yashsingh1/xdaforums huggingface dataset:
[Galaxy S 4 i9505 Original Android Development] kantjer:
I will but today wasn't a representative day, I did a lot off app testing and uploading to help a developer. The phone was also on and off external power. But generally my battery doesn't go below 40% at the end of the day before it's charged at night.

Using Omega v10
[Galaxy S 4 i9505 Original Android Development] ramon.nmgn:
No problem!

Thanks alot for sharing.

You say, at the end of the your battery doesnt get below 40%? How much on-screen time you think you have had at that point?
[Galaxy S 4 i9505 Original Android Development] kantjer:
I never look at it, but in the last 2 hour I lost 18-19% with 1 hour screen time.
[Galaxy S 4 i9505 Original Android Development] andreasy:
There is a setperm script in the init.d folder which sets the 777 permissions. Maybe some people are missing that script?

---------- Post added at 08:18 PM ---------- Previous post was at 08:09 PM ----------

I was about to post some feedback on my findings from governors testing when apparently I noticed an issue by which during governor change, the system becomes quite unstable and whatever governor I use tyre system gets laggy and at that time I notice some reboots while in a call. As a result my findings are wrong.

The thing is that this didn't be happening when it is necessary for some people to switch governors based on profiles. If I change and reboot I can test properly but this behavior reminds me of memory leak.

I also noticed very high occurrence of WAKE-SUSPEND locks in BBS which I suspect was caused by the Abbyssplug governor which I was testing.
[Galaxy S 4 i9505 Original Android Development] blizzari:
The kernel works with GPe on I9505? Android 4.3?
[Galaxy S 4 i9505 Original Android Development] adinpop:
I dont write too often here, cos i'm very pleased with my config> Omega9+ 3Minit+ ausdim12: fiops+ondemand, 189-1890, -25uv, .. constantly charge each second night and get +7h screen on time(just browsing on boat and news, gmail, some games, calls, clips), brightness auto, but no auto-syncronisation! (i'll make some screenshots...) Everything is smooth,fast, stable...And ask (myself): could it be better?!? Why should i try something else?

So just BIG THANGS to INDIE+GARY+AUSDIM and to ALL TESTERS for this PERFECT combination!
[Galaxy S 4 i9505 Original Android Development] andreasy:
No
[Galaxy S 4 i9505 Original Android Development] andreasy:
All governors I tested are either laggy, battery drainer, causing high heat or unstable so I keep returning to ondemand. [MENTION=395758]ausdim[/MENTION] any chance we could have ondemandx and interactivex on next release?
[Galaxy S 4 i9505 Original Android Development] trueking7:
This too has been my experience....

Sent from my Galaxy S4 running Omega v9 with Audism kernel v16 : good :
[Galaxy S 4 i9505 Original Android Development] Headless96:
ondemandx and interactivex have been optimized for dual core phones, there'd be no point in using them on an S4. Intellidemand is a very good replacement for them
[Galaxy S 4 i9505 Original Android Development] cobra11111:
Same opinion
[Galaxy S 4 i9505 Original Android Development] trueking7:
Intellidemand crashed my phone when I was taking pictures while using My Tracks. I switched back to ondemand and everything is back to normal.

Sent from my Galaxy S4 running Omega v9 with Audism kernel v16 : good :
[Galaxy S 4 i9505 Original Android Development] :
this kernel completes the stock google experience and high benchmark scores too :good:
[Galaxy S 4 i9505 Original Android Development] blunatic:
first Core is running at 1890MHz all the time
[Galaxy S 4 i9505 Original Android Development] rdy2go:
CpuZ shows the same on my device.
[Galaxy S 4 i9505 Original Android Development] harrypothead:
Is there init.d support?

Kernel is just awesome! Together with jamals Google edition v3.
[Galaxy S 4 i9505 Original Android Development] NemesisQ3A:
I think it's CpuZ itself who keep the core0 at max speed. Try to use System Monitor Lite.
[Galaxy S 4 i9505 Original Android Development] afilopou:
Checked my CPU with CPU spy reborn and saw very nice deep sleep and also with screen on my phone not using Max frequency all the the time

http://db.tt/y55wucHC
[Galaxy S 4 i9505 Original Android Development] eliashadow:
Αργύρη cpu-z shows core0 at 1890 (almost) all the time when my screen is on but nothing running.

Look the post that [MENTION=3068641]jamal2367[/MENTION] said that he found the solution...

But i dont know if the problem is in kernel or not.

http://xdaforums.com/showpost.php?p=43096595&postcount=402
[Galaxy S 4 i9505 Original Android Development] NemesisQ3A:
Again.. It's a CpuZ problem I think. Any other software shows correct frequencies.
[Galaxy S 4 i9505 Original Android Development] eliashadow:
You think or you are quite sure?

You can tell that to the dev who said that he found the solution....

Until we will be quite sure about, we have to look at.....

Στάλθηκε από το GT-I9505G μου χρησιμοποιώντας Tapatalk 2
[Galaxy S 4 i9505 Original Android Development] NemesisQ3A:
You can try by your self.. Just try any other monitoring software than CpuZ and you'll see that all works fine on frequencies..
[Galaxy S 4 i9505 Original Android Development] ausdim:
I will look at it today..

Thanks
[Galaxy S 4 i9505 Original Android Development] eliashadow:
And why the other monitoring software is right and cpuZ not? [MENTION=3083923]afilopou[/MENTION] has different results on cpuZ than mine or than other users. The core0 running ok on him.

Im not saying that there is problem. Im saying that we must look at to be sure!

And when I'm reading from a dev that there is a problem and a solution, i think there is.... and i hope he will be wrong...

Στάλθηκε από το GT-I9505G μου χρησιμοποιώντας Tapatalk 2
[Galaxy S 4 i9505 Original Android Development] NemesisQ3A:
I'm not saying that the problem don't exist.. I'm saying that with 4 software I tried the only one shows wrong frequencies was CpuZ.. So I might think that's the problem is in CpuZ itself. Nothing more than this :)
[Galaxy S 4 i9505 Original Android Development] cobra11111:
This is one of best Kernel for S4 is Very Very Fast big Thanks,

can you make OC 2.0 - 2.1 options on this Kernel

sorry for my bad englisch

ciao
[Galaxy S 4 i9505 Original Android Development] vassalle:
Loving this kernel on 4.2.2 GE. Is there a way to reduce vibration rate in this kernel? - something like Adam or ktoonsez. That would be great. Thanks.
[Galaxy S 4 i9505 Original Android Development] MaKTaiL:
I would love that too. GE vibrates way too much causing it to drain more battery.
[Galaxy S 4 i9505 Original Android Development] 3bs11:
I knew it wasn't in my head!
[Galaxy S 4 i9505 Original Android Development] ausdim:
First post updated

Fixed:

Core0 Mhz

Changes:

Added smart charging from samsung source (More info)

Thank's
[Galaxy S 4 i9505 Original Android Development] m3dd0g:
Fixed Core0 MHz ? I thought it is a CPU-Z bug...
[Galaxy S 4 i9505 Original Android Development] ausdim:
As I see in the source code I found some lines trying to keep the core at highest mhz.

I removed that and now cpuz calm down core0 @ 1134mzh like all official kernel.

Try again with cpuz and report back.

Thanks
[Galaxy S 4 i9505 Original Android Development] cobra11111:
then there something wrong, and not depend on the Kernel, I have no problem and no lag.
[Galaxy S 4 i9505 Original Android Development] trueking7:
What governor /scheduler are you using?

Sent from my Galaxy S4 running Omega v9 with Audism kernel v16 : good :
[Galaxy S 4 i9505 Original Android Development] cobra11111:
Cpu Governor:Intellidement

Cpu maxfrequency:1890(for Games 2052)

Cpu Unevolting:-50

Screen off cpu frequency:594

Screen off cpu governor:default

Screen off gpu frequency:200

gpu frequency:450 (For Games 504)

Scheduler(int SD):Row

Scheduler(ext SD):Row

SD-Card Tweaks (int):2048

SD-Card Tweaks (ext):2048

Sound Control:All 45

With Foxhound 1.5
[Galaxy S 4 i9505 Original Android Development] Headless96:
Those settings are good bro but trust me, you don't need to OC for games. The CPU isn't the bottleneck meaning that increasing the frequency will have little impact when gaming. I actually downclock even when gaming to 1.7ghz to reduce heat

The GPU however is a different story, OC that as much as you need because that has a significant impact on games. I normally run this on 450mhz but when a game needs that extra boost, I take it up to 545/600

Also a good replacement instead of OC'ing if you're facing lags is reducing the up threshold to 50. For some reason a lot of android games (mainly Gameloft ones) fail to ramp up the CPU under load.

Trust me this will be enough for gaming but just remember to change the up threshold back
[Galaxy S 4 i9505 Original Android Development] chickentuna:
I wanted to like and stay on this kernel but the broken LED notification is a deal breaker for me. Sometimes it works(if it works it's really dark), sometimes it doesn't other than that the kernel is smooth and stable. Anyone else experiencing the same issues?
[Galaxy S 4 i9505 Original Android Development] Darius254:
Been experiencing some lag too in this last version, mainly in gallery and scrolling in some apps like dolphin, best version for me is v14 i think, very smooth and nice battery life

Enviado desde mi GT-I9505 usando Tapatalk 4
[Galaxy S 4 i9505 Original Android Development] alexis_p3300:
I m trying all new versions of this great kernel,nice improvements added and great work keep on,but so far i love v12 (beta version) i think it performs better (my opinion)
[Galaxy S 4 i9505 Original Android Development] lam30:
Hi Bro, may I know what is "up threshold"? I can't find that option in Ausdim app. Please elaborate. Thank you. :D

Sent from my GT-I9505 using Xparent Skyblue Tapatalk 2
[Galaxy S 4 i9505 Original Android Development] nfsmw_gr:
Although you are mostly right, don't overclock the gpu.

It has thermal throttling and reduces its clock to 320mhz once it reaches the threshold of 68 degrees celsius and that can't be avoided in any way.

The only way to reduce lag because of 320mhz gpu is to increase your min clock on some heavy games, especially gameloft ones. (god, their games are sooo poorly optimized!)

I e-mailed qualcomm to give us a solution to this, to release an interface for example which we can use to extend the thermal throttling limits but I haven't had an answer yet.

Feel free to email them too if you like:

https://developer.qualcomm.com/

Plus take a look at these post for details on the gpu issue:

http://xdaforums.com/showpost.php?p=45000446&postcount=3607

http://xdaforums.com/showpost.php?p=44415850&postcount=3069

And this post for the settings and profiles I use:

http://xdaforums.com/showpost.php?p=45103847&postcount=1106

---------- Post added at 02:47 AM ---------- Previous post was at 02:44 AM ----------

up_threshold - Measured in percentage 1-100, When CPU load reaches this point, governor will scale CPU up. Higher value means less responsiveness and lower values corresponds to more responsiveness at the cost of battery.

Take a read at this. :)

Source:

http://xdaforums.com/showthread.php?t=1369817
[Galaxy S 4 i9505 Original Android Development] Headless96:
I am correct bro, GPU overclock is one of the most effective ways to increase gaming performance.

If you undervolt CPU, you'll rarely ever reach the limit. I played Shadowgun DeadZone for 2 and a half hours yesterday with the phone in a case and an Xbox controller attached through OTG and I never once reached throttling (raised limits to 75°C). Not sure why raising the limits didn't work for you.

And raising min clock is kinda stupid for lack of a better word. The governor is there to 'govern' the CPU and use the right clocks required. Especially after reducing the up threshold, there is literally no reason to raise min frequency apart from increasing heat

Sent from my :tank:
[Galaxy S 4 i9505 Original Android Development] nfsmw_gr:
Sorry bro but you are not.

The limits are for the cpu only, not the gpu.

Sorry, but that's how things are.

Use this app, play a heavy game like Gangstar, Modern Combat, Riptide 2 and see the gpu clock go down when you exceed 68 degrees.

Just try the min thing, even though you think this is stupid.

I've discussed this with another member here, I couldn't convince him but I know it works so just try it and see.

http://xdaforums.com/showpost.php?p=44953638&postcount=3547

EDIT:

The reason you are not is because the higher the overclock the faster you'll hit 68 degrees.

So even if you use 640mhz after you've hit 68 degrees the gpu clock will drop to 320mhz and won't go up to 640mhz until the temp drops to 65 degrees.

You get it now?

If there wasn't the limit I'd totally agree with you, but there is and it cannot be bypassed.

EDIT 2:

You said yourself that many games fail to ramp up the cpu so use 50 as up threshold.

50 as up threshold is way too low the cpu will spend most time ramping between the higher frequencies.

With my way I can keep the 92 up threshold I have and have a cooler and more efficient phone, and use an automatic profile with 1200mhz min for example only when gaming.

It's essentially the same thing, but with my way I can keep the good battery life and with your way I can't (unless I change the up threshold every time I enter and exit a game of course.)
[Galaxy S 4 i9505 Original Android Development] kafej666:
Can you do that debate via pm ?
[Galaxy S 4 i9505 Original Android Development] nfsmw_gr:
It involves the kernel and can be done in this thread.

If it was irrelevant I'd agree with you.

If you don't like it don't read it, just scroll past it.
[Galaxy S 4 i9505 Original Android Development] 2727alex2727:
After allot of testing I've reverted to v14 it's smoother, less lag and way better battery life than 15+16 just my two cents
[Galaxy S 4 i9505 Original Android Development] Headless96:
Yeah I know the limits are for the CPU only that's why I said it, the GPU doesn't throttle on its own since the kernel uses the CPU temp to decide when to throttle. You'll never see the GPU being capped at 320mhz while the CPU being allowed to use whatever max frequency that's been set. That's why the limits are in place. Yes i know when you exceed the limit throttling will occur but when I raised it to 75°C, throttling of the GPU didn't occur until I reached that temp (75) and with undervolting I never reached that temp even with 545mhz gpu

And the min thing may make games smoother but that's not the point I was making. For example when a game is loading or just doing a resource light activity then it can freely scale down but when the min frequency is for example 1.2ghz then it has no choice but to operate at that temp which will just cause an unneeded rise in heat. With my method, though the up threshold will cause a faster change to the higher frequencies, it will still use the lower frequencies when load is low thus preserving battery

And you can use profiles as well to change up threshold or just simple scripts

Sent from my :tank:
[Galaxy S 4 i9505 Original Android Development] lam30:
This is healthy and informative debate. I learnt a lot of stuff through this debate. :D:thumbup:

Sent from my GT-I9505 using Xparent Skyblue Tapatalk 2
[Galaxy S 4 i9505 Original Android Development] nfsmw_gr:
Anyway I won't continue this conversation, you clearly can't understand what I'm saying.

The only thing I'll say as closing is to try what I said in my previous posts and see for yourself that this actually does happen.

Plus you just made your argument invalid here because if up threshold is 50 there's no way the governor will actually use the lower frequencies when you're gaming, let alone the touch freq booster feature which boosts the freq to 810mhz when you touch the screen:

"And the min thing may make games smoother but that's not the point I was making. For example when a game is loading or just doing a resource light activity then it can freely scale down but when the min frequency is for example 1.2ghz then it has no choice but to operate at that temp which will just cause an unneeded rise in heat. With my method, though the up threshold will cause a faster change to the higher frequencies, it will still use the lower frequencies when load is low thus preserving battery"

Peace out.
[Galaxy S 4 i9505 Original Android Development] Headless96:
I do understand what you're saying, I'll link you tomorrow to what I'm on about to show you that what I'm saying is indeed true and that recognised contributor hamdir did extensive tests on HTC One and SGS4 to show that GPU throttling only occurs on the HTC. The GS4 mainly follows Qualcomms guidelines and does not throttle the GPU solely without hitting the thermal limit for the CPU

If your on about I did not understand the min frequency thing it's because it doesn't make sense. There's a reason why the other user and Ktoonz both said what your doing doesn't make any sense

Anyways end of OT from me, sorry Audism

Sent from my :tank:
[Galaxy S 4 i9505 Original Android Development] dannyella:
Is it okay to convert ausdim kernel app to user app..? Doesn't crash on me that way..
[Galaxy S 4 i9505 Original Android Development] spevil07:
Hey Ausdim, is it possible to insert zram Support to your awesome kernel??
[Galaxy S 4 i9505 Original Android Development] boterkaaseneieren:
Random lag kicked in. Incredible lag al over the place. Back to kt
[Galaxy S 4 i9505 Original Android Development] andreasy:
Oh I didn't know that. Thanks for mentioning it
[Galaxy S 4 i9505 Original Android Development] reflexr:
I don't have any lag.

No reboots or any other problem.

Don't know what you guys are doing.

Post your settings and upload a last_kmsg
[Galaxy S 4 i9505 Original Android Development] marcowind80:
Mi v16 on stock ubmga had lagging on scrolling.

http://db.tt/D44XqSUk

Inviato dal mio GT-I9505 con Tapatalk 2
[Galaxy S 4 i9505 Original Android Development] boostermbkking:
I have flashed v14 and chrome now is without lag, with v16 its too laggy, please fix it
[Galaxy S 4 i9505 Original Android Development] reflexr:
Intellidemand give me a random reboot.

I am using

Row

192 MHz

1.6ghz

1024 buffer size

Last_kmsg here

http://db.tt/tcdqzuJQ
[Galaxy S 4 i9505 Original Android Development] dannyella:
Had like 5 random reboots plus phone is hot.. I'd rather have a kernel with none of these extra features but stable.. Flashing back v14..
[Galaxy S 4 i9505 Original Android Development] ausdim:
Please provide logs to help me.

Thanks
[Galaxy S 4 i9505 Original Android Development] PearLRoX:
Finally a working v16 kernel! ;) afther a clean flash of omega v10 :good:
[Galaxy S 4 i9505 Original Android Development] reflexr:
I don't know what some of the people think. They are talking about problems and no further informations.

But it's easy to make a log with your app...
[Galaxy S 4 i9505 Original Android Development] cobra11111:
For me ist V16 best Kernel no any problems and no Lag

Usa il non Metodo come Metodo avendo L assenza di Limiti come Limite
[Galaxy S 4 i9505 Original Android Development] andreasy:
About intellidemand and lag, my findings is that you won't notice lag from first moment. For example my phone rings once and everything is fine then it rings and display takes long to display caller or wake up, then for following calls its fine. Or display lag, doesn't always happen but only randomly. I found that the only stable governor for v16 so far is ondemand and that's with the same uv and frequency configs.
[Galaxy S 4 i9505 Original Android Development] coolnessQ:
V15 is the best for me fast and works without any lag, can play Modern Combat 4 again finally without dying because of a lag -.-'

Verstuurd van mijn GT-I9505
[Galaxy S 4 i9505 Original Android Development] andreasy:
[MENTION=395758]ausdim[/MENTION] here is a log from my last reboot while trying to make a phone call. Was testing on intellidemand with -50 uv.

Nah, can't add attachment from new tapatalk

I tried pastebin, I hope it works

http://pastebin.com/ZFWtdbch
[Galaxy S 4 i9505 Original Android Development] nfsmw_gr:
[MENTION=395758]ausdim[/MENTION]

The only issue I have with v16 is Chrome lag, nothing else.

No matter what settings the lag is still there.

Anyway, a dmesg wouldn't be suitable in this case so here's a logcat as soon as the lag started.

I saw some errors in red font that was about some kernel permissions, or something like that.

Anyway, here's the log attached below.

Guys, if you too have lag in Chrome (or anywhere else) try this, press options button, save and upload the logcat so ausdim can fix this faster!

https://play.google.com/store/apps/details?id=org.jtb.alogcat&hl=en

Our help can be a great factor in fixing various issues, don't forget that. :)
[Galaxy S 4 i9505 Original Android Development] dannyella:
I want to start afresh with new rom and this kernel but i just want to be sure..i need to flash v14 before v16 right??
[Galaxy S 4 i9505 Original Android Development] degman:
No, you have to flash custom recovery and then flash kernel you want.

Sent from my GT-I9505
[Galaxy S 4 i9505 Original Android Development] nfsmw_gr:
Nope, flash v16 straight after the rom. No need to go to v14 and then to 16. :)
[Galaxy S 4 i9505 Original Android Development] dannyella:
i ask because there's no apk file inside the zip file..so if i flash straight ahead the v16 do i still get the ausdim app? :confused:
[Galaxy S 4 i9505 Original Android Development] kantjer:
Yep, read the change log and all will be clear.
[Galaxy S 4 i9505 Original Android Development] thrutheeyes:
Okay to try this on Foxhound ROM?
[Galaxy S 4 i9505 Original Android Development] ozzyita:
What I did to fix v16 lag in gallery and chrome is wiped cache then devil cache and then flashed kernel. When I flashed kernel and then the caches I had lag. Strange....

Inviato dal mio GT-I9505
[Galaxy S 4 i9505 Original Android Development] drakexpl:
It's almost impossible mate, but **** happens xD cheers

Wysłane z mojego GT-I9505 przy użyciu Tapatalk 4
[Galaxy S 4 i9505 Original Android Development] dannyella:
ok..flashed successfully..but it installs kernel app as user app not system app..is this right?
[Galaxy S 4 i9505 Original Android Development] AmunReify:
Indeed strange my friend. I did that as well and was suffering from those lags... So I'm back to v14 for now.
[Galaxy S 4 i9505 Original Android Development] pepe2909:
Lag, hot and random bootloop :(
[Galaxy S 4 i9505 Original Android Development] Cano3247:
I also have lag in Chrome, it's annoying, I try almost everything but still can't solve it.
[Galaxy S 4 i9505 Original Android Development] degman:
Yes, Chrome has lag, phone is no response for few seconds. Everything else is working fine, no lag or reboots...

Sent from my GT-I9505
[Galaxy S 4 i9505 Original Android Development] Nexorce:
Yes, i use also this kernel with foxhound.

Gesendet von meinem GT-I9505 mit Tapatalk 4
[Galaxy S 4 i9505 Original Android Development] dannyella:
When connected to PC int sd card shows as mnt/mmc/downloaded data instead of "phone"?..anyone know why?
[Galaxy S 4 i9505 Original Android Development] nfsmw_gr:
I use the stock browser now.

It has no lag and it's actually user friendly. (plus I think you can also sync it to your bookmarks like chrome but I haven't really searched how to do it)

Anyway, If chrome is much of an issue to you revert to v14 and wait for an update, hopefully the issue will be resolved. :)
[Galaxy S 4 i9505 Original Android Development] drakexpl:
]Deleting 99complete init script fixes lag browser completely for me. Script changes render to GPU rendering. For me smooth like the old days after deleting. I'm on battery king rom

Wysłane z mojego GT-I9505 przy użyciu Tapatalk 4
[Galaxy S 4 i9505 Original Android Development] nfsmw_gr:
Well, I use gpu rendering under developer options and I don't have any other init.d scripts running except the kernel's but I'm glad that worked out for you man! :good:
[Galaxy S 4 i9505 Original Android Development] kantjer:
I have spent quite some time in Chrome, no lag at all. It's very weird why some experience this and others don't.