yashsingh1/xdaforums huggingface dataset:
[AT&T Samsung Galaxy S 4 Android Development] mocsab:
which DPI settings - even when I change to "STOCK" UI - it doesn't change that. Can you give me an idea of which one I should change? If this isn't happening on everyone's phone, then it must be settings I have selected-

If it is DPI Settings - I have no clue which ones it would be -

I put ALL DPI Settings to 480 - and then removed all sliders- and then added them back in again.

In the setup - slide out works beautifully - slides o ut an appropriate distance

BUT - when I am on lock screen the sliders only go out a small bit - making it really unusable.

If you can tell what DPI settings to change - will be happy to try it ???
[General Questions and Answers] daltonhrrll:
I've searched for hours with no answer so my question is can the blink feed be ported to any phone
[General Questions and Answers] Trozzul:
the htc one just recently came out. and if it was ported it would be on sense roms only
[Android Q&A, Help & Troubleshooting] Cheeky_Fink:
I have a T-Mobile Galaxy S III running the latest CM10 nightlies. I'd like to use the hotspot to tether to my PS3 WITHOUT having to run it through a computer first. As some of you may know, this hasn't worked so well in the past. Has anybody found a way to make it work, just between the phone and the PS3?
[Verizon Samsung Galaxy S III] dougdd:
Has anyone tried it yet? Per Android Authority a early firmware build is out.

Android 4.2.2 Jelly Bean on a Galaxy S3!

Sure hope Synergy r484 will look at it :)
[Verizon Samsung Galaxy S III] andrewk7750:
Is it a verizon leak...? Or the international one that's been out for a good while?
[Verizon Samsung Galaxy S III] dougdd:
Went to the Sammobile site that Android Authority referenced and darn it appears that it wont help us Verizon users. So I guess the Synergy devs wont look at it yet :( Maybe some other Verizon devs will. I now see its for the international version(I9300), and probably shouldnt have posted this here. My mistake and back to hoping Verizon follows 4.2.2 sometime before year end.

Heres the stuff from Sammobile. They do have screenshots as well.

New enhancements in Android 4.2.2 update

- Android 4.2.2 – Build ID: JDQ39

- New S4 Lockscreen: Multiple Widgets, two Unlock effects (Ripple and Light), improved ripple effect than Android 4.1.2, ability to change clock size and set a personal message

- New Screen modes (From S4): Adapt Display and Professional Photo

- Daydream

- Driving mode

- Actionable notifications

- New Additions in Notification Center

- Completely revamped Settings UI (Tabbed interface – Exactly like the S4)

- Addition of Voice controls (Let’s you control various parts of the phone using voice commands – Galaxy S4 feature)

- Gallery modes have white background (When changing gallery modes to 3D the background changes to white)

- Full screen Samsung apps

- New S-Voice (from S4)

- New smart switch widget

- Found more? Tell us about them in the comments below!

WARNINGS

- This is a PRE-RELEASE firmware and is not officially released by Samsung.

- This is just like any official firmware, it DOESN’T increase the binary counter nor changes the system state.

Firmware Details

Android Version: 4.2.2 – JDQ39 (Jelly Bean)

PDA: I9300XXUFME7

CSC: I9300OXAFME7

MODEM: I9300XXUFME7

Region: Open Europe

Carrier: Unbranded

Changelist: 702147

Build Date: 21 May 2013

Download: I9300XXUFME7_I9300OXAFME7_OXA.zip
[Verizon Samsung Galaxy S III] DigitalMD:
The international version S3 is usually about 6 months ahead of Verizon and no the ROMs are not compatible. Several of those features are already available in custom ROMs in the developers section though
[Verizon Samsung Galaxy S III] dougdd:
Your right. I am on Synergy r484 and just love it!, It has some of these features. Just trying to nudge Synergy to do a update even though r484 is darn near perfect.Guess I get a little bored with running one ROM for too long, and should try some of the other ROMs out there.
[Verizon Samsung Galaxy S III] DigitalMD:
Love Synergy , I use it. THey just updated end of April, until Verizon comes out with something really new, what's to update?. Synergy already has more than the premium suite and many of the S4 features/apps plus multiple UI custom settings
[Verizon Samsung Galaxy S III] dougdd:
LOL, ya got a point there.

Think it was eschelon from Synergy that said without a 4.2.2 leak from Samsung they won't touch it. And that's why I originally got excited from the Android Authority post without thinking and going to the Sammobile link for a look. After going to Sammobile I learned that 4.2.2 was just for the international version.
[Verizon Samsung Galaxy S III] dougdd:
Oh, also DigitalMD, or anyone else, have you done anything about the new Verizon update? Know this isnt the place to discuss, but just curious. My itchy fingers may want me to go back to stock and try it....but I dunno....probably should leave things alone as my phone with synergy is running so smoothly.
[Verizon Samsung Galaxy S III] rgrossie:
CM10.1 is based on 4.2.2 as far as I can tell. Is this incorrect? It's been around a while. Might be the reason why there were so many early bugs, but now it's in a good place.
[Verizon Samsung Galaxy S III] DigitalMD:
I didn't try the Verizon update. There are too many extra features in Synergy that I would miss or have to have. Like tethering, bypass lock screen security in exchange mail, multi-window with any app. , having the AOSP or HTC or TW lockscreen, S-voice, etc. I don;t see anything useful in the update that hasn't long ago been rolled into Synergy and improved. Remember most or all and more have been around on the Note 2 and international versions for months and developers have ported or modded them for S3
[Verizon Samsung Galaxy S III] KennyG123:
Questions and help issues go in Q&A and Help section

Thread moved

FNM
[AT&T Samsung Galaxy S 4 Q&A, Help & Troubleshootin] HiTideBlastoise:
From what I understand it is the process that filters apps that don't work for your phone. However, I've ran carat and it says I need to restart or kill it to obtain 5 hours of battery life. Can I disable it or what can I do? I am running stock rom, not rooted, completely stock. Thanks so much!
[AT&T Samsung Galaxy S 4 Q&A, Help & Troubleshootin] FourPointedFreak:
Don't know if you're still having this issue a month later.

Based on what you read, you can just disable it. You don't need a filter installer or a method of filter apps for your device. When you attempt to install apps for your device, the play store will let you know before installing that the app is compatible with your device.
[AT&T Samsung Galaxy S 4 Q&A, Help & Troubleshootin] HiTideBlastoise:
Thanks
[AT&T Samsung Galaxy S 4 Q&A, Help & Troubleshootin] flipmode_11:
Hi guys, are you sure that is the case? That the market app will check? I know it scans for malicious apps now in 2017/18, but what if you install an app on beta from dev's web site?? Durant the Filter Installer then kick in???

Cheers
[AT&T Samsung Galaxy S 4 Q&A, Help & Troubleshootin] atlaspsp3:
bloatware "for camera"
[Galaxy Note II Q&A, Help & Troubleshooting] XeroLee:
Hi everyone, I'm new to these forums so please go easy. I'm not even sure if this is the right place to post about the n7102 because there's no section for this phone.

Basically, my problem is that I've recently run out of space on n7102. I cannot download more apps from the Google Play Store. I have tried using Lucky Patcher to remove bug fixes and also tried deleting dalvik-cache, but I think that fixes an entirely different problem.

My device has the following storage spaces:

Phone storage: 500mb

Internal storage: 2gb

External SD card: 16gb

For some reason, the phone writes to the external sd card where I store my media files. However, the internal storage is not even used at the moment. Right now, some apps are saved to the external sd card so my widgets take a while to load on startup. I think this might be because I wiped reformatted my internal memory card after i reformatted my external sd card through Settings > Apps.

I want to know if it is possible to:

1. repartition the phone storage (500mb) to include the unused 2 gb internal storage (total 2.5gb); or

2. swap these two partitions (phone storage 2 gb, internal storage 2.5gb)

I do not want to make a partition on my external sd card to extend my phone storage to use as data

I've looked on the web and this is what I have found:

- MT6577 2GB data repartition with int2ext: http://xdaforums.com/showthread.php?t=1914184

- Swapping internal and external sd card: http://xdaforums.com/showthread.php?t=1716166

- Mounting /data partition onto the internal storage space: http://xdaforums.com/showthread.php?t=1648411

I've looked at a lot more pages concerning issues similar to this, but a lot of the time they use phone storage/internal storage/external sd storage, etc., interchangably. It can get quite confusing. I understand that android sees its internal storage and external storage space the same.

I've also read about the file "Mt657xRepartition_EN.rar" and wonder if it can be used on the n7102 without any problems.

Anyhow, thanks for reading this. If you can help, please do. I appreciate it. I only recently got this phone and have been tinkering with it the past few days. Before, I had been using an Xperia U that had 2 GB of phone storage vs the n7102's 500mb of phone storage so I have not run into this problem before.

Cheers.

[UPDATE] I am not sure but the two internal storage spaces may not be merged. I might have to try to use link2sd between these two for apps and save the external sd card for personal storage use.
[Ouya Q&A, Help & Troubleshooting] slack04:
Had my Ouya for over a month and... haven't really used it much. Got a lot on my plate and this thing is too brickable for someone like me to mess with. I'm hoping that the public release will include some surprises (really, I just hope it becomes worth the $99 I paid a year ago). Like everyone else around here, I'm pretty bummed out that the Ouya people completely lied about this system being hacker-friendly, and the games available on their store... um.... pretty much all suck. Installed amazon app store and nova launcher BTW. Improvement, but not so much as would make me choose to use the ouya over my ps3, computer, tablet, or.... um.... a block of wood. (wow, didn't intend to rant. sorry).

In the meantime, I'd like to use the controller with some of my steam games. It's unbelievably simple to connect it to my PC, and it is recognized as an Ouya controller, but the buttons are mapped... strangely. For the life of me I can't understand why remapping the buttons is not built into windows. So.... anyone know how to do this?

Thanks in advance.
[Ouya Q&A, Help & Troubleshooting] coachclass:
Try the utility used for the Logitech Game Pad.

http://www.logitech.com/en-us/support/gamepad-f310?osid=14&bit=64

If the Ouya shows up as a "game controller", then you can map it. Look for the option in my screen shot attached below.
[Ouya Q&A, Help & Troubleshooting] slack04:
Unless I'm doing something wrong, that doesn't appear to work. The ouya controller comes up as a game controller (even when you use the "game controllers" link in the tray menu) but the "profiler" says that it does not detect any game controllers. I uninstalled and reinstalled the ouya controller to see if that would make a difference.

This is a bit ridiculous. An "open" system that you can't hack and can't repurpose. This thing is going to flop so badly at retail it's painful to think about it.
[Ouya Q&A, Help & Troubleshooting] lovekeiiy:
there are no drivers. You're more hoping that generic HID gamepad drivers are going to work. And CoachClass said to try it. He/she didn't claim it was going to work. Obviously, he/she has some experience or read of others using other controllers with it and that it if showed in the spot, it usually worked.

Now, if the controller actually turns out to be worthwhile, someone will create some kind of app to use it on the PC. Be patient, the console hasn't even been released to the public, so it's still in beta.
[Ouya Q&A, Help & Troubleshooting] slack04:
By your tone I'll assume you think I said something rude to CoachClass. I think you should reread my comment. I was just reporting back that I tried the suggestion and it didn't work. I appreciated the suggestion.
[Ouya Q&A, Help & Troubleshooting] lovekeiiy:
I'm not doubting my tone came off harsh or a bit rude. Collateral damage from other things. Nonetheless, I'm not going to excuse what I said, came off more harsh than intended. My tone was more overall to the post overall given the last line of your post. The other comments were more implied based off that line.

But what I said was true about the drivers, and the need to be patient for them to come along. If you like the controller, it may be worth while to ask Ouya to create the drivers at some point in the future.
[Ouya Q&A, Help & Troubleshooting] coachclass:
I'm alright, we're cool.

I'm getting my Ouya next week, so I'll be able to play with it a little. I understand some of the disappointment. Ouya would be better as a pure Android machine. I won't referee whether the company lived up to their promise of making an open system or not. I could see that they meant open as in anyone could develop a game for it, but the rest of XDA wants a system that we can play with.

But, I'm still looking forward to using it for some of the things we know works. It would be nice if the Ouya controller can be repurposed as a PC controller, or even phone/tablet controller, but I'm glad other controllers (PS3, Logitech) could be used on the Ouya. That's a plus, so I'd give them credit for that.

Anyways, hope with more people working on the Ouya it'll be able to satisfy our expectations. I'm glad for everyone who's on this forum and generating ideas and trying out stuff.

---------- Post added at 07:48 AM ---------- Previous post was at 07:45 AM ----------

Hey, wait a minute. Has anyone tried connecting the Ouya to their phone/tablet?

There's a bluetooth gamepad call the Moga. On the playstore, you can find an app for it. Not sure if that helps.
[Ouya Q&A, Help & Troubleshooting] TadeoNYC:
I connected mine to my galaxy tab 2 today, you need to hold the middle button down to get it to pair.

I was trying to figure out Tincore Keymapper, but it doesn't have very good documentation and the tutorial on YouTube skips a lot of early steps and moves way to fast.

https://play.google.com/store/apps/details?id=com.tincore.and.keymapper

Hopefully something similar will be available for Windows.
[Ouya Q&A, Help & Troubleshooting] FatalIll:
Bump, has anyone figured this out?

I used a Bluetooth USB dongle and the controller connects and is recognized as "OUYA Game Controller" in Win7 Devices but the buttons don't work with anything/arent mapped. In the Device Calibration I can light up all 16 buttons with the controller but outside of that they dont work. The touchpad works to move the mouse & click but nothing else.
[Networking] Gill:
Does anyone know which UK Networks offer A FULL INTERNET SERVICE with pay as you go?

I know O2 does not.

It must be pay as you go.

I don't want the WAP over GPRS Service either - I would like to accesss the Internet and use MSN Messenger from my XDA.

Thank you.
[Networking] ian watson:
I have no problems with orange. I use it for (bt yahoo) pop3 email with the gprs.
[Networking] Gill:
So Orange in the UK offers full GPRS and full Internet on Pay as you Go? I am not bothered about e-mail - I only want the full Internet and to use the MSN Messenger.

Thank you.
[AT&T Samsung Galaxy S 4 Android Development] Aou:
[MOD][GUIDE] Removing SysScope - Permanent "Official" Device Status [update 8-12-13]

Notice (4/16/14): I'm no longer here. I've said "goodbye" to AT&T and their locked bootloader schemes. I'm voting with my wallet - I've sold my I337 and switched to T-Mobile. My apologies to the community, but you're now on your own here.

First and foremost, most of the credit goes to 0tt0m@n and dwitherell for their hard work in this thread, and all the help they provided me to get this to work on the S4. Also some thanks to sicopat, with his instructions in this thread for deodexing APKs.

This guide will show you how to delete SysScope, and permanently alter your "Device Status" (Settings -> More -> About device -> Status -> Device Status) to be "Official". Futher, it will keep your boot logo to be the original "Galaxy S4" logo, and not the "Custom"/padlock logo. Before you begin, you will need to be sure that your device does not already show "Custom" - otherwise your boot logo will permanently be stuck showing the "Custom"/padlock. [Update 6-26-13: I've posted a method below that will allow you to restore your custom status temporarily before removing SysScope.] A couple more details about SysScope and how it works and what it is scanning for are in my old thread here.

I'm not a Dev. Just a fellow XDA member, sharing some hard work with the rest of you. If this helped you out in any way, just hit the Thanks button. ;)

To Devs: If you use this mod in your stock-based ROMs (if needed), it would be appreciated if you at least mention my name and/or 0tt0m@n and dwitherell somewhere. Thanks. ^_^
[AT&T Samsung Galaxy S 4 Android Development] Aou:
Attached, you'll find a text copy of my I337UCUAMDL's Status.smali (rename to Status.smali if you want to use it directly). Good to compare against, or you can just skip to step 7 and place the attached classes.dex into your SecSettings.apk. Remember, these are for STOCK I337UCUAMDL only.

Update 8-13-13: I've also attached the Status.smali for MGA. Thanks to [MENTION=5001115]Dean1650[/MENTION] for providing the original and testing it on his device.
[AT&T Samsung Galaxy S 4 Android Development] polish_pat:
OP i hope you dont mind i added your method to my thread that talks about this issue http://xdaforums.com/showthread.php?t=2296014

Keep me posted if you have a problem with that and i'll take it down

P.S. i hotlinked to this thread, i didnt include instructions in mine
[AT&T Samsung Galaxy S 4 Android Development] dwitherell:
Nice write up! One small note - and the below quote is just an example snippet of the OP:

The values highlighted above are used to indicate the sdk version of whatever it is you are de/recompiling. Seeing as the stock S4 rom is android version 4.2.2 (at least I think it is, right?), this flag should actually be 17. Not sure it matters all that much in this case, but I just thought I'd point that out :)
[AT&T Samsung Galaxy S 4 Android Development] scott14719:
Great! How long until you get it into a flashable zip ? :laugh: ;)
[AT&T Samsung Galaxy S 4 Android Development] iB4STiD:
edit..

woops ;).. thanks for the guide and hard work guys!!
[AT&T Samsung Galaxy S 4 Android Development] Aou:
Not a problem at all! I'm not 100% sure that this will remove an existing custom boot screen. I'll look into this a bit more and get back to you.

I will certainly look into this! It didn't seem to matter while compiling/decompiling in this case, but just in case there are side-effects, it's probably worth looking at. ;)

Once I hear of enough positive reports, I'll look into this. ;)

It would be greatly helpful to me if you elaborated on what part didn't work? Also, it's possible that SecSettings.apk is different in MDOB.
[AT&T Samsung Galaxy S 4 Android Development] polish_pat:
awesome, i've specified this in my thread, hopefully my thread will give you enough visibility people will try it out and report back to you
[AT&T Samsung Galaxy S 4 Android Development] iB4STiD:
edit

my error.. nm!!
[AT&T Samsung Galaxy S 4 Android Development] shoman94:
Didn't you read the op? It clearly states that if you already have the custom splash screen it won't work. This mod is to circumvent getting the custom screen. So you would have to go back to stock then use this.

This is my understanding of the op.
[AT&T Samsung Galaxy S 4 Android Development] iB4STiD:
did read it, but read it wrong i see.. :cyclops:
[AT&T Samsung Galaxy S 4 Android Development] ora282:
Nice job.
[AT&T Samsung Galaxy S 4 Android Development] Aou:
I've added a method to restore your "Official" status temporarily while you remove SysScope. Check it out in the OP.

Also, I did check on MDOB. Status.smali seems to be identical to stock, so this method in its entirety should work on MDOB.
[AT&T Samsung Galaxy S 4 Android Development] Aou:
I've updated the OP to include API Level 17. It appears it doesn't really matter either way, but I've made the changes just to be safe. Thanks again for pointing these out. ^_^
[AT&T Samsung Galaxy S 4 Android Development] polish_pat:
has anybody just tried freezing sysscope with titanium backup?
[AT&T Samsung Galaxy S 4 Android Development] Aou:
Yup. If SysScope is missing or frozen, then SecSettings will automatically report that the system is Custom.
[AT&T Samsung Galaxy S 4 Android Development] igotroot:
Maybe it's just me...but The point of all this is to have the phone show Official, and not have a open padlock pop up upon reboot right?

Well, if you have a custom, rooted ROM, with lets say a custom boot animation, then it doesn't matter if the lock shows up or if your phone says custom..........but if this is for people that just want a straight stock rom with nothing added then I can see the point. On my stock rooted rom nandroid i had official, on my SHOstock ROM my phone now says custom. But i guess if I had a warranty issue I'd just odin it.
[AT&T Samsung Galaxy S 4 Android Development] scott14719:
Everyone has their own reason, some just for looks, some for functionality (updates, warranty, and what-not), and others for other reasons. I just think it's none of Samsung's business what I decide to put on my phone or not.
[AT&T Samsung Galaxy S 4 Android Development] igotroot:
Agreed.
[AT&T Samsung Galaxy S 4 Android Development] Dean1650:
Samsung must have read this thread. I didn't look at MF3, but the newer international releases they made major changes to status.smali. :mad:

sent using xda Premium
[AT&T Samsung Galaxy S 4 Android Development] Aou:
Not good. I know that in MF3, it was only minor changes. It took a little extra effort, plus the string number changed for "Official". But otherwise, the mod was still easily possible.

I created an MF3 version (and flashable zip), included as File#9 in this thread. But this is mostly useless for existing MF3 users that only have root, and no recovery/odin yet.
[AT&T Samsung Galaxy S 4 Android Development] Dean1650:
I have been working with MGA. Made some changes to stock kernel and that darn screen came back to stay. When I found your thread, I had hope. Half way through the smali edits I noticed all the changes. I did play the odds and tried to replace the entire smali but my device had different thoughts about that. Had to go back to mdl and start over. Looks like you put a big effort into this. Hats off to you.

sent using xda Premium
[AT&T Samsung Galaxy S 4 Android Development] Aou:
Post your unedited status.smali, and if I get time this weekend, I'll take a look to see how do-able it is.
[AT&T Samsung Galaxy S 4 Android Development] Dean1650:
Thanks for taking a look. I really appreciate this. Don't worry if it looks like too much work.

View attachment Status.zip
[AT&T Samsung Galaxy S 4 Android Development] polish_pat:
This reallu sucks cajse im on mg1 with custom rom and kernel and cal use my miracast receiver because im rooted and have custom status. This really sucks
[AT&T Samsung Galaxy S 4 Android Development] mikew29:
Flashable Zip?

Hi,

Any chance of a flashable zip of this for I337UCUAMDL? I'm back to 'stock' and would like to do this; but editing in java is waay over my head.

Thanks and I appreciate the help.
[AT&T Samsung Galaxy S 4 Android Development] Aou:
Whew, long weekend but didn't even login to XDA. I'll see what I can get done today. MDL shouldn't be a problem, I've got a copy of the finished .apk that I can slip into the flashable zip I have already, and upload it.