yashsingh1/xdaforums huggingface dataset:
[AT&T Samsung Galaxy Note II] Bajanman:
CAN you post a screen shot of those transactions?? Or it didn't HAPPEN in my book. Just block your info off the pics if your worried.

+1

I have a TW Skynote Rom that I'm not touching. Just got that reason!
[AT&T Samsung Galaxy Note II] spycedtx:
Now that I think about it... my bf never got wallet/nfc working. So I'll have him install the update. Nothing to lose there.

-----

I would love to help you, but help yourself first: ask a better question

http://www.catb.org/~esr/faqs/smart-questions.html
[AT&T Samsung Galaxy Note II] envision:
I don't feel comfortable posting pics of my wallet transactions on the forums. You don't have to believe me but I have no reason to lie about it. I read on the other thread you installed it on your 4.3 ROM today have you not tried it yet? :confused::confused:

The update is easy and free from the play store no sideloading just download and install give it a try if you don't like it you can always delete it right but it works great for me I even started transferring my the info from the keyring app into it. Looking forward to having all this stuff in one place :good::good::good::good:
[AT&T Samsung Galaxy Note II] spycedtx:
I don't require a picture. Can you share what rom you're using? And to be clear, your purchases were NFC and on AT&T?

-----

I would love to help you, but help yourself first: ask a better question

http://www.catb.org/~esr/faqs/smart-questions.html
[AT&T Samsung Galaxy Note II] envision:
I am on AT&T and I was on 4.3 slim build 1 this morning when I did the transactions I just flashed a backup of cleanrom 4.7 installed the wallet app the app itself is working fine but I have not made a transaction yet and I should have time to test it tomorrow and report if the NFC payments work on TW :highfive:
[AT&T Samsung Galaxy Note II] borijess:
I have the app but can't get.it.to work with the vending machines at work.that accept Google wallet.

Sent from the TermiNOTEr 2! ;)
[AT&T Samsung Galaxy Note II] spycedtx:
So we installed it on my bf's phone. The interface changed from the one I have working. Did you not have to preselect a card when you paid, or does that pop up once you tap against their receiver? We can't find any way in the app to prepare for or initiate an nfc payment.

-----

I would love to help you, but help yourself first: ask a better question

http://www.catb.org/~esr/faqs/smart-questions.html
[AT&T Samsung Galaxy Note II] envision:
Well I just opened the app to look at it and I noticed the tab for NFC I had earlier on Slim is not here on cleanrom I'm not sure what the difference is between the two beside TW and AOSP I downloaded them both from the play store

I'll have to look into it more tomorrow when I get of work
[AT&T Samsung Galaxy Note II] chris062689:
Looks like people got it working with their Galaxy S3's on AT&T.

The option is apparently hidden for us.

I installed the modified APK to the /system/app/ folder, and didn't have to install any modified NFC files.

Running CM 10.2 nightlies, anyone on AOPK doesn't need to flash the modified NFC files.

Getting nfcpaymentsetupfailure 11 in the About section when attempting to setup Tap and Pay.

Anyone getting the same error? How were you able to fix it?

http://xdaforums.com/showthread.php?t=1769083
[AT&T Samsung Galaxy Note II] petard:
I'm getting the same error, but I don't think the new app caused it. I had NFC payments setup for around 6-7 months and they worked flawlessly. A month ago I opened Google Wallet and it just kept crashing. There was nothing I could do other than clear data. It never activated after that. I tried the new version of the app and it too fails to activate and I get this same failure as you. I think the Secure Element is broken.
[AT&T Samsung Galaxy Note II] jaaluk:
Goggle wallet updated running Jedi XP17 GN2 AT&T

Eack One, Teach One
[AT&T Samsung Galaxy Note II] Bajanman:
You probably should have just reset wallet app first! Before clearing data. Wallet doesn't work like most of the other apps where we clear data to fix certain things!

I have the new UPDATE set up on my Skynote Rom!!:thumbup:
[AT&T Samsung Galaxy Note II] petard:
There was no way to reset it, it kept crashing as soon as I tapped the Wallet icon.
[AT&T Samsung Galaxy Note II] Bajanman:
You can reset the app from the web!

Check HERE:

http://www.google.com/wallet/

Then you can try to set it back up!
[AT&T Samsung Galaxy Note II] bdorr1105:
If you already had Wallet working with any of these methods you do not have to reset uninstall or do anything crazy....All you guys need to do is get the older version working before you update. So what that means is do not allow Google Wallet to auto update in Google Play. I mean 100% on the older versions working with any of the methods. Once you do that, do not change back to the original build.prop

Now this is all you should have to do to be good to go.. When I updated I lost tap and pay, but the fix was simple. The reason I say you have to have the old method working is because it has the lib files needed unless you are using AOSP

1. Go to Application Manager

2. Wipe App Cache for Google Wallet and App data

3. Change the build.prop to the Sprint Note 2

ro.product.model=SPH-L900

ro.product.name=t0ltespr

ro.product.device=t0ltespr

4. Reboot Phone

5. Open Wallet and you should see the option to set up Tap and Pay

6. Set up and it will look like its not doing anything but it is

7. Wallet will show you it's ready for tap and pay

8. Once it says ready, go to default build.prop and you should be good to Go
[AT&T Samsung Galaxy Note II] Bajanman:
Ok honestly you don't have to do all of that either... possibly true about having it set up b4. But I just flashed back to step 1 from Sean which I already had! Which in turn just changes your BP to the Nexus BP!!

In order for wallet to see your on a preferred device of there choice!! Updated WALLET. Opened it, then set up tap to pay done. :thumbup: And I've done this on 2 different devices. Both confirmed making payments!!

I was skeptical about doing my AT&T version but I figured that since I had my TMO set up. What the Heck! So I went for broke.:eek::eek::D

Flashed back to the old BP, updated on the AT&T GN2. Opened the app, I get setting up,, then it opens. But what's funny is that the, tap to pay feature was already set up on my new DEVICE... I'd say that's pretty cool, not to having to set it up all the time!!

Good night I'm out...
[AT&T Samsung Galaxy Note II] bdorr1105:
Right but the flash does the same work I said for you. Additionally if you straight updated which you could from the market on the stock prop the tap and pay function disappeared. The reason your wallet worked is because the zip did everything I listed that you can manually do without flashing. It is important to get what I wrote out there so people understand what is going on. Thanks for the post it's useful, the OP will be updated soon

Sent from my "Note S4" on the best dual 4G network with best prices (T-Mobile)
[AT&T Samsung Galaxy Note II] sweetboy02125:
My Wallet works fine with the old version. Tried your way, the new Wallet didn't show up Tap and pay. Once again, tried with Nexus build prop. No luck too. Got to switch back the older version
[AT&T Samsung Galaxy Note II] Bajanman:
That's strange right there. Guess everyone's experience is going to be different.:):(

EDIT: if it didn't show the tap to pay, then you didn't change your build prop to the nexus! Unless your on a different Rom?
[AT&T Samsung Galaxy Note II] sweetboy02125:
I did change the build prop to Sprint Galaxy note 2. Not working. Reset Wallet, change to Nexus buildprop, not working too.

Trying to switch back to old ver still have error at the last step "verify payment for purchases" F me :)
[AT&T Samsung Galaxy Note II] bdorr1105:
Yeah like I was saying earlier, you can't open wallet after the update unless you change your build.prop to the Galaxy Nexus or Sprint variant.. Once you do that go to application manager and reset the app data and cache and then reboot and wipe cache and dalvick and then once you are rebooted set up wallet and you should see tap and pay. No need to uninstall wallet if the previous version was already working or if it is your first attempt

Sent from my "Note S4" on the best dual 4G network with best prices (T-Mobile)
[AT&T Samsung Galaxy Note II] sweetboy02125:
After 6 hours to get tap and pay show up with Nexus bp, still failed

I'm using International 7105 4.1.2 ROM for ATT ver

Sent via ★♡★ Galaxy Note II ☆♥☆
[AT&T Samsung Galaxy Note II] xxBrun0xx:
For all of those who are failing with a nexus build prop, you have to run the transaction as credit even if you use a debit card or bank account. After finding that out, works every time. Thank you Google!
[AT&T Samsung Galaxy Note II] jsaradhi:
I know OP said these methods were for only 4.1.2 ROMs but I tried it on my illusion 4.3 and it took my phone into a boot loop. I guess I'll have to wait! Thanks anyway.
[AT&T Samsung Galaxy Note II] xxBrun0xx:
Why not just use a galaxy nexus build prop? No drawbacks on aosp Roms.
[AT&T Samsung Galaxy Note II] bdorr1105:
Updated OP

Updated OP

- Added latest version of Wallet to OP

- Added AOSP Method

- Added Thanks

- Cleanded up OP
[AT&T Samsung Galaxy Note II] borijess:
How long should it take to set up tap and pay. Mine is on ten minutes now. What are the lib files for? I am on jedi 18.

Sent from the TermiNOTEr 2! ;)
[AT&T Samsung Galaxy Note II] bdorr1105:
It should not take but a few minutes....ensure NFC is on. If it doesn't complete do the following

1. Change build.prop to the galaxy nexus

2. Go to app manager, find wallet and clear app data and cache

3. Reboot phone

4. Open Wallet and set up tap and pay.

5. Once it completes you can go back to stock prop

6. Reboot after stock prop and you should be good to go

Sent from my "Note S4" on the best dual 4G network with best prices (T-Mobile)
[AT&T Samsung Galaxy Note II] Bajanman:
Honestly I have never installed any NFC files to get wallet to WORK!

Just worked with what was on the phone.....
[AT&T Samsung Galaxy Note II] borijess:
I keep trying to get it to.work. just won't work for me anymore. It fails on tap and touch. Nfc error 11. No matter what I do it just doesn't work.

Sent from the TermiNOTEr 2! ;)
[AT&T Samsung Galaxy Note II] DoctorQMM:
Excellent thread (thanks) and posts. I'm on CR v4.9 (v5 has same identical MC3 framework). I downloaded the latest GW from the PlayStore (v2-R133-v9 release) just to see how far it would install without these edits... installed fine, however, there was no "Tap and Pay" functionality or reference in "About" (settings). So followed the TW 4.1.2 section in OP, with 1 exception: did

not

do step 1, 3,4 (download/flash/install the NFC Lib Fix)... and all appears to be ready to go! I followed the steps in quoted post (thanks bdorr1105) and changed build.prop to the galaxy nexus (using BuildProp Editor by JRummy)... went to App Manager and cleared GW app data and cache.... rebooted phone... opened Wallet and setup "Tap and Pay". it took about 1-2m to setup completely, and got the "tap and play ready to go" message (also, in Settings... About... it now shows "Device is ready for tap and pay purchases"). After confirming this, I re-edited build.prop back to ATT I317 stock settings and rebooted again.

One observation

: I believe Scott removed the NFC statusbar icon functionality back in CleanROM v4.2.5 (or somewhere around there).. Now that I'm GW active, I actually want some reminder in the statusbar that my NFC toggle is active... so edited /system/csc/feature.xml to add this line back in (in the NFC section): "<CscFeature_NFC_StatusBarIconType>ATT</CscFeature_NFC_StatusBarIconType>" between the two existing lines of code... when I rebooted, wala, NFC icon back in statusbar when active. I agree it's a fugly icon, but will be fixing that tonight (png is located in NFC.apk, located /res/drawable-hdpi, “stat_sys_nfc_on_att.png”)... just edit it or swap it out using the 7zip open-archive functionality in Windows... just make sure the png file name is identical to stock one.

Thanks again for this... will be testing out today/tomorrow when I patron an establishment that has contactless point-of-sale.
[AT&T Samsung Galaxy Note II] bdorr1105:
Thanks for such detailed feedback this will be really helpful to others and thanks for the kind words

Sent from my "Note S4" on the best dual 4G network with best prices (T-Mobile)
[AT&T Samsung Galaxy Note II] geek wana-b:
Is there a modified version of the new Google wallet?
[AT&T Samsung Galaxy Note II] bdorr1105:
Not sure what you are looking for in the modified version, it doesn't do anything different...The only advantage is not editing the build.prop
[AT&T Samsung Galaxy Note II] bdorr1105:
OP Updated

Updated OP

- Added latest version of Patched Wallet - No need for changing build.prop and downloading form market

- Cleanded up OP

- Added 1 Step to Troubleshooting
[AT&T Samsung Galaxy Note II] borijess:
So has anyone figured out error 11?

Sent from the TermiNOTEr 2! ;)
[AT&T Samsung Galaxy Note II] sweetboy02125:
I don't think so. Still getting that error.

Anyone using international stock ROM (MISCOM ROM) and make it to work?
[AT&T Samsung Galaxy Note II] bdorr1105:
Try reflashing the libs. What Rom are you on? Also, you could have borked your secure element...Need a bit more details

EDIT* I noticed some posts where you were asking about Libs, You have to flash them on TW Based ROMS....Once you flash the libs, make sure you build.prop is set for the Nexus

I would in this order

1. Download the lib fix in method 2

2. follow from step 1 all the way down - so it should have you clear app data and cache and then follow it to the T...Let me know what happens
[AT&T Samsung Galaxy Note II] borijess:
Running jedi 19

Sent from the TermiNOTEr 2! ;)
[AT&T Samsung Galaxy Note II] sweetboy02125:
If I follow it from the beginning to the end (did 3 times) My tap and pay never shows up (Nexus built prop, cleared cache, david, Even use Titanium BU clear data...). I had to uninstall Wallet then insert the previous Wallet ver v16...? into systems/app then open it (of course it failed at last set up credit card step where it worked for the last 8 months)

Then I open Play store to "update" latest version, clear data and cache in App manager. Reboot the phone then Tap and Pay show up but failed with error 11

Gosh hate to give up. I even try flashing and older and newer modems to "hope". No luck

Once again, my phone is ATT I317 but i flashed international ROM TW 4.1.2 from Miscon in Dev room
[AT&T Samsung Galaxy Note II] bdorr1105:
It sounds like your secure element is borked sorry to tell you that. I can't do nothing about it

Sent from my "Note S4" on the best dual 4G network with best prices (T-Mobile)
[AT&T Samsung Galaxy Note II] jsaradhi:
Wow...that was easy enough. Thanks lot. Cleaned data, force stopped wallet. Changed build prop to galaxy nexus and rebooted. Opened wallet, clicked on set up tap and pay. Couple of minutes later, it said it was ready. Now going back to my previous build prop and its all good!
[AT&T Samsung Galaxy Note II] DoctorQMM:
I've got it working on XXDUCAMC3 International ROM (CleanROM ACE v4.9). Never had GW on my phone until this week, so downloaded latest GW from PlayStore... then followed OP "Method 2" ; however, I did

not

do steps 2,4,5 (download/flash the Lib Fix). Went to local CVS Pharmacy this morning to try it out... completed transaction successfully. One thing: I had to open GW app and enter my PIN first... then swipe phone... transaction went through within a couple of seconds. When I first tried, I made sure NFC was on (active) and screen was on... but swiping had no effect. As stated, I had to actually open GW and enter PIN first.. then swipe.

Question: was this due to not flashing NFC Lib Fix? Exactly what is in the Lib fix and does it allow you to transact without first having to open GW and enter GW PIN?

Not a real big deal (as it worked perfectly, but only after opening GW first with PIN)... just wondering if I should flash the Lib Fix or not (don't want to jack things up). Just curious if others swipe first.. .then phone automatically opens GW and requests PIN?
[AT&T Samsung Galaxy Note II] bt430:
Don't know why!

Like many here I flash a lot of different ROMS. I've been going back and forth between 4.3 PacMan and TW Clean 5 and Jedi17 always with a clean flash using TWRP. I was reading another wallet thread I ran into and thought I'd give wallet another go. First I did a clean install of Jedi 18. Once the rom settled in I downloaded the latest wallet from the play store. Changed my build prop to a nexus. That's it, no exposed framework, no additional files from other phones, no hacked files, just a straight flash of Jedi 18 and changed the build prop to a nexus. Wallet installed and setup very, very quickly. I changed the build prop back to the original Jedi settings and I've been buying my coffee with the phone at the 7/11 all week. Don't know why this was so easy but I'm certainly not complaining!

The nexus settings I used were in the OP but here they are:

ro.product.model=Galaxy Nexus

ro.product.device=maguro

ro.product.name=yakju

Forgot to add I'm on att and a note2
[AT&T Samsung Galaxy Note II] jsaradhi:
i guess i spoke too soon. I replaced the nexus build prop with the one I had from before which is the stock att and rebooted the phone. now i have the black screen...i dont even see the samsung galaxy note II screen...it j to ust is black! the menu and back buttons do light up...but can't do anything...i am not sure if there is a way to replace the build prop without reflashing! any ideas?
[AT&T Samsung Galaxy Note II] borijess:
People talk about the secure element. What is it exactly? Software or hardware?

Sent from the TermiNOTEr 2! ;)
[AT&T Samsung Galaxy Note II] DoctorQMM:
I had something similar occur... after I changed build.prop to nexus values.. rebooted... setup GW... all was good... then I replaced (using Root Explorer) the build.prop file back to stock and rebooted... bam... boot-loop. Here's what I did to fix that issue and is working fine now:

1. pull battery / re-insert battery

2. boot into recovery (3-button method)

3. restore last good nandroid (I backed up right before messing with GW... so knew it was a good backup)

4. after rebooting, redid the Method 2 GW setup, but this time instead of swapping back to the stock build.prop file, I used "BuildProp Editor" by JRummy.. simply re-edited those three values back to the stock ATT code... saved file and exit... then rebooted. No boot-loop all works (with my build.prop set to stock ATT values).

As I mentioned a few post up, I did not flash the NFC Lib Fix...
[AT&T Samsung Galaxy Note II] bdorr1105:
There is a reason I have jrummy build.prop editor as the recommended way to do it..It easy, requires no restart until you manually type the changes. You can mess up and redit each value...Its a lot less work. I don't know what peoples method is, but it puts everything in order and explains what it does....Jrummy is the way to go
[AT&T Samsung Galaxy Note II] krolla03:
Cant get it to work. Im on Bean Stalk 4.3. I get the NFCPaymentSetupFailure: 11
[AT&T Samsung Galaxy Note II] treo750ii:
Has anyone been able to get this particular error fixed?
[AT&T Samsung Galaxy Note II] borijess:
Don't think so. This is the error I get.

Sent from the TermiNOTEr 2! ;)
[AT&T Samsung Galaxy Note II] bdorr1105:
No, there has not been a fix that I have found yet.....I think as well as other it has something to do with the secure element. Can't confirm it but no one has been able to get Wallet working with this error. Sorry wish I had something more for you
[AT&T Samsung Galaxy Note II] wblteen:
I contacted Google to see if they could bypass the eroor and they said they are aware and they have no estimate on a fix.
[AT&T Samsung Galaxy Note II] DoctorQMM:
V2 R133v14 now in playstore... may fix issues some are having (or may not). Mine was working fine on v9, but took update anyway. Seemed to update fine... just need to peruse to local paypass merchant to see if tap and pay still works.
[AT&T Samsung Galaxy Note II] Bajanman:
Yeah I saw it earlier but chose not to update yet. Didn't want to break my tap & pay... lol:eek:
[HTC Incredible S] blu3zy:
so, a while back i noticed that my gps is not working well.

It didn't bother me that much because i don;t use it a lot.

but today decided to install gps test to see whats wrong and I see it does not find any satellites at all!

I tried agps patch - nothing...

I tried alternating between the latest 3 radios, each time wiping cache/dalvik - nothing...

I'm on latest viper rom, redux kernel and latest radio.

the gps did work with these exact same stats a couple of months ago...

any suggestions?

anyone ever had problems with not connecting to any satellite at all?
[HTC Incredible S] LamboBull:
Hey,

I doubt help will be available, as viper is unsupported, and hardly anybody is on it. Try switching to Nik Rebirth and see if the problem persists.

Click thanks if I helped you out!
[HTC Incredible S] E.l.I.e_A:
Download External One For Google Play .
[HTC Incredible S] LamboBull:
It's not the app that is acting up, it's

the sensor, which is rom related.

Click thanks if I helped you out!
[HTC Incredible S] blu3zy:
will try nik rebirth today and see if it helps.

should a i try another kernel as well or it doesn't really matter?
[HTC Incredible S] blu3zy:
ok. so I flashed the kangaroo kernel, tried and no change, then flashed nik rebirth 3.6 and still nothing.

0 sateliites :(

any ideas what I can try?
[HTC Incredible S] tpbklake:
Go back to a stock ROM and kernel and see if your GPS works. If it doesn't work on stock, then it's probably time for a new phone.
[HTC Incredible S] blu3zy:
didnt have time to do it this weekend.

will get to it soon and will post what happebed.

Thanks for the suggestions
[HTC Incredible S] blu3zy:
tried 2 stock based roms and no luck,

now trying a ruu.

hope i dont brick my phone...
[HTC Incredible S] Cookie Ninja:
Speak to DoD or NASA. Ask them to launch new satellites! Lol....

Dead Cookies leave no trails...
[HTC Incredible S] iSeanzh:
Is your phone HTCDev unlocked? If yes, have you tried to manually flash boot.img hope it helps. I got same problem for my GPS and wifi.
[HTC Incredible S] blu3zy:
I never had probs with wifi, just gps.

I s-offed long ago, don't remember with what but definitely not with htcdev (it didnt then).

this is what my phone shows when I power it up with volume down (hboot screen?):

*** BlackRose ***

VIVO PVT SHIP S-OFF RL

HBOOT-2.02.0002

RADIO-3831.18.00.11_M

eMMC-boot

Jun 02 2012, 00:00:54

I used the ics ruu and still 0 satellites (the above stats are after the ruu) in places where it should easily have 8 (tested with other phones).

any suggestions on what I can try?

what can i try flashing from here? can I go back somehow to gingerbread?
[Sony Xperia P, U, Sola, Go] ad86:
When I try to flash a custom rom I have for example:

E:Error in /sdcard/smoothbean flower_pepper.zip (status 6)

Installation aborted.

My bootloader is unlocked and my phone is rooted.

I try another rom but I have the same problem.

Please help me

Thanks you
[Sony Xperia P, U, Sola, Go] DaRk-L0rD:
Did you try wiping cache, dalvik cache and personal data before flashing?
[Sony Xperia P, U, Sola, Go] Deleted member 3493119:
The solution to fix this error is to first flash the boot.img from the zip file, and then install the rom.

If that doesnt work try to obtain a new copy of the rom that you are trying to flash.
[HTC Desire X] ReSkid:
Hello,

Is there any other Audio Engine or DSP Manager working fine with our Desire X?

Thanks.