yashsingh1/xdaforums huggingface dataset:
[Galaxy S 4 Q&A, Help & Troubleshooting] bash156:
Downloaded a couple of large size games to my s4 batman modern combat etc I have moved them all to my SD card when clicking on move to SD card in application manager. However the storage in file manager still shows that the bulk of the games are stored on the devices memory

The android folder in file manager shows where all my space is being used is there no way around this as the play store won't let me download any more games

Thanks in advance for your replies
[Galaxy S 4 Q&A, Help & Troubleshooting] HS™:
App to sd card features moves only app not the app data

And incase u wanna increase intertal phone space u can root and use app folder mount that will do the thing

Hope this helps
[MDA III, XDA III, PDA2k, 9090 Software Upgrading] rcbear:
On my old Rom. it has IP Renew button and i can see the IP address. When i load the new 1.31.139 rom. The feature disappear.... :shock:

Any ideas? :roll:

Derek
[MDA III, XDA III, PDA2k, 9090 Software Upgrading] wideawake:
Only a work around.

Renew IP feature is available in pocketWinc.
[MDA III, XDA III, PDA2k, 9090 Software Upgrading] 3waygeek:
vxIPConfig also lets you renew IP leases.
[General Questions and Answers] jangwoo1016:
I want to change notification toggle size of my xperia ray running cm10. Should i change some xmls??
[Galaxy S III Q&A, Help & Troubleshooting] evo.dev.m1nd:
Hey guys,

I bought my S3 exactly 1 year ago and everything ran smooth and was working alright. My phone is rooted and it runs with CyanogenMod 10.1.

About a week ago, from one the to the other I can't charge my phone like always.

If the phone is turned on and I plug in the charger (doesn't matter if AC or USB) the phone drains the battery whilst it is actually charging - wtf ?

The only way to charge it is to turn it off and charge it while it's powered off, but even then it charges ridiculous slow.

I did no changes to the ROM or the kernel, it just happened like "over night".

I tried to reflash the ROM etc.. but nothing worked yet. In my opinion it's not a software issue but I don't really know.

Has anyone ever had a problem like this?

PS: At the moment I am not in my home country (not before august) - so if it's a hardware issue I'll reflash the stock rom, unroot it and sent it to Samsung then.
[Galaxy S III Q&A, Help & Troubleshooting] boomboomer:
There are plenty of identical posts to this, with the most common cause being a faulty charger or lead.
[Galaxy S III Q&A, Help & Troubleshooting] xpmode:
Which kernel do you use?
[Galaxy S III Q&A, Help & Troubleshooting] evo.dev.m1nd:
I read dozens of articles but I didn't find a useful answer.

The chargers and the cables are definitely not the problem because my friend also has a S3 and his phone charges normally with all chargers and cables. My battery is also working fine in his phone.

So no battery, charger or cable problem in my opinion.

ROM: CyanogenMod 10.1 20130531 NIGHTLY

Kernel: Siyah Kernel 1.9.1

But I don't think that the kernel is makes any problems. It worked like a charm for ages and then from on the to another it got ****ed up.
[Galaxy S III Q&A, Help & Troubleshooting] JJEgan:
Usual reply flash stock rom .

Test fails replace cable and test .

jje
[Galaxy S III Q&A, Help & Troubleshooting] boomboomer:
If returning to stock doesn't resolve it then the charging circuit inside the phone is faulty - return for warranty repair.
[Galaxy S III Q&A, Help & Troubleshooting] UltramanKing:
that's your cable or your stop contact is trouble, try in other cable :cyclops:
[Galaxy S III Q&A, Help & Troubleshooting] nickefor:
Had exactly the same problem. I changed the stock charger with an other one and now the phone charges in 2 hours.

There is an app called Galaxy Current. Search in the play store. It gives you the input current when you charge the phone. If it is not 1000mA, then it's probably a faulty charger.

Moreover, i think it is a known problem with stock chargers. A lot of people has experienced the same issue.
[Galaxy S III Q&A, Help & Troubleshooting] evo.dev.m1nd:
Thanks for all your replies but it's definitely NOT the cable and it's NOT the charger.

My friend has also a S3 and we tried the following things:

My cable and my charger

My cable and his charger

His cable and my charger

His cable and his charger

Everything failed.

Then we tried:

Charging my battery with his phone (succeed, so my battery is working well)

Charging his battery with my phone (failed)

I also installed the App "Galaxy Charging Current *Lite*" - values were pretty alright (466mA on USB, 999mA on AC)

I have no STOCK ROM with me and no chance to download it in the next 2 weeks - the only thing I have is an old STOCK ROM backup (should also do the job). I'll try to flash it on my phone and if that fails - I can definitely say that it is a hardware issue (phone charging circuit, ..)
[Galaxy S III Q&A, Help & Troubleshooting] evo.dev.m1nd:
Yesterday I completely unrooted my S3, flashed the Stock 4.1.2 ROM but no changes at all. I can definitely exclude a software problem now.

So I am going to send it back to Samsung in ~ 1 week.

Thanks for you help though.
[Galaxy S III Q&A, Help & Troubleshooting] evo.dev.m1nd:
My phone is repaired now - there were some bad contacts on the usb-to-mainboard connector. Samsung fixed it and now it's working again.

Thanks for your help though.
[Samsung Galaxy S (4G Model)] observer9:
Hello XDA,

I have a SGS4G(SGH-T959V). It had Android 2.2.1 before I made any changes. I followed the instructions found on the wiki that describes how to root using the Custom Kernel Method. I flashed using AntonX-Basic_with_a_twist-v1.1.0-OC_UV.jar. After the initial flash, the phone rebooted into a unreadable rainbow screen. I put the phone back into download mode and flashed again but this time with the Flash Bootloaders option enabled. Now the phone does not boot into Android and just hangs on SGS4G logo screen when powered on. I am still able to get into download mode and CWM.

My end goal is to have Android 4.2.2 installed. Do I just need to install a custom GB rom such as Valhalla Black FB Edition while in CWM then finally install a Android 4.2.2 rom using CWM again?

I also forgot to backup the EFS file. Is it still possible to back it up right now or would I have to wait until the phone can boot into Android?

Thanks.
[Samsung Galaxy S (4G Model)] Fluidification:
you can hypothetically just download the 4.2.2 rom, and take out the kernel, and flash it using heimdall. Since you now have GB bootloaders, you'll be fine, but flash the kernel, then reboot to recovery, which you'll now be in 6.x.x.x.

Then flash the rom, then reboot to recovery "it might go automatically", then reflash it, then flash the gapps package if necessary...

That should work.
[Samsung Galaxy S (4G Model)] observer9:
Thanks. I didn't know how to exactly take out the kernel from the 4.2.2 rom and flash it using heimdall. Below is what I did and now I have Android 4.2.2 up and running fine.

1. Followed the STEP BY STEP GUIDE FOR KJ6 HEIMDALL ONE-CLICK. Flashed T959VUVKJ6_STOCK-UVKJ6-One-Click.jar without flashing the bootloaders.

2. I then backed up the EFS folder, rooted using SuperOneClick, and used SGS Kernel Flasher to flash the Twist SGS4G KJ6 Kernel. Guide

3. Rebooted into CWM, wiped data/factory reset, formatted /system, wiped cache, flashed the Android rom, gapps, and fixed permissions.
[Samsung Galaxy S (4G Model)] CSP III:
Great job. Wish there were more of you that actually take the time to read, read, read and then follow directions. There would certainly be more success. Welcom to the SGS4G Family.
[Windows Phone 8 Development and Hacking] GoodDayToDie:
I'm going to use this space to mention something that's pretty cool:

J. Arturo of http://www.komodosoft.net is using a modified version of the HTTP server that powers this app in the ShareFolder app (http://www.windowsphone.com/s?appid=e2b9c82e-eaa1-4a3b-9d4a-8a2933a8bdb4) to support opening video files directly from Windows network shares! This was done to work around a limitation of the WP8 media control: it can only source from an isolated storage file or a HTTP URL. By running a server in the background and streaming the video file through it, and pointing the video player control at the localhost URL, it becomes possible to play the file on the phone without first copying it to the app's isolated storage. A very cool way to solve the problem! Also, reviewing the changes that were made to the network code of the server pointed me toward those threading fixes I made that have hopefully much improved version 0.4.9.

Please note that the updated version of ShareFolder with this feature may not yet be available, although it should be soon. It is a commercial (paid) app, but the author sought and received permission to use my code (although the license does not require such permission be received).
[Windows Phone 8 Development and Hacking] mcosmin222:
What exactly is the problem with sockets? I am battling myself with sockets atm too, maybe we can share knowledge?
[Windows Phone 8 Development and Hacking] GoodDayToDie:
Strictly speaking, the problem was with the phone's limited subset of the Sockets API forcing me to access it through functions I wouldn't normally use (asynchronous everything, SocketAsyncEventArgs and lambdas and AutoResetEvents and so on everywhere...) but I've got a pretty good handle on it now, at least for the System.Net.Sockets.Socket and its friends. The new .NET 4.x ones (using the async keyword and all) are in a different namespace; I didn't mess with them. They are more abstracted from the Bekeley sockets interface that I'm used to from C, but they are also (supposedly) more user-friendly, especially if you don't feel like writing all your own thread management code (and in fairness, I should re-write the webserver's threading to use threadpools; they're better for this type of work).

If you want to ask questions about the topic, I suggest starting a new thread (possibly in the Q&A subforum, although it's also dev related...) and I'll answer if I can.
[Windows Phone 8 Development and Hacking] sensboston:
GoodDayToDie, just an idea: how about sharing your source code via CodePlex or GitHub?
[Windows Phone 8 Development and Hacking] snickler:
Oh man, this is pretty nice! GoodDayToDie does it again! :D
[Windows Phone 8 Development and Hacking] snickler:
So far, I can read \Windows, the current install folder which you access just by typing "." with no quotes and the current application folder by typing ".." I can access the .dlls, .winmd and AppManifest.xml from the current install, but from everywhere else, it goes boom. This is a great step towards something awesome though!

EDIT:

I was wrong. For some reason, when you click on a folder it's trying to "download" it, rather than chdir. I can get pretty far into the Windows directory.

THAT's what you meant by "Click on a file (note: there's no current way to tell the difference between files and folders) to download it.

You might see an error code (error 5 is "ACCESS_DENIED", you'll see it a lot). Or you might see a status 500 message because of an exception in the server. It's getting a lot more resilient but there are surely still some bugs. ".

If you see a folder, just type the full path to it instead of clicking on it and you will be able to read the contents.

ANOTHER EDIT:

I just found a file inside of the \Windows\System32 directory named [guid].devicemetadata-ms (It's easier to just search for "devicemetadata-ms"). It's a cab file with some metadata about WP8 with a sign.cat and packagesign.cat file in the archive. I don't know what these files could potentially be useful for.
[Windows Phone 8 Development and Hacking] GoodDayToDie:
New version in a day or two (busy tonight). Features I plan to implement (not necessarily in the next version or at any particular time):

File upload (IsoStore and, of all crazy things, install directory are writable. I think I'll put a flag on each FS page that says whether the current dir is writable...).

File deletion (where possible, of course).

File and Directory distinction in the listing (clicking a dir should open it, not error out).

Filesystem index page with links to folders that can be accessed successfully (since the root isn't readable).

Some more file info (size, probably attributes, possibly permissions).

Possibly an option to preview a file (as plain text) without downloading it.

Some kind of background mode (the server uses minimal resources when not actively servicing a request, so I'll see if I can get it to work in the background, perhaps by abusing the music transfer agent...)

Some kind of offline mode (at least basic file browsing within the app, as an alternative to using the web interface, though I might just make a second app for that).

Source code changes: separate the server code from the webapp / phone app code (move it into its own project).

Source code changes: move to a hosted version control service, probably CodePlex (good suggestion sensboston).

Maybe add an icon and such...

Any other suggestions?

I also want to try experimenting with various non-standard capabilities and see if I can get access to more of the system . I've already added the ability to access removable storage, but I've also found a bunch of really weird and frequently undocumented capabilities in the OS's policy configuration files, and I need to look into those... The interesting (and possibly the uninteresting) ones are probably blocked for unsigned sideloaded apps, but it's worth checking on anyhow.
[Windows Phone 8 Development and Hacking] GoodDayToDie:
Yeah sorry, I should have been more explicit about clicking on dirs. not working in 0.2.0. Also, it's "unofficial" but if you check the URL bar you'll see a URL parameter called something like "pattern" (by default, it's *) and if you change that, you can filter the results. For example, "foo*.exe" (note: no quotes!) will search for EXE files whose names start with "foo". Among other uses, this makes it a lot faster to load large dirs like System32. This will be added to the UI at some point. Also note that URL decoding is applied correctly to querystring parameters (Probably already noticed with the path sometimes written using %5C for \) so you can add special characters that way if needed, though currently any of them but \ will probably just cause an exception.

...

Actually, does this filesystem support Alternate Data Streams? If so, you should be able to download them by appending a : and the ADS name to the filename in the download URL...
[Windows Phone 8 Development and Hacking] GoodDayToDie:
OK, so that was a new version in five days. Sorry, stuff takes time.

The source code is now on Codeplex. The native access portion is at https://wp8nativeaccess.codeplex.com/, and the web server portion is at https://wp8webserver.codeplex.com/. Both are licensed MS-PL and use Git for version control. The full XAP is also available for download from the Webserver project on Codeplex.
[Windows Phone 8 Development and Hacking] snickler:
You are a god. I'll be sure to post my findings :).
[Windows Phone 8 Development and Hacking] snickler:
Hmm. When I first load up WebServer File Access then access from my laptop, I get the main page then the program crashes on my phone. It seems to hold a lock on to the socket as i can no longer access port 9999 from any other device when re-opening the app. I can access it again when I reboot, but the same thing happens.

EDIT: I think it may be due to the WiFi at work... it's junky. I'll try again when I get home. I was just able to browse some directories.
[Windows Phone 8 Development and Hacking] GoodDayToDie:
Wow, that's completely unexpected... I can beef up the error chacking and handling around the listener port though. That part of the code is really straightforward, so I actually haven't hardened it very much. I can also put in a Finally block to close the socket and/or mark the socket as re-usable so that other apps (or the same one again) can listen on it in the future.

I also plan to add support for setting your own port, but that doesn't solve the underlying problem. I'll put in more error reporting as well, to enable better debugging. Thanks for the report! Always good to have users report problems so I know where to prioritize fixes.
[Windows Phone 8 Development and Hacking] snickler:
I tried the app at home and it DOES crash on the first hit of the home page, but I'm able to open it up again and it works fine.
[Windows Phone 8 Development and Hacking] GoodDayToDie:
The new version 0.3.3 should be more rebust; try it and let me know if you still have issues. If you do, let me know what the exception message is (and any other info you can provide) and I'll try to track it down.

Downloading really big files should also work now. The app will read and push files in smaller chunks (the code to do this existed in the NativeAccess library before, but wasn't used).
[Windows Phone 8 Development and Hacking] Bruce_X_Lee:
a simple SDK?

Dear Sir

Will it be possible for you to make some sort of SDK from this so other developers can integrate this into their apps and enable browsing isolatedstorage?

Sorry if it is a stupid question.
[Windows Phone 8 Development and Hacking] snickler:
With the restrictions in permissions, this app only allows browsing of the app's isolatedstorage locally. You are able to use the IsolatedStorage API within your app to browse files and directories already.
[Windows Phone 8 Development and Hacking] Bruce_X_Lee:
That's right. What I want is to allow the end user to be able to browse the isolatedstorage. Imagine I have a video download app, I want the user to be able to transfer those downloaded videos from the app's isolated storage to, say, a PC.

One can do this by integrating the webserver code into the said app.
[Windows Phone 8 Development and Hacking] snickler:
Ahh I see what you mean now. That sounds like a pretty nice idea. I think more research needs to be done to see whether it would even be allowed in the marketplace.
[Windows Phone 8 Development and Hacking] GoodDayToDie:
The webserver portion is stand-alone (builds to its own .NET DLL with no dependencies on the other parts) and has a pretty clean interface. You'd need to implement the web application portion of it yourself - the thing that generates the response pages for a given request - but the HttpResponse class in the server does a lot of the work of that for you; you basically just specify the content you want to send (as a String or byte array) and it sends it.
[Nexus 4 Q&A, Help & Troubleshooting] rmhumtex97:
When I play this game I get huge amounts of lag and I don't think its just me. This is a high end phone and shouldn't lag on this game. Is it a problem on the developers fault?
[Nexus 4 Q&A, Help & Troubleshooting] scream4cheese:
Thermal throttling?
[Nexus 4 Q&A, Help & Troubleshooting] uchihakurtz:
I think it's the app, cuz other, even heavier, games runs fine on Nexus 4.
[Nexus 4 Q&A, Help & Troubleshooting] bioan:
App issue. It works the same on every phone. On my N7 runs exactly the same.
[Nexus 4 Q&A, Help & Troubleshooting] rmhumtex97:
Ok u figured it was the app. Like I can play modern combat 4 easily no lag so I was pretty sure it was
[Nexus 4 Q&A, Help & Troubleshooting] myturbo1:
Gameloft has said they are working on an update to fix the lag issue...
[Nexus 4 Q&A, Help & Troubleshooting] jackjsa:
I have same problem! , modern combat 4 not lag!
[Sprint Samsung Galaxy S 4 Q&A, Help & Troubleshoot] dud3r:
This is getting frustrating. Have the Sprint Samsung Galaxy S4 completely stock in black. My girlfriend has the white one. We can't connect either one via USB to transfer songs and such. So far I've installed the driver, reinstalled them, formatted and did it all over again with no luck. The computer just continues to make the noise that it does when you connect a USB device. Sometimes it'll do it 20 times in a row or so. Never successfully recognizes the device.

This is my first time having this type of issue with an Android although I've never owned a Samsung before. Mostly HTC devices. Any help would be appreciated. I've done searches on the forum and didn't have much luck.

Q: How do I connect my S4 to the computer so I can transfer some songs to it.
[Sprint Samsung Galaxy S 4 Q&A, Help & Troubleshoot] theguz:
If you end up rooting your s4 usb mass storage enabler on the market helped me get my tablet to recognize my s4. Other than that I'm not sure why your computer isn't recognizing it. Good luck!
[Sprint Samsung Galaxy S 4 Q&A, Help & Troubleshoot] dud3r:
It's definitely weird. I have friends with the phone who didny even need to install the drivers. Unfortunately we only have the one pc.
[Sprint Samsung Galaxy S 4 Q&A, Help & Troubleshoot] theguz:
If you have any drivers from previous phones try uninstalling them. Even htc sync has caused problems in the past. I'm no expert by any means but I've troubleshooted plenty.
[Sprint Samsung Galaxy S 4 Q&A, Help & Troubleshoot] cruise350:
Try a different cable and definitely try a different USB port. Sometimes windows gets messed up and won't accept a new device on the same port.
[Sprint Samsung Galaxy S 4 Q&A, Help & Troubleshoot] dud3r:
Tried that. Even reformatted. I've been through about 5 cables. I doubt that's the issue. I actually reformatted again last night.
[Sprint Samsung Galaxy S 4 Q&A, Help & Troubleshoot] holdenjr1642:
I use Airdroid for all of my file transfers. It's fast but requires wifi.
[Sprint Samsung Galaxy S 4 Q&A, Help & Troubleshoot] dud3r:
This has been my only issue with S4. Kind of frustrating but I know there has to be a solution to transfer files via usb. I almost wonder if it has something to do with my hardware. It's pretty standard though.
[Sprint Samsung Galaxy S 4 Q&A, Help & Troubleshoot] Bobby 50:
file transfer

Check your pms
[Sprint Samsung Galaxy S 4 Q&A, Help & Troubleshoot] dud3r:
Ok so an update on this issue. Still haven't came up with a solution.

Since my last post we've moved from Sprint to T-Mobile. Decided to stick with the S4. New phone with the sane exact issue. Reformatted, reinstalled drivers.

She also got a new laptop and wouldn't you know it both phones work perfect without installing drivers or anything.

I'd really like to track this down so I'm going to give as much detail as possible.

Both phones are stock.

Both work on her laptop. Neither will work with my PC.

I've gone to thr device manager and manually updated the driver. The comp recognizes my phone by name. On a good day I can browse. It'll still randomly reconnect so transfers are impossible.

The computer has 8 usb 2.0 ports. I've tried them all. We have quite a few micro usb cables. Tried them all.

It still feels like a driver issue. Possibly some kind of issue with my motherboard? Why haven't I had an issue with anything else? Would a dedicated usb card make a difference?

Any help is greatly appreciated.
[Java for Android App Development] Moonbloom:
Hello :)

I'm just starting out learning Android, and i only have basic C/C++ programming knowledge, but i've decided to make an app related to my school (just to test Android programming).

I have a UI such as this:

And i want to add 1 line between each menu selection. I can do this easily with a <View> and width=match parent and height=1dp in the .xml file (as i've done on the picture showed above), but the problem is that i have around 30-40 xml files where i need this in (Really big menu selection :P)

Is there any way to simplify this?

I have tried to add my own xml file in the /res/drawable/ folder and that worked out fine with adding the android:background="@xx", but i only want the line inbetween the menu selections, not an entire frame around it.

I tried with the android:shape="line", but i couldn't figure out a way to move it up and down, it was always right in the center of the button.

I hope someone can help me out :)

- Moon