yashsingh1/xdaforums huggingface dataset:
[Shield Q&A] jonnberg:
I spoke too soon. After removing the sdcard that worked and putting it back in, it no longer is writeable.
[Shield Q&A] jonnberg:
It works again if I pull the card out, restart the shield and put the card back in. Perhaps something up with the mounting process?

It appears that once a card is mounted, if it is removed and re-inserted, it remounts as read only.

Jonn
[Shield Q&A] aDigitalPhantom:
It looks like sdcard mounting is messed up. I can't get any of the sdcards i have tried to mount.
[Shield Q&A] SixSixSevenSeven:
Did you go into settings and actually click unmount before removing the SD Card? Many linux systems (android is linux) will mount devices which werent safely removed in read only mode for some bizarre reason.
[Shield Q&A] jonnberg:
I tried that as well. It still doesn't work.
[Shield Q&A] evobunny:
when you go to storage under settings, under sd card does it show total space for card. if not maybe you have to format it to NTFS first. thats what I had to do with my new card. also said to do so on shield guide
[Shield Q&A] aDigitalPhantom:
I did not read the destructions. The destructions have useful information? Where may i find these destructions? I assumed fat32 so that is what my sd is formatted to.
[Shield Q&A] evobunny:
sorry i cant post link yet cause im new to forum. but go there, (shield.nvidia.com/user-guide/sd-card) user guide said to format it to NTFS
[Shield Q&A] aDigitalPhantom:
Would has added this sooner, but I lost my sdcard reader.

Formatting it NTFS worked.

Still wont mount, but now i at least get the option to mount.
[Shield Q&A] jonnberg:
Yes, I formatted it to NTFS before I inserted it. It shows the total space and space available, it just doesn't allow anything to be written to it. I can take it out and put it in a PC and it works correctly. I also have another SD card that I tried and it worked for a few minutes, but I haven't been able to get it to keep working.

Jonn
[Shield Q&A] evobunny:
sorry I dont know what else to tell you, i first had the same problem like yall when I stuck in a brand new card. nothing I downloaded would go on to card. and it didnt show the amount of space left under the storage menu. Then i found out it need to be formated to NTFS. Once i did that everything started downloaded and showing up on card.
[Shield Q&A] aDigitalPhantom:
The only memory card I have gotten working (about 1 minute ago) is 512MB and formatted fat32

The card i want to us is a 16gb microsdhc formatted fat32 when this memory card is in my shield it knows it has a memory card but says it has no partitions on it.

I am running testdisk on the sd card and it found 9 partitoins. I will try and clean that up.
[Shield Q&A] agrabren:
To be honest, I've never tried SD card support on the device. So I can't say one way or another. But I'll be looking at it soon enough since I got my first build of CWM for SHIELD waiting for me to debug in the other room once the kids go to bed.
[Shield Q&A] Evo_Shift:
I just tried two different 8GB class 10 transcend cards, an 8GB class 2 generic card and a 256mb sandisk card. I put each card in and copied a file from internal storage to it. Then I removed each of the cards without unmounting and put them back in and proceeded to copy a file to the card again. Every time it worked successfully. I do not even know what format they are in and didn't format them before testing. And, maybe the issue didn't show up because I didn't give it enough time. I am not sure.

Also, I know this is probably a really dumb question but the micro sd slot is spring loaded. You are pushing it in until you hear a good solid click right?
[Shield Q&A] s0me guy:
issues

Having issues of my own.

Bought a 64gb sandisk SDXC card for shield. It worked 100% fine in my SGS3 formated for exFat. But not in the shield...

It seems to work somewhat when formated for NTFS. But the file path is really messed up and 1/2 my apps cant see the SD card because of this. It something like (root/storage/sdcard1/....)

2 apps that are basically usless right now due to this are Power amp & FPse.
[Shield Q&A] SixSixSevenSeven:
Android doesn't normally support either exFat or NTFS. The shield may include support for them but if I had a shield I would steer clear anyway and go with what android definitely trusts in FAT32.

Hopefully NVidia will do a firmware update to sort these problems though
[Shield Q&A] s0me guy:
not to argue but is that true for newer 4.2 devices?

7HD video can easily go above 4gb file size. just sayin... also there is no "easy" way to format the 64gb card to Fat32 in windows7 by default. the only option are NTFS & eXFat. (card defaults are exFat but Shield doesnt see it correctly when formatted this way and borks the data/formatting when you try to mount it)

also there is this.

http://shield.nvidia.com/user-guide/sd-card

again not trying to sound jerkish or whatever. just curious in general for what the 100% correct info might be on this.
[Shield Q&A] SixSixSevenSeven:
My experience with NTFS on the shield is entirely backseat. Its just raw 100% pure android open source project doesnt support either exFat or NTFS as both are microsoft owned technologies which should require licensing. Either free or net BSD (who knows which) did make a fully open source NTFS driver at one point which has been used as the basis for NTFS support on other systems and there are of course other NTFS implementations (although the BSD one is the most complete), its just AOSP and a few linux distros have been reluctant to include it by default, microsoft have been lax on chasing up unlicensed NTFS usage (almost as if they dont really care, a logical stance) but the fact that they could turn around at any time and sue anyone using NTFS without licensing it from them has of course made some developers cautious. The same applies to exfat although the licensing on that expires soon I think.

It is fully possible the shield has used added one of the various NTFS projects (my bet on the BSD one). It is also entirely possible that they have paid the required license to microsoft, or they could just be taking the gamble that microsoft won't be sending the lawyers (they havent so far). Both options have been used before.

Another thing to note is that microsoft do allow developers to implement read only NTFS support with no license. Apple do with OSX, although it turns out OSX does have write support as a hidden function, it is unclear as to wehther apple have permission for that or simply intended that consumers would never access it, it does take a little hacking to enable it and is thought to be apple written code. Many linux distro's also take the read-only option. I believe 100% stock android may also take this option.

There are 3rd party disk formatting tools which will format SD cards into whatever you want. NTFS is actually a poor choice for flash storage with a limited read/write cycle (SD cards are particularly prone to flash failure), as is anything journaled. FAT32 is a much better choice although as you mention has a 4gb file limit, although I have only ever come across HD video reaching 2..5gb (limit for individual files, not for the whole storage device incase anyone else is reading this and didnt understand).
[Shield Q&A] GTX420:
This, i had to format in NTFS for SHIELD to recognize it. it's also been mentioned on youtube reviews. although what size miSD are you using? XC? I have a sandisk miSDXC.

only problem i have is, when plugged in USB, i can't transfer files from my laptop to the SHIELD...

I Digress, same thing for me, can't move a .jpg file from internal to miSDXC...weird...
[Shield Q&A] GTX420:
i just got a reply from NVIDIA Blog...Will Park. He suggested using FAT32...however, it'll only see 32GB. he also states NTFS is READ-Only.

Maybe they'll update this when they update the ability to save games on to the SD card?

...i can't post a link yet.
[Shield Q&A] s0me guy:
Well that kinda makes sense. Really sucks for now tho. Thank you.
[Shield Q&A] blinkdragonid:
http://shield.nvidia.com/user-guide/sd-card
[Shield Q&A] philwinkel:
really wish games could be moved to the SD card. I know the user guide says it's going to be added in a future patch, but I really need it asap. 12 GB isn't enough storage for a gaming device...
[Shield Q&A] GTX420:
thanks, i've seen this link already
[MDA II, XDA II, 2060 ROM Development] dismember:
I get this error

"Either there is no default mail client or the current mail client cannot fulfill the messaging request. Please run Microsoft Outlook and set it as the default mail client"

I am running Office XP sp3 and i really want to make this work. I posted this in the himalaya upgrade forum and so did another guy but he got no response and neither have I as yet but i rely really heavily on my PDA as both my phone and appointment manager and it is not allowing my contatc s, appts and tasks to sync with the PDA.

Please help :? and TIA :P

Shane
[Huawei Ideos X5 U8800] cobramax:
http://download.cyanogenmod.com/?device=vision

move the following files into cm7 vision :) i am using root explorer and 7zipper.

NOW: copy these files to port:

1=System/etc/firmware (whole folder).

2=System/lib/modules (whole folder).

3=Meta inf/.../update script

4=Meta inf/.../ update binary

5=Boot.img

Repack it in Zip folder .Put it into the

root of your SD go into recovery wipe data wipe

cache wipe dalvik and flash your created Rom and you are

done Happy Porting :)

Everythink works perfect ^^ but only a problem :'( self to self reset every minute. Any reset problem help me people for reset problem :( franciscofranco, blefish , dzo , psyke83 :D heeelp !!!!!!!
[Huawei Ideos X5 U8800] cobramax:
View attachment 2160897

View attachment 2160905

View attachment 2160906
[Huawei Ideos X5 U8800] cobramax:
i think i found.writes baseband version unknown!!! :/ hmmmmmmmmmm
[Huawei Ideos X5 U8800] cobramax:
problem haven't baseband. :( the "buildprob" i think have a problem
[Nexus 4 Q&A, Help & Troubleshooting] jb91:
Am i the only one that has noticed some significant slowdowns in android 4.3 as opposed to 4.2.2? Even simple things like pulling down the notification bar or swiping between tabs in chrome have laggy animations now, which wasn't the case before.
[Nexus 4 Q&A, Help & Troubleshooting] Chance Ill:
Most will say it's just you. What ROM are you using?
[Nexus 4 Q&A, Help & Troubleshooting] El Daddy:
Do a clean install and see if that helps. I've never experienced anything slow with this phone.
[Nexus 4 Q&A, Help & Troubleshooting] jb91:
Ive never had anything else but stock rom on this phone, never even rooted it.
[Nexus 4 Q&A, Help & Troubleshooting] funcrusher:
I'm on stock rooted 4.3 and it's significantly smoother. Haven't even bothered flashing anything else because I'm so satisfied, plus I wanted to experience stock awhile so I know what is what.
[Nexus 4 Q&A, Help & Troubleshooting] peetoe:
ionmaz capital

Mine felt that way for a day but seemed to really smooth out after a few reboots and time I believe it might be the way the new OS deals with the phones data just needs a bit of time to smooth itself out.
[Nexus 4 Q&A, Help & Troubleshooting] TacticalDesire:
The OTA update has made my phone nothing but faster which is great because this phone was never even close to being slow in the first place.
[Nexus 4 Q&A, Help & Troubleshooting] mendozaram:
i've been using Slimbean 4.3 Build 1 Alpha and its really smooth, only a couple of known bugs. Faster than Weekly 7.8.

;)
[Nexus 4 Q&A, Help & Troubleshooting] AdamUpNorth:
Yes, I have the exact same issue as you. Driving me nuts. I'm running the stock rom but Faux kernel. Unfortunately, I don't recall if I had this issue prior to the kernel change. Going to try to revert back to stock kernel. If that doesn't help I'm going to re-flash from scratch. I flashed the OTA...maybe something went wrong.

UPDATE: I flashed back to the stock kernel and all lag in the animations are gone. Everything is silky smooth. I had tried different CPU governors in faux kernel before going back to stock but they all had the same lag. Odd though, I've never had performance issues with faux before.
[Nexus 4 Q&A, Help & Troubleshooting] filthykid:
Swiping down the notification panel is too glitchy. And also when I take screenshot, it slows down and I am not able to see the SC's animation.
[Nexus 4 Q&A, Help & Troubleshooting] maverickgenius:
It is noticeably slow for me. Even home screen animations are slow.

Any fix guys?
[Nexus 4 Q&A, Help & Troubleshooting] funcrusher:
Try a clean flash of stock 4.3 ROM (JWR66V) since a lot of the custom ROMs are in the early stages of development. Maybe refrain from flashing a custom kernel until you experience 100% stock for a bit.
[Nexus 4 Q&A, Help & Troubleshooting] zolah:
Totally stock and mine seems to be performing better than it was.
[Nexus 4 Q&A, Help & Troubleshooting] Tsnatcha:
I tried than kanged

It did seem a littly off to me. I did a factory reset after receiving it ota but I couldn't do stock. Seemed like the phone got hotter quicker and touch responsiveness was a little slow also IMO
[Nexus 4 Q&A, Help & Troubleshooting] funcrusher:
Weird.

Anyway, I'll see you @ snappy convenient store.
[Nexus 4 Q&A, Help & Troubleshooting] oxxshadow:
I am experiencing this too, but I am on Rasbean 4.3. For some reason compared to stoch, Rasbean feels choppy. IDK why because RAS is an amazing developer. I did a full wipe too anyone else experience this on 4.3 custom roms?
[Nexus 4 Q&A, Help & Troubleshooting] BlueAdvocate:
Just done what you have listed above and the answer is no; its not slower, at least my stock install. I don't have bugs like the weird black bar when selecting recently used apps

. I'll continue to monitor but for now its fine.
[Nexus 4 Q&A, Help & Troubleshooting] chlehqls:
I experienced the same less than smooth performance as well. It got a little better in smoothness and less bugging out over time, but it may just be me getting acquainted with it and being a placebo.

This was from a factory image flash, but I may give it a go again if it continues to be a problem. I doubt it'll fix it.
[Nexus 4 Q&A, Help & Troubleshooting] gabo_e30:
Just got a new Nexus 4 (white) and updated it to 4.3... Smooth as N4 has always been... Completely stock
[Nexus 4 Q&A, Help & Troubleshooting] funcrusher:
I'm sure it's just AOSP. Things will get smoothed out in the weeks to come, I'm sure.
[RAZR HD Q&A, Help & Troubleshooting] meine12:
how to fix icons (not active) on xenonHD
[One (M7) Q&A, Help & Troubleshooting] godutch:
My device is s-off (via revone) but with a stock unrooted rom and a locked bootloader with 2.24.401.1 I want to unlock the bootloader again but

revone -u

seg faults and fastboot oem gives me the following error :

fastboot-windows.exe oem unlock
... INFO[ERR] Command error !!!
OKAY

(I had to send my phone in for warranty, so I locked the bootloader and ruu'ed and updated it back to 1.29.401.12 and it came back with 2.24.401.1 and hboot 1.54)
[One (M7) Q&A, Help & Troubleshooting] sp5it:
Flash older RUU

Mike
[One (M7) Q&A, Help & Troubleshooting] godutch:
that worked but I wish there was an easier method that would have kept my sd card intact...
[Galaxy Ace II Android Development] Szaby59:
WARNING!

I AM NOT RESPONSIBLE IF YOU BRICK YOUR PHONE!

Tested with MC8/MF1/MG2 builds on a European I8160.

BE AWARE! Flashing bootloader (only V2) can be dangerous and has higher chance to brick your phone, especially if you flash the incorrect version!
​

CHANGES:

FOR I8160:

- included new Jelly Bean Secondary Bootloader (SBL) now MC8 (and possible other) builds are supported

FOR I8160P:

- included new Jelly Bean Secondary Bootloader (SBL), and param.lfs from P ROM.

INFO:

This small mod will give you 624 MB accessible RAM on (almost) any stock JB firmware, without installing any other ROM by flashing a new Secondary Bootloader and PARAM.

These files are from the Russian XXMG2 ROM and XXME1 (P) ROM - flashing them does not increase the flash counter.

FLASHING INSTRUCTIONS:

!!! DO NOT FLASH V2 FIRST! ALWAYS TRY V1 IF NOT WORKS THEN TRY V2 !!!

!!! FOR P VERSION DOWNLOAD "_P_" FILES !!!​

I8160: So far only MC8 requires V2, other builds (MF1/MF2/MG2) should work with V1!

I8160P: I don't have it, try V1 first then V2.

I8160L/Chinese/Hong Kong variants: don't try V2, only V1 (not the _P_ version) !

IF YOU ALREADY HAVE JB (and with 482 MB or 550 MB RAM):

1, Flash your stock firmware with Odin, or Update with Kies - assuming you already did.

2, Download the attached 624MEM_V1 or V2.rar.

3, Restart your phone in download mode, start Odin and select 624MEM_VX.tar.md5 as PDA.

4, Flash it, after restart your phone should have 624 MB RAM accessible.

- If the phone boots to recovery just select "reboot system now" and press the power button.

FLASHING STOCK ROM WITH THIS MOD:

1, Download the attached 624MEM_V1 or V2.rar, then extract somewhere.

- Select the stock ROM as PDA and 624MEM_VX.tar.md5 as CSC.

- DO NOT TICK REPARTITION

2, Flash it.

3, After restart your phone should have 624 MB RAM accessible.

CWM FLASHABLE ZIP (ONLY FROM V1):

- I decided to make CWM version only from V1 because V2 replaces the bootloader, and that is much safer to do with Odin.

- requires rooted phone (JB) with busybox and CWM recovery

1, Copy 624MEM_CWM.zip to your external SD card.

2, Flash with CWM as update.zip.

3, After restart you should have 624 MB RAM accessible.

To remove this mod, follow the "HOW TO COME BACK TO GB" guide and after that reflash your stock JB firmware without this mod.
[Galaxy Ace II Android Development] podtalje:
First I would like to thank you for this mod.

Next, is it possible to get a little more info about this mod?

What I would like to know is how exactly does this mod change the value of RAM to 624MB.

I am asking this question because I would think that Samsung most probably had a reason to release firmwares with reduced value or RAM and there have also

been some reports that versions with less RAM are more stable (but I guess this also depends on firmware version).
[Galaxy Ace II Android Development] Szaby59:
It will replace kernel2.bin.md5 and param.lfs.md5.

Probably param.lfs.md5 causes the RAM change, but I also included kernel2.bin.md5 because these 2 files are present in every rom with 624 MB RAM.

Both files are from Russian SER (XXMG2) firmware without any modification, so it will not increase the flash counter.
[Galaxy Ace II Android Development] shine911:
nice work bro:good:
[Galaxy Ace II Android Development] pupakota:
This is NICE...but where's download?

Am i blind?
[Galaxy Ace II Android Development] Szaby59:
Sorry, I forgot that .md5 files are not supported by the site.

Thread updated, 624MEM.tar.md5 attached in rar format.

Edit: Update.zip version for CWM added.
[Galaxy Ace II Android Development] Prazcoro:
Will it work on Italian Job ROM?
[Galaxy Ace II Android Development] xrgman:
Italian job is based on stock so yes
[Galaxy Ace II Android Development] swalihcmr:
Is this methode safe to do..??

I am using the custom ROM 'The Blue Job' by Rox based on 'BTU MC8' ...My current RAM is 550mb...

will there be any noticeable improvement in performance or smoothness if I change to 624mb..??
[Galaxy Ace II Android Development] Szaby59:
If you take your phone to a Samsung repair center and they update it with their "full" firmware you'll have 624 MB RAM, there is a problem with some Kies firmwares, that's why many phones after official update will have 482 or 550 MB.

This method adds the "missing" files so you'll have 624 MB RAM without flashing another rom.

And yes more RAM will give some performance improvement.
[Galaxy Ace II Android Development] unicornx:
woked on MG2 Poland...Awesome..Thanks+
[Galaxy Ace II Android Development] swalihcmr:
Is there any significant change in performance...??

Because I heard 550mb RAM is more stable and smooth than 624 in our device.... Is it true..??

Sorry, I am noob here..

I am using MC8..
[Galaxy Ace II Android Development] Szaby59:
MC8 was better with 550 MB, but newer MF1 and MG2 builds are much faster with 624 MB RAM.
[Galaxy Ace II Android Development] swalihcmr:
Ok thanks.. I am using "the Blue Job " custom ROM based on MC8...

so I think I better stay with 550mb RAM.. right..??
[Galaxy Ace II Android Development] Szaby59:
Well, I tried MC8 and was better with 550, BUT when MC8 released to get 624 MB RAM we had to flash MB2 or MB4 leak - and that could be the cause of the bad performance.

I suggest you to try it and later you can reflash to GB then JB if you are not satisfied with the performance.

Currently the mod does not working on MC8, because all MC8 builds are without the new JB bootloader.

I will upload a new version in a few hours.

Edit: New version added, now MC8 builds are supported.
[Galaxy Ace II Android Development] unicornx:
Me neither a big time noob. The issue is i had 482 and always home screen was lagging. But now with 624 its awesome. No Lags. Its a clear performance improvement as far as i can see:good:
[Galaxy Ace II Android Development] swalihcmr:
Worked on my ace 2... ( BTU MC8 )

Thanks a lot.. :)
[Galaxy Ace II Android Development] lab34:
it's OK with i8160P and XXMF1 with 624mem_v1. :)

Many thanks.
[Galaxy Ace II Android Development] Chanz09:
Did exacly same had 482mb on mf1. After this trick it improved alot on lag. Apps runs better. Thanks for this mod.
[Galaxy Ace II Android Development] Daniele11:
If I apply this mod to the stock rom, will remain the same RAM amount installing a custom rom (the kyrillos one)?
[Galaxy Ace II Android Development] khartahk:
Yes you will 624MB. I did this and it worked.
[Galaxy Ace II Android Development] Tecnofilo:
Hi,

If i flash V1 en my stock rom PHE Jelly 4.1.2 i8160P , kies will recognize my phone how PHE?, Only change the ram? no more?

No lost NFC'

Thanks again.

When answer me I post the results here ¡¡:good:
[Galaxy Ace II Android Development] Tecnofilo:
Ok, all ok ¡¡

Ace 2 i8160P with rom PHE 4.1.2 spain with 624 MB ¡¡

In one minute, Kies recognize my telephone and say "you have the last firmware".

GREAT ¡¡¡

Thanks ¡¡:good::good::good:
[Galaxy Ace II Android Development] fluffi444:
I have to look more often here at XDA! Missed this for some reason...

Stunning work, Szaby59 - Finally you did it !!! Congrats !!! :highfive:
[Galaxy Ace II Android Development] bladebioniq:
Just in case anyone with DBT XXMG2 cannot increase Ram from 550MB to 624MB I am adding Szaby59's answer:

"Try flashing a different P build with odin and after that apply 624 MEM MOD.

If works you can reflash the stock rom"

By the way: Big thanks to Szaby59!
[Galaxy Ace II Android Development] fluffi444:
Works!

Flashed back to GB with I8160PXXLK2 (see sig) (555MB)

Flashed I8160PXXMG2 (482MB)

Flashed 624MEM_V1 (624MB)

NICE! :)
[Galaxy Ace II Android Development] lab34:
Hi,

just for information: a good friend of mine has just received an i8160p from amazon.

I asked him to upgrade on 4.1.2 with OTA instead of kies or odin, to see the result on the memory... but...

He received the phone, already with 4.1.2, with XXMF1 and 624MB !!!

So, I think it's clear that 624MB is the "normal" configuration.

As said by our friend Szaby59, there is something wrong with the kies deployment.
[Galaxy Ace II Android Development] tofueatsbread:
the previous owner could have already updated it, unless its out of the box?
[Galaxy Ace II Android Development] lab34:
no, it's a brand new item, from amazon.
[Galaxy Ace II Android Development] tofueatsbread:
ok, i had no idea samsung sold updated ones already, mine was the one with old touchwiz 4.0 box(i8160)
[Galaxy Ace II Android Development] zahirovic.safet:
UK update via OTA gives you 624mb. You need to flash btu xxmc8 on gingerbread, make sure that csc is BTU. Then go to OTA and it will tell you that there is a "stability update" and it's 42 ish MB. When it's finished you will have mf1 with 624 mb, but it's nothing good, JB is as slow as it was before. It has slightly better battery life than MG2 but still better stay with GB. And I don't live in UK so it is possible for all to update it, BUT YOU NEED TO HAVE BTU CSC AFTER UPGRADING TO XXMC8.
[Galaxy Ace II Android Development] S.AMU:
The same with my phone, but it's from notebooksbilliger.De and it is the non p version