yashsingh1/xdaforums huggingface dataset:
[Shield General] 2kool2Bcruel:
I love this app. There is one function I'd love to see expanded.

I'd just like to say you have done a great job on this app. I first discovered this when it was Limelight while looking for an alternative streaming method to use on my Shield Portable with roms that didn't support the official Nvidia Shield Hub (Tegrazone back then). This app has matured alot. I currently use Moonlight on my rooted stock Shield Tablet over the official Shield Hub.

One of the best functions you added to Moonlight is the virtual controller. This is a function many of us Shield Tablet owners felt should have been implemented by Nvidia from day 1.

I'd like to see that get more polished with more customization options. The buttons are pretty square and resizing them is weird.

I'd like to see the virtual controller get expanded to include several more buttons that we could place anywhere on the screen and resize them and change opacity.

When Moonlight starts and the virtual controller is active, software like Pinnacle Game Profiler recognizes it as a controller and you can assign buttons to keyboard inputs like any other controller.

I'd like to be able to stream certain games that are currently difficult to play with a typical controller setup. Games in the Point and Click Adventure category come to mind or something like Rollercoaster Tycoon.

Those games rely heavily on the mouse and keyboard. I'd like to stream and play them as if they were programmed for touch screens. Having the abilities such as mouse moves to the touched area like Splashtop 2. So double tapping an object is a left click. Tap and hold is right click. Tap and hold with movement is click and drag.

The virtual buttons come in the game has a map, journal, Codex, or any other keyboard function. You could have little virtual buttons for any keyboard functions the game has. For example the keyboard button M brings up a map. You place a virtual button on the screen and in Pinnacle Game Profiler you assign the keyboard letter M to the virtual button.

The end goal of adding this type of functionality and polishing up the already existing virtual controller is to open the door up to making as many games as possible streamable and control them with touch controls. Removing the need for an external input device such as a controller, mouse, or keyboard.

Currently, you can achieve the above using Moonlight and Tincore but it's a complicated process. I'd love to see Moonlight achieve this with a single app.
[Shield General] AlexVipXDA:
Hi, i will buy notebook dominator g pro that have nvidia 980m, this gpu is compatible with this Service?

Inviato dal mio LG-D802 utilizzando Tapatalk
[Shield General] bluegizmo83:
I'm replying to my own post here to update... I've spent the past week trying anything and everything under the sun to get this problem fixed, but I still haven't found a solution. I've uninstalled and reinstalled GFE several times, with reboots in between and without. I've back dated my PC a few times to see if that would resolve it. I even uninstalled and reinstalled the Android app to see if somehow that was the issue (I was sure it wasn't though because I have three different devices and they all do the same thing)... No matter what I do or try, the game audio keeps coming from the computer speakers instead of the device I'm streaming on! I get no sound at all on my Android device that I'm streaming to. I don't think it's an issue with Moonlight specifically, because one of my android devices is a Nvidia Shield Tablet, and if I try to stream with the official Nvidia Hub app, the same thing happens, all audio comes through the computer instead of on the tablet.
[Shield General] 2kool2Bcruel:
Why does the iOS version look so much better than the Android version?

I've been using Moonlight on my Nvidia Shield products sine I got my Shield Portable and the Moonlight was named Limelight.

I've watched it grow and continue to use it today on my Shield Tablet and my LG G5.

My girlfriend has an iPad Mini 4 and I just downloaded Moonlight on it and I'm amazed at much more polished it seems. Particularly the virtual gamepad. The virtual controller on the iOS version looks beautiful with images of actual buttons and joysticks.

The virtual controller on the Android version looks like my 5 year old made it from drawing squares and rectangles. This app existed on Android before ios but somehow the ios version looks amazing.

Why doesn't the Android version have the same polished look as the ios version?
[Shield General] yuera:
I'm trying it on my Galaxy S7 and it's works like a charm.

But I was wondering if it's possible to stream and play the game in the smartphone while I do something else on the PC. I mean, if I alt+tab the game in the PC, a error message appear on my smartphone saying that the "connection was terminated".

Thanks.
[Shield General] 2kool2Bcruel:
Unfortunately, no. The game or app you launch must remain focused unless you launch another app or game through the one you're already streaming. Like when you launch Steam Big Picture. While streaming Steam, you can choose a game to play and that game will launch becoming the new stream.

Another example would be when I play Skyrim. I launch ModOrganizer from Moonlight and then launch Skyrim using ModOrganizer.

You can also add the Windows Remote Desktop executable to GeForce Experience and when launched, you will stream your pc desktop and you can use it as if you were sitting at the computer. It comes in handy. However, the image you see on your device while streaming, will always be the exact image that is on the monitor. There is no way around it and probably won't be for a long time, if ever. Anytime the app or game is no longer focused (with the exception of launching an app or game through an already streaming app or game) it disrupts Nvidia's streaming process and kills the stream.
[Shield General] nk33:
Ok now I think you're asking too much mate
[Shield General] 2kool2Bcruel:
Lol. I think so. It'd be nice. Those of us who pre-ordered the Portable years ago all asked the same thing. Could someone stream while another person surfed the net at the pc. It's just too much going on.

I wouldn't say never going to happen but highly unlikely.
[Shield General] yuera:
Thanks for the reply, I thought that the process was somehow similar like using a second monitor on your PC or something like that...

So I guess there's no apps that can do what I want then :(
[Shield General] nk33:
At the moment, the game has to be the active (foremost) screen otherwise it wont work. as soon as you work on another window, the game will go to the background…
[Shield General] Bboy486:
Two issues 1. I have a game that doesn't work. The controller inputs lag. I tried changing the resolution to 720 but doesn't help

2. There are time when the GeForce app locks and I cannot launch a game or get out of the app -- all I see is the GeForce background. Has anyone experienced this?

Here is an example
[Shield General] Tanjer1588:
So i posted early about using my Ipega Extendable controller with the app. Just wondering if any on was using the same controller as me with no issues. Seems my diagonal moments of my right stick do not register properly in the app.
[Shield General] 2kool2Bcruel:
When will the Virtual Controller on Android port be improved?

I was wondering when the virtual controller on the Android port will be worked on? It's been the same since it first appeared and it's quite sad looking. It's basically outlines with a button name or letter inside and the method to resize them is not very practical. I want to utilize this onscreen controller but as it is, it's just not practical.

Look here at Moonlight's virtual controller on the iOS port. It's beautiful. It looks like a controller. Then look at the Android version after it. What is up with this? It's sad. Why can't Android have a virtual controller as beautiful as ios?

Maybe there needs to be a fork for Tegra devices or something.

[IMG="iPad Virtual Controller"]https://s32.postimg.org/ekzwmpkl1/Firefox_Beta_20160627_051850.jpg[/IMG]

[IMG="Android Virtual Controller"]https://s32.postimg.org/d5cfdqaxx/Moonlight_Root_20160627_051432.jpg[/IMG]
[Shield General] eliott94260:
i have a problem, suddenly my shield tab on gfe has dissapeared, i try to unistall reinstall gfe, uninstall reinstall driver it doesnt help

anyone have the same issue ?

edit ; i solve my problem , you have to desactivate intel hd graphic card on device manager
[Shield General] androsforever:
Still rooting for 2560x1600, 60 fps... if someone can manage to make it work on Moonlight for Android (when the monitor is not 1600p but 1080p) I would be willing to make a sizable paypal donation.
[Shield General] Lnkk:
Hey everyone,

I'm using Moonlight with a friend, our goal is that I can see him play with minimal delay (we use Hamachi).

Everything works fine with Moonlight Chrome, I can see host's screen, but the host doesn't have any sound (I do hear it though). Do you have any idea how to fix this ?

We also tried with Moonlight PC, but the loading screen gets stuck before I can see his stream.
[Shield General] Enzlaved:
Hey there,

Is it possible to change the keyboard layout to german?

My bluetooth keyboard works perfectly within android itself but as soon as i start a game via nvidia shield hub or moonlight, it changes my keyboard layout into english. Wich is very unsatisfying since i have a lot of keybindings wich needs a german layout.

Help is very appreciated!
[Shield General] paulove:
I tried the new 3.0 GeForce beta today. And first time I tried to stream GTA V my host computer crashed and restarted. Second time it worked with no issues. [emoji1]
[Shield General] the_mentor:
I'm running the latest GFE beta (3.0.2.190).

I know that using the latest beta will probably have its downsides.

I was just wondering if moonlight works with the latest GFE beta or is the latest beta not supported yet.

thank you for such an awesome program.
[Shield General] ricflairandy:
is there anyway to get moonlight to stream in QHD?
[Shield General] bluegizmo83:
Hey sorry everyone, my mistake. There is nothing wrong with my audio game streaming! Its a problem with the GAME itself I was trying. I've been using Moonlight (formerly Limelight) and Nvidia Gamestreaming for a long time now and I've never had a game that didn't work, until now. When all the audio kept playing through the PC instead of my Shield Tablet and Nexus 6P phone, I assumed it was a problem with GFE on my PC, but its not. The game is Overwatch. For some reason, it will not send the audio to the device your streaming to, all audio just plays on the host PC. Other people online have the same exact problem with this same game when trying to game stream it.
[Shield General] nk33:
Mate, no disrespect but we all assumed you had tried different games already… its a fair assumption to make.
[Shield General] acid70:
Thanks for the answer, i´ve already figured out tonight (late...), evtest was the key. Those numbers chasnge even if you switch drivers (for example between xpad aqnd xboxdrv), so i´ve made an xpad.,conf and one called xboxdrv.conf, at the moment i´m testing with both. In xboxdrv its easy to invert the y-Axis of both sticks, in xpad i don´t know. I had still the problem of errors (like no number assigned or so...) but after deleting the ";" at the end of every line in default.conf it finally worked. Sure that they belong in there?

Had a short session with "Metro last light" with my pi and the Motorola Lapdock and it was impressive!!! Thanks again!
[Shield General] skydeaner:
Everything I have noticed on the three shields I have noticed streamed from my gtx770 has been perfectly smooth. Its been really fun. Glad it has 5ghz WiFi support just need to crack it so some of my kids older games that they like can get on here. Stupid games like Lego 4+
[Shield General] Pouic:
Limelight works just fine on my LG G2 @ 1080p/60fps , very little lag

But on my Windows, the 0.3 version can't connect... I get the message "already paired" even if I delete the LG G2 previous pairing in the GFE settings... any ideas ?
[Shield General] Yoshi-tslc:
Still not working on pi

Edit: After a fresh install of Raspbian, I finally get it to work ! But I have no sound, even after the walkthrough on GitHub. And a lot of artifacts in 1080p (actually, 720p looked better). I think it's because of my wifi. My PC is not far from my tv, if it would be possible to have the sound on the PC it would be great.

The sound is fine on raspbian, but when i start Limelight, no sound at all, on my computer or my tv.

When i do speaker-test, I have sound, but when I try aplay, nothing. I use the 3.5mm jack output. It'es the same in HDMI.

Really great app ! Hope it will get further ! Thank you for making this work !
[Shield General] Venom8898:
Galaxy S4 latency

Hi, I am posting because I'm having latency issues. Now I have a pretty good idea of why, it's probably because i'm using a ****ty century link router but who knows. I am having both audio and video latency on the steam menu alone, not to mention the terrible game performance. As I said in the title I have the Galaxy SIV.

My PC specs are:

ASUS Sabertooth990fx Motherboard (if you care)

AMD FX 8120 CPU

3x GTX 660Ti SLI

Windows 7 Ultimate

Cant think of any other specs that would matter. Anyways if you need anything else, let me know! I also have a Tegra Note tab on its way

and i cant wait to try it on there. I think what youve done with this app is really great! keep up the good work! Ill post how it performs on the Note.

Should be interesting since its got the Tegra 4 chipset as well.
[Shield General] Yoshi-tslc:
Ok ! The sound work now with Jack audio. Not in HDMI, but at this point I'm to happy by enjoying my game on my TV without a big ugly VGA cable over my flat.

720p resolution it's ok, a little bit blurry but it's really fine. In 1080p it's much more blurry, uglier than 720p. I've tried in wifi and Ethernet, it's pretty much the same (except sound, it's a little bit better in eth). But i'm shure it will be better along the updates.

Congrats angain to the developers, an other great feature to highlight the fantastic Rpi !

It worked after installing Pulse-zeroconf, after that is was fine.
[Shield General] Odaka:
(sorry for my bad english)

hello,

thank you for your job

i tried limelight and here are the feedback

The installation:

PC:

GPU: GTX 770 4gb vram

CPU: i7 3770

8gb ram

OS: Windows 7​

TV samsung connected to a Intel NUC DC3217IYE

i3-3217U Intel HD 4000

4 gb ram

OS: linux Mint 16 Mate 64 (installed on a usb key)

Limelight PC v0.3 (Alpha) limelight-lin64.jar
​

Network:

wired 100gb

the ping was 0.3 ms

First i was impressed that my controller woked instantly because on windows, i have to install x360ce (because it's an old logitech controller).

I had no problem for the sound.

Going on the 60fps was hard, pretty unplayable, laggy

30fps 720p it's good smooth but lot of tearing

30fps 1080p lot of tearing too
[Shield General] Yoshi-tslc:
Limelight-pi

I have now issues with my xbox 360 controller.

When I plug it on my computer, it only work with games referenced in GFE. In non-GFE games, I only have control through the keyboard/mouse, no controller.

When I plug the controller on th Pi, it work (up and down are reversed), but the stream is really bad quality.
[Shield General] king conan:
Yesterday I tried limelight with my Nexus 10 from a PC with I7+GTX680. Very impressed. Works great.

I also have a Nvidia Shield and limelight has about the same quality. The only odd thing I found was with the Xbox 360 controller. DPAD buttons dont work.But with a wired Sixaxis DS3 PS3 pad they do.

It's weird because with the shield (when I use console mode) I use Xbox360 controller and DPAD buttons work fine.

Is there any solution or any extra app to make work 100% the Xbox360 controller on standard android devices?

Edit:

I'm using a wireless Xbox360 controller with usb receiver. I read here :

http://xdaforums.com/showthread.php?t=1792531

That wireless and wired controller have different behaviour in android. So a wired Xbox360 controller works fine, DPAD buttons included?
[Shield General] raulnor516:
nexus 2012 issues

I have this working fine on my HTC One, but my nexus 2012 has issues. Everytime i move the cursor or use a controller button, my screen flashes grey, and eventually stays grey. Paranoid Android 4.0 is my main ROM, but I had the same issue with CM 10. any help with this?
[Shield General] cgutman:
This is a known issue with some PCs. It depends on the order that network interfaces are enumerated by Windows. We'll be releasing a minor release (probably 0.3.1) which will include a fix for this.

We can't seem to reproduce this issue on our end. When we test, we always get the D-Pad button events as expected. This issue has been reported a few times so there is obviously something wrong. Any further suggestions on the origin of this issue would help tremendously. So far we do know that some platforms expose the 360's D-pad as a single axis with different values associated with different positions, so that may be what's happening.

The Nexus 7 2012 doesn't have the greatest Wi-Fi chipset so it's possible that's the problem. It is a single-band 2.4GHz 65 Mbps connection at the very best. It could be that your 2.4 GHz band is congested with other networks and devices. Sometimes Bluetooth and Wi-Fi being used together on certain devices can cause degradation which could be a problem.
[Shield General] rochyroch:
First i'd like to say thanks to everyone who is involved in working on this project & various ports it really is some great work.

I can get Limelight-Pi working fine on my Pi (Raspbian) apart from sound through hdmi

(it does come through the 3.5mm jack though) & it seems to only be Limelight that has the problem.

I can get aplay to play stereo .wav files & speaker-test to play fine through hdmi but no sound from

the stream via Limelight only through the 3.5mm jack.

I've tried everything i can think of from:-

hdmi_drive=2,

amixer cset numid=3 2

& messing about with pulseaudio & various settings.

Is it just a problem with the current 0.3 build of Limelight-Pi ?

thanks for your help.
[Shield General] king conan:
Thanks for answering. What I understood in that XDA thread ( http://xdaforums.com/showthread.php?t=1792531 ) is that a wired Xbox controller behaves as expected but using a wireless usb receiver the behaviour changes. At least in some devices. In my case I tried with a Nexus 10 and a Galaxy S4.

The interesting thing is that I own a Nvidia Shield since last summer and I complained several times in official forum for the same issue. They released a firmware update (I think it was the "65") that solved that issue. So I guess someone heard me and added something to the Shield and since then the wireless controller+usb receiver works 100% fine.

I will try the hack of that nexus 7 thread because it just fools the sytem and both ways of connection should work fine.

---------- Post added at 10:25 AM ---------- Previous post was at 10:11 AM ----------

Guys, if anyone wants to try, using ethernet connection improves the streaming dramatically.

I stream with my Nvidia Shield in my TV using using this ethernet adapter:

http://www.amazon.com/dp/B003VSTDFG...=2025&creative=165953&creativeASIN=B003VSTDFG

Yesterday I tried with a Nexus 10 with limelight and it worked great too.

As it's been said, streming through a 2.4GHZ wifi network is not good enough for a great streaming experience, so this could be a solution for some of you.
[Shield General] Attreyu:
Or you could simply use your USB transfer cable (Tethering) which converts your USB connection into a fully fledged ethernet LAN, without the need for an adapter.
[Shield General] tequilouz:
Solved !

Salut ! Hi !

I'm a poor stupid idiot, you just have to hold back+start buttons a few seconds in game to bring the Steam overlay and then it works ! You also can try to switch off/on your pad in game and retry the back+start solution ( sorry for my english )

I tried with tomb raider and hitman absolution and it works great ! You need your wireless 360 receiver plugged into you computer and i think it's all right !

I hope this will help you, it works for me.

Good game everybody !
[Shield General] 13bgarli:
I'm also having issues with my Dpad not working on my 360 controller using the same wireless receiver on my TF201. Also on the newest version on my phone SGS4 it says "starting video stream failed" every time for some reason. I've tried restarting and such and it doesn't seem to fix it, and my TF201 can connect fine.

Awesome App :P
[Shield General] wjsmaggle:
Hey all,

I can't seem to get this working on my Mac partition. I start it up with -host and the ip address of my computer, but then it always says "device not paired" followed by closing the window and throwing up "application failed to start." Not sure why it won't let me pair. Works perfectly on the same computer using my Linux partition. Any thoughts?
[Shield General] nielo360:
how do i turn on the fps counter on the android version?
[Shield General] acid70:
From my experience i can tell that there are a few different behaving models of the 360 wireless Controller. I have done what´s described in the linked above XDA-post and finally got it working. It´s important to have the wired Controller keylayout (.kl) which you could get there if you don´t have it and then copy and name it depending on the Vendor/Product-ID´s you get by lsusb. Second thing i had to do was to copy the .kcm (character mapping) either. This was done using a DIY-Receiver, i think with the commercial available it should be more easy. Under Linux (raspberry) I had difficulties with the D-Pad too. Using xboxdrv instead of xpad helped me to reverse the sticks which were directed wrong and after a few tests with evtest i noticed that the numbers assigned to the D-Pad and other keys were comletely different. Try it out: run evtest and look which numbers are assigned. Look in the mapping-files if they match. You could change everything there.
[Shield General] TheDoolster:
Every time I try to connect to my PC from an external network, the application unfortunately stops. I checked a logcat and it says there was a fatal exception in video depacketizer. It happens on my nexus 7 2013 and nexus 5. Please help
[Shield General] bluegizmo83:
Completely understandable and no disrespect taken! I feel like an idiot for it but I just had to let you all know so people didn't keep trying to help me fix it. I swear I thought I did try a different game, but I guess I didn't. Thanks for everyone's help though, I'll try to not be so stupid in the future!
[Shield General] nk33:
LoL… good answer. No worries man. We all make mistakes.
[Shield General] androsforever:
For now no, but I really wish there were a way! Right now it jumps from 1080p to 4k... What about QHD Nvidia? 4k is too taxing and very few people own 4k monitors.
[Shield General] nk33:
Fyi your monitor/tv does not need to be 4k. Just your android device… which most are now. Once you select 4k, if your android screen is 4k the option will be available in the graphics settings regardless of what is physically connected to the pc
[Shield General] bluegizmo83:
While you guys are talking about 4k, I do have a question on that subject... Whenever I try to use the 4K 60 FPS (or 4K 30 FPS) options in Moonlight and then I try to start a game, it just errors out and says "Connection Error, Failed to start RTSP handshake"... Works fine on 1080p 60 FPS or lower though. Any idea why? If it matters, I'm using a Nexus 6P on 5Ghz Wifi through a Netgear Nighthawk AC1900 R7000 router.
[Shield General] Neoistheone2000:
Just a heads up for those that install the Geforce Experiance 3.0 Beta, Reboot your PC after installing it.

I thought they got rid of the PIN setup but thankfully I just had to reboot and all is working now.
[Shield General] diablos222:
Moonlight doesnt work for me after updating GFE to 3.0. Moonlight cant see my PC. Manually typing IP doesnt work either.

EDIT. Okay, this seems to be PC related problem because I cant enable gamestream anymore. All I get is error when I want to enable it. It tells me to restat GFE but it doenst help.