yashsingh1/xdaforums huggingface dataset:
[HTC One X] Sebby:
the wormhole is set a durantion of 40 millisec. per image

the dr who is set to a durantion of 80 millisec. per image

the higher the durantion the slower the animation goes (the slower the animation the more choppy animation you get)

so if you want smooth animation you need alot more images

most animations i found around xda or at other places

i think also if you look at dr who animation it looks lagy but it is not ,look at the phone booth it is smooth

if i set the dr who animation at 40 millisec. it goes to fast ,and it looks really wierd then

oke here is the dr who with 40 millisec. durantion so the animation is faster

test it ,you see it is way to fast at 40 and 80 is perfect
[HTC One X] Gormsen:
Hahaha :D you're right, it looks ridicules.. don't think the Tardis have ever travelled that fast :D

Is 40 milisec and 80 milisec the only options or is it possible to choose something in between?

How do I change it, don't think it's fair that I get you to do all the work, just because I'm a little too picky ;)
[HTC One X] Sebby:
i am picky to you now ,if i see a awesome animation but the loop is **** or i dont get it right i dont post it here

there are really nice animations around ,but i not gone spend to much time with it (i do this for fun)

it is the same with my bugx rom ,spend alot of time to get the aroma installer perfect and also with the rom

and you now see almost no replays no feedback (so i stop building roms ,spend to much time for nothing)

you can enter every number you want

but 40 and 80 are for default the best

you don't wanna spent hours to see if the durantion is correct (especially if you have over 200 or 300 images )

every image has a number like this

<item android:duration="40" android:drawable="@drawable/anim0" />

<item android:duration="40" android:drawable="@drawable/anim1" />

<item android:duration="40" android:drawable="@drawable/anim2" />

<item android:duration="40" android:drawable="@drawable/anim3" />

<item android:duration="40" android:drawable="@drawable/anim4" />

<item android:duration="40" android:drawable="@drawable/anim5" />

can you compile / decompile / sign a apk

if not i not gone spend time explaining it ,i did that with other people and then never heard from them again
[HTC One X] Gormsen:
Well I'm greateful for all your work!

I don't know how to, but guess Google will be my friend when I get some time on my hands.

Although it doesn't seem like it we are greateful for all the work that you do, both that with and without your nametag on it! ;)
[HTC One X] aliko007:
What about one x plus wiz viper 1.0.9 ?? . sorry 4 asking :(
[HTC One X] Sebby:
does it support notification/appdrawer animation
[HTC One X] Gormsen:
Now I've learned how to decompile, edit, recompile and sign an app. I tried different values and you're right, 80 is the perfect value. lower gives a more fluid animation, but it's just too fast, and slower (which is closer to how it looks in the intro from the series) is just too choppy.

Anyway, thanks for your time, i've now taken one step further into the world of Android :D
[HTC One X] Sebby:
two new animations on the first page

can not add any images anymore (restricted to 60 images)

and also i stop now the fun is over for me

people can add more animations in this threat if they want
[HTC One X] leelemon87:
Thought I'd give it a try...

See attached....got bored in work and thought I'd give it a go!

Still got a boot animation to do as well at some point!

As a disclaimer I am going to mention that the image I used was from google, just split and resized to fit. ;)

**Just updated it now, should be a bit better....I'm no expert with graphic editing, just a general tinkerer when I suffer from epic boredom, saying that I've been working on a HTC One SV theme too so watch out! :p**
[HTC One X] Sebby:
good work

i looked in the apk ,the images are not align ,the image moves

i think it should do that ,only the animation in the eyes

looks wierd if you see everytime the image move

also be sure if you set the image to 400 ,you set highres by the name

and please add a picture of the animation if you post a apk
[HTC One X] leelemon87:
So picky! :P

I'm bored as hell in work so will work on it!
[HTC One X] Sebby:
not picky , if i was not picky then i had awesome animations with wierd image movement ,it dont look cool

now i see the gif animation and the image is correct now no head movement only the eyes

great work mate...

edit:people don't add not align ,choppy,not correct loop, in here ..it does not look cool if you play the animation on the notification

people won't download it ,then it is shame of your time you spend on it ,so better do it correct the first time ,and let other people have fun with your cool animation you created.....

Let the animation contest begin

really hope more people do this thing with the notification animation

now whe only need is a good graphic designer and make a cool viper x animation

i known someone prof peach ,but is not online anymore ,don't response to my pm anymore (and he is really good in this stuff)
[HTC One X] leelemon87:
I'm not judging! But your right, if it don't look good don't share it!

It finally looks good on the phone...just started playing around with lock/unlock sounds as well.

I've got a few ideas of what I want to do next so will update when I can.....got to put my company resources to use some how :)
[HTC One X] Gormsen:
I'm gonna make a couple of animations when I get off from work tonight. A shoutout to Sebastian is required here 'cause without his help, I wouldn't be capeable of making them :D

Edit:

So I've gotten off work now an been making some animations. I've had to discard a lot of animations due to not looping well or being too big for Highres. I've made these three so far, take a look. I'm on a lookout for more animations, so I'll be uploading some more in the days to come :D

Anyway, enjoy my first animations, their are all in Highres and are looping perfect :)

Edit: Links taken down for now, will be up later :)
[HTC One X] Sebby:
great work mate

but can you change the name if you on highres

Highres the name is

Highres_PowerCellAnim.apk

for lowres

PowerCellAnim.apk

and please put a picture by the apk so people can see what it is

if the Animation is to big do it in lowres 200

you don't have to do all animations in highres

so please remove the apk's change the name and upload it again with pictures

same what leegreenaway did a couple of post back
[HTC One X] Gormsen:
Thanks, more are coming when I get off from work.. I overslept, so don't have time to do it before ;)

Well, here they are as they should be ;)

Highres_Andromeda

https://copy.com/o3KignD3NwWnuHma

Highres_Blue Hall

https://copy.com/SqsKRz3duZ2CW9yu

Highres_Power Cell

https://copy.com/A2yQSIO0etycl1u6
[HTC One X] panatta-sport:
Thank you so much, especially for the globe :good:
[HTC One X] mohsenking:
Thanks for this nice Wallpaper

Must be Download as APK files ?

Can't Download as SWF animation files and put on HOX ?!
[HTC One X] ar3na2012:
little request

hey guys love all your work..im a complete n00b with animations but could any of you guys make an Iron man animation?

again thanks for alll your work
[HTC One X] Sebby:
added Ironman Reactor highres

with vm string and correct name inside the apk

Highres_Ironman_Reactor_Anim_VM.apk - 379.57 KB
[HTC One X] ar3na2012:
omg thank u soo much :good:
[HTC One X] Sebby:
viperx will not Discontinued

go to the first page and look at the end of the line

Reason: ROM Update

Dismissed

Last edited by RichmondoUK; Today at 07:14 AM. Reason: ROM Update
[HTC One X] gffmac:
Removing a whole rom for an update is a bit extreme, sounds more like its been taken down either to remove something or infighting.

I hope to god its a sense 5 update :D
[HTC One X] myheroduane:
Hmm if it did say that it doesn't now. Maybe Mr. Hoffs knows what's up?
[HTC One X] Sebby:
made a new folder for a max resolution of the animations and the best quality (this is the max i can get)

added also some new ones and made some little changes in the old ones

and with vm string

Highest resolution animations

i myself find the Nexus Seven a cool one
[HTC One X] leelemon87:
For the experts...

Wondering if I could make a request!....maybe something form Far Cry 3 Blood Dragon? I've got a few GIFs but making them into anything good (and in a decent aspect ratio) is killing me!

Thought it'd be time to pass onto the experts.....see attached
[HTC One X] neosny:
Nice ^
[Galaxy S II Q&A, Help & Troubleshooting] patrickjd2000:
I rooted my Galaxy S 2 yesterday and now my Bluetooth won’t turn on.

Also my Youtube app is only playing audio (except for a split second of video when I change the screen perspective from portrait to landscape or vice versa.)

I have CWM on android 4.0.4, can anyone help me fix this please?
[Galaxy S II Q&A, Help & Troubleshooting] andrewwright:
Try different firmware. Be carefull how you get of 4.0.4 as brick bug problem. Don't factory reset.
[Galaxy S II Q&A, Help & Troubleshooting] Kaldsud:
He's right.

I recommend flashing to jelly bean via Odin with a jelly bean firmware from sammobile, and then rooting.

Also try to wipe data of youtube and bluetooth with e.g titanium backup, and then reboot your phone.
[Galaxy Ace II General] miecio1998:
Hey,

there is a new firmware - JB 4.1.2 - for our Galaxy Ace 2.

-----------------------------------------------------------------------------------------------------------------

Model: GT-I8160

Country: Germany

Version: Android 4.1.2

Changelist: 1106830

Build date: Mon, 03 Jun 2013

Product Code: DBT

PDA: I8160XXMF1

CSC: I8160OXXMF1

MODEM: I8160XXMF1

Links:

hotfile.com/dl/229985194/177bab3/I8160XXMF1_I8160OXXMF1_DBT.zip.html

Mirrors:

torrent: mediafire.com/download/lhw0rrm6ewlb256/I8160XXMF1_DBT(2).torrent
[Galaxy Ace II General] Dr01nE:
Edit: LOL. so you're the hoster... I'll download only if it has major improvements. Any chance for a resumable download mirror?

Galaxy Ace II [SakuraDroid] via Tapatalk 4 Beta
[Galaxy Ace II General] KuChar_:
Finally! Downloading
[Galaxy Ace II General] Szaby59:
TORRENT: Magnet link or Torrent file

Newest rom (compiled in june), unbranded.
[Galaxy Ace II General] Dr01nE:
cool. though not much seeders.

Galaxy Ace II [SakuraDroid] via Tapatalk 4 Beta
[Galaxy Ace II General] wiseman911:
Torrent file not working, Invalid URL.

EDIT: Now it's working :D
[Galaxy Ace II General] Szaby59:
Thx, I fixed the links.

I have 10 Mbit upload speed so it would take at least 10 minutes to upload for 1 downloader, after that will be much faster.

But I think it's still better than hotfile free.
[Galaxy Ace II General] SUNUN:
what about RAM 550 or 612?
[Galaxy Ace II General] Szaby59:
Contains one secondary bootloader, but no pbl and PIT for repartition. So there is a chance it will increase the ram if you flash directly on a GB/JB rom which shows 555 MB, but not 100%.
[Galaxy Ace II General] monstro78:
branded??? or clear
[Galaxy Ace II General] mateuszcom:
clear.
[Galaxy Ace II General] wiseman911:
Clear :)

---------- Post added at 01:13 PM ---------- Previous post was at 01:11 PM ----------

624, but I installed it over MC8 (installed over MB4+PIT), so if you install directly this ROM you will probably get 555 MB of RAM...
[Galaxy Ace II General] zahirovic.safet:
For me it has 482 RAM. But I've upgraded with kies, first with Odin I've upgraded to DBT gingerbread, and with KIES to JB and have 482 RAM. I don't know if you upgrade directly with ODIN.
[Galaxy Ace II General] monstro78:
I didn't know so I didn't tik repartition. Flash with odin from mb4 (firm) sakura

booting....

edit: bootloop

edit No2: back to mb4

charging...
[Galaxy Ace II General] grrigor:
confirmed 482 MB after update from MC8, without MB2/4 installation.
[Galaxy Ace II General] zahirovic.safet:
this update is bigger and has more files than MC8 one, I think that file mem_init.bin.md5 has something to do with RAM
[Galaxy Ace II General] michal89chz:
Is it smooth like CM?
[Galaxy Ace II General] monstro78:
has anyone flash from 624mb of ram??
[Galaxy Ace II General] zahirovic.safet:
UI so far smooth, you can upgrade with ODIN safely, just put it in PDA and flash. In case of a bootlop wipe factory settings and caches. But WTF, this rom doesn't have lockscreen shortcuts?????? That's odd, one of my favourite features of JB Touchwiz are shortcuts in lockscreen. I've tried Temple Run 2 and Small Street, both games that were laggy with CM8, now they seem better. There is however some lag in Temple Run but you can feel the difference between MC8 and this build.
[Galaxy Ace II General] LaXiS96:
For anyone who still hasn't grasped the concept behind RAM size between different revisions of JB:

-If you flash MB2/MB4 over GB, or flash MC8/MF1 over MB2/MB4 and DO PIT repartitioning, you will have 624MBytes of RAM

-If you flash MC8/MF1 over GB and do NOT DO PIT repartitioning (since there shouldn't be any PIT file in the archives) you will have 482MBytes of RAM (heh, not the 555 you expected from GB)

Now everything should be clearer, isn't it?

----

EDIT: Someone noted that it's not even the PIT file that sets the RAM size.
[Galaxy Ace II General] Samwix26:
Thanks for answers, but does CM10.1 will get bad gaming? :/
[Galaxy Ace II General] Shadowcareful:
No it will get much better gaming performance than official JB because cm10 has much better performance too
[Galaxy Ace II General] michal89chz:
CM10 and CM10.1 will be THE BEST and fastest roms for Ace 2 if devs. push out those roms without bugs.
[Galaxy Ace II General] ken_alpha24:
Had MF2 for my country... but seems that Wifi direct aint working... mine is rooted and vold.fstab modified... thats all

---------- Post added at 08:08 PM ---------- Previous post was at 07:51 PM ----------

Also no Wifidirect.apk in /system/app ... why is that?
[Galaxy Ace II General] roidelapluie:
Does bangz0r's CM 10.1 contain the gapps?

Thanks
[Galaxy Ace II General] Shadowcareful:
@up yes it contains google apps
[Galaxy Ace II General] roidelapluie:
too bad :(
[Galaxy Ace II General] muxa1980:
Is it hard to delete the ones you do not want?
[Galaxy Ace II General] audi0fly:
No you can use titanium backup to freez them or uninstall them.
[Galaxy Ace II General] addyhardiana:
But in next release, the ROM is separated with Gapps. (Bagnz0r said)
[Galaxy Ace II General] sniperdude5768:
seems to be a lot of mixed opinions about the ram lol

I have a UK ace 2 and only ever had the original firmwares from kies installed

I got the update MF1 update today OTA and I have 624MB of memory no lags or issues as yet.
[Galaxy Ace II General] neonomis:
I updated to the official uk version of MF1 the other day, and I have to say i'm very impressed with it. It runs a lot smoother and battery life is a huge! improvement, 27 hours on battery so far and still have 68% battery left
[Galaxy Ace II General] boyrobbie:
thx for torrent file, works with me
[Galaxy Ace II General] zahirovic.safet:
Geez, you don't have to act like a Messiah that came from the Heaven to enlighten us :confused:

We get that, but as you may now, people are sometimes curios and they want to know what's behind the corner, and I was curios like the rest of the people here who flashed without repartitioning.

Now dear sir, please tell us did you flash this on the repartitioned phone?
[Galaxy Ace II General] Szaby59:
Actually now should be clear for everyone that PIT and Reparition has NOTHING TO DO with the size of usable RAM.

It's more likely the secondary bootloader (normal.bin.md5) and/or mem.init.bin.md5 - that's the only difference compared to MC8.
[Galaxy Ace II General] LaXiS96:
Yeah, sorry for that but there's already a thread with many conclusions about this "issue".

Anyway that was past experience, I'm on GB ATM.
[Galaxy Ace II General] judas1977:
Strange, because i have exactly 550MB that way. Everything is crear now, you are right (for example that your writing is a pile of bull****).
[Galaxy Ace II General] zahirovic.safet:
Did you repartition phone with pit file, flashed this build through ODIN and you have now 550 RAM?
[Galaxy Ace II General] LaXiS96:
Well, as they say "your mileage may vary"...

If you still didn't get it, what I wrote came from my past experiences and from what I read on the forums, so don't f**k everything up as it's still a hit and miss until someone goes deeper into this thing (like analysing the source code). As someone told one post ago, it's not even the PIT file that sets the RAM size...

Have a nice day!
[Galaxy Ace II General] grrigor:
Strange, because on another polish forum you just wrote that you have 624 MB "that way".

So please, make one version of your RAM and post it on all forums...
[Galaxy Ace II General] LaXiS96:
Double personality...
[Galaxy Ace II General] raansu16:
any difference from the MC2/4/8 firmwares?
[Galaxy Ace II General] LaXiS96:
Someone up there said it's more stable and less laggy than MC8...
[Galaxy Ace II General] Smokey Mc Pot:
Odin:

MB2/MB4+pit + MC8 + MF1=

(MB2/MB4+pit + MF1)= 624mb ram

GB + MC8 or MF1 (no partition) = 550mb ram

GB + MC8 or MF1 (with partition) = 482mb ram.

Please correct me if I'm wrong???

Sent from my GT-I8160
[Galaxy Ace II General] zahirovic.safet:
For me personally it's more stable and games run smoother on this build. For example Temple Run 2 was laggy and sometimes really freezes on mc8, now it is slightly laggy but it doesn't freeze like on MC8. And small street works like on GB while on MC8 was slow like hell. Here is my Antutu score
[Galaxy Ace II General] zahirovic.safet:
Don't know about 624 RAM, but in mb2/4 you could install pit file, here you don't have a pit file, but in MF1 build you have 9 files and i didn't repartition, I've flashed twice this build, once with Kies and once with Odin, and both times I had 482 mb RAM. If someone who has 624 RAM could flash this build, please report how much ram do you have.
[Galaxy Ace II General] Smokey Mc Pot:
http://xdaforums.com/showthread.php?p=42796850
[Galaxy Ace II General] LaXiS96:
At least for me: GB + MC8 (no partition) = 482MB
[Galaxy Ace II General] pfbatista:
Smokey,

I think you're right... at least for me

I've got 624, since I've made this way: GB --> MB4(With PIT)+MC8+MF1 = 624
[Galaxy Ace II General] Smokey Mc Pot:
MB2/MB4+PIT + MF1 should be the best solution...

Sent from my GT-I8160
[Galaxy Ace II General] grrigor:
For me:

GB --> MB2/4 (repart.) - 624 MB -->MC8 (624 MB) --> go back to GB (~550 MB) --> MC8 (550 MB) --> MF1 - 482 MB.
[Galaxy Ace II General] Smokey Mc Pot:
Is it possible that the process of going back to GB to be the cause?
[Galaxy Ace II General] Cosmo123:
Hi,

I just downloaded it and am installing it right now. I will keep the torrent going for a few days. Got a pretty good connection, should help for fast downloads. I will get back to you with changes in performance and stability.
[Galaxy Ace II General] h3llrais3r:
I've just flashed MF1 (and was running on MC8 IJ 1.0 with 624MB ram) and I still have 624MB ram.
[Galaxy Ace II General] tegesiak:
Same for me , but i had IJ 1.2 and i still have 624Mb. Some people said that they installed DBF on a clean GB and they've 624MB without Leak
[Galaxy Ace II General] Philalethes:
Rooting method stays the same as for mc8?
[Galaxy Ace II General] lol4topnz:
Yes.
[Galaxy Ace II General] Adriangbba6:
CM10 + v6 + mc8 kernel

CM10 + v6 +mf1 kernel

:confused:

sent from my galaxy ace II running veyron rom CM10
[Galaxy Ace II General] bomikar:
CM flashes Sakura Kernel and probably you ran it, not mc kernel and that's why.
[Galaxy Ace II General] grrigor:
@up up surprised?
[Galaxy Ace II General] wiseman911:
Yes, you still have 624 MB after upgrade.
[Galaxy Ace II General] Cosmo123:
I can confirm that. I had 550MB on MC8 and now have 624MB on MF1.
[Galaxy Ace II General] Adriangbba6:
No, i use be_02b and no boot.img in the archive

so i not run sakura kernel

sent from my galaxy ace II running veyron rom CM10
[Galaxy Ace II General] listenjared:
What about performance? Is it more stable than MC8+IJ v1.2? I often experience lags when playing videos in that combination.
[Galaxy Ace II General] monstro78:
I confirm flash from mb4 to mf1 624mb ram.

izap gaves us first jelly bean and more ram lol:p:p
[Galaxy Ace II General] grrigor:
I misunderstood your post, sorry [MENTION=466551]judas77[/MENTION], my fault.
[Galaxy Ace II General] michal89chz:
can someone give kernel from it?
[Galaxy Ace II General] gogoo88:
http://xdaforums.com/showpost.php?p=42797137&postcount=616
[Galaxy Ace II General] NgoNam24:
MF1

Gửi từ GT-I8160 của tôi bằng cách sử dụng Tapatalk 2
[Galaxy Ace II General] bomikar:
Nice!

Have anyone tried MF1 with BSC Kernel?
[Galaxy Ace II General] WahyuGo:
http://www.facebook.com/l.php?u=http%3A%2F%2Fhost-50.wmi123.com%2FDBT-I8160XXMF1-20130610182226.zip&h=aAQERQZDa

Try this I've found it in Indonesian Ace 2 FB fan Page....
[Galaxy Ace II General] MrXJKz:
Can I install this rom for my 8160P device ?
[Galaxy Ace II General] monstro78:
Smooth until now
[Galaxy Ace II General] muxa1980:
I'm on MC8 + ITJ. Do you just need to flash the PDA file ... _HOME.tar.md5
[Galaxy Ace II General] bomikar:
No.
[Galaxy Ace II General] mkel91:
yes, a good way to brick your phone lol
[Galaxy Ace II General] judas1977:
Maybe somebody finds it useful/interesting.

Disclaimer: I take no resposibility if something will go... not as it supposed to;)

Based on GT-I8160 firmware: Jelly Bean I8160XXMF1 (GERMANY)

- Rooted

- BusyBox

- Deodexed

- Zipaligned

- Init.d support (not tested)

- All apps in /preload*

- many apps deleted

- 4 apk's (Gmail, maps, youtube, g+) moved to /preload/Common_app/. Why? because that apps are updated (via google play) very often. So i wanted to have it in /data. And these apps are installed automatically AFTER factory reset.

- Apps are not updated (with exception of supersu).

- Power on/off sound deleted

LINK: https://dl.dropboxusercontent.com/u/42804624/GT-I8160_signed_062113_200230.zip

Installation guide:

- enter recovery

- switch to CMW6

- perform factory reset

-Install zip from sd card

-Reboot

* There is big difference between my solution and others, used in custom roms for ACE II: I didn't make symlinks for every apk separately, but instead of this - /system/app folder is symlinked to /preload/symlink/system/app. Why? Because it's much easier. Pros? You just put .apk into /preload/system/app and reboot, don't have to create symlink if you want to add some system apps. Cons? of course - you cannot use modification packages made for previous roms.

That's all. I didn't want to create separate thread in development section, because it hasn't much in common with development;)

Deleted apk's: https://dl.dropboxusercontent.com/u/42804624/DELETED from XXMF1.zip

EDIT: oh sh*t. The script deleted power on/off sound from the phone but i forgot to delete it from zip package ^^.
[Galaxy Ace II General] SUNUN:
I have 2.3.6 the i upgrated into British firmware and have 550MB RAM now i updated device into German and have 624MB RAM!
[Galaxy Ace II General] maxprzemo:
After unpacking the rom I see that there are some additional files?

Maybe it is more ram?
[Galaxy Ace II General] h3llrais3r:
Can you tell me what the steps you are doing to get this flashable zip file?

I'm trying to get it working for myself, but I'm always stuck at the samsung logo after flashing my created flashable zip.

I did all the same things as you (except delete and move of apps to preload) in android kitchen, but it won't boot... :(
[Galaxy Ace II General] judas1977:
I managed to make a working zip using kitchen after many trials and errors, with help of kyrillos13, mkel91 and Dr01nE (i forgot to mention, they helped me a lot when I was making my first minimal Rom, based on mc8).

Kitchen is great tool but it won't do a Rom automatically. You need to deal with preload, and updater-script.

Did you make symlinks manually?

Wysyłane z mojego GT-I8160 za pomocą Tapatalk 2
[Galaxy Ace II General] Bilgets:
Anyone have the MB4 PIT file?

sent from my Ace 2 with tapatalk 4 pirate edition
[Galaxy Ace II General] Dr01nE:
http://db.tt/PNL3famX

Galaxy Ace II [SakuraDroid] via Tapatalk 4 Beta
[Galaxy Ace II General] loof13:
How did you update?