPS request should be similar except you'll probably have to accept a security warning in your browser.

If neither of those work, check that NVIDIA Streaming Service is enabled and running. Maybe trying uninstalling and reinstalling GFE but without signing in to your account? Many people are reporting issues related to account sign-on on Nvidia's forums. I can't imagine that it would interfere with PIN-pairing that Moonlight does but I've seen stranger things.

If Shield Hub is doing the same thing, it's probably just unsupported or hitting a bug in Nvidia's code on the PC. Moonlight (and probably Shield Hub too) doesn't do any game-specific handling - that's all taken care of by GFE. I don't think I've heard reports of that one before though, since Nvidia's frame buffer capture stuff is pretty close to the hardware output. Weird.
[Shield General] jaykresge:
The first one gives me the expected result. The second one gives me a browser security warning followed by a 404 error.

But I followed some advice from a few pages back (sorry it took me awhile, but it's nearly 300 pages at this point). I rebooted my PC, router, and Nexus Player simultaneously, and tried again. I did 3 total reboots of all systems. On the 3rd reboot, GFE generated an error, and suddenly, it worked.

There have been many issues with GFE and Gamestream in general. I've used Gamestream on my Shield Android TV, but after using Moonlight on the Nexus Player, I feel that your work is the superior implementation. Thank you for doing this. I paid for Kino Console Pro, so if you ever make a premium/paid/donate version, I'll chip in.
[Shield General] pedromvu:
Hey i was just wondering if Moonlight has support for HEVC (h265) decoding on devices that support it? or does it always use h264?

I noticed on the nvidia threads that their Gamestream app is encoding via HEVC when it is a Maxwell gpu, i am guessing it needs to detect that the client has a Maxwell gpu otherwise not many clients support HEVC decoding.

I checked the source code and didn't find much about it other than that the libavcodec does appear to support decoding it.

Thanks.
[Shield General] NapalmDawn:
Got my Shield TV all rooted and ready to go. Looking forward to sideloading moonlight and comparing moonlight to the shield hub. Is anybody running a rooted Shield TV here? If so, are you using the rooted version of Moonlight?
[Shield General] baileyjr:
I've got a rooted Sheild TV. I have the app installed but not tried it yet as the Sheild streaming is pretty good for me anyway.
[Shield General] NapalmDawn:
Thanks Bailey. I recall somewhere else in the thread that somebody said Moonlight was better than the shield strreamer.
[Shield General] akkapela:
overlay statistics

Is there an overlay function that can display the bitrate while in "stream"? Similar to the shield tv function that displays the current resolution and stream bitrate - short of monitoring the WAN interface on the PC w/ GFE, not able to find any alternatives.
[Shield General] baileyjr:
I am going to play around when I have a bit of spare time and see if there is a way to stream the whole desktop, to use the whole PC remote access. Will report back as and when. :good:
[Shield General] akkapela:
There is, just add C:\Windows\system32\mstsc.exe as a game in GFE, under Preferences Tab >> Gamestream, it will show up in moonlight.

To "enable" sound add DWORD value in the registry under HKLM\Software\NVIDIA Corporation\NvStreamSrv called CoreAudioDetour, set it to 0.

Quiet wonky using moonlight for RD with a mouse, dual cursors which are out of sync, seems to be the main issue. Let us know if that's different with the rooted version. Works flawless under gamestream. (Amazon Prime works well without needing an app).
[Shield General] baileyjr:
I tried the remote desktop under gamestream but really wanted to control the remote PC with just the gamepad and it didn't work as I expected. Will try again when I get more time. Thanks for the tips :)
[Shield General] ekabon:
Hi guys

Before I updated to Win10 everything was running fine on my htc one M8, but after the update I cannot connect using mobile data anymore, only using wifi works. I went to the router setting to check if ports forwarding is still there and its all fine, tried switching firewall off and it didn't help. When I tap on my paired pc icon it shows me two options: to use wake-on-lan and delete, I choose wake-on-lan, it says that sometimes it takes longer and nothing happens. When I try to add pc manually using ip it advices me to check my port forwarding, but its all fine in there. Is it win10 compatibility issue or smth?
[Shield General] jpeich:
Hi,

I have experienced better quality (the witcher 3, ultra street fighter 4) as you can surpass the 30mb streaming limit from Shield Gamehub streaming.

I also like it better because of controls and launching management.

No need to root unles you need full mouse support.

Regards
[Shield General] akkapela:
In theory Moonlight is faster, but how did you measure this? From my experience - monitoring the WAN port, I was only peaking at 25Mbps with Moonlight (although set @ 50Mbps) while playing Witcher 3. On the flip side, used the full 30Mbps while using GameStream.
[Shield General] johnnyboy239:
Immovable White Mouse Cursor / Separate resolution Issue

Hey Guys,

I have an original Moto X 2013 (1060) and have connected it to my Pc with your app, which is fantastic. I have however been having an issue that is a bit frustrating. If I start a game (specifically the witcher 2) from the app on my phone it will force the pc to use 1280x720 resolution which looks a bit off. The resolution I would like to use is 1280x800.

If I start the game via steam first on the computer (setting the resolution to 1280x800) and then resume it through the app (instead of starting it) on the phone it looks beautiful, but there is a white mouse cursor that appears seemingly randomly placed on the screen that does not appear tied to anything. I can move the mouse on the pc or on the phone but it only moves the in-game mouse, and this other white mouse cursor stays put.

I think I've tried messing with every setting inside the app at this point, and can't seem to find an answer online. There were people talking about double cursors but theirs appeared to move, just slowly. If anyone knows of a way to either force a 1280x800 resolution via the app (or computer), or get rid of the double mouse issue, help would be greatly appreciated!

Thanks,

Adam
[Shield General] jaykresge:
I can't help you with the mouse cursor issue, but I can with the resolution. Moonlight/Gamestream only supports 1080p and 720p. Your game's output will match one of those resolutions. Additionally, the 2013 Moto X (I also use this) is 1280x720.

So 720p will be your best match, and there is no option for 1280x800. I'm sorry if this doesn't help you. Lastly, and you don't have to answer but I am just curious, why the desire to run 1280x800?
[Shield General] quidnunc:
Are there plans to have a mouse mode with absolute cursor position based on touch? The current mode is like using a trackpad to drag the cursor. I've been playing a card game called Hex on my tablet using a similar app called remotr which has both trackpad mode and mouse mode and in mouse mode it just moves the cursor to where you touch/click which makes playing it similar to using touch control (there' still a bit odd things since the cursor is still in the last place touched but close enough). I would just continue using that but the video quality in Moonlight is much better. The mode I'm suggesting would be better for some games like strategy where you click on specific things on the screen (like dialogs)
[Shield General] Bboy486:
This is really cool and promising http://segmentnext.com/2015/08/19/nvidia-adds-co-op-play-to-geforce-experience-pc-software/
[Shield General] ricflairandy:
strange question to ask, but can you stream the xbox app in windows 10, so essentially streaming your xbox to nvidia shield?
[Shield General] nk33:
If you have it then try it. Let us know if it works

Add the .exe file to your gamestream list and see if you can run it.

I for one would like to know how u get on!
[Shield General] ricflairandy:
I work away so cant try it yet, but ill give it a go at weekend.
[Shield General] jaykresge:
Oh god, that would be so much lag...
[Shield General] nk33:
because you are streaming a streamer.....yes very true...

however, if the pc was local to the xbox (ie ethernet on same network) then maybe not...
[Shield General] ekabon:
So, anyone?)
[Shield General] ekabon:
oops, all sorted now ;) forgot to set the static ip address after installing Win 10 ;) thanks for the awesome app, perfect for Banner Saga, even using touchscreen ;)
[Shield General] bluegizmo83:
OK, so its been awhile since I posted on this thread, but I'm having some issues with moonlight that I didn't use to have... I hadn't used the app in quite a while, but I just started using it again.

I'm getting a lot of forced closes in moonlight now. I've sent a few crash reports when it happens. Also, sometimes while streaming a game it will just kick me out of the game and back to the game selection screen in moonlight without any error message and then I click resume game and its still running.
[Shield General] cgutman:
Can you tell me what device you're running so I can see if I have any crash reports from you?
[Shield General] bluegizmo83:
I'm using the nvidia shield tablet on 5.1.1 OS. I've gotta give you credit cgutman, your always quick to respond! We helped each other awhile back with the gamepad deadzones back when it was still called limelight. Last time I posted I was having an issue with moonlight crashing while loading all the game images for all my games, but that issue seems to be resolved now.
[Shield General] cgutman:
OK, I do see a Shield Tablet crash report. It's very strange though.

java.lang.OutOfMemoryError: Failed to allocate a 1320 byte allocation with 1140 free bytes and 1140B until OOM

at com.limelight.nvstream.av.video.VideoStream$1.run(VideoStream.java:245)

It looks like we ran out of memory while trying to allocate packet buffers. I don't think I've ever seen a OOM crash in that code before. The packet buffers tend to pack into the heap well (unlike the game images which are huge). The exception itself seems to also indicate that in fact the heap was completely exhausted.

I don't know why Moonlight hits all these weird OOM conditions on Shield devices. I haven't gotten a single crash report from running out of memory loading game images on any other devices. I do still need to address the game image OOM bug (even though you didn't hit it, it's still not "fixed"). I wonder if those images are still sitting in memory for some reason and causing these issues. Can you try setting it to display using a list and see if it fixes this?
[Shield General] bluegizmo83:
Oh OK. Yeah I'll give that a try. Thanks
[Shield General] DarkWolffe:
Having some serious issues in my OnePlus One still.

CM12.1 nighties

WNDR3400v2

GeForce Experience 2.5.13.6

GeForce GTX 660

Desktop is wired, and my phone gets about 25MB/s (~200Mbps) link speed on 802.11n 5GHz. I'm constantly getting Poor Connection toasts even though I'm five feet away from my router, which sits about the same distance from my PC. Tried several channels to no avail. Also doesn't seem to be a congestion issue as NETGEAR WiFi Analytics reports that there are only a very small handful of 5GHz networks in my area.
[Shield General] ricflairandy:
Have any of you got this working on a firestick (not rooted) and had decent results?. I tried but it was slow as hell. Im hoping it was down to my ****ty sky router which does not have 5ghz, as i was right next to the router.

When hardware decoding was selected the screen just went blank.
[Shield General] nk33:
I have a sky router as well but I disable its wifi and got me a dual band one and gamestream flies now.

I found a really good budget one by Trendnet for like £40 and it has faster data speeds than a Draytek one I have upstairs which I paid £120 for!
[Shield General] ricflairandy:
whats the model? Im moving home next week so may not be with sky much longer.
[Shield General] nk33:
TRENDnet TEW-814DAP AC1200 Simultaneous Dual Band WiFi Access Point (1167Mbps AC)

---------- Post added at 02:28 PM ---------- Previous post was at 02:23 PM ----------

the thing is i have been with sky for years and have found their service fantastic. the fibre is good also and they dont do annoying things like block ports or reduce speeds at peak hours. also unlimited is truly unlimited. I cannot say the same for others....I have actually had to cancel others on the basis that they throttled my speeds depending on how much i had download that month despite purchasing what is supposed to be an unlimited service.
[Shield General] ricflairandy:
Id have said the same untill the past 6 months where the speeds have been atrociuos. It was as soon as fibre became available, my speeds died. Then i get phonecalls asking if id like to upgrade to fibre. Very suspicious.

Also i found that on streaming sites the speeds where definitely effected.

Fibre isnt in my new area yet, but it will be read at end of september, so i need some kind of stop gap and then fibre. If sky give me the best deal, ill go with them.
[Shield General] nk33:
i find if you are out of contract with them and know what to say, they usually give you a good deal.

i was paying £112 for everything and they upgraded me to sky fibre pro, and took the payment down to £76 per month so i would stay another year...just tell them its hard to ignore all the offers from Virgin...
[Shield General] bluegizmo83:
OK list mode seems to have taken care of the crashes so far. Would it be possible in a future update for you to put come sort of icon or text next to the game names in list mode to denote which game is currently running? In normal picture mode (I.e. not list mode) there is a play button icon over the game image of the currently running game on the PC side.
[Shield General] cgutman:
What resolution and frame rate are you trying to steam at? I'm only aware of black screen issues at 1080p60 which the hardware itself can't do anyway.

Forcing hardware decoding should be identical to leaving it on auto since the hardware does properly claim support for H.264. Did it behave differently when you forced it on? If so, what OS version are you running on the stick?
[Shield General] ricflairandy:
cant remember to be honest, but ill be trying it again at weekend. I just assumed that maybe the fire stick isnt powerful enough.
[Shield General] bluegizmo83:
OK so moonlight has been working perfectly for me since switching to list mode, but now I have another question...

For some reason, trying to stream games using the nvidia hub app isn't working (although I'm sure it's nothing to do with moonlight). On my pc I have geforce experience logged into my same Google account as the Tablet, but in the hub app when I go to pc games it just tells me about how to set it up, like its not connected to the pc. I've tried manually linking them by entering the 4 digit number on the PC, but it still does the same thing. Occasionally it will see the pc and show my games list, but if I try to test the connect it starts testing for like 5 seconds then says something about no connection to pc. If I try to start a game, it just stops and goes back to the screen telling me how to setup pc streaming again.

Anyone have any ideas?
[Shield General] jaykresge:
That's one of the many issues with Nvidia's implementation of this. Go over to the GeForce forums and you'll see MANY having this issue. The unofficial workaround is to use Moonlight instead. Users over at the GeForce forums recommend it as being more stable, reliable, and consistent than Nvidia's native implementation.
[Shield General] baileyjr:
That sounds like some kind of Firewall issue to me. Disable your firewall for a few minutes just to test if its firewall related.
[Shield General] bluegizmo83:
OK so I found another issue... Well, maybe not an issue per say, but a problem for me...

When using my Shield Tablet in Console mode, with a bluetooth controller, once I start any game and then go to close the game after playing it, I get stuck at the black Nvidia Gamestream screen after you exit a game. I then have to unplug the HDMI cable from the tablet (which exits Console Mode) so that I can get back to the Moonlight games list to completely quit the gamestream. This is because I have no Home button to push on the controller. When playing without using Console Mode this isn't a problem because I just have to slide up from the bottom of the tablet to see the navigation menu and push the back or home button, but you can't do this is Console mode.

Would it be possible to force Moonlight to bring me back to the games list after quitting a game on the PC via gamestream?
[Shield General] marszall:
Anyone tried streaming directly to the Sony/Phillips Android TVs (most of the 2015 models)?
[Shield General] johnnyboy239:
Interesting, because as I said, if I start the game first at at that resolution and just resume it through moonlight it displays just fine. I haven't tried it since I last posted here, so I'm not 100% certain what it was specifically, but basically with it rendering in 3d via tridef there was a bunch of black space being displayed at 1280*720 whereas 1280*800 eliminated it.
[Shield General] showson1:
Ouya can't connect

Hi all,

I have the latest version of Moonlight on both my Zenfone 2 and OUYA on the same network.

Last time I used the OUYA (several months ago) Moonlight worked just fine.. now I can't connect to the machine at all.

I've updated all Nvidia related stuff and rebooted the PC, factory reset the OUYA, removed the PC and tried re-adding it.. it can't see it either automatically or even if I specify the IP address.

The Zenfone 2, on the other hand, sees the PC, connects right up and streams beautifully.

Is there a bug with the current version of the app on the OUYA that anyone is aware of?

I haven't tried it on a wired connection, but the Zenfone is working flawlessly on the same Wifi so I know the connection is good.

Thanks.