yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] anonymous-bot:
I don't know if you check the dev email account but I noticed a couple issues with the grey theme. Also I think the theme itself should be renamed to dark.

Anyways the two issues are that the checkboxes are black which are barely visible on the dark grey background and the drop-down menus are entirely white and it is impossible to see the items in them. BTW maybe the tabs could be updated to the new material design?
[Android Apps and Games] Themuzz:
[MENTION=5781557]anonymous-bot[/MENTION] Thanks for the feedback! The white color in the spinner should be fixed in the next update. For the emails, we're a bit behind but working on it :)

For the black checkboxes, that will be changed as well in the next release. However, the tabs on the settings page are a bit problematic since they are located inside a fragment which means we can't really update them using the appcompat library..

More feedback is of course welcome :) Thanks!
[Android Apps and Games] kevinctech:
Some issues...

I have been comparing this to Foldersync and am ready to purchase whichever works better.

My setup is a 1-way sync from an external sdcard in my Xperia Z2 from a folder containing 1050 jpg files to a folder on my home server via SMB.

Unfortunately Foldersync seems to work better now for the following reasons:

1. Syncing with Foldersync takes about 30sec while Synchronize Ultimate takes >5 min.

2. Even after exiting Synchronize Ultimate by selecting Exit on the main menu, I periodically receive a notification stating "Synchronize Ultimate is preventing STAMINA mode from saving power in standby." This does not happen with Foldersync or any other application I have.

3. Opening the folder containing 1050 jpg files in the file manager takes >4 min during which the in progress indicator just keeps spinning.

I am using v2.8.1 of Synchronize Ultimate and will be happy to test any new versions if they are likely to fix the above issues.
[Android Apps and Games] Themuzz:
[MENTION=6645459]kevinctech[/MENTION] Thanks for the feedback! We're working on a version which will have a lot of improvements, I've just PMed it to you.

Regarding your feedback:

1. That should be fixed with the version I PMed, the problem was that for all files under a certain size an hash was calculated. That takes a really long time on some devices and with a lot of files.

2. That's something we haven't heard before.. When you select the exit option inside the app and you verify the popup to completely exit you still get that warning?? Basically the app closes everything (including the service) so I don't really get why this error is shown... Could you maybe try to install llama/Tasker and let me know if they give the same error?

3. That should also work fine now, let me know whether it does :)

Looking forward to your feedback on the new version!

And more feedback/bugs/questions/request to test the new version, are welcome :D
[Android Apps and Games] Johi-Wan:
Hi all!

I was looking for a folder sync alternative and found your app.

What are the benefits of an unlocked version?

Today I have tested synchronize ultimate with a webdav server. It was really slowing down my device while uploading big files and finally I had to reset my device because it took forever recognizing touch screen inputs. I also met the grey theme issues (white text on white background). I will post more feedback after more testing.
[Android Apps and Games] Themuzz:
[MENTION=1960712]Johi-Wan[/MENTION] I just PMed you :) For the benefits of the unlocked version, you can add unlimited items while the free version is limited to 2 and you don't have any ads.

The grey theme bug should be fixed with the next release. And the WebDAV bug, how big are the files you are transferring and from what device? Thanks!

More feedback is of course welcome!
[Android Apps and Games] noraef:
I experience an important problem with Synchronize Ultimate. For now, I'm just trying it out, so it's the merely free app, last version, without in app purchases.

I set up a profile to synchronize a folder between my phone and Google Drive, two-way. At this point, everything works OK: good sync and all.

Then, I edit the Google Drive destination to point to another folder, and try to resync. And, though the app tells everything worked OK, the new synchronization folder on Google Drive ends up empty... Also, for this new folder, the "activity" panel on the right of the web interface never stops trying to load the modifications history, but never actually manages to.

If I delete the profile and create a new one using this new synchronization folder, it works OK.

Far from encouraging for something noticeably aimed at disaster recovery...
[Android Apps and Games] Themuzz:
[MENTION=5355482]noraef[/MENTION] That really shouldn't happen. However, we weren't able to reproduce the bug, could you try the latest version 2.8.14 test 2 from the first post in this thread? Let me know whether that one has the same bug.

We just finished 2.8.14 test 2 version which has a lot of improvements (really, a lot!). Would be great if you could test it out and leave the feedback here, thanks! The version can be downloaded from the first post in this thread.

Changelog 2.8.14 test 2:

- Added "Facebook" service

- Added extra "4shared" service

- Added extra "Pydio" service

- Added default "Not allowed to run" notification

- Added long touch to list items

- Improved synchronize speed

- Improved progress notifications

- Improved notifications

- Improved "SFTP" service

- Improved "Internal root" service

- Improved layout

- Improved synchronize engine

- Fixed log files bug

- Fixed "Mega" bugs

- Fixed "Synology File Station" bug

- Fixed "Box" bug

- Fixed "Google Drive" bug

- Fixed "Copy" bug

- Fixed "MediaFire" bug

- Fixed "OneDrive" bug

- Fixed "Cubby" bug

- Fixed "Seafile" bug

- Fixed "HubiC" bug

- Fixed "SmugMug" bug

- Fixed "iDrive" bug

- Fixed "SurDoc" bug

- Fixed "SugarSync" bug

- Fixed "OpenStack Swift" bug

- Fixed "Memet Memstore" bug

- Fixed "SCP" bug

- Fixed "TFTP" bug

- Fixed "WebDAV" bug

- Fixed "FTP" bug

- Fixed "PHP Script" bug

- Removed "Bitcasa" since API was discontinued

All feedback is welcome!
[Android Apps and Games] noraef:
[MENTION=706513]Themuzz[/MENTION] Thanks for the quick reply. Just tried the 2.8.14 test 2, but unfortunately, it ends up just the same...

Just as before:

- set up a profile for the sync of a folder containing a few very small files (Octave home folder with a few .m scripts I use for lottery games, so barely more than 1kB)

- asked for it to be two-way with a Google Drive folder, all default options otherwise

- launched the sync, which happened just right

then:

- edited the previous profile, just pointing at another Google Drive folder

- launched the sync, but the file never appeared where I asked this time, without Synchronize Ultimate telling me anything went wrong

I attach the log file of the whole process to this post, fwiw.

Edit: I'm on 5.0.1, Nexus 6, btw
[Android Apps and Games] Themuzz:
[MENTION=5355482]noraef[/MENTION] Ah, I know what the problem is :) So here is the case:

- You started the sync to the first folder on GDrive (2-way), the app adds the files on the left and right side to the database

- You started the sync again to a new empty folder on GDrive, basically the app scans the GDrive folder, doesn't find any files, and thinks the files are deleted since they were there during the previous sync (it knows so using the database).

- Since by default the option to sync deletions is not enabled it does not do anything. If you would enable it all the local files would be deleted.

To fix this you can long press the sync profile, press information and clear the database when you changed folders. After that the sync should complete fine. We'll add a warning message in the next version which will popup when an existing sync profile has a folder changed.

Let me know whether that makes sense!

Also, did anyone else try the new version yet? :)
[Android Apps and Games] noraef:
[MENTION=706513]Themuzz[/MENTION] Ah yes! Makes sense, now :cyclops: And to think I earlier told myself two-way sync could be tricky!

Though I think it's a bit counterintuitive that the database retains the association when folders change. It's no biggie, once you know you just have to be careful and reset the association, and a warning about that would sure be welcome for newcomers like me.

Or maybe the association reset should be the default behaviour once a folder is changed? After all, the first thing I instinctively tried when coming upon that behaviour was to delete the profile, and create a new one with the new sync folder, which pretty much amounts to an association reset.

Well, there surely are lots of things I've not thought about yet... deletions seems to be tricky too, and with a potential for quite a disaster. Will have to think about all that a lot more carefully...
[Android Apps and Games] deftflux:
Ok, so I finally got around to trying the new version. (This has to do with the Seafile issue.) It seems that the port issue is fixed. However, I still saw the 404 error when I tried to connect.

I did some more research, however, and I think I figured out the problem. Turns out Synchronize Ultimate uses an HTTP syncing component that was not added to Seafile until version 4.0.0. I was still using version 3.1.6. (See http://manual.seafile.com/deploy/deploy_http_sync.html) That's why it couldn't find anything under /seafhttp regardless of the port. I just installed the latest Windows version (4.0.6), and now I am getting a message when I use a browser to navigate to http://seafile.home:8082/seafhtttp saying that the HTTP syncing component is working.

So I figured I would post this for the benefit of anyone else trying to use Synchronize Ultimate with a private Seafile server. You need version 4.0.0+ and the default port is 8082 for HTTP sync.

I have yet to actually try syncing, but I have to wait until I get home so that my android device is on the same network.
[Android Apps and Games] stopspam:
Been testing the version you PMed me over the past few days. I am glad to report that these 3 problems appear to have been resolved. In particular, the problem with the Xperia stamina mode has not reappeared. (fingers crossed)

One more problem I have noticed is that even after a sync has transferred a few files, a notification stating "Nothing done." still appears.
[Android Apps and Games] deftflux:
Ok, I actually tried syncing. It didn't work... :( But, I am getting a different message now. No longer am I getting a 404. Now it says:

Value If of type java.lang.String cannot be converted to JSONObject

So I'm posting this for the benefit of anyone else who comes across this same issue trying to use a private Seafile server. I invoked my mad developer skills and figured it out. Here's what happened:

Synchronize Ultimate is looking for the HTTP sync service under http://seafile.home:8082/seafhttp/. In reality, it is actually located at http://seafile.home:8082/ (at the root, not under /seafhttp). I missed a part of the Seafile server setup that joins the HTTP sync service with the regular "Seahub" web user interface. You're supposed to use Apache, NGINX, or similar proxy server to allow access to both Seahub and HTTP sync via the same endpoint. URL paths under /seafhttp are then proxied to http://localhost:8082/. So Seahub, by default, is hosted on port 8000 and HTTP sync on 8082, and a proxy server is supposed to be set up on port 80 that proxies locally to 8082 for HTTP sync or 8000 (either by HTTP or FastCGI) for Seahub. I ended up using Apache to do this. The documentation is here: http://manual.seafile.com/deploy_windows/deploy_with_apache.html

But if you're not a developer like me, all I have to say is good luck. It is in no way user friendly to set up.

[MENTION=706513]Themuzz[/MENTION] So I might suggest a change to Synchronize Ultimate that would make it so that this additional setup step would not be required: Add an advanced option for Seafile remote accounts where we can override the "/seafhttp" prefix. Then, if someone wanted to, they could set it to "/" and use the HTTP sync service without Apache or any other proxy in between.

So, now that I finally got it working, I can actually try out this app and see how great it is! I'll be sure to post here if I have any feedback. :)
[Android Apps and Games] Themuzz:
[MENTION=5355482]noraef[/MENTION] We'll try to make sure it's clear in the next update :) We'll probably add a message and don't automatically clear the database, since some people rename the sync folder and change the sync profile accordingly and we don't want that those people will have an empty sync database again. Thanks for the feedback!

[MENTION=882905]deftflux[/MENTION] We never thought that could be the problem, thanks! You helped a lot!!

We ourselves are not that into private seafile servers so didn't know that these didn't always work on /seafhttp. We'll fix this in the next release! Thanks again and more feedback is of course welcome! Also, does the seafile sync work ok now with the app?

[MENTION=2688607]stopspam[/MENTION] Good to hear the Xperia stamina mode problem has been fixed, however, we didn't change anything specifically for that :) But still, good to hear! Regarding the notification bug, we'll try to reproduce it and if we can we will fix it for the next release. Thanks!

Thanks for all the feedback! And more is of course welcome :)
[Android Apps and Games] deftflux:
[MENTION=706513]Themuzz[/MENTION] Yes, it's working now. At first, I was getting errors about request throttling. I'm not sure if it's coming from Apache or Seafile. I was doing an initial sync of the entire internal sdcard storage, though. So I just set the profile to run every 5 minutes overnight. By morning, it was fully synchronized, and now it will sync changes with no errors.

I really like the feature that you can specify start and run conditions dependent on whether a particular Wifi network is connected. No sense wasting battery trying to sync when my private Seafile wouldn't be accessible anyway. My plan is just to sync over Wifi when I'm at home; then I don't have to worry as much about security or using too much 4G data.

So far, the only issue I've noticed is that sometimes when I tap the back button to go back to the main menu, the screen is all garbled and distorted until I scroll up or down. I'm using a Moto X 2nd Gen running Lollipop.

One other bit of feedback: When I first started syncing, there were 3 notifications from Synchronize Ultimate in my notification area. That's quite a few. I figured out how to disable the one that was always there, but it seemed like there were still 2 whenever it was syncing. It would be nice if there was only ever 1 notification at any given time. (Other people may feel differently, but I feel like sync should be something that just happens in the background and I don't care to be informed of what it's doing.) Perhaps the icon could change depending on whether it's syncing or not. Another thing to note is that the Moto X has a special "Moto Display" function that replaces notification LEDs and instead uses the display to show the current time and notifications. I've noticed that during sync, the Moto Display would flash on repeatedly. I'm guessing this is because the text of the notification keeps getting updated with the current file name. So it might be good to have an option to disable that.

But overall, I like. Thanks!
[Android Apps and Games] davidequiz:
More language support... if you want...

I can try to translate to Spanish... but you must sent me a directive for the translation...

I like very much the app...

Regards...
[Android Apps and Games] theomajigga:
Owncloud 8

Hello, I love your app so far!! I am having issues with uploading files over 2MB onto my owncloud.

I was able to upload files of 2MB and greater with the "owncloud" app and also with my laptop so it is a bug I think in the latest version. I am running the test version if there is something I can do.

Owncloud 8 Community Edition

Apache2

php5

sqlite
[Android Apps and Games] Themuzz:
[MENTION=882905]deftflux[/MENTION] Great to hear it works! And for the request throttling, that is something we also noticed on the demo server, can you maybe change it inside the configuration?

About the issue you had with regard to /seafhttp, we couldn't find the issue, basically all we do is take the host name and if it doesn't end with /api2/ we add that to the url, we dont use any /seafhttp part, really weird.

For the screen garble that is something caused by a library we use, so hopefully it will be fixed later on by the library. And about the notification, on the advanced tab you can enable the option to hide the notification progress right?

Thanks for all the feedback!

[MENTION=4085957]davidequiz[/MENTION] We're working on the xml files, though it will take some time but when we're ready I'll contact you, thanks!

[MENTION=2048918]theomajigga[/MENTION] Great to hear you like the app! For the 2MB bug, we just tested it and it appears that the demo.owncloud.org we tested against had a limit of 2MB for file sizes... When we tried other WebDAV servers bigger files worked fine. Could you have a look at some solutions mentioned on google for the search term "owncloud http request entity too large" ? Let me know whether that helped!

We just uploaded the latest version (2.8.14 test 3) and put it in the first post of this thread. Main changes:

- Amazon Cloud Drive added!

- Extended the sync log extremely (included data transferred, speed, etc) and made sure it displays fine for large syncs

- Added more optional variables to the notifications so you could set it to email a log with transferred files

- Fixed SFTP bug

- Added advanced option to close service when sync stopped

Would be great to get some feedback on this latest version! And depending on the feedback/bugs/feature requests we might upload it to Play soon! Thanks!
[Android Apps and Games] theomajigga:
[MENTION=706513]Themuzz[/MENTION] I did some more testing:

The owncloud app (the .99 one) worked no problem with the upload of any size. The mobile website also doesn't allow over 2M service.

I believe it is in the UA string or with the SabreDAV package. They made a recent (2 Months ago) commit that they changed the UA string to their own app. I have been considering working with the original app to add some more functionality, but my coding is at its infancy.

The owncloud app is open, so is there something I can do to try and help more? I would like to use yours and buy it :) But this functionality is very critical to my clouding.
[Android Apps and Games] Themuzz:
[MENTION=2048918]theomajigga[/MENTION] Really weird, we'll look into it but since the web version of OwnCloud also doesn't support it, it might be a bug from OwnCloud. Did you try extending your PHP upload sized as suggested on some of the answers on google?

More feedback on the latest version is welcome. Did anyone try out Amazon Cloud Drive yet? All the feedback is welcome! And of course, everyone who gives feedback gets a free unlock code (just PM me). Latest version (2.8.14 test 3) can be found on the first post of this thread.
[Android Apps and Games] theomajigga:
[MENTION=706513]Themuzz[/MENTION] You could be right, I am going to submit a bug there and see what they say :) Thank You for your hard work!!
[Android Apps and Games] madushan92:
Great application.

But little too technical don't you think? I mean, do I really need the log at the main menu? Also if you can add authenticating via the app (for example Google drive, or dropbox) it would be nice.

Thank you dev for bringing up such a useful app!
[Android Apps and Games] Themuzz:
[MENTION=2048918]theomajigga[/MENTION] You're welcome :) Let me know if anything comes from the bug report. Also, if you have more feedback let me know!

[MENTION=4219728]madushan92[/MENTION] It is a bit technical, that's why we're always looking into improving it in regard to simplicity (but still keep the advanced options). So if you have ideas let me know!

More feedback is of course welcome, did anyone try Amazon Cloud Drive yet?
[Android Apps and Games] psykotick:
Wow. This would literally allow me to consolidate about 10 apps into one. Count me in.
[Android Apps and Games] Themuzz:
[MENTION=2653684]psykotick[/MENTION] Cool, let me know what you think of it!

We just uploaded the latest version to Play and are releasing it to 50% of the users. If you received the update let me know whether it works ok! Thanks!
[Android Apps and Games] Themuzz:
The new version 2.8.14 can now be downloaded from Play. Changelog:

- Added "Amazon Cloud Drive" service

- Added "Facebook" service

- Added extra "4shared" service

- Added extra "Pydio" service

- Added default "Not allowed to run" notification

- Added long touch to list items

- Added notification variables

- Improved "Internal Root" service

- Improved "SFTP" service

- Improved "SMB" service

- Improved synchronize speed

- Improved progress notification

- Improved notifications

- Improved layout

- Improved synchronize engine

- Improved synchronize log

- Fixed log files bug

- Fixed "Box" bug

- Fixed "Copy" bug

- Fixed "Cubby" bug

- Fixed "FTP" bug

- Fixed "Google Drive" bug

- Fixed "HubiC" bug

- Fixed "iDrive" bug

- Fixed "Mediafire" bug

- Fixed "Mega" bugs

- Fixed "Memset Memstore" bug

- Fixed "OneDrive" bug

- Fixed "OpenStack Swift" bug

- Fixed "PHP Script" bug

- Fixed "SCP" bug

- Fixed "Seafile" bug

- Fixed "SmugMug" bug

- Fixed "SugarSync" bug

- Fixed "SurDoc" bug

- Fixed "Synology File Station" bug

- Fixed "TFTP" bug

- Fixed "WebDAV" bug

- Removed "Bitcase" since API was discontinued

Looking forward to all the feedback!
[Android Apps and Games] generic_blast:
It will be so much useful if you could add WD MyCloud sync (outside home network), also the 10TB weiyun (their chinese language app sucks).

I also experience remote account destroyed (log file said that) in previous version. Im trying out the newest version to test. So wait for it.

I think the app display to much notification when running. Would be better if you streamlined it (e.g. "running" notification not needed when sync occurred). I also prefer there are small service running to start the app once a condition met so i can exit the app and reat assured it will be running next time I connected to home wifi. Power level conditionalities would also be useful so it will disallow running when battery low and not charging to prevent failed sync by power loss.

Is the free unlock code still available? Would love to have one also ;)
[Android Apps and Games] Johi-Wan:
[MENTION=706513]Themuzz[/MENTION] Updated to 2.8.15 from the play store and there are still some issues with the dark grey theme: white buttons with no text on the about and log file screen.

Did you get my PMs? Because they never show up in my sent messages!?

Edit: Just found your PM inbox. ?
[Android Apps and Games] Themuzz:
[MENTION=1960712]Johi-Wan[/MENTION] I just received your PM, good to hear some things you mention are fixed! Regarding the white buttons, we were just able to reproduce it on a kitkat device, will be fixed in the next release (weird appcompat bug..).

More feedback on the app is welcome!