yashsingh1/xdaforums huggingface dataset:
[Nexus S Android Development] astmacca:
Well, formatted USB and reloaded everything. Still have a problem though.

Plug into the USB port and the "USB Debugging Enabled" notification comes up.

Next a notification that has a 4G and wireless looking symbol comes up, with the text: "USB Operation Unsuccessful" appears.

When i tap that the screen shows a Turn off USB storage text. At the bottom of the page is the button that says "Turn on USB Storage"

And a dialog that asks if i want to reformat the USB storage. I hit the cancel option and it disappears.

When i hit the 'Turn on USB storage" button, it thinks about it and then turns it on no prob, and i can find it as a drive on the computers desktop.

The phone says i am "Connected as an installer" and "connected to a USB accessory". And there is a banner across the top saying to "eject your Androids........" before turning off USB storage.

Sometimes when i have tried this it behaves differently and puts up a notification that it is connected as a media device?

The upshot is that it all works, but not smoothly. If the developer gifts us another iteration of this ROM then maybe this is something to have a look at.

Other than that the ROM seems good. Many thanks.

+

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
[Nexus S Android Development] leap_ahead:
Guys for camera flash this Gapps !! the problem is not the rom !! just on camera.. so flash this http://xdaforums.com/showthread.php?t=2379296&nocache=1

---------- Post added at 09:40 AM ---------- Previous post was at 09:39 AM ----------

sorry i can mount and unmount no problem
[Nexus S Android Development] spider623:
i don't have that problem
[Nexus S Android Development] thehulk1969:
Just flashed them and still getting FC when switching from front to rear camera. Half my luck.

Also getting Apollo FC immediately after reboot but when I run it it works fine.

Other than that snappy ROM and excellent battery life particularly on idle.
[Nexus S Android Development] leap_ahead:
sorry but I don't have any problem !
[Nexus S Android Development] jcrompton:
Yes. Last few days. But having problem mentioned .. . working correctly on Nexus S

Not sure if its a 4.3 issue in general
[Nexus S Android Development] leap_ahead:
U can send me the link of your rom ?
[Nexus S Android Development] jcrompton:
Here is the ROM thread:

http://xdaforums.com/showthread.php?t=2384208

Of course download link is in OP
[Nexus S Android Development] V_tunes:
I can confirm the sdcard mount function works well no need to format it. And camera works well too. The gapps is the leap_ahead's link.
[Nexus S Android Development] leap_ahead:
Cool !
[Nexus S Android Development] StatusUnknown?:
Isn't there a deodexed version floating around this thread?
[Nexus S Android Development] leap_ahead:
is deodex yes
[Nexus S Android Development] StatusUnknown?:
Cool, so its already deodexed?
[Nexus S Android Development] niklashaar:
I have a question it is possible to build a Kernel with BLN and Gamma settings for 4.3 I need this so much
[Nexus S Android Development] velishka:
the kernel that comes with it have all of it.

just install NSTools and Voodoo Sound you have it all.
[Nexus S Android Development] leap_ahead:
For bln u.must get liblight fro marmite.zip and put it on this rom
[Nexus S Android Development] niklashaar:
how can I put it into the rom ?

and can you give me the Link for the marmite.zip please

thanks
[Nexus S Android Development] V_tunes:
But i found GPS isn't working well with new Map, the old version is fine. I try to fix permissions in the CWM, anyone?
[Nexus S Android Development] leap_ahead:
I use Igo for gps and is ok ... For fix permission u must flash twrp recovery
[Nexus S Android Development] leap_ahead:
[MENTION=5091600]Win7Fun[/MENTION] any zip fix for this : Ok after some days with this rom i must say is stable but only problem now is with location that dont work also in facebook
[Nexus S Android Development] leap_ahead:
downlaod this http://d-h.st/BTR open zip and go to system -lib-hw-lights.s5pc110.so the name of file ...get it and go to rom and paste to system -lib-hw
[Nexus S Android Development] Zahih:
Hi leap_ahead thx...

It works for me.. :thumbup:
[Nexus S Android Development] tranced_:
I flashed it and forgot to try the camera. But I remember that they said it could fix the location issue. It didn't. I will until it's fixed. Thanks though.
[Nexus S Android Development] debaj:
Logcat is turned off deliberately?

EDIT: nevermind, after a restart it's there. :)
[Nexus S Android Development] steven676:
Is your source code (device/samsung/crespo, specifically) available to study somewhere?

Thanks -- this helped in doing my own build. A handful of things that might interest you there:

GPU performance improvement: https://github.com/steven676/androi...mmit/5dd22f63c49ff90148f37e054d721e8048baa009

Fix screenshots: https://github.com/steven676/androi...mmit/f878d8e7af69e8f368961a2cb4dbe8f1fe86ed56

Fix BT tethering: https://github.com/steven676/androi...mmit/37dc5ba490ac3e1e61ff0c1b7a89fd2f5c3ad846

audio_effects.conf stuff: https://github.com/steven676/androi...mmit/8ebce35bda25052696a7921a84e7b0d740f14f5d

Fix loading of pages saved in the browser from earlier releases: https://github.com/steven676/androi...mmit/2370209b22348026303ba7fe6a0c708c6afba920

Recovery updates (not that anyone uses the AOSP recovery, I guess): https://github.com/steven676/androi...mmit/f9566f0302417d5559b298df376794a4d3bab1a5

Additional multimedia codecs (required by the 4.3 compatibility definition): https://github.com/steven676/androi...mmit/428c55368dc0c0f9f4bb3b84f4da80f8a3633fc9

Also, fixing network location and Google backup: have a look at https://github.com/steven676/android_device_samsung_crespo/blob/jb-mr2/soju.mk#L35 .
[Nexus S Android Development] wana7262:
what is gaming performance on this rom?
[Nexus S Android Development] leap_ahead:
Better from 4.2.2

---------- Post added at 12:25 PM ---------- Previous post was at 11:37 AM ----------

hi [MENTION=4353291]steven676[/MENTION] i want try your full wotking rom ...u can share it with us ?
[Nexus S Android Development] lagloose:
Yep, would be very interesting to try this out. Especially because it seems that win7fun is not active at the moment. Please share if possible...
[Nexus S Android Development] cn.fyodor:
[MENTION=4353291]steven676[/MENTION]: Thank you. Glad to see someone still working for NS. Did you investigate the cache props listed by Google for tuning? They heavily depend on devices' spec and the presets seemed not for 480p screen. Just think is it necessary to change some of them.
[Nexus S Android Development] Zahih:
+1
[Nexus S Android Development] steven676:
No, I haven't had time to poke at that. Given that they're all properties and can be set in /system/build.prop, it shouldn't be hard at all for someone to try tuning them, though (hint, hint :)

Sorry, but I just don't have time to spare on supporting another build at the moment -- I managed to put together the source tree I've posted because it's basically just things I discovered in the course of porting for Nook Color (another single-core Cortex-A8 device with a PVR GPU), and even I'm surprised it works as well as it does. That said, I posted it publicly in the hope that someone else might benefit from it -- so if you want to post builds based on what I have or incorporate stuff from my tree into your own project, please go ahead!

Some notes if you're going to try to build AOSP using my device/samsung/crespo:

You'll want to replace the kernel -- I'm not using the prebuilt kernel in my tree for my builds. I believe any kernel that worked with AOSP 4.2 will be fine.

You need the following patch to bionic to prevent the build breaking with an error: https://github.com/CyanogenMod/android_bionic/commit/8f2e92b132a35b69e681210fe676d54fa06f7b25

You'll probably also want the following two patches (thanks to greenblue for picking these out in the course of his 4.2 port): https://github.com/CyanogenMod/andr...mmit/9220e476ac16892dc26ea1f632122429c767efd0, https://github.com/CyanogenMod/andr...mmit/f64ee92c2508888aa1ac38d925c0509c2321541b
[Nexus S Android Development] leap_ahead:
ok no problem !! thanks to help on nexus s!! i will stay on Win7Fun version !!!
[Nexus S Android Development] leap_ahead:
Good news !!! for marmite kernel on Win7Fun version you must download the kernel you want then open go to \system\lib and delete the file libstagefright_omx.so !! then flash !!now u have marmite new version and Mtp(with usb app) and Bln !!View attachment 2163856
[Nexus S Android Development] Zahih:
For location, I have tried this tweaks...

It works for me..

Using Google maps and Sygic, location set by GPS (locked) around 10 seconds ⇨ outdoor with clear sky.

The thread:

http://xdaforums.com/showthread.php?p=17081413
[Nexus S Android Development] raducux:
Hey guys. I just saw a 4.3 slim build on goo.im

http://goo.im/devs/gmillz/crespo/Slim-crespo-4.3.build.alpha.3-UNOFFICIAL-20130804-0215.zip

Anyone tried it?
[Nexus S Android Development] lagloose:
FYI....

Slim Bean team has released 4.3 alpha versions here: http://xdaforums.com/showpost.php?p=44270690&postcount=1382

Greetz
[Nexus S Android Development] .stendeck:
How much free RAM can I expect after ~2 days with this ROM? :)
[Nexus S Android Development] leap_ahead:
160+
[Nexus S Android Development] .stendeck:
Really? On different 4.2.2 ROMs I've only reached 100~120MB. Seems to be worth a try. ;)
[Nexus S Android Development] leap_ahead:
yes !
[Nexus S Android Development] adm1jtg:
I have tried the slim alpha not found any issues. Runs great
[Nexus S Android Development] nikhil27:
root gone :/

my root is gone after 4.3 :mad: and now i am unable to root is again :crying:
[Nexus S Android Development] leap_ahead:
flahs this https://plus.google.com/110558071969009568835/posts/F6mgvf5JpZ4
[Nexus S Android Development] wana7262:
[MENTION=1871006]leap_ahead[/MENTION] where can i get those Brainmaster's Tweaks?
[Nexus S Android Development] leap_ahead:
here :http://xdaforums.com/showthread.php?t=1454289
[Nexus S Android Development] mikekir97:
Well overall after testing for 2 days is not bad at all but i can't take it any more without my customizetions.. Is snappy and kind of faster than cm10.1.2.. NEXUS S NEVER DIES..!! (until the mainboard dies... ;p )
[Nexus S Android Development] leap_ahead:
you can find any mod on nexus 4 forum and gnex!!
[Nexus S Android Development] nikhil27:
thankx a lotttttttttttt

:laugh::laugh::laugh::laugh::laugh::good::good::good::good::good:
[Nexus S Android Development] spider623:
Flash the latest supesu
[Nexus S Android Development] mikekir97:
I know is a silly question but what would happen if I flash framework.zip on Android 4.2.2..?
[Nexus S Android Development] Setting.Out:
It'll most likely fc and make the ROM unusable...
[Nexus S Android Development] leap_ahead:
Superuser beta 4 (final beta?)

http://download.clockworkmod.com/test/superuser-4.3-beta4.zip

Changes:

Fixed installation via Superuser app.

Fix issue where adb shell root could not access /data.

Superuser now uses the "light" font.
[Nexus S Android Development] jayzu2512:
Location dosen't work. Any one have this problem????
[Nexus S Android Development] velishka:
yes, there is a fix a few pages back, but it didn't work for me
[Nexus S Android Development] leap_ahead:
no fix yet
[Nexus S Android Development] jayzu2512:
Rom is so smooth. Watting update fix ^^
[Nexus S Android Development] DJBhardwaj:
I really don't have the potential to go through the 16 pages and find out what happened, apologies for that.

But could someone here please throw some light on what are the bugs? Major and minor both.
[Nexus S Android Development] spider623:
i had non, all worked fine for me even the gps, from what i read some have problem with location locking
[Nexus S Android Development] leap_ahead:
yes only problem with location ...cant find also on facebook check-in ....
[Nexus S Android Development] dabotsonline:
Folks,

I've created a GApps package that is more comprehensive than the doomed151 and BaNkS versions if anyone wishes to test and give feedback. I'm running it without any problems on top of SlimBean 4.3 Beta 1:

4.3:

http://xdaforums.com/showthread.php?t=2401505

Cheers,

Nick
[Nexus S Android Development] leop93:
Hello

Thank you for this release.

A question, is it normal that I haven't any "apps" to access to my files/documents ? :confused:

Leop93
[Nexus S Android Development] leap_ahead:
sorry I don't get your question .. pls explain
[Nexus S Android Development] leop93:
Hum, on my Galaxy S4 with Android 4.2.2 in the "Apps Menu" I got an icon called "My files" and I can browse all the files that are in my smartphone (DCIM, Downloads, music, ...).

With Android 4.3 on the Nexus S I can't found this icon. New features or I got a problem ? :confused:
[Nexus S Android Development] leap_ahead:
you must download file manager
[Nexus S Android Development] leop93:
Ok thank you, I did it.

But there is no way to have the same explorer as in 4.2.2 on an official ROM ?
[Nexus S Android Development] leap_ahead:
on nexus s we don't have this ..
[Nexus S Android Development] dark'em:
Head over to the Themes and apps section for Nexus S and the see h thread with Samsung S3 addns and just download that ZIP (but I dont recomend flashing it case it will slow down the device), just open the zip and then in system apps extract the file manager apk and try installing it ike a normal apk.
[Nexus S Android Development] leop93:
Ok, I just wondering. :)

Ok. I will try it.

---------- Post added at 06:29 PM ---------- Previous post was at 06:02 PM ----------

There is no File Manager apps. Only:

Calculator

GummyBeam

PostIt

SamsungServiceMode

SamsungTTS

ShareApp

TaskManager

voiceTalk

Could you give me the link for FileManager.apk ?
[Nexus S Android Development] dark'em:
Sorry, I don't have it, I never used this mode just the UI sounds
[Nexus S Android Development] leap_ahead:
here Samsung MyFiles [Update][Multilang] : http://xdaforums.com/showthread.php?t=2402639
[Nexus S Android Development] leap_ahead:
Superuser

ClockworkMod :https://play.google.com/store/apps/details?id=com.koushikdutta.superuser&hl=en_GB
[Nexus S Android Development] carlos_polanco:
Hello everybody!

Just to let all nexus s know that android 4.3 has fixed my phone.

I'm one of a minor users which their nexus s only worked with gingerbread.

With 4.0.1 and above my phone used to freeze and was not usable.

Now I have a normal experience with minor lags and in rare occasions restart.

Thanks for this release :)
[Nexus S Android Development] rafaymalik:
i think ES File Explorer is the best file manager and you can download it free from google play...give it a try...:cool:
[Nexus S Android Development] leap_ahead:
[MENTION=5091600]Win7Fun[/MENTION] any update to 4.3_r2.2 ?
[Nexus S Android Development] Win7Fun:
Noop...

Because my out folder deleted and i have not time.

If i have more time i will try it :D
[Nexus S Android Development] apatal:
Please do. I'm still on your last build. It's working well with Xposed installer and Gravity Box module, so I don't need custom ROMs. Thanks a lot for sharing your work. :)
[Nexus S Android Development] leap_ahead:
If u want try the cn.fyodor rom
[Nexus S Android Development] Gingo21:
Do you have a github ?

I can maybe make a 4.3_r2.2 build.
[Nexus S Android Development] leap_ahead:
ok I am back to this android 4.3
[Nexus S Android Development] velishka:
how is it compared to Lafriks' and cn.fyodr's builds ?
[Nexus S Android Development] leap_ahead:
Same
[Galaxy Note GT-N7000 Q&A, Help & Troubleshooting] rcheung28:
I flashed the S4 lockscreen for my Note, but made the mistake of not backing up the original files.

Right now, I really want the old lock/unlock sounds but I can't get it back myself without re-flashing the whole ROM.

Is there someone out there who's willing to go into \system\media\audio\ui\ on their stock 4.1.2 (touchwiz) and grab the Lock.ogg and Unlock.ogg files for me?

Thanks

EDIT:

If anyone could also get me the framework-res.apk file in \system\framework\, that would be greatly appreciated!
[Galaxy Note GT-N7000 Q&A, Help & Troubleshooting] majdinj:
See attachment (it is not flashable zip!!)

Which firmware of JB 4.1.2 you are on. Is it LT6, LT9 or ... etc
[Galaxy Note GT-N7000 Q&A, Help & Troubleshooting] rcheung28:
I'm on LT9. I really appreciate your help!
[Galaxy Note GT-N7000 Q&A, Help & Troubleshooting] majdinj:
Sorry man, I don't have LT9.. :crying:
[Galaxy Note GT-N7000 Q&A, Help & Troubleshooting] AndroidSlave:
Hey man.

You just need to open the stock ROM image and extract the necessary files.

Push them to whatever folder and set permissions...

You can't just download the stock image if you don't already have it?

It's always so much harder when you have to try (David Gray).
[Galaxy Note GT-N7000 Q&A, Help & Troubleshooting] rcheung28:
I've already tried doing that before requesting but had no luck. I extracted the .md5 file with 7-zip but am unable to open any of the files cuz it tells me the files are corrupted.
[MDA II, XDA II, 2060 ROM Development] mrh:
Hi guys, my sandisk wi-fi card cannot be recognised by the xda2 after upgrading to XDA2JoJo v3.2zS. I tried installing the sandisk software still does'nt work.

Any suggestion?
[MDA II, XDA II, 2060 ROM Development] apap:
Sandisk

I have the same problem and would also appreciate suggestions. Thanks, A.
[Android Q&A, Help & Troubleshooting] sakisosf:
Hello everyone.I compiled my first kernel for lww using sony sources and I succesfully got my zImage.But I cant find how to make it boot.img so it can be flashed to my device.Please help
[Android Q&A, Help & Troubleshooting] sakisosf:
Anyone?
[Android Q&A, Help & Troubleshooting] detain:
did you run the lunch, choose device, then

mka bacon

?
[Samsung Galaxy S Blaze 4G] androidlife1:
What is the most stable kernel the liquid smooth rom?
[Samsung Galaxy S Blaze 4G] itsLYNDZ:
Blue lightning x2
[Samsung Galaxy S Blaze 4G] njstein:
I used LightningZap and ran beautifully!

Sent from a Paranoid Blaze
[Sony Xperia T, TL, TX, V] whalesplaho:
Help guys... When i copied tha nfs game data into SDCard, tha game doesnt load except i copied it into Mass Storage...... Help me please!!!!

Am using Xperia V......

Sent from tsubasa using XDA app
[Sony Xperia T, TL, TX, V] iamkani:
Hmmm. this is a serious problem haaaa???? :rolleyes:

TRY ANOTHER GAME . .​
[Sony Xperia T, TL, TX, V] NuriJ:
I use lucky patcher for directory binding in these cases.. It works for all my large games

..
[Sony Xperia T, TL, TX, V] whalesplaho:
How can i bind directory please??? i have LP!
[Sony Xperia T, TL, TX, V] NuriJ:
Ok, open LP press menu then - update to latest version ( i guess i cant post the apk)

Then press "Toolbox" at the bottom and directory binder

Expample for MC4:

Directory with Data:

ext_card/Android/obb/

Mount Data to:

/sdcard/Android/obb/

You can bind from ext_card > sd or sd > ext_card whatever you like
[Sony Xperia T, TL, TX, V] whalesplaho:
works just great brov.............:highfive:

Directory with data:

sdcard1/Android/data/

Mount Data to:

sdcard/Android/data/
[Android Apps and Games] Dr.Alexander_Breen:
Market description:

You can't disagree that ICS lockscreen music control is a really convenient thing.

But have you ever thought about being able to control your music from anywhere?

If yes, then this application is just for you.

This is basically a music control widget you see on the lockscreen, except you can launch it anywhere.

And you can change it's size - make it huge, or make it tiny. Tuck it in the corner, or place it right in the middle of the screen.

WARNING: For this application to work your player have to support standard ICS lockscreen controls. Those players include but are not limited to:

Poweramp, Droidsound, Yandex.Music

To close the widget, double tap it. To resize it, pinch it out or in.

You can launch this app by the regular shortcut or the same way you launch Google Now.

Now, letter trom the developer(from me :p):

As this app implements exactly the same interface as 4.0+ lockscreen music controls, it is obviously unable to control players which don't support 4.0+ lockscreen controls. However, my other app, Quick Control Dock, is able to control some players which doesn't support lockscreen controls.

This app is and will be totally free. No annoying ads. But if you will suddenly feel generous, please consider a donation :)

Phone screenshots:

View attachment 2146285 View attachment 2146286 View attachment 2146287

Tablet screenshots:

View attachment 2146289 View attachment 2146290 View attachment 2146291

CURRENT VERSION: 1.0.1a

Changes in 1.0.1a:

-Fixed bug with non-changable widget size

-Fixed crash on 4.0

-Fixed crash for 4.3

-Long-tap next or previous button to open current player

-Metadata are no longer clickable due to it's interference with pinch gesture

Download app:

From Google Play: https://play.google.com/store/apps/details?id=com.woodblockwithoutco.floatingmusicwidget

From XDA:

For 4.2.2 and lower:

View attachment 2163495

For 4.3:

View attachment 2163496
[Android Apps and Games] Sparks639:
Been look for this exact thing! Will get back to you with some feedback soon. Thanks!
[Android Apps and Games] Dr.Alexander_Breen:
And...where is the feedback? :D
[Android Apps and Games] tdonnelly0987:
Any way to change the widget size and shape?
[Android Apps and Games] Tower1972:
This seems like a very good idea and I am tempted to give it a shot! One thing I like so far is that it has to ability to be closed!!

The other floating apps out there stay on the screen, sure it minimizes icons placed on peoples homescreens, but when I am reading something and have to constantly move something around to keep reading, it gets rather annoying!
[Android Apps and Games] Dr.Alexander_Breen:
Well...nothing about shape, but you can change it's size by pinching it.
[Android Apps and Games] Sparks639:
Lol well, so far love it. Light, simple, quick to respond. 2 devices, both mostly stock, rooted 4.1.2 Moto Razr xt912, RAZR HD XT 926.

My only suggestion / request would be; open app on single tap of artwork.

Customizable colors would be appealing, but not at their cost of the lightweight feel.

Keep up the great work!

Thank you!
[Android Apps and Games] Dr.Alexander_Breen:
About opening app - it's a good idea, and it will be really easy to implement as I've already done exact same thing in my Quick Control Dock.

I'll do it.
[Android Apps and Games] Sparks639:
You are the, wait for it...... MAN!
[Android Apps and Games] Dr.Alexander_Breen:
Okay, I'm off to code some features you requested :)

Think I'll finish in one or two hours.

Only one question - should the app close itself when you open current player by tapping album-art?
[Android Apps and Games] Sparks639:
I didn't even consider that, but yes. Otherwise the redundancy would be too much to bear.

PS... Bought your other app. Digging that one too!
[Android Apps and Games] Dr.Alexander_Breen:
Okay guys, got a little update.

Changelog in 1.0.1:

-Long tap the metadata to open current player

-Size and position of widget now stored on close and restored on start

-Slightly altered position of the metadata

-Maximum widget size is now bound only by min(width, height)

-Fixed crash in ICS devices(or not, need some testing)

-Added mini-mode for phones - in mini mode all metadata will be hidden and the window will become very small. To exit mini mode, long-tap the play button. To enter mini mode - minimize the window with your fingers.
[Android Apps and Games] GetPatriotized:
It works good but what's the point if we already have it in our notifications?
[Android Apps and Games] TheAltruistic:
App crashes at start. Tried using this on a rooted stock rom Nexus 7 (2013). The player I'm using is Rocket Player.

How do I send you a crash report?
[Android Apps and Games] darkrai:
When open this app from quick control on my navigation bar, it occupies the whole screen

I tried reducing the size but it still occupies the whole screen

Nexus 4 running pa3.92 android 4.3

Any idea how to fix it? :confused: