yashsingh1/xdaforums huggingface dataset:
[Shield General] cgutman:
I've heard people had good luck streaming on Sony TVs. Here's a video someone made: https://www.youtube.com/watch?v=nA20iCKbUKQ

There shouldn't be a problem with the current OUYA app. Can you check that you're on v3.1.9?
[Shield General] marszall:
Nice! I'm wondering how's the input lag on this setup... Now I just need Moonlight to support 4k and three Titan X's :P
[Shield General] Hobbes2099:
I've been enjoying the app a lot lately. It seems I like keyboard + mouse games more than controller-based games.

Two finger taps and three finger taps are great help, but not enough.

I've been trying to wrap my head around tincore's keymapper app, but I can't seem to get a touch input to simulate a "press and hold Alt key". Also, two finger tap for right-mouse click is very imprecise.

Is there a way to natively support keyboard simulations like the original (back to the days of limelight) controller buttons?

A right-click button and Alt button would make my Satellite Reign experience that much better.

Thanks!
[Shield General] IainBryan:
Intermittent stutter no matter what

Hi Guys any help would be appreciated.

I have a NVIDIA Shield tablet, fully updated.

My machine is connected via Ethernet 1Gbps and Shield by 5ghz wifi, whether I use moonlight in console mode or normally as a tablet I get this intermittent stutter. I cant stop it either I have tried everything in order to stop it including resetting my router and setting up the Shield as the only device on the 5ghz channel.

Do you have any suggestions

My PC is

970

i5 4440

8GB ram
[Shield General] gonzo028:
Linux Server

Hello,

so far I understand is that you need a windows os for the server (the pc that runs the game). Are there any plans to make a linux server?
[Shield General] jeebspawnshop:
Nobody here will have an answer for your question.

You should direct that particular question to Nvidia, since it is them which provide the "server" in the form of the GeForce Experience app.
[Shield General] lolwatpear:
I'd like to know myself. I need a special keys for certain games and would like to know the best option to enter them
[Shield General] sc00bydoo:
Having issues with Windows 10 still.

I'm getting rtsp describe failed 500 when trying to stream. It worked fine for a couple of days then Ge force experience updated and I constantly get this error.

Same problem on the Raspberry PI version

Tried uninstalling and re installing experience and drivers, turned off firewall etc but no joy.

Gone back to windows 8.1 and it works fine.

Anyone know what the rtsp 500 error is and how to solve it?

Really like windows 10 but its a deal breaker for me if moonlight doesn't work.
[Shield General] jeebspawnshop:
It's weird cuz I'm running Windows 10 Pro with the latest GeForce Experience, and I have no trouble playing games while I'm in other cities, and I do this on my Android Tablet AND my laptop (using the PC port).

And no, I did no special config wizardry on my Windows 10 host box... I have a post a few weeks back about what I did specifically to set it up - check it out if you wanna give it a shot.
[Shield General] hypercross:
Steam problem

Hello, I created an account to report a problem I'm having, my problem is when I added an exe from a game the steam icon is gone on moonlight. when I clear the game list, the steam icon is back.

I tried reinstalling (pc and android) and participating steam beta still doesnt solve the problem, I also tried to add the steam.exe manually but it doesnt launch on big screen.

Xperia ZL, with lollipop.
[Shield General] jaykresge:
This is not a Moonlight issue. It's the way the server (GeForce Experience) serves the games. Using GameStream on a Shield shows the same problem. If no game links are setup, you get Steam (Big Picture). Once you add any games, Steam disappears.
[Shield General] DarkWolffe:
So after posting here a few times and also commenting in the GitHub repo, I'm still having trouble streaming on any devices in my house. I've even gone to far as to make a video about it.

Server: Windows 10 Pro x64, GTX 660, Core i5-3570K, Ethernet

Network: Netgear WNDR3400v2 802.11n 5GHz

Moonlight Game Streaming: v3.1.9

Devices(s):

NVIDIA Shield

Android Version: 5.1

Build Number: LMY47N.01.00.32208.0106

OnePlus One

Android Version: 5.1.1

Cyanogen OS Version: 12.1-YOG4PAS1N0

Build Number: LMY48B

Motorola Moto X 2013

Android Version: 5.1

Build Number: LPA23.12-21.1

I continuously get Poor Network Connection toasts, despite the fact that the SHIELD Hub app has zero issues streaming on the SHIELD, whereas the Moonlight app has the same issue that plagues my One and Moto X.

[YOUTUBE]VNhgW7PPuR8[/YOUTUBE]
[Shield General] cgutman:
Make sure that the directory that Steam is installed into (not your Steam library, Steam itself) is in your GeForce Experience games location list. If you install Steam to another hard drive you can have this issue because it only includes Program Files and Program Files (x86) by default. Add your Steam installation directory in GFE -> Preferences -> Games and see if that fixes it.

I have a suspicion as to what's going on. A few users say that upgrading to Win10 causes their streaming performance to decline significantly. The other user who reported this said they had a Realtek NIC. I suspect that Microsoft's built-in Realtek driver is dropping a packet or two out of every large batch. With Shield Hub, they use error correction data sent with each frame to reassemble frames with dropped packets so you can't really tell unless the drop is significant. Moonlight doesn't have that implemented yet because we don't know what algorithm they're using to generate the error correction data. As a result, we have to drop frames if there's a missing packet. If the drop is periodic (say every 30 packets), it causes what you see which is a total collapse of the streaming video. A packet is dropped which causes us to request a key frame, the key frame is huge because there's a lot of content on screen, it inevitably suffers a dropped packet itself, the dropped packet causes another key frame to be requested, that key frame has a dropped packet, on and on.

Can you PM me a zip of the contents of your C:\ProgramData\NVIDIA Corporation\nvstreamsvc folder? Stream with Moonlight first so the logs have relevant data in them.
[Shield General] hypercross:
Your method fixes my problem, I had steam installed on the standard x86 Program files on C, and non steam games on D, I did what you told me to add the steam installation in the GFE, thanks for your help.
[Shield General] DarkWolffe:
I've attached the ZIP file in this reply, but I'll also PM it to you. Contains the nssCurrent, nvstreamsvcCurrent, and SSASCurrent files. I cleared all the logs before starting, then streamed using Moonlight followed by SHIELD Hub.
[Shield General] nimonster:
Great program. Is Steam required to be installed on the host PC?
[Shield General] nk33:
Only if u want to use the steam interface.

If you just wanna go straight to the game then just simply add the shortcuts to gamestream in gfe
[Shield General] hunter99507:
I have a side question on streaming dolphin emulator to my shield Android TV.

When I stream the audio only plays on my computer, it doesn't play on the TV. The video works fine I just have no audio.

I have no audio issues streaming any other game just Dolphin.

Is there a setting I can change somewhere to route audio?

I have tried clicking the option in limelight to play audio from pc but that does not work.

I have tested on moonlight and gamestream and still have issues.

Any suggestions?

EDIT: After further testing I do not believe it has to do with dolphin, I used the factory settings on a new install on dolphin and still have the issue.
[Shield General] cgutman:
It's an incompatibility with the new way that Nvidia captures audio on the PC. There's a workaround here: https://forums.geforce.com/default/...2-2-2-or-shield-hub-4-1/post/4626872/#4626872
[Shield General] Spamm00r:
Is there a moonlight app for a softmodded WII? Or a Samsung SMart TV?
[Shield General] totoerx:
Hi,

I haven't been able to find this information anywhere:

Is it possible to create a shortcut to a game that is visible in MoonLight, using the com.limelight.Game intent, maybe? If so, what parameters are needed?

Thank you!
[Shield General] cgutman:
I don't think so.

I'm not sure whether it's possible to send the Intent from another app, but I can tell you the expected extras.

"Host" - String Extra - IP address or hostname of the PC (Required)

"AppName" - String Extra - Name of the app exactly as it is shown in the app grid (Required)

"AppId" - Int Extra - ID of the app to launch - You can't easily find this out so you can just omit it (Optional)

"UniqueId" - String Extra - Client ID - You can pass "0" here in all cases (Required)

"Remote" - Boolean Extra - Specifies if the device is streaming over the Internet (Optional)
[Shield General] totoerx:
[MENTION=2844433]cgutman[/MENTION]: Thank you, that should help me!
[Shield General] Hobbes2099:
Has anyone tried Moonlight on the FireTV?

Also, is anyone using Tincore's Keymapper?
[Shield General] AVirileEgo:
I've been using the android app for a while using mouse and keyboard. It was very good. Now I'm trying to play Mad Max and I want to use a controller. I plugged my DS3 controller to the tablet I've been using and it's working. But: X instead of being A is X, O is Y, square is A and triangle is B. What is happening? Can I fix it? Sorry if this was already answered, but I couldn't find it. Thanks
[Shield General] Rotzetool:
I noticed two bugs with the current moonlight app (rooted and non rooted) and the current geforce experience

1. Games which are not officially supported won't get any controller commands from moonlight (controller connected to the android device). Only keyboard and mouse works.

2. If a supported game is started through steam it controls the game and the steam interface in the background. Sometimes you can hear the steam soundeffects.

The computer which is running steam is a windows 10 machine. The streaming is only in the local network
[Shield General] nk33:
Maybe its a windows 10 thing. All my games work with pad.

This Windows 10 seems really intrusive. I love Windows 7 way too much.
[Shield General] cgutman:
I test on the Fire TV before submitting to Amazon's app store. The current Fire TV devices (not Fire TV 2015) support up to 1080p30. Fire TV 2015 should do 1080p60 but I'll need to verify when that is released.

The current latency is a bit high on Fire TV (~ 40 ms) but Fire OS 5 actually drops the latency down a good bit to ~25 ms.

If you're using SixAxis, the default controller mapping is not correct (buttons shifted to clockwise by 1). There should be an option under gamepad settings in SixAxis to remap the buttons.

1. That probably comes down to the way Nvidia does controller input injection into games. All of my games work regardless of their official support on Win10 but I don't exactly play a wide range of titles. What games specifically weren't working?

2. That's something I haven't heard before. What version of GFE are you running? Are you on the Steam beta channel?
[Shield General] Rotzetool:
I'm using the steam beta channel and I think they implemented the steam controller stuff a few weeks back since they started shipping them. This might be the cause of both problems.

As far as I know the controller uses the xinput API and since it is possible to completly change the input on the fly it might override/disable whatever the nvidia gamestream is doing.

For GFE I tried both, the last 2.5 version and the 2.6 beta.
[Shield General] theonyxphoenix:
I am using a wired xbox 360 controller via otg cable on my nexus player running Moonlight. I can start Moonlight and navigate the menu, but as soon as I start any game the controller doesn't work. I have a Bluetooth keyboard for my host PC. Is this because it is showing the keyboard as controller 1? Everything runs smoothly, but I just cannot control anything.
[Shield General] mrnuggets:
Drag and drop/Long left click workaround

There are more posts like these and it has been bugging me a lot myself and I've found a partial solution that works like a charm for "most" of my games.

I joined the forum just to share, here it is:

The idea is to "emulate" a long left click press to drag and drop using a keyboard key, and I've done it via the AutoHotKey program which you can google.

The idea came from (can't post url directly aparently as i am a new user):

(stackoverflow dot com) /questions/1993003/autohotkey-hold-mouse-left-button

It gives you the script code for using "F1" as a drag and drop key but can easily be adapted to any keyboard key.

As I've tested, it works really well to move icons on the desktop, or drag a box around units in some strategy games, or move the map in others, or scroll in yet others. Makes some of those games finally 100% playable on phones or tablets via Moonlight. The only game that did not work for me so far was "This war of mine". Must be because it handles inputs a bit differently. Not tested in Football Manager but have at it!

Tested on a comp with Windows 7 remotely accessed on a mid-range Acer tablet with Moonlight.

Hope this helps!

Also, Moonlight is great! Keep it up guys. Glad I found it!
[Shield General] lolwatpear:
Anyone know if the new Fire TV will support 1080p60fps (with low latency also I hope)? I know it's powerful, but I'm not sure how well mediatek CPUs work with moonlight.
[Shield General] MusikMonk:
Only five posts highers:
[Shield General] cfineman:
Client PC requirements for 1080p@60hz?

Not finding any info on PC requirements for the latest version. Contemplating a NUC (or maybe an older HTPC) as a client but curious what would be necessary for a 1080p60Hz experience (have a gigabit lan and sufficiently beefy gaming rig)

Any pointers?
[Shield General] lolwatpear:
Thanks, I can read too. I was seeing if anyone knows for a fact what this SoC is capable of.
[Shield General] patrikmuse:
Simple question guys: best device for gamestream? i think something with wired connection... raspberry pi 2?

mad cats mojo???
[Shield General] walisson7:
So guys, What can I use to emulate a joystick on screen in Android device? Thank you.. thats an awesome job!
[Shield General] jpeich:
Nvidia shield android TV. Period : )
[Shield General] eliott94260:
there is a early modded limelight app with on screen control like stick and 360 button
[Shield General] gallimare:
Hello, I'm trying to stream a game with moonlight on a android phone, but my phone doesn't detect the computer. What can I do? thank you.
[Shield General] jeebspawnshop:
What you can do is follow all the instructions from the OP, and all the other suggestions made throughout this thread in an attempt to fix your issue.

Failing that, I'll allow you to make another post, but only if you come back with more information about what you've tried, what you're trying, and what errors you're getting and at what points.

Off you go, then!
[Shield General] eliott94260:
no more updates? no more news? any support, this app is over ? it will be so awesome with additional features but nothing change... too bad i think, for mobile i prefer alternative like kinoconsole or brand new remotr
[Shield General] jaykresge:
Whoa there. Quit licking the window, and put down the paint chips.

The developer of this program posts in this thread almost daily. He meets the very definition of "exceptional support." He attempts to resolve issues that often times are the result of a PEBCAK error. And as for features, this program is meant to tap into GeForce Experience/GameStream, and as such, is largely limited to the feature set of those two applications.

How about being specific? What problems are you having? What features do you want?
[Shield General] jeebspawnshop:
Even though the articulate dude above me already said everything I would've said in response to you, I'd like to add the following nugget of wisdom;

If you want more features, go ahead and add them yourself. Ya know, since you think they should be included... As for myself, Moonlight has everything I want / need, and I thank the dev for his excellent work.
[Shield General] eliott94260:
so this app is finish, ok fine im just wondering that, but im a bit sad about moonlight dev dont add feature like on screen buttons, gestures or vr support
[Shield General] lolwatpear:
Anyone running this with marshmallow on nexus player? I keep getting errors trying to connect.
[Shield General] cgutman:
No app is ever finished ;)

On-screen buttons have been on the todo list for a while. I just haven't done them because it's a lot of work to add controls which will probably be terrible for 90% of people's use cases. Putting an entire Xbox 360 controller on a phone without any physical button feedback just isn't very nice. I do intend to add them but I've preferred to work on things that I think will have a greater impact.

I'm not sure what kind of gestures you want. TrinusVR can use Moonlight as a backend and people seem to have success using it. Stream Theater is another VR solution based on Moonlight. Again, I can't really justify working on VR when I've got other people that can't stream at all. If a patch were submitted, I would consider it though.

I haven't had connection errors on my Nexus Player, but you will get horrible video latency (> 100 ms). The old low delay hack I was using on Lollipop doesn't work anymore. Luckily I've found a new one which brings latency back down to where it was on Lollipop. I hope to release v3.1.10 with the fix tomorrow. Until then, here's an APK you can try: https://onedrive.live.com/redir?res...0584&authkey=!AI8GSDmBGvmnTsU&ithint=file,apk
[Shield General] lolwatpear:
oh ok, great. I managed to finally pair it to my computer and you're right, the latency was > 100ms.

also fyi I bought a fire tv 2 and the latency was terrible (far over 100) even over ethernet.
[Shield General] cgutman:
I'm going to take a stab at fixing the latency on the Fire TV 2 tomorrow (that's what the release is waiting on). Hopefully I'll have some luck there.
[Shield General] Genetic91:
Hello, first thing this app is awesome, just bought a Nexus 9 and the stream works perfectly.

Just one thing, I don't use a controller only the touchscreen as a mouse and is there a way to drag and drop, by holding the left mouse button and then move the cursor?:confused:
[Shield General] jeebspawnshop:
It's clear enough that you don't do this work for recognition or glory of any sort, and I respect that immensely.

But I would encourage you to submit an application to XDA to get a "Recognized Developer" tag added to your name, as I feel you deserve AT LEAST that small badge of honor and appreciation - I try to hit "Thanks" on all your posts, but it's simply not enough for your dynamite work ;)

Here's the link: http://xdaforums.com/manage/rd/newapp

Go on, do it. DO IT! All the cool kids are doing it...
[Shield General] sark666:
Moonlight streams smoothly to my android device, but is very choppy to my asus t100 running windows 8. The android device is an asus memopad 7 and it has wireless n but not 5ghz and I'm surprised at how smooth it is. I thought I'd have to settle for 30hz but 60 is fine on it.

But on my t100 using the java client it's very choppy. It looks below 30 fps and the mouse is very slugglish, lagging so much it makes menu selection difficult. I read bluetooth can cause an issue, I'm not sure if it's possible to turn off bluetooth with the the t100 but I did turn off my bluetooth mouse and tried with the t100's pad but same thing.

A couple of games I tried, starwars battlefront, dirty bomb, half life 2, all choppy on the t100, but smooth on android.

I was initially using wireless N 5ghz but then tried just to see the difference. Both performed the same. Tried 720 30/60 with various bitrates.

I was curious and tried steam's inhouse streaming and it was fine to the t100.

I know the windows version is in earlier development so maybe this is normal for now, but wanted to see if maybe it's something I can change or a t100 issue specifically.

My host pc is windows 10 64 bit, 8 gig ram, intel core i5 4670 3.4 ghz, nvidia gtx 660
[Shield General] jeebspawnshop:
I believe the Windows client is an unofficial port, and as such is unsupported - especially in this thread which is dedicated to the Android app.
[Shield General] anzi104:
Hi guys, I recently stumbled on Moonlight and want to say that what's going on here is great! But... since I'm just getting started, there are a couple questions I have. I checked out the OP and read some things here and there, but didn't get a great idea of what kind of portable hardware (read: tablet) would be best for exclusively this. Would anyone be able to chime in here or link me to a discussion that already answers this?

Appreciate the help.
[Shield General] nk33:
are you ticking open gl or not?
[Shield General] sark666:
Yes I tried with opengl and without. I just tried Shadow of Mordor. This game was a good test as you spawn on top of the tower seeing the landscape. Just slowly panning back and forth with my mouse I can see how choppy it is. I tried the same test with my asus memopad and it's smooth as glass.

Can anyone confirm if they get similar/same performance with the windows client vs android? I also turned off bluetooth on my asus t100 but no change. The asus tablet comes with windows 8; I'm tempted to do the free update to windows 10 just to see if it solves anything, but I read some bad experiences with windows 10 update for the t100.

Just to mention again, steam inhouse streaming works fine (smooth as glass with my games) with the asus t100. I only mention this as it at least shows something isn't completely borked with the video drivers.

Just wondering if it's a moonlight issue with windows in general (as it is beta) or is it something with the t100.

I looked at the command line option for the jar client, but there doesn't seem to be any debugging. Is there anything else I could do to troubleshoot? Also tried windowed/fullscreen obviously.

EDIT: I just looked at the moonlight page. The last git update for the windows version is Aug 29th (there's also a PC version? What's the difference there?)

I also read this bit:

"Update 7/1/2015: Development is happening again with the release of the new Windows 10 APIs. We don't know yet where the project will land, but we're working to bring game streaming to your Windows devices!

Moonlight Windows development is on hold until Windows apps support real time streaming of raw h264. We will provide any updates if this changes. We're sorry for the inconvenience and hope that we can get this up and running as soon as possible."

I assume there is some new api's for decoding h264 with windows 10? If this is correct, should one expect a performance boost with windows 10 vs 7?
[Shield General] nk33:
Hi mate,

I just had a look at the specs of the T100 and with all due respect they are pretty poor. I mean sometimes I struggle to get a decent peformance streaming to my desktop pc with a core 2 duo and a gtx 670 under the hood. You are gonna struggle with most games on that low-end windows tablet/laptop.

You are better of getting a cheap android phone/tablet than using the t100.
[Shield General] sark666:
Well, it's not like my asus memopad is a beast, it is considered a run of the mill low-end tablet and it runs it fine even without 5ghz wireless N which my t100 has. And again, steam's in-home streaming is smooth as glass when streaming to my t100 so that shoots down your assessment.

I'm not a dev, but that's a benefit of streaming, the receiving device does not have to have near the specs to run the game, it needs a good connection and low latency when decoding video streams, not the typical thing of a beefy cpu/gpu. If steam was crap too I would say yeah it's my t100. And my t100 specs blow away this borderline crap asus memopad I have.

So I would like to know from others, how is your performance when using the windows client compared to android? For me it's night and day.