yashsingh1/xdaforums huggingface dataset:
[General Marketing & SEO] LK Interactive Services:
Admob intersticial have great CPC right now, why use chart boost?
[General Marketing & SEO] rey5137:
The advantage of #2 is you don't need to split the app to 2 version: free & paid. If the user already used your free version and upgrade to your paid ones, you will need some way to transfer the data from free version to paid version.
[General Marketing & SEO] Ryan IT Lab:
IAP and Chartboost

I'm part of a small game studio called DigiSky Games (http://digiskygames.com/)

All of our games are free to download. Almost all of our games have Chartboost advertising for revenue. About half of our games also have In App Purchases in order to unlock levels, continue at game over, or buy coins to puchase powerups.

We would like to have more IAPs, and we now try to come up with additional IAPs before the game launches.

We have found that if you make IAPs available, someone will buy it - you have to work to keep your conversion rates up, but someone will always buy it if we but the item in the store.
[General Marketing & SEO] honghoand:
In app puschase, Ads :rolleyes:
[General Marketing & SEO] hashimz:
I think both, Advertisements and In-App purchases.
[General Marketing & SEO] trashchomper:
If you're going the priced app route, make sure your app is unique and/or significantly better than your competitors/free alternatives. Otherwise you'll be better off going the free ad-driven/in app purchase route. Just my 2 cents
[General Marketing & SEO] :
As people said above, in app purchases and ads
[General Marketing & SEO] AppBlizzare:
Basically there are 3 ways to make money from your apps :

1.) Paid Apps - People pay money before they purchase your app.

2.) Advertisements - Banners, Interstitial etc which show ads in your app. You generate revenue depending upon to the impressions & clicks on the Ad.

3.) Selling Apps - Some free apps like Whatsapp, Viber etc do not show Ad in their app and they are free. These applications increase their user base to such a level so that some big company buys them in a large amount. Eg- Facebook buying Whatsapp.

Hope it helped! :)
[General Marketing & SEO] romanalena:
Introdusing myself

Hi everyone
[General Marketing & SEO] 2359mediaSG:
Looks like everyone has the a lot of ways to make money from your apps. However, fundamentally, we think the first step is to get your apps on the top of the search results. By doing this, we make our apps more popular and maximise the potential profits from them. Interestingly, we wrote an article about this as well. If you need some tips about how to do this, do read it.

2359media.com/improve-the-visibility-of-your-mobile-app-in-4-simple-steps
[General Marketing & SEO] romanalena:
There are so many different networks that cater to mobile apps (and mobile web traffic)
[General Marketing & SEO] romanalena:
I work with AppInTop
[General Marketing & SEO] MZ4Mobile:
Free App + In App Purchase

Free App + In App Purchase :

it seem that this is what's all the succssefull games are doing.
[General Marketing & SEO] Smartphoner:
دع6:6م ح ح 77مم88888+ك80٠٠08
[General Marketing & SEO] Applava:
Free app with ads.
[General Marketing & SEO] missing17:
Advertising.

only Advertising.
[General Marketing & SEO] hieu0nguyen:
I use only advertising but after reading this thread, I will think about in-app purchase!
[General Marketing & SEO] 1a11ous:
Experimentation is always key
[General Marketing & SEO] Halkologic:
Users fist

Hi,

My principle is that first you need to aquire as many users as possible. After that figuring out the best monetization methods is the easy part. This was the philosophy of a famous mobile game company called Supercell that you might have heard of. ;)
[General Marketing & SEO] thorapps:
Advertising, admob for the moment
[General Marketing & SEO] akhoa09:
Sory i am need 10 post
[General Marketing & SEO] mnon3d:
I published my game from 3 days

play.google.com/store/apps/details?id=com.merogames.oscarroad

but until now i got 0 download i had but the game in some forums and facebook groups i got nice feed back from users on the

forums but i cant get even one download on google play
[General Marketing & SEO] Cooltango26:
í wíしし しôôk Tô úR gâmë
[General Marketing & SEO] mnon3d:
Thank you , really appreciated :)
[General Marketing & SEO] agatepublishing1:
Use ads, or make in-app purchase.
[General Marketing & SEO] Cody5992:
That is really the point:good:

---------- Post added at 07:24 AM ---------- Previous post was at 07:11 AM ----------

Seems great idea. How about in western countries?

I am working for a Chinese game team but our games are intended to western gamers. Would you tell me more about western game market?:confused:
[General Marketing & SEO] vistacreativos:
Thank you!I will try this services!
[General Marketing & SEO] ondedark:
i just put add banner in bottom place of my app and hope somepeople click it :p
[General Marketing & SEO] mikeschwartz:
For in-app purchases, keeping a user enticed in the app long enough that they are willing to pay for something (next level, more lives, etc.). Use friends and family to test which points in your app cause frustration or difficulty for the user and introduce purchase options there. This is specifically useful for games.

For advertising, video and native ads continue to draw the most attention. :good:
[General Marketing & SEO] Gluru:
In-app purchase.
[General Marketing & SEO] MartyGoose:
SDK to send pushes and inapps for free

You can integrate one of SDKs for creating in-apps or push-messages.

I`ve just made a small research in it for my thesis

Goggle suggests are plenty of them, everyone has its pros and cons.

I prefer smart, easy and not-overloaded. For ex AppBoy, LeanPlum are nice but I do not need so much functionality.

Maybe you will find InAppBlast SDK helpful for your needs- they are free, easy to integrate and have an opportunity to send pushes directly.
[General Marketing & SEO] LeonardW:
The same for me. Many installs are not from Google Play. If you search your app's name on Google, you will find out it appears in many apk download sites, installs from which will not be accounted in Google Play Store.
[General Marketing & SEO] ZachAppThis:
How do you make money from your apps

There are a few companies out there like Tapjoy who can provide monetisation solutions. Obviously its important to have good analytics so you can see how this affects user behavior. Our company AppThis has some native in app formats that can fit into your app. Google App This and feel free to drop me a line at zach at appthis.com if I can help.
[General Marketing & SEO] TryMyApps:
Our income comes from In-app purchases:):):)
[General Marketing & SEO] poman01:
We use google admob for monetize our game.
[General Marketing & SEO] GarrettThalamus:
Advertising and In-App Purchases, but on the advertising front would be interesting to see what networks most people work with for their genre/user geos.
[General Marketing & SEO] Robeer:
imo its in-app purchases and ads. No other business models suits in. But if you pick between these two be sure that you select proper ad network or just have good tactics about your in-app purchasing.
[General Marketing & SEO] jolintiny:
adds mostly i think, for my app
[General Marketing & SEO] kidgames:
Mostly from Ad : Admob, AppBrain

and tiny from sales.
[General Marketing & SEO] PierreBdeB:
"I just made a great app , waited for billion downloads and good reviews and added ad: Now I'm rich and it was easy"

Well, I am not one of those.

I work on activity tracking and Fit Plus is my first app about Activity Tracking.

I included ads from the first version of the app because I find that adding ad after the "billion downloads and good reviews" is cheating.

People don't like ads and I'm sure they wouldn't gave so good reviews if they watched ad. And It create dozens of apps that are "free" (in fact waiting to be "free with ad") and users hate ads even more. Its create a vicious circle.

About the data about money making I think I cannot be clearer than give them directly.

I made a Google Doc for my blog but I cant make any link (even picture).

To be honest today (08/31/2015) I just made...5€89 (6 €) for 600 downloads. I just use ad at the bottom app.

If it can give you a picture of the real ad world...
[General Marketing & SEO] Megan Rutix:
I tried Gym-pact; it was very unreliable. At least half the time it crashed before I check in and input information. I was so unreliable, in fact, that I hope, with my credit card information, and then never for the purpose that I used.
[General Marketing & SEO] Whatinside:
Ads and in-app purchases are working for my apps.
[General Marketing & SEO] danielfritsch:
Definitely just through advertising and in-app purchases.
[General Marketing & SEO] Monkey_Socks:
Hi all, guys!

I just wanted to show you alternative way to monetize your app: https://xdaforums.com/marketing-analytics/general/monkeynode-luminati-monetization-app-t3752452

Please feel free to contact me through support or forum! Any questions will be most appreciated )
[General Marketing & SEO] Akhil Here:
Mostly Ads and then only In App purchases. :good: :good:
[General Marketing & SEO] PeaCelGames:
We mainly through in-app purchases to make money.
[General Marketing & SEO] ariyamr452:
Depending on the nature of the app you might have a conflict of interest.
[General Topics] deoli:
somhow i managed to scramble the default skin of windows media player. i've got windows mobile 2003 SE. when i want to change the skin wmp only finds some skins i've stored on my storage card but not the default ones. all the necessary files seem to be in the windows folder, but they don't seem to be recognised. could someone please post them here? or do you think my problem is of a different kind?
[Verizon Samsung Galaxy S III] fakir420:
I've been using CM10.1 on this phone pretty much since it's been available and updating nightlies about once a week usually. Typically I use Ktoonsez kernel and also update this regularly. Also I am on the MF1 firmware. So, I'm pretty comfortable with the update process and have done it many times.

The other day I attempted to update to CM10.1 7/8 nightly while also installing a kernel I've never tried before called 'Sultan-kernel-Venturi-r5-USA'. Also completing the update process I rebooted and the phone would not move past the CM loading animation splash screen. After about 10 minutes of this I pulled the battery and rebooted, hoping it was just a hiccup but the same thing happened. After dirty installing various CM10.1 nightly and release versions with various combos of no custom kernel and the KT kernel but nothing would fix the boot issue.

I then attempted to wipe and ended up eventually wiping everything on the phone except the external SD card. Still, I could not get the phone to move past the CM splash screen. I then tried a few other AOSP ROMs with the same issue presenting.

Eventually I installed a TW based ROM and was able to get the phone to boot and and able to at least use my phone now. I've tried a couple time since to do a nandroid backup then try installing CM10.1 again and still nothing changes. I can restore the backup and the TW ROM works fine again.

Any ideas on what could have happened to cause this or anything else I can try to get AOSP ROMs working on my phone again?
[Verizon Samsung Galaxy S III] damnyouwaffles:
I would say Odin back to 4.0.4 stock, do the OTA's, reroot with the one click root in the developer section, and it should work.
[Verizon Samsung Galaxy S III] fakir420:
I did get this figured out. Somehow my EFS partition was wiped. TW based ROMs would actually boot but displayed a 'Factory Mode' warning on startup. AOSP ROMs would not finish booting at all. After restoring EFS from backup everything started working again.
[Galaxy Tab 10.1 Q&A, Help & Troubleshooting] furdinjaman:
Hy everyone!

I have problem with my samsung galaxy tab P7500..it wont recognize my usb. in notification bar shows that is connected but it is not. there is no folder od something with my usb staff. it worked fine, and then just stopped. i dont know why :(

before, when i connected usb, tab opened a folder of usb, but now nothing..

did i miss something? where did i get wrong??

please heelp!!

P.S. sorry for my english :)
[Galaxy Tab 10.1 Q&A, Help & Troubleshooting] ssurell:
Switch to a different USB port. It seems like a stupid answer, but it is a common problem. Switching from the form factor USB ports (front panel) to the board mounted ports (rear panel) or visa-verse often works.
[Galaxy Tab 10.1 Q&A, Help & Troubleshooting] nobody850:
i know this may be an old post but here goes, i have the same problem, my PC tells me that the drivers for my tab are installed but i can not see it in my PC.

i connected it to different USB ports but still i can not see it.

i tried turning the debugging on/off still to no successes.

7500 tab, cyanogenmod 4.0.4 (9 nightly )
[Galaxy Tab 10.1 Q&A, Help & Troubleshooting] Olivier V:
Try unistalling kies and the Samsung drivers, restart the pc and just install the driver. See if that works.
[Galaxy Tab 10.1 Q&A, Help & Troubleshooting] nobody850:
i don't have kies and i have uninstalled the samsung drivers, restarted my PC but still nothing.
[Galaxy Tab 10.1 Q&A, Help & Troubleshooting] Olivier V:
Okay, I just googled your problem... Try removing the device from device management (sorry, it was a Dutch site, translation might be different) in Windows. Then reconnect it.

Sent from the mini galaxy in my hands! ?
[Galaxy Tab 10.1 Q&A, Help & Troubleshooting] nobody850:
i did that on 2 different pc's and still the same problem.
[Galaxy Tab 10.1 Q&A, Help & Troubleshooting] Olivier V:
Then I only have 2 more options available before I run out of ideas.

1) did you enable mtp under the storage options on your tab?

2) your USB cable might be defective. Try a different cable.

Sent from the mini galaxy in my hands! ?
[Galaxy Tab 10.1 Q&A, Help & Troubleshooting] nobody850:
it is working.

thank you

enable mtp under the storage options on your tab
[Galaxy Tab 10.1 Q&A, Help & Troubleshooting] Olivier V:
Ah, great! I'm glad I could help :)
[Galaxy Tab 10.1 Q&A, Help & Troubleshooting] tamhar:
Hi

Hope somebody could help me.

my tab is p7500. official ics and rooted. i try to connect usb otg and it working by showing "USB connector connect" .

I can connect it with 1gb flash drive. But when i connect with 2 gb flash drive or higher, the tab will show "High-power usb device connected. cannot access to this device".

why it show like that? is the tab only can access flash drive with 1gb memory and below? or there is some setting that need to be done if want to connect with higher than 1gb flash drive?

Please see the picture attach...
[Galaxy Tab 10.1 Q&A, Help & Troubleshooting] nobody850:
i don't think that the p7500 supports more than 1gb of memory. i don't think that i have a flash drive in my p7500.
[Galaxy Tab 10.1 Q&A, Help & Troubleshooting] tamhar:
thanks nobody850

i thought i could watch videos on my tab by using flash drive since now days videos capacity@memory are more than 1gb especially with hd..so i don't have to connect my tab to pc@laptop... seems like i have to follow the usual way...
[Galaxy Tab 10.1 Q&A, Help & Troubleshooting] ssurell:
I can't believe that the p7500 wouldn't support flash memory over 1gb. I've heard of people using a USB hub that has it's own power supply for OTG.

---------- Post added at 12:49 PM ---------- Previous post was at 12:42 PM ----------

I like to just share a PC drive or folder on my network, then us ES File Explorer to find the video on your network and stream it over wifi to MX player on the droid. It's a little technical to set up, but a good thing to know.
[Sony Ericsson Xperia Neo, Pro] pROAddicts:
I have an Android Paranoid in my neo L..

And somehow I mange to research and got to know how to use personal tone for my notifications and ringtones by using "Speaking Zeph" wherein you type a word or words and upon saving automatically it will be saved as a WAV file and automaically will appear as one of the options in tones...

But when I chose to use another tone in WAV or MP3 or OGG and save it in both SD and System folders [notifications/ringtones/tones] and even used the quoted codes, the terminal emulator keeps on saying "OPERATION NOT PERMITTED"...

By using the code above, I believe it is the ultimate process of changing a files permission so i can copy it to the sytems folder yet it is not permitted...

Please help!
[HTC Wildfire S] wildstang83:
GNU General Public License, version 2

​

Here is an example of how your kernel sources should appear in your development thread's OP (original post):

Violating the GNU General Public License, version 2 is breaking the law. We will not go lightly on violators.

Want to learn more about XDA and the GPLv2 License? Check out the news article by our very own, pulser_g2:

XDA-Developers and the GPL​

Thank you for your attention.

wildstang83

Forum Moderator
[Galaxy S II Q&A, Help & Troubleshooting] CaptainGoat:
Hey everybody,

Recently, I got a bricked Samsung Galaxy S2 (I9100 - International) from my brother. He told me that it suddenly began rebooting randomly, when writing SMS or browsing the web, and after some time, it could not boot into android OS (stock ICS). He has not flashed or did anything unusual to his phone, it seems that the phone bricked out of the blue.

As mentioned earlier, I cannot boot into android. The phone reboots itself as soon as Samsung Galaxy logo appears. On the other side, I can boot into the Odin-mode (Download-mode) and recovery. The weird thing is that I can only access recovery and Odin-mode when the phone is connected via USB.

Odin-mode works without a hitch. Although in the recovery mode, the phone reboots itself randomly (sometimes after 2 seconds or even 10 seconds). Therefore the only way, I can install or do something with my phone is via Odin.

I have tried replacing stock recovery (the one that comes with ICS) with CWM recovery (varying from v4 to v6) without any luck (CWM also rebooted randomly). Afterwards, I have tried following this guide "Fix an unflashable or soft bricked GSII":

http://xdaforums.com/showthread.php?t=1457458

I have succesfully managed to carry out everything in this guide (first with "ICS version" and afterwards with "Gingerbread version"). But the problem remains unsolved. The phone still cannot manage to boot up before it restarts and recovery reboots randomly. Do you have any suggestions what to do (without throwing the phone out :D)?

Thanks in advance :)
[Galaxy S II Q&A, Help & Troubleshooting] andrewwright:
Go to download mode and flash stock 4.1.2 from sammobile.
[Galaxy S II Q&A, Help & Troubleshooting] CaptainGoat:
Thanks for your quick response :). I tried it without any luck. I was thinking: Could a faulty battery be causing all this? (even though when connected to USB the symbol shows that it is 100 % full)
[Galaxy S II Q&A, Help & Troubleshooting] andrewwright:
Does it work ok with charger plunged in? How old is the phone/battery
[Galaxy S II Q&A, Help & Troubleshooting] CaptainGoat:
With the charger plugged in, I can only access Odin-mode and partially recovery mode (because the phone begins randomly to reboot). The phone cannot boot into the normal Android OS, since as mentioned earlier, it reboots as soon as Galaxy logo appears.

Without the charger plugged in, the phone is completely dead. I can then access neither Odin-mode nor Recovery.

The phone is app. 1 and a half year old, while the battery has been replaced by warranty about 6 months ago (The warranty has recently expired).
[Galaxy S II Q&A, Help & Troubleshooting] andrewwright:
Can you get a battery with out buying one? Test it with new battery. Has it bin dropped or water damage?
[Galaxy S II Q&A, Help & Troubleshooting] CaptainGoat:
The phone has some minor screen cracks on the side, but they appeared long time ago (almost just after my brother bought it) and the phone has fully functioned until a couple of weeks ago.

Talking of the battery, I could eventually try ordering a replacement battery from ebay. But I would only receive it in about 2 weeks.

Do you have any other tricks left up your sleeve? Or should I just go and order a new battery? :)
[Galaxy S II Q&A, Help & Troubleshooting] andrewwright:
Can you flash in with odin? Thinking about it if it crashes half way thought then its definitely dead. Will it stay on if you put it in download mode or does it switch off
[Galaxy S II Q&A, Help & Troubleshooting] ksjd:
Its Definately a Hardware Problem

As You Said Captain ;):

Your Phone is-

1/2yrs old (Not Bad)

6 Months old Battery (Warranty)

Completely Dead without Charger (Not Sure About this... it can be a [Battery] or a [Mother Board] issue)

Screen Cracks (Signifies that the phone has been dropped several times and might have damaged the interior parts)

Boots again and again (Must be because the phone has lost some registry files for Boot or this might be a Hardware issue)

Cannot Boot into Android (Definately a Mother Board issue or can even be a fault in software)

If you take a look at all this... this is really very excessive. The phone is in a really bad taste (as all its hardware might be damaged inside) :rolleyes: ... If you have tried everything at your level best to change the software, and it dint work. Then this is surely a Hardware problem. Check your Hardware, Mainly the Battery (Even if you got it 6 months before) & the Mother Board. You will definately find a problem in any of these Hardwares inside.

Regards :D
[Galaxy S II Q&A, Help & Troubleshooting] CaptainGoat:
The phone does not crash/reboot, when it is put in download mode. The download mode functions normally. I can flash the phone without a hitch. :fingers-crossed:

Well, I hope it is a minor problem or something with the battery, or else I would need to spend all my life savings in order to buy a new motherboard (It sucks to live on student grants) :D
[Galaxy S II Q&A, Help & Troubleshooting] andrewwright:
Flash with odin. Keep trying if it holds power. May be a faulty recovery making it reboot.
[Galaxy S II Q&A, Help & Troubleshooting] ksjd:
Try changing Software Before doing any Hardware Changes

hmm... So i guess its better you first try changing the software (as download mode runs well). If everything you tried fails... Then you better change the Hardware (I recommend)

Regards :)
[Galaxy S II Q&A, Help & Troubleshooting] andrewwright:
Yer I guess so :rolleyes:
[Sony Ericsson Xperia Neo, Pro] abhi2x:
can anyone part jb framework 6.2.A.1.100 to. Xperia neo v..

I seen in Xperia sola development thread......

link::::: http://xdaforums.com/showthread.php?t=2331964
[Android Q&A, Help & Troubleshooting] Arathonk:
Hey guys!

I have recently got a Kendo m7 tablet,

But i have ome problems with it,

First of all i cant find the driver files..Does anyone have thos for me?

And my second problem is that a sd card doesnt work,

When the sd card is inserted and i toggle the tablet on,

When i go then to settings and sd card and device storage

He don't recognize the sd card,

Only if i then get the sd card out and in again he recognaize it.

Can anybody plz help me?
[Android Q&A, Help & Troubleshooting] Arathonk:
Guys?
[HTC Amaze 4G] sam@xda29:
I know that there are many threads available on xda but behind making this thread my moto is to provide a proper way to do s-off.

i am going to share images for this,
​

bcoz i saw many threads on s-off and many new guys asking that how to do wire trick,

so make it easy i m going to share this,

plz remove it if any MOD has problem with this thread

:good:
[HTC Amaze 4G] sam@xda29:
1st image I had copied from unlimited.io and 2nd one created by me.
[HTC Amaze 4G] Khizar hayyat:
Thanks Brother Thats What I Want. Ummmaaaah :p
[HTC Amaze 4G] Asxxad:
Is wire trick in any way dangerous ?