[Android Software Development] boot_sect:
Quick Run Down:

This profile should provide punchy low-end to a pair of decent earbuds. (I'm running a pair of Sennheiser CX 3.00 as of right now) It should also deliver adequate high-ends and vocals. I have been tweaking this profile for an extended amount of time (about a year) and I am fairly confident to say that it should be fairly polished for most EDM. Keep in mind that additional tweaking will most likely be needed to adjust for your specific device and headphones as well as for personal wants and needs.

This profile is only meant to be used with EDM and does not belong with your elevator music collection on Spotify. ;)

*** UI Setting > Expert ***

ViPER4Android Version: 2.4.0.1

Master Power:

---> Enable: On, not optional :D

---> Force Enable V4A: Try only if ViPER doesn't work without it.

Playback Gain Control (Optional.):

---> Enable: On

---> Effect Strength: Extreme

---> Max Gain: 4x

---> Max Out: 0 dB

ViPER-DDC:

---> Enable: On

---> Listening Device: SHURE - SE846

Spectrum Extension:

---> Enable: On

---> Strength: 1.0

FIREqualizer:

---> Enable: On

(Treat this as a "band filter" to normalize bands that are emphasized by some headphones.)

(Eg. The CX 3.00s spike around 1kHz, and I therefore lowered it in the EQ.)

(Don't use this as a way to boost low-ends as you will most likely just butcher it.)

---> Preset: Custom

---------> 31Hz > +1.5 dB

---------> 62Hz > -4.0 dB

---------> 125Hz > +3.0 dB

(You should be able to use the configurations above for most headphones. Below are the variables.)

---------> 250Hz > -6.0 dB

---------> 500Hz > -9.5 dB

---------> 1kHz > -11.5 dB

---------> 2kHz > -7.0 dB

---------> 4kHz > -9.0 dB

---------> 8kHz > -11.0 dB

---------> 16kHz > 0.0 dB

Convolver (Optional if you have your own.):

---> Enable: Off

---> Impulse Response: N/A

---> Cross Channel: N/A

Field Surround:

---> Enable: On

---> Field Surround Strength: Extreme

---> Mid Image Strength: Level 3

Differential Surround:

(Required for proper bass distribution, else it sounds like someone stomping on a first-generation microphone...)

---> Enable: On

---> Delay Time: 12ms

Headphone Surround+:

---> Enable: On

---> Effect Level: Level 2

Reverberation:

---> Enable: On

---> Room Size: 347m2

---> Sound Field: 36m

---> Damping Factor: 100 Percent

---> Wet Signal: 10 Percent

---> Dry Signal: 100 Percent

Dynamic System:

---> Enable: On

---> Listening Device: Extreme Headphone(v2)

---> Dynamic Bass (Variable.): ~40 Percent

*** If bass punches are overkill, this is the setting to tinker with. ***

Tube Sound Simulator (6N1J):

---> Enable: Off

Fidelity Control:

ViPER Bass: On

---> Bass Mode: Pure Bass+

---> Bass Frequency: 30 Hz

---> Bass Boost (Variable.): 17.0 dB

*** If there is too much sustained bass, play with this setting. ***

ViPER Clarity (For some reason I'm not a big fan of this option and I tend to just use the EQ, but optional.): Off

Auditory System Protection:

---> Enable: On

---> Binaural Level: Extreme

AnalogX:

---> Enable: Off

Master Gate (Limiter):

---> Output Gain (Optional.): 3.5 dB

---> Channel Pan (Optional, use if channels are not balanced.): 0.5 : 0.5

---> Limit Threshold: 0 dB

Use the gain settings to balance the modified audio with stock audio (or make it even louder) in case Viper turns off so you won't jump out of your seat if it reverts to stock audio and gets a LOT louder... Trust me, I have had that happen to me far too many times... :eek: Thought I'd put this out there to save some ears and sudden trauma.

Music to test this out on:

David Guetta & Showtek - Sun Goes Down

https://www.youtube.com/watch?v=FKGpf1Bb6mo

Bingo Players - Cry (Just A Little) (A-Trak and Phantoms Remix)

https://www.youtube.com/watch?v=46Gi1lAdLT4

And, in light of all the recent Pokemon Go hype:

https://www.youtube.com/watch?v=149ZddQhVJU

I hope you enjoy the profile :)