yashsingh1/xdaforums huggingface dataset:
[Galaxy S II Android Development] Jsilver73:
Which build of slimsaber are you using?
[Galaxy S II Android Development] adam1741:
Read what he said. Use version 9.43v20 not 8.43v20.
[Galaxy S II Android Development] thereald:
Jesus...

the latest build of SlimSaber is with maliv3 so you also need the maliv3 version from doris kernel, if you don't give us the infos we're asking for we can't help you
[Galaxy S II Android Development] gippy2:
He was already told in previous post earlier what to flash and the dfferences. Either doesnt understand english or doesnt listen...:confused:
[Galaxy S II Android Development] eda80:
Slim Latest 4.3: 20131112

Kernel_Dorimanx-V9.43-[12-16]-[24-10]-JB-SGII-PWR-CORE.zip Problem Rom

No opened black screen...
[Galaxy S II Android Development] gippy2:
THiis is the thread you are on correct

[ROM][4.3.1-r3p2_mali][11/12] SlimSaber - i9100 [SlimBean Unofficial Builds]

The clue is in the title.. r3p2 =MALI v3

If you read a little even a couple of pages back you will find your answer....::rolleyes:

Perhaps you should stay on stock kernel if you dont bother to read ....
[Galaxy S II Android Development] eda80:
Kernel_Dorimanx-V9.43v19-mv3-cybernetus-[12-08]-[13-11]-JB-SGII-PWR-CORE.zip

http://www.ataliba.eti.br/dorimanx-test/

No problem :)
[Galaxy S II Android Development] Jsilver73:
Deleted
[Galaxy S II Android Development] gippy2:
I got what you meant :good:
[Galaxy S II Android Development] Jsilver73:
Sorry Gippy, I realised that and that's why I deleted this post, my mistake!
[Galaxy S II Android Development] fusionjack:
ckckck some users don't bother to read and just flash custom kernel right away. :eek:

thanks to some users that are answering patiently. :p
[Galaxy S II Android Development] m1trand1r:
we have rules...ain't we....so...they should care like some of us do....I don't see a problem :D....in fact....:p:D:D....it's quite funny to read all those :crying::crying: posts....they made me laugh....:D:D...on the other hand... [MENTION=1228651]fusionjack[/MENTION] ....11/08 with 43v20mv3.....is running fine and smooth ....thank you and [MENTION=2376110]dorimanx[/MENTION] for all efforts done.....:good:...i'll be away again soon....so se ya around....:)

Beam-ed through your pineal gland via//Android 4.3.1:p//
[Galaxy S II Android Development] Jsilver73:
Echo that, running sweet here too - in fact I'd go as far as to say this is the best this little old s2 of mine has ever run!
[Galaxy S II Android Development] xubeiga:
this rom with dori is great! congrats both devs

now i gotta ask.

does the "force graphics to 2d" (something like that) really increase the performance?
[Galaxy S II Android Development] eskriminal:
I'll just leave this here..

life is good.
[Galaxy S II Android Development] ercxar:
Dude, Can you believe it? lol
[Galaxy S II Android Development] fusionjack:
we got some loves from kitkat. :p

nice screen time...:good:
[Galaxy S II Android Development] galangdj:
Out from curiousity I tried the build. Haha.

Ok, some feedback...

Animations are fluid and smooth. There are minor graphical glitches when auto-rotating and some on recent apps. If the Google apps FC's will be solved then I believe we're close to have the very first beta builds soon. Everything else not mentioned works like a charm. You wouldn't believe it. Haha. Will revert back tonight as I'm going to have a working tethered phone. LOL :)

EDIT: Not everything else that is not mentioned works, but most of them.
[Galaxy S II Android Development] Shark13012:
Cooooool ;)
[Galaxy S II Android Development] fusionjack:
btw, yesterday i opened a new thread for n7000 (galaxy note 1): http://xdaforums.com/showthread.php?t=2524891

i'd be glad if you could also help users there for the common thing related slimbean. both devices n7000 and i9100 have the same hardware instrument, the only difference is that they don't have dorimanx. :p:D
[Galaxy S II Android Development] Kai Disobey:
Since the new Mali, Dori-Kernel for my usage is nonessentilal :D

It's fast, smooth and Battery life is OK !!! A Im really satisfy without any Custom-Kernel :highfive:

Good work, thank you fusionjack :good:
[Galaxy S II Android Development] g3ckospy:
error on downloading from goo, any other links where i can download the latest build?
[Galaxy S II Android Development] ercxar:
Look again in OP, at download you can see another mirror from dev host too.
[Galaxy S II Android Development] fusionjack:
your welcome. :)

arrgghh...down again. :(

use dev-host then: http://d-h.st/users/fusionjack/?fld_id=26999#files
[Galaxy S II Android Development] Benny-Danny:
How? Just.. wow!!!! Awesome!
[Galaxy S II Android Development] MaXAiRO:
SMS lost after reboot

Something "terrible" happened. I don't know if it is ROM or kernel or carrier related but I chose to write it here first.

-The phone was locked.

-I received a SMS.

-I unlocked.

-I saw the SMS notification icon on status bar.

-I pulled down the status bar to see the notification.

-The phone froze.

-I waited for ~2 minutes and I rebooted by pressing the Power button for ~10 seconds.

-When the phone booted there was no SMS notification on status bar and no new SMS in the default SMS application (Mms.apk)

Is the SMS permanently lost? Is there a way to trigger my phone to receive it again? I tried to reboot two more times and now I'm waiting for ~10 minutes to see if I 'll receive it again. I use ONLY the default Mms.apk. Any suggestions?
[Galaxy S II Android Development] j1gga84:
+1 ;)

Regards
[Galaxy S II Android Development] ercxar:
lol :D Just like rabbits sleep with eyes open, my phone was in deep sleep with screen on. :p

I just used stay awake toggle and I fell asleep. :D I think it's impossible with stock battery to get screen time higher than 5 hours. The records are set by [MENTION=3763274]rkoby13[/MENTION]. :good:

EDIT: [MENTION=4699854]j1gga84[/MENTION] [MENTION=5254609]Misk77[/MENTION]
[Galaxy S II Android Development] Misk77:
awesome.

what profile?
[Galaxy S II Android Development] kroz:
http://xdaforums.com/showpost.php?p=32781196&postcount=10422

:D
[Galaxy S II Android Development] ercxar:
Whaa?! lol:D Damn I can only get this screen time by cheating like the one I did. But I can get it higher to 9 hours. Huh what about now? :D

For now I'm retreating. The new record is held by [MENTION=3185139]kroz[/MENTION] :p:good::D
[Galaxy S II Android Development] kroz:
8 hrs is the best i got

:p

http://xdaforums.com/showpost.php?p=27469918&postcount=46792
[Galaxy S II Android Development] Bogeyman13:
Nice result... ;)

Btw, I left my phone with "Stay Awake" switch on many times...I think there should be a notification displayed while the switch is on. Who should we ask to implement this?
[Galaxy S II Android Development] ammarsg:
is there gesture anywhere feature or ribbon... not found it here

http://slimroms.net/

in all changelog
[Galaxy S II Android Development] m4dbra1n:
Hi [MENTION=1228651]fusionjack[/MENTION], what you think about adding frandom to the kernel?

https://github.com/Ryuinferno/frandom-android

Some say it can give a little boost, some say not: what do you think? It's the same function present in crossbreeder by [MENTION=2899970]idcrisis[/MENTION]

Can it help us, even a little?
[Galaxy S II Android Development] KingOfDope:
[MENTION=1228651]fusionjack[/MENTION]

I don't know if this is discussed before both, but the battery gauge is wierd, when i restart the phone it got a other precentage.

It is not the phone/battery its the rom, and it is on the stock kernel of slimsaber :fingers-crossed:
[Galaxy S II Android Development] herandy:
This is not rom related it's a known issue for all galaxy SIIs. This is because the battery on our SII is designed not to need calibration and it sometimes messes up after a reboot. Reseting battery stats might help. You can find it in stweaks, the advanced menu under cwm and some other places. Reset battery stats, this will make the gauge show 0% battery life, charge it to 100% drain the battery until it shuts down by itself and charge it again to 100%, this usually should fix the random drops after restarts!
[Galaxy S II Android Development] ercxar:
Don't forget how to cheat:p

I don't have any knowledge for this matter but [MENTION=1228651]fusionjack[/MENTION] Is it possible to add an icon that when you turn stay awake on the icon appears on status bar?
[Galaxy S II Android Development] hispanico957:
....fusionjack

i ask if it's possible like you made for rel. 0811, that also the release 1112 can be also released without driver_mali,,, :p because in this way me and others people, can use your wordeful rom with Dorimax 8.41/4.3, that permitted dualboot for Aosp and JB roms.

http://xdaforums.com/showthread.php?t=2199844

Thank

Hispanico
[Galaxy S II Android Development] gippy2:
Lol you got a free thanks then... Don't get your hopes up fusion jack already said he hasn't the time to run the 2 versions... So once dorimanx came up with the right kernel for the new Mali v3 the old version was dropped.. Hence the updated thread heading...
[Galaxy S II Android Development] thereald:
Well with doris 9.43 v20 with Mali v3 and fusionjacks 11/12 build my s2 became a rocket :P yeah you have still some features you can't use but it's just awesome. Dual boot is a feature I never needed and never will so I don't know if it's work for the moment
[Galaxy S II Android Development] gippy2:
Yup I've tried the dual boot.. Not for me...Slimsaber is all I need.. I don't care for the fancy stuff... my phone is mean and keen thanks very much....:D
[Galaxy S II Android Development] fusionjack:
nope. slimbean doesn't have chameleonos features.

i have some features in this unofficial build integrated. i'm still evaluating the app-sidebar feature. imo it is a lightweight of ribbon.

no one. :D

i'll see what i can do in my free time.

i have integrated this in my tablet with aokp. it doesnt seem nice to work properly and i got soft-reboot. so most probably i won't integrate it until i have time to test it again.
[Galaxy S II Android Development] fusionjack:
probably...can't promise right now. i'll see what i can do.

i don't think so. it is time to move on. :)

the latest old mali build is not bsd either.
[Galaxy S II Android Development] ercxar:
Exactly my point. It's rock stable that you don't even need to worry about anything! :D:good:

Hey it was just an extra plus for our most featurest rom!! Good work you done here mate. Really appreciate it. It's already more than enough. :D:good:
[Galaxy S II Android Development] gippy2:
ribbons

Please not the ribbons saga AGAIN ....:p

Hated it on rootbox.....AAAAAAAAAHHHHHHHHHHHHHH :rolleyes:

Its cool if you want it [MENTION=1228651]fusionjack[/MENTION] as its your baby ...But other than that dont bow to pressure..:laugh:

Remember....You cant please all the people all of the time .You can please some of the people some of the time

BUT You can always please yourself....:good:
[Galaxy S II Android Development] fabiienb:
I have some problems with my screen with new driver I think some color or not displayed correctly

i9100 Slimbean@Fusionjack Latest + Dorimanx Latest
[Galaxy S II Android Development] perv88:
running the newest build for a few days now and everything working flawlessly! good job!

btw. i really missed gesture typing feature for my language so i did a search and found this black keyboard with gesture supported for my language, check it out:

http://xdaforums.com/showthread.php?t=2455038&highlight=keyboard
[Galaxy S II Android Development] Jsilver73:
lol! I'm not that fussed if its gonna cause dramas - I'm interested though, what were the problems you found with them?
[Galaxy S II Android Development] gippy2:
I dont need them ..I like it slim ..Butif it was implemented cos it benefits fusionjack then I really dont mind..This discussion has cropt up a few times before and it was a non goer then ..Lets see if anything has changed...Lol.

Oh and my launcher happens to have a sidebar option to open the apps..:)
[Galaxy S II Android Development] fusionjack:
try to play around with the device color settings in advance settings - device - screen - mdnie, cabc, etc.
[Galaxy S II Android Development] Jsilver73:
I use overlay launcher which works pretty good and is way configurable, it would be nice to have baked into the rom though for me :cyclops:
[Galaxy S II Android Development] fusionjack:
yeah, dont worry. i still want to keep the rom slim. :p

the only feature that use more resources as it uses proximity sensor is active display. :D

don't get your hope too high regarding some new features as i sometimes need to learn how, don't have time or mood to do. :D

there is still plenty changes i want to add like screenshot toogle that someone long time ago requested and yet still in my todo list. so i don't want to make any promises. :p
[Galaxy S II Android Development] KingOfDope:
Is there any possibility to implement adfree? :highfive: (just a suggestion) ;)
[Galaxy S II Android Development] fusionjack:
adfree? you can download it...
[Galaxy S II Android Development] fusionjack:
who wants a new build? :p
[Galaxy S II Android Development] Jsilver73:
let me think about it for a while lol

REGISTERED FLASHAHOLIC !!!!!
[Galaxy S II Android Development] Computoncio:
Already did a nandroid today, im ready for it.

Waiting....

3600 seconds...

3599 seconds...

...

...

...

:P

Phone: Samsung Galaxy SII - GT-I9100

Kernel: Dorimanx kernel v9.43v20-mv3

1st ROM : SlimSaber Maliv3 by fusionjack build of 20131112 (Online)

2nd ROM :

MODEM: Modem+RIL - XXLS8

MODS: My RR mods, My RB mods, Partition Fix, ASUL v5.1.1 by Kroz :good: and V6 SuperCharger:p
[Galaxy S II Android Development] KingOfDope:
Ya i know, just trying to suggest ;) :fingers-crossed:

NEW BUILD YEAH!!! ME HUNGRYY
[Galaxy S II Android Development] Misk77:
Did a hear a new build?......

I can smell the cookies in the oven :silly:
[Galaxy S II Android Development] fusionjack:
Which build are you using? If you are on the latest build, try the build 20130712.

Are you using stock kernel?

Which games are crashing? I want to try them also on my device.

Edit:

Build 20130712 is using mali revision May 13 and linaro toolchain for kernel.

Build 20130716 is using mali revision Jul 2 and sabermod toolchain for kernel.

Let's see what causing it...
[Galaxy S II Android Development] maxidax24:
I took versions 15-16

Used Gustavo's kernels and default.

I know only that a problem not in the 3D

(games: Hero of Many, Iesabel....)

upd:

Now I put Slim-i9100-4.2.2.build.7.2-WEEKLY, problems aren't present.
[Galaxy S II Android Development] vladimirheroj:
I heard that Carbon rom doesnt have problems with games,so you can chech which mali they use ;)...just a suggestion
[Galaxy S II Android Development] fusionjack:
Well...the game that you are listed are all not free. :p

Slim-i9100-4.2.2.build.7.2-WEEKLY is still using mali from May 13. This could be the cause, but I won't judge too soon.

I have suspicion with one commit that I reverted some weeks ago. As I was using rootbox, at that time some users reported game crashing too and after bajee reverted this commit, games are not crashing anymore.

Now I realized that commit is only a part of a set of commits. If 1 commit is reverted, then the others should be reverted too.

Slimbean official still has these commits. I'll try to integrate again that commit and see what happens...but I need a free! :D game that is crashing in this unofficial build but not in official build.

[MENTION=3937209]maxidax24[/MENTION]:

If you still want to use this build, please provide me a logcat as soon as the game crashing. Otherwise, I'm sorry that you can't use this build for gaming.
[Galaxy S II Android Development] fusionjack:
Yep, mali could cause it, but not always.

Overall, as I read in CM thread, not all games are playable on our device because of close-sourced mali. More interesting is that some users experience game crashing, but some not. (device's hardware revision is the culprit?)

The case from maxidax24 is different, that's why I'm interested to know what could be the cause.
[Galaxy S II Android Development] maxidax24:
fusionjack,

I am already a little tired for a short time, many times to change rom's. A little later... :)
[Galaxy S II Android Development] m1trand1r:
hm....no issues with RR3, Scarab tales, diamond dash....and others....everything is smooth ;)

I think new mali is improved somehow :)

hey...how to find out HW revision ?

Sent fom my S-II running >>SlimBean build 7.x Unofficial (20130716) SaberMod 4.9 by fusionjack<< powered BY >>DorimanX kernel 9.35<<
[Galaxy S II Android Development] fusionjack:
sure mate, don't worry. :)

afaik, it could be identified with the cpu type? the stweaks on dorimanx could identify it. there is a command to do that but currently I don't have it.
[Galaxy S II Android Development] Mr_S:
It was crashing with new with coin dozer and similar named games for me. Also some slot games did to. I
[Galaxy S II Android Development] m1trand1r:
damn.....downloadin' coin dozer now:D...will be back soon:)

Sent fom my S-II running >>SlimBean build 7.x Unofficial (20130716) SaberMod 4.9 by fusionjack<< powered BY >>DorimanX kernel 9.35<<
[Galaxy S II Android Development] m1trand1r:
nothing chrashes here:confused::confused::thumbup::thumbup::D

Sent fom my S-II running >>SlimBean build 7.x Unofficial (20130716) SaberMod 4.9 by fusionjack<< powered BY >>DorimanX kernel 9.35<<
[Galaxy S II Android Development] Truman82:
Hey

Any idea can rom be causing bugs in Google apps? I mean I just updated Google maps, and while the maps works Ok, the navigation is messed up, distances are off the charts and when driving it shows me moving sideways 5 meters off the road?
[Galaxy S II Android Development] Nos_20:
It works for a bit on my device then it just quits out from it.

Your device is like a super hero!!z

Sent From My Galaxy S2

Running SlimBean SabreMod 4.9

Powered By DorimanX Kernel v9.35
[Galaxy S II Android Development] fusionjack:
coin dozer works fine on my device with stock kernel, zzmoove, row. playing for some minutes until the coins are used up. :D
[Galaxy S II Android Development] m1trand1r:
^^^another superhero device, eh?:D

Sent fom my S-II running >>SlimBean build 7.x Unofficial (20130716) SaberMod 4.9 by fusionjack<< powered BY >>DorimanX kernel 9.35<<
[Galaxy S II Android Development] Nos_20:
Dam you both!! I wish mine was a super hero!

Here is a log cat of the game closing on my weak and feeble phone!

https://docs.google.com/file/d/0B02f0NfkKNKEcTNiR1NEcUlLYmc/edit?usp=docslist_api

Sent From My Galaxy S2

Running SlimBean SabreMod 4.9

Powered By DorimanX Kernel v9.35
[Galaxy S II Android Development] fusionjack:
I think this is the problem and this is related to the commit that I was reverted. :(

07-18 15:41:43.368 E/Unity (22043): 'AMotionEvent_getHistoricalX' not found!
07-18 15:41:43.368 E/Unity (22043): 'AMotionEvent_getHistoricalY' not found!
07-18 15:41:43.368 E/Unity (22043): 'AMotionEvent_getHistoricalEventTime' not found!
07-18 15:41:43.368 E/Unity (22043): 'AMotionEvent_getHistoricalPressure' not found!
07-18 15:41:43.368 E/Unity (22043): 'AMotionEvent_getHistoricalSize' not found!

Let's hope by bringing back the commit would solve the problem. :fingers-crossed:

If I can recall, there was massive problem with the unity3d games.
[Galaxy S II Android Development] maxidax24:
del
[Galaxy S II Android Development] wonsky21:
Do I smell something in the air? :D
[Galaxy S II Android Development] zubsz:
crashes

I can confirm the above crashes with apps, :( temple run 2 and samurai: vengeance just don't work, they close as soon as i start playing them. both apps worked when with slimrom official.

on another note, dori 9.35 is flying i love it :D :D :D thanks rkoby
[Galaxy S II Android Development] Floodland:
Oh, wrong question.... A large cascade of replies to follow. To make it short: E-V-E-R-Y-O-N-E wants a new build of yours.

Thanks!
[Galaxy S II Android Development] fusionjack:
still fresh from oven...:p:D

SlimSaber-i9100-4.3.1-20131114.zip

Changes:

* Added dalvik optimization from latest AOSP.

* Added some fixes in framework base from AOSP.

* Kernel: Some fixes for new mali.

* Bunch of updates in webkit project from CM.

* First attempt to fix screenshot issue doesn't succeed.

* See changelog
[Galaxy S II Android Development] humercab:
Yeeeessss ! :)
[Galaxy S II Android Development] Jsilver73:
up and running - looks sweeeeeeet!!!!!!!!!!!!!!!!!!!!!!!!!!! :laugh:

what exactly is 'webkit project'? please
[Galaxy S II Android Development] Misk77:
flashed and loaded!!

no problem so far, and this time im gonna try stock/rom kernel for some days :laugh:..

just to see the difference :silly:

heard so good things about it so must try it :highfive:

THX FJ :good:

*edit*

sry...I admit, i need help......im a flashoholic!!

couldn't stay away from Dorimanx.. and the new beta are ******** awesome...

hmmm...
[Galaxy S II Android Development] zkibz:
Can we have halo like on Rootbox ROM? Its useful also diba?
[Galaxy S II Android Development] Shark13012:
Never halo lol

Envoyé de mon GT-I9100 en utilisant Tapatalk
[Galaxy S II Android Development] Misk77:
Witch gov do you suggest for best battery performance?

and I/O?
[Galaxy S II Android Development] fusionjack:
nope. :)

diba? :what:

web library that is used by stock browser or some of other browsers.
[Galaxy S II Android Development] Jsilver73:
Agreed - halo sucks IMHO - it just keeps popping out and getting in the way :rolleyes:
[Galaxy S II Android Development] Shark13012:
We don't want to add features on the rom that drains battery and suck our CPU/memory by running all the time.

Here, we all want to keep the rom smooth and stable, as every [MENTION=1228651]fusionjack[/MENTION]'s release.
[Galaxy S II Android Development] Misk77:
Word!
[Galaxy S II Android Development] Shark13012:
+1 for halo's popping out...

Never seen such a s**t lol
[Galaxy S II Android Development] Maniac9331:
Wipe dalvik, wipe cache flash rom and thats all ??
[Galaxy S II Android Development] lomistars:
Yes there u go
[Galaxy S II Android Development] Bojcha:
Seems all working fine with combo from signature.. just one stupid question. How to rise vibration intensity only for keybord? It's kinda low.
[Galaxy S II Android Development] Maniac9331:
Don with flash, everithing works great but i found a minor bug grafic glitch in phone apk if u touch settings the lines are a little off, bigger than they should and the selection with the blue collor folow the lines:D

Cheers!!
[Galaxy S II Android Development] KingOfDope:
go to Settings>Input & Language> select the settings icon that you use> change the intens ;)
[Galaxy S II Android Development] hispanico957:
...is always mali_driver ??

Thank
[Galaxy S II Android Development] Bojcha:
Thanks but i don't have vibration intensity there. Only "vibrate on keypress". [Android Keyboard (aosp)]
[Galaxy S II Android Development] Jsilver73:
maliv3
[Galaxy S II Android Development] KingOfDope:
go to Advanced settings>Keypress Vibration Duration ,that is the power thrust me ;)
[Galaxy S II Android Development] Bojcha:
Ok found it .. it's in Advanced settings.
[Galaxy S II Android Development] infatality:
Our device is using mali mp400, if not mali drivers than what driver? Nvidia terga driver?
[Galaxy S II Android Development] fabiienb:
mhmmm

Mhmmm i think it's kernel related because some pictures with high colors and nav bar and status bar font have some pb...
[Galaxy S II Android Development] alkspo:
anyone know the name of the app where you can edit a rom.zip prior to flashing by deleting/changing/adding system files ?
[Galaxy S II Android Development] eskriminal:
zarchiver
[Galaxy S II Android Development] LogeshMenon:
Glitch and Freeze

I wonder if anyone else faced this issue;

happened twice, where once while i was playing game, and once while accessing a picture in the gallery, where the screen frooze and goes white with horizontal lines all over the screen, and poof shuts off. Reboot and it goes back normal and fine.

ROM from 12th nightly, using apolo 6.1 extreme v0 with Mali driver r3p2.

Could it be mali issue, or is it more of kernel issue, any help appreciated.