yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] deanwray:
Carrier ? Phone (S3 I take it) ? and Android Version ?

will look into this, but very hard for me to test as my providers dont do deliv reports and when I get them to work with prefixes they are not consistent ! But will look at it
[Android Apps and Games] bjoostema:
ART working?

I've searched the thread and used the search button to no avail, so I apologize if this has been answered and I have overlooked it. I would just like to know if this is working with ART? This looks like a beautiful alternative and I just need some confirmation since ART seems to fudge up some apps.
[Android Apps and Games] deanwray:
well, I have not tried it, but I suspect it will work as well as the "most working" apps out there as SM doesn't rely on platform specific binaries etc... so try it, there should not be any problems (besides that ART is experimental :) )

If you try, let me know if there any probs and I can look into it
[Android Apps and Games] dreamland2000:
I did try this with Art and it worked fine. Art just caused other issue though so reverted back but SM worked fine.
[Android Apps and Games] deanwray:
Cheers for info, I suspect it would work fine. But I also suspect that ART may not be all that fine on android currently :)

Fine to try, but no point to it from a user perspective at this time...surprised how many want to use it.
[Android Apps and Games] dreamland2000:
I know, I tried it but at the moment I found it a bit unstable bit I'm sure it has its uses in time
[Android Apps and Games] deanwray:
Release 0.06.266

* added ability to override discrete from/message text in a filter

* changed value match to strip spaces and "-" if in number mode

* Initial MMS test build (very early)

* filter match added for "type" sms,mms,msms,emms,esms

* made the popup reply/compose work in landscape and portrait "yay!"

* better content resolve for file/image pickers (specially kitkat)

* removed logo from windowed modes (you know what your using)

* thread id updater that will trigger if needed on start

* few behind the scenes theme change

* out of date waring implemented server side

* bug fixes

released to g+ group
[Android Apps and Games] deanwray:
oh, tell a lie, it just arrived...ok that was like over 1500 characters ...so yeah, it seems to work fine
[Android Apps and Games] ubigred:
Suggestions:

Quick compose button or have it in the notification panel.

Quick reply box.

Sent from my SGNote 2!
[Android Apps and Games] xCovErtWolFx757:
Would be awesome if we could choose an icon we want to use. The black icon doesn't match my theme
[Android Apps and Games] Dri94:
Emoji are very worth it!
[Android Apps and Games] teh roxxorz:
Looks amazing and clean. Reminds me of the Heml.is project. Definitely just applied for the beta community.
[Android Apps and Games] deanwray:
New Version 0.0.35

CHANGES

Added dimensions to cope better with hdpi screens (8xx x 480/ Galaxy S/S2 etc)

Enabled Notifications by default, rules now turn them off rather than enable them.

Change the ImageSMS to default not require an actual message

Fixed a few bugs

Created loads more bugs
[Android Apps and Games] deanwray:
Yeah I need to design a new icon, just need to actually get the app near release and then do something really good, current icon is more beta than the app atm :)
[Android Apps and Games] FuMMoD:
This app looks amazing! Such great looking themes I might switch over from chomp.
[Android Apps and Games] deanwray:
It's not really ready to "Switch" from anything, this is a very early beta...your welcome to try it, oh and the themes are not final also, so they may/will change :)
[Android Apps and Games] FuMMoD:
Excited to try it nonetheless lol. Submitted my request to the group and the Google play link in the op did not work for me though.
[Android Apps and Games] deanwray:
well if you are on the g+ group, I kinda get the impression that sometimes it takes 5-10 minutes for it to see you as a beta tester, then the link works :)
[Android Apps and Games] deanwray:
Planned new version

Just all be aware, the next update will add a new "unused" permission about in-ap-billing, cause the library that I maintain and use to create smartMessenger now includes it.

Planned for next release:

fix for Notification bug/FC when there is no contact id to the sms

standard contact picture for missing contact pictures

new "Base light theme" this is something that will be a start point for all other themes I decide to add.

LOG output to diagnose "new custom 4.3" sending failures

Thats whats planned anyways, anything else, comment here and may try and include it.
[Android Apps and Games] AlkaDragos:
This application it's nice. Wanted to change my default SMS app but i didn't like none of the existent ones. Last night decided to try this... and i like it! :) Anyway, there are still some issues in display layout (images below), and i have 2 little requests:

- Make messages bubbles little bigger ( image 2 )

- Show notification when message was received by other person. (I use CyanogenMod for a long time and i miss this feature, like in stock ROM).

Image1------------------Image2

Good job and keep up the good work. Would like to see this app finished :cowboy:
[Android Apps and Games] nitramcek:
I got fc on almost every sms i send.

Then i have to clear data to get it working again.

SGS4 CyanegenMod 10.2
[Android Apps and Games] deanwray:
Do you submit a report when it FC ? Would be handy :)
[Android Apps and Games] deanwray:
1. erm, not sure whats going on there, no way should it mess up like that, what version are you running and could you post a screenshot of "settings" > "about" ?

2. Thats just a theme and eventually will be user adjustable, everything about the UI will be
[Android Apps and Games] deanwray:
OK, your on an older version, but I just grabbed an s2, ok, will look at pushing a fix to that odd list display in ver 0.0.36 before I go to bed, maybe an hour or so
[Android Apps and Games] deanwray:
OK may take a little longer, as in I may have to sleep cause I'm going to change the way that view padding works in my theme engine :) So a fix maybe more likely (my) tomorrow
[Android Apps and Games] ubigred:
Don't forget group text capability!

Sent from my SGNote 2!
[Android Apps and Games] teh roxxorz:
On that note, in the rules, when you select notifications on, [assuming you select an exact contact], that you can customize the ringtone and maybe even the led. The prior should be easier, as it can already write to the storage, now you just have to read from it.
[Android Apps and Games] BRSNexuS:
Can't find it at all
[Android Apps and Games] BRSNexuS:
Can't find v0.06.266 to download. Help!

PS: PLEASE DISREGARD. All sorted out. Also why is this app not updating the contacts pics?!
[Android Apps and Games] deanwray:
current beta version is now **.**.270 and should be available on play
[Android Apps and Games] deanwray:
well if you are in the beta group (G+) then it's 270, if your not the latest version is 248
[Android Apps and Games] BRSNexuS:
Yes I am and I've got the 270 installed. Btw why is the app not updating the contacts pics?
[Android Apps and Games] deanwray:
ah something I keep forgetting to add, I need to write a cache control element into one of the services. Tell me, if you go into (Your SD/External Storage)/.SM/.cache/ and delete ".imageloader" does that solve the issue ?
[Android Apps and Games] BRSNexuS:
Can't find that folder lmao
[Android Apps and Games] deanwray:
Use something like ES File Manager and turn on "show hidden" or any file explorer that allows you to see hidden folders/files
[Android Apps and Games] BRSNexuS:
Well done Dean. It worked!! Happy days
[Android Apps and Games] deanwray:
well as one of the finishing moves before full out of beta release, I will automate such things :)
[Android Apps and Games] BRSNexuS:
Don't forget to update the IMPORT STOCK SMS as well plz :)) still not importing all my SMS
[Android Apps and Games] deanwray:
it should get all SMS, no questions asked.... but yes it would need updating to also get MMS if thats what you mean?
[Android Apps and Games] BRSNexuS:
No MMS cos I haven't got any. SMS only. I've tried a few sms apps and they all retrieved all my sms, straight away as well.

Smartmessenger misses lots of SMS and imports it very slowly.
[Android Apps and Games] deanwray:
Most other sms apps just use the sms content provider that is there, so they don't need to import or anything... SM uses lots of custom things and is aimed at being more secure! Regardless there should be no issues in importing them. Is there any specifics you can give me as to either corroborating factors and similarities in messages that don't import ?
[Android Apps and Games] bjoostema:
Thanks for the reply buddy, it worked just fine! As you pointed out, ART is still excremental, and I reverted back to Dalvik.
[Android Apps and Games] BRSNexuS:
I have no idea cos it's over 10000 sms not imported so.. Can't tell u if there's similarities or not.
[Android Apps and Games] deanwray:
does it give you a summary ? when it stops importing ?
[Android Apps and Games] BRSNexuS:
Nop
[Android Apps and Games] deanwray:
hmm that means it crashed quietly or it didn't finish... how many texts do you have, how many does it import ?
[Android Apps and Games] BRSNexuS:
I've got just over 40000 lmao... And only imports over 26000
[Android Apps and Games] deanwray:
import again, cause it will just skip the ones it already has...see if the number increases, it may take it quite some time to get to the point where it will be importing.. maybe 4 minutes I would think.... what device ?
[Android Apps and Games] BRSNexuS:
I've been trying since yesterday.... Samsung s4
[Android Apps and Games] deanwray:
I want to get to the bottom of this, but not sure how I can do it without you giving me all your texts :)

Another way you can test would be to do the following

1. (STOCK) Backup the text database (any app of your choice)

2. (STOCK) Delete 2/3rds for them

3. import into SM

4. create a gdrive backup in SM

5. remove all messages from SM

6. (STOCK) Restore from backup

7. got to step 2 (doing alternate 3rd)

thats just off top of my head something to try
[Android Apps and Games] CreepyE:
Just joined to beta group on g+ and when i try to click the download/beta access play store link it redirects to a 404 page. Any mirrors or is it just an issue on my end?
[Android Apps and Games] deanwray:
the play store has no mirrors :) Try again in a few min.... make sure that your G+ account has valid name and email info that match your google account too :)
[Android Apps and Games] ruadus:
S3 with NeatROM 6.4, but never mind, it's not a big deal, it's fine like this as well.

Thanks for your work.
[Android Apps and Games] deanwray:
did you manage to get on ?
[Android Apps and Games] CreepyE:
Yes sir thx for the follow up

Sent from my Nexus 7
[Android Apps and Games] deanwray:
Just for future reference how long did it take for the link to become active ? I normally say to people 5-10 min, was that enough ?
[Android Apps and Games] CreepyE:
Tried a couple times last night before work and no go, got up this morning, first thing I did was check and it let me right away

Sent from my Nexus 7
[Android Apps and Games] deanwray:
Cheers for info, I may change my "5-10 min" to "couple of hours" to be safer :)
[Android Apps and Games] CreepyE:
So where do we post suggestions? Here or the g+ page? [MENTION=293916]deanwray[/MENTION]

Sent from my Nexus 7
[Android Apps and Games] deanwray:
either or, for yourself since your asking here, I would say here :)

I should also mention you can contact me on hangouts, skype or email also :)
[Android Apps and Games] CreepyE:
Ok well something I'd love to see is custom notification icons especially for blind messages. Eg: I have mine setup to say download failed instead of new message but it kinda defeats the purpose of it since it shows a messaging icon. Id love for it to be able to show an exclamation mark our something like that

Sent from my Nexus 7
[Android Apps and Games] deanwray:
Very good idea, ( I thought about it in brief, but decided to do some mms things instead :) ) but since you mention it and the obviousness of the statement, as in what's the point in your use case or a similar case, then yes totally obvious that you should have this control. So now that "why" is covered, need to think about "how/what" side of it.

My initial thoughts would just be allow the user to pick from any of the internal drawable resources for icons in SM, cause I have a few info/warning etc icons.
[Android Apps and Games] CreepyE:
Either that or the option to choose from the gallery or a 3rd party icon pack since I got icons I can use as well

Sent from my Nexus 7
[Android Apps and Games] deanwray:
Unfortunate that cant work I dont think, well not currently. As it stands I use standard "BIG" android notifications. Android controls this I just pass info. Now when passing a small icon, it "has" to be a resource location integer specific to that app, so no paths, or raw bitmap etc.. I maybe an option for the big icon when you swipe down, but I have plans to do my own notification view that will allow much more control, just not yet. So i can say that when I enable this for the 1st time, it will only be internal resources for the icons.
[Android Apps and Games] CreepyE:
Ok sounds good. Another quick question, what's better, the premium Dev support subscription or unlocking the premium features?

Sent from my Nexus 7
[Android Apps and Games] deanwray:
well neither at this time, the app is totally unlocked until release. But the idea of them was as follows:

Premium Features :

Unlocks all the rule, security, base themes etc and is a one off payment. BUT... anything that I may bring out in future that is significantly different to any of the included features maybe an upgrade in app purchase.. So lets say (like I plan to) I spend 4-6 months development on advanced enterprise class encryption, this is very specific to a user and not maybe what the average would want.. so hence why I wanted to come up with modules that you can enable rather than saying here this is the price for everything etc, specially if you only wanted it for a nice sms app, cause then it's free.

The Subscription was/is if you want to actively support development on a yearly basis, and gives you anything I may add in the future in addition to anything that is there now.. and example of this would be in app theme editor, theme override control, all new premium themes + theme settings, the ent. encryption etc Just anything I plan to add. It also there cause it is a good way to offer a trial of all the premium features, as in you don't pay till after x day (7 or 14) so you can try everything and cancel within that time and it cost you nothing. In addition google planned to have partial subscription refunds, which was appealing when I was coming up with monetization ways.

Thank all make sense ?
[Android Apps and Games] CreepyE:
Yes sir, thx for the explanation, I'll stick with the subscription

Sent from my Nexus 7
[Android Apps and Games] deanwray:
well thanks :) But my point was you don't really need to worry about that at this time :)
[Android Apps and Games] CreepyE:
Already got it. Gotta support our devs

Sent from my Nexus 5
[Android Apps and Games] deanwray:
REQUEST

Still looking for reports on MMS for anyone using the beta version ... cant release to normal play unless I know how well it's working, or not :)
[Android Apps and Games] CreepyE:
When i send the Wifey a picture she gets a Google drive link instead. When she sends me one it start its own new thread in the inbox. It displays the layout kind of like a xml then eventually shows the picture

Sent from my Nexus 5
[Android Apps and Games] deanwray:
currently there are 3 message types SMS, MSMS and MMS so a MSMS uses google drive! If your on the standard play store version and not in the beta group there will be no MMS yet
[Android Apps and Games] CreepyE:
Msms works fine and so does SMS. MMS is stuck on sending. Any settings I need? I'm on T-Mobile with the nexus 5

Sent from my Nexus 7
[Android Apps and Games] deanwray:
whatever the settings are for T-Mobile ... google will help :)

"MMS Settings T-Mobile" is a good start...eventually I will have presets to choose from
[Android Apps and Games] deanwray:
What settings where you using ?
[Android Apps and Games] CreepyE:
Whatever is stock. I'll look up some new APN settings once I get home

Sent from my Nexus 5
[Android Apps and Games] deanwray:
well yes if you copy the stock info into SM then should be ok... I think...although this is what needs testing lots :)
[Android Apps and Games] CreepyE:
Bumped into another issue. In using the dark theme and for some reason it resets to the stock one at least twice a day

Sent from my Nexus 5
[Android Apps and Games] deanwray:
it would only really do that if it were suffering crashes, as in I start to revert settings (including themes) to defaults when x number of crashes occur or x failed starts
[Android Apps and Games] deanwray:
New version out with MMS setup wizard (in beta group)

Let me know if it gets it wrong or if there are any mms problems
[Android Apps and Games] deanwray:
Release 0.06.288

* fixed a backup issue on restoring to a new new phone

* added ability to override discrete from/message text in a filter

* changed value match to strip spaces and "-" if in number mode

* Initial MMS test build (very early)

* filter match added for "type" sms,mms,msms,emms,esms

* made the popup reply/compose work in landscape and portrait "yay!"

* better content resolve for file/image pickers (specially kitkat)

* removed logo from windowed modes (you know what your using)

* thread id updater that will trigger if needed on start

* few behind the scenes theme change

* out of date waring implemented server side

* enabled security data code timeouts based on back press exiting the app

* changed filter contact box to start on 2 characters rather than 3

* taken quick image view out while I retying it

* created MMS auto config

* changed restore/backup status

* fixed emoticon bug and new controller view

* bug fixes

* more

New Bug Reporting/Feature Request database - http://deanwray.co.uk/bugs/
[Android Apps and Games] Battleship:
App is force-closing for me every time I try to access the Visual/Themes panel.
[Android Apps and Games] deanwray:
what version ?
[Android Apps and Games] Battleship:
Latest version in the Playstore, 0.07.346. I'm on a Nexus 5, stock.
[Android Apps and Games] deanwray:
are you submitting the fc logs? cause nothing is coming through ??
[Android Apps and Games] Battleship:
Aye, sent one 20 mins. ago. I'll send another if you still have nothing.
[Android Apps and Games] deanwray:
nope not a thing.. really need it to be able to start looking into whats happening...or a complete logcat mailed to me.
[Android Apps and Games] Battleship:
Huh. Just sent another one, will do a logcat tonight if it doesn't come through by then.
[Android Apps and Games] deanwray:
got it ..cheers... gonna look into it now
[Android Apps and Games] Battleship:
Ah, good. Thanks!
[Android Apps and Games] deanwray:
hmmm this looks to be a legacy crash from something I did a long time ago... have you skipped many versions by any chance?

Also could you try:

1. do a full cloud backup

2. close

3. clear app data/uninstall

4. restore the backup

tell me if it still crashes?
[Android Apps and Games] deanwray:
any joy?
[Android Apps and Games] Battleship:
Haven't skipped any versions at all. I'll try your steps tonight and let you know.

ETA: Worked. Thanks!
[Android Apps and Games] deanwray:
cool, I think it was a legacy fix I did ages ago, but may have to look at it again, cause obviously it didn't fully fix it automatically
[Android Apps and Games] The Apostle:
Trying to figure this out and cannot seem to find a solution. I am on T-Mobile with a SGS4 running 4.4.2 GPE ROM. My friend is on ATT with a Note 3 running a 4.3 TW ROM. I can send MMS no problem, he keeps getting a message that says waiting. Our settings are virtually the same and we made sure his MMS limit is set to 1mb since that is what I believe the max on ATT is.

Anyone know what else we can do to remedy this?
[Android Apps and Games] zelendel:
Att limit is 600 kb not 1 mb. Also getting a logcat might help but it seems any device running Samsung roms have had issues with 3rd party apps. To a point of many thinking Samsung did something to hinder other apps so people would use their built in apps

Bat cave One
[Android Apps and Games] The Apostle:
Can't even send a 70kb file. We'll get a log cat.

_______________________________________

sent from my mobile office while swerving down interstate 64. Since I cannot keep my eyes off the road to long, please excuse my typos.

---------- Post added at 11:17 AM ---------- Previous post was at 11:10 AM ----------

If we do a log within the app where does it save?

_______________________________________

sent from my mobile office while swerving down interstate 64. Since I cannot keep my eyes off the road to long, please excuse my typos.
[Android Apps and Games] deanwray:
Really sorry have not checked this thread, somehow even though I created it and subscribed, I dont seem to get any activity updates...strange... anyways yes, many logcat apps on play, also if I were to guess, based on it just says waiting, and never says "sending" ? It could be simply there is no data connection. One thing to check though is the event queue, in settings > side panel > event processing - this list all events in order and priority that SM has in the queue to process, you have basic control also, (the nuke all is good sometimes )

can you confirm data is on? can you confirm that mms can be sent with other bigger (more than a single dev) apps like..erm... chomp etc..
[Android Apps and Games] The Apostle:
Tested with stock SMS and also Textra and those are working. Weird!

_______________________________________

sent from my mobile office while swerving down interstate 64. Since I cannot keep my eyes off the road to long, please excuse my typos.
[Android Apps and Games] deanwray:
Maybe samsung lock some of the messaging apps, but you say textra works....I dont auto turn data on, so that could be it ?
[Android Apps and Games] The Apostle:
That could be it. I know we had that set to ON.

Side note... I have a small issue. My icon always shows that in have one unread message no matter what. This is a new issue that just started happening.

_______________________________________

sent from my mobile office while swerving down interstate 64. Since I cannot keep my eyes off the road to long, please excuse my typos.
[Android Apps and Games] deanwray:
Your icon? Not sure what you mean as the only way I show unread messages is making the message box name bold or more prominent (based on the theme) I don't do anything with an icon.

I assume you may be talking about some launcher that does it and nothing to do with SM?
[Android Apps and Games] The Apostle:
Icon was a poor choice of words. I mean the application shortcut on my home screen. Also the "icon" in my app drawer.

I am using Tesla unread but it never worked with your app. Maybe it is the theme - I recently changed it.

_______________________________________

sent from my mobile office while swerving down interstate 64. Since I cannot keep my eyes off the road to long, please excuse my typos.