yashsingh1/xdaforums huggingface dataset:
[Galaxy S III Android Development] dollyaja:
I havent got time to test for iddle, but i can feel from same usage with other and previous kernel,this battery decrease slowly because i play game a lot. Big fan Clash of Clan :D, and also maybe if i can get my new battery ( since it year more old already ) i can get the real better battery life here :beer:
[Galaxy S III Android Development] AndroidGX:
I had to change my battery aswell (this is my 2nd), changed for an Anker 2200mAh (which is not really 2200 anyway.... marketing obliged.. lol), and I can see that on the older official samsung one, when I charge to 100%, in less than 5 mins without doing anything it quickly drains to 99 and 98%, where I didn't faced this problem again with the Anker.
[Galaxy S III Android Development] AndroidGX:
UPDATE

★ UPDATE ★ :​

19.11.2013

: v5.1.0 released.

Enabled back: Persistent TRIM support for all partitions.

Enabled back: USB charging increased (to 900mA instead of 475 by default).

Enjoy ;)
[Galaxy S III Android Development] Mafioso:
Anker Battery wear out really quickly after good performance initially, that's what I read on Amazon reviews too.
[Galaxy S III Android Development] AndroidGX:
Hmm, I don't know, maybe I was lucky to get first serie of the battery before Anker got known? my Anker lasts much better than my official samsung. And I got it since almost 1 year of intensive use now.

Pretty strange :rolleyes:

I will be pleased to order one another if I need to change again, but it looks that they are a bit overpriced now.
[Galaxy S III Android Development] maidangisme:
I still use Anker Battery and its still last (more than a year), Samsung already degrade and ran out much quicker than Anker.

-I'm now 4400mah for 1 month and its last like hell.

-Anker battery never failed me. I'm using for HTC XE, S2, S3 and Note 3 work likr charm much better than genuine Battery IMOH.
[Galaxy S III Android Development] borjaag:
When I open Boeffla Sound app, it says "Please install a working version of BUSYBOX!"

Using 5.1.0 with 4.1.2 Stock MH1

Never happened that to me:confused:
[Galaxy S III Android Development] dollyaja:
Still on v5.0.0 since i already use ftrim app from playstore and never charge from usb lol, not bad for stock one year + old battery :eek::eek:
[Galaxy S III Android Development] creepin:
If I compare LiteGX and StockGX kernel which has better battery performance? I am asking because I just need Beoffla drivers nothing else
[Galaxy S III Android Development] mircea89fzr:
With 5.1.0 battery is GREAT!!! Thank you a lot. If it's possible, try implementing other tweaks one by one to filter those who have a negative impact on battery.
[Galaxy S III Android Development] Mafioso:
Hmm ok, I see..well I was searching for extended battery to buy for my s3 and was thinking to buy Anker 4400mah one, but what i found was many people had pointed out on Amazon that like it was good till 4-5 months then it starts loosing charge severely..so changed my mind to buy Hyperion. Though I didn't bought any in the end...long story..:)

Anyway good to know you had a positive experience with them..
[Galaxy S III Android Development] AndroidGX:
UPDATE

★ UPDATE ★ :​

21.11.2013

: v5.2.0 released.

ramdisk : 'root helper' is back (same as v4.6.1).

Add several TCP congestion control modules :

- Westwood

- BIC

- HTCP

'cubic' TCP congestion will stay as default like stock. You can set your favorite congestion module via TricksterMOD app.

Enjoy :cool:
[Galaxy S III Android Development] hwjrmrm:
hi,I am back from AOSP4.4,now use neatrom 4.8 lite with your kernel,hope i will have good battery life and performance.
[Galaxy S III Android Development] AndroidGX:
UPDATE

Oops, forgot to announe it yesterday (was tired) but ...

★ UPDATE ★ :​

28.11.2013

: v5.3.0 released.

zRam is now initialized by default once flashing the kernel with 600MB disksize and 100% swapiness. If you feel some lags, try different values with scripts (hope it will help people finding this kernel more smooth than default without it).

All zRam scripts has been reworked and updated (please delete olders and download latest ones). If you want to turn off zRam, this time you'll have to flash "zRam_disabled.zip" file.

zRam initialization is now using a custom busybox binary directly integrated in the kernel, it will avoid some people not having their zRam properly working due to some roms busybox which cannot execute 'swapon' shell command and with priorities.

- A little reminder : to check if your zRam is working,

no more need

to install Turbo zRam app, on a Terminal, write : "free" (if you see swap values, then zRam is working) or "cat /proc/swaps" (which will give you more informations on both 4 swap partitions).

- I would like to thanks personally my friend [MENTION=2033478]Yank555[/MENTION] to help finding some zRam initialization problems.

Enjoy ! :highfive:
[Galaxy S III Android Development] AndroidGX:
UPDATE

★ UPDATE ★ :​

02.12.2013

: v5.4.0 released.

zRam is disabled as default again (this time for ever), for battery purpose at the cost of a bit less multitasking (if you want it again : just flash any zRam script).

"GENTLE_FAIR_SLEEPERS" disabled (back), should improve UI responsiveness.

Updated "zRam_disabled.zip" to match new zRam disabling as default (please delete old one).

N-JoYz! :cyclops:
[Galaxy S III Android Development] vladstercr:
My personal experience with this kernel on omega rom is not positive. It made the system very very laggy and unable to be run. So I had to switch to yanks kernel which does quite a well job.

I cant blame the kernel developer, maybe I'm doing something wrong.

---------- Post added at 09:30 PM ---------- Previous post was at 09:30 PM ----------

My personal experience with this kernel on omega rom is not positive. It made the system very very laggy and unable to be run. So I had to switch to yanks kernel which does quite a well job.

I cant blame the kernel developer, maybe I'm doing something wrong.
[Galaxy S III Android Development] AndroidGX:
Did you used yank kernel cleaner flashable zip before installing my kernel ?

Maybe there is a conflict.

But strange, since this release is probably my smoothest one. Currently using it since I'am still in Android 4.1.2, and very happy with. Sometimes need the ram to be cleaned to get a system smooth again (blame samsung and his stock ram management ;)) :good:
[Galaxy S III Android Development] colingpt:
Dude, i install supercharger v6 script after i flash back to 4.1.2with 5.4.0 version. Which is really good for auto clean ram.

However, this time, I find android os and android system draw a lot of battery. I dont know whether it is caused supercharger v6. I will try some time more to see the detail and recommend you to have a try.

BTW, How was you birthday ??
[Galaxy S III Android Development] AndroidGX:
I think it due to this app or another app running in background, did you checked with BBS if any weird wakelock ? because on this version and each time, my Android OS is always at bottom or almost :good:

Not bad, thanks ;)

I got a new desk chair as present, had some backache in my older one :victory:

Cheers'
[Galaxy S III Android Development] Yank555:
Is that snakeoil supercharger v6 script still around ?! I'd really stay away from it.

JP.
[Galaxy S III Android Development] colingpt:
Can you explain it more in detail? Looks like a lot of romers still use it.

---------- Post added at 04:26 PM ---------- Previous post was at 04:20 PM ----------

I tired many times, and really controlled well about my apps. Now i am back to speedmod. With it, android os battery draw reduce and almost no lag ! and i even dont need to clean ram by myself.

it makes Me feel speedmod can control ram better than yours. Why ? is it due to that you delete blotware of stock kernel Which may be useful for ram control ?
[Galaxy S III Android Development] Yank555:
Every device is different (power, RAM, OS ...), so only from this point of view how can there be an "good for everything" kind of script ?

This has been discussed long and broad so often.

I'm not saying don't use it, but I sure don't nor do I recommend it.

A good ROM, and a good Mod, and a good Script, is

never

about adding everything into one, that's pointless.

Consider it like this :

When you don't know what it does and don't understand how it works, better not use it.

JP.
[Galaxy S III Android Development] migueloma:
Hi!!

What is the difference between these modules? And they serve? Thank you very much for sharing

Enviado desde mi GT-I9300 mediante Tapatalk
[Galaxy S III Android Development] colingpt:
Well i tried speedmod, still a lot of wakelock there but bbs doesnt show what is that, android os is still high, although rom is much more smooth
[Galaxy S III Android Development] AndroidGX:
A kernel cannot be smooth for everyone otherwise it would be too easy ;)

It highly depends on how you customize and optimize it. For exemple, I generally remove a lot of APK's (which I find useless or not fit my needs), and on my 4.1.2 rom, except JKay mod, everything else is pure stock odexed :good:

You need to check google for this, as it's very experimenting stuffs but to make short, it highly depends on your carrier.

For exemple, some will work better with cubic, and some other with westwood, etc.

After some experiments, I would say that westwood is useless in france area, it's finally same as cubic (which is stock samsung by default), or at least for my "Free" french carrier. :good:

Hope it's more clear for you :cool:
[Galaxy S III Android Development] migueloma:
Thanks!!!!!!!! I will try it

Enviado desde mi GT-I9300 mediante Tapatalk
[Galaxy S III Android Development] AndroidGX:
UPDATE

★ UPDATE ★ :​

15.12.2013

: v5.5.0 released.

ramdisk : re-enabled lowmemory killer in 'init.rc'.

SCHED_MC disabled back by default (0) to avoid some people facing some lags due to agressive value (moreover, I prefer to trust ZZMoove stock behaviour).

Added some "SCHED_MC profiles" into scripts folder :

- "SCHED_MC_power_savings_0(stock).zip"

- "SCHED_MC_power_savings_1.zip"

- "SCHED_MC_power_savings_2.zip"

It will be useful for those who wants to change it without the need to use TricksterMOD (etc) anymore.

Updated "LiteGX-KERNEL_full_cleaner.zip" to match new SCHED_MC flashable ZIP's (please remove old one).

Enjoy !
[Galaxy S III Android Development] colingpt:
much smooth guess low memory kill works ?
[Galaxy S III Android Development] wicked wizard:
Sources I9300XXUGMK6 "update13" released

http://opensource.samsung.com/reception/receptionSub.do?method=search&searchValue=I9300
[Galaxy S III Android Development] AndroidGX:
Wrong thread mate, this is the 4.1.2 thread version :)

Check THIS (for 4.3).
[Galaxy S III Android Development] AndroidGX:
UPDATE

★ UPDATE ★ :​

28.12.2013

: v5.6.0 released.

Touch-to-Wake is now disabled by default (for battery purpose).

Added some "Touch-to-Wake profiles" into scripts folder :

- Touch-to-Wake_disabled(stock).zip

- Touch-to-Wake_enabled_3s.zip

- Touch-to-Wake_enabled_5s.zip

- Touch-to-Wake_enabled_8s.zip

- Touch-to-Wake_enabled_10s.zip

- Touch-to-Wake_enabled_15s.zip

Updated "LiteGX-KERNEL_full_cleaner.zip" to match new Touch-to-Wake flashable ZIP's (please remove old one).

Enjoy ! :cool:

Note

: It looks like Android 4.1.2 interests almost nobody now (had 192 downloads only since 15th december for v5.5.0 version). Time to migrate definitely to Android 4.3 now since MK6 source has been released. Just need to release v4.0.0 for LiteGX 4.3 and I will leave this thread in the next following weeks :(

Cheers'
[Galaxy S III Android Development] AndroidGX:
UPDATE

★ UPDATE ★ :​

30.12.2013

: v5.7.0 released.

Now compiled with stock Android ARM EABI 4.4.3.

Enjoy !
[Galaxy S III Android Development] maidangisme:
Thanks for updated,.

-Happy New Year to all LiteGX users-
[Galaxy S III Android Development] AndroidGX:
Happy new year 2014 everybody !! :good:

Enjoy your last 2013 day !!! :highfive:
[Galaxy S III Android Development] SkywalkerZ:
same to u buddy!! :)
[Galaxy S III Android Development] AndroidGX:
UPDATE

★ UPDATE ★ :​

03.01.2013

: v5.8.0 released.

Disabled "CONFIG_SCHED_AUTOGROUP" (useless in Android).

xbox controller now loaded as internal module (instead of external).

Probably my last 4.1.2 build ... Enjoy ! :cool:

Hope you guys had some fun using this kernel on android 4.1.2 :cowboy:

Cheers'
[Galaxy S III Android Development] AndroidGX:
This thread is now discontinued !

Hope everybody had some fun here :)

I will continue my LiteGX for android 4.3 version only for now :good:

I close this thread.

Cheers!
[Galaxy S III Android Development] hanaxxaru:
is there any difference between dynamic sync and fsync?
[Galaxy S III Android Development] AndroidGX:
Once sources will be out, I'll check this :good:
[Galaxy S III Android Development] AndroidGX:
It's a bit different, check spica1234's answer about his patch explanation, and informations about dynamic sync control :good: you'll understand better ;)
[Galaxy S III Android Development] AndroidGX:
UPDATE

UPDATE :​

26.08.2013

: v2.0 released.

Touch-to-Wake v1.1 implemented and enabled by default with 5 seconds delay. If you guys are unhappy with it or would like to set another value, just set it via Trickster MOD.

Credits to [MENTION=4143554]Ezekeel[/MENTION] & [MENTION=2033478]Yank555[/MENTION]; and [MENTION=3279788]ZaneZam[/MENTION] for patching help.

Enjoy ! :good:
[Galaxy S III Android Development] hanaxxaru:
--

good job
[Galaxy S III Android Development] calinoii:
i'm gonna try this and come back with some reviews
[Galaxy S III Android Development] AndroidGX:
UPDATE

UPDATE :​

27.08.2013

: v2.1 released.

ROW scheduler & blk-core tweaks (credits to [MENTION=947981]AndiP[/MENTION] & [MENTION=2033478]Yank555[/MENTION]).

LZO compression updated to current upstream version.

Network speed tweak.

Triangle Away support (thanks to [MENTION=3562083]wanam[/MENTION]).

Fixed "allowing manual brightness to 300 candela" in another file more.

Enjoy ;)
[Galaxy S III Android Development] spica1234:
Hey Androidgx,

I was away, nice to see new versions. Please add zRam!!!!!!!!

Nive work:)
[Galaxy S III Android Development] AndroidGX:
Hiya mate,

I'am not a fan of zRam but why not, I'll check this :good:
[Galaxy S III Android Development] fuxmen:
Every version > 2 will have touch to wake?
[Galaxy S III Android Development] AndroidGX:
Yes it will, as I said you can disable it manually via "Trickster MOD" app, but keep in mind that you have to re-do it each time you'll reboot your phone :good:
[Galaxy S III Android Development] colingpt:
Really glad to see new kernel developer here, I have been using speedmod for long due to its lower heat and great battery life, however, hardcore has not changed it for long as well, so i will try yours now!

thank for sharing!

---------- Post added at 07:54 PM ---------- Previous post was at 07:44 PM ----------

lol, i like this part:

"Features that will (almost) NEVER be included in this kernel :

Overclock / Underclock / Undervolt

Any upgrade of Linux kernel 3.0.XX.

STweaks compatibility.

Dual-Boot Sammy/AOSP.

CyanogenMod compatibility."

maybe include zram in your Never claim.:)

We really have a similar preference as Speedmod.

Just flashed your kernel. will test battery life and come back. Now i can only say: THIS IS CRAZY SMOOTH!
[Galaxy S III Android Development] AndroidGX:
Thanks for your report ;) glad you like it!

Just made some test until now with zram enabled, but wasn't convainced enough so let this feature.

I think it's not for nothing that many devs does not include zram (or at least enable them by default) in their kernel.

I go add zram into "Features that will (almost) NEVER be included in this kernel" part now :cool:
[Galaxy S III Android Development] AndroidGX:
UPDATE

UPDATE :​

27.08.2013

: v2.2 released.

Disabled some kernel debugging feature (Samsung/sec_log/last_kmsg).

Reversed "LZO compression updated to current upstream version" : no zram compatibility one day so useless.

Enjoy :cool:
[Galaxy S III Android Development] pendroz:
I hope the finals are approaching :p

Thanks V2.2 testing...
[Galaxy S III Android Development] habylab:
I think this kernel would definitely benefit from undervolting, that's just my opinion though.

Sent from my maybe one day to be CM i9300. That day won't come unless the camera improves!
[Galaxy S III Android Development] AndroidGX:
Each versions are finals :p

But anyway I'am going to slow down a little bit between each releases now, as I made almost all implementations I wanted :good:

I understand your opinion as many others, as I was like you before, and I really saw a big difference or battery life when undervolting hardly in other devices than the Galaxy S series. I had the S2 before the S3 and for me it's the same : I absolutely don't gain any but getting more various stability problems. Hardcore's kernel always never wanted to include it, and it was one of the best kernel in term of battery drain I never tried, so for me it always been a good exemple to take in consideration ;) and I concluded that UV in the S3 is "useless".

But maybe I will add compatibility for those who really wants it, I'll check this maybe later :good:

Trying to answer your PM's [MENTION=2800311]spica1234[/MENTION] mate ! =)) :cyclops:
[Galaxy S III Android Development] AndroidGX:
UPDATE

UPDATE :​

28.08.2013

: v2.3 released.

Added ARM CPU topology.

CFLAGS_KERNEL compiling optimisations.

Added ExFAT support.

Enjoy :good:
[Galaxy S III Android Development] AndroidGX:
UPDATE

UPDATE :​

28.08.2013

: v2.4 released.

Added CPU undervolting support (credits to [MENTION=2977450]simone201[/MENTION], [MENTION=947981]AndiP[/MENTION] & [MENTION=4167023]AndreiLux[/MENTION]).

Change packet filter settings to block multicast (credit to [MENTION=591147]Entropy512[/MENTION]).

Enjoy :good:

.. enough for today ! :p

Will try to include OC up to 1600Mhz on next release (yes, I changed my mind ^^)
[Galaxy S III Android Development] spica1234:
Please change mind for Zram as well:p
[Galaxy S III Android Development] hanaxxaru:
boeffla sound engine 1.6.4 has been released.. any plan to implement it into your kernel?
[Galaxy S III Android Development] colingpt:
Well, almost finish testing of v2.2, and sadly see you changing mind:p

in last full battery cycle, i have used 23h 53min with 22% left, 4h13min open screen. IT IS AMAZING! very smooth, fast, and low heating. haven't found any significant issues. (only somethings when open apps, i can feel some lag, don't know if that is true or just my mis-feeling)

Now i will try new 2.4 version. wish it good as well

btw, if you add CPU UV support, which tool i can use to adjust it?

and i suggest you should put all your previous versions in OP, no need to only leave the latest one, so that people can choose the optimal one for them(i.e. i'm very satisfied with v2.2, after test 2.4, don't know if i will change mind:D )

Overall, thanks for your great work! At least I find something better than Speedmod now!
[Galaxy S III Android Development] AndroidGX:
Maybe.. maybe.. !! :D

Cool news, but where can Igrab 1.6.4 files ? looks like boeffla kernel hasn't received any update since 15 days ago, so 1.6.0 is still latest available from his repo :(

*edit* : ok I saw on AndiP boeffla website this : "Boeffla-Sound engine 1.6.4 (mostly internal code cleanup + compatibility to CM, thanks to Yank)", so nothing pretty exciting except a code cleanup and a compatibility with CM which will never be the case of my kernel :p but anyway I will update it as soon as it's release officially (it's in beta state for the moment).

Thanks for your report :good:

I see have those lags sometimes too but I guess it's memory related because when I clean all apps in cache, it's smooth again for a moment :good:

About CPU UV support, you can use Trickster Mod (recommanded) or SetCPU (free version on xda) to set your values and check apply on reboot so it will save them each time ;)
[Galaxy S III Android Development] colingpt:
Hi, i tried to add supercharger,then lags disappear, so you are right, it does relate to memory problem.

However, i fail to change CPU UV. I tired both tools, when i click apply, everything just goes back immediately. After reboot several times, it is still the same.

HELP！:silly:
[Galaxy S III Android Development] AndroidGX:
Damn you are totally right, never tested before because I'am not a fan of UV (as already explained ;) ).

I will try to fix this soon at it seems broken for the moment, otherwise I'll revert back my undervolt try into the kernel :good:
[Galaxy S III Android Development] colingpt:
Good news, looking for it!

Have a nice day!
[Galaxy S III Android Development] AndroidGX:
UPDATE

UPDATE :​

30.08.2013

: v2.5 released.

Removed temporarily unvervolting capability (broken).

ARM CPU topology : ARCH_POWER enabled.

Some more CFLAGS compilation optimizations.

Removed the "+" after the name of kernel.

Enjoy :good:
[Galaxy S III Android Development] habylab:
Great updates here. Where are you taking inspiration from for the topology stuff?

Hope you can get UV working soon!

Sent from my maybe one day to be CM i9300. That day won't come unless the camera improves!
[Galaxy S III Android Development] AndroidGX:
UPDATE

UPDATE :​

31.08.2013

: v2.6 released.

Fixed ARCH POWER not enabled by using SCHED_MC (but this one will be not enabled by default) (thanks to [MENTION=2800311]spica1234[/MENTION]).

CONFIG_SCHED_AUTOGROUP enabled (thanks to [MENTION=2800311]spica1234[/MENTION] for the suggestion).

Reduced WiFi wakelock.

cpu_load_slope correctly set.

Enjoy ;)

This idea cames to me after checking Adam and Perseus kernels github repos :good:

About UV, currently changing my mind about integrating it again (yes gain :laugh:), not sure how to get it working anyway :( I'll see later.
[Galaxy S III Android Development] hansen5265:
Hi,

Are you planning to integrate perseus master sequence colour profile? Kernel is smooth and pretty good :D :thumbup:

Sent from my GT-I9300
[Galaxy S III Android Development] AndroidGX:
I'am a big fan of master sequence from Perseus kernel aswell, and wanted to implement it since the beginning, but many things (which I don't want) needs to be included and modified into stock kernel just for it, so I'am still hesitating.

And I'am not sure to 100% success because I want it to be implemented directly once flashed, which I don't know how to do this for the moment :p but I will try soon for fun anyway :good:
[Galaxy S III Android Development] spica1234:
Hello,

Latest build is super fast:)

Thanks:)
[Galaxy S III Android Development] AndroidGX:
UPDATE

UPDATE :​

31.08.2013

: v2.7 released.

Updated ZZMoove governor to 0.7c.

Enjoy :cool:
[Galaxy S III Android Development] AndroidGX:
UPDATE

UPDATE :​

31.08.2013

: v2.8 released.

Updated Touch-to-Wake to v1.1a (thanks to [MENTION=2033478]Yank555[/MENTION]).

Removed all CFLAGS_KERNEL optimizations to now let KBUILD_CFLAGS ones only. Now same optimizations as Googy Max Kernel (thanks to [MENTION=1897326]googy_anas[/MENTION]).

N-JoY ! :p

Tomorow next release will include Boeffla-Sound Engine v1.6.4 !

Good night everybody ;)
[Galaxy S III Android Development] habylab:
I'm going to try this now, hope the recent update doesn't give me the insane lag I always have with Googy Max

Sent from my maybe one day to be CM i9300. That day won't come unless the camera improves!
[Galaxy S III Android Development] lucacerio:
Dude slow down lol cant flash every 3 hoursXD

Inviato dal mio GT-I9300 con Tapatalk 2
[Galaxy S III Android Development] habylab:
Don't listen to him, keep it up!

One request would be charge control from Perseus/Devil.

Sent from my maybe one day to be CM i9300. That day won't come unless the camera improves!
[Galaxy S III Android Development] AndroidGX:
It should not, there is still big differences between my kernel and him :good: mine is much closer to stock.

Sorry, no charge control, I really want to stay as close as possible, and don't want be similar or almost a pale copy of any other big custom kernels like Perseus, Googy Max, Devil, etc ;) I prefer this kernel stays a bit different than beeing a concurrent.

haha, 2 fast but not furious :cowboy: