[Android Apps and Games] CraZyDecigames:
Version 3.11 was published

What's new in version 3.11:

- Added the option to bind corners in the [Line] tool settings for easy isometric creation

- Added the ability to mirror the selected area horizontally and vertically

- Added the ability to scroll options lists backward in the app settings

- Added the ability to copy and paste canvases

- Added scale control using the mouse wheel

- Added the ability to change the language in the app settings, currently available English, Russian, Spanish and Greek

- Added the ability to set a fixed screen orientation in the app settings

- When saving a non-animated image, added options for transparency and background color, displaying the grid, image scaling and publish after save

- Now when exporting GIF and non-animated images, scale as default is adaptive to the screen resolution to prevent blur when viewed in the system

- Changed the image scaling limits when saving, now the maximum scale is calculated based on the original image size

- Now top panel automatically disappears 2 seconds when playing in the mode when all panels are hidden, and is displayed again by touching the screen

- Added the button to change the blending mode to the [Selection] tool

- Now when editing a layer, instead ghosts of the underlying layers the ghost of the same layer from the previous frame is displayed

- Fixed the launch of the application on devices with Android versions 4.0.3 - 5.1.1

- Fixed palette file loading in the case of displaying a message on saving the current

- Fixed bug: pixel grid are not update when changing settings

- Fixed bug: reset of undo actions when launch settings or minimize app

- Fixed adding to the file name [frame0001] when saving non-animated image

- Fixed the inability to select the last file in the list of recent files after deleting one of them

- Fixed offset of the selected area when clicking on this outside the canvas area

- Fixed offset cursor when stretching the selected area

- Fixed canceling selection when scaling a canvas with two touches

- Fixed the size of the zoom step with the volume keys or the mouse wheel

- Fixed the lack of discreteness of the scale between 1:1 and 1:2

- Fixed resetting the info string when the scale is less than 1:1

- Improved application stability when filling RAM

- Fixed offset display thumbnails of frames

What's new in version 3.05:

- Added basic functionality for working with layers: create, edit, move, merge, 2 ways to copy and remove

- If the layers panel is open, for ease of editing, only the selected layer is displayed on the canvas in the selected frame with ghosts layers of below selected layer

- If the layers panel is closed, all layers in the selected frame are displayed, but only the selected layer is still being edited

- Create method of saving and loading projects with layers as sprite-sheet with a special suffix for quick recognition and loading

- All the functionality for working with frames are extended to working with layers

- The maximum allowable size of the canvas is now always 8 Mpx (for example 4096 x 2048 pixels), but you can now break into frames and insert into the selected area any images that will have enough RAM to load

- The length of the animation, the number of samples in the palette and the number of layers is limited by the amount of RAM (up to 10000 pieces)

- Frames samples are now loaded dynamically in the background (relevant for heavy projects)

- Animation player with all functions is now fully integrated into the editor

- Added thumbnails of images and palettes in the menu of recent files

- Added the ability to change the number of recent files in the settings

- During animation playback extra toolbars are automatically gone

- The [Information] function has been added to the [Application] menu for display full information on the current session and RAM consumption

- In the file browser added thumbnails of images and palettes which will load in background

- In the file manager for images and animation displayed size in RAM after loading instead compressed file size

- Added the ability to long press the button [File] to get quick access to the build-in file browser

- Added option in the settings that allows you to always use the built-in file browser to open files

- The shutdown window is excluded, now the session is saved automatically when the application is minimized, and temporary files are cleared at startup

- Now, when the app crashes during operation, the app will try to restore all the surviving frames

- Information about the frame number is moved to the top information string

- Repeated clicking on the frame opens the menu of actions with the frame now

- Repeated clicking on the tool opens the tool settings now

- Repeated clicking on the eraser will set the previous selected color from the palette

- Added [Reset scale when playback starts] option in the settings

- Added automatic selection of moved or added elements when moving frames or palette samples

- Added the ability to add frames from the GIF file to the current animation

- Now, the animation automatically plays during the installation of the animation speed when exporting a GIF

- Added a set of standard palettes in the [File] menu in the palette editor, among which 12 palettes from the most famous gaming systems and computers of the past

- Added light colors to the default palette

- Added rounded edges for palette samples

- In the settings added option [do not intercept] for pressing on physical keys

- Fixed crashes on Android versions less than 5.0

- Fixed incorrect scaling when filling the screen with a large canvas (scale less than 1:1)

- Fixed application inactivity when opening files through it in third-party file browsers

- Fixed crashes when starting minimized application

- Fixed setting the color of the opaque background when exporting GIF

- Fixed incorrect actions in the absence of undoes

- Fixed return to the previous tool after the question of replacing a palette sample with a dropper color

- Fixed updating the list of recent files and palettes

- Fixed control of color scales with volume buttons

- Fixed distortion of the last frame when adding frames from a sprite with a different frame size

- Fixed updating frames and animation interpolation while changing playback speed

- Fixed a bug when renaming a file without an extension with a name less than 4 characters