yashsingh1/xdaforums huggingface dataset:
[Verizon Samsung Galaxy S III] abe.froman:
I don't have a copy of the old apk, but Prl91 made an installer that comes with the old apk. I use it every time I switch ROMs and it still works great.

http://xdaforums.com/showthread.php?t=2024460
[Verizon Samsung Galaxy S III] nahunta321:
I have one more question I have Google Wallet on my phone and it shows tap to pay but I can't get it to set up is just keep telling me is setting up but then it fails if I try this will that fix my problem?
[Verizon Samsung Galaxy S III] abe.froman:
I've had that happen before. What solved it for me was clearing data for google wallet in application manager and then uninstalling google wallet. After that I rerun the wallet installer and it works fine.

If you are using the installer try the following steps during install:

1. Install wallet for your setup (VZW and TW/AOSP)

2. After the installer reboots the phone, open wallet and run through the whole setup. Tap to pay shouldn't fail now.

3. Update wallet through the play store

4. Open wallet and make sure tap to play is still working

5. Use the wallet installer to restore build.prop

That is what works for me.
[Verizon Samsung Galaxy S III] nahunta321:
sorry but I used another method to get the build prop open everything works but I can't get it to set up and the method that you are asking me to try do I need to use the computer I read the instructions but I'm not sure besides just on the application that I need to download from the Play Store? And thanks so much for the help you're clear this up for me thanks again.
[Verizon Samsung Galaxy S III] abe.froman:
You don't need a computer to do the method that I described. On your phone, just download and install "WalletInstaller.apk" from the thread I linked earlier, then follow the directions in the above post. The wallet installer app runs right on your phone.

Before you proceed with the installer, you will want to restore your build.prop to how it was originally before you edited it. If you're not wanting to use the wallet installer app, perhaps someone else could help out because I don't know the steps necessary to get tap to pay working manually. From the description of the wallet installer app, it does more than just edit the build.prop. I have no idea what else it does, but it works for me.
[Verizon Samsung Galaxy S III] nahunta321:
Okay thanks a lot everything that you told me up i clearly understand now you was very helpful thanks again.
[Verizon Samsung Galaxy S III] abe.froman:
You're welcome. Hopefully everything works alright. I just did this a few days ago when I switched ROMs, so I know it still works.
[Verizon Samsung Galaxy S III] nahunta321:
Yes I know you guys just got the thing working making me jealous now I just gotta go in and put the build.prop back to where it was and then I will try this method that you told me to try I will let you know what happens.
[Verizon Samsung Galaxy S III] nahunta321:
Hey quick question I notice that the build.prop will change if you flash a nother rom am I correct but what if you just go to a backup will that also change the build.prop?
[Verizon Samsung Galaxy S III] abe.froman:
Yes. The build.prop will restore to whatever it was at the time of the backup.
[Verizon Samsung Galaxy S III] nahunta321:
Okay thanks again you've been a big help you need to put up a donation button man I will be paying you thanks a lot.
[Verizon Samsung Galaxy S III] abe.froman:
I certainly appreciate that, but if you want to donate to someone, it should be to the creator of the wallet installer app.

Have you gotten tap and pay working?
[Verizon Samsung Galaxy S III] nahunta321:
You couldn't have said it any better thanks I definitely take care of that I'll let you know if this work thanks again for your help.
[Verizon Samsung Galaxy S III] nahunta321:
Hey man I put the Google Wallet installer on here and ran it and I'm still having that issue of not being able to hook up tap to pay also I did the second thing that you told me to do which was to re run the installer re set Google Wallet app and redownload it also I'm not send the update on that Google Wallet from the market just a regular Google Wallet?
[Verizon Samsung Galaxy S III] abe.froman:
Did you clear the data and uninstall google wallet before running the wallet installer app?
[Verizon Samsung Galaxy S III] nahunta321:
Sorry I really don't remember can I try it again to see if it'll work another question if I get this to work do I restore the build.prop would leave it like it is?
[Verizon Samsung Galaxy S III] abe.froman:
You can restore the build.prop at the very end. First confirm tap to pay works on google wallet as installed by the wallet installer app, then confirm that tap to pay still works after google wallet is updated through the play store. If tap to pay is still working after google wallet is updated, then you can restore build.prop using the wallet installer app.
[Verizon Samsung Galaxy S III] nahunta321:
Again thank you for helping me and being patient with me I just redid the Google app installer I clean data and uninstall wallet before now I'm waiting and see will that catch I don't know how long it took when you was setting it up how long did you have to wait again thank you for your help
[Verizon Samsung Galaxy S III] nahunta321:
That steals it did not work but thank you anyway bud I'll keep trying to figure this out thanks a lot.
[Sony Xperia S, Acro S, Ion] sorgo:
Where to get USB/HDMI cover for Xperia Ion (red) in Europe?

Thanks for advices.
[Sony Xperia S, Acro S, Ion] w3nZ:
http://www.schreiber-electronics.de...-display.php?gclid=CO_d96j7oLoCFUyV3godkGgAXw
[Sony Xperia S, Acro S, Ion] sorgo:
Thank you very much! I luckily found it under the bed at home, but a very useful link that should definitely be in my bookmarks. cool!
[XPERIA X8 Themes and Apps] xperiaz2:
ICS Stock CM9 Rom Patch To Fix Album & Recovery

Screenshots

Download Here

mega.co.nz/#!TBVQET5b!QrbMsXMhx73S6XdOV-RTf2F91nA_2Zyr1V9aVieVY3Q
[XPERIA X8 Themes and Apps] TeamMex:
....?

more information,screenshots any?
[XPERIA X8 Themes and Apps] xperiaz2:
yes

Here Screenshots
[Nexus 4 Q&A, Help & Troubleshooting] redmamoth:
I don't get it? Only 1.5gb free, by my calculations it should be about 8?
[Nexus 4 Q&A, Help & Troubleshooting] redmamoth:
Anyone got any ideas?
[Nexus 4 Q&A, Help & Troubleshooting] jithuelad:
Nandroid backups, Movies in movies folder.... Etc
[Galaxy S III Mini Q&A, Help & Troubleshooting] Yokie Agung Malian:
Kindly help from my friends as well.

I was one of the users of the Samsung Galaxy S3 Mini domiciled from Indonesia, precisely in the province of Lampung.

I am very difficult to move data applications and games that are in Internal memory, I want to move it to an external memory / sd card. I have tried a variety of applications such as link2sd, Move2SD, App2Sd and others, and the result made ​​me very dizzy. Therefore, through this forum I asked for help from all of you that knows more about the tricks and ways how to do it.

If you are willing to help me, please reply to my questions here or reply through my email: yokie.agungmalian @ gmail.com

Thank you for all of your attention.

May the Almighty God gives salvation to us all.

* remember, my gadget is Samsung Galaxy s3 Mini.
[Galaxy S III Mini Q&A, Help & Troubleshooting] DevShekhawat7:
All these apps which you mentioned above will work only if you root your phone..
[Galaxy S III Mini Q&A, Help & Troubleshooting] TheGamer1370:
You can't move the applications to external sd

The internal & external sd`s are emulated, so it's impossible to do that

But you can use ApkExtractor from Play Store to extract the apk's to your sd

I hope I helped you ;)
[Galaxy S III Mini Q&A, Help & Troubleshooting] dei.andrei98:
One quick answer , FOLDERMOUNT !
[Galaxy S III Mini Q&A, Help & Troubleshooting] wEaKlY27:
I personally use link2sd and gl to sd on my phone and they work perfectly fine. For link2sd you have yo partition your sd card and for gl to sd you have to have you phone rooted :D
[HTC Sensation] chaoscreater:
Hey guys, so whenever I receive a call or make a call, it would almost always (99% of the time) go to loud speaker mode automatically.

I've tried many different roms already (even went back to stock RUU) and this happens on all of them. I've tried different baseband and RIL combinations (all worked fine, perfect signal strength) and tried turning all the sound settings off, nothing worked.

I'm currently on the 11.76C.xxx.xxx (forgot what it was) baseband with the matching RIL. It was from the 3.33 firmware update posted on October 10th 2013, so it was very recent and recommended by a lot of people.

But anyway I'm thinking this could be a hardware problem with my phone. I'm now trying the following suggestions to see if disabling them will help:

1. Ring in Pocket Mode

2. Flip for Speaker

3. G-Sensor

4. Proximity Sensors

5. Car Dock mode

Basically, those suggestions are the common ones that relate to my problem. Flip for Speaker is definitely a good one to disable, but custom Roms obviously don't have this option to disable. Nor are there options to adjust or re-calibrate the G-Sensor. BTW, I'm using the sultan kernel with the matching custom ROM (CM 10.2 with PMEM). I'm using the 10/10 build with Sultan r40.

Anyway, are there any hidden developer settings or any specific file I can use on my Sensation XE to disable these options? Or are there any Google Play apps that can actually help?

I've tried some Google Play apps already and none helped.
[RAZR i Q&A, Help & Troubleshooting] rodimius:
I've done a factory reset and wiped cache, fixed permissions, then reinstalled from zip. Still nothing. My previous ROM still works fine when I restore the backup. Tesco Mobile sim if that makes any difference.

I've also tried removing the apns-conf.xml and I still can't add an APN.
[Galaxy Note 3 Q&A, Help & Troubleshooting] pro4ever:
Anyone in uk know where to buy note 3 n9005 cheapest sim free?
[Galaxy Note 3 Q&A, Help & Troubleshooting] jaythenut:
Phones4u do it for£610 or eBay for£550 I could not find it cheaper
[Galaxy Note 3 Q&A, Help & Troubleshooting] pro4ever:
yeah do you have one m8? what you think
[Galaxy Note 3 Q&A, Help & Troubleshooting] jaythenut:
Yeah really nice phone takes a while to get used to the size , it's a big old boy
[Galaxy Note 3 Q&A, Help & Troubleshooting] Tiny Clanger:
Amazon are doing it for around £575 at the moment. There's also an Amazon Marketplace seller charging £545, but I've not used them before so can't say if they're any good...
[Galaxy Note 3 Q&A, Help & Troubleshooting] Jack Barrett:
£530 with delivery, Amazon Italy. You will need EU to UK plug adaptor :D
[Galaxy Note 3 Q&A, Help & Troubleshooting] uvaman:
Clove around 480£ without tax and 580 with tax if I remember..
[Galaxy Note 3 Q&A, Help & Troubleshooting] chrisn0123:
I got mine from clove.co.uk .. were a good price at the time. Expansys however just dropped the price today.
[Upgrading, Modifying and Unlocking] Waddington:
I have so far got to re-partitioning and formatting my device but whenever I press format an error message comes up saying "Error FL_IOCTL_FORMAT_PHYSICAL_DRIVE failed" what the heck does that mean? can anybody help me out? Thanks.
[AT&T Samsung Galaxy S 4 Q&A, Help & Troubleshootin] jmarsh24:
From what I have read on the forums MF3 has is suppose to patch loki and prevent custom recoveries from being installed on the phone. I am on MDL with a custom rom flashed on it and running on T-Mobile and was curious about the "benefits" if I were going to upgrade to MF3. The most interesting one to me is better cell signal... Would there be anyway to flash a hacked version of mf3 or some other baseband update? Or are the differences so minute that it doesnt really matter.
[AT&T Samsung Galaxy S 4 Q&A, Help & Troubleshootin] rayburne:
The OTA MF3 update includes a locked bootloader. This is what you don't want.

You could either flash an MF3 Rom (this won't include the locked bootloader) or just flash the MF3 modem if you want to see if it gives you a better signal.
[AT&T Samsung Galaxy S 4 Q&A, Help & Troubleshootin] jmarsh24:
Is there a way to do it to maintain the ability to flash asop roms?
[AT&T Samsung Galaxy S 4 Q&A, Help & Troubleshootin] RockRatt:
Yes. As stated abive just flash a mf3 modem. You xan find the modem thread in the dev section. It wont change anything but your baseband so you can keep your aosp rom you have now.

If you do decide to flash a mf3 based rom you can always go back to aosp roms. Nothing will change for you as far as flashing any roms you want to. UNLESS you go back to stock and take the OTA MF3 software update. All the info you need can be found in the dev section for our device

Sent from My Spiderman/IronMan/Dark Blue/Red/Green/GreyedOut BadAss Themed I337
[AT&T Samsung Galaxy S 4 Q&A, Help & Troubleshootin] graydiggy:
Luckily, if you go back to stock, you will not be able to get the OTA MF3 since you are on T-Mobile's network. Unless, you had the phone or anyone had the phone activated on AT&T's network at any time in the past.
[Micromax A110] phamduyvt:
I'd up this rom

http://xdaforums.com/showthread.php?t=2410130

but error with dialer ( file attach)

help me, thanks !
[Mobile Ad Networks] pyko:
Hellos!

I am currently developing my first game, in which I am planning to include ads via AdMob.

From what I've read, it seems like AdMob/Google are quite strict on "clicking your own ads" and they simply just disable your account. Therefore, as recommended, I've added my device as a 'test' device.

My question is, if I give my app to one or two friends for some beta testing, and they click on the ads, will that be counted as "false impressions"?

Not sure if AdMob checks the clicks based on device/account association, or if it is based on the number of different sources of clicks. If it is the former, then should be ok. However, if it is the latter, then having only one or two friends with the beta apk might be problematic?

Anyone know how it works?

Thanks in advance!

pyko
[Mobile Ad Networks] dutty:
pyko, don't worry it isn't as strict as they're telling. We're always clicking on our test ads to ensure the integration works as expected. And we don't setup our devices as test devices. BTW, if you want to maximize your monetization with ads I recommend checking out AdFlake. It enables you to integrate lots of ad networks in a single app. And you can even change the allocation after you've deployed your app. Plus, we've got house ads (great for cross promotion) , custom events, analytics and more.
[Mobile Ad Networks] pyko:
Hi dutty,

Thanks for the reply :)

Yep, I've got test ads set up and feel safe clicking on them. What I'm concerned about is non-test ads... will a small number of people (ie. my beta testers) clicking on them raise a red flag?
[Mobile Ad Networks] pyko:
edit: delete dup... xda playing up a bit for me :(
[Mobile Ad Networks] PopNationOnline:
Hi, I know this is going to sound like a spammy ad, especially since it is my first post, but I just want to advise you to check out different ad formats than banners. They are considered kinda dead now. People have learned to ignore them (i know i have). The CTR on banners is very low, there are new formats like app lists, interstitials, and panel ads that boast a much higher CTR - 5-12% they claim.

We are starting a game development and so far I pretty much sure we are going to use this platform:

www.appflood.com?site=21155
[Mobile Ad Networks] pyko:
Yeah, I'm not expecting to get a massive income via ads... it's more so just to see how much it will get :)

Much prefer to keep the app "clean" than to add full-screen ads, which in my opinion is very intrusive and annoying.
[Mobile Ad Networks] Paulie Pham:
You will be fine with that, don't worry. However, from the cases of people who lost their 500$ and didn't receive a single piece of explanation from Google, I wonder: "should I always depend on Admob?".

So I decide to combine several Ad networks. It works. And I realize something about Admob:

Pros: It is reliable and has huge users database. Admob is backed by Google - a prestigious corporation who tracks every steps of anyone who use its service.

Cons:

- Its eCPM is low (I don't know exactly why but everytime I try another Ad network, they outperform Admob in terms of eCPM. I guess that Admob know it has advantages over competitors when it comes to reputation and users database, so It charge advertisers and publishers more)

- Its ban users more frequently. (Some of my friends' accounts got banned because Google thinks they was cheating, while infact he didn't. It was very difficult for him to reach Google support to recover his accounts).

after combining Admob and with Airpush, Leadbolt, StartApp, ChartBoost, I end up with Adsota - a lesser known ad network. Adsota is an has much higher eCPM, 100% fill-rate, variousa ads format, and swift payment. You can find it by googling "ads.appota".

Best of luck, mate!
[Xperia SP Q&A, Help & Troubleshooting] Karumbaiah:
Hi,

Here is the problem I am facing since I bought the phone. I cant find any explanation for this in this forum.

All the pictures which I take in the dark using flash will have a yellow shade. I just want to confirm if its only me who is facing this problem with Xperia SP. If yes then I am going the get the phone replaced.

Attached is the image for reference.
[Xperia SP Q&A, Help & Troubleshooting] ZakooZ:
The white balance is messed up in the software itself. Manually change it to incandescent
[Android General] petiksmode:
[YOUTUBE]mHF0Jz_o6Lg[/YOUTUBE]

This is just for fun guys. :laugh:
[HTC Sensation] JR44:
Read as many posts as possible, but can not find answer!

UK HTC Sensation, latest "stock" android.

I am tring to find the exact contact picture sizes used for the incoming call so I can embed in Outlook at the exact resolution.

Can anyone help from developers perhaps on these exact sizes?

Also need same information for UK HTC One XL

thanks in advance and sorry if missed when searching
[Galaxy S III Q&A, Help & Troubleshooting] Johnnn112:
Hi guys, I've downloaded a few boost wifi apps and now my wifi it's working very bad, disconnecting..I wanna ask if is there something to restore the settings of wifi without factory reset. Thank's.
[Galaxy S III Q&A, Help & Troubleshooting] JJEgan:
This is the wrong forum to post a question.

Answer no restore your nandroid or factory reset .
[AT&T Samsung Galaxy S 4 Q&A, Help & Troubleshootin] nash2000:
I'm planning on trying out a few of these Roms (SS method). My issue so, I'd like to move my internal to my sdcard but I have a tiny 2 GB sdcard. I plan to buy a larger one first.

Basically, I'd like to move sdcard to phone, insert new larger sdcard, than move everything to my sdcard that doesnt need to be on my phone.I'm not really sure how to go about this. I'm playing with an app called link2sd but its not working.
[AT&T Samsung Galaxy S 4 Q&A, Help & Troubleshootin] xBeerdroiDx:
specifically what files are you wanting to move to your sd card? the standard pics, videos, backups? or are you talking about apps, app data, etc?
[AT&T Samsung Galaxy S 4 Q&A, Help & Troubleshootin] nash2000:
Well, for what I understand the Roms can take up several gbs on the phones storage possibly only allowing me to have 2 on my phone at any given time. I have the 16 GB gs4 but I only have 3 GB available. My phone has several gbs wrapped up in stuff that I'm not sure what it is, so instead of deleting stuff that I'm non sure of I figured I'd just move stuff to a sdcard. Maybe it doesn't make sense...
[AT&T Samsung Galaxy S 4 Q&A, Help & Troubleshootin] Reinaldo33897:
The only working app out there that can link your internal to your external is called Foldermount. In in playstore. Free version will only let you mount up to max of 5 folders. paid version which is like 2 or 3 bucks lets you mount as many folder as you want making your phone think that your extrnal is its internal memory. The only issue is if you lose the sd you lose phone so think carefully what you decide to move to sd. If its phone critical leave it on phone memory.

If your just talking pictures, movies, music as well as document, crap like that you can copy to a folder on your computer and when you mount the new card then just copy it all back to sd.
[AT&T Samsung Galaxy S 4 Q&A, Help & Troubleshootin] xBeerdroiDx:
definitely get a larger micro sd card. they're so affordable. a 32gb would last you forever. after you have it, move everything you know how to move to the new card. i keep my roms, backups, photos, videos and misc files on my sd card. if you want to store more than that, give it some research. as i said above, though, for sure get a larger card. its worth it.
[JAM, MDA Compact, S100 Software Upgrading] O2XDAmini:
By accident, I took the wrong ROM (XDA II) for my friend's O2 XDA mini. Therefore, I would like to ask you for a copy of its original ROM. Please, help!

Come on bros! Please, help!
[Android Apps and Games] Friedenstaube81:
Hello there,

I was wondering if there's an App which can give me serial access to my phone's builtin gsm modem.

My Linux box at home has an usb gsm module attached and the following line in its /etc/inittab:

T3:23:respawn:/sbin/mgetty -x0 -s 115200 ttyUSB1

As you might be able figure - I want to dialin from my cellphone to that Linuxbox at home to have at least a serial console if I'm not at home but have to do some diagnostics when my network is completely offline.

For those of you who are from germany and don't have to pay for calls to o2: 0179 4003984 would be a serial login screen if everything is configured correctly ;)

Thanks!
[Omni Q&A] sevenup30:
Hi,

when i build omni for p5110 I have flashable zip named like this : custom-4.3.0-20131017-custom_p5110-HOMEMADE.zip

but when i do for p5100 i have this : custom-.zip

Plus my p5100 dont flash well in cwm i do have this error:

"No file_contextsset_perm: some changes failed

E:Error in /external_sd/custom-.zip

(Status 7)

so i wonder what can cause that error, i checked my both device tree and they seems to be fine...

Thanks
[Omni Q&A] chasmodo:
I got the same custom-.zip and the same flashing error for n7000 after I have commented out this in custom_n7000.mk:

# $(call inherit-product, vendor/custom/config/common.mk)

Uncommenting it solved the problem
[Omni Q&A] sevenup30:
making a clobber build i'll see if it works, thank you
[Omni Q&A] Entropy512:
Yup. The problem described is a classic symptom of forgetting to include custom.

(which is likely to move to vendor/omni soon... I'd prefer to keep as much as possible at vendor/custom myself to facilitate code sharing...)
[Omni Q&A] sevenup30:
It seems to done the tricks. But the weird thing is that i do not have this include for p5110 and its working .

If vendor will be moved to omni , that mean we'll have to edit device tree from custom to omni i guess ?
[Omni Q&A] Entropy512:
I think p5110 inherits from p5100.

And yes, this will need to be changed if the path changes.
[Omni Q&A] chasmodo:
grep is your friend
[Galaxy S III Mini Q&A, Help & Troubleshooting] adrianoprezniska:
How do video calls from this ROM?:confused::confused:

Sorry my bad english!

I'm from Brazil!:fingers-crossed:
[Galaxy S III Mini Q&A, Help & Troubleshooting] MalekoUK:
Use Skype or other video chat apps.
[Galaxy S III Mini Q&A, Help & Troubleshooting] adrianoprezniska:
Ok, but the original ROM I do it without using other apps, and Skype is not Paid for video calls to mobile numbers?:confused:

Make video calls by mobile online at no cost, so I would know if is unable to use a function like this in ROM Maclaw, which is very good.:good:
[Galaxy S III Mini Q&A, Help & Troubleshooting] Benzonat0r:
Video call isn't available on AOSP ROMs. Video call option Is a Samsung's proprietary thingy and we can't port it to CM10.1.
[Galaxy S III Mini Q&A, Help & Troubleshooting] adrianoprezniska:
Thank you for clarifying this fact!

The way is to get from a clean and fast ROM or another that makes video calls!
[Galaxy S III Mini Q&A, Help & Troubleshooting] Airboner:
greetings,cauze i need video calls without be on internet,does this section will be in progress? :/

at least on cm 10.2 or 11.0?? do we have any news?

or will y gonna fix it that video calls without being on internet?