yashsingh1/xdaforums huggingface dataset:
[Shield General] robojerk:
Considering I get the same issue on the Windows Laptop when using Moonlight I don't think it's the receiver. I did have to swap out the power cable on the pi, the one I was using originally was a low amp one from the original Motorola Driod and it wasn't providing enough power for the xbox receiver causing the Pi to crash/freeze. During boot up the wireless receiver was disconnecting and reconnecting, and I would see the xboxdrv service going crazy (as if there were multiple devices) until the Pi froze. With the adapter/cable from a Galaxy S4 I have had no freezing/crashing issues. Even still I decided to use a USB powered HUB to make sure my current problems aren't a power issue.

I did have a spare Bluetooth dongle and paired a sixaxis controller. Still Moonlight acts as if some button is being held.

For more detail here;s an example. I start Moonlight streaming Steam, audio has some hiccups on the Steam menu but its barely noticeable, I'm listening for them. At worst, a few games when I launch them, the developer splash screens shows, then there are a couple of story board screens showing plot, etc.. When using Moonlight it blows right past those screens like I'm hitting buttons even though I'm not. I start playing but a lot of button pushes aren't being registered or overridden by some mysterious input. I have unplugged all other inputs but the controller. Some games are kind of playable, GTAv for instance, but audio has hiccups, and some button pushes are ignored are being overridden.

I have also tried to have Moonlight launch a game directly and still experience problems.
[Shield General] sark666:
You're getting that because of the https. I'm got those links from the first page of the troubleshooting section but it doesn't say what the expected result is. Take out the s in http and try again. When I do that I get 'no data received. empty response'

Thanks for posting your output. It looks similar to mine.

I've seen the odd post with someone just getting a connection error like me and they solved it but only by reinstalling windows! Everything is working fine on my machine otherwise. It was a pain uninstalling the nvidia drivers and stopping windows from auto-installing nvidia drivers and it is still the same.
[Shield General] 4L0M:
The best thing to use these days is DDU ( Display Driver Uninstaller)

http://www.wagnardmobile.com/DDU/info.htm

There is a forum thread about them on Guru3d too.

I can vouch for the utility, it's excellent.
[Shield General] schulzad:
Are you using version 1.2.2? That's the java version.

If you are be sure you pull down and put the libopus.so shared library in the same directory and limelight.jar. This has been built to run better on the RPi.
[Shield General] robojerk:
I got the latest version of Moonlight and libopus.so from here.

Edit: Yes they're in the same directory.

Last night I ran DDU (from comment above this one) on my host PC since Moonlight is problematic on both my rpi and windows 7 laptop, I thought maybe a clean install of the drivers would help since the host machine is the only common thing. Issue still exists. I even disabled the Razor and Logitech programs thinking they might be causing some input problem.

Streaming using the Steam client on my laptop works without any issues. :(
[Shield General] schulzad:
I really can only speak to the RPi. I have the RPi B+ (rev2) and I needed to overclock it to at least 900Mhz and and give at least 128MB to the GPU. All this is configured via raspi-config.

edit: I've also has better luck with forcing audio over hdmi (also available in raspi-config)

From what I understand the Windows implementation is CPU only which may explain the poor performance on that.
[Shield General] tleung927:
I try to stream via moonlight from work and I had set the dmz in router so I can see my computer online but after I click my pc, it only load awhile and did nothing ! What should I do ?
[Shield General] Artasdmc:
I tried overplayed, got the server running, connected to it and it didn't work.

When I connected to the "server" I launched a game (Darksiders 2) and the controls didn't seem to work. I even threw X360CE in the game''s folder, thought maybe that'll help but nope.

How do I properly set it up?
[Shield General] eliott94260:
are you read that ? https://code.google.com/p/overplayed/wiki/HowToWindows

your solution was probably in this page

are you installed ppjoy? this software is necessary
[Shield General] lighting users:
joytokey problem.

sorry about bad eng zz

joytokey map problem.

plz pic look. there is a problem

i did nothing. when i connect to it, just pressed(or self moving) sticks there are;;

my hardware dosen't have sticks! and no wireless controller! (blutooth off)

but pressed... how can i fix it?

why happen like this? another machine has a same problem.

so probably app's problem.

i want advice.
[Shield General] gonzaloadrio:
Xiaomi Gamepad Support

Games works fine but the mapping of the xiaomi gamepad buttons is wrong. What can i do?
[Shield General] cgutman:
GFE 2.4.5.54 Update Warning

GeForce Experience 2.4.5.54 is on the beta channel. It has issues with Moonlight at the moment. The fix is fairly trivial and it only affects unpaired devices, but for now please unenroll from beta GFE updates.

If you need to downgrade, uninstall GFE and install the one from Nvidia's website.

Update: v3.1.7 is out on the Play Store. APKs will be up once I confirm nobody's devices are catching fire.
[Shield General] MalaBouM:
Thanks for the tips

Envoyé de mon SM-N910F en utilisant Tapatalk
[Shield General] death_entry:
Have any of you tried Kino Console? I find it works amazingly well, so much so I made a video to show how little resources it needs, check it out :)

http://digital-wear.com/play-grand-theft-auto-v-android-smartwatch-236/
[Shield General] Haano:
Ok so i tried with latest Moonlight and latest GE, it didnt work.

I upgraded my NVIDA Driver, still didnt work.

But then...

I downgraded GE to 2.2.2, (uninstalled latest and reinstalled new).

Then i restarted my PC and voila it worked pefectly with steam!

Works great on my Xiaomi Mipad and GTX 970 :D

Thanks!
[Shield General] NapalmDawn:
Did you guys know that the MAd Catz MOJO console actually calls out Moonlight (but still referred to it as limelight) by name for streaming? If you look here http://www.amazon.com/M-O-J-O-Micro-Console-Android-Not-Machine-Specific/dp/B00FM5IS48 and notice the comparison box, it mentions game streaming for the MOJO via limelight. Is it possible for a dev to speak with Mad Catz and let them know of the name change so that their potential customers don't get confused?

I think it's awesome to get that kind of recognition :D
[Shield General] Marche101:
Hi all,

Just thought I'd let you all know that I've made an Android app that simplifies the whole process of loading Moonlight on to a Raspberry Pi for streaming. Now you don't need to type in even a single line into command line! I've tried to make it easy enough that even know tech-y types should be able to use it.

URL:

h...t...t...ps://play.google.com/store/apps/details?id=com.marche.moonlightembeddedcontroller

(Just remove the '...' from the first bit. I'm a new user so I can't post links.)

Screenshots:

[IMG="Games Page"]https://lh3.googleusercontent.com/YkIHQmtonWyoiqGnerPAq41zlP-BTmR4PpfHslzVQOGzKmz8ZwQ4c-VFbbVU6t_d8rI5=h310-rw[/IMG] [IMG="Login Page"]https://lh3.googleusercontent.com/XGTkhLttMQXvMHNp8ZaPc5rT8PQMcl6F315OmcI2ZgpX5B2yGpppS9c6X0BX20JCx33H=h310-rw[/IMG]

Of course, the code is also open source and you can find it on my Github here:

h...t...t...ps://github.com/ChrisOwen101/MoonlightEmbeddedController

It may be a little buggy as I've only had limited testing with it. Let me know via the contact details on the store page about any bugs.

Cheers!
[Shield General] jpeich:
That is really great app!!
[Shield General] Marche101:
Cheers!

Let me know of any improvements or bug fixes and I'll get them in as soon as I can.
[Shield General] lolwatpear:
I was hoping to replace my Nexus Player with a Fire Stick because I'm having some unrelated issues with it, but the Stick is definitely limited to only 30 fps at 1080p? This is just a hardware limitation that can't be helped?
[Shield General] cgutman:
Yeah, the Fire TV and Fire TV Stick are restricted to 720p60/1080p30 due to hardware limitations.
[Shield General] felipaopl:
cgutman, planning to buy a Nexus 7 2012 just for Moonlight usage. Is it true that enabling wifi and bluetooth at the same time degrades performance? Is there a way to plug a gamepad directly to the Nexus 7 to avoid this?

Also, 5 GHz isn't possible with it, right? How can it be a Tier 1 device then? Is 1080p60 possible even in 2.4 GHz?
[Shield General] dingochutney:
Unless it's literally free, why? This is an OOOLLLLD tablet mate.
[Shield General] felipaopl:
Well, maybe because it's classified as a Tier 1 device, and it's quite cheap. But that's exactly the reason for my question. Not sure if being a Tegra device is reason enough. If I recall correctly, I read somewhere in this thread that the Tegra 3's decoder, even today, is still faster than a Snapdragon 801, for example. If the end result is a better streaming experience, I'm all for it.
[Shield General] cgutman:
The tiers right now are based purely on decoder latency. It is true that Tegra 3 still holds its own today. I would not advise using a Nexus 7 2012, especially in a congested wireless environment, due to the lack of 5 GHz. I should probably revisit the tiers with connectivity in mind.

If you plan on buying this device specifically for game streaming, I'd just buy a Shield device. It gives you the ability to run either Moonlight or Nvidia's officially supported client. You'll be able to complain on Nvidia's support forum if things break.
[Shield General] dingochutney:
OK, well you've already covered the main problem with the N72012. Its lack of Wireless ac makes it a poor choice for 1080p60, especially with a Bluetooth controller. Every device I've used to stream has suffered from stuttering and frame lag when both controller and stream are on 2.4GHz. Avoid if this is a requirement.
[Shield General] nex7er:
720p30fps worked fine with shoddy connecting. I'll be setting up a new 802.11n AP in my room later after work and see if I can't stream 1080p60 to my bed. Tested on 2x780.

This is fantastic!
[Shield General] tallnerd1985:
Nvidia Quadro

I know this is a funky question to ask to anybody with a Keplar based Quadro card or even a GTX modified into a Quadro (directions are here at http://www.eevblog.com/forum/chat/hacking-nvidia-cards-into-their-professional-counterparts/). I wonder how many simultaneous streams utilizing GameStream can it support using the Shield or this app?

I know this is similar to the Nvidia GRID clould gaming architecture, I am just curious if it can be replicated at home and such.
[Shield General] ric2b:
Certain games don't cooperate well with streaming

Well, the source based ones I tried (Portal 2 and L4D2) worked fine while not streaming but while streaming the controller is unusable. I try a quick aim to the left and the game rotates to the left for 2 or 3 seconds and stuff like that. Some other games seem like the controller isn't connected at all or crash while loading (Borderlands 2 did this). I have a few that work great, though :)

I use a wireless 360 pad. note that in the games where the controller messes up the keyboard and mouse do work great! and if not streaming the controller works fine as well.

I can give you a list of the games I tried and the results, if you want.

Once again, thank you for the amazing app and I'm happy to help in what I can :)
[Shield General] diegof18:
Havent tried yet, but ill definitely will !!! one thing i wanted to ask if you can use touch controls on your device??? so that you can play civ5 for example touching directly on the interface? thanks
[Shield General] cgutman:
I don't know whether GeForce Experience supports that kind of setup, but nobody's tried as far as I know.

The supported configuration is using the controller through the Android device. Nvidia's software is emulating a controller being connected whether it's being used from Android or not. That might be what's interfering with using a controller directly connected to the PC.

The touchscreen only supports being used as a mouse right now. I don't think the current GameStream protocol has support for sending raw touch input. That may change in the future.
[Shield General] danielb7390:
This could be "solved" in your side, just make some mode option that when you touch somewhere the mouse is moved to that place and then click.
[Shield General] Neonfire:
So I run some minor servers from my home PC and use a dynDNS service for routing. I use ___.dark____.org:____ to get to my minecraft dynmap. What port would this app use and would I be able to route it and use this outside of my home network?
[Shield General] cgutman:
The issue is that the protocol itself uses relative coordinates, so we'd need to know the absolute position of the cursor to send the correct relative offset. Tracking the absolute position is hard, especially if the device resolution is not exactly the stream resolution. We'd also need to move the mouse to a known position on startup.
[Shield General] hjuo:
Also probably won't be good, because touch has much less precision than a mouse, and the icons in the game are small. Also normally on touch there is some adjustment based on where are the buttons to press I think, but in this case would be impossible. Also when you emulate the mouse on a tablet or phone you swipe and press, also on other apps like Microsoft Remote Desktop they do it this way.

-----

Maybe you missed my message on the page before, I found that on my x86 device there was constant delay on the tablet screen, but on the pc monitor the movements were perfectly synced, so it should be a problem with decoding. Maybe the SPS fix for tegra 3 would be useful even for an intel device?
[Shield General] Dabreaker9:
This doesn't seem to work with my I337 GS4... It refuses connection.

The specifications listed by Experience are:

GPU: GTX 650

CPU: Intel i5-2320

RAM: 8GB

Driver version: 332.21

OS: Microsoft Windows 7 Home Premium

For the name (or whatever you put in the text box) I enter my computer's IP on both clients. When I launch streaming on the PC it says connection refused: connect, and when I try it on my phone it simply says failed to connect to /(my ip here) (port 47989) after 5000ms: isConnected failed: ECONNREFUSED (Connection Refused). When I try pairing on the PC, it has that connection refused message. If I do it on the S4, it just says the same message.

I have rebooted my PC a few times, Experience is up to date, and Steam is running (should it be turned off?). They are also both on the same network.

What could be the issue? :confused:
[Shield General] DrexelDragon:
I've followed all the tips and still nothing.

I get the EHOSTUNREACH (no route to host) error no matter what I do. Please help!
[Shield General] cgutman:
It could be a firewall issue. Try disabling your firewall and see if that fixes it. If not, open GFE, go to the Preferences tab, then Streaming on the left sidebar, and make sure the box is checked.

EHOSTUNREACH means that you probably used the wrong IP address or your device isn't on the same network as your computer.
[Shield General] KaliKot:
I can pair with my PC but I get "Connection Error : Invalid Session ID, Starting app Failed".

Im using the GFE 1.6.1 hack to attempt to stream it btw. Ive already restarted to get the hack working properly.

Ive tried both my Nexus 4 and the PC (alpha) version to stream it.

Help anyone?
[Shield General] danielb7390:
Add some sort of calibration... like move it to the 4 corners :p

It would be cool to play poker night at the inventory / other simple point click games....
[Shield General] rhx123:
Fixed Problems

Just a heads up, I fixed my problem of the black screen by removing the DisplayLink software I had for a USB Monitor (which I don't have anymore anyway).

Removed it, restarted, and it works alight now.

Get latency but I suspect that's because of my single band 300MBs N router for my N7.
[Shield General] nex7er:
Would it really be better with dual-band? I mean, if you have a good connection it shouldn't matter right?

Anyways, is it possible to not have it disconnect when not focused? I'm using a 4-way multiwindow mod for my Galaxy Note 3 connected to a TV and it disconnects every time I click on another window to e.g. read Hangouts.
[Shield General] :
I believe I'm having an issue with pairing. No confirmation to pair shows up on the PC (running GFE 1.8.1.0), and after hitting "Start Streaming Steam!" it simply sits at "Starting app" without bringing up an error, as though waiting for proper pairing. At this point, if I restart the NVIDIA Streamer Service, and attempt to start streaming steam again, it asks me to re-pair, confirming the pair did not work in the first place.

I ran with antivirus/firewall turned right off. Any ideas? Can someone else give a run at pairing GFE 1.8.1.0 to Limelight?
[Shield General] :
Fixed! Turns out it was a problem with upgrading Geforce Experience. Uninstalled, reinstalled, all is happy.

This is truly awesome, as well. I'm using a Tronsmart MK908, roughly $60 unit, with an Xbox 360 wireless controller (paired to the USB dongle on the MK908) playing steam games wirelessly to my TV. I'm blown away. Keep up the great work.
[Shield General] Dabreaker9:
OK, so it turns out that the Streaming service was unavailable. Rebooting now to make sure if it does work. Also doing it for android.
[Shield General] tallnerd1985:
Just out of curiosity, have you hooked up a mouse/keyboard yet? I wonder if the Android cursor disappears or not during game time
[Shield General] felipaopl:
I see, thanks for the info. Problem is, Shield devices are rare and prohibitively expensive around here. What would you consider for a second option, specifically a tablet, since I'm looking for something between 7 - 9 inches?
[Shield General] nk33:
I stream to my galaxy tab pro 8.4 and it is absolutely flawless IMO. As everyone has already mentioned… must use 5ghz if using bt controller. Even on 1 bar works well. I have CM12.1 nightlies on it… gorgeous!
[Shield General] saiotek:
I'm using a Nexus 7 2012 because i wanted to try out streaming and i got the nexus for only 50€.

After i turned off bt everthing works fine. I use a xbox360 controller (connectet to pc ) + utorCase mount with my Nexus 7.

But as said above no 5ghz wifi and the display isn't the best (bad contrast / colors etc).

I'm searching for a better tablet, so far didn't find something better or didn't wont to spend that much money on it .

Nvidia shield tablet would be perfect but it costs 299€ and 8" may a little large and heavy...

the Kindle HD7 and Kindle HDX7 i tested had problems with lag :(

Xperia Z1 with ac wifi works great but only 5" and a Xperia Z3 8" should be the same but costs more than a shield...

So i think i will try Nexus 7 2013 and Nvidia Shield...
[Shield General] nk33:
Samsung galaxy Tablet s 8.4 or pro 8.4 are slim
[Shield General] NapalmDawn:
The shield tablet is no heavier than a Nexus 7 (in terms of feel, not actual weight as I don't know that comparison)
[Shield General] Feregorn:
There are websites where you can check tablet dimensions and weight.
[Shield General] nk33:
Gsm arena = phone & tablet bible
[Shield General] robojerk:
Here's an easy to follow tutorial I found on how to build Moonlight 2.0 on Raspberry Pi

http://www.instructables.com/id/Stream-games-to-your-Raspberry-Pi-2/

Though I don't believe you need to run make or cmake as sudo
[Shield General] dingochutney:
Anyone tried this with OpenELEC?
[Shield General] primetime00:
DiRT Showdown black screen

Hello,

I'm trying to stream DiRT Showdown to my android device. Many other applications works well, but when I try to stream this game, I get a blank screen with audio. However, if I set the game to window mode, it does stream video, but of course I get my windows desktop streamed as well.

Anyone else have this issue with some games? This is supposed to be an Nvidia supported gamestreamer game.

Thank you,

Ryan
[Shield General] Ballsmasher:
I've managed to sideload moonlight using ARC welder, but I've noticed that I cant get my xbox wired controller to work, is there any fix or workaround for this? everything else works great
[Shield General] nk33:
What happens when you look at your pc screen when streaming and it is blank on the phone?
[Shield General] lolwatpear:
Haven't tried it yet as I need to upgrade my router, but the Fire HDX 8.9 (2013) should handle it well as it has a Snapdragon 800. I bought mine used for $130.
[Shield General] primetime00:
I can see it fine on the PC monitor. The other games I stream show up on the monitor too. It is just that the remote screen is blank for that game. I've tried changing bitrates, fps, turning off aero, and streaming my desktop and then running the game. None of these seem to work. I wonder if this may be a server issue in an updated GeForce Experience.

The game does stream fine in fullscreen mode using Steam's In-Home streaming.
[Shield General] nk33:
Have you tried turning off/on the optimizations?
[Shield General] primetime00:
Yes, turned them off on both the client and server side and still having the same issue. I do not have an actual Shield device to test to see if their client works properly, so I can't determine where the problem is.

Thank you
[Shield General] badruby:
Hi!

ive read every reply in this thread after a solotion, i have a nexus player. Works great in like 2-3minutes, and the then starts lagging like crazy. Until its not even playable any more. Restarts the connection and it works flawless again for 2-3minutes. Ive tried the special "nexus" releases. No diffrence.

its really annoying since it apparently is possible to play it great, for a while =)

Hope anyone got any solotion for my problem

best regards
[Shield General] robojerk:
I compiled moonlight-embedded 2.0.1 and my xbox 360 controller using the xboxdrv driver will only recognize the left analog stick, and only accept left or right commands. No other buttons work.

I tried using a map file, I tried using the xpad kernel driver and still no success.

I ran Limelight Embedded 1.2.2 as a sanity check and the controller works.

Why not just use PC version?
[Shield General] Ballsmasher:
I probably should have also added that I was using a chromebook, sorry!
[Shield General] robojerk:
From what I can tell, to get an xbox controller working on a chromebook, you just need to plug it in.

Getting it to work with ARC welder. no idea.
[Shield General] dingochutney:
I'm in a similar situation. xpad worked, other than up and down on the left stick were flipped. Map file did nothing, and xboxdrv was worse than xpad (except it fixed the flashing controller light!). I read somewhere that there's a calibration tool called jscal - did you try this? I'm not near my Pi so can't test.

Also, CTRL-C doesn't seem to do anything when the Pi hangs trying to connect. Is there another abort shortcut?
[Shield General] ianuk2005:
Hi,

Could anyone help me with controller setup, i'm using a jxd s7800 which works perfectly and maps to the same layout as a 360 controller. This works fine for games that support the 360 controller and steam detects it as an xinput device.

However I'm trying to get it setup for games that only support keyboard/mouse using something like joy2key or pinnacle game profiler. But the device does not appear as a controller in windows and neither software seems to detect it to remap.

Is there an easy solution to this that someone's already solved? Would getting a 360 controller plugged in the host machine and remapping that apply the same mapping to the controller input from moonlight?

Thanks,

Ian
[Shield General] nk33:
you would have to install software on the android device which maps to mouse & keys
[Shield General] ianuk2005:
Ok how would I do that and forward it through moonlight?

Is there no way to get the controller recognised on windows? Steam detects it as a xinput device but it doesn't show up in windows controllers.