yashsingh1/xdaforums huggingface dataset:
[Shield General] kevdliu:
I read that the new shield update added support for mouse and keyboard. Is it possible to use it to improve limelight? Or my guess is that they modified the Android system in the change

I was searching around and found this

http://xdaforums.com/showpost.php?p=40307828&postcount=2

Apparently on rooted devices you can read /dev/input/mouseX to get raw mouse info which according to the guy even detects past the screen edges.
[Shield General] gcharlie84:
I would recommend the moga hero if your looking for a smaller form factor similar to the samsung pad, the moga hero is the only gamepad in the small range that has all the same functionality as a traditional 360-gamepad (shoulders, triggers, dual analog, d-pad, abxy buttons, and start n select equivalents. Its a little cramped since its so small so its not the most comfortable and the analogs are a little hard to get use to. But if your looking for form factor its the way to go.
[Shield General] cgutman:
I don't think it's supported natively.

Just replace the local IP and replace it with the Internet IP. Once Limelight starts remembering computers, it won't be necessary anymore.

Unless something has changed with GFE 2.0, their protocol only supports 1 controller. You can use 2 physical controllers but they will both show up as the same controller.

I started writing some code to do this too. The reason I stopped was because I didn't want to have a bunch of code that only worked on root. For this to work, Limelight would have to hide Android's cursor when streaming which may or may not be possible. There's also the issue of the on-screen buttons which could still activated by the invisible mouse cursor. I'm not against having a root version, but it's lower priority than fixing the other bugs.
[Shield General] Motawa88:
"connection failed"... maybe i have to enter a port? what is the port?
[Shield General] cgutman:
That probably means the port isn't forwarded on your router. There's a guide that covers this: http://bit.ly/1e5jDkP
[Shield General] Motawa88:
so, i have to to this with every router i am connected with (to use limelight over internet)?
[Shield General] cgutman:
Only the router that connects your PC to the Internet.
[Shield General] Motawa88:
works now but it is not playable at all. even on 720p at 30 fps :( we have pretty good internet in germany so i dont think that is the problem. 50kmbits
[Shield General] tallnerd1985:
cgutman, does the receiver use HLS to decode the video stream?
[Shield General] cgutman:
No, it's an RTP stream with a proprietary header underneath.
[Shield General] Motawa88:
my upload is only 6Mbits. Maybe its not enough?

edit: "You must have a minimum Upload Speed of 5 Mbps at your home,"... so 6mbit should be enough.
[Shield General] death_entry:
Hi, I have the gamepad as well.... however when I press either the 4 or 2 button it just crashes out limelight on my G2...

Also to any other gamepad owners are your analogues the same stiffness? I find my right one to be very responsive but the left one is just way too stiff and you really have to push it to get it too move, which makes it rubbish to play with...

I also have the steelseries pad, tbh both of these are very hit and miss...
[Shield General] errorcore:
streaming on non gtx video cards

Too bad its not supported natively. I was using shadow play without problem on my gt 650m .

Is there a workaround too add in gt 650m in the list ?

Thanks for all the answers dude , greatly appreciated
[Shield General] joshtb86:
ccannot get it to work

anyone able to assist? im on nexus 7 (2013) and samsung galaxy note 2014 edition trying to get lime light to work. i have 660 ti x 2 in my computer, gfe 2.0 and nvidia drivers 337. (newest)

i cannot get it to connect when i try to run limelight. i press pair with pc and it just outputs some line after it says "pairing" for a few seconds then it gives me the ip i put in and ?uniqueid with a mac address but i cannot get it to start streaming.

also on the computer im not able to click those two buttons to enable gamestreaming in gfe (on network, on network/internet) so right now its on not streaming.

im wired into my router from my desktop. not sure if that makes a difrference but its a dual band 5g 802.11n router

thanks for the help
[Shield General] bunchies:
Getting bsod. Tried clean install like 5 different times
[Shield General] cgutman:
That's a PC-side issue. Try clean installing your drivers and GFE.

Seems like an Nvidia driver bug. Maybe try rolling back to the latest WHQL driver?
[Shield General] nielo360:
you can start your game in windowed mode. then just use fullscreenizer and your game will be fullscreen.
[Shield General] simpelsense:
There is a tool that can bring any game in window mode:

http://forums.steampowered.com/forums/showthread.php?t=1681581

I searched it for darksiders and got it to work with windows7, i hope it works under win8.1 too.
[Shield General] raufemann:
Thanks I will try.

Yesterday got Splashtop THD to work very well with CoD Ghosts windowed, again the controls are the thing that bothered me, I give up and will wait the offical support.

Thanks for all and sorry wasting your time people.
[Shield General] nielo360:
What issue do you have? You can use ur 360 controller, shield or any controller with droidmote. It plays like any 360 controller game. I hope your not using splashtop to actually control the game thats never going to work, and splashtop will never ever support the shield.

---------- Post added at 04:40 AM ---------- Previous post was at 04:39 AM ----------

On topic, hows the progress looking on the streamer really looking forward to the next release:p
[Shield General] cgutman:
I've added an updated APK to the first post. Frame pacing is better on this update.
[Shield General] zulu99:
for windows 8.1 installation look this guide:

http://www.videomap.it/forum/viewtopic.php?f=5&t=1080

for all configurations look the thread of nielo360

http://xdaforums.com/showthread.php?t=2506438
[Shield General] nielo360:
Edit: on my z ultra the blocks are slightly less frequent, streaming is smooth however there is about a half a second(or less) delay in input. Other than that no issues, the image quality and compression is much better than what shield is using. I tested this with skyrim and deus ex.

Awsome, will try it out now.
[Shield General] cgutman:
Update 4 is up with better support for non-Qualcomm devices.
[Shield General] nielo360:
Edit2 : there are some minor blocks showing up if you stay still for awhile (skyrim) but still a huge improvement. they are far less than before and very rare.

Edit: Its perfect on snapdragon 800, you have done what nvidia could not do.(and they can learn a thing or two) the compression is excellent. I think you may be ready for release with few more. test devices. I did have a question is this stream at 30fps or 60fps? its very smooth either way.

awsome well try it now.
[Shield General] nielo360:
This thread topic needs to be changed, To Nvidia streamer Port/ or development or something so that there is more awareness, Im surprised more people dont know about this as its pretty big deal..
[Shield General] danielb7390:
Little off-topic but!

I wonder how much work it would take to make a windows pc client? It would be good for those with very bad laptops :)

I see you already have the x86 libs why?
[Shield General] newsama:
Wow, this is amazing. I have just tried with with my nexus 4 and nexus 7 2012.

It worked beautifully on the nexus 4, while having a lot of blocking and artifacts on the 7. I guess the h.264 decoder in the S4 Pro makes a world of difference.

I noticed some input lag while playing dirt on the nexus 4, do you think migrating my wifi to 5 GHz would mitigate that?

PS: Congratulations OP, you did a wonderful job with this.
[Shield General] cgutman:
The GFE stream itself is 30 fps, based upon what it's returning in HTTP responses. The rendering target frame rate and decoding quality the app selects depends on the detected SoC.

On the very lowest performing devices like Tegra 3, we target 15 fps (although the actual frame rate varies). It also disables the deblocking filter to improve performance, but at the cost of video quality. The Ouya's Tegra 3 at 1.6 GHz performs a fair bit better than the Tegra 3 at 1.2 GHz that the Nexus 7 2012 uses.

On Cortex-A15 devices like Tegra 4, we target 30 fps. The image quality on these devices is as good as the stream allows.

On Qualcomm devices with a hardware decoder, we target 60 fps (although the decode stream only currently comes in at 30). The image quality on these devices is as good as the hardware decoder will do.

The x86 libraries are primarily so the app can run in the x86 emulator. We have discussed writing a client for the PC, but it's low priority right now.

The Nexus 7 2012 will decode slower than Snapdragon since we have to use CPU decoding on Tegra. The blocks and artifacts are better on the latest APK, but it's still going to be slow.

If the input lag you see is packet latency then it may help, but if it's decoding latency then it won't make much difference.
[Shield General] sofakng:
Any idea why the GFE stream is only 30 FPS?

The latest update to the official nVidia Shield said it supported 60 FPS...

I have an actual nVidia Shield so I can test or provide anything you need... I'd be curious to knowing how to test if I'm getting 60 FPS with the real device to see the difference.
[Shield General] nrage23:
I have a Galaxy Note 10.1 2014 Edition with Exynos 5 Octa but only mobile Kepler. My shield streamed great before the gfe 1.7 update.
[Shield General] raufemann:
...

Is it a optimus system? Or single card dedicated?
[Shield General] newsama:
The new update made it even better. I can barely notice artifacts on my nexus 4 anymore but haven't tested it on the Nexus 7 2012 yet. About the input lag, it was indeed packet latency. I tested with another router and the input lag was reduced greatly, it's almost non-existant now. I'll test with a 5GHz router as soon as I can get my hands on one.

About the Exynos tests you need, would a Galaxy S2 i9100 suffice? I have one lying around and a GTX 680 on my PC.

Edit: Sent you a PM about validating the Exynos SoC with the i9100.
[Shield General] encryptioncsta:
can't wait for the audio fix!
[Shield General] nrage23:
It is dedicated. GTX 660M
[Shield General] danielb7390:
Problems....

I only get audio and a black screen...

Don't know if because of new driver (331.82) or the software decode you did...

EDIT:Also on a android mini pc(neo g4)( got audio and no video...

EDIT2: Reverted to previous working drivers.. same! So problem in your end.

EDIT3: Cant compile AVC branch a file is missing "com.limelight.nvstream.av.ConnectionStatusListener;"
[Shield General] joshtb86:
did clean install including driver sweeper to make sure its totally clean. still having the issue,
[Shield General] bunchies:
Yeah, I will try the latest WHQL Im currently using the latest beta. The last time I had this problem was around the time I did a fresh install of win7 and that fixed it but I'm not doing that again
[Shield General] mecharaiden:
Has anyone got error 527?

I can't seem to start the app. The nvidia shield logo appears and it's stuck on that screen while on my android just shows error 527.
[Shield General] cgutman:
That's usually an internal GeForce Experience error. Make sure that Steam is enrolled in beta updates. If it continues, you could try rebooting or reinstalling GFE and your GeForce drivers.
[Shield General] errorcore:
Is there anyone working on GT650M workaround ?

Hello XDA peeps,

Is there anyone working on the new GeForce experience 2.0 to work with GT650M cards?

I'm asking because I have a lenovo y500 with dual GT 650m's

Thanks for all the info and hope to stream soon :)
[Shield General] bunchies:
Ok, so I figured out why I was having bsod. I use a 660 ti as my main for my first monitor but I like to use a secondary card for my second monitor that I use just for desktop use and not gaming across both screens so its a lower end card I had lying around that can't game stream, I removed that and did a clean install of the latest drivers and it worked. Hopefully it continues to work when I put the 2nd card back in

Edit: Yes!, ok so maybe add this to troubleshoot list if all other steps have been applied. If getting bsod unplug an older card if present and bootup/clean install new drivers reboot and check to see if it works than shutdown and add old card back into the system :thumbup: hopefully this helped anyone who has the same issue with a 2nd older card for desktop only
[Shield General] frazman:
Feedback

Hello everyone,

Just thought I'd contribute to this project and post my feedback of limelight (only discovered yesterday).

My system:

Core i5 + geforce 670 GTX

Latest nvidia driver 337.50 and gfe 2.0

Windows 8.1 with yesterdays update 1 installed.

Streaming Devices:

Samsung Galaxy Note 2 + Gameklip + PS3 controller attached via USB (No bluetooth)

Justop K10a (using wireless xbox 360 attached to main pc)

Network

Wireless N wifi excellent signal throughout house

Experience

Fantastic Streaming to both android devices @ 720p 60fps (not tried 1080p as only have 720p displays on theses devices). Don't seem to notice a massive amount of lag, every now and then but to be expected and certainly doesn't effect play ability. Over the last year I have been looking for something similar - Splashtop works pretty good but I was getting constant disconnects and my ps3 controller didn't work. I found the quality of Kainy to be pretty poor and found it crashed constantly.

Issues/Requests

Every time my pc is rebooted I have to pair again - This means I have to interact with the pc. I usually do this via splashtop to click ok on the nvidia shield prompt (if I connect via remote desktop and disconnect this locks the desktop which limelight does not like). Not a massive issue but would be nice if it remembered its pairing.

If I close steam and try to reconnect I have to reboot my pc (as its just hangs when trying to reconnect) - just disconnecting limelight (but not closing steam) seems to work great.

I want to use my wireless earphones which are plugged into my main pc when using limelight - Is there a way I can enable audio on the main pc when connected via limelight?

I have hyperspin setup and it works great on my justop k10a with my wireless xbox 360 controller (which is directly connected to the main pc), but it doesn't seem to work with my ps3 controller - I believe this is because it doesn't recognize the ps3 controller connected via limelight as an xinput device - is there any kind of workaround for this issue?

Would just like to say a massive thank you to the developers of this, and that you should charge money for the app on the play store, as I would happily pay money for the app.

Cheers,

Fraser
[Shield General] SimoxTav:
I'm experiencing the same problem. Did clean install too but nothing changed :(

---------- Post added at 02:48 PM ---------- Previous post was at 02:02 PM ----------

Ok, I fixed the issue, it was related to the uPnP not working as intended (at least outside of the local network). Opening all the ports listed in the help thread posted before allows to connect to the host.
[Shield General] mecharaiden:
I have reinstalled both Steam and GFE including my drivers twice, still the same problem. Steam is enrolled in beta and updated.
[Shield General] spivey76:
Is an updated PC client in the works for GFE 2.0?
[Shield General] Trickster29:
Excuse me as I may sound inexperienced in this and I am im more of a vb.net guy not so much C# I can't seem to build the github version for windows phone no matter how hard I try I even added limelight-common as a project in the solution and dev unlocked my Nokia 1520 but I always get compile errors being as inexperienced as me. I really want to try this with my alienware as game streaming recently came possible with mobile cards my Nokia is one of the top of the line phones I sure it could do it. Can somebody give me a step by step for beginners instruction on how to successfully make a build of the current in progress development to put on my windows phone? All help is appreciated
[Shield General] bunchies:
Force either software or hardware than after a successful stream with one try forcing the other option than switching back to auto
[Shield General] mecharaiden:
Still got nothing, same error on all 3 options, it won't even start to stream on the phone.

BTW. I got Galaxy S3, and a GTX760
[Shield General] el3c:
no stable stream above 720p - wlan and wired

Specs:

i7 4770k @ 4.8 Ghz

780 GTX ti

16GB Ram

latest nvidia beta driver + gfe 2.0

and note 3 as streaming client

no problems when i use 720p at 60fps, but if i select 1080p at 60fps, the stream starts stuttering and i get the a/v data loss error...it is not useable.

I would think that my pc and also note 3 are fast enough... My first thought was, that my wlan N on 2.4 ghz is not fast enough. So i tried a tethering usb connection, still the same issue. So whats the problem here? Anyone using a note 3 or equal device and is able to stream 1080p at 60 fps?! Has anyone a suggestion what to do?

in comparison to my nvidia shield, the note 3 has a bigger and almost better display... i don t want to use the shield anymore.
[Shield General] cgutman:
Limelight Windows Phone is not usable in its current state. Video streaming barely works; audio doesn't work; controller support isn't implemented yet. If you want to build it, you will need to have limelight-common-c checked out as limelight-common in a directory along with limelight-wp.

The warning about 1080p60 in the Limelight is there for this reason. The only known SoC that can decode 1080p60 is Tegra 3 and 4. Even the Snapdragon 800's decoder can't handle 60 FPS of anything above 720p, at least according the documentation I've read.
[Shield General] Trickster29:
HM interesting. Anyways now it says its looking for opus.h I can see its in opus-1.1 static but idk why it cant see it

btw can the 800 do 1080p @ 30 fps
[Shield General] joshtb86:
since a bunch of us still have problems, what is the exact way step by step to set this up? maybe im just not configuring something correctly.
[Shield General] Motawa88:
720p works pretty good. But 1080 doesnt at all. It always says AV data loss.

Using a GTX 660 TI and a ASUS RT N56U. Do i have to do some settings to make it send at 5ghz?
[Shield General] Megalomania87:
Play with more than one controller? PC

Hi!

I've just started using this extraordinary piece of software and it really works well! What I wonder is if there is any chance to use more than one controller on the computer that is recieving the stream? The purpose would be to play local co-op games.

Regards!
[Shield General] Trickster29:
I believe 5ghz related to your router....if your router has it its gonna be a separate network in your house (I've got 2 of those routers) some devices cant see 5ghz I know that most iPhones cant see them I know my Lumia Can see them...only some routers and devices support 5ghz its not a setting ....if it supports it there's normally a setting under the router configuration to configure the 5ghz network in the same place as the 2.4ghz network but if it is configured most likely for phone cant see it
[Shield General] ammarr:
Does anyone know if lag issues with the previous drivers (335.xx and 334.xx) have been fixed in the newest updates? I remember there was a warning in the first post to stick with 332.xx to avoid lag?
[Shield General] kevdliu:
It has been fixed in 337.xx
[Shield General] Motawa88:
so why should we get a 5ghz router then if almost no device supports it?
[Shield General] Trickster29:
It tends to be faster some of the more expensive products support it its not that most don't
[Shield General] MaxyDad:
As I understand it, 5Ghz is not much faster than 2.4ghz, and neither does it have better penetration/range. However, it has lower latency than 2.4. Also, because fewer devices operate in the 5ghz range there's less interference.

If the device you're streaming to doesn't support 5 GHz, then you won't see any benefit.

My own experience is that Limelight works great over 5 Ghz, but not so good over 2.4 GHz.

Maxy
[Shield General] errorcore:
Any update on laptop users? Though I'm on gt650M SLI < NOT SUPPORTED

How's your stream on laptops with gtx660m and up?

Nobody working on a gt650m here? I remember that I was talking to someone here that has the same card as me, Maybe you are working on it?

Sorry to keep on asking and not trying to get it to work ( Actually I'm a Cisco guy that's why i cant really help with coding) Sorry :crying:

Thanks and hope limelight would be very successful
[Shield General] robikonobi:
I am considering buying a new nvidia card to get game stream working with limelight, but I am wondering if anyone has tried playing street fighter 4 arcade edition with two xbox arcade sticks using an android device. Does limelight and game stream support two usb controllers at the same time?
[Shield General] Motawa88:
no
[Shield General] Attreyu:
I have a 640m and it doesn´t work, although it´s a Kepler. Will buy a new laptop next week though so...
[Shield General] briantho:
App won't install on Kindle Fire HD

Hi, I've tried sideloading limelight-android on my kindle fire HD 8.9 and every time I try to install it I get an error "Parse Error, There is a problem parsing the package". I'm trying this with the latest 2.1.4, and have "Allow Installation of apps from unknown sources" checked. Also, I'm using ES file Manager to install it, and have sideloaded other apps such as XBMC just fine. Can someone help me get this working, or is the Kindle simply not compatible. Thanks in advance for anyone who tries to help me.
[Shield General] errorcore:
I'm sure there will be a way to enable streaming to our laptop, Just have to wait.

can anyone can bump a message to us for anyone who is working on getting this to work.:)

thanks XDA
[Shield General] death_entry:
Here's a novel idea.... I was experimenting with a bicycle computer and thought, oh yeh you could just use an android tablet and a bluetooth gamepad... give you something else to do instead of staring at a blank wall for hours lol!

Image of cycle computer connected to a second monitor from my desktop

Then image of cycle computer tablet edition! which ofc you could easily just shove limelight on to :p
[Shield General] gbohm:
i bought the mogo pro it is like night and day invest the money and throw away the samsung gamepad.
[Shield General] kevdliu:
I did some work on reading /dev/input/mouse0 and sending the events to NGE. The result is mediocre at best ;P. There's a large amount of delay and it almost seems like actions are processed in batches where the cursor on the computer moves intermittently. this is what i did: http://pastebin.com/Bt06jUAG

How far did you go with this before you stopped? I know this is not high on the priorities list but i'm curious to see any code you might have written for this.

Thank you
[Shield General] death_entry:
Hmmm, I already spent a tonne on gamepads already lol :(
[Shield General] Ben_j:
I tried using the PC version (win 32) on my HTPC which has an Intel Atom and NVidia Ion, but I get almost one second of lag, probably due to the video decompression (I can see the host PC and the controls don't have any lag) :/

Is the decompression hardware accelerated ? I'd think the Ion would be able to handle 720p 30fps without such a big lag
[Shield General] cgutman:
We're currently using ffmpeg for decoding in the PC client. There is a framework in ffmpeg to do hardware decoding but it's poorly documented and OS-specific so we're not using right now. Most CPUs back even to P4 should be able to handle decoding in software without a problem, but Atom is a bit too slow.
[Shield General] cgutman:
TI OMAP4 devices now supported for hardware decoding

I've just released v2.1.5 on GitHub and the Play Store (should be rolling out in a few hours). This adds hardware decoding support for TI OMAP4 devices like the Galaxy Nexus, Galaxy Tab 2, Droid RAZR, and some variants of Galaxy S II. If you've got one of these sitting around, give it a shot.

https://github.com/limelight-stream/limelight-android/releases