yashsingh1/xdaforums huggingface dataset:
[Shield General] bluegizmo83:
How do i setup the box art with the newest apk? I run all my games through the nvidia experience game stream list, not through steam. With the new apk, all my games just show a blank default box art image...
[Shield General] jfp555:
So I've been doing research for days now and managed to get a really good price on a semi-decent dual band 5ghz router.

All that remains is getting the actual streaming client.

Right now I'm trying to restrict my choices to Tegra devices (which are quite few in number and have various design flaws) as from what I have been explained, they have the least amount of latency compared to other devices such as those containing snapdragons.

So, the choices are, keeping in mind I would also love to do mouse + keyboard and 60 fps (fine with either 720p and 1080p):

- Tegra Note 7 (~$120 - very close to shield tablet in specs but no official support for Gamestream and 720p display)

- Asus Transformer Pad TF700T (~$150 ish, good 1080p display, Tegra 3?!?)

- HiSense Pro 7 ($60 super cheap, crappy android tablet, Tegra 3)

My biggest concern after doing some research was realizing that very few mobile devices have dual band wifi. I am really concerned about it. How badly would the streaming experience suffer in terms of lag if the device I buy does not have robust enough wifi capabilities?

If that is the case, then should I just cough up and get a Shield Portable controller? The tablet at $300 is just too expensive considering how much I have already spent.

- Shield Portable (~130 to 150 through ebay, has official Gamestream support)

Much thanks in advance guys.
[Shield General] KalenXI:
GPE 2.1.4.0 and GeForce 344.75. I've noticed it the most when playing LA Noire, but I've also had it happen while playing GameCube games in Dolphin. Both of which are launched through Steam.

Edit: I now also seem to be experiencing the same extreme packet loss as the_mentor. Which is weird because it was working fine last night. Now after trying to stream anything for more than 2-3 minutes the packet loss becomes so high with both 720p60 and 1080p60 that everything is unplayable. Disregard, it was my router causing the dropped packets. Resetting the settings on it fixed the issue.

Edit 2: I downloaded the latest rooted version on the play store (3.0) and the mouse control works perfectly now on my Android TV, thanks for getting that up, it was really hard to use when the Android mouse cursor wouldn't line up with the Windows one.
[Shield General] nk33:
Mate I have 3 draytek access points in my house. Only one of them is dual band and I have to use it for streaming. Even if I only have one bar on 5ghz it is better than full strength on 2.4ghz
[Shield General] Deen0X:
Hi All!

i really don´t know if this is on this thread, or if get interesting for you.

I posted a guide for streaming desktop consoles to devices including android devices, ios, windows PC, Linux PC, etc.

in the description is the guide in spanish.

I usually post on www.elotrolado.net (in spanish), but if you consider opening a new thread with this, i will be glad on providing any info i can bring for this.

of course!, the tools i´m using for streaming:

Hardware:

- Capturer (for audio/video streaming)

- Titan One (for controlling the desktop console, via the streaming client device)

Software:

- Any software for preview the capture video signal (NCH Debut, Total Media Extreme 2, TV Trial, etc)

- GTuner and MaxAim DI Plugin for Titan One device (for controlling desktop device from gamestreaming signal)

- a Streaming software such LimeLight, Kainy, Splashtop Gamepad THD, etc.

hope you found interesting this! (and apologize my english)

Zalu2!
[Shield General] Incinorator:
Can't click on anything

I'm using Limelight PC, and whenever I start streaming it comes up, but I can't click on anything. The mouse moves around just fine, but the interface won't respond. I've tried on two different client PC's with the same results, Windows 7 and 8.1, both using the 32-bit client. I've tried 5Ghz Wifi and Ethernet.

My card is a GTX 970, Driver version 344.75, GFE 2.1.4.0. Steam big picture mode runs fine normally on the host PC. Any ideas?

Thanks!
[Shield General] Lowen SoDium:
I just tried this on my Amazon Fire Stick and it made a huge improvement.

The toast on start up says "OMX.brom.video.hw.decoder"

This is on GeForce Experience 2.1.3.0.

My latency dropped from over 100 to 43ms. I know this is still pretty high, but I also don't have my 802.11 AC AP yet. hopefully this next week some time.

I wanted to know that once you start streaming, Limelight will not longer except any controls from the Fire TV Stick remote. You can't hit menu or back to bring up any options or to exit streaming. You have to hit Home to go back to the Home screen to get out.
[Shield General] danielb7390:
Works good now with Ethernet cable. With wifi N the audio skips a lot and spams the log "Received OOS audio data (excepeted ..., got....)" Maybe increase buffer as well?

Wifi really close to the router on the same desk.

Also RT seems to be doing the same as LT, i press RT i go to the browser, i press LT i also go to the browser....

The home button doesn't work same for the back + start trick that never worked for me either on android...

Start button seems to be wrong also...

Here, i used the debug function that was commented and got this log for you: http://pastebin.com/RLX79v8g

Maybe i can add some debug line to help with this part?

Is it using hardware video decoding on the client?

Also the keyboard on the server and on the client some keys get "stuck" my alt gr key doesn't work on both my + key same but the one on the numpad works...

Oh! And is this streaming @ 720p? its possible to go to 1080? EDIT: Yes it is!

And its possible to go lower than 720p like... 320x180 ahahahahah

Looks sooo HD!!!

(Sorry for big image...)
[Shield General] dwaxemberg:
Sorry about that, I am currently working on fixing gamepad issues.

The only controllers I have mapped are XBOX360 and PS3 (I know they work 100% on OSX, not sure on other OSs (drivers change mappings).

In an update soon, I will have customizable mappings which should allow support for all gamepads supported by your PC/OS.
[Shield General] psychoscout:
Can I do this with my PC? Specs:

Intel core 2 quad 2.6Ghz

4Gb DDR3 RAM

Gainward Nvidia GeForce GTS 450 (1gb)

Thanks in advance, I would really like to use this! Hope they fix the game pad issues with CS:GO soon ghehe.
[Shield General] kernot:
Hello,

First of all want to thanks the amazing job that you are doing with this project.

I have tested it with several android devices with more or less same result, Galaxy SIII, Nexus 10 and Minix Neo X7.

With them all I have some lag issues even with the Minix Neo X7, that is wired to the network so I guess those are not network performance issues.

The gamestreamer host computer haves a 2500k CPU and a nvidia 770 GTX.

So I'm wondering that maybe the three Android devices that I tried are not making use of HW decoding?

If not, there is a chance to do hardware decoding with the RK3188 chipset (Neo X7)?

Thanks!
[Shield General] Aaronneyer:
Unfortunately, the GeForce GameStream is only available in Kepler GPU's (Nvidia GTX 600/700 series)

As far as I know, only Snapdragon and Exynos processors support hardware decoding. However, both the S3 and the N10 have Exynos processors so should be doing HW decoding. Hardware decoding probably can't happen on the Neo X7, but it has a quad core 1.6ghz A9 so I would expect CPU decoding to work fine on it.

Is the lag you're experiencing pretty significant?
[Shield General] BlueDynamo:
GeForce Experience streaming doesn't support Core 2 CPUs. You need at least an i3.
[Shield General] sofakng:
I'm not sure if you are looking for bug reports on limelight-pc yet, but I've tried it on my MacBook Pro (2013 retina), and when I gets to "Starting video stream...", it just sits there and doesn't do anything. I'm not sure where to find logs...

However, my Windows PC does start Steam so I can tell it's at least communicating correctly.
[Shield General] nielo360:
Why did the streaming become as bad as nvidia's streamer after the new updates to limlight?? I dont get it, limelight barely had any artifacts before infact it was way more crisp than nvidia's streamer on the shield(did have very few gray boxes ocassionally which i dont mind as much).

Now its exactly the same, skyrim is filled with aritifacts :( i do have have an older version of limlight that works better, however i dont understand why this happend. Yes iv played with the settings and they have no affect (same as nvidia's own streamer settings that do nothing to resolve artifacting)
[Shield General] cgutman:
It might be an issue with the packaging of native libraries in the jar. I'm going to create some very early alpha jars for limelight-PC soon, because getting them packaged so they run properly can be a bit tricky.

I'm pretty sure I know the code responsible for the increase in artifacting. I rewrote the video depacketizer to use significantly less CPU (using Nvidia's packet headers rather than manually parsing the H.264 bytestream), but it seems to result in some artifacts in certain situations. I noticed them most when I'd switch to the map and back on Far Cry 3 and Batman: Arkham Origins. In this case, some old parts of the picture would still remain on screen.

I've had this on my todo list for a while, but I'll look at it now since you've said something about it. It's going to be tougher now because I'll need to manually move some code from the Git history of limelight to limelight-common. It will also have the unfortunate effect of reducing video performance on older devices like Tegra 3.

EDIT: See if the attached APK fixes the artifact problems you're seeing
[Shield General] cgutman:
Limelight PC (Pre-alpha)

A few of you have already found the limelight PC code and started testing it, but for the rest of you this will be an early release of the limelight PC pre-alpha. This hasn't been announced anywhere else, so consider it a gift for testing the Android version. Don't hesitate to tell your friends though.

For the GeForce PC that you'll be streaming from, you'll need to meet the GameStream requirements.

For the PC that you'll be streaming to, the requirements are:

Java 1.6 or higher

720p screen or higher

Modern (dual-core) CPU or better

802.11n WiFi or Ethernet (802.11g could do in a pinch)

Limelight PC supports mouse, keyboard, and gamepad input. Gamepad support is still a WIP but is mostly working. When you first use your controller, you'll need to bind the buttons in Gamepad Settings under the Options menu.

You can adjust the resolution and refresh rate in the preferences too. I'd recommend sticking to 1280x720x30 or 1920x1080x30 for best image quality.

You can find more information and binaries at https://github.com/limelight-stream/limelight-pc/releases
[Shield General] danielb7390:
Limelight PC

Bugs/Problems

I submitted them to github, i believe its better to keep track of them?

Its possible to make some debug to test with my controller? Like just a console out with the keys i pres or something? It still doesn't detect my "special button"
[Shield General] nielo360:
this solved the image quality issue however im getting a Lot of micro stuttering or frame skipping behaviour when using hardware decoder on my note 2014 exynos. It did not happen before so the gameplay isnt smooth in hardware mode using the baseline settings.
[Shield General] kernot:
For me this new APK worked like a charm.

Now I can play perfectly with the XBOX controller and the following options with Nexus 10 and Minix Neo X7

Sound is just perfect.

Gamepad Input lag is close to disapeared.

Artifacts and frameskips still happends but happends just sometimes.

I use this options:

Uncheck quality over performance option.

Resolution: 720p

FPS: 60

Forced Hardware Acceleration.

Note: I still have artifacts issues with Fifa 14.

Tested it with:

Rayman Legends

The Witcher 2

Dolphin 4.0 (Wii Emulator)

XCOM

Fifa 14 (/w artifacts even with 30FPS)

Starbound

Bioshock Infinite
[Shield General] spooke:
Just got myself a GTX770 so I had to test this on my Nvidia Tegra Note 7 - both PC and Tablet on wifi and it worked surprisingly well!! Can't wait to try it on a wired PC :good:

Awesome work man!! Will make a video when I'm on a wired connection :laugh:
[Shield General] nielo360:
pls fix the micro stutter or frame skip bug for exynos (note 2014) hardware decoder mode, the image quality is perfect now with that latest post, thanks.
[Shield General] cgutman:
Do you get the same frame skipping if you force software decoding? Also just to confirm you're running 720p 30 FPS, is that right? If so, does it go away with 720p 60 FPS?
[Shield General] nielo360:
yes im running at the base 720p 30fps setting, if i force software decodeing it works smooth with minimal loss in picture quality, still the image quality has improved immensely in your new release.

EDIT

With 720p 60fps hardware decoder its pretty much smooth. thats strange but very cool:) dint notice it before. Shouldnt 30fps be smoother?

EDIT2

Unfortunately image quality is still getting messy again lots of block and artifacts:( still not as good as the older limelight. But it has improved
[Shield General] cgutman:
The latest update should fix the stuttering issues.
[Shield General] nielo360:
will try it out, image quality looks best at 30fps so far

Edit

working fine now everything good.
[Shield General] nielo360:
Hey Spooke what is your experience like gaming on the tegra note does it heat up?If you have a shield how does the display compare.I'm thinking of picking one up for streaming and gaming
[Shield General] cgutman:
OK, please confirm this build still has the same video latency as the last one. If I understood you correctly, you say that you'd like the Fire TV remote to work normally if a game controller is attached. I've implemented that in this build.

https://www.dropbox.com/s/fxqp4f57nw7ruap/limelight-ftvstick2.apk?dl=0
[Shield General] miniding:
Sorry... 2.9 didn't make Any changes for me... Still got the "failed syart streaming vidéo" message...

I got à galaxy S3 I can try with but seems à bit old to work with limelight, doesn't hé?

I don't really understand why I succeed once and never after that...

Any other idea?
[Shield General] Lowen SoDium:
It is reporting much lower latency (1 to 5ms) but it has a much higher latency. I would estimate it being over 150 but that is just a guess. But as I said before, I don't have a good AP for this yet. I will post when I have my new AC AP up and running. Even if the Fire Stick doesn't have AC, having the 5Ghz radio will probably help some.

The Fire Stick remote now works as game input, but the problem I was specifically describing is that the Back and Menu button don't do anything once you have connected. This is still the case in the build you just posted.
[Shield General] cgutman:
Ok, can you go back and try the old build and see if it behaves the same way? If the old build has significantly lower latency, please double check the text you gave me from the toast in the first build.

Do you have a game controller plugged in or are you trying to use Limelight entirely with the Fire Stick remote?
[Shield General] nk33:
S3 should work easy with limelight. Try it and report
[Shield General] Lowen SoDium:
I will try the older version when I get home (at work right now).

I am using a wireless Xbox controller that is connected directly to the PC running Steam. The only other controller option I have for the Firestick is a Bluetooth Moga controller that doesn't want to cooperate.

I have attached a picture I took of the toast from yesterday. It's pretty blurry, but you can see it says "Decoder: OMX.brom.video.hw.decoder"
[Shield General] Dreamersoy:
Raspberry Pi

Someone can tell me how to force the output to RCA in Raspberry Pi? :crying:
[Shield General] miniding:
I Will try with thé S3 to see... Will tell you back on results...

Off topic... Does anyone know a good way to root my Xperia T3? May be I'll be more Lucky with à rooted device...?
[Shield General] jfp555:
Thats the thing...do I choose between better wifi capabilities or cheap tegra tablets. Just about all tegra products with the exception of the Shields have quite poor specs (1gb ram!?!). But since they seem to have to lowest possible latency, I am stuck.
[Shield General] nk33:
I use both galaxy tab pro 8.4 and Galaxy S5 and they both run all my games 99% smooth over 5ghz. Neither is tegra. Trust me, you are better off getting a decent device and ignoring the tegra thing. IMO
[Shield General] John6670:
To TC and other people who could possibly help. I've been having some big issues with gamestreaming with Nvidia, and limelight. I have a GTX660m laptop(LenovoY580)

And currently on windows 8.1. Here are my issues

1

With the lack of help i've gotten, I look to you TC or anyone here to possible reasons or solutions. It wasnt always like this. When I had the Shield Portable(b4 selling it), I could add games onto GFE without it replacing steam

PLEASE RESPOND TO THIS. I HAVE NO IDEA WHAT TO DO AT THIS POINT
[Shield General] cgutman:
Disregard my last post. I have a new build for you to try instead. This should bring the latency back to the levels of the first build you got.

As for the remote functionality, that's expected behavior. I want to allow users to use the remote in-game (for streaming media apps and such). I added functionality to only do this if no gamepad is attached, but I can't determine if you have a gamepad attached to your PC.

https://www.dropbox.com/s/8n38pekem3vqj14/limelight-ftvstick3.apk?dl=0
[Shield General] flexxoo:
is there anyway we can fix the moga pro deadzone? because moga pro is like the best companion with this app!!
[Shield General] TheHunterOfShadows:
I'm sorry man, been so busy. I'll will try to do this over next few days and report back!

---------- Post added at 11:56 AM ---------- Previous post was at 11:55 AM ----------

No kidding, been annoyed by that forever. Trying to use it on even native android games makes that stick useless.
[Shield General] Lowen SoDium:
This build seems to work correctly. Getting 43ms again like I was on the first test build you posted.

I understand what you are saying about the remote. Is there some other way to bring up the menu in Limelight or exit once you are connected? When I run Limelight on my phone, I can press the back button to go back to the Limelight connection screen. Do the back and menu button get sent to the PC as some kind of input because they don't seem to do anything at all right now.
[Shield General] cgutman:
Not a problem. I think the latency issue is resolved now. You can try the newer build here - http://xdaforums.com/showpost.php?p=57025561&postcount=1792

The menu button emulates the Start button and the back button emulates Select (or Back for Xbox). I'm excluding software/capacitive buttons from capture, so they're able to be used to exit the game. It may be worth excluding the back button from capture on devices that are deemed to be "remotes" rather than "controllers".
[Shield General] Lowen SoDium:
Gotcha,

Thank you very much for the updates. Limelight is a very cool project.

I will try to remember to post back in this thread about the latency after I get my new AP in. Looks like it is not going to make it this week so maybe next week while I am off from work.
[Shield General] John6670:
hmm maybe my pictures weren't viewed. So..i'm gonna show them, this time using Lime Light.

THIS IS WHAT LIMELIGHT LOOKS LIKE NORMALLY

THIS IS WHAT LIMELIGHT LOOKS LIKE If I ADD ONE GAME TO GE FORCE EXPERIENCe

THIS IS WHAT IT LOOKS LIKE IF I ADD MORE GAMES ONTO IT. NOTICE IT ADDS ON, BUT IT STILL REPLACES STEAM

I'm not giving up on this. And just to help isolate the issue. I'm using another shield tablet, and that tablet is still having the same trouble.

Surely there has to be a way to manually add the "Steam" app here? Without it locking Steam to 30FPS? Since GFE, outside of PC games, locks emulators to 30fps. but either way, this is a big issue for me. I dont have the same variety as I do as others, and it sucks.
[Shield General] TheHunterOfShadows:
You are the man!! You are doing great work here!
[Shield General] foresto:
Linux Stream Host?

I'm running Steam for Linux and have opted in to the Steam beta (which supposedly supports Linux-hosted streaming). Enable Streaming is checked in the Steam settings. When I run java -jar limelight-lin64.jar -host localhost, a black window appears for a fraction of a second, then an error dialog appears:

Connection refused

It doesn't tell me what it was trying to do, what port or protocol it was using, or what program was supposed to accept a connection. Here's full terminal output:

$ java -jar limelight-lin64.jar -host localhost
Nov 25, 2014 11:34:20 AM com.limelight.LimeLog info
INFO: 0 has attached.
Nov 25, 2014 11:34:20 AM com.limelight.LimeLog info
INFO: Reading Preferences
Nov 25, 2014 11:34:20 AM com.limelight.LimeLog info
INFO: Writing Preferences
Nov 25, 2014 11:34:20 AM com.limelight.LimeLog info
INFO: Starting Steam
Nov 25, 2014 11:34:20 AM com.limelight.LimeLog info
INFO: Loaded key pair from disk
java.net.ConnectException: Connection refused
at java.net.PlainSocketImpl.socketConnect(Native Method)
at java.net.AbstractPlainSocketImpl.doConnect(AbstractPlainSocketImpl.java:339)
at java.net.AbstractPlainSocketImpl.connectToAddress(AbstractPlainSocketImpl.java:200)
at java.net.AbstractPlainSocketImpl.connect(AbstractPlainSocketImpl.java:182)
at java.net.SocksSocketImpl.connect(SocksSocketImpl.java:392)
at java.net.Socket.connect(Socket.java:579)
at com.squareup.okhttp.internal.Platform.connectSocket(Platform.java:105)
at com.squareup.okhttp.Connection.connect(Connection.java:150)
at com.squareup.okhttp.Connection.connectAndSetOwner(Connection.java:169)
at com.squareup.okhttp.OkHttpClient$1.connectAndSetOwner(OkHttpClient.java:119)
at com.squareup.okhttp.internal.http.RouteSelector.next(RouteSelector.java:134)
at com.squareup.okhttp.internal.http.HttpEngine.connect(HttpEngine.java:295)
at com.squareup.okhttp.internal.http.HttpEngine.sendRequest(HttpEngine.java:238)
at com.squareup.okhttp.Call.getResponse(Call.java:237)
at com.squareup.okhttp.Call.execute(Call.java:86)
at com.limelight.nvstream.http.NvHTTP.openHttpConnection(NvHTTP.java:236)
at com.limelight.nvstream.http.NvHTTP.openHttpConnectionToString(NvHTTP.java:245)
at com.limelight.nvstream.http.NvHTTP.getServerInfo(NvHTTP.java:167)
at com.limelight.nvstream.NvConnection.startApp(NvConnection.java:105)
at com.limelight.nvstream.NvConnection.establishConnection(NvConnection.java:239)
at com.limelight.nvstream.NvConnection.access$4(NvConnection.java:224)
at com.limelight.nvstream.NvConnection$1.run(NvConnection.java:297)
at java.lang.Thread.run(Thread.java:745)

Ubuntu 14.04 amd64, nVidia 340.24 drivers, GeForce GTX 660 Ti. Can anyone help?
[Shield General] cgutman:
Spamming the thread isn't a good way to get your message heard. We've all seen it and we don't know how to help, otherwise someone would have already.

That said, if all you want to do is manually add Steam back, have you tried making a shortcut manually in GFE to "Steam.exe -bigpicture" (GFE -> Preferences tab -> GameStream -> + button)?
[Shield General] Linnar8895:
Error 521 when trying to stream any game

So I just got a new phone, the Nexus 5. One of the first things I wanted to try was Limelight.

But I couldn't get it to work and I just got error 521 when trying to stream. I googled this error and it seems to be a problem related to QWave, which some users needed to install manually because they were running Win server 2012 instead of normal 7 or 8. This leads me to think that it might be my OS that is the problem, since I am running Windows 10 Tech Preview. So I wonder has anyone else encountered this error in another situation, and is there anyone else who have gotten Limelight to work on Windows 10 at all?
[Shield General] John6670:
okay tested it out and the good thing is that using the short cut method, it launches in big picture mode

the bad thing is that..because i'm launching from GFE, even SBP is 30fps.