yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] hasbrobot:
Awesome if you can change the setting for mms size that would be awesome, but just so you know this app has already replaced my current daily sms app!
[Android Apps and Games] zalaros:
Can anyone confirm this bug or is this happening only to me?
[Android Apps and Games] PUNCHYS:
I sent you a pm
[Android Apps and Games] JoeFCaputo113:
Only request I have is to make it somewhat themeable, and the fixing of the image compression/quality. Otherwise this is a 5 star quality app.
[Android Apps and Games] hasbrobot:
"Only request I have is to make it somewhat themeable, and the fixing of the image compression/quality. Otherwise this is a 5 star quality app."

I'll second that
[Android Apps and Games] bengtan:
Following up on various single posts ...

[MENTION=4863217]thophan[/MENTION], [MENTION=5225579]cplking[/MENTION], [MENTION=5070254]Peacen1k[/MENTION], [MENTION=4437289]ensoy[/MENTION]: The new version 1.01 of this app should fix the crash on startup issue. Can you please try it on your phone and see if it works better now? Thank you.
[Android Apps and Games] biggggant:
I think it doesnt receive group messages as group messages. I had to uninstall since I had to know when all the other on call guys were sending to the group.
[Android Apps and Games] c00ller:
Is it possible to make this customizable? It would be great if we could choose between AOSP icon, Sense icon, Touchwiz icon, or completely custom icon.
[Android Apps and Games] Peacen1k:
New version does not crash on startup. Thank you very much!

88sms loads messages in a conversation about half a second longer compared to stock JB messenger, which is near instant. Not really a big deal, though would be nice if the delay is reduced.
[Android Apps and Games] bengtan:
[MENTION=2465635]ahoslc[/MENTION], [MENTION=5102294]Joe0113[/MENTION], [MENTION=4467274]Spacemonkie4207[/MENTION], [MENTION=2644166]c00ller[/MENTION]: I'll work on icons and themeing and stuff like that later once I've sorted out the basic functionality. Might also put up a website with a faq and changelog too first. I haven't forgotten ... just haven't got around to it yet.

After looking through the code, here are some thoughts ...

Firstly, group messaging is implemented via mms messages which have multiple receipients. Secondly, 88sms inherits some group messaging functionality from the stock app so it is supposed to work, but I'm still investigating how to enable it. For now, 88sms may not properly send out group messages.

biggggant, I think the messages you thought were group messages are actually single-receipient messages (whether sms or mms). My theory is that they were sent out as with single receipients (regardless whether through 88sms or some other app).

To find out, can you please open the thread of one of these 'supposed-to-be group messages' and long press it? Then click on 'View details'. That will tell you whether the individual message is sms or mms, and whether there are multiple receipients.

Perhaps you can also try this test on a pre-existing known group message and compare?

[MENTION=5070254]Peacen1k[/MENTION]: You're welcome.

Is there a possibility there might be caching happening?

Can you try this ... Close both apps (or force stop if necessary) and then open your stock JB messenger app.

Then close both apps (again) and then open 88sms.

Is there a difference in load times now?
[Android Apps and Games] Eddiemc:
So xposed module to change default smileys doesn't work..

Perhaps OP can look into the smileys placement and references in this app?

If this app gets the right references/placement of smileys, we could all just apply the xposed module have the smileys we want without the app being bloated.

Please look into this/fix this incompatibility..

Edit: here's the link if OP wants to check http://xdaforums.com/showthread.php?t=2138089
[Android Apps and Games] cornelha:
I would really love to see a "Mark All Read" feature here
[Android Apps and Games] f2bacon:
Works great on my Tmobile S4 running PA 3.99. Thanks!
[Android Apps and Games] landale:
Agreed on this one.
[Android Apps and Games] iamnotkurtcobain:
Could you add the hangouts emojis as smiley option?

Gesendet von meinem SGH-M919 mit Tapatalk
[Android Apps and Games] AlpineMan:
Anyone else experiencing sms not being sent when a few sentences are mixed with emoji? But when I send emoji by itself or just a couple of words with emoji, it sends out fine.

When it errors out, I see error code 3 when viewing details.

It looks like it errors out when you have more than 68 standard ascii characters and if you have emoji anywhere. So if you're sending emoji, you must have only 68 characters or less for it to work.

I'm using a Verizon Note 3.

UPDATE

There is a 160 standard character limit (atleast on CDMA such as Verizon & Sprint) when sending SMS. This limit shrinks down to 70 characters when sending SMS with emoji, which counts as 2 characters (double byte). 8sms automatically splits up standard character SMS messages when it reaches increments of 160. It doesn't do so when there's emoji when the split needs to occur at 70 characters and counting each emoji as double byte.

A work around is to configure 8sms to automatically convert SMS to MMS after "1" split.
[Android Apps and Games] bengtan:
You're right ... it is near the bottom of the list, but I do think it is something worthwhile doing so there is some hope.

Thanks for the suggestion. I don't have a definitive answer since the only way to really know is to try implementing it. It's something I'll have to think about some day.
[Android Apps and Games] bengtan:
I see the following sentence in the Xposed thread ...

... which is probably why. I suspect Xposed only operates on packages with the name 'com.android.mms' but 8sms has a different package name (which is required because it's technically not the stock messaging app). Maybe ask the Xposed dev to also modify 8sms?

On which screen or page would you like to see "Mark all as read" action?

Same problem as I've mentioned here:

http://xdaforums.com/showpost.php?p=48289840&postcount=578

Not quite correct. Adding emoji forces the use of 16-bit characters which is why the split occurs at about 67 characters.

See http://8s.ms/sms-segment-length

However, you still should be able to send sentences mixed with emoji. It might be related to your carrier somehow.

If it helps, a previous poster on this thread experienced corrupted sms messages when sending emoji in sms, and the fix was to disable Google Voice for sms.
[Android Apps and Games] landale:
I would imagine the most logical place would be as an option on the action overflow button on the main inbox screen. This is where delete all threads currently is so mark all as read would make sense to be here as well.
[Android Apps and Games] cornelha:
On the Conversations Page. Even being able to select a bunch of conversations and then marking those as read would be pretty awesome.
[Android Apps and Games] meljuga:
Great app, would be perfect if you could add vcard support?

I would be willing to pay for app if you added vcard support
[Android Apps and Games] Pikezer1337:
Bengtan I remember you saying before that you didn't know hot to make a theme engine. If you look at this MMS app it includes a theme engine that when I used it was very awesome. Not sure if it will help but here's the link to the downloadhttp://d-h.st/IOm

Heres the link for the topic on XDA: http://xdaforums.com/showthread.php?t=2133552
[Android Apps and Games] Gold_Phenix:
I love this app, is perfect :) . Is possible to include options to make backup sms and mms? For that I use titanium backup , but I know more options more bugs. And please full translate app in polish, now is more options and this options is not translate. ;)

Wysłane z mojego LT26i przy użyciu Tapatalka
[Android Apps and Games] bengtan:
Thanks for these suggestions. I have put this on my "to-consider" list but I probably won't actually consider it until after a couple of months at least.

Noted. I acknowledge that vcard support would be a worthwhile addition in the future, but currently I consider it as low priority. Thanks.

Thanks, I'll have a look.

Very very low priority. There are already sms backup apps available and I don't consider a core feature of an sms app.

Would you like to help me translate? Please email me if so. Thanks.
[Android Apps and Games] skupi20:
Is it possible to add options to change fonts size?

Wysyłane z mojego XT890 za pomocą Tapatalk 2
[Android Apps and Games] jazzh:
Yes Bengtan, please add font size option. On my i9070 its too small now. Otherwise great...
[Android Apps and Games] anerik:
Is there any way to pre-enable the standalone mode?
[Android Apps and Games] Simba501:
What do you mean?

Sent from my HTC One.
[Android Apps and Games] anerik:
Well, on my razr i, i can use the stock sms app as a dependencies for 8sms (to have 8sms as a standalone), but if i don't put it in standalone mode, it won't save the received messages. So, can i pre-enable it in standalonemode so it gets enabled by default after flashing?
[Android Apps and Games] bengtan:
Noted and acknowledged. Thank you ... although I might do this after themeing (which is a big task).

I've just PMed you.

However, there's no point trying this on the razr i. The razr i's stock messaging app is needed for sms to work. It seems Motorola moved some of the telephony code from the system into the stock messaging app, so you can't remove it. If you remove it, sms functionality (and 8sms) will just crash.

There were a couple of razr i users who had this problem.
[Android Apps and Games] anerik:
No no, not remove it. See i deleted some lines in the manifest to hide it in the launcher and stop it from being the default app... That way you can use another app as kinda-default, and you won't get double messages. That worked with the cm app but mms were broken, in 8sms they work just fine, but you have to always enable standalone mode
[Android Apps and Games] bengtan:
I see.

Since you are building a custom rom, there are extra techniques available to you.

I'm not familiar with custom roms, but is it possible for you to 'pre-fill' the 8sms shared preferences file?

It's the file

/data/data/com.thinkleft.eightyeightsms.mms/shared_prefs/com.thinkleft.eightyeightsms.mms_preferences.xml

If you look in your phone you should see a sample version there. You only need to set the preference "pref_key_standalone_mode" to true.
[Android Apps and Games] anerik:
Yeah! That's what i tried to do, i put that file and made it extract to /data, but after flashing, standalone was still disabled. It was like default all over again, the standalone mode popup also showed up
[Android Apps and Games] bengtan:
Can you double check your file paths?

There is another file in the same directory called _has_set_default_values.xml. Did you pre-fill that as well?
[Android Apps and Games] anerik:
Yeah. Perhaps i'm setting wrong permissions in updater script
[Android Apps and Games] kingofjail:
this apps awsome, pls add pure black..
[Android Apps and Games] enskje:
Hey, i just want to help to improve this app. i can try to translate it to Lithuanian. :)
[Android Apps and Games] bengtan:
Hi ensoy,

That would be much appreciated. Thank you for offering. Can you email me at support at 8s.ms please?
[Android Apps and Games] skupi20:
I had set 8sms as stock sms/mms app with standalone option, but in some cases for example with share contact i cant do action with your app. I tried textra, and it showed. And in many others 8sms app action is not primary. Is it possible to change it?
[Android Apps and Games] reza.8.h:
sorry this app have delay delivery??
[Android Apps and Games] Andy2No:
Sorry if this has been answered already. It's a long thread, so I haven't read it. I did a thread search for "theme" but didn't see anything relevant to the problem;

I have a Google Nexus 3G 2012 (nakasig) with Kitkat 4.4.2 build number KOT49H, plus GuyAdams mod to enable SMS (http://xdaforums.com/showthread.php?t=2535586).

When I tick the Dark Theme option, precisely nothing happens, as far as I can see. The background is still white, and I find that very hard on the eyes. How do I change it to a dark background?

I have an up to date version of 8SMS, according to Google Play. I only installed it a couple of days ago.
[Android Apps and Games] landale:
You probably only enabled dark theme for quick message. You need to check the dark theme box at the bottom of settings.
[Android Apps and Games] Andy2No:
Okay. I'm sure I tried this before, but this time it worked;

I turned it off and back on again :) - the option tick box for "Use dark theme", that is.

It still didn't give a fully dark background at first, though. The message thread / conversation I'd just been looking at still had a white background, above the messages, when I l left the menu. It worked okay after going back to the list of threads / conversations, and back in again.

It turns out it's just a minor bug in enabling the dark theme, but it had me convinced it wouldn't do it, from when I installed it up until now.

---------- Post added at 11:39 AM ---------- Previous post was at 11:28 AM ----------

No, I enabled it in Settings. I didn't see an option to enable it in Quick Message.
[Android Apps and Games] MaXAiRO:
SMS Split

The app is excellent since there s no bloat and any extra meaningless features. It has everything to be described as the perfect messaging app except for one thing: the option to NOT split the SMS if the character limit (160) is exceeded. If I want to send to someone a SMS with e.g. 300 characters, it 's always sent as two different split SMS (one with 160 chars and the other with the rest 140 chars). Sometimes the recipient doesn't get them in the correct order (e.g. the 140-char SMS goes first and the 160 second) and he has to solve the "puzzle" in order to read it. I think I read some pages back that it's not possible to implement this feature, I didn't understand the reason though since I 'm not a developer. The stock CM 10.X Mms.apk had this option as well as other third party SMS applications that I use right now but, unfortunately, are bloated or lack other features.
[Android Apps and Games] Klausi:
That's probably not the default behavior but may happen with certain carriers. I just sent 300 characters to a friend (O2 to Telekom, Germany) and the message was shown in one SMS.
[Android Apps and Games] bengtan:
It's a bug. I'm not sure why the upstream stock messaging apps (from which 8sms is derived) don't have this implemented but it's something I'll have to work on.

Currently no. In the future ... maybe. When ... I'm not sure. Just depends on when or if I have time.

In the 8sms settings, turn off the Settings » Sms settings » Split counter checkbox.

A lot of people are turning this on because they mistakenly think it enables the character counter. The character counter is already there ... but it only shows when there are about 130 characters or more.

The Split counter is causing sms to be split and should be turned off in most cases unless you know what you are doing.
[Android Apps and Games] phalkon30:
Aha! I'll try that, I wonder if that's why long messages get split into 3 instead of 2 messages

Sent from my USCC SCH-R530U
[Android Apps and Games] hudarsono:
Thanks bro! Looks nice.
[Android Apps and Games] MaXAiRO:
Thanks for the explanation. I 'll re-install the app now. It would be good if you changed the "Split counter" to "Split SMS if character limit is exceeded" or something like that since, just as you said, most people think that the counter is the character counter.
[Android Apps and Games] beautifulsun:
what is "code error -1" in the sms details?
[Android Apps and Games] bengtan:
Even better ... I'm going to change 8sms so the character counter shows up immediately on any input. Then people won't go looking for a setting to turn it on in the first place.

I don't know :) Can you get me a screenshot please?
[Android Apps and Games] beautifulsun:
Sure.

Italian language.
[Android Apps and Games] lvtjul:
Do you still have the problem? Or if not, how do you fix it? I have exactly the same problem, on a Nexus 5, with correct MMS settings. I have a lock on "com.thinleft.eightyeightsms.mms.SMS/MMS" . I have no problem to send/receive MMS through the app.
[Android Apps and Games] aXiDroid:
I've removed the app... nothing was helping and I've got tired of looking for a reason.
[Android Apps and Games] lvtjul:
Ok for now I removed the lock via Xposed, but i would really like to have a clean solution :) maybe a little help from the dev?
[Android Apps and Games] zopostyle:
When we left the app opened it does not ring when a new message arrive..

Even if the screen is off and the pop-up is displayed...

Can you check?
[Android Apps and Games] bengtan:
It's the value from the column ERROR_CODE in the Android messages database for this message.

The API documentation is here:

http://developer.android.com/refere...Telephony.TextBasedSmsColumns.html#ERROR_CODE

Unfortunately, it just says "Error code associated with sending or receiving this message." which is not very helpful.
[Android Apps and Games] bengtan:
See this page: http://8s.ms/high-battery-usage

It seems to be particularly common for the Nexus 5 if mobile data is disabled. One workaround is to enable mobile data for a few minutes to give 8sms time to finish any pending mms transactions.

For some reason, on the Nexus 5, if mobile data is disabled, then mms is not available. However, when a new "mms message indication" arrives, 8sms tries to open an mms connection in order to receive the message. Since mms is not available, 8sms keeps trying ... and keeps trying forever.

I personally don't agree with Google's decision that disabling mobile data disables mms (IMHO many or most other phones don't operate like this), but this is something I'm going to have to address in the next release of 8sms.

I think what is happening is ... if you leave the app open on a thread, and a new message arrives for that same thread, then it is marked as read immediately ... because you've got the thread open and the new message is displayed. When this happens, the notification tone should be played, but it is played at half volume.

Perhaps this is what is happening?
[Android Apps and Games] starnostar:
Any way we could get an "advanced" option for custom UserAgent field?... on t-mobile, changing the max resolution and size is not enough to raise the limit. Setting the UserAgent as "iPhone(3.0)" sends MMS at almost 5MP.
[Android Apps and Games] lvtjul:
Yes that's weird because before (previous phone) when data was off the phone turned on the data to get the MMS automatically.
[Android Apps and Games] zopostyle:
That's whats happening, but it isn't playing anything... Not even a tick...lol
[Android Apps and Games] Liesse:
I love this app. Bloat free, snappy popup notifications and fast. I won't entertain texting with anything else on my phone.

Could anyone tell me how it works with Tablet Talk? Got a new wifi nexus 7 tablet and looking into getting Tablet Talk to link it to my phone. Does 8sms play nice with Tablet Talk?
[Android Apps and Games] beautifulsun:
So it is possible that the message has not been received or maybe it is just a small delay in delivery (due to network problems)?
[Android Apps and Games] markd0wn:
Hope it's ok to post this here, but here's a possible bug discussed on a different thread. It appears to be a CyanogenMod bug but maybe 8sms can fix it regardless so us CM users could use it instead of CM's stock SMS. I hear some SMS applications don't have this bug even when using CM11:
[Android Apps and Games] bengtan:
Hi,

This is already in the works and will be available in the next release of 8sms, whenever that will be.
[Android Apps and Games] bengtan:
AFAICT, with Android 4.4.x KitKat, Nexus phones require mobile data to be enabled before mms is allowed. I'm not sure whether Google made this decision for KitKat or whether it was also like this in Jelly Bean.

It seems like some other phones (Samsung perhaps?) also have this restriction.

Personally, I don't agree with this decision. AFAIK, mms data is not charged for (rather, mms is charged per message), and is different from mobile data so I don't see why they should be combined together into one setting.

Perhaps someone who is an expert on modifying Nexus ROMs can find a configuration setting which can change this behaviour?

Or perhaps it is a side-effect of having a single APN entry in ... » Mobile Networks » Access Point Names for both mms and mobile data? Does anyone with a Nexus 4 or 5 phone with KitKat want to experiment with this and report findings?

Weird. Does this happen every time, or only sometimes? Can you try playing around with it (changing tones, clearing cache etc.) to see if you can control when it happens?

I've never tried Tablet Talk so I don't know. Perhaps you can give it a try?

Sorry, I don't know. There's no documentation in Android to explain the values for this column.

I'll go reply there.
[Android Apps and Games] lvtjul:
I already tried differents settings in APN including two entries, it didn't change anything;
[Android Apps and Games] jamez243:
MMS over T-Mobile while connected to WiFi calling is not working. (This is how it works through the stock app though.)
[Android Apps and Games] lvtjul:
in others sms apps, when you receive a mms and data connection is off, you have an action button "get the mms" or "download" which appear in the conversation thread. The user can activate the data connection and then click the button. Maybe, it's a way to deal with the problem on new phone :)
[Android Apps and Games] landale:
Thanks as always for the new update. What exactly does the prevent conversation list showing twice do? Maybe it's just a bug I never saw but was curious.

Speaking of the conversation list would it be possible if down the road when replying directly to a notification it not going back to the conversation list when finished? I know both Handcent and Chomp have this option. Just always seemed silly that if I tap to reply to a notification I still have to close out of the conversation list that I never opened in the first place.
[Android Apps and Games] MaXAiRO:
Thanks for the update. The app is excellent. Do you plan to add sometime the option to not show the contact images next to each contact in threads list and in conversation?
[Android Apps and Games] bengtan:
Can you try this?

Have one APN entry with the APN type set to "mms". The other APN entry can have an APN type set to "default". Then maybe force stop 8sms and toggle mobile data just in case.

Please let me know how you go.

Clarifications please ...

If you are not connected to WiFi Calling, MMS (with 8sms) over T-Mobile works? Do you have mms over wifi (in 8sms "MMS Settings") on or off?

If you are connected to WiFi Calling, MMS (with 8sms) over T-Mobile doesn't work (please confirm).

If you are connected to WiFi Calling, does MMS using the stock app work? (sorry, your post isn't totally clear)

Doesn't work ... the "download" button appears after the message headers have been downloaded ... which requires mms.

Yes, it was a recent bug that was not observed by most people.

Noted. I'll have to look into it.

Yes, when I get time to re-do and add themeing.
[Android Apps and Games] bengtan:
Version 1.17 notes

Hi all,

A new version 1.17 of 8sms is out and available.

If you have a Nexus 4 or 5 running Android 4.4 KitKat, or if you have a phone which requires mobile data to be enabled for mms to be available ... in the 8sms settings, please set "Enable MMS" to "When mobile data is on".

This is a workaround that will prevent recently-reported occurrences of high battery usage.

However, if you want to be able to use mms without enabling mobile data, you'll have to lobby Google or else hack the ROM. It's not something I can workaround in 8sms.

Thank you.