yashsingh1/xdaforums huggingface dataset:
[Shield General] cgutman:
That's probably because you aren't running GFE Beta. http://www.geforce.com/geforce-experience/gfe-beta

The GFE 3.0 installer broke for me when updating from GFE 2.11.3.6. I had to completely uninstall GFE then reinstall it from the beta installer (link above).
[Shield General] nk33:
Because your phone does not have 4k resolution mate.
[Shield General] shokuhawan:
Anyone know if Mi gampad worked with Moonlight? I really like that budget controller but I dont make sure. Can I plug controller in my Android TV instead of PC and control ?
[Shield General] Hobbes2099:
I came accross Input Mapper this afternoon (https://inputmapper.com). Has anyone tried this combined with Moonlight?
[Shield General] cgutman:
Yes, that controller should work with the latest Moonlight app.
[Shield General] eliott94260:
hi anyone can help me ? im on pc version (moonlight java 32bits 0.7.5)

when i want to map my gamepad he said "no gamepad detected" i use ipega 9025 on bluetooth with any wrapper

is there a way to fix that or are you the same issue ?

Thanks
[Shield General] nk33:
Firstly the java client is the old pc client. Please switch the the chrome addin which offers similar performance to the android client and is 1000% better than the java one.

Secondly on a pc u can use a proper xbox pad… the bluetooth ones sometimes dont get picked up properly on pc like they do on android
[Shield General] eliott94260:
Chrome add on dont manage gamepad mapping

So I can't use my gamepad ? Only xbox gamepad ?

So gamepad mapping is quite useless ^^
[Shield General] nk33:
No. But if it doesn't detect your gamepad it is useless. Use bluetooth gamepad for you mobile device and get an xbox one pad for your pc
[Shield General] Hastera:
gtx 970, streaming to my nexus 6

Not all games and programs seem to be working for me.

Dolphin does, pcsx2 doesn't. Most of my steam games won't work. Steam won't work either, although I can launch the games that do work from steam and then the games will run perfectly.

Strangely enough, the games will stream video fine, but I have no audio or control (both virtual and with a gamepad) Same goes with steam and pcsx2, full video but no control/audio
[Shield General] diablos222:
I finally got Gamestream to work with GFE 3 beta but touch controlls stopped working. Mouse works, but virtual buttons doesnt. How to fix this?

EDIT. Restarting PC fixed the problem -_-
[Shield General] pillo787:
Hello, I have a nvidia shield tv. I want to be able to stream 4k, but moonlight send me a handshake error. Why. I can stream with moonlight 1080p 60fps without any problems.

Please tell me where is the mistake.
[Shield General] cgutman:
You need the GeForce Experience Beta to stream 4K.

Uninstall your existing version of GeForce Experience and install the beta version from here: http://www.geforce.com/geforce-experience/gfe-beta
[Shield General] nk33:
Maybe a stupid question but just checking, are you using a 4k monitor or tv
[Shield General] pillo787:
Thanks, now work greats.

I think you should put this information that I find with a huge effort in internet into the troubleshooting. I think it will be useful if there are kaspersky users.

If a kaspersky user can't connect his pc with moonlight or gamestream, he has to go to his computer and go to their network adapter properties and disable Kaspersky NDIS Filter.

I have my computer in spanish. The option is in the bottom right, right click on network, "Abrir el centro de redes y recursos" I don't know the name in english, then click connection, in my case ethernet, then click on properties and search NDIS. That's it, you don't have to choose between gamestream or kaspersky.
[Shield General] CrossCoder01:
Hello, I am having a problem pairing with GFE 3.0 beta. When I enter the PIN nothing happens, and sometimes moonlight will say "timeout" or "HTTP request failed: 500".
[Shield General] alsheron:
Hi, sorry to bother you again with this but just wondering if you're any closer to getting a library that can process h.265 for the Nvidia Shield TV? H.264 in Moonlight is working great but H.265 would really take it to the next level as I could get much better quality at lower or the same bitrates. Would be amazing if this could be included in Moonlight eventually. Many thanks.
[Shield General] androsforever:
Please help me to get 1600p streaming working on my tablet, it would be so amazing!
[Shield General] thepianoman3:
Streaming to android device away from LAN - Unable to connect to computer

GPU: GTX 960

GeForce Experience installed and up to date

Modem: Technicolor C2000T

Error message:

"Unable to connect to the specified computer. Make sure the required ports are allowed through the firewall"

Tried so far:

UPnP enabled in modem

Manually added ports listed on the github setup guide (not allowed to add links to my posts yet)

Added IN/OUT exceptions to Windows Firewall

Disabled Windows Defender (no other antivirus software installed) because I can't see any settings to allow GE

Made sure GE service is running and logged in

I will look into setting up a static IP address once I get this working

- When I manually enter the ports to forward, I use my computer's

internal

IP address correct? Not my modem's?

- When I enter the IP address to connect to in the android moonlight app, I use my

external

IP address correct?

- No issues connected when I'm on my LAN, but I want this to work outside of my LAN, using mobile data or an outside WiFi network.
[Shield General] nk33:
Have you tried a magicall reboot? This seems to be sorting out most issues lately
[Shield General] thepianoman3:
I am not familiar with that process- would you mind detailing it for me? To clarify, I have yet to be able to connect to my PC when not on my local network.

Thanks!
[Shield General] nk33:
yes, well to reboot, you press start, then reboot.
[Shield General] thepianoman3:
ha. You mean literally a reboot. Yes, I have tried that- multiple times. Shouldn't UPnP allow me to connect without manually adding the ports? I did anyway, and was I correct in using my internal IP address when adding the ports?
[Shield General] nk33:
My advice would be to get it connected locally first and make sure that works. Set a static ip on the host then use your android device on wifi to add the pc. Once you have no issues with this then we will move on to setting up Moonlight for you so you can access it from outside your lan.
[Shield General] thepianoman3:
I tried to clarify this is in the original post, but I have successfully set it up on my lan with no issues at all. I do understand that at some point I will need to set a static IP, but I'd like to get this working first before I do that. I'm ready to move on if you are willing to help. Thanks for your patience
[Shield General] Octopis:
I'm having trouble with my Android 6.0.1 Xperia Z2 and, in theory at 1080 @ 60 fps tells me that takes less than 25ms what is the encoding, but while I play jumps and jerks as if tubiera only 3 or 4 fps constantly more than half the time the other half if it is soft, it is more've tried it on my tablet one Samsung Tab 2 7 "and being less powerful and taking 40ms to encode 720 @ 60 fps on android 4.4 was perfect've updated today tablet to android 6.0.1 and ends not going fluid although not as serious as with my Xperia Z2 problem, know of any way to fix it or imagine is a compatibility problem with android 6 ?? :(

It being my English is very bad and I had to use a translator
[Shield General] bmgjet:
Is 1440X2560 @ 60hz going to be added to the options for res?

Just picked up a phone that runs that to get rid of the screen door effect since I play VR games using google cardboard, PC natively running a 1440X2560 120hz screen outputting a SBS picture.

1080@60hz im getting 12ms, 4K@30hz im getting 28ms so would hopefully be around the 18ms with 1440p which is plenty playable for what im doing.
[Shield General] MCGLance:
UDP 48010 RTSP handshake Error

Windows 10 Pro 64x - Latest Nvidia Drivers. - Norton Antivirus (Tried disabled, and With Phone IP set to allow anything)

Phone - S6 w/Moonlight
[Shield General] androsforever:
I'm rooting for it! It would be perfect for the popular resolution on so many phones/tablets!
[Shield General] lateforwork1000:
I'm working on side release for moonlight to support other resolutions ill post it here and github soon. i dont know how to use github. . .
[Shield General] androsforever:
Awesome! Looking forward to the release [emoji16]
[Shield General] lateforwork1000:
ok i add support other resolutions but there is a few things you need to do first be for you can use them

1. Make sure your game or computer and run at your targeted resolution.

2. Download and install Geforce expericence bata this is a must!!! or it will not work.

3. Your device must be rooted.

new resolutions

1280x800

2048x1536

2560x1440

they all should be working, if not let me know

if there is a resolution you would like to see let me know , also ill try and keep this up to date.
[Shield General] androsforever:
Thank you Lateforwork! I have 1080p monitor and a 1080p tv, will creating a custom resolution of 1400p with the nvidia control panel work? Also could you add 2560 x 1600, for my 16:10 aspect ratio?
[Shield General] lateforwork1000:
add 2560x1600 also created a new post for this here in xda

link

http://xdaforums.com/nvidia-shield/general/moonlight-custom-resolutions-t3428451
[Shield General] Adriaaaaaan:
I'm very much looking forward to native h265 support, I find the quality of the offical gamestream app to be near unplayable (lots of compression) even though moonlight works perfectly 1080p60. If h265 is possible it will make a big difference for me as I'm relying on powerline networking which isnt as good as ethernet
[Shield General] Spamm00r:
Choppy Playback after 8 to 10 Minutes of streaming!

Hi,

I'm running latest GFE/Driver on an GTX 750 Ti and WIn 10 and use moonlight embedded for Raspberry pi and also the IOS app on an Iphone 6.

My problem is that GameSTream works flawlessly for 8 to 10 minutes and then the stream gets extremely choppy and laggy and I have to restart the pc in order to have again the same problem after 8 to 10 minutes.

Just disconnecting and reconnecting won't help.

It does not matter what game I stream. The problems will start exactly more or less after 8 to 10 minutes of streaming.

I did not notice any unusually high load on the pc or the network. My PC is strong enough, with 16 GB RAM 4th GEN Intel CPU and 1 GB Network and 150Mbit Wlan N. Also only two devices are running on the network.

The strange thing is that the problem always occurs exactly 8 to 10 minutes after starting the stream. If there was a setup problem like bad pc or Network, the problems should be there right from the beginning.

This makes gameSTream useless for me. Anyone knows what causes this and has a solution?
[Shield General] JLuke2600:
Hi,

I'm using the Moonlight on Windows (Java or Chrome, whichever works first). Me and a friend are both using the latest GFE Beta (3.0.2.205). When I connect, I can sort of see his game running, but full screen doesn't work. Is it recommended that we use the latest non-Beta GFE?
[Shield General] farplaner:
When using moonlight on an ultrawide (21:9) monitor streaming to my android device, everything is squeezed to fill the screen. Is it possible to add black bars on top/bottom so the aspect ratio is not messed up?
[Shield General] jpeich:
Please, do a test with raspbi on wired connection, even crossconnect Ethernet link if possible , in order to discard network equipment issues (router, wireless connection).
[Shield General] revdirty:
For those wanting to use moonlight on a chromecast, i was able to use moonlight on my note4 and then cast my entire phone screen to the chromecast , there is a bit of latency which is expected but its the closest thing to what i wanted so far.. ( not to actually game on the chromecast but use it to stream my gameplay locally ( not go through twitch to save on my metered connection) to another room for someone else to watch. Cant a casting option just be added to the chrome browser app plugin .. essentially my PC would do all the heavy lifting and encoding and then the stream be sent directly to a chromecast. Id like to cut the phone from the process and possibly cut down on the latency as well? Or is this completely crazy and un-doable?
[Shield General] Spamm00r:
It is not an issue with the connection speed. I get 137 out of possible 150 Mbits with my Wireless N adapter. The same issue happens on wired connection.

I could narrow down the problem a bit.

I use moonlight app on my Iphone and Raspberry pi to stream my windows 10 Desktop and mostly to watch videos with PotPlayer or watch streams inside Chrome.

I found out that it I can have further 8 to 10 minutes of normal streaming if I close and open PotPlayer again. There is no need for a restarting of GameStream or the pc. Before that I only tried stoping and restarting the video i was watching.

The problem has to do how the VideoPlayers, Potplayer or Chrome work together with gamestream.

I am now testing alternative video players and am using VLC to play my media and my tests yesterday were successfull. I was streaming nearly 30 minutes without issues. I hope that remains like that.

I wonder however why it would make it a difference for gemstream what video player is playing a video. I understand that the wohole screen is streamed. WHy would a Mediaplayer make issues and other players not?
[Shield General] Ryhorse:
[MENTION=2844433]cgutman[/MENTION] Since homebrew on PS Vita is now a thing, any chance for a Moonlight PS Vita port?
[Shield General] nalf3in:
Use a nvidia second gpu with moonlight ?

Hi guys, I just bought a second hand r9 290 at a very good price (upgrading from a 750 ti ) in order to play vr games. I'm using a mobile phone to do so and I would like to know if I could use my old gtx 750ti (which is my secondary gpu that is not used to render the game) to stream my screen with limelight to my android phone. This way, I would probably save a little bit of the processing power of my primary amd card and I could use limelight which have a much lower latency than most other 3rd party streaming programs.

Thanks a lot !
[Shield General] diablos222:
Hey, I want you to know that somebody is actually porting Moonlight to Vita ( HYPE!). I dont know if I can post links here so you have to google it yourself or go to vitahack subreddit.
[Shield General] Ryhorse:
Awesome. You made my day. Thanks bro.
[Shield General] diablos222:
Hello again. The person who was working on Vita port of moonlight said that he doesnt have much time to work on it so he hopes that somebody takes over. He released working alpha version of it and a source code. I would be very happy if someone could actually continue his work. Here is the github link: https://github.com/xyzz/vita-moonlight/releases/tag/vita-alpha
[Shield General] revdirty:
Is getting something like this app running on say a modded ps3 , something that can be done? it would be nice to use my old ps3 thats collecting dust as a remote PC gaming console. Id assume its got the power to do it.
[Shield General] Darkcloud1987:
Can't enter Pin

Not sure if its a Moonlight or Geforce Experience issue (most likely the later) but there is no popup to enter the pin in Geforce Experience for me.

The link to 127.0.0.1:47984/serverinfo?uniqueid=1234leads to a 404 error and when I try to manually start nvstreamer.exe or nvstreamuseragent.exe I get several error messages for missing dll files. I normaly use the beta of Geforce experience but tried to switch to the latest stable version and after seeing that this didn't work I performed a clean install starting with Geforce Experience 3.0.2.205 from which I installed the graphics drivers.
[Shield General] griffin0:
Sorry if it was already questioned / answered, but I would like to connect 2 devices at the same time on the "host" computer. No matter the controller redirection, I mainly wanna the screen redirection.

When I connect a second device, the first one is automatically disconnected, any way to connect 2 devices, or is it a GFE restriction ?
[Shield General] DartTimeTime:
Steaming freezes, connection is terminated, and then I reconnect.

So, when steaming things go okay for a while, then it seems a random number of seconds after I've started streaming, everything just stops. Boom. Absolutely nothing work. I get kicked back to the game selection screen and my wireless connection re-establishes itself. I have no clue as to why this is. I've changed channels to the clearest,( I live waaay out in the country, there are NO outside wireless signals to cause interference.) and that didn't help. I've forwarded all the necessary ports. Geforce Experience and my GPU drivers are up to date. My GPU is the GTX 780ti.

What I >>THINK<< may be the issue is that I'm using a 2.4Ghz ADSL router, but I don't really know. If it makes a difference my phone is the Samsung j3 2016, it is a budget phone, but it seems like it can handle everything just fine, while a connection is maintained.

Any help would be appreciated.
[Shield General] nk33:
Are you using a bluetooth controller?
[Shield General] AlmostDarkslide:
Portable

Hello guys, do you have a link to a portable version of Moonlight streaming for windows? I want to use it on a usb drive on a machine where I can't install anything. Thank you
[Shield General] Darkcloud1987:
Got it to work again. The problem seemed to be the latest geforce driver not geforce experience.
[Shield General] Wahrheit:
Will moonlight allow 2 devices to join me as host? Or its limited like gamestream coop to play wuth just 1 friend. Ty
[Shield General] DartTimeTime:
No. I'm using an OTG cable connected to an xbox 360 wired controller.
[Shield General] DartTimeTime:
I noticed that if I leave my usb controller untouched, or if I use the on-screen control scheme it the wireless doesn't crash.
[Shield General] sark666:
Just read on theverge that google is killing chrome apps on windows, linux and mac. I think the chrome moonlight version has been coming along nicely but maybe its wasted effort to continue developing it. Back to java?
[Shield General] nk33:
Read the article properly…. They are getting rid of the launcher… obvs they are still using the apps.. Killing apps would just be ridiculous move from them

You wil still be able to launch the apps, but you would just have to go into chrome first
[Shield General] switchblade88:
I just read HERE https://forums.geforce.com/default/topic/795004/gamestream/gamestream-basics-faq/ that the GeForce experience devs are now using 'login based pairing' for SHIELD devices.

Given that I can't get the PIN box to show up anymore, AND I was forced to login to GeForce Experience (3.0.5 beta) without an option to bypass... is Moonlight at risk of inability to pair??
[Shield General] sc00bydoo:
Do you think any progress could be made with the latency for the FireTv 2015?.

Its currently working almost perfectly but that little bit less latency would make it a perfect streaming experience.
[Shield General] sark666:
I just read it again. I hope you're right but i still dont read it the way you are. The word launcher is never used.

"And come early 2018, you'll no longer be able to load Chrome apps on Windows, Mac, or Linux at all. "
[Shield General] revdirty:
http://www.theverge.com/2016/8/19/12555052/google-shutting-down-chrome-apps
[Shield General] raidancampbell:
Moonlight-Chrome dev here, I have no intention of stopping development. I've been very busy the last couple weeks involving a cross-country roadtrip and now moving to school this week, so development hasn't happened for a while. I'll be doing some work on it late this week: it'll get on the Chrome Web Store before their "Late 2016" cutoff date.

Yes, Chrome apps had their EOL announced. No, there is no simple migration path. I still think it's worth the time for a good cross-platform desktop client, even if it only lasts until late 2017. Note that this does not affect ChromeOS, where Chrome apps will still function as is for the forseeable future.
[Shield General] revdirty:
is a possible port for modded consoles to get a port ( ie.. ps3 or Wii .. consoles that can run 3rd party code?) since I don't think Chromecast will every be viable
[Shield General] nk33:
why dont you just use the emulator? add it to gamestream then you can play any you want - even wii U has one now which i can confirm works for Mario Kart 8 and super mario wii u. it is called Cemu.

you can even program the buttons of your BT controller while streaming
[Shield General] revdirty:
my idea was be able to open my ps3 .. open moonlight on it .. and play my pc games streaming from my pc to my ps3 in the bedroom .

essentially what the Nvidia shield does.. but without a shield..
[Shield General] DartTimeTime:
Does anyone have any idea what could be going on?
[Shield General] raidancampbell:
If your wifi is getting kicked off, it's a hardware or firmware issue. Assuming you're doing PC->wired->router->wifi->phone, it's either the router or the phone.
[Shield General] Hobbes2099:
There's a Chrome browser development which should take care of you.
[Shield General] bradonf333:
Is anyone currently using Moonlight on their Shield Tablet? How is it working? Is there any noticeable lag at all? How does it look at 1080? I have been streaming my PS4 to my Shield Tablet and that caps out at 720. In the market for either a new laptop or a PC and wondering how the streaming service is.
[Shield General] alvarowier:
I just installed moonlight on my android phone to play some Telltale games in bed and I'm absolutely loving it!!! One question though: All of the most recent Telltale games work fine, except for the oldest one I tried; The Walking Dead Season 1, because the game does not respond to the on-screen virtual gamepad. Mouse emulation works fine though (my phone is not rooted). I've tried toggling the two gamepad settings in Moonlight, but they don't actually do anything if you're using the on-screen keyboard, right? Is there anything I can do to try to get The Walking Dead Season 1 to work with the the on-screen gamepad? Thanks!!
[Shield General] sark666:
Dont get me wrong, i love the chrome client. Still think its a shame if it only lasts until end 2017. What about chromium? I know thats on linux, not sure theres a windows version. Can chromium load chrome apps?

Just thinking if a forked version of chrome could keep these apps alive. Or if one were to disable chrome updates? I would actually disablechrome updates if it meant i could continue using this.
[Shield General] raidancampbell:
2017 is a long way away, and there's plenty of time to investigate a transition to a new client. My priority right now is getting Moonlight-Chrome finished enough to put on the Chrome web store
[Shield General] helpmeplz10:
in the WIFI, a sound

but, i can`t heard outside the sound

help me......

ios=android=pc chrome....
[Shield General] sark666:
One device i use for moonlight is my google nexus player. I believe i read here way back when that android 7 was getting direct mouse access and that moonlight could take advantage of this without the need for root.

Still waiting for the ota but does anyone know if that ended up happening? Do i need to configure anything or should it just work?

This was the main reason i was going to root my nexus player but it would be nice if i dont have to.

EDIT: if anyone is curious, I received the nougat update and also updated moonlight on my google nexus player. I only tried 1 game so far but direct mouse worked perfectly. I mainly use moonlight for couch play so it's usually controller based games, but I'm thinking on trying to setup a good couch fps/mouse combo. I might do a do it yourself. But if anyone has some good setups for that let me now.
[Shield General] jpeich:
I recommend using razer Turret, expensive but the best solution for your purposes IMHO.
[Shield General] the_mentor:
we can always use electron to convert the chrome app

http://thenextweb.com/dd/2016/08/29...-chrome-app-to-electron-and-run-it-on-any-os/

https://github.com/koush/electron-chrome