yashsingh1/xdaforums huggingface dataset:
[Android] bcrichster:
ISO didn't install correctly on flash drive. I gotta burn a CD like u said. Hopefully it'll be done & installed by tonight...
[Android] Warped420:
Just a tip. If you go get disks. It has to be DVD. I think cd'$ only have 700 mb.
[Android] :
I have a problem my compiled cm10.1 shows memory as 789 but actually I have 1 gb
[Android] bcrichster:
Doesn't the jb IO software take up space, just like installing windows or Linux on a PC??
[Android] :
I don't know about that I am still testing and researching on it

But I got permission to use cm10.1 as a base and I want to develop a themed rom.

Were u reached with ur theme ?
[Android] Warped420:
bc, you talking about android x86 ? If so it's a small OS. junkie installed it on his PC.

http://android-x86.googlecode.com/files/android-x86-4.2-20121225.iso
[Android] bcrichster:
That's a cool idea (android on pc) but no, I was referring to pukeup's post on memory being less than 1Gb, I assumed it was the OS using memory to exist. The Warp sequent has 750Mb RAM but after the OS installs, there's only like 500 Mb left, also has about 2.57Gb internal storage but after the software installation, only 2.21 left..

---------- Post added at 10:35 AM ---------- Previous post was at 10:29 AM ----------

Right on, thank u. That's what I did. Just found out that my CD r/rw doesn't work right.. Gotta check into it later today.. Busy for a bit, but will definitely look into it
[Android] Warped420:
had some troulble with my swap ,after adding partitions

bc, if you get any issues,

plug this in a fresh terminal

$ lsblk

find sda number...Example /dev/sda3 2gb

$ su (get root access)

enter passwd

# swapon /dev/sda(number of your swap partition) Example # swapon /dev/sda3
[Android] bcrichster:
What did u mean, what kind of issues, what does it do?
[Sprint Samsung Galaxy S III] klin1344:
Kernel+ for AOSP 4.2.2 ROMs​
[Sprint Samsung Galaxy S III] klin1344:
FAQ

Frequently Asked Questions​

How do I disable GPU overclock?

By default, the GPU is allowed an extra 480 Mhz freq step, whereas stock only allowed up to 400 Mhz. If you feel that you do not need the extra GPU 3D power, then you can disable it by adding the line:

echo 1 > /sys/devices/platform/kgsl-3d0.0/kgsl/kgsl-3d0/max_pwrlevel

to the file /system/etc/init.d/98kernelplus. Then reboot.

How do I adjust the voltages?

You can control the CPU freq voltages by using an app such as Trickster, System Tuner, SetCPU, etc.

What is frandom? How do I enable it?

Frandom is basically a more efficient random generator. It can be used in place of /dev/urandom and is 10 - 50 times faster. Using frandom will use very little of the kernel's Entropy pool, which in turn will provide better performance and smoothness. Frandom is already built-in to the kernel and enabled via an init.d script. No need to manually enable it.
[Sprint Samsung Galaxy S III] klin1344:
one more...
[Sprint Samsung Galaxy S III] _Epic:
Nice! I've been wanting to flash some AOSP, will give this a try...
[Sprint Samsung Galaxy S III] CyberGmonster:
Hmmm....interesting:) I guess I will give this a 72hr run on vanilla RB nightly then report back vs stock kernel...which btw I'm running.

Sent from my so called "nexus experience GS3" Google, you are so late!
[Sprint Samsung Galaxy S III] fluk321:
OK

You got my attention, im a try this out
[Sprint Samsung Galaxy S III] Ascertion:
Tried two downloads, failed the flash each time. It just says flash failed, right after "Updating Partitions...."
[Sprint Samsung Galaxy S III] CyberGmonster:
Are you guys phone FC'ing after this kernel? I'm trying to figure out if its this or the free next launcher 3d offer they was giving out yesterday that made my calls go bonkers.

Sent from my so called "nexus experience GS3" Google, you are so late!
[Sprint Samsung Galaxy S III] Jon.StatiK:
I may be wrong but I don't think a kernel will cause force closing issues. Also, Ive been running the next 3d launcher with slimbean6 and its very smooth. Try wiping dalvik/cache then reboot and if it's still occurring then clear data under Settings->Apps for whicher app is force closing.
[Sprint Samsung Galaxy S III] klin1344:
Anyone else have this problem? Try reflashing your ROM/kernel, boot up, and then boot into recovery and flash this kernel again.
[Sprint Samsung Galaxy S III] CyberGmonster:
That's why I was a little confused. Everything was fine on the latest vanilla RB until either this kernel or next 3d launcher. Thanks. I will get it sorted out!
[Sprint Samsung Galaxy S III] Rxpert:
I've just been compiling from your source, but so far so good
[Sprint Samsung Galaxy S III] klin1344:
Yeah that works too :)

This morning I pushed a few commits to bring it up to date with the latest cm10.1 kernel and adjusted the MDP bandwidth values...I have yet to test them though...
[Sprint Samsung Galaxy S III] gatorz77:
Flashed and running great.
[Sprint Samsung Galaxy S III] CyberGmonster:
Can't speak on the battery life yet since I switched ROM back to cm rc5 since the call fc issue I had with RB. However, I'm getting some flickering but it could be rc5 issue. Other than that this kernel seem so damn smooth:) battery life seem like its good too but a little early to judge. Nice new toy op!:beer:
[Sprint Samsung Galaxy S III] klin1344:
I am currently testing the commits I pushed this morning, and so far I haven't experienced anymore flickering with the new MDP bandwidth values. :good:

I just need to add a few things and an update will be coming soon! :)

But for now, if the flickering really gets in the way, check disable hw overlays in developer settings. But just FYI if you check that option you are basically disabling project butter, and your experience will not be as smooth.
[Sprint Samsung Galaxy S III] CyberGmonster:
If anyone else is not experiencing flickering than I'm guessing its RC5 (CM). I will look into it and do more testing to see what might be the culprit. Thanks!
[Sprint Samsung Galaxy S III] klin1344:
I take that back...even with the new commits and bandwidth values, I still get flicker, although it seems to be less often. I still have to debug more and see where it is coming from.

Stay tuned... :)
[Sprint Samsung Galaxy S III] klin1344:
I just finished tweaking the MDP bandwidth parameters, and I think I have found the sweet spot. There is no more flickering at all. Just a few more things I need to add and it will he ready for a new release, probably tomorrow.
[Sprint Samsung Galaxy S III] Rxpert:
Thanks for the heads up! :good:
[Sprint Samsung Galaxy S III] klin1344:
Sorry guys, I got really busy today, so I wasn't able to release the update... :(

I'll try my best to find some time tomorrow to build and upload them.
[Sprint Samsung Galaxy S III] klin1344:
6/12/13 Update

The new update is out! :) Below are the changes from 6/8/13.

Changes:
[Sprint Samsung Galaxy S III] Ascertion:
Thanks. This build works beautifully on Carbon 6-09. :)
[Sprint Samsung Galaxy S III] Rxpert:
Keep up the great work! Love the no-nonsense simplicity and bleeding edge patches
[Sprint Samsung Galaxy S III] klin1344:
Thanks!

This has great battery life too.. :P

This is a screenshot from a user from the vzw thread. Its unbelievable that his battery didn't drop one percent from 100% in 6 hrs!
[Sprint Samsung Galaxy S III] inst1029:
can not flash 6-12-13

downloaded many times, always show （bad） when trying to flash in cwm
[Sprint Samsung Galaxy S III] klin1344:
Try using the most recent version of CWM or TRWP. What error message is it giving?
[Sprint Samsung Galaxy S III] crossen0:
Is that on stock battery?
[Sprint Samsung Galaxy S III] klin1344:
No, he said that was on an extended battery. But for me, using stock battery my phone still stays a while on 100% while I'm using it before dropping down to 99%.
[Sprint Samsung Galaxy S III] klin1344:
New update is uploaded! :)

Changes:

6/16/13

Linux 3.4.49

lowered MDP bandwidth values - flickering is gone now with the original values after the CAF merge

reverted Bluetooth "revert" code from CM - BT seems to be fixed from the latest CAF merge now

updated display code

Updated FauxSound to v2.1 with PowerAmp Amplifier Controls

sync'ed with CyanogenMod source

pulled in latest CodeAuroraForum and Kernel.org patches

Bleeding Edge!!
[Sprint Samsung Galaxy S III] TheDudeAbides:
I wanna try this. First I need to find out if Illusion Rom has the stock cm10.1

Edit: Running smoothly.
[Sprint Samsung Galaxy S III] Rxpert:
Running great as usual:thumbup:
[Sprint Samsung Galaxy S III] klin1344:
Thanks :)

The new update introduced a very small amount of flicker, though, that occurs in a handful of apps. I will fix that with the next update.
[Sprint Samsung Galaxy S III] TheDudeAbides:
I actually have experienced that flicker. Keep it up, man!
[Sprint Samsung Galaxy S III] klin1344:
New update will be coming later today...stay tuned :)
[Sprint Samsung Galaxy S III] klin1344:
6/19/13 Update

Here is the update for 6/19/13. Enjoy! :)

Changes:
[Sprint Samsung Galaxy S III] klin1344:
I am currently working on another update - quite a few patches were merged into CM last night to bring the kernel up to date with the lastest frameworks_av merge from CAF. I have added those in and I'm currently testing it.

Also, it turns out the frandom wasn't running in the last update, due to some derpege on my part. :p I didn't even enable in the config yet, and it needs to be launched with an init.d script at startup. I am also testing that, but for some reason my phone fails to boot up with frandom enabled, and adb can't see the device yet in that boot stage. I'll have to investigate further...
[Sprint Samsung Galaxy S III] RS7JR:
Yes. I'm seeing amazing battery off this kernel on illusion rom. I'm always feenin for the next update. Great job! :thumbup:
[Sprint Samsung Galaxy S III] klin1344:
Update: I finally got frandom working, and I've also made sure that the init.d script to launch it works. The whole UI feels WORLDS smoother now :)
[Sprint Samsung Galaxy S III] gingson:
Great kernel and good battery life. Thanks.
[Sprint Samsung Galaxy S III] pantmunu:
Is this kernel over clocked ...
[Sprint Samsung Galaxy S III] klin1344:
No...it is under clocked to 189Mhz though.
[Sprint Samsung Galaxy S III] pantmunu:
Thanks bit it didn't boot up on the latest eclipse Rom ..
[Sprint Samsung Galaxy S III] klin1344:
Can you link me to the thread of the eclipse ROM? Some ROMs might be too out of date, or they frameworks_av patches from CM might have been merged already. Those patches need extra commits on the kernel side, which I have already added and testing.
[Sprint Samsung Galaxy S III] countryteazer:
klin -- i've been thoroughly enjoying your kernel lately. strong performance and excellent battery life, i recommend others giving it a try. thanks for sharing and frequently updating it!
[Sprint Samsung Galaxy S III] pantmunu:
It's on the original android development section .. I'm on my phone so I can't ..

Here ya go

http://xdaforums.com/showthread.php?t=2318721
[Sprint Samsung Galaxy S III] dante32278:
Does the latest build of this work on the latest illusion ROM build from 6/14?
[Sprint Samsung Galaxy S III] TheDudeAbides:
Yep. I'm using it on Illusion
[Sprint Samsung Galaxy S III] CyberGmonster:
It actually work very well with illusion!
[Sprint Samsung Galaxy S III] winterstormhaku:
Has anyone tried this on rootbox
[Sprint Samsung Galaxy S III] klin1344:
It should work without any problems.
[Sprint Samsung Galaxy S III] klin1344:
I will be releasing the next update once CyanogenMod switches to use media-caf: http://review.cyanogenmod.org/#/c/44442/.

I have already merged the latest patches from CM's 'next' branch that make it compatible with the CAF variant of qcom/media, so I build CM with the media-caf to test as well. If I released the kernel, it would be useless because it would not work on any of the nightlies until they switch to media-caf. I think that it's better to hold off on a release until the ROMs catch up. :)
[Sprint Samsung Galaxy S III] JBakey:
Using it on rootbox now. Working flawlessly.
[Sprint Samsung Galaxy S III] klin1344:
So... it looks like the msm8960 Samsung's have been green lighted to build with media-caf: http://review.cyanogenmod.org/44442

This means that the source I have on my github will now he compatible with the next nightly. So an update will be coming tomorrow evening :)
[Sprint Samsung Galaxy S III] klin1344:
The new update is available!

Changes:

6/24/13

​

Linux 3.4.50

lots of updates straight from CAF

many updates from CyanogenMod source; merged 'next' branch for support for media-caf

fixed frandom in build

added init.d script to enable frandom at boot - free the speed increase!

pulled in latest CodeAuroraForum and Kernel.org patches

Enjoy! :D
[Sprint Samsung Galaxy S III] TheDudeAbides:
Running well over here. Thanks for all your work!
[Sprint Samsung Galaxy S III] klin1344:
I've been using my kernel with the latest CM nightly, and I'm quite surprised withy battery life today.

5 hours screen time with still 10% remaining! :)

I've merged quite a few new CAF updates this morning. They will be coming in the next release. Also, I'm looking into optional GPU overclocking for the next update since it was requested.
[Sprint Samsung Galaxy S III] madvj:
For people using illusions rom, can you pleas post any settings you may have changed? I am getting horrible battery life.
[Sprint Samsung Galaxy S III] klin1344:
So I guess here's a status update:

I just got custom voltage control working, and it seems to work well with different apps, like system tuner, setCPU, etc.

As for GPU OC, I have to do more work on that because it's not booting for some reason. I'll be working on it tomorrow and try to fix it.

Sorry if it's taking a while for the next update...I want to make sure that everything works and is optimal before releasing it to the public.

Thanks! :)
[Sprint Samsung Galaxy S III] jefftet:
What setting are everyone using? Governor, I/O, etc...
[Sprint Samsung Galaxy S III] klin1344:
I recommend interactive and row (the default ones) because they provide a good balance between battery life and performance.
[Sprint Samsung Galaxy S III] klin1344:
Another update today:

I got busy today, so the only thing I was able to to was ifdef out the voltage control code. I did this because for some reason, my device always had weird artifacts (black squares) and random app crashes with kernels that can undervolt (kt747, lean kernel, etc), even when I do not touch the voltage table. I think that there are a few minority who are plagued with the same issue as well, although the majority of others do not have this problem. In the next release - no ETA - I will be releasing a voltage control enabled edition and a stock voltage edition for the few who have the same issues that I have.

Also, I with probably be donling these "heads ups" ofteb...I like to let users know exactly what my thought process is, what I'm working on and what to expect, and why. :)
[Sprint Samsung Galaxy S III] klin1344:
The new update is out!

Here are some of the key changes:

Please refer to the 2nd post (writing it up now) on how to configure GPU OC. Enjoy! :)
[Sprint Samsung Galaxy S III] 02lssport:
I can't get this kernel to undervolt
[Sprint Samsung Galaxy S III] klin1344:
Please be more specific. What is happening? What app are you using?
[Sprint Samsung Galaxy S III] 02lssport:
I have tried setcpu as well as voltage control and the options for undervolting just don't show up
[Sprint Samsung Galaxy S III] klin1344:
Have you tried system tuner?
[Sprint Samsung Galaxy S III] 02lssport:
I did and it seems to work
[Sprint Samsung Galaxy S III] klin1344:
Okay...so problem solved? ;) :D
[Sprint Samsung Galaxy S III] klin1344:
I have uploaded another update, labeled 7/3/13.

The only change:

Enjoy! :)
[Sprint Samsung Galaxy S III] knacky805:
Runs perfectly fine with the latest LiquidSmooth on d2spr. Noticeably faster and smoother than Liquid's stock 3.4.45 cyanogen-compiled kernel.

Amazing work klin, thank you for making this great kernel available to us.
[Sprint Samsung Galaxy S III] klin1344:
7/5/13 Update

I have uploaded another update, 7/5/13.

Changes:

I recommend using Trickster Mod to undervolt...I've tested it and it works without issues. :)
[Sprint Samsung Galaxy S III] jefftet:
My bad, just needed to scroll down

Is it uploaded to the download site, cuz it still shows 7/3
[Sprint Samsung Galaxy S III] Rxpert:
Dang man, you're a machine with these updates
[Sprint Samsung Galaxy S III] klin1344:
Could somebody please test something out for me? I've been scratching my head around this issue for a day now.

So.. In trickster mod, it shows the current GPU frequency. When I open it, even when the phone becomes idle and CPU load is low, the GPU seems to be locked at 400Mhz all the time, rarely ever dropping down to 300Mhz and never 200Mhz or 128Mhz. But the moment I plug my phone into a charger, the GPU somehow drops to 128Mhz and starts going up if I touch the screen, and dropping back down when it's idle. That is how the ondemand GPU gov should be working it think, but for some reason when I'm not plugged in, it jumps back to 400Mhz and locks at 400Mhz, even when idle. Can someone test if the same behavior is displayed on your phone as well? I tested with CM10.1 kernel too and I'm getting the same behavior.
[Sprint Samsung Galaxy S III] falconator:
I can confirm the same behavior on my phone, on the 7/2 kernel. I did hit 480 while unplugged, but I couldn't get it to go lower than 400. Hit 128 as soon as I plugged it in. Also seem to be spending more time than usual at 384 cpu (55 percent) rather than deep sleep. Part of me feels like it could be trickster reporting wrong values, but that's just a hunch and I have no idea what I'm talking about lol. Great kernel btw running great on ls 2.8. Thanks!
[Sprint Samsung Galaxy S III] klin1344:
When I touch the screen, unplugged, it jumps around and sometimes hits 128. But when I leave it idle, the GPU gets locked at 300 or 400mhz.

I'm suspecting that the behavior is due to the interactive CPU gov touch boosters, and the GPU responding to it. I think that when the CPU frequency is high, then the GPU freq can go down a bit because the CPU can render the screen without issues. But when the CPU is idle or under low load, then the GPU has to bump up its frequency to render the display to make up for the lack of power when the CPUs are in low frequency. This is just a guess with no research yet though...so I may be completely wrong.
[Sprint Samsung Galaxy S III] falconator:
Does the cpu governor have a built in profile for plugged in that makes it react differently than unplugged? I also played with the development settings for disable hw overlays and force 2d GPU rendering, but the didn't seem to affect behavior. Would be nice to log actual GPU states rather than looking in at the number in real time, but I'm not aware of any way to do this.
[Sprint Samsung Galaxy S III] klin1344:
I do not know, but I am going to try to write a script today to log all the GPU states as they change.
[Sprint Samsung Galaxy S III] falconator:
Awesome, let me know if you want a tester. Battery life on 7/5 is off the chain, thanks for sharing this gem.
[Sprint Samsung Galaxy S III] klin1344:
Just letting you guys know that I won't be able to update this kernel until next weekend because I am going to attend an intensive class for the next two weeks, Monday through Friday.
[Sprint Samsung Galaxy S III] abstraction21:
Excellent Kernel, I've been running it for a week on Illusion ROM and it's been working flawlessly with incredible battery life. Thanks for the time and effort!

- Abstraction21
[Sprint Samsung Galaxy S III] ssaggy:
Anyone notice the display timeout not working properly after half a day or so? I have it set to 30s and at some point it stops working and the display just stays on. If I power off/on it functions as it should.
[Sprint Samsung Galaxy S III] knacky805:
I haven't encountered that problem. My screen timeout is the default for the ROM that I am running, which is 1 minute. It's been functioning normally.
[Sprint Samsung Galaxy S III] ssaggy:
I was using LeanKernel for a few weeks and didn't have the timeout issue? I also use wireless charging and wonder if that has something to do with it? Love the battery life and speed of this kernel. I can live with a manual reboot once a day. Just looking to see what's different from lean kernel to this one in regards to screen timeout.
[Sprint Samsung Galaxy S III] Tr9cko:
This kernel works with the latest samsung leak 4.2.2?

XXUFME7.

Cheers:D
[Sprint Samsung Galaxy S III] Notorious:
Youre in the wrong forums this is the Sprint galaxy s3 section
[Sprint Samsung Galaxy S III] klin1344:
Hi guys. I'm back, and I'll continue work on this kernel. Expect a release soon. ;)
[Sprint Samsung Galaxy S III] klin1344:
Thanks guys for waiting patiently! The new update is uploaded!! Even though the CM kernel was updated and synced with CAF recently, this kernel is still ahead of it, with Linux 3.4.54 and a fresh CAF merge this morning.

Changes:

Enjoy :D
[Sprint Samsung Galaxy S III] klin1344:
To all users:

If this kernel is not booting for you, please use TWRP file manager (or some other method) to change the name of /system/etc/init.d/98kernelplus to 98kernelplus.bak. For some reason the frandom script is not working and is maybe conflicting with something else right now. I will do my best to fix it in the next update, but for now please follow this workaround. Thanks.
[Sprint Samsung Galaxy S III] abstraction21:
Stuck on boot screen with the latest kernel.. Going to stick to the 7/5 release. Thanks though!
[Sprint Samsung Galaxy S III] klin1344:
Lol please read the post above yours...
[Sprint Samsung Galaxy S III] abstraction21:
Cool thanks, I normally don't read through entire threads unless I'm looking for a particular feature (i.e. usb tethering).
[Sprint Samsung Galaxy S III] knacky805:
I went to do this (the 7/23 kernel hangs for me too) but the only dir under /system that shows up in TWRP file manager is /bin. No /etc is visible.

Can someone let me know if I am I missing something? It's gotten to the point to where I refuse to run any boot img other than Kernel+.
[Sprint Samsung Galaxy S III] klin1344:
Make sure you remember to mount /system in TWRP first before going to the file manager.
[Sprint Samsung Galaxy S III] knacky805:
Perfect solution, thanks klin! I was previously under the assumption that /system was mounted by default in TWRP so I didn't check. Your new 7/23 build boots and works great now, as usual.
[AT&T Samsung Galaxy Note I717] hotrod803:
Does anyone know of or have any cool custom boot and shutdown animations for the Note i717? I seen a lot of cool ones online but none in my phone size.
[AT&T Samsung Galaxy Note I717] rangercaptain:
To use a good bootanimation.zip you have to have a kernel installed that is modified (unsecure). What rom/kernel do you run?

I used to like to mess with that stuff, but I really don't spend too much time watching the unit reboot. When it happens, I'm usually surprised and stressed about it!
[AT&T Samsung Galaxy Note I717] hotrod803:
Padawan Rom JB V2.
[AT&T Samsung Galaxy Note I717] rangercaptain:
There's several bootanimations in themes and apps section.

Don't quote, reply. If you quote, edit.
[Verizon Samsung Galaxy S III] klin1344:
Kernel+ for AOSP 4.2.2 ROMs​