yashsingh1/xdaforums huggingface dataset:
[Shield General] cgutman:
I've got some APKs for you to try on your MXIII. Please try and report results for each.

test - https://onedrive.live.com/redir?res...0665&authkey=!ACyLDHTBajMMQfw&ithint=file,apk

prof - https://onedrive.live.com/redir?res...0667&authkey=!ADuCIWsF9UVt69Y&ithint=file,apk

bs - https://onedrive.live.com/redir?res...0666&authkey=!AHDhZAwawvNieFM&ithint=file,apk

conthigh - https://onedrive.live.com/redir?res...0668&authkey=!APnzYgaY2ugp0dY&ithint=file,apk

And a question for you: when you leave the decoder on auto, does it use the hardware decoder or software decoder?
[Shield General] Aindril:
Test --> High latency with 1080p 30/60 fps and 720p 60fps, with 30fps frame image skip

prof --> High latency with 1080p 30/60 fps, good perfomance with 720 30fps (10-15ms) and 720 60fps (40-50ms)

bs --> Same as test

conthigh --> Good perfomance with 720p 30/60 fps but more latency than prof

In auto decoder uses hardware.
[Shield General] Shadow Bullet:
Moonlight PC Graphical Interface & Mouse Capture

Hello, I was just wondering, if there might be any more active development on the Moonlight for PC app. I actively use my laptop when I'm on the go and would much prefer to use a mouse and keyboard on my laptop than on a tablet. I have tried Moonlight on the my Nexus 7 (2013)and it works well, but I don't want the hassle of taking a keyboard AND mouse together with a tablet. I love the interface on Android but find it to be very bland on the PC side. Is there perhaps going to be a graphical update for the Java app on PC? Also, just in case anyone was wondering my laptop is a MacBook Pro (Mid 2012), Dual Core i7 (3520M), 16GB RAM, 1 TB SSD. I also have a few bug reports for this app, before updating writing this I did see that the app for PC was updated, however it did not fix my bug. There seems to be an issue (In this version and the last) that made it so that it would not fully capture the mouse if it moves too quickly. Now I'm not sure if this is only specific to OS X but that's what I have encountered. I also have found another rather interesting bug, the mouse movement is very laggy. I have no idea why, and it seems to be only in this version (the one that came out 2 days ago) that issue was not on previous versions but on this one it is (the video stream though is fine), while mouse capture was a problem on both this version and the last. I also am hardwired via Ethernet to my PC and it still encounters this issue. Also, what is the current state of hardware decoding for the PC version as that would be very helpful to have. I appreciate all that you have done for this app and greatly appreciate the work you have done for this community, I'm not trying to come off as naggy as I understand development must be very difficult.
[Shield General] Bboy486:
Odd issue. Sometimes when I launch a game I cannot get to the game but I get the game stream backdrop. It locks me out and I have to remote into the computer can close game stream and reopen it. Any suggestions on what to do to prevent this?
[Shield General] Shadow Bullet:
I have confirmed the mouse lag issue is on this version as it happens in both windows and OS X.
[Shield General] magician369:
Guys,I just got Ipega 9023 controller.how can I use it with moonlight ?is there a detailed tutorial about that?
[Shield General] nk33:
PMSL! Just pair it and it should work
[Shield General] magician369:
I dont know,It did not work simply like that.I paired it and launched a game to test (Battlefield 4).should I change controller settings in the game or the game should automatically detect the controller as a xbox one controller ? I am so confused.
[Shield General] nk33:
read the instructions for pairing the ipega. i have an ipega and i use the one where you pair it using the X button. the other 2 ways dont work (i think HID and iphone modes will not work)

---------- Post added at 05:17 PM ---------- Previous post was at 05:15 PM ----------

i copied and pasted below from the manual. use the first pairing method (X.gamepad mode)

X.GamePad Mode:

Only Android 3.2 + versions supports this mode.

When the handle is turned off, first press the "X" key, then

press the HOME key. Bluetooth LED indicator flash. The handle enter into the pairing mode and turn on the phone and search

Bluetooth

devices "Ipega Extending Game Controller" for pairing. LED indicator light is on after the successful pairing.

A.Keyboard Mode:

: (For Android system and support various types of simulators)

When the handle is turned off, first press the "A" key, then

press the HOME key. The Bluetooth LED indicator flash and the handle enter into pairing mode. Turn on the phone and search Bl

uet

ooth

devices

"Ipega Extending Game Controller" for

pairing. LED indicator light is on after the successful pairing.

B.iCade modes:

When the handle is turned off, first press the "B" key, then press the HOME key. The Bluetooth LED indicator

flash, and the handle enter into the pairing mode. Turn

-

in the phone and search for Bluetooth devices

"Ipega Extending Game Controller" for

pairing. LED indicator light is on after the successful pairing
[Shield General] magician369:
Thanks it finally worked.although I am getting poor network message and the game lags using this Bluetooth controller.is there anything I could do?
[Shield General] nk33:
if you read many previous pages in this thread, you will read that unfortunately, bluetooth is 2.4 ghz technology, same as regular wifi. The only way round this lag is to use your 3g/4g data connection on your device, or install a dual band router and connect using the 5ghz channel.

scroll back through the forums, i posted a link for an affordable Trendnet one which i use and get speeds of 897mbps and there is no lag at all because 5ghz is a different frequency to the BT controller
[Shield General] magician369:
Luckly I have a daul band router.will try it today.

Gesendet von meinem SM-N7505 mit Tapatalk
[Shield General] Bboy486:
Maybe someone can assist me. Moonlight has been working great for me on all devices android, iOS and phones. However all of a sudden all of the game are launching in steam instead of launching through moonlight. Not sure what updated or broke but I can't play any game anymore in moonlight. Thoughts?
[Shield General] jpeich:
Hello, [MENTION=2844433]cgutman[/MENTION],

I just realized that latest version of GFE and latest google play moonlight version cannot show game covers if added.

thanks
[Shield General] IainBryan:
Hello [MENTION=2844433]cgutman[/MENTION] I have posted a couple of times but not been replied to yet.

I have a z3 phone, and am using a virgin superhub 2ac however onnany settings every 20 seconds I get slow down almost like a stammer.I have tried everything and can't get rid of it. Can you help at all
[Shield General] belrik:
Sony X850c Android TV

I've got the app running on my TV over a wired connection with an iPega bluetooth controller. Seems to work fine at 1080p60 but I seem to drop off a cliff in performance moving to 2160p30 or 2160p60, both seem roughly the same and the video pauses a lot. I've tried varying the bitrate from 20 up to 80 or 100. The set is good for 4K content and can play 2160p video via youtube or netflix, are there any libraries or other items that I could try changing?

Apologies if this is answered already, my search didn't turn up anything.
[Shield General] Bboy486:
For those that care to know Nvidia is now making games go through steam when you scan for games under preferences > games. This makes steam load prior to games loading which doesn't work great in moonlight.

The workaround is to have GeForce experience not scan for games, remove the paths and manually add the games under the gamestream tab. The only downside is you will have to manually update each game icon for t to appear in moonlight.
[Shield General] androsforever:
I am currently streaming from my PC (GTX 780, i5-2500) to my galaxy tab s, through a dual band router that is connected by lan to the PC and wirelessly to my tablet.

The highest option I get for streaming is 1080p, 60fps, which runs great with only a few hiccups at 100mbs.

I would like to stream at 1440p or better yet 1600p to play on the tablet's native resolution and get rid of all scaling.

How would I go about doing this? Do I need a custom .apk?
[Shield General] aim1999x:
So I have been reading and seems most people get great results using 5Ghz wifi. I got couple nexus players connected to my 5Ghz network and so such luck. I got EA9200 router and using it as access point and Asus AC66R as the main router. They are connected via Cat6 cable. I got EA9200 set up in tri band mode 2.4 and 2 seprate 5's. 2.4 and first 5 hold most of my devices. I set up dedicated band just for gamestream. I picked free frequencies to minimize interference.

The pc is connected with Cat6 to EA9200. Best I can get is 1080p 60 at 20mbps. Most of the time it is breaking really bad even at 720 30. I don't have any QOS enabled. Both nexus player got almost max bars for wifi as well. What am I doing wrong ?
[Shield General] sark666:
Performance would be ok on my nexus player connecting 5ghz ac to my archer c7 router. But, every few minutes or so, there would be bad stuttering that would last about 5 seconds. In comparison, my ASUS MeMO Pad 7 ME176C

which supports 802.11 n but only at 2.4 ghz performs much better at greater distances.

I ended up getting a usb ethernet adapter and wired the np instead. But I wondered if there was a really good working wifi usb adapter. Even though there are lots of usb etherent adapters working for android, I could barely find any usb wifi adapters that claim to work on android. I still wouldn't mind it being wireless if I could buy a good adapter. But maybe it's something running in the background in stock that causes the periodic stutter.
[Shield General] MrPhilo:
With the new update on Nvidia, I am unable to find my PC or add the IP Address and find it manually. I have to restart the PC for it to work and I'm unable to add any games now to Shield. Anyone have any tip or workaround?
[Shield General] eliott94260:
what about onscreen buttons ? this app is almost complete isn t ? u can work around miscillianous features like this ? [MENTION=2844433]cgutman[/MENTION]
[Shield General] Squalll13:
Hi guys. Need some help from the experienced people here. Tried it for the first time and there seems to be a bottleneck somewhere

Current setup is

- GTX 760 (Old CPU though but can run games decently - Phenom x4) - Wired to router

- Fire TV (1st gen) - Wired to router. Rooted

- PS3 Controller connected via bluetooth with Sixaxis app

I tried playing Dark Souls 2 and Bioshock infinite, both games which can run flawlessly on my PC. But when I stream, I get spammed by "Poor network connection". With I don't quite understand since both are on Wired connections. But as I was browsing this thread looks like the vast majority prefer wireless setups on their android device.

Would appreciate any insight I could get, Thanks
[Shield General] cgutman:
There seems to be an issue with NvStreamSvc crashing a bunch on some machines. Moonlight still works for me. Maybe try updating to the beta GFE?

Are you trying to stream 1080p60? If so, the FTV1 can't decode that fast enough. You'll need to choose 720p60 or 1080p30.
[Shield General] Squalll13:
No sir only 720p60. Sorry I forgot to mention that.
[Shield General] boart:
I would love to try the new beta with my firetv. But it seems i can only take part of the beta, if i use the google play store?
[Shield General] Squalll13:
Hello cgutman. I just want to say that I disconnected my Fire TV from the Ethernet and used the 5GHz WiFi instead and it worked a million times better. Is this ethernet issue a problem with the app or my device?

Also, another question. I tried two games, Arkham Origins and Fallout 4. On Arkham Origins the input delay on my DS3 controller (connect via Bluetooth) is barely noticeable but on Fallout 4 it's HUGE. Is it because the latter is harder to run on my source computer (which is pretty old but Fallout 4 is still playable)
[Shield General] aim1999x:
I have an issue where certain games do not work with my moga controller when streaming. I am able to navigate steam big picture no problem but when I launch a game it doesn't recognize controller input and expects keyboard and mouse input. Is there a way to fix that ? Of top of my head it happens to kingdoms of amalur and kingdom (indie game).

[
[Shield General] nk33:
Do these games recognise an xbox ? controller when played locally?
[Shield General] aim1999x:
Yeah they do. I am using wireless 360 receiver on that computer and both those games work 360 controller locally
[Shield General] nk33:
That is strange. I have a moga as well. It has a & b pairing options… I have to use b
[Shield General] aim1999x:
Yeah I am using B setting. It works with some games (Fallout 4 and Dying light works perfect). But with some it doesn't recognize controller at all even though they are working with 360 controller.
[Shield General] :
Hi everyone,

I have a little bug.

So, i launch a game, it works perfectly (without any lag) but the quality is really bad (720p but seems to be 360p) in the game i can change the résolution (from 720p to 1080p) but there isn't any improvment.

I can't change the résolution or bandwith in linux moonlight app like in android moonlight app.

Do you know how to do that ? Thank you and sorry for my bad english

Client PC : Ethernet 1Gbit/s, linux x64,

Server PC : ethernet 1Gbit/s, win 10, i7 4770k, gtx780
[Shield General] bhazu:
Controller working in gfe scanned games and big picture only

Hi everyone, firstly I want to say moonlight is awesome. But I do have one slight issue. I am using my nexus 10 with the Asus gamepad. Big picture and scanned games ( biodhock infinite for example ) work with the gamepad, but if I want to play a game that wasn't picked up by gfe, (dreamfall, walking dead) the controller doesnt get picked up.. If I add the games manually in gfe or go via big picture mode same issue. Anyone else had the same problem?
[Shield General] androsforever:
No 1440p 60fps with Moonlight

So there really is no way to stream at 1440p 60fps on an android device with Moonlight streamer?
[Shield General] Bboy486:
Which adapter did you purchase? For the nexus player
[Shield General] Crash Stuntman:
I'm experiencing disconnects after 30 or so seconds of successful streaming. Has anyone else experienced this?

Netgear R6300v2 over local ethernet

Geforce Experience 2.7.4.10

ADT-1 5.0.2 (LRX22G)

Moonlight 3.1.13
[Shield General] sark666:
Bboy486 I got this one:

www.amazon.ca/gp/product/B00ET4KHJ2?psc=1&redirect=true&ref_=oh_aui_detailpage_o03_s00

It actually states android is not supported, but I assure you it works with the nexus player. On marshmallow anyway, didn't try lollipop. At first I thought it wasn't working as I hooked it up but android kept saying Ethernet not connected. I believe it was I rebooted it worked. It was either that or I disabled WiFi, can't recall. But I've had it about 3 weeks and hasnt dropped connection yet.

I came here asking if there's any word on an updated root version for marshmallow? To allow capturing the mouse properly.
[Shield General] bone069:
When I want to play Fifa 16 with 4 Nvidia Shield controller streamed by moonlight the game is showing 3 controllers and keyboard/mouse only. When I am using the Nvidia Shield Hub all 4 controllers are available. Does anbody know a solution how to fix this issue?

Many thanks in advance.

P.S. everything is updated to newest firmware - Shield Android TV not rooted.
[Shield General] kitsumtv:
Hi. Colud you add Broadcom Crystal HD in supported decoding devices list? :)

Really, that little chip can do the trick, if you using old laptops or even netbooks with poor GPU and CPU.

Low-Power PCI Express® HD Media Processor

Product Code: BCM70015
[Shield General] Xenosis:
Any chance we could get an adaptive/automatic setting for bandwidth usage? Sometimes it's hard to find a sweet spot and requires a lot of exiting and starting over. Not to mention it'll be different in every environment.

I have no problems with 100mbps on LAN but as soon as I go remote, even on a 75/75 connection, it seems to stutter pretty badly all the way down to 10mbps.
[Shield General] AlexVipXDA:
All seems work fine, but when start game... I get always "The connection was terminate".

I use as Android phone lg g2 and my pc is a hp energy star with nvida geoforce 850m

I have try reboot, Try to unistall and istallato driver video, Try to unistall nge beta and istall stabile, Try again with beta but nothing seems change esit, always get error... . Someone want/can help me?

Edit: The Way i get error is too sistematic, not seems that something not works, after 2 or tre process during launch game get error always (always same time around 10 second)
[Shield General] AlexVipXDA:
Can i have some support?

Inviato dal mio LG-D802 utilizzando Tapatalk
[Shield General] deddoa:
I had the exact same issue, for me at east, clearing notifications, mainly the moga pivot one, had it working for me. Seems odd I know, but mine went from only working in the moonlight selection screens to working fully in games just by doing this. I then uninstalled the moga pivot app (making sure the pad still paired after a reset) and have had no issues since, but then I dion't use A for anything as everything I use it for works perfect on my power pro on B.
[Shield General] gomson:
I've been asking the same question for ages but no luck. I mean if we can get 1080p and 4k surely we should be able to get 2k.

1080p at 60fps works awesome, 4k (at least for me) also works albeit a small noticeable lag, so the theory is 2k would be a perfect sweet spot.
[Shield General] Deeco7:
Latest apk hasn't been uploaded on github. Can someone please share? Thanks
[Shield General] cgutman:
This is more complicated than it seems. I'll need to do some testing across various GFE versions to see what the support is like. At least one of them in recent memory really didn't like resolutions other than 720, 1080p, and 4K.

Here's the APK: https://onedrive.live.com/redir?res...0673&authkey=!AE8XPLE7vlQYUg4&ithint=file,apk

I usually only release to Google Play at first, since I don't want to go through all the stages of releasing (posting to GitHub, submitting to Amazon, etc) if the release has a critical bug.
[Shield General] beanmiester:
When I connect to my computer steam big picture loads up fine and scales properly to my phones screen. However, when I go into games (fallout 4, dota 2) the screen is zoomed in on the upper left hand portion of the screen. The games fail to scale properly to the display.

I'm streaming from my PC to my LG g4. I think the problem might stem from the G4 being a higher resolution than my monitor but I have been unable to resolve the problem.

Any ideas?
[Shield General] sark666:
[MENTION=2844433]cgutman[/MENTION]

I noticed there's a new version on google play. Does the root version have proper mouse capturing on marshmallow?
[Shield General] pearce29:
Hello I tried everything. When I launch a game as soon as it starts on PC I get connection terminated. Everytime it says connection terminated please help.:(
[Shield General] stevilg:
Anybody have a suggestions/experience on a low cost of entry with good performance (hopefully 1080p60) device to test Moonlight? I currently own a FireTV Stick and several Xbox360 wired and wireless controllers (would be nice to re-use the controllers, 2 player prefered). My network supports both 802.11ac/n/a @ 5GHz and b/g/n @ 2.4GHz. I do not currently own the Microsoft Xbox 360 Wireless Receiver for Windows, but my main PC is in the next room from the TV so if purchased, would likely transmit far enough, but I think from reading that only works for 1 player.

Based on the "Tier 1" list from the OP the Nexus Player seems like the low cost winner. Then add a USB hub and use 2 wired controllers (I assume that would work).
[Shield General] Stoann:
Hello,

I'm trying to get h.265 encoding to work with Moonlight on Android, with no luck so far. I'm using a Geforce 960, which to my understanding supports HW h.265 encoding, and a one plus one which should support HW decoding. I'm running the latest Geforce experience beta. Is there something I'm missing?
[Shield General] cgutman:
Nexus Player is a very good device if your WiFi connection is reliable and uncongested.

Can you try forcing H.265 in Moonlight settings?

Also can you download AIDA64 and upload a screenshot of your Codecs tab?
[Shield General] sark666:
I'm surprised to see that recommending the nexus player for its WiFi. I think it's a great device but was disappointed in its WiFi when it comes to moonlight. I initially couldn't connect at 5ghz but since resolved that but it's still choppy. More like lag spikes then relatively smooth. Wired via an adapter and it's smooth as glass. In comparison my Asus memopad at 2.4 GHz is much smoother.

And this is only 5 feet from the . I'm actually looking into getting a small mini router that can act as a client and hook it up wired to the np. And I have two np's and they are both lacklustre for moonlight. For streaming movies they are fine.

Do others find the np WiFi to be good for moonlight?

K being a bit of nag now but cgutman, I wanted to know if proper mouse capturing now works in latest moonlight with marshmallow.
[Shield General] cgutman:
The Nexus Player works well for me, but I did notice that congestion on 5 GHz would cause some choppiness.

Mouse capture still isn't supported on M yet (unless you want to set SELinux to permissive then it should work). The SELinux changes in M require a nearly complete redesign of rooted input device handling, since I can't read the input device from inside Java code anymore.
[Shield General] Deeco7:
Moonlight compatible with GeForce Experience Beta? Since I installed it, I had nothing but problems, no matter what resolution or bandwidth I set, I always get the message saying hardware A/C something... and nothing loads.

I never had this problem with the stable build.
[Shield General] cgutman:
What device? Custom ROM?

I think you're hitting the "No hardware accelerated H.264 decoder" message right? That's a Moonlight change since 4.0.1.
[Shield General] Deeco7:
Sony Bravia Android TV, I've set it to Auto for H.264 decoder.
[Shield General] Stoann:
I'd love to, but I'm being blocked from posting links since my account is new. Can't seem to post attachments either. Is there something specific that should be in there? Settings are set to always use h.265 if available.
[Shield General] cgutman:
Can you make sure Moonlight is up to date and tell me the exact words in the message you're seeing?

If it's set to always use h.265 and it still doesn't, then your device isn't exposing a codec for it. In AIDA64, you should see omx.qcom.video.decoder.hevc if it's supported at all.

Most likely it's just not there. The Snapdragon 801 apparently supports limited HEVC decoding but it's totally broken in my experience (only 720p is supported and even then it doesn't even render properly). The Snapdragon 805 and later ship with good H.265 support (and Moonlight 4.0.1 should automatically use it).
[Shield General] OpenBlade:
Sadly, there is no option to use those resolutions or even custom resolutions

although, i face the same problem with my Galaxy Note 4 and my Gaming PC

1080p is below the Note native resolution and 4K is too heavy for my current pc and games

So, i modified the app with Android Studio :

as you asked me, i added the 2560x1600 option :good:

Here is the link

Root - https://mega.nz/#!MJQliKqL!V0C5xdp7srfdWU8dl9s7ZzBiEZ4pZxqOv_VEFyUy9pc

NonRoot - https://mega.nz/#!UIIXkbgB!vipr1sfZ7Z8u0Yda7G3Jpg9LtPouAYkrYXhldFk8qMA
[Shield General] androsforever:
Thanks OpenBlade!

Wow, thank you so much!! I'll give it a try on my Galaxy Tab S as soon as I get back from work this afternoon. You are the man :good:
[Shield General] nk33:
this looks cool - but will it still work with my pc? it is connected to an HD tv who's max res is 1080p....