yashsingh1/xdaforums huggingface dataset:
[Shield General] minux87:
Mapping Xbox360 worries L2 and R2

I'm on a fork of Recalbox.

Worries with XBOX360 mapping with xboxdrv.enabled = 1 and

The key mapping is correct but when I play a STEAM game

Ex Ultra SF4, when I press R2 (strong foot) it blocks me the R2 key thereafter. And when I press L2 (the 3 feet) This disables the guide keys + A + B + L2 + R2

NVidia Geforce Experience version: v3.12.0.84

Moonlight Embedded version: v2.4.6

*Moonlight Embedded source: ?? *

Moonlight Embedded running on: x64_x86

*Moonlight Embedded running on distribution: BATOCERA x64_x86 *
[Shield General] DKahmer:
Has anyone gotten a multitouch input working? Where that's on android or iOS or ChromeOS? I'm sure this has been mentioned a hundred times, but the ability to play Civ with Moonlight is and has been my number one desire since I first started following the project a few years ago.
[Shield General] eliott94260:
I test new secret of mana and gamepad input doesn't work
[Shield General] cleevers:
xbox 360 gamepad keeps flashing

Hello everyone,

I'm using moonlight with an Android TV (Sony 905e), and the streaming work pretty well, with low input lag =)

However, my xbox360 game keeps flashing. I've connected the wireless receiver on a TV usb port.

I've searched and seems that it's a normal behavior on the android system, but anyone knows a workaround for this issue? Maybe installing a new driver or installing some additional app?

Thanks
[Shield General] cgutman:
What happens when you enable the firewall? Does your PC appear offline?

Can you confirm that your home network is configured as a Private Network in Windows Firewall?

Unfortunately not. GameStream seems to only be able to do mouse input using deltas, not absolute positions required for direct touch input.

Which Moonlight client and version number?

Moonlight has a built-in driver for Xbox 360 and Xbox One USB gamepads, but it defers to the OS's built-in support if it has a driver already. I can add a toggle to take over even if the OS already has a driver (which doesn't set LEDs properly).
[Shield General] eliott94260:
android version on latest playstore version 5.6.7
[Shield General] cleevers:
I've already tested the toggle related to gamepad driver in the Moonlight settings, and the result is the same.

However, I see your point and It would be great if the app could take over the OS driver.

Thank you [MENTION=2844433]cgutman[/MENTION]!
[Shield General] nk33:
I have been using the Chrome extension on my pc which is connected locally via ethernet for a ling time now.

However, when I go into it now, I click on the pc, then the game images start to load, then it freezes for ages, then it closes and in the bottom right it says moonlight has crashed.

Moonlight works in all my android devices and other chrome devices both locally and externally, but does this on this one only.

I am running windows 7 64 bit, quad core 2 duo with ssd drive, gtx 670. There is 980ti on host.

Can anyone advise?
[Shield General] lateforwork1000:
Do you think it would be possible to add mouse wheel scrolling for touch screen? Similar to a trackpad. (2 finger gesture)
[Shield General] Eagle1337:
My controller has stopped working in steam big picture mode now, any ideas on how to fix it?
[Shield General] NeoJobe:
I'm trying to find anything on this. I remember being able to do touch controls with Game Stream on Shield tablet for Civilization. Are touch controls an option with Moonlight (I want to play Into The Breach everywhere)?
[Shield General] eliott94260:
Hi i love new android version but when it will have a new update for chrome version ? and

I would love to be able to play multiplayer games with two devices connect on same host but i think its impossible ,there is a workaround but without xinput support
[Shield General] waltherdaniels:
To a whole other level

So I've been using Moonlight for a while now on my Galaxy View. I like to play tactics games on my exercise bike. Thank you for making that possible.

Anyways, I've been getting into game streaming with OBS Studio. I'm currently patching my PC video through a game capture card then back up to my display, but there's a forced drop in quality and a barely perceptible delay. What I'd like to do is stream straight from my Gaming PC to my Studio PC. There's already a number of ways to do this, but most involve installing at least one secondary ethernet jack on the Studio Rig and and a CPU hit on the Gaming Rig. I'm wondering if there's a way of creating an integrated OBS Studio Plug-in. I began investigating... I was hoping I could just make a wrapper around something you already built... but it quickly was over my head. I'm only wondering if there's a simple solution I missed...

The API is on github

/jp9000/OBS/wiki/OBS-Plugin-API-Documentation

I should learn to lurk less and post more
[Shield General] nk33:
[MENTION=510787]Developer[/MENTION]

Can you please add an option fot the chrome extension to simply display a list of games? Mine now keeps crashing as I have lot of games.

It actually crashes while trying to load the icons for each game, which I couldnt care less about - just the titles are fine

Much much appreciated if you could do this
[Shield General] imranclick:
Hi. I have a problem. Big problem for me. Before this, I always play game on my phone (Xperia Z2). No lag at all (15ms). Today, I wanna try at my laptop. But the delay is about 100ms or 200ms.

Here is my Host specs:

CPU: i5-6600K @ 4.5GHz

RAM: 8GB

GPU: GTX 1070.

Windows 7

Connection: 100Mbps Full Duplex

Geforce Experience: 3.12.0.84 (Latest Version)

This is my client PC:

CPU: i5-3210M @ 3.1Ghz

RAM: 8GB

GPU: Intel HD 4000/GT 650m

Windows 7

Connection: 2.4Ghz 300N wifi

Moonlight Chrome: 0.8.2

Then, I tried to stream game from my host to client using steam home streaming. No delay at all. I expected there was video encoding problem here.
[Shield General] sesnut:
I have a gen 1 and a gen 2 firestick and I cant get either of them to connect. rtsp handshake fail if I try and use remote desktop. If I run a game it shows up for a few seconds then connection terminated. It works fine from my android phone and chrome.

nevermind, fixed it by reinstalling GeForce experience
[Shield General] lauwingchun:
Just another update:

- I have got myself ahold of an iPad Pro and found it suffers from the same issue, now the summary is:

- Works locally: iPad, Galaxy S8, Windows

Works remotely: Galaxy S8 only

Does this piece of information give more hint on what I might have overlooked?
[Shield General] nk33:
ridiculous now - Moonlight Chrome is crashing on all my devices - it trie to load the icons - then it just crashes and i get a message in the bottom right that moonlight has crashed.

Sometimes it works and you are lucky - but mostly crashes - 85% of time.

is there anyway of elimiating the games that gamestream picks up automatically - i have removed all the places for it to look yet it still finds them - these are the ones causing the issue as they have icons which crash the load.
[Shield General] sickpuppy:
I absolutely love Moonlight, I've been able to move my big noisy gaming pc into a cupboard and stream to my laptop via the Chrome app...

I also have a Gigabyte Brix connected to my tv that I want to use with Moonlight Chrome app but I can't have a keyboard and mouse connected.

Only trouble is I can't quit streaming as no way of pressing CTRL+ALT+SHIFT+Q, currently I go into Teamviewer on the laptop to do it but as Teamviewer is known to cause issues everything locks up and goes slow and it's just a mess.

Any way you could add a way of quitting streaming via the controller, say pressing Start and Back buttons together?

As a bonus would be good if you could navigate the Moonlight interface with the controller as Chrome has built in controller support?

I know you can use various apps to use the controller as a mouse but they interfere with the games when they're running.

Oh and I'm using wireless Xbox 360 controller with the wireless receiver.
[Shield General] diablos222:
I updated Moonlight on my Android phone today and it finally fixed the issue with my phone getting super hot. I found a bug tho, I dont know when it was introduced. When you want to customize the onscreen controlls, you cant move the left analog stick all the way to the left border of the screen.
[Shield General] demonwind:
Moonlight Chrome is never able to find my PC, yet my Moonlight Android does. Regardless of internet or local network.

What could be the problem here?
[Shield General] bartleyg82:
What is the best chipset these days for moonlight streaming? Is it still the nvidia chipsets (tegra 4, x1, k1, etc) or are newer snapdragons/exynos just as good or better? It doesn't look like the latency list in the first post has been updated in a while. I ask because I'm looking to buy a tablet specifically for moonlight streaming and wanted to find out what cpu would give the best experience. Thanks!
[Shield General] tetrach21:
Config touch overlay

I am sure this has been asked a million times. Is there a way to move and resize the touch overlay buttons?
[Shield General] cgutman:
Yeah, it's definitely something we're looking at.

Nice to hear that it stopped heating your phone up so much. Which model of phone was it?

Does it work if you manually type the PC's IP address in?

I'm seeing sub-10 ms latency on modern high-end Snapdragon stuff (835 and 845). Make sure it's got 5 GHz WiFi and hopefully see if someone else has had success with Moonlight on it.

On Android you can to some extent using the gear icon in the corner. On iOS, it's not supported yet.
[Shield General] Hewell:
EDITED: Hi everybody, I bought a Vorke Z6 Plus Android TV Box and I have a decent 50 ms latency, to much for FPS but enough for Tomb Raider or Deus Ex.

I can't get 5.1 surround audio from it over Moonlight with games like Deus Ex Human Revolution, Thief or Ghost Recon Wildlands, and I have activated the option.

Is there any hide option to activate or something more complicated to do to obtain 5.1 audio?

Thanks
[Shield General] Muffinman3:
Will you be adding support for other resolutions ?
[Shield General] Thunderbolt.00:
I'm getting ~45ms hardware decoder latency no matter what settings I use on a Huawei Mate 9, is this really how it's supposed to be? I figured a relatively recent flagship should be faster than this, especially compared to stuff like the OUYA in the OP :/

It's got an 8-core HiSilicon Kirin 960 CPU and Mali-G71 MP8 GPU if that helps
[Shield General] AngelsEnd:
Control stream establishment failed (error -1)

Hello :)

I really love moonlight and I am happy to found out this project :)

On my home network it works really good but now i am trying to stream over the internet. Both host and client are windows 10 pc's with the newest version of chrome and moonlight for chrome v. 0.90. Also GFE is the newest version.

I opend all relevant ports for my windows firewall and also on my router on the host. Both client and host use ipv6. I also installed the ipv6 portforwarder.

On the client I find the host-pc and I can connect to the host. All the games are listet at moonlight on the client. If I try to start a game this game is starting on the host pc but on the client there is an "Control stream establishment failed (error -1)" error.

Can anyone help me with this problem? Any other informations are needed?

Greetings
[Shield General] zediiiii:
This has already been done by monstrobishi and is available at his fork of moonlight on github. However, as mentioned in this issue post and this second issue post, the port needs to be updated to current protocol for GFE in order to perform an RTSP handshake and begin the stream.

I've forked the code, but my Android dev skills are weak... This seems to be more than just a "copy the new moonlight source in applicable spots and build" job to update the moonlight-SBS port. Can anyone provide some tips or help out on this?
[Shield General] nk33:
I just use tridef. Plays most games in SBS. If you also use trinus then the gyrosensor means you can use your head to look around in fps games etc.

Tutorial here.. Very easy : https://www.reddit.com/r/GoogleCard...ial_on_how_to_setup_trinus_vr_with_tridef_3d/
[Shield General] zediiiii:
Tridef doesn't easily do 2D SBS for every game, and it costs $40. Trinus does simple SBS conversion but using their streaming client is not as efficient as using moonlight, and you can't do SBS and moonlight at the same time. Riftcat (Vridge) doesn't do SBS conversion either.

Bigscreen (steam app) outputs a Cinema-style screen of your monitor(s) and can be accessed via vr streaming, but there is some finicky setup to stream that through moonlight (I haven't figured that out).

Instead of all this messing around to get things working, I want a universal 2d SBS conversion that launches steam and shows me to access my whole library without interacting with the computer itself.
[Shield General] nk33:
I think you need to do more research mate.

I use tridef and moinlight and trinus all at the same time and it works extremely well.
[Shield General] nk33:
Has anyone noticed that for some games you cannot use the gamepad when streaming through moonlight.

Eg, Project Cars 2, gamepad works locally no problem, but if you want to play through moonlight you cant use the local xbox pad or the bluetooth one like you can with all other games..

Is there a known fox for this that i have missed as this happendls now and again, though its rare it frustrating when it happens

Fyi I have tried unticking multiplayer support in settings
[Shield General] RutherfordTheButler:
No video just sound on tablet but works great on phone

Hey [MENTION=2844433]cgutman[/MENTION],

Having a problem. On my network, I cannot see video on my tablet, but can hear sound and move the mouse. On my phone, can see video hear sound and move the mouse. I am remoting to desktop using C:\windows\system32\mstsc.exe.

The only thing that I can see that is different from my phone and tablet is that one is using Android 5.1 (phone) and one is using 4.4.2.

I am using the latest Nvidia Drivers, GeForce experience, and your app. I am using a GTX 980.

The tablet is this one: amazon.com/gp/product/B00GN648WG

and the phone is this one: amazon.com/gp/product/B00HPP3QD6

Any help?
[Shield General] mirhl:
Anybody looking into reverse engineering of steam in-home streaming now that android app is out?
[Shield General] ApexAftermath:
̶I̶ ̶j̶u̶s̶t̶ ̶t̶r̶i̶e̶d̶ ̶t̶o̶ ̶i̶n̶s̶t̶a̶l̶l̶ ̶t̶h̶e̶ ̶c̶h̶r̶o̶m̶e̶ ̶M̶o̶o̶n̶l̶i̶g̶h̶t̶ ̶e̶x̶t̶e̶n̶s̶i̶o̶n̶ ̶a̶g̶a̶i̶n̶ ̶o̶n̶ ̶m̶u̶l̶t̶i̶p̶l̶e̶ ̶c̶o̶m̶p̶u̶t̶e̶r̶s̶ ̶a̶n̶d̶ ̶c̶h̶r̶o̶m̶e̶ ̶r̶e̶f̶u̶s̶e̶s̶ ̶t̶o̶ ̶i̶n̶s̶t̶a̶l̶l̶ ̶i̶t̶.̶ ̶I̶t̶ ̶j̶u̶s̶t̶ ̶s̶a̶y̶s̶ ̶a̶p̶p̶s̶,̶ ̶e̶x̶t̶e̶n̶s̶i̶o̶n̶s̶,̶ ̶a̶n̶d̶ ̶u̶s̶e̶r̶ ̶s̶c̶r̶i̶p̶t̶s̶ ̶f̶r̶o̶m̶ ̶t̶h̶i̶s̶ ̶w̶e̶b̶ ̶s̶i̶t̶e̶ ̶c̶a̶n̶n̶o̶t̶ ̶b̶e̶ ̶a̶d̶d̶e̶d̶.̶ ̶A̶l̶l̶ ̶t̶h̶e̶ ̶g̶u̶i̶d̶e̶s̶ ̶o̶n̶l̶i̶n̶e̶ ̶s̶a̶y̶ ̶t̶o̶ ̶g̶e̶t̶ ̶a̶r̶o̶u̶n̶d̶ ̶t̶h̶i̶s̶ ̶y̶o̶u̶ ̶h̶a̶v̶e̶ ̶t̶o̶ ̶d̶o̶w̶n̶l̶o̶a̶d̶ ̶t̶o̶ ̶t̶h̶e̶ ̶c̶o̶m̶p̶u̶t̶e̶r̶ ̶a̶n̶d̶ ̶d̶r̶a̶g̶ ̶t̶o̶ ̶e̶x̶t̶e̶n̶s̶i̶o̶n̶s̶ ̶p̶a̶g̶e̶.̶ ̶W̶e̶l̶l̶ ̶t̶h̶a̶t̶ ̶i̶s̶ ̶w̶h̶a̶t̶ ̶I̶ ̶a̶m̶ ̶d̶o̶i̶n̶g̶.̶

̶

̶I̶ ̶c̶a̶n̶n̶o̶t̶ ̶f̶i̶n̶d̶ ̶a̶n̶y̶t̶h̶i̶n̶g̶ ̶a̶b̶o̶u̶t̶ ̶a̶n̶y̶ ̶s̶e̶t̶t̶i̶n̶g̶s̶ ̶t̶o̶ ̶t̶u̶r̶n̶ ̶o̶f̶f̶ ̶i̶n̶ ̶C̶h̶r̶o̶m̶e̶ ̶t̶o̶ ̶a̶l̶l̶o̶w̶ ̶m̶e̶ ̶t̶o̶ ̶i̶n̶s̶t̶a̶l̶l̶ ̶t̶h̶e̶ ̶e̶x̶t̶e̶n̶s̶i̶o̶n̶.̶ ̶T̶h̶i̶s̶ ̶h̶a̶s̶ ̶n̶e̶v̶e̶r̶ ̶h̶a̶p̶p̶e̶n̶e̶d̶ ̶b̶e̶f̶o̶r̶e̶ ̶I̶ ̶h̶a̶v̶e̶ ̶n̶o̶ ̶i̶d̶e̶a̶ ̶w̶h̶a̶t̶ ̶i̶s̶ ̶g̶o̶i̶n̶g̶ ̶o̶n̶.̶ ̶H̶e̶l̶p̶!̶

NEVERMIND. I guess Chrome is VERY sensitive about where you actually drop it on the extensions page.
[Shield General] nikdimas:
Anyone tried it on Gear VR and got it to work?
[Shield General] Gotmilkman:
I'm sorry to ask this question because I'm sure it's been asked a hundred times but there's over 400 Pages here to read over. If I buy a Bluetooth keyboard and connect it to my phone will it be usable with this app?
[Shield General] nk33:
Using moonlight and android cardboard has been working for years now. Need to use tridef and trinus
[Shield General] nk33:
I tried using ALVR the other day to play Project Cars in true VR the and the result was amazing. Basically tricks your pc and steam/oculus into thinking you have one of their overpriced headsets, when all you really have is a Samsung Phone (Oculus development mode required) and a cardboard headset. i also had a wheel and pedals - it was unbelievable. doesnt work on all games and still in development - but i could get used to this VR.
[Shield General] ivancaas:
Tha input of controller isnt sended

Hi, I have a problem with my moonlight embedded In my retropie. My controller works perfectly on my PC, if i connect it, it works correctly in the retro Pie if I CONNECT it, but if its connected to my retropie and I launch steam from my retropie, the controller input from the retropie is not sended to Steam, or pc, I dont know why, if steam and retro pie recognices it if I installa the controller in each device. The keyboard and mouse inputs are sended to steam, is only in the Controller the problem. Thank you for reading
[Shield General] drazenm:
is there any way to change the resolution that Geforce experience is sending to the device? i have an iPad pro 12.9 and i have black bars at the top and bottom of the screen, and i cant change my PCs resolution to be iPads resolution so i wouldn't have does black bars. Any solution ?

thank you.
[Shield General] lolwatpear:
How's the latency for the fire TV pendant?
[Shield General] lateforwork1000:
I just tried out the new pc build, WoW ! great work it feels like zero lag/input even with my old HP stream 7. Great job!
[Shield General] nk33:
i will second that!

outstanding work - almost feels like i am playing locally! great interface too!
[Shield General] david_gale:
Hi,

Are there any known android tv boxes with low latency that do not cost an arm and a leg? I have quite cheap Amlogic S912 based KM8 PRO box in my posession. Latency is quite high - H264 ~70ms, H265 ~30-35 ms. I would like to get latency at least ~10ms .
[Shield General] foxtrotdragon:
Hello everyone, can anyone who is running android x86 try this version https://github.com/foxtrotdragon/moonlight-android-Android-x86/releases ? it just allows usage of googles decoder, which is obviously not optimal, however in my tests on my crappy laptop, using it like this and using it in windows had about the same results, which would be promising if my laptop wasnt so terrible...
[Shield General] Milardo:
Hi, is the moonlight chrome version going to be discontinued-because it says to use the qt version instead. However, I have a chromebook running the moonlight chrome version, and if that version is discontinued, how can i run moonlight? The android version has mouse pointer problem and running the linux app version-doesn't support hardware acceleration and is super slow. Also, does anybody have trouble in the moonlight qt windows version where if you press the windows key or the printscreen key when using moonlight qt-with mstsc.exe as remote desktop, it minimizes moonlight? It would be nice to have an option to prevent that.
[Shield General] cgutman:
For ChromeOS devices, Moonlight Chrome is currently the recommended client and Google plans to support NaCl apps like Moonlight Chrome on ChromeOS for the near future.

However I want to correct/address a few other things you mentioned:

The Android mouse pointer capture issue will be resolved when ChromeOS updates the Android runtime to 9.0 (which is already happening in ChromeOS Canary after they skipped 8.0 for some reason - https://www.androidpolice.com/2018/10/21/chrome-os-canary-brings-android-9-pie-pixelbook/).

The Linux app does support hardware acceleration for both major Linux hardware decoding APIs (which Chrome itself doesn't support on Linux without unofficial patches - see https://bugs.chromium.org/p/chromium/issues/detail?id=463440). What you mean is ChromeOS doesn't support GPU acceleration for Linux apps, which is a ChromeOS issue documented here: https://bugs.chromium.org/p/chromium/issues/detail?id=837073

The windows key is currently expected to act on the client with Moonlight Qt because GameStream blocks it from the server-side. Not capturing it allows you to Win+Tab, Win+D, etc. So when you press the Windows key, it triggers the start menu which switches you out of full-screen. The Print Screen key doesn't do that for me, so I suspect you've got some software that's activating when you take a screenshot or something that steals focus from Moonlight, causing it to minimize. Do you want the Windows key to do nothing or are you looking for it to actually trigger the start menu on the server PC?
[Shield General] Milardo:
Thanks for the reply. Yes i have greenshot on my windows pc host and on the remote pc. I was trying to screenshot on the remote pc but it activates it on the host pc, anyway to prevent that without disabling the host pc greenshot program? Also for the windows key i was hoping to get it to open the start menu on the remote pc but i could settle for it doing nothing as well, just trying to not have the moonlight program get minimized when i press the windows key.
[Shield General] cgutman:
Based on the fact that it's managing to intercept the key from Moonlight even while it has keyboard and mouse capture, probably not. I'd need to figure out exactly how they are intercepting it to know for sure.
[Shield General] eliott94260:
I have a weird issue

When I use touch control my left stick stay stuck in direction

When I long press left for example it press left infinitely

Can you have same issue? Can you fix that?
[Shield General] doveman:
Are there particular advantages to Moonlight over SteamLink?

I've had some issues with SteamLink, such as my wireless Xbox360 controller not working with a lot of games when connected to the SL. Buying the VirtualHere for SteamLink software might solve that problem but at £11 it costs over twice what I paid for the SteamLink, so I've just plugged my wireless dongle directly into my PC on a long USB extension instead.

I also have issues with some games being too laggy to play, especially Assassin's Creed Unity and Syndicate. They were actually working OK with my old AMD 6950 2GB but since I recently upgraded to an Nvidia 1070ti 8GB I find that over the SL it's very laggy when panning. MSI Afterburner's OSD shows a constant 60fps (capped) but the SL overlay shows lag of up to 60ms and the FPS dropping to the 40's or even 20's. Watching the game on my PC monitor it's not lagging, so it's something specific to the streaming. I'm using a wired connection to my router at both ends, I cleared out all the AMD drivers before installing the Nvidia ones and I have Steam set to encode using NVFBC and only NVIDIA hardware encoding is selected.

I had a spare RPI 2 so I installed Raspian and Moonlight on that. I run a dual boot Win 8.1/Win 10 system and connecting to the Win 8.1 system automatically launches Steam in Big Picture Mode, as the SL does, so isn't Moonlight just receiving the same Steam-encoded stream that the SL receives? I don't understand what the difference is and why I have to enable Gamestream in GFE and why it refers to GameStream ready games and allows me to add more. Can't I just stream-play anything in my Steam library, even non-Steam games that I've manually added?

Win 10 is my "cleaner" gaming system but when I try to Moonlight to that it launches Steam on my PC monitor but I just get a black screen on my RPi/TV until I manually quit Moonlight with the keyboard shortcut. The SL connects fine, although I have the lag problem with some games.

Obviously the SL is more user-friendly, with a nice UI and the performance overlay is useful for debugging problems and it only cost £5 compared to about £40 for the RPI+PSU but at the end of the day, if I can't use it to play games it's not much use.
[Shield General] nk33:
Try it and see bro. I been using moonlight for years and never have any lag, as long as I Never use a bluetooth gamepad and a 2.4 wifi network at the same time