yashsingh1/xdaforums huggingface dataset:
[Shield General] nk33:
you are absolutely correct, these are the benefits of streaming. And yes the Windows client has a long way to go to even come close to the Android one. This is why i said you need a better spec to use the windows client. If steam is working well for you then carry on using that until the windows client at least comes out of Beta.
[Shield General] Clem2109:
Hello everyone,

I came for help because i desesperatly try to stream with my xperia z4 tablet using moonlight game streaming.

Every time i execute a game from the tablet there is all the time this error message "The connection was terminated".

I have tried to reboot, pc + tablet, update Geforce experience, try all combinaison of settings on moonlight but can't find what cause the stream to crash.

I think it could be maybe the parameters of my router not well configurated? Because it didn't work also with my Xperia Z3 phone.

I don't think its hardware related or speed bandwith related because i have a very good rig & connection.

Here my spec:

Windows 7 pro 64 bit

i7 4790k

GTX 970 asus strix 2oc

8gb ram

motherboard msi b85m g43

Connected via ethernet with my router (supplier Orange in France for those who might know)

Speed connection : download up to 900MB/s

Upload around 200 MB/s

For the WIFI its configured for 2.4 and 5 Ghz both. I have try with only 2.4 and only 5GHZ no improvments.

Speed test with the tablet WIFI : download 190MB/s

upload around 150 MB/s

I hope someone would have an idea how to fix this!

Thanks in advance guys !
[Shield General] sark666:
I had the same thing, you can see in my previous posts. Unfortunately, sometimes our pc installs can get borked. I read SP1 can fix it but when I installed sp1 I lost sound! Didn't end up testing if it actually worked post-sp1 so if you haven't installed sp1 you might want to try that.

I ended up installing win 10 and it works fine. I didn't want to do a full install right now, but my win 7 install was getting sluggish anyway so I'm glad I did. Just trying to troubleshoot poor client performance on my asus t100.

Can anyone chime in and tell me what your Windows moonlight client performs like?
[Shield General] Clem2109:
Finally I have suceed to make it worked, I have installed Windows 10 i think that it fixed it. But it happens that some games i've tested doesn't have sound. I need to make further test to be sure wich games in particular.

So you're saying with windows 10 you have no more issue like this? even with sound on device?
[Shield General] sark666:
Glad it's working for you. I did have some issues with sound which I think were a result of my sound devices. What I mean is I have Bluetooth speakers and a USB headset. Sometimes upon launching a game I would get no sound on the client. What I did was grab some old headphones and plugged them into my host PC and made that the default audio device and haven't had sound issues since.

But if you already using analog speakers/headphones on the host then sorry I can't think of anything else.

I've had no problems since except the sluggish performance on a windows client.

What are you streaming to? Android or windows?
[Shield General] djemix:
Hello!! I have the same problem in my Lenovo Z50 laptop with NVIDIA 840M. I've do everything you do, and reinstall windows 8.1 and nothing.

Were you able to fix it?
[Shield General] eliott94260:
if you have lags bugs stutter on windows client, update java and it works ! i have horrible stutter on windows client on local network but after update it works so smooth

---------- Post added at 11:51 AM ---------- Previous post was at 11:47 AM ----------

update java and it works, i have t100, and dell xps i have test on both : same lags but after update it run flawlessly
[Shield General] joltmajor:
Vibration

Hey!

I've been using moonlight to stream Witcher 3 from my Win 10 PC to my Amazon Fire TV (gen 1), and everything works great, except that I've noticed that there is no controller vibration (Wired 360 Controller to Fire TV).

I googled a bit and I've read various thing about whether it's supported by GFE in the first place. So not sure if this is a Moonlight issue or a game stream issue.

If it is a moonlight issue, are there any setting tweaks that can be made to enable it?

(Witcher 3 in particular relies heavily on vibrational cues, that become more important at harder difficulties).
[Shield General] jeebspawnshop:
Really? Cuz I played through Witcher 3 twice already using keyboard & mouse, and I've not had any trouble handling myself without vibration-cues...

Just accept the challenge! DO IT!

:good:
[Shield General] jaykresge:
It's not supported in GFE. As of right now, Android has no official way of handling controller vibration. So, even if GFE supported it, this is how it would occur:

1. Game sends vibration to the "controller"

2. GFE sends the vibration via pass-through to Shield Hub (GameStream)

3. Shield Hub calls up Android's controller vibration function

4. No such function currently exists

5. Controller does not vibrate

It should be noted that the Actual Shield controller has rumble motors and will work when plugged in to a PC. But, as of now, it doesn't work in Android.
[Shield General] Haris1977:
Greetings

I have followed this nice tut http://embedded-software-architecture.com/?page_id=140# to install moonlight-embedded on my machine (raspberry 1 model b, o/c to high preset, clean raspbian wheezy image, moonlight embedded 2.1.1). This app works good but "not" perfect. I have 2 major problems and 1 question though:

1) I used the : moonlight map xbox.map command to "map" my xbox compatible wireless controller. But how do i map and run a second/third one in order to play with my friends?

2) When i am trying to steam lets say firefox, and go into e.g this site http://dottv.gr/index.php/arxeio-ek...a-action-sport-arxeio-2/414-in-action-parkour , i have video but no sound. In my host pc i do have sound though. In youtube sites i also have sound both in my rasp and host pc. Am i missing a configuration here?

3) In many games (e.g NBA 2K14, GRID 2) i have not 100% good streaming action (i am facing choppy animation most of the times) inside the games. Am i missing smth? Or maybe an "obsolete" host pc?

My host pc machine: Intel core 2 quad Q6600, GTX 750 ti 2GB OC, 4 GB DDR-2 Ram, wired ethernet, win 7 Ultimate 64bit

Any help appreciated!
[Shield General] manaox2:
It may work with usb2joy. All the games I've used have as I use an xbox one controller (with LG G3).
[Shield General] sark666:
'hmm I updated Java but no change.

Your t100, did you update it to windows 10? I'm still running 8 on my t100.

Any others care to comment on the performance they get with the windows client?
[Shield General] eliott94260:
ok maybe i m go wrong but in a short moment update java improve smouthness on battlefront on windows client but now still stutter (it flash the screen) i have t100 too and at beginning (early limelight version) it work like a charm and suddently (last year november) it begin to stutter

i test with my old netbook (i5 2410m and HD 6740 ) the matter its not due to t100 specs , there is windows client, but i change windows client version to earlier version,

Either it is the same whether the client is incompatible with GFE

so it will possible that stutter was due to wifi card, try another wifi card perhaps it works

for now i think steam in home streaming is a best, and when you are out home with laptop use kainy client pc version or use android tablet

moonlight pc client is a simple android port
[Shield General] Thugnificent1:
I cannot install the Moonlight APK on my cell phone. It's a Lenovo a7000 non rooted. I can install any other app easily by sideloading or from play store. This one isn't installing from either the play store and the APK. I've tried earlier versions too. Not working at all. Just error comes "The app cannot install"

Can anyone help?
[Shield General] nk33:
To be honest guys i am shocked to find you guys are actually getting any decent games being playable on a T100.

I have 3 pcs in my house...the main beast (i7 & gtx 980ti) the other 2 i stream to (1 is a intel quad core with gtx 670 and the other is core 2 duo with gtx 580) and both are on a 1 GBPS LAn and BOTH need tweaking so games run smooth. Neither stream well on 1080p - soon as i drop it to 720p its pretty good. EG the new batman streams really well, but if i try and play NBA 2k16 there is serious lag...very strange and cant figure out why??
[Shield General] eliott94260:
You know streaming requirements is only the capacity to decode 1080p signal @60fps, I watch YouTube video on this resolution it stutter a bit so I down to 720p and it's run pretty well, so streaming is just a video.

And about server side I have a decent rig : i5 4670k gtx 970 16gigs ram all my games runs smooth
[Shield General] nk33:
What are you on about??

I stream blurays using windows media centre round my house in all tvs and they are mint!

and obviously the games run smooth on the server LOL...you got jokes

youtube should not stutter at 1080p on that rig buddy - something is wrong
[Shield General] jaykresge:
Actually, Ellitott is accidentally correct, for a change. The majority of video encodes out there are done with the understanding that you'll be watching a scripted performance (like a movie). As such, they're encoded in a way as to be decoded by a capable client. Higher quality encoding allows for smaller file sizes, better visual quality, and most importantly, lower resource consumption when being decoded.

Gamestream is meant to be real time (well, close to it). As such, there are sacrifices. A 30mbps gamestream will come nowhere near the quality of a 30mbps Blu-Ray. Additionally, they require more overhead to encode and decode (gamestream sometimes uses over 20% CPU on my i5-4490 despite most of it being done by the hardware on my GTX 970).

And finally, the PC version, which is a pre-release, does NOT support hardware based decoding, meaning it's all done in software. He's the application developer's notes on the subject:

Bottom line is that, don't expect excellent performance for the PC client at this time. A smartphone will generally do better, and that likely will change in the future has this application evolves.
[Shield General] cgutman:
I just pushed v3.5-beta1 to the beta channel. This version adds support for 4K streaming and 5.1 surround sound using the GFE 2.7 Beta.

Please use caution with the 5.1 audio settings. Try a low volume first to avoid hurting your ears or audio equipment if GFE or Moonlight acts up.﻿

If you're not already in the beta, join the community here: https://plus.google.com/u/0/communities/106999234463232285067

And make sure to accept the beta:

- For beta non-root builds: https://play.google.com/apps/testing/com.limelight

- For beta root builds: https://play.google.com/apps/testing/com.limelight.root
[Shield General] anzi104:
Weird issue is happening when I use Moonlight with the ethernet cable/USB OTG combo I'm using. I wanted to be able to use a wired PS3 connection and an ethernet connection to my Tab S2. I purchased one of these OTG variants that supports multiple USB inputs (Hittime 3 in 1 USB OTG Cable Adapter). The internet works fine in a browser (wireless is off), but when I load up Moonlight the video freezes. The audio is fine and the controls are being read from the PS3 controller, its just the video that's not working. When I switch OTG cables (from the one in the link to a cable that only takes in 1 USB input), the video works fine - but then I can't use my PS3 controller. Any ideas why there are issues with the first OTG cable and not the other? Or why the video is freezing when using Moonlight but the rest of my internet functions? If there's any extra information I can provide, please let me know.
[Shield General] Treacles:
Hey guys,

Was wondering whether it'd be possible to have touchscreen like controls using the moonlight app for Android? As in Touch a button on screen to press it, as opposed to mouse emulation? Would like to use it with Windows 10 Touch Mode. Other then this i'm pretty happy with the app and the performance is leaps and bounds above anything else i've used to stream my PC!
[Shield General] sark666:
Ok, I'll stop asking about the windows version regarding performance as it sounds like it's a matter of hardware decoding a 264 stream which windows doesn't currently have. But then I remembered the jar client is actually cross-platform. Is hardware decoding lacking when running on linux? I assume so, but thought I'd confirm. I would go through the hassle of installing ubuntu on my t100 if it had hardware decoding. Don't see much mention of linux moonlight performance.

The reason I wanted it to run on my t100 is because it has a fullsized usb port and hdmi out. I would actually buy another android device/tablet that had usb otg and hdmi out. The nexus 7 2013 is almost perfect, but it's hdmi out is done via slimport adapter which takes up the usb port. It's hard to find a listing of all android devices that have hdmi. I was thinking there might be even some obscure asian tablet that has hdmi out that might be lacking in other specs but would fit the bill as a moonlight client. As long as it has hardware decoding and usb otg and hdmi I would buy it. The smaller the better but size isn't too much of an issue.

I would be completely happy with my asus memopad performance but it's lacking hdmi. I wish that wasn't becoming rare now.

I was also considering trying the androidx86 port on the t100 but it seems the t100 never became a supported device and I'm not sure if it even has hardware decoding.

I heard steam really locked down their steam link boxes. That would be perfect. 50 bucks, multiple usb ports and hdmi. Hopefully people figure out how to install linux or android on them but that will probably be awhile if ever.

edit: for ex I know there are tons of android tv boxes, like this one for ex:

http://www.amazon.com/dp/B0155WBN9Y?psc=1

Just thinking there must be one that would make a good moonlight client. The one I linked has some weird KODIOS whatever that is even though it claims to be android and I don't think it's wifi is 5ghz but just posting this as an example. If anyone knows of one that might make a good moonlight client please post.
[Shield General] Zombirate:
Archos Gamepad II controls broken

With the device mentioned if I'm (for example) pressing forwards on the left analogue stick and press the A button, the analogue stick stops registering. Makes most games unplayable. Seems that the analogue sticks are detected as different controllers to the digital buttons.

Multiple controller support seems to break literally all the controls making none of them respond.
[Shield General] eliott94260:
My bad I mean my t100 of course ^^ Indeed my server run can handle 4k YouTube video without stutter ^^
[Shield General] nk33:
OK.

it seems to me that as the PC version is software dependant, this means the CPU is the most important factor here. this is why on my Razer Edge Pro i7 the games run fine as long as i am on decent wifi wheras on my other beast rigs there is slight stutter as even though the GPUs are top notch, the cpus are core 2s.
[Shield General] magician369:
Hi guys,

I am having troubles setting up internet streaming,I made the port forward step from here https://github.com/moonlight-stream/moonlight-android/wiki/Setup-Guide#streaming-over-the-internet and checked the ports,when I open moonlight on my android mobile,I press the + then what should I add in the box? I tried to put my public Ip adress of the Geforce PC but it is not working.Local streaming works fine.

win7-I5-GTX 970 with latest drivers and Geforce experience-Note 3 Neo
[Shield General] sark666:
Well, I bought a google nexus player and moonlight works great on it. I too want to set moonlight up for internet access. This isn't specifically moonlight related but some may have dealt with it. I'd like to test moonlight over the internet while I'm at home instead of trying to troubleshoot ports etc while I'm away. I tried an android vnc client to connect to my home pc but instead of using my ip I used my dyndns address but it wouldn't work. I wasn't sure if I had the ports forwarded properly for the vnc server but tried at a public wifi and it worked fine. I read it's something to do with loopback mode and most routers don't support it, but I'm not sure if that's actually the case and it's a matter of configuring something else in the router.

Again, not directly moonlight related so sorry to pollute the thread but if there is a workaround to this issue, it may help others as well.

google nexus tv seems to not be a hit and out of the box it seems very limiting, but once you start side-loading apps it's well worth it. Hell, as a 50-70 dollar moonlight client alone it was work it to me. Moonlight rocks!
[Shield General] magician369:
I managed to get it to work using after forwarding the ports directly on my ISP modem using Ethernet ( TP link router connected to the modem did not work for me).I used my public IP in moonlight with my mobile Data on (did not test it on wifi) you need to cheack your ports first with simple port tester.I have also a Inquisition please How can I make a Dyndns address,because my public IP changes every few days and as I read I need somthing like Dyndns?
[Shield General] nk33:
1)Create a no-ip account at no-ip.com

2)install no-ip on your pc to run as a service and enter your no-ip logon details and tick the domain you chose

3)enable remote management on your router on port 80

4)once you have done this you can log into your router from anywhere in the world using the domain you chose and go to the status page to get the WAN address… or you can get it from No-ip host management page at any time

The moonlight app does not accept http addresses

Job done
[Shield General] magician369:
.

Thanks I did all the steps and it worked except for the third part i did not get it?could you please explain more.I want to be able to know the wan address while I am outside home by accessing the router not the PC because it will be shut down.
[Shield General] nk33:
If your pc is shut down then you cannot use it to stream anyway. You must leave your host on all the time of you wish to game remotely.

My gaming pc is in my living room and also acts as my media center and home server and is never off… EVER… lol

This point is obvious and would usually go without saying
[Shield General] magician369:
actually no,I can shut it on and off remotely using Wake on Lan (; .I just want to know the Wan address.
[Shield General] nk33:
Ok, well then you need to either leave it on or use a rputer which has a ddns client
[Shield General] magician369:
thanks I did the Ddns part on my router.I think this will do the trick and send my Wan address directly from my router to no-ip.com no need for the PC.
[Shield General] nk33:
Thats the idea mate
[Shield General] areon73:
Hi

I connectet my tv as a primary display to my laptop and my laptop screen is off . Whenever i finish using moonlight the laptop display turned on automatically and tv extended to it . Everytime i use moon light i need to disable my laptop display on windows display option . Is there anyway to avoid that . I tried disabling my gforce control panel again same result .
[Shield General] ricflairandy:
Well i tried this at teh weekend on a wired connection with my m8s (Octa-core Mali-450 GPU - s812). It works, but is very laggy.

Any tips?. I have a firestick that i can try tomorrow, i guess if that works the issue is with the device.

The pc is a high end i7 with a gtx970 so should be fine and plays locally perfect.
[Shield General] nk33:
I was gonna get one of those mx boxes for £28 from amazon to stream but I hesitated because I had a feeling they would lag on moonlight.

I think they are made of extremely cheap parts hence the price. GPU and CPU both only good for things like Kodi and Mobdro… .and even they lag… I know people who have them.
[Shield General] cgutman:
There's no way that I know of. GFE and the game decides how the screen will be configured.

What are the latency numbers that Moonlight reports at the end of your stream? What resolution and FPS combinations did you try?
[Shield General] khaotik:
better mouse support

It's pretty clear that you guys don't intent on implementing on screen virtual controllers, but what about a more robust mouse support? there are a lot of mouse-centric games (simulators like sim city, cities: skylines, tropico, strategy games, etc) that wouldn't work great with a controller, but with right-click, middle-click and mouse scroll would be amazingly playable via moonlight, without even needing a physical mouse.

If this is not compatible with your current development plan, is there any app that you guys recommend for players to emulate keyboard and mouse on a kind of overlay setup that can be used together with moonlight? Thanks.
[Shield General] Mysticodex:
Hopefully someone can help me out with this.

I've loaded up Moonlight on my Nexus Player (Android), set it to be 1080p, loaded up a game, and noticed the local mouse cursor was not in the same position of the Moonlight's target Nvidia PC cursor - they track together, but have a distant gap between them. Has anyone encountered this issue?

Thank you
[Shield General] ricflairandy:
Not sure ill try again tonight (i work away during the week).

ARe there any good cheap android boxes that specificly work well with moonlight? I am tempted to just go for an nvidia shield and have done with it.
[Shield General] strdim:
hey guys, nice work so far!

quick question:

I got a pc with gtx660 and a nexus 7 2012, all is good, geforce exp. finds my games, steam or not... On nexus 7, moonlignt loads fine, I see games and I play... problem with ONE game though: PES 2015... it apears on Geforce experience, but not on moonlight... what's the problem?
[Shield General] Quantuml3ap:
Hi,

is it possible, to DISABLE the "back/select + Start activates the steam overlay" function ? This seems to invoke an XInput-call (Guide, Home, PS ... -button) which can be absolutely annoying in some situations.

Thanks in advance ...
[Shield General] nk33:
No way. I have 3 controllers and those buttons map perfectly for me
[Shield General] cgutman:
On screen controls are still on the roadmap; they just require a substantial investment of time to develop the on-screen overlay code in a way that supports most devices well. As for mouse and keyboard overlays, there's not one that I know of.

This is a limitation of Android. Without root, it's not able to hide the cursor from the OS or receive more cursor updates after the mouse hits the edge of the screen. If you want to root your device, you can use Moonlight for Rooted Devices which uses root to grab the mouse from the OS and get the raw relative movements.

Not all games that are recognized by GeForce Experience are GameStream-supported. You can manually add the exe for the game if you want: https://github.com/moonlight-stream...tom-programs-that-are-not-automatically-found
[Shield General] nk33:
I was assuming he already added it manually…. Kind of a given!
[Shield General] cgutman:
Xbox One Controller Driver in Moonlight Beta

I've added a USB driver for Xbox One wired controllers to the Moonlight beta channel in the latest release (3.5-beta4). If your device doesn't natively support Xbox One controllers, this driver should allow you use the controller in game (it still won't work in the Moonlight menus outside of streaming). Let me know how it works for you guys.

As with the other 3.5 beta releases, this also supports 4K streaming and 5.1 surround sound when running the GeForce Experience beta on your PC.

If you're not already in the beta, join the community here: https://plus.google.com/u/0/communities/106999234463232285067

And make sure to accept the beta:

- For beta non-root builds: https://play.google.com/apps/testing/com.limelight

- For beta root builds: https://play.google.com/apps/testing/com.limelight.root
[Shield General] SimoxTav:
Hi Cameron, can we expect some type of support for the steam controller in the near future for moonlight?