yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] 2LoT:
This Sudo+ game has an excellent user interface. The user experience would be even better if there are some improvements:

Comments are made on Sudo+ v1.5.31

1. Switch Annotation on/off even when the "white overlay grid digit input" is enabled. For example, I am about to select a digit for a case. Then I realize that I forgot to change the annotation mode. It would be more convenient if I could flip the annotation mode without leaving the overlay grid. For example by adding in this overvay grid a button to flip the Annotation mode.

2. Possibility to blank a case. Meaning hitting this blank button will remove everything in that case. Whether to clean up too many annotations or simply b/c I made a mistake previously on that case. Please note that the current undo will not fit that purpose. The most convenient way is to add a "blank" button in the "white overlay grid digit input".

3. Highlight in red when a digit violates basic Sudoku rules. For example, I enter the digit 8 twice in a 9x9 grid. As soon as the 2nd 8 digit is input, the two 8 digits are highlight in red. Same thing if the error happens on the row or columns. This sounds like a cheat but on tough levels, this is a useful tool.

4. It seems like there is a bug when inputs are entered in a case with mixing annotation mode and play mode. Example, I input in annotation mode "2, 7" for a case. Then finally I play 9 on that case. If the mode annotation is enabled, and I happen to touch that case again, the 9 is replaced by "2, 7". To get the 9 back, I must turn off annotation and touch this case again. I think a better solution is to display all digits. The annotated 2, 7 in small font and grey. The 9 in big font. In spite of too many digits in that case, Sudo+ must consider that the final value played is 9 (the annotated digits don't count). It is up to the user to clean up the display of the case. For example, by using the "blank" button described in item2 above.

5. This is more of a feature request: does Sudo+ generate the board content randomly at the begining or can it remember each puzzle number for each level of difficulty? Example: I play a puzzle on level average. Got stuck and left Sudo+. I want to go back later to that puzzle, or call a friend to challenge him/her to solve that puzzle, how can we start the game with that exact same puzzle? It would be possible if each puzzled is identified uniquely by the difficulty level and a puzzle ID. And of course Sudo+ must find away to regenerate the puzzle in the same way so that any one in the world play the exact same puzzle for the same PuzzleID.

Hope you find these info useful. Thanks and good lucks.
[Android Apps and Games] pofufo:
Hi 2LoT, thank you for your feedback.

That's a good idea. That would improve the ease of use. I'll implement that in future updates.

You can do that now by selecting the higlighted number or annotations in the overlay grid. However, I agree it would be easier to have a clear button in the grid, so I'll add that option.

I'd consider this as a future option, although I actually think that it sounds like cheating. I must think how to implement this, maybe including a button to check for errors, or an option to do it automatically.

I think showing annotations and case value together would mess up a little the user interface. Maybe a compromise solution would be to always show the number if exists, and otherwise show the annotations if there are some.

The game generates the board randomly, it fills eleven random cells with random values and the resolves the sudoku. Once this is done, it removes x cells, x depending on the difficulty level, checking the game has an unique solution. This second process is determinist, so I'm pretty sure that if you know the 11 seed cells content and the difficulty level, you should be able to reproduce the same board, although I must check it. So, the puzzleID would consist in a number representing the difficulty level and those 11 cells. That would lead to a 34 number digit. I'll think about it.

Again, thank you for your time evaluating the app.

Best regards.
[Android Apps and Games] 2LoT:
In my opinion, the best would be to make it an option. Turn on/off immediate warning of "impossible play". If a player uses this warning as a way to cheat, then I think this player is hopeless and will not go very far. When difficulty level increases, random guesses will lead to inconsistencies which will show up many moves later. At that time, this player will have no idea when the wrong move was made earlier.

I consider the "impossible play" warning as a kind of tool. In the same fashion than an engineer uses a calculator. It's not because he/she doesn't know how to make the maths operations, but the smart part of the job is the engineering design or the plan that leads to the solution. Not the (boring) labor of doing the actual number calculations.

Taping on a screen is more error prone than using a mouse. It happens quite often that I hit either a wrong case or taping on a wrong digit due to the imprecision of the tap. This is an unvoluntary error. In such a case, if that mistake leads to an error that violates Sudoku rule, then I would appreciate that Sudo+ let me know. BTW, talking about mistyping. I forgot to ask you about increasing the size of the overlay grid (the white grid to input number). As it is an overlay, it doesn't compete with screen space with anything else. So why not make it bigger? Something like 2x or 3x the current grid surface.

Next type of error is an obvious blunder. There was already a "2" in the grid (and/or the line/row) and I put a "2" again on another case. OK, I didn't see it. Would that be a big deal if Sudo+ give a little help by signaling this obvious blunder? On difficult levels, the strategy is more exciting to worry about than to pay attention to these obvious minor blunders. When you play chess, a respectable player will refuse to win when you make an obvious stupide mistake. He/she will ask you for confirmation and allow you to replay if this was a move you didn't mean.

Thanks, please let me know what you come up with.
[Android Apps and Games] jawz101:
I wish it didn't require root

Har har. Clever name
[Android Apps and Games] 2LoT:
I think you are right. Your suggestion is probably the best compromise.

Knowing these 11 random seeds is not enough to make the board unique. I think the position of each of these 11 seeds combined with the number and position of each "hole" would make the board unique and reproducible. May be this is not really a useful feature for now. But if you think of a social component of your game. Something like "Challenge a friend with this puzzle". Then there must be a way to identify the puzzle. From that ID, you can reproduce the same puzzle on another machine. This could be the famous 34 digits string you mentioned above. Although I have no idea why 34 digits, if you have time, I would like to know about the rational.

Once you establish the mechanism of reproducing a puzzle by ID. Then you can increase the functionality of the game like, several persons competing together on the same puzzle. Worldwide scoreboard per puzzleID. I am going crazy here but may be that is how your game is different and more exciting than the many bazillion of Sudoku games in the world.

---------- Post added at 03:06 AM ---------- Previous post was at 03:04 AM ----------

May be you posted in the wrong thread? Sudo+ is a game that doesn't require root.
[Android Apps and Games] pofufo:
The 34 digits come from: 11 random seeds + 11x2 coordinates + 1 difficulty level = 34 digits. Maybe I could reduce this size down to 10 using alphanumeric characters.

The generation algorithm is based on this paper:

http://zhangroup.aporc.org/images/files/Paper_3485.pdf

with some small modifications.

I'd like to make the game more social oriented and your ideas are good, but I'm a beginner developer doing this in my spare time, so it will take me some time.
[Android Apps and Games] 2LoT:
For a beginner developer you are rather good. Oh man, I really wish I could join your dev solo team. For the sake of learning Android programming. But I have many other more urgent things to worry about I am afraid I will push that plan back forever.

Good lucks and take your time.
[Android Apps and Games] farenteria:
I really enjoy this game. It's simple, and everything is pretty self-explanatory. However, when playing a game, the option to start a new game is touching the edge of the screen. Moving all of the top icons a little bit to the left, and making the spaces between each icon smaller as well would help.

Also, in the main menu, sliding the difficulty to evil leaves some of the yellow showing. It would be nice to have the yellow not showing at all, or leaving a smaller gap.

These are just small issues that bug me, and the overall app is fantastic

Edit: This is on my Nexus 7 (2013)
[Android Apps and Games] todivefor:
Any thought to giving the ability to create your own game (ie enter game from newspaper)? Love the game playing interface.
[Android Apps and Games] splasenekladivo:
Nice and clean. Thanks.
[Android Apps and Games] degiovab:
Annotations not clearly visible on my i9505.

It's a real pity as I love this game and works perfectly on my i9300.
[Android Apps and Games] pofufo:
Thank you, will take a look into that issue.
[Android Apps and Games] pofufo:
v2

Hi,

i've pushed version 2.0.01 wich fixes some IU bugs and adds a dark theme.
[Android Apps and Games] degiovab:
Problems solved

Thanks!
[Android Apps and Games] kypeth:
what a beautiful application, will be donating once I get more play balance! You have no idea how much better your app is in appearance and usage compared to the trove of terrible, clunky, gingerbread/froyo UI-style ad-ridden apps. <3<3<3<3
[Android Apps and Games] haihai111:
Simple but good game.I like it
[Android Apps and Games] pofufo:
Thank you, you're very kind. If you liked sudo+ please try my new game Hexactly:

https://play.google.com/store/apps/details?id=es.gloop.hexactly.android

feedback is wellcome!!!
[One (M7) Q&A, Help & Troubleshooting] duluu:
hey there,

i wanted to downgrade my one via RUU.. but it seems that its stuck at the "waiting for bootloader" status.

waited for about 2 hours and nothing changed... my phone was s-on and unlocked...

can i cancel the downgrade or shall i wait till something moves on?

cheers

duluu
[One (M7) Q&A, Help & Troubleshooting] duluu:
solved..
[Galaxy Note 8.0 (Tablet) Q&A, Help & Troubleshooti] RavenY2K3:
Hi everyone, has anyone managed to enable tablet mode and still keep the phone call functionality.

I changed the DPI of the contacts, calendar, com.sec.phone etc using Xposed to their default 213 settings, but while in tablet mode, com.sec.phone crashes any time I make or receive a call, I changed the setting for anything with the name phone or dial in it, but still cannot get it to work, other than putting the tab back into phablet mode.

Has anyone got it to work, if so what did you change?

TIA
[Galaxy Note 8.0 (Tablet) Q&A, Help & Troubleshooti] soloilmeglio:
Take secphone from my rom XNote v1 (android 4.1.2) not the test version (android 4.2.2)

Inviato dal mio GT-N7100 con Tapatalk 2
[Galaxy Note 8.0 (Tablet) Q&A, Help & Troubleshooti] RavenY2K3:
Cheers for that, I'll take a look when I get home, might even go all out and try the entire Rom ;)
[Galaxy Note 8.0 (Tablet) Q&A, Help & Troubleshooti] UltimateJoPhi:
I had a similar problem after DPI-change (In my case, it caused a soft brick). Reflash of Stockrom failed. Now I use CM Alpha2 (waiting for the stable :))
[Galaxy Note 8.0 (Tablet) Q&A, Help & Troubleshooti] RavenY2K3:
Chances are you didn't have an alternative launcher when you did it, Touch Wiz hates any DPI it's not made to work with.

Worked a treat, thank you.

I had to copy the Contacts.apk too but that's all, it's working great.
[HTC Rezound] acejavelin:
So several people have said that using "fastboot boot recovery.img" gives you "temporary S-OFF" when you are unlocked via HTCDev and S-ON, it is known to work when flashing ROMs with the boot.img not needing to be flashed separately, but is it really a temporary S-OFF, meaning can you flash HBoot and radios this way?
[HTC Rezound] Uzephi:
I don't think so, it just makes it where boot is flashable in recovery.
[HTC Rezound] dottat:
S-off is the only way to flash boot in recovery. The method described here is only unlocking and flashing a custom recovery. You will still need boot-loader or fastboot to flash boot (kernel
[HTC Rezound] Uzephi:
The method in OP and HTC dumlock tricks the system into giving temp s-off. It does work. I have never fastboot flashed a kernel. Always fastboot boot recovery or dumlocked for my ROMs and kernels.
[Samsung Galaxy SL i9003] Jspm:
I'm on cm10.1 a8 and I have a brightness issue

My brightness goes way below normal and now even max brightness is not very high(when I slide on the status bar) . This problem started probably after I started using root dim. Someone please help!
[Samsung Galaxy SL i9003] klliier12:
the roms all about saving battery lowering the screen it saves a lot of battery :good:
[Droid Ultra Q&A, Help & Troubleshooting] DontCome2MyHouse:
Noticed in the Play Store the Smartactions app is no longer a choice for the Ultra.

Any way I can get GPS to turn on automatically when connected to Bluetooth?
[Droid Ultra Q&A, Help & Troubleshooting] craigbailey1986:
No
[Droid Ultra Q&A, Help & Troubleshooting] royer10r:
Tasker

https://play.google.com/store/apps/details?id=net.dinglisch.android.taskerm
[Droid Ultra Q&A, Help & Troubleshooting] TheHouseIT:
Smart Actions

I believe you can use the new APP called Assit to setup the driving profile. If you are traveling fast or have the dock it will automatically turn on the GPS and Bluetooth.

Its really new to me .. so I dont know how to customize yet...
[Droid Ultra Q&A, Help & Troubleshooting] DontCome2MyHouse:
I've been using Assist. It's working, but for some odd reason when I'm in driving mode it's not announcing caller names even though I have that option checked.

Sent from my Droid MAXX
[Droid Ultra Q&A, Help & Troubleshooting] bigv5150:
I use llama it is free and much easier to use then tasker I am not sure if it will do what you want but it has a boat load of options. I use it to shut off data when the screen is off to conserve battery life. Not that battery life is much of an issue with the Maxx anymore.
[Xperia Arc Themes and Apps] Ayush Singh:
Thank You :)
[Xperia Arc Themes and Apps] Ayush Singh:
Thanks for making this thread to portal :)​
[Xperia Arc Themes and Apps] alinolaw71:
tanx man its very usefull.

.
[Xperia Arc Themes and Apps] Sahaab:
nice guide

may i use ur honami theme for my aroma?

thnx
[Xperia Arc Themes and Apps] zaaxzero:
Good more over step
[Xperia Arc Themes and Apps] Saqib Nazm:
That's a very very good & effective tutorial & will help lots of people. Thanks for making & sharing it with us :highfive:
[Xperia Arc Themes and Apps] Fragmentos:
Very useful...
[Xperia Arc Themes and Apps] YCx:
This guide is really helpful to me :D

Thank you so much! :good:

sorry my poor English.
[Xperia Arc Themes and Apps] jader13254:
Very excellent!

Althought I already knew how to do it, i see you did it with a lot of precision, surely took long time, reserves a thanks and 5*

:D
[Sony Xperia P, U, Sola, Go] kalyan_kadari:
​

This mod will work in Xperia P, U, Sola, Go in ICS

For JB Use only Jelly bean version...​

Introduction:-

Hello Friends .. I'm Back with my new mods

The Most Effective Version Of this IGP Mod !

this mod is to make gaming performance better

From Xperia Z And Some Other High Ended Devices

This Port/Mod Includes :-​

Mali 400 (Default) ( With Some Improvement)

Qualcomm

Tegra 3

Andreno200

Power VR ​

I Have Ported it from very long ago .. And I Have notice a good gaming performance

Games Which I Have Tried :-

1) Real Racing 3

2) Need For Speed Most Wanted

3) Temple Run OZ With High Visual Setting

Disclaimer:-

I'm not taking any responsibility if you brick your device while flashing this mod.

You are doing this your own risk.

Skip this , If you don't want to soft brick.

Although its tested but if you will play with files in this mod then Its over you.

I Hope you have read this carefully, Now move to next steps :

Requirement :-​

Root And CWM ​

Instructions :-

1.First download require data from Here !!

2.Copy it to your sd card

3.Turn off your phone and switch to CWM

4.Wipe Dalvik Cache And Cache Partition

5.Install this mod

6.Reboot

And Enjoy

DOWNLOAD

ICS​

Version 7.4

Version 8.6

Mirror Version 8.6​

JB

IGP JB​

Please Don't Steal My Works or Share/ Add them in your Roms without taking permissions from me .

Great thanks to my friend [MENTION=5182892]Noel Macwan[/MENTION]

Dont forget to smash THANKS​
[Sony Xperia P, U, Sola, Go] Pandemic:
why great another thread fotr ICS if you can add it also here:

http://xdaforums.com/showthread.php?t=2422316

please man !
[Sony Xperia P, U, Sola, Go] kalyan_kadari:
Ics and JB one thread

GB another thread thought lyk dat [MENTION=2902434]Pandemic[/MENTION]
[Sony Xperia P, U, Sola, Go] Pandemic:
all in 1 is beter [MENTION=5276053]kalyan_kadari[/MENTION]
[Sony Xperia P, U, Sola, Go] kalyan_kadari:
Thank u bro nt will create a single thread [MENTION=2902434]Pandemic[/MENTION]
[Sony Xperia P, U, Sola, Go] dd98:
will someone pls upload to dev host or mega, i can barely get 1kb/s download with torrent
[Sony Xperia P, U, Sola, Go] tnciw:
Excause me...

Now I have an old device:acer liquid a1

which GPU is Andreno200 on Android 2.3.7

So I can use the GB Mod for my a1 or I have to update My a1 to ICS and install your MOD?

sorry for my bad English....@_@"
[Sony Xperia P, U, Sola, Go] kalyan_kadari:
U can use GB mod but remember all these mods are tested in xperia devices....

So if u want to use it just do a nan backup and try
[Sony Xperia P, U, Sola, Go] tnciw:
ok....thanks you for the reply

I will try it later
[Sony Xperia P, U, Sola, Go] kalyan_kadari:
Press thanks instead of saying [MENTION=5001674]tnciw[/MENTION]

EDIT: updated Mirror for ICS version 8.6 and added JB mod try and njoy
[Sony Xperia P, U, Sola, Go] tnciw:
ok!I will try my Xperia p and U with your JB mod!!
[Sony Xperia P, U, Sola, Go] chun1qa:
systemUI FC after flash this mod.is it my problem?

i am xperia u ics
[Sony Xperia P, U, Sola, Go] kalyan_kadari:
Yes [MENTION=5003900]chun1qa[/MENTION]

by d way ur using which rom
[Sony Xperia P, U, Sola, Go] chun1qa:
i use Zperience with smallapp.

I think the problem is due to smallapp. i re-installed smallapp and it is ok now.:)
[Sony Xperia P, U, Sola, Go] bibhu059:
This mod making system slow and many times settings doesn't respond.:thumbdown:
[Sony Xperia P, U, Sola, Go] kalyan_kadari:
Its d fault with ur Mobile all r njoing gaming with dis mod [MENTION=4795997]bibhu059[/MENTION]
[Sony Xperia P, U, Sola, Go] aessmingod:
Yes, I'm being.:crying:
[Sony Xperia P, U, Sola, Go] jhe1989:
Is this really effective to our xperia?!
[Sony Xperia P, U, Sola, Go] bibhu059:
my phone configuration is well..n games are working well without this mod..and for others who are facing problem in this mod pls use chainfire 3d..it works well.
[Sony Xperia P, U, Sola, Go] droidzeus:
will it work on cm 10.1

why u used stuff from adreno and tegra?

sorry if this is a noon question
[JAM, MDA Compact, S100 General] floyd007:
Hi,

I could not write anything to my sd card (512 mb kingston), but could write on it over card-reader, tried already other card - no success!

"... this media is write protected " - but it is definetly not!

Tried new rom´s too!

Do you think it´s a harware problem?

thanks and best reg

flo

__________________________

t-mobile magician

rom ver: 1.12.00 wwe

rom date: 05/28/05

Radio ver:1.13.00

Protocol version: 13337.43

ExtRom ver: no

no big storage
[JAM, MDA Compact, S100 General] imapfsr:
floyd007,

Funny you should mention that. I have a Sandisc 1G card and when I try to do any removal or adding to when its in my card reader it says the same media is write protected when I know that it isnt. When I stick er in my Jam its fine, Whats Up! :shock:
[JAM, MDA Compact, S100 General] floyd007:
I´ll send you mine and get yours?

perhaps we should try a special format solution but wich one?

________________

t-mobile Magician

rom ver: 1.12.00 wwe

rom date: 05/28/05

Radio ver:1.13.00

Protocol version: 13337.43

ExtRom ver: no

no big storage
[JAM, MDA Compact, S100 General] cruisin-thru:
If it is an sd card and the write protect is in the off position, then try sticking a piece of tape over the gap where the switch is on the card to completely cover it.
[JAM, MDA Compact, S100 General] floyd007:
thanks cruisin,

I tried this, but no success!

tried new card export II to simulate storage mass - no success!

I think I must send the magician to service!
[JAM, MDA Compact, S100 General] maxim1979:
I had the same trouble with my Compact and it was solved after removing ActiveSync
[Galaxy Tab 3 Q&A, Help & Troubleshooting] levihaler:
I rooted my tab 3 7" T210. after that,i can't log in to my google account even I'm connected in the wifi and can surf the internet app...

I created a new account for google but after just a few seconds, it says that that account name is not available. and if i'musing my old one, it says bad connection.

I'm from philippines and I don't know if the problem is because of my previous firmware.

I tried getting the google play apk and google pllay services apk but i can't even log on to my google play account.

does anyone know the app for logging in my google account or what apk should I change in the system to make logging in successful

Thanks
[Galaxy Tab 3 Q&A, Help & Troubleshooting] levihaler:
Solved :D:D

it's because of the freedom app..

so download root explorer

go to etc then click on mount on the upper part of root explorer

find the hosts and delete it

restart the phone

and yeah. i signed in my google account. and can play on youtube etc.

i found it somewhere in xda forums. thanks to kasp3rsky
[Galaxy Tab 3 Q&A, Help & Troubleshooting] pepe7807684:
Same issues

Hey man im having the same issues can you show me how to do what you did to get it working or direct me to a thread or something.

Thankz
[Galaxy Tab 3 Q&A, Help & Troubleshooting] IAmSam124:
I tried this but it won't even let me delete the file
[Nexus 7 (2013) Themes and Apps] toMOne:
Hi everyone!

Im so in love with the specs and and formfactor of the N7 and I kinda like the stock Holo theme too, especially over TouchWiz and the likes, but its just getting boring after a while unlike Sony's Xperia UI on their recent devices such as the Xperia Tablet Z. Since they share the same screen resolution it doesn't seem to be a hard job to adopt the complete UI for an expert. I guess i can't just simply flash a Tablet Z's fw onto the N7, it would broke. Is there anyone in the same boat with me and also have some expertise in doing it? Not sure if that's an issue but they're also not on the same fw version.

I wouldn't be surprised if it has been discussed earlier because Sony's UI is just simply mindblowing and N7 is getting so popular with the 2013 version especially.

Please let me know if it is possible to make in some way ot should I get the Tablet Z instead.

Thanks in advance!
[Nexus 7 (2013) Themes and Apps] style154:
You can at least use the launcher give this a shot http://xdaforums.com/showthread.php?t=2368506 I'm going to try it later too I liked the launcher km my s4
[Nexus 7 (2013) Themes and Apps] toMOne:
Hello Mate,

Thank you for that! That's a start! :) Could you please shoot some screens and tell me ihow similar it gets with that launcher? I actually really do like the the way you unlock the device.
[Nexus 7 (2013) Themes and Apps] sirsmokey:
I have tried it and it does look nice but the app drawer is not right for the density of our n7.

Does anyone know what the stock lcd density the tablet z uses?. I will also ask in the tablet z forum.

Also maybe an amazing dev can chef us up a xperia based rom .pretty please :angel:
[Nexus 7 (2013) Themes and Apps] oesl_1:
Would be aswesome to have Xperia UI in this tablet!! is it confirmed to be working that shared app???:cowboy: