yashsingh1/xdaforums huggingface dataset:
[T-Mobile, Samsung Galaxy SIII] niteh@wk:
You may have already noticed, AOKP published the first mr2 nightly 10-31-2013, on their site. Hope all the kinks got straightened out. Gonna flash it later today and try.
[T-Mobile, Samsung Galaxy SIII] TomTcom:
Nice find. I had been checking the AOKP blog for updates. Good TK see it and hopefully it's been working out.
[T-Mobile, Samsung Galaxy SIII] shawn157:
Here is 11-5 build.

http://d-h.st/aqc
[T-Mobile, Samsung Galaxy SIII] matrixzone:
Thanks man for the update. Dev host is slow today, will download as soon the service is back
[T-Mobile, Samsung Galaxy SIII] allintimyng:
Camera app is black in this one.
[T-Mobile, Samsung Galaxy SIII] Mervingio:
Damn not fix yet :(
[T-Mobile, Samsung Galaxy SIII] matrixzone:
Think he reported for the 10/31 official build. Dont think we have updates on the Shawn's today build so far..
[T-Mobile, Samsung Galaxy SIII] 12paq:
Yup, the AOKP mr2 10-31build has the random reboots and the call drop issue. Funny thing, the camera worked fine..

No worries, I'm just happy AOKP d2tmo mr2 is being worked on.

Thanks op for your efforts, too!
[T-Mobile, Samsung Galaxy SIII] TomTcom:
Shawn - there's a new build for mr2 for 11/14 on AOKP.co/devices/d2tmo. I don't know where the official change logs are or if there in the zip, haven't gotten the file yet. It would be nice to see the camera fixed.
[T-Mobile, Samsung Galaxy SIII] jneal9:
I've actually been running it since it was posted. Camera works for me now and I've had zero random reboots. It's running amazingly so far.
[T-Mobile, Samsung Galaxy SIII] TomTcom:
Agreed, I'm on it too. There's a new AOKP.co blog update for 4.4. They are going to do straight aosp 4.4 first and then add the features back in. They are looking to clean up code and streamline it to get nightlies back on track. Of course that's subject to each dev working the particular device they have. Either way that new update is quite worthwhile.

Only 1 minor annoyance. It refuses to let me use Nova's long press menu to do an action. I get Google now or my Tasker secure settings app. Not sure why that is. Those are the only 2 options and nova settings won't override it.
[T-Mobile, Samsung Galaxy SIII] jneal9:
On nice. I'm excited to see what they do with 4.4.

I normally stick with the stock launcher but I may test Nova to see if I get the same issue.
[T-Mobile, Samsung Galaxy SIII] wonderbread24:
I'd like to give this ROM a shot, but before I do, does anyone know if audio over bluetooth has the popping that most AOSP roms have?
[T-Mobile, Samsung Galaxy SIII] Alpha_wolf:
yeah i learned that lol but given all music is in google play
[T-Mobile, Samsung Galaxy SIII] eggydrums:
This rom is great! Just what I wanted, clean, lots of customization, but not overwhelming and not to mention smooth
[T-Mobile, Samsung Galaxy SIII] shawn157:
This is what I like in my roms because I don't do anything fancy much. I use it as a daily driver and enjoy the little aokp tweaks. I was thinking about adding pie or halo but that might jumble it to much, leaning towards pie over halo though.

And to the Google Play Music, don't worry guys this is my app of choice as well so I will be looking for a fix. Seems like someone said though any source based roms built recently are having the issue, so it is something cm and aokp merged.
[T-Mobile, Samsung Galaxy SIII] matrixzone:
Heard that aokp was supposed to release milestone last week, any updates on that?
[T-Mobile, Samsung Galaxy SIII] shawn157:
Ahhh sorry no. I'm not any part affiliated with them. I'm sure it's close though after that big kernel update the other day. Everything is pretty much resolved just this audio bug and voice search and they have a full rom. The optimization you can do building also helps it be a very stable smooth daily rom.
[T-Mobile, Samsung Galaxy SIII] eggydrums:
Halo would be nice lol
[T-Mobile, Samsung Galaxy SIII] shawn157:
Ya I was thinking of trying to merge that. I used to run PA as a daily. Its a nice thing especially on non tablet ROMs (makes no sense PA invented it lol)
[T-Mobile, Samsung Galaxy SIII] eggydrums:
If the ROM remains as stable with halo, then this would become my new favorite :D
[T-Mobile, Samsung Galaxy SIII] shawn157:
Im sure it would. Halo is pretty resource efficient. Pretty much a little more than quick reply, which AOKP really made look good.
[T-Mobile, Samsung Galaxy SIII] eggydrums:
Oh btw may I suggest you integrate the ability to mark SMS notifications as read? Currently only quick reply and call are available
[T-Mobile, Samsung Galaxy SIII] shawn157:
If you go into MMS settings it is in there to enable the third box.
[T-Mobile, Samsung Galaxy SIII] TomTcom:
Hey Shawn157, I like the ROM and how you have optimized it. I've used several AOKP ROM's and am very comfortable with it. Out of curiosity, can the stock messaging app have the ability to close the keyboard after a text message is sent? This option is available in Handcent and just curious if that's something that could be done.
[T-Mobile, Samsung Galaxy SIII] shawn157:
Hmmmm, I'm sure it is something that could be added. Not sure exactly how Handcent does that, but I'm sure we could change the same variable on the stock MMS. I'm confused what exactly your looking for though, just the keyboard to close on the MMS app, and show the conversation full screen?

Edit: I'm building now, only one or 2 merges, just a few minor coding errors that aren't noticable on the large scale build (everyday use). I will be looking up the MMS change and maybe Halo later tonight, yesterday ended up being chaotic for me.
[T-Mobile, Samsung Galaxy SIII] TomTcom:
Hello, thanks for the response.

So essentially whenever I compose a text or mms, when I hit the enter button to send, the keyboard stays visible. In Handcent the option says after sending the text or mms, close the keyboard so you can view the whole thread.
[T-Mobile, Samsung Galaxy SIII] shawn157:
Gotcha. It might take awhile to figure it out but I'll try my best to work on that for you. I'm on break at work right now though, later tonight I'll stay booted into Linux and work on some stuff.

LINK: http://d-h.st/W0W

THIS IS BUILT FRESH MORNING JUNE 25th
[T-Mobile, Samsung Galaxy SIII] TomTcom:
Thank you very much. I ran out of thanks, I'll get you back. Take your time and no rush. I appreciate it very much.
[T-Mobile, Samsung Galaxy SIII] shawn157:
Not ganna lie I can't promise much though because handcent probably doesn't release their source code.

Edit: Starting to look into my mms source, hoping to find the code that tells the keyboard to open when you touch the box, hopefully I can just code my own thing to close it lol.
[T-Mobile, Samsung Galaxy SIII] TomTcom:
Lol..no worries. It's just a small annoyance to me. I appreciate you even looking at it.
[T-Mobile, Samsung Galaxy SIII] shawn157:
I am test building now, think I found the right value to change.

Either way I am thinking I'll be able to get it. And I opened this rom to customize it for the people who use it so NP adding this in. I will however add a toggle eventually because I'm sure others might want it the other way. I could care less though personally so I'm adding it lol.
[T-Mobile, Samsung Galaxy SIII] TomTcom:
Well awesome dude! I hope others would enjoy it and toggle sounds great for both types of people! Good luck!
[T-Mobile, Samsung Galaxy SIII] shawn157:
Just push this mms.apk to your system/app folder. Use something that you can rewrite your system to r/w like root explorer. Need root and permissions all that jazz. I just renamed mine to mms.txt and pasted this one in. Changed permissions to rw-r-r (recovery would probably work if you dont know how in an app).
[T-Mobile, Samsung Galaxy SIII] TomTcom:
Sounds great! I'll shoot for getting it pushed tonight. I might even try ole wireless adb. Haven't used that in a while.
[T-Mobile, Samsung Galaxy SIII] shawn157:
Alright let me know if everythings fine and dandy lol.
[T-Mobile, Samsung Galaxy SIII] SiNJiN76:
Notification of downloaded files keep coming back after they are cleared if I download something new. Like I just downloaded 6/25 yesterdayalong with gapps. Just now, iI downloaded a mod, and the other 2 files show up in the notification.
[T-Mobile, Samsung Galaxy SIII] shawn157:
I will try to recreate the bug. Seems weird though that might be either a network data error (thats happened to me on play store and normal downloads before, just resolved itself i think after a few reboots). If not that then it might be a dirty flash but I doubt you didn't wipe everything.
[T-Mobile, Samsung Galaxy SIII] bl4scott:
Having a volume issue with Google Music

I am not able to adjust the volume level of this app. Pandora and Rocket Player work correctly but for some reason, GMusic is maxed out. Any ideas on the cause?

Otherwise love your ROM....Very Smooth and Fast..

Thanks - Brian
[T-Mobile, Samsung Galaxy SIII] shawn157:
This is a CyanogenMod / AOKP bug that is happening in any source built rom recently. Many of the nightly builds and weeklies that update a ton are having it. As a fix, I don't have one yet. I'm sure since it is source wide and almost everyone is having it they will push out a fix soon. Thanks for the love though :highfive:

As for the download bug, I downloaded a few things and didn't have any issues so I'm not to sure. Let me know if it keeps happening.
[T-Mobile, Samsung Galaxy SIII] SiNJiN76:
Yeah, coming from TW so definitely a Full Wipe. Not a big deal. By the way, wonder why more devs don't use linaro? It makes smooth even smoother. Great job on this ROM, btw.
[T-Mobile, Samsung Galaxy SIII] shawn157:
I wanna say hopefully it will resolve itself if not I'd maybe try flashing the next build I throw out. As for linaro, I am hoping to test with some mods to that as well as bionic mods. It does actually make it a lot smoother, more than I even thought it would. Another thing that helps is building the kernel for performance as well as building all of it from source.

Edit: Building now, got the nightly linaro toolchain, hopefully might have some extra fixes and optimizations than the stable one.
[T-Mobile, Samsung Galaxy SIII] dccoh:
I'm having an issue with Pandora's volume being way too loud even at the lowest setting (next to being all the way off) but other music apps like Poweramp work fine. Haven't found a fix yet.
[T-Mobile, Samsung Galaxy SIII] .BetaBoy:
read 4 posts up.
[T-Mobile, Samsung Galaxy SIII] shawn157:
New Build w/ Nightly Linaro Chain.

http://d-h.st/xgO

This has the hide after sending mms built in so if you don't like it I can send you the old apk.

I think it's placebo but the nightly toolchain seems a little faster.
[T-Mobile, Samsung Galaxy SIII] eggydrums:
Lol do you go through any more work when using linaro? But BTW this ROM is solid as it can be!
[T-Mobile, Samsung Galaxy SIII] SiNJiN76:
Oh, I've tried the rom that has linaro and bionic. Very very smooth. Will be waiting patiently for that when it's ready. (Don't remember why I left that ROM).
[T-Mobile, Samsung Galaxy SIII] TomTcom:
Mr. Shawn! The MMS apk works like a frickin champ! Keyboard closes right after I hit send! You are amazing, thank you very much!!!!!
[T-Mobile, Samsung Galaxy SIII] shawn157:
Thanks no problem I'm glad to help. It expands my devving skills as well! Win win :)

Not really, the linaro is a toolchain that has the tools used to build android. Google is normally the provider of this toolchain, but linaro has better more optimized tools for the ARM arch (ones our phones use).

It seems like this bionic is just a myth. Google (and others working on google's source) does the bionic optimizations and then merges them with their sources, so technically every build has bionic optimization. Cyanogen and every other rom github has androids bionic tree, meaning that we all should have the upgrades they put in.
[T-Mobile, Samsung Galaxy SIII] TomTcom:
I promise I won't throw a zillion requests your way but if you're interested....

Good ole Steve Spear made great strides on the galaxy s fascinate by Verizon and aokp rom. His build was able to have a pin entered after the slide lock screen so you could slide and select an app on the lock screen and then be prompted for a pin.

However, after I think 4.12 or later..can't remember ..that option disappeared and Steve moved on to the galaxy nexus instead of the s3.

I mentioned it in the requests thread on the Rootz wiki site but no one ever responded to it.

Just an idea to throw at you...
[T-Mobile, Samsung Galaxy SIII] shawn157:
I will be willing to look at this but that would take a lot more than the mms fix lol. I'll definitely look into it. Your saying instead of pin and unlock only to home it would show the slider and then prompt after you select an app? I bet I could manage that.

I am very logically oriented and am good object oriented programming. I am just not used to how android is set up, like what all java files link to what all apps and how the framework is set up. But once I find that java file (like the mms one), it's over lol.
[T-Mobile, Samsung Galaxy SIII] TomTcom:
Lol cool...no worries man.

So yeah you could slide unlock like normal and then pin entry before the home screen or slide and choose a target and then pin to open it.
[T-Mobile, Samsung Galaxy SIII] shawn157:
I'm still not sure if the new linaro helped or not. I'm always thinking its just placebo lol. Also with me keeping it in my build the new update has your mms apk optimized to (and signed).
[T-Mobile, Samsung Galaxy SIII] XstreamaticX:
Looking to flash this soon!

Just wondering, I was using CM10 nightlies but today I flashed back into a TW Rom, how would I go about going back to a AOSP base??

also, I haven't gotten Instagram video to work on any ROM thus far, but it works fine on unrooted GS3s... any way to have that working here?

Thanks for your daily updates!!:good::good:
[T-Mobile, Samsung Galaxy SIII] anil2653:
Downloading ...

will install today...
[T-Mobile, Samsung Galaxy SIII] shawn157:
To get back you might be able to just flash this. I would take the safe route and flash a cm10 stable and then flash this. Not sure if you can straight flash a cm10.1 and then transfer either. I'm almost sure that a cm10 stable then this would work.

Edit: Comparing this to CM, I tend to think of AOKP as just CM with some cool features added in. As well as my optimizations.

Edit: Also sorry about instagram. I need a new USB cable to re ODIN my s3 to fix my camera (broke during an odin I guess deep within my phone, deeper than android). Have a fauly usb currently. Once I get a new one and fix my camera I will be sure to try to fix some of the camera issues.

Thanks for trying it out! I am trying to get a kernel optimization to build right now, if not later today I will build normal after a sync.
[T-Mobile, Samsung Galaxy SIII] anil2653:
Flashed this rom and as on now running very smooth
[T-Mobile, Samsung Galaxy SIII] shawn157:
Here is today's build. Not worth changing from yesterdays almost identical.

http://d-h.st/3DS
[T-Mobile, Samsung Galaxy SIII] SiNJiN76:
I can't seem to assign custom lockscreen icons. They won't change.

EDIT: Figured it out. Needed to use the Gallery and not a File manager.
[T-Mobile, Samsung Galaxy SIII] shawn157:
Alright yea my bad on not responding glad you found a fix.
[T-Mobile, Samsung Galaxy SIII] TomTcom:
Shawn, out of curiosity for the change you made to mms.apk....I can't code to save my soul but I do attempt to understand the source and what it's doing.

So basically I'm trying to deduce what you did to see if my thinking is along the same lines....

I went here in AOKP source:

packages_apps_MMS/src/com/android/mms/ui/ComposeMessageActivity.java

I'm assuming all the references to "keyboardhidden_no" must be changed to yes?

import static android.content.res.Configuration.KEYBOARDHIDDEN_NO; ----------- I found 7 matches on the github source.

Am I on the right track at all?
[T-Mobile, Samsung Galaxy SIII] shawn157:
Awesome! Its the right file. But when it checks if message sends and then sends (I followed a few functions and found the one that checks if can be sent then sends.) I then just added the function hideKeyboard() to the end, causing it to close! I'm at work I can get you specifics later. The function is like checkIfMessageCanSend (I know that's not right).
[T-Mobile, Samsung Galaxy SIII] rsilv377:
Sorry for the question does the stock messaging work for sending pics over 1mb?
[T-Mobile, Samsung Galaxy SIII] shawn157:
I just used a 4mb image and it sent through the app. Took awhile to find such a big image! lol

Edit: Carrier compresses it though obviously I don't think we could bypass that, but they do send my friend was like what is this pic? lol

Edit: I will be going to MLB game later and probably VNC'ing to my ubuntu and building while I'm there. Expect build by 9PM EST latest.

Edit2: Screw it building now then will mess with tweaks later.

Changelog:

libstagefright: fix indefinate loop in QueryCodec

libstagefright: Fix a video lag bug after audio reached EOS.

Google Bionic Updates

Update: Got a USB cord bought, Newegg Samsung OEM only 3$! Should have it soon and can fix my camera.

Build: http://d-h.st/88U

I will be downloading the linaro toolchain source and getting commits for it and trying to build with that.
[T-Mobile, Samsung Galaxy SIII] rsilv377:
I just installed your ROM so far everything is working OK but fails trying to send a pic over 1 mb?

---------- Post added at 04:39 AM ---------- Previous post was at 03:42 AM ----------

Also when trying to turn volume up or down using side rocker keys. Some music apps like (pandora ) nothing happens? The bar moves but no sound change..
[T-Mobile, Samsung Galaxy SIII] shawn157:
I sent my 4mb image so idk. And the audio bug yea that's in cyanogenmod and AOKP sources so idk what they did it just randomly broke around 24th night lies.

I am building my tool chains from source now to!
[T-Mobile, Samsung Galaxy SIII] TomTcom:
Personally I do think the linaro build is snappier. Google chrome has had an issue where it generates to much CPU activity and I think your build handles it more gracefully. Just my 2 cents.
[T-Mobile, Samsung Galaxy SIII] shawn157:
Thanks glad to hear it! I've ran flash players through the stock browser with ease. I am about to Odin to stock to fix my camera then try the 29th build I have that has caf media variant and a lot of merged changes they put in yesterday.

Build: http://d-h.st/QSS

I ODIN'd but it didn't boot into stock so I am not sure what happened. I will try to ODIN original 4.0.4 ics image tomorrow. New build works though I am on it now, always snappy! Enjoy.
[T-Mobile, Samsung Galaxy SIII] bosna110:
Shawn, please contact me.
[T-Mobile, Samsung Galaxy SIII] shawn157:
Will be doing a build late tonight. Will edit post for details.
[T-Mobile, Samsung Galaxy SIII] TomTcom:
Supposedly milestone 2 should be out soon according to the AOKP blog.

Looking forward to some linaro magic on that one. Thanks again Shawn!
[T-Mobile, Samsung Galaxy SIII] shawn157:
Sorry guys. Was trying to do cm10 but didn't pan out. Back on AOKP with the max volume bug fixed! And LATEST nightly linaro!
[T-Mobile, Samsung Galaxy SIII] TomTcom:
Thanks good to see you back!
[T-Mobile, Samsung Galaxy SIII] shawn157:
Didn't add your SMS tweak on new sync. Will add it next build.

Edit: For anyone that uses music a lot and always has headphones, viper4android is the best sound mod I've found. Its very basic to install, I use the FX app (pick cortex a8 w/ NEON). It has tons of features that all sounds great. Lots of props and credit to their team.

PS: I will be building today probably sometime in the evening. Will add the hide keyboard SMS.
[T-Mobile, Samsung Galaxy SIII] shawn157:
New build w/ hide keyboard and Google / cm fixes!
[T-Mobile, Samsung Galaxy SIII] TomTcom:
All loaded up! Great as always! Thanks!

---------- Post added at 10:40 PM ---------- Previous post was at 10:34 PM ----------

How about adding a ROM control option to increase the time before the soft button lights turn off?
[T-Mobile, Samsung Galaxy SIII] shawn157:
I will have to research that. Might be a little more time. Im excited the sound is fixed though and I love viper4android along with this stock.
[T-Mobile, Samsung Galaxy SIII] TomTcom:
Here's one for you. On the first text message sent for each thread the keyboard does not hide. Only after the first message does it auto hide like you set it up.
[T-Mobile, Samsung Galaxy SIII] kingston73:
Before I try this I have two questions-- what do you mean when you say we should come from a cm or aosp base?

Also, how is GPS on this?
[T-Mobile, Samsung Galaxy SIII] TomTcom:
GPS is perfect as far as my phone goes.

Cm is cyanogenmod ROMs or pure android open source programming (aosp).

If your stock and not rooted the install instructions won't work.

If you're stock rooted you should be ok if you have either the clockwork mod recovery or twrp recovery loaded.
[T-Mobile, Samsung Galaxy SIII] shawn157:
Sorry for the late response. He is right. You should first flash a 4.0.4 rom over stock but that's optional. Should be fine to flash on anything rooted and cwm or twpr. And I will look into that hide keyboard. First message must use a different method. I have a build today that has more optimizations so be on the lookout! Its getting even faster
[T-Mobile, Samsung Galaxy SIII] kingston73:
I'm trying this for the first time and I gotta say I'm impressed. It's noticeably faster than anything TW I've used. I have a question though, any ideas why my data would be slower now? I originally Odin 'd the stock 4.1.2 rom and have the md5 modem and boot loader but it seems like I'm stuck on 3G / edge speeds and the highest I've seen in speed test are still about the lowest I ever saw on TW. Any ideas?
[T-Mobile, Samsung Galaxy SIII] TomTcom:
I have md5 and no issues.

I think there are dialer codes that might force to use a particular network but is your imei intact? Or present?

Are you in a refarm area?
[T-Mobile, Samsung Galaxy SIII] kingston73:
My ime is good, and my area hasn't been fprefarmed yet but just before I flashed this I was getting substantially higher data speeds on 4g. After I flashed this I did see h+ once but it's been stuck on edge since then. It's frustrating because everything else about this rom is great. I may try the official aokp milestone and see if at makes any difference.
[T-Mobile, Samsung Galaxy SIII] TomTcom:
Hmmm...try going into settings > more > mobile networks and see if somehow an option got set that shouldn't have.

Otherwise you could downgrade the modem from doc Holiday's thread.
[T-Mobile, Samsung Galaxy SIII] shawn157:
Sorry guys. New build is up.

http://d-h.st/nC9

Initial reactions are definitely good I think the new optimizations are noticable.
[T-Mobile, Samsung Galaxy SIII] TomTcom:
I broke down and tried it. I left some of the animations on where I had them off before. Seems quite snazzy. Thanks!
[T-Mobile, Samsung Galaxy SIII] chrisokaly:
Haven't been on CM10 in a while.... has audio recording ever been fixed? I know there's a faux sound app workaround but I never thought it made up for the lack of stereo recording...
[T-Mobile, Samsung Galaxy SIII] shawn157:
My camera/camcorder broke so idk but yes if you mean recording sound and video it should work.
[T-Mobile, Samsung Galaxy SIII] chrisokaly:
I don't necessarily mean work, there was an ongoing issue of stereo recording where recorded volume was very low
[T-Mobile, Samsung Galaxy SIII] shawn157:
IDK how recent the issue was, never heard anything about it. Probably fixed.
[T-Mobile, Samsung Galaxy SIII] TomTcom:
Hey Shawn, milestone 2 for aokp is available now!
[T-Mobile, Samsung Galaxy SIII] shawn157:
Sounds like a plan I will build sometime soon.
[T-Mobile, Samsung Galaxy SIII] TomTcom:
Awesome, thanks again!
[T-Mobile, Samsung Galaxy SIII] flyguy914:
I just flashed this rom I'm trying to take off the stock widget and add my own to the lock screen but I can't figure it out can someone please help
[T-Mobile, Samsung Galaxy SIII] atlharp:
7/27 nightly dropped. :D

aokp.co/devices/d2tmo
[T-Mobile, Samsung Galaxy SIII] TomTcom:
Waiting on linaro goodness. :)
[T-Mobile, Samsung Galaxy SIII] matrixzone:
10.3?