yashsingh1/xdaforums huggingface dataset:
[Galaxy S III Android Development] marcero:
Hey Archi,

just a minor thing: When I use adflash in terminal emulator, after zipping it asks if I want to reboot to recovery for flashing. If I do not answer the question, but close the terminal emulator by pressing on X, it reboots to recovery as well. It might be that this shall not be the default behaviour when not explicitly answering the question with 'Y'.

Greets,

Marcel
[Galaxy S III Android Development] malachow:
Settings - screen & led - advanced display

:good:
[Galaxy S III Android Development] ghoster76:
I returned AD 2.4.6, this is more stability and smoother than 2.5. At 2.5 sometimes I got random reboot, baterry drained faster than 2.4.6. So I decided to use the old one [emoji24]
[Galaxy S III Android Development] marenp:
I think that you are making a mistake... My first opinion from the 1st flashing of 2.5 = phone is flying !!! :) there is no random reboots, drain batery or something like that... Do the full wipe than flash 2.5 and you will notice difference. I can attach a screenshots of battery using and you can see what i am talking about.

Sent from my GT-I9300 using ArchiDroid 2.5 powered by latest Boeffla kernel
[Galaxy S III Android Development] abhibnl:
Well as others are already reporting but let me also share my thoughts! The only thing that this build lacks is 'Additional features'. And for best compatibility and bug-free environment, this build better be clean and pure CM rather than adding features from foreign code. I don't know what's wrong but it's the fastest aosp rom i ever used on 50mv UV. Batt lyf is comparable to stock! Well i can only suggest a clean flash, nothing else!
[Galaxy S III Android Development] raylogic:
2.5 not as smooth as earlier versions at least not on my device, do I care, no, just along for the ride, it's about the journey not the destination :)
[Galaxy S III Android Development] bornlivedie:
Yeah, 2.5 is not as smooth. With archi's kernel I have serious battery drains and UI slowdowns.

Plus CM is kinda buggy right now with lots of UI restarts (no fcs, just restarts)
[Galaxy S III Android Development] SuperAce609:
Don't generalize. I don't have anything you're mentioning and neither do a lot of users.
[Galaxy S III Android Development] franatic08:
Maybe you modded more stuff besides the rom settings.

I did a clean install with mostly default settings and formatted my internal sd card and I haven't got any of the problems you mention.

So the ROM is just fine!
[Galaxy S III Android Development] aliw32619:
I did a clean install and formated internal sd and still get those reboots and freezes , i flashed default settings tried boeffla and archikernel and still got the problem ao i think it's a CM bug
[Galaxy S III Android Development] bornlivedie:
Don't generalize? It goes both ways, you know? Simply because it's working for you it doesn't mean it's the same for others.

Go take a look in General... many users are complaining about the restarts.

Confirmation: http://xdaforums.com/showpost.php?p=53918893&postcount=4024

Just try the rom for more than 5 seconds before posting crap.

And:

No, clean install and no mods.

Changed to arter's kernel and the battery is a lot better, plus I'm not having UI slowdowns. Archikernel is very green right now, needs to mature.
[Galaxy S III Android Development] Jamin_1:
2.5 works awesome for me. No reboots at all so far. Any suggestions what keeps android os awake or how to stop it manually? Even with that battery drain it still lasts for more than 3 hours :D

Using Archi Kernel, no location service and no hotword detection.

Thank you Archi.
[Galaxy S III Android Development] aliw32619:
I think the random reboots are related to the themes
[Galaxy S III Android Development] pharaone:
After clean install and all stock settings,

First impression is unmatched speed and smoothness,

found the following issues : Using Archi Kernel, no location service and no hotword detection. also it seems I am unable to make swipe gesture in pull down menu between notifications and quick toggles,although setting is selected in cool tool :)
[Galaxy S III Android Development] biagio7xD:
which app you need to use to change profile zzmove?
[Galaxy S III Android Development] xmanz:
I am very happy to say I have only the cm vid bug .I'm locketd and loaded xposed apps not a hint of fc or reboots. Its great. Thanx dev
[Galaxy S III Android Development] bornlivedie:
you're 5

nice answer, champ
[Galaxy S III Android Development] Homer22:
Version 2.5 is so fast, so smooth with no crashes, no fc, and no random reboots so far. Almost perfect. Thanks Justarchi for your awesome job !

I have noticed that is impossible to use ART. It is possible to select ART, but after that the system boots and Dalvik is back.
[Galaxy S III Android Development] SuperAce609:
Thanks

---------- Post added at 02:44 AM ---------- Previous post was at 02:44 AM ----------

Do you have xposed enabled?
[Galaxy S III Android Development] Mostafa Wael:
okay frankly speaking i am getting a perfect combo here with Archi's Kernel and Archidroid 2.5.1 Experimental

the only things that freak me out are:

the well-known CM video bug "not a problem to me"

and

some random SystemUI FCs when i unlock my phone which is for sure related to CM as i tried it on a CM11 nightly with the same date--thanks archi ;)

and i have a deeper deeper sleep than ever before

i slept for 9 hours and turned my phone silent and flight mode and didn't lose even 1%

also battery life while using the phone is also incomparable

i used it for 22 hours yesterday and i got a rocking 4 hours 15 minutes screen-on-time

so hey AD is awesome

i just hope that those nasty play store icons are fixed for linaro so we can have our ROM compiled with linaro 4.9.1 again (or with ArchiToolchain, who knows :D ). it was freaking smooth!!!

that's my experience which i think almost everyone has

if you face strange battery drains take a BBS log and paste it here if you find some strange wakelocks

other than that just full wipe "or if you are a bit mad maybe try an entire formatting" and see :)
[Galaxy S III Android Development] malachow:
Yeah, that's the main question which still remains for me as a huge mystery - why in KK roms android OS has such an impact on battery drainage? Google, what have you done wrong?..

Seriously, if any of you managed to come across this problem give us anu advises. My best score was to lower android OS to 15%, but that's all. In comparison, in AD1.X I usually have this proccess with about 6-7% influance on battery usage. That's more than strange.

[MENTION=5161352]JustArchi[/MENTION] maybe you have some thoughts on that? I mean, what could be done to minimalize it even more? (10% would be super perfect).

Even more interesting part of this story is that we shouldn't blame the lack of proper drivers from samsung for that as long as f.e. nexus users with KK also reports very high android OS procentage.

Let's try to cooperate as a amazing community to find a solution so if you have any ideas let us know! Who knows, maybe we would manage to find a solution. :)

Cheers to all! ;)
[Galaxy S III Android Development] Mostafa Wael:
no problems here at all

AD 2.5.1 Experimental

AK 1.2.1

CM-nightly-2/7/2014

Android OS is 3%

charge cycle from 5hrs ago

:confused:
[Galaxy S III Android Development] malachow:
Hmm, now, after 25min usage of phone Android OS for me is 10%, weird. I mean, wow, that's close to perfection. Maybe after few cycles it stabilizes. I will be keeping an eye on it.
[Galaxy S III Android Development] abhibnl:
No such bug here! Android OS remains under 8%. Android system stays 10-20% though!
[Galaxy S III Android Development] SuperAce609:
That's weird. Android system is 14% and Android OS is at 10% for me with 64% battery left (7000mAh). I've been getting what I've been using from my battery. I've been using my phone a lot today so my usage is reasonable.

On another note, I'll be leaving archikernel. Just finished playing clash of clans and temperature was up to 127F. I fix it by changing GPU profiles to 166/260. But since I can't yet, I'm afraid I can't keep it. That inmense heat is a gigantic battery drain even for my massive battery.
[Galaxy S III Android Development] malachow:
Guys, thanks for your quick feedback, maybe I got to wrong conclusion too rapidly without giving phone few cycles more.

Annyway, I will let you know how the situation goes after few days.
[Galaxy S III Android Development] JustArchi:
ArchiKernel does not include OC. Also it includes stock voltage table. There's no reason to heat, apart from zzmoove governor.
[Galaxy S III Android Development] SuperAce609:
No, on the contrary, I underclock GPU but leave stock voltages. Temperature rarely goes above 115F-118F after doing so and heat is drastically reduced.
[Galaxy S III Android Development] shoalinagent:
Andriod system at 5% for me after 10 hours. Google services however is at a whopping 60% and most users will find this is the common issue. Also you should always put a few charge cycles through the ROM so it can settle before posting results. Archi kernel performing like a champ and overall much smoother experience over previous omni version. No FC's or random reboots as yet.

I recall temasek having issues with google services even after location was disabled and I'm certain that's a long standing cm issue. Solve that and the battery will be even better (greenify should suffice for now)

Awesome job archi, I'll be sticking with this as a daily.
[Galaxy S III Android Development] malachow:
High GooglePlayServices drainage? You might be interested in updating them by opeining this link on your phone & clicking "update". :good:
[Galaxy S III Android Development] panwala95:
Hey guys I'm on archidroid stable 2.50

YouTube is not working here

Any suggestions?
[Galaxy S III Android Development] SuperAce609:
"YouTube is not working".

We can definitely tell the problem from that.
[Galaxy S III Android Development] panwala95:
It just says lost connection to server
[Galaxy S III Android Development] malachow:
Logcat.
[Galaxy S III Android Development] panwala95:
Don't know how to take one [emoji4]
[Galaxy S III Android Development] malachow:
http://xdaforums.com/showthread.php?t=2774386

:good:
[Galaxy S III Android Development] Homer22:
Yes, it's enabled.
[Galaxy S III Android Development] SuperAce609:
Uninstall it if you want ART. Google it.
[Galaxy S III Android Development] vyp54:
I think this post should be framed.
[Galaxy S III Android Development] spark47:
i hope the network status send/recieved would be added on the next release :)
[Galaxy S III Android Development] malachow:
Write to CM team.
[Galaxy S III Android Development] JustArchi:
Or discover that ArchiDroid has Cool Tool.
[Galaxy S III Android Development] Garreth88:
Archi, V2.5.0 is perfect, but I have a very small but important for me feature missing (that was in previous versions). I was using the GPS switch in notification bar ofter to quickly turn off and on gps as well as changing the mode of the gps (by sliding it to the side and poking on the icon). How can I compensate for that?:) Thats a very useful feature in Ingress, where while I'm at home I can quickly set the device to high accuracy mode (because GPS won't catch in my building), but when I go outside I put it into device only. Also when not playing I just turn it off:)
[Galaxy S III Android Development] TuxBrothers:
Still running on Archi 1, is there a good replacement for the tw camera?

And why is the the tw camera so much better then aosp camera , is that a app thing or has it to do with the OS it zelf?

Send from my Droid. :)
[Galaxy S III Android Development] JustArchi:
Location works in three ways: using network, gps, or both. If you enable gps only, then QS acts as a enable/disable. If you enable two other options then it acts as a switch between them.

First of all, you can safely leave location turned on at "battery saving" option, as it uses ONLY network to determine location, and this doesn't cost any battery because you're connected to the network anyway. Also, if no app is requesting location, nothing will refresh it as well.
[Galaxy S III Android Development] Amitayy:
Why art not working?

Why art not working?
[Galaxy S III Android Development] malachow:
Why do you have xposed installed & enabled?

Think.
[Galaxy S III Android Development] you_man:
Hi guys. Best battery life Boeffla / arter97 / Archi kernels?
[Galaxy S III Android Development] marenp:
Try all three and decide which one is better for you... I am sticking with boeffla because it is perfect for me.

Sent from my GT-I9300 using ArchiDroid 2.5 powered by latest Boeffla kernel
[Galaxy S III Android Development] panwala95:
Youtube isnt working. Please check . logcat attached
[Galaxy S III Android Development] SweetCupcake:
[MENTION=5161352]JustArchi[/MENTION] hi the Oneplus One Lockscreen working now on CM11 nightlis, can you the lockscreen Import to your Rom? her is the link http://xdaforums.com/showpost.php?p=53931784&postcount=108

her Picture from my GT i9300 whit CM11 and Oneplus One lockscreen
[Galaxy S III Android Development] abhibnl:
Would hope to see it in the next update! Good looking lock screen!
[Galaxy S III Android Development] Amitayy:
No.
[Galaxy S III Android Development] furiify:
Hey,

At first I have to say, that this is a Archi-niveau-rom. So, all I can say is : it's beast!. But I've encountered some problems with this rom.

1. I can't seperate the notification volume and the ringtone volume, even if I changed it to seperate.

2. I want the volume regulator to be expandable. But it's just simple/single, even if I changed it to expandable.

3. The volume changes automaticly. Sometimes it's very quiet, sometimes it's at max volume.

4. I can't see any boeffla sound settings? As far as I read you implemented this setting to your kernel. But where?

Are this common bugs or is it just me?
[Galaxy S III Android Development] Homer22:
Thank you very much. It worked.
[Galaxy S III Android Development] abhibnl:
1. Works fine for me.

2.works fine for me.

3. That's weird, really!!

4. You manually need to download boeffla sound from play store.

And if u have gravity box installed, remove it n try again with volume settings!
[Galaxy S III Android Development] ste22032:
[MENTION=5161352]JustArchi[/MENTION] Thank you amazing rom (2.5). I have only two questions:

1) Could you set vibration strenght at the same level as Samsung Based Roms? For ex, when i open recent apps keep pressing home button, vibration is too high by my point of view, maybe you can release a patch, not as default feature in your rom..

2) Do you recommend to use Dalvik or Art as a runtime? Is Art quite stable(no app crash, random reboots, etc...)?

Thank you again my friend ;)
[Galaxy S III Android Development] abhibnl:
2. Well if u r fine without Xposed! Go n use ART! Some apps may not work on ART but u know u gotta try urself. It's quite performance oriented though!
[Galaxy S III Android Development] Unuce:
Can i somehow adjust headphones volume in kernel?

Sent from my GT-I9300 using Xparent Blue Tapatalk 2
[Galaxy S III Android Development] abhibnl:
Yup! Download boeffla sound from play store and u can access all sound settings bro!
[Galaxy S III Android Development] TheRuan:
You know that a picture only isn't very much helpful right?

There is an export/save as text file somewhere in there.

You can also connect adb via computer and after u get connected just type the following command:

adb logcat > logcat.txt

http://xdaforums.com/showthread.php?t=2141817
[Galaxy S III Android Development] pepo930:
2.4.6 was faster and smoother but 2.5 has better camera.

If we could get OmniROM running with CM's camera it'd be great.
[Galaxy S III Android Development] Nabeel_n85:
But what if I am on Archi kernel?? Boeffla config is only for Boeffla kernel right.

Sent from my GT-I9300
[Galaxy S III Android Development] Yeti47:
Which was why he said boeffla sound. Different app ?
[Galaxy S III Android Development] regaber:
Boeffla Sound Control works with every kernel that supports boeffla sound, which includes ArchiKernel.
[Galaxy S III Android Development] Nabeel_n85:
My bad. Didn't think it was different. Trying it out now.

Sent from my GT-I9300
[Galaxy S III Android Development] Guihardrock:
1 & 2: look into gravity box thats the problem
[Galaxy S III Android Development] vyp54:
I wanted to give the same suggestion since I've had similiar problems because of Gravity Box. I am not using it for now until it's released with master switches for everything. On Omni or CM it interferes with the same options already present in the ROM; for me it nuked the lock button, made double battery and clock icons in the status bar, caused madness with volume sliders and so on… :/
[Galaxy S III Android Development] Guihardrock:
Yeah that is why i dont install the gravity box eich came with the rom and download through xposed and configure when i have time or bored :D
[Galaxy S III Android Development] raylogic:
I use gravity box with no issue see no duplicate icons
[Galaxy S III Android Development] TheRuan:
Gravitybox works perfectly fine, the only thing we could manage to get doubled is the battery icon, but to avoid that just leave one of the settings, either rom or in gravitybox in default.

There was also an error regarding the navigation bar in the past, but i haven't had this issue in a long time.
[Galaxy S III Android Development] Smtih:
I'm not sure if I've done something since a clean install, but I've just noticed the backlight on my hardware buttons don't time out after the time set in the buttons menu. They'll stay on until the screen is turned off.
[Galaxy S III Android Development] malachow:
Nothing we haven't known already:

:)

---------- Post added at 05:18 AM ---------- Previous post was at 05:03 AM ----------

Time for my standard 10% battery test (wifi & sync on + stock 2100mah battery):

Indeed pretty stock-alike behaviour. Mother of ArchiDroid, I've never thought I would ever have incredibly fast AOSP rom with such battery life. Luckily, times is changing with development going deeper & deeper. I bet you guys also at least once during your S3-adventure have been wondering what the hell would happen if samsung had been to release all its sources to CM team - yeah, you know exactly the answer - battery & camera would be for sure better than with stock firmware. :)

Anyway, still have no pressure to change to AD1.X with such stability, performance & battery life in one package.

Have a good day all! ;)
[Galaxy S III Android Development] SuperAce609:
Already answered. Search.
[Galaxy S III Android Development] spark47:
Can you composed a letter whats the appropriate to say to CM Team?
[Galaxy S III Android Development] SuperAce609:
Dear CM team,

X doesn't work. Fix it.

Yours truly.

It's really not that hard if you think about it.

/s
[Galaxy S III Android Development] Hukanawa:
How did you get this to work dude? I downloaded the zip file and flashed but nothing happened.. :/
[Galaxy S III Android Development] arj8:
Using this rom for past 3 months. It is a Battery friendly rom.

After updating to 2.5 it was more smoother.

After using this version for 2 i am experiencing some bugs. frst of all i did clean install using philz recovery

1.frequent system ui fc when unlocking screen and while in call and many other times.

2. Cant connect to camera. I know it can be resolved by restart camera by teamsek. I wil try and update.

3.When i open xda app greenify fc.

1st bug is kind of annoying at times.

I was not getting these problems in previous version(which i think is more stable than new) but i prefer cm version more. Plz fix these bugs . [MENTION=5161352]JustArchi[/MENTION]
[Galaxy S III Android Development] higstar:
Hangouts gives black screen, then crashes.

I've done a full wipe and reinstall. And again after a few days hangouts has died. I use sms restore and backup and have a few thousand messages...which could be the issue.

Anyone else seen this, and hopefully have a cause and/or solution?
[Galaxy S III Android Development] tinyutilsdroid:
+1 to the above problem #2

just tried the temasek cm cam fix app. it doesn't seem to be working.

Edit:

Sorry, spoke too early. The camera issue can be resolved by temasek fix. please install https://play.google.com/store/apps/details?id=com.billgbennett.camerafix and http://tinyurl.com/nphg38c That should fix the problem
[Galaxy S III Android Development] SweetCupcake:
Only works on CM11 and CM11 based ROM's.<br />

1. Delete /system/priv-app/Keyguard.apk<br />

2. Download this and put in /system/priv-app.<br />

3. Reboot<br />

4. Enjoy!<br/>
[Galaxy S III Android Development] Hukanawa:
Should I rename CMKeyguard.apk to Keyguard.apk?
[Galaxy S III Android Development] :
You have an Xposed module causing this like GravityBox
[Galaxy S III Android Development] JustArchi:
CM-12.0 is near.
[Galaxy S III Android Development] Nabeel_n85:
How near exactly :D:D:D:D:D

Sent from my GT-I9300
[Galaxy S III Android Development] JustArchi:
Ask Steve Kondik.
[Galaxy S III Android Development] Nabeel_n85:
Just took a 10% battery test. Safe to say this rom is the bomb :D:D

Sent from my GT-I9300
[Galaxy S III Android Development] lluisc:
CM 12 ?

http://www.cyanogenmod.org/blog/the-l-is-for-later
[Galaxy S III Android Development] arj8:
I have encountered bug 1 approximately around 8-10 times till now.. Is there a fix?
[Galaxy S III Android Development] JustArchi:
According to CM there's no support for Xperia M, which has been bundled with ArchiDroid 2.5.1 yesterday.

Official and Unofficial are two different things.
[Galaxy S III Android Development] abhibnl:
Some queries:

1. Are Archi optimizations, as we saw on 2.4, applied on this version too?

2. This one's general

What benefits would a working HW Composer offer than the present roms?

Sent from Galaxy S3 Powered by Archi + Boeffla
[Galaxy S III Android Development] stefan.slavici:
Hi Archi,

Is there something you can tell us about these "nicky" updates in experimental ?
[Galaxy S III Android Development] JustArchi:
1. Yes

2. Broken HWComposer is more or less broken 2D GPU Acceleration. In other words, Android has no way to take helpful hand from GPU when rendering whole UI (it's in 2D), so CPU is doing tasks which could be easily handed by our MALI.

"Nicki" is a codename for my Xperia M i own since a few days. I've just released ArchiDroid 2.X for Xperia M and was working on it for a few days now. It required some misc changes so "NickiToUpstream" is something I implemented to Nicki and considered that main 2.X would benefit from that too.

Don't use 2.X-EXPERIMENTAL-nicki branch on i9300 or you'll learn hard way why you shouldn't ;).
[Galaxy S III Android Development] stefan.slavici:
This last sentence seems to be extremely important!

Hope this branch is not accessible through adflash from I9300 2.5 .
[Galaxy S III Android Development] JustArchi:
It's not, also even if you for whatever reason would pack and flash it, ArchiDroid has security check and won't allow you to do anything.
[Galaxy S III Android Development] netblaster:
I'm on latest stable with archikernel, no xposed and i'm facing problems with the camera.

Some times the phone freezes when i'm trying to open the camera, some times it works, other times shows that it cannot connect with the camera.

I don't have other problems except this.
[Galaxy S III Android Development] abhibnl:
Well then i do hope we somehow manage to get it working! I guess geeckodev was working on it from sometime.

Sent from Galaxy S3 Powered by Archi + Boeffla
[Galaxy S III Android Development] marchusar:
Hi,

since 2.5 I have big Problems with notification sounds and ringtone.

In the night I use quiet hours, but I always turn on and off manually because every day the times when my mobile should be quiet differ.

With 2.4.6 it was working perfect.

Now if I set quiet hours to 00:00 - 23:59 and put everything quiet with only favorite contacts can call me, this works.

But if I uncheck the global quiet hours function, all sounds keep beeing quiet.

I hope this will get fixed soon.

Everything else seems to be good for me with 2.5.

Best regards,

Marc :cool: